Concepting a cool GUN in VR with Substance Modeler

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  • Опубликовано: 23 ноя 2024

Комментарии • 32

  • @GoldenOwlDoesArt
    @GoldenOwlDoesArt Месяц назад +10

    So awesome - this is the closest I've seen to a game-ready hard surface highpoly made in modeler!

  • @simple-human-being
    @simple-human-being Месяц назад +2

    Dude this is such a cool design, I didn’t realize VR modeling was this advanced now…

  • @MaroonLoto
    @MaroonLoto Месяц назад +9

    Never stop, please! I learn so much and I'm just a 2D concept artist. Thanks for sharing!

  • @Yuki-rh1ie
    @Yuki-rh1ie Месяц назад

    wow your whole channel is mindblowing

  • @aledmb
    @aledmb Месяц назад

    Very cool concept! This clearly shows how much more quickly you can prototype something in VR than traditional 3D packages.

  • @asfandyaralam7180
    @asfandyaralam7180 Месяц назад +3

    Master class

  • @Stevidgry
    @Stevidgry Месяц назад

    i have indeed seen a cool gun

  • @FUZE_313
    @FUZE_313 Месяц назад

    super interesting! i didnt know vr modeling was even possible

  • @NinoMesarina
    @NinoMesarina Месяц назад +2

    This looks amazing 🔥💯🙌🏼!!

  • @GameMakerX
    @GameMakerX Месяц назад

    I just want the controllers to work on my monitor...but I can only dream...love the work.

  • @lolpl0000
    @lolpl0000 Месяц назад

    that's pretty incredible tbh

  • @simple-human-being
    @simple-human-being Месяц назад

    Seriously tho, really really dope design

  • @invictvs-sol
    @invictvs-sol Месяц назад

    beast

  • @R3troBlue
    @R3troBlue Месяц назад +1

    Amazing stuff! I'm so glad I got recommended this by pure chance. I primarily do programming for VR and XR games since I struggle so much with 3D modelling within traditional applications, but doing this kind of stuff in VR seems like it'd work a lot better for me. Is this the version of Adobe Substance Modeler on Steam?

    • @MechNuggets
      @MechNuggets  Месяц назад

      Thank you based Algorithm XD Im using both the Steam version and the free Beta version.

  • @defdaz
    @defdaz Месяц назад

    So good. Congrats dude!

  • @Sandunes_SC
    @Sandunes_SC Месяц назад

    More please

  • @wault6027
    @wault6027 Месяц назад

    So cool! The attention to detail is unheard of. Could you do some tutorials by any chance 😜?

    • @MechNuggets
      @MechNuggets  Месяц назад

      I have a true tutorial on Gnomon Workshop for Adobe Medium. For Modeler I have to wait about a year before I can make an official in depth one. In the meantime, you can watch the streams I upload, I try to cover stuff in a more casual manner.

  • @ZAPcon
    @ZAPcon Месяц назад

    Can I ask about your texturing process? I know you use Substance Painter, but do you typically have to retopologize and clean up UVs at all before moving to Substance Painter? I'm still on the free version of Medium so not sure if there are options for topology and UVs in Substance Modeler. My models are nowhere near as clean as yours at the moment so not sure if I just need to practice more or if I should just move my models to zbrush to paint polygroups and zremesh to help clean up (for game design assets).

    • @MechNuggets
      @MechNuggets  Месяц назад +1

      For this I decimated and auto uv in Modeler during the export. The retopology algo they use to decimate is getting better and better with each update. If it was made for proper game asset it would have to be done manually to be kosher. But for my intended purpose, even if the geometry is wonky it doesnt really matter, its just a concept.

  • @RictorScale
    @RictorScale Месяц назад

    this is so fascinating, is this a practical workflow for making production models?

    • @MechNuggets
      @MechNuggets  Месяц назад

      I do use this every day in a professional setting, but I am concept artist not a 3D artist. I def could see this used to speed up the block in phase.

  • @sidharthsaseendran6989
    @sidharthsaseendran6989 Месяц назад +1

    nice.. Which VR headset do you use?

  • @kahate7328
    @kahate7328 Месяц назад

    Hey MechNuggets! any thoughts on Logitech MX Ink? seems like a pretty cool tech to have!

    • @MechNuggets
      @MechNuggets  Месяц назад

      I have yet to get my hands on one, I really want to try it.

  • @StormShadowGFX-go5xq
    @StormShadowGFX-go5xq Месяц назад

    This is super nice! But it's not a space ship. ShipNuggets! 🙂

  • @artvod27
    @artvod27 Месяц назад

    Hi, cool videos! Tell me please, is there a difference working in Substance 3D Modeler on Oculus Quest 2 and Oculus Quest 3? Does it make sense to upgrade from 2 to 3?

    • @MechNuggets
      @MechNuggets  Месяц назад +1

      Resolution and refresh rate is a bit better. It makes sense to upgrade if you use it a lot for long periods of time.

    • @artvod27
      @artvod27 Месяц назад

      @@MechNuggets Thank you very much for your answer, I will know and definitely update.