- Видео 41
- Просмотров 217 318
MechNuggets
Канада
Добавлен 16 фев 2018
VR VR VR
CONCEPT ART
🤖
CONCEPT ART
🤖
Complicated Made Easier - Substance Modeler Tutorial
Official Substance Tutorials:
ruclips.net/p/PLB0wXHrWAmCyZ8PkoB-NJM7qlakwW7VpU
MechDonalds Discord:
discord.gg/gKKGDF9SpN
AS: www.artstation.com/alhuynh
X: x.com/MechNuggets
IG: MechNuggets
Bluesky: bsky.app/profile/mechnuggets.bsky.social
Music: @gamechops
ruclips.net/video/3Jb_K9eLYCM/видео.htmlsi=TnhSWLbZuYBGiTHb
ruclips.net/p/PLB0wXHrWAmCyZ8PkoB-NJM7qlakwW7VpU
MechDonalds Discord:
discord.gg/gKKGDF9SpN
AS: www.artstation.com/alhuynh
X: x.com/MechNuggets
IG: MechNuggets
Bluesky: bsky.app/profile/mechnuggets.bsky.social
Music: @gamechops
ruclips.net/video/3Jb_K9eLYCM/видео.htmlsi=TnhSWLbZuYBGiTHb
Просмотров: 874
Видео
Sketching in VR - Substance Modeler Tutorial?
Просмотров 1,3 тыс.4 часа назад
Its easy, you just sketch. 👍 AS: www.artstation.com/alhuynh X: x.com/MechNuggets IG: MechNuggets Bluesky: bsky.app/profile/mechnuggets.bsky.social Music: @gamechops ruclips.net/video/6ZIJYKmfVk8/видео.htmlsi=0pRQ7WIvWtCxwjmj
Substance Modeler to Painter to Stager - Texture and Render your VR sculpt
Просмотров 2,3 тыс.7 часов назад
Workflow to render your models with the Substance 3D collection. I tried to digest the information as much as possible. AS: www.artstation.com/alhuynh X: x.com/MechNuggets IG: MechNuggets Bluesky: bsky.app/profile/mechnuggets.bsky.social Music: @gamechops
Substance Modeler Ancient Secret Technique
Просмотров 1,4 тыс.9 часов назад
Concept art has never been this easy using this ancient secret technique in VR. It almost feels like cheating. AS: www.artstation.com/alhuynh X: x.com/MechNuggets IG: mechnuggets music @gamechops #vr #virtualreality #vrsculpting #characterconceptart #concept #blender3d #3dsculpt #characterdesign #substance3d #substancemodeler #modeler #links #concept #art #conceptart #mech #mecha
Substance Modeler Quick Tip - Make Complex Cuts with "Masks"
Просмотров 94212 часов назад
How to add details to your sculpts using meshes as masks AS: www.artstation.com/alhuynh X: x.com/MechNuggets IG: mechnuggets #vrsculpting #vr #concept #art #substance #substancemodeler #modeler
SUBSTANCE MODELER SPEEDRUN ANY% - Beginner's Guide
Просмотров 2,4 тыс.День назад
#1 world record - learning Substance Modeler as fast as possible VR modeling is super easy with these 2 basic steps It actually is as easy as it looks 👍 Recommend watching at 1.5x speed AS: www.artstation.com/alhuynh X: x.com/MechNuggets IG: mechnuggets music: @gamechops
Character Concept Art in VR with Substance Modeler
Просмотров 3 тыс.14 дней назад
Sculpted in Substance Modeler Textured in Substance Painter Rendered in Substance Stager Around 3-4h real time (5x speed) AS: www.artstation.com/alhuynh X: x.com/MechNuggets IG: mechnuggets Music by @WhiteBatAudio #concept #conceptart #vr #character #modeler #substance
Crow - Organic sculpting in VR with Substance Modeler
Просмотров 79228 дней назад
Sculpted in Substance Modeler Textured in Substance Painter Rendered in Substance Stager Gio Nakpil: www.youtube.com/@gionakpil5167 AS: www.artstation.com/alhuynh X: x.com/MechNuggets IG: mechnuggets Music by @lofigeek
Logitech MX INK Review - From someone who does VR art for real
Просмотров 1,6 тыс.Месяц назад
Sculpting app: www.adobe.com/ca/products/substance3d/apps/modeler.html Painting app: vermillion-vr.com/ AS: www.artstation.com/alhuynh X: x.com/MechNuggets IG: mechnuggets
Spaceship VR Sculpt in Substance Modeler
Просмотров 3,1 тыс.Месяц назад
Sculpted in Substance Modeler Textured in Substance Painter Rendered in Substance Stager Around 2h30 real time (2.5x speed) AS: www.artstation.com/alhuynh X: x.com/MechNuggets IG: mechnuggets Music by @WhiteBatAudio #concept #conceptart #vr #spaceship
Concepting a cool GUN in VR with Substance Modeler
Просмотров 3 тыс.Месяц назад
Sculpted in Substance Modeler Textured in Substance Painter Rendered in Substance Stager Around 3h real time (3x speed) AS: www.artstation.com/alhuynh X: x.com/MechNuggets IG: MechNuggets Music by @gamechops
VR Mech Sculpt in Substance Modeler
Просмотров 4,5 тыс.3 месяца назад
VR Mech Sculpt in Substance Modeler
Mech Sculpt in VR with Substance Modeler - [FULL STREAM]
Просмотров 4,3 тыс.3 месяца назад
Mech Sculpt in VR with Substance Modeler - [FULL STREAM]
Mecha Golisopod VR Sculpt Timelapse in Substance Modeler
Просмотров 26 тыс.6 месяцев назад
Mecha Golisopod VR Sculpt Timelapse in Substance Modeler
Bear Mech - VR Sculpt in Substance Modeler
Просмотров 3,7 тыс.7 месяцев назад
Bear Mech - VR Sculpt in Substance Modeler
Sculpting a Mech in VR with Substance Modeler
Просмотров 25 тыс.9 месяцев назад
Sculpting a Mech in VR with Substance Modeler
Mech Sculpting Tutorial in VR with Medium by Adobe [Full Stream]
Просмотров 19 тыс.Год назад
Mech Sculpting Tutorial in VR with Medium by Adobe [Full Stream]
Sculpting D.U.C.K.Y. mech in VR with Adobe Medium - [Full Stream]
Просмотров 3,6 тыс.2 года назад
Sculpting D.U.C.K.Y. mech in VR with Adobe Medium - [Full Stream]
Sculpting Mechas in VR with Adobe Medium - [Full Stream]
Просмотров 6 тыс.2 года назад
Sculpting Mechas in VR with Adobe Medium - [Full Stream]
Sculpting a Mecha Forklift in VR with Medium by Adobe - [Full Stream]
Просмотров 3,4 тыс.2 года назад
Sculpting a Mecha Forklift in VR with Medium by Adobe - [Full Stream]
TechnoSkullMonday - Helmet VR Speedsculpt in Oculus Medium
Просмотров 8 тыс.5 лет назад
TechnoSkullMonday - Helmet VR Speedsculpt in Oculus Medium
So apparently, and I learned this in the past few hours, the steam version of painter does not have the send to stager button. And it looks like there is no way to auto pair it all. I might need to just render in painter instead lol
One question ihave is it possible to change the direction of the Brush tip, like in Medium where you chang rearrange the position of the Tip. Not redraw the brush but Freeze it, press a button and reposition the controller to the tip? Thanks. I think in Medium it's just press the stick down (?) and move the alignment, then reset the placement of the brush if need be. Thanks.
Yes! Grab the brush itself with your left hand trigger and move it around. Press A while you're moving the brush to reset the position.
Thank you so much for this. In the high speed videos it's not possible to figure out what's happening without audio. I have recently review the primary videos on substance and they were a big help as well. And no truer words, you are spawning a new generation of VR modelers. I can't thank you enough because I did learn from your Gnomon Medium tutorials and now your Sub Modelers. It's a great natural progression and I'm glad you stuck with. The difference that got me is I knew Medium couldn't do constrain Warp Moves. SubMod has the Gizmo. It's the win. Thanks.
Glad all of the tutorials are helpful <3 Its all of you guys encouragement and feedback that keeps me going. I just want to share the knowledge with everyone and share a fraction of my excitement for VR.
you are on FIRE DUDE!
This looks and feels like the Tiny Glade of modeling. Seems pretty cool and intuitive. There a non VR version of this for tablet and stylus?
You can use Md on desktop with a tablet. What makes it so strong is the VR mode tho, Id pick another software if you wanna do desktop only.
Good stuff. Answered a few things I wasn't to sure about. Enjoying the vids.
I just bought the Steam version of Md and Painter. Been a while. I used to used Medium.
It does take a bit to adjust but its worth it 👍
This guy does not missssss
Dude, thanks a lot for all the tutorials, it's amazing you are sharing so much <3
Love you videos lately!! i wonder if a controller exists out there that can move in 3d like a vr controller but just in the viewport so that you dont need to wear a headset...
Yes I think you can do that on PSVR with Dreams
@ ill have to look into it because i am simply better at design in vr but i hate wearing the headset. Motion controllers are a game changer though!
Hey so I tried following along and when I tried putting the textures on the materials, it pretty much went over all the objects at the same time. Do you know what went wrong? Its supposed to be layer based right?
Im really not a Painter expert but did you assign materials in Modeler?
@@MechNuggets Oh. I think I just changed the colors with the bucket tool. Im still not super familiar with how the material stuff works... Oh I guess I gotta re render lol.
Gold
Wake up honey, Mechnuggets just dropped a shit ton of useful info
Only True masters share their knowledge. Thank you!
bro... this video saved my life
Dr. Nugget👨🔬 😆
This is great stuff! I'm still trying to master a lot of these tools. This really helps a lot! And as always, it's just inspiring seeing how you approach your designs. Thank you!
These are super helpful! Hearing how to clean up a rough at some point would be awesome. I think the one bad habit I have from modeler is that I get fixated on the shape of the brush. But if I just treat it like medium and only mess with it when its necessary, I think ill start to get a handle on things.
A detailing and cleanup video is def on the list 👍 You can also still just use your stamps from Medium but I end up using the default shapes a lot more.
MECHNUGGY TUTORIAL??? WHAT???
these tips videos are Godsent, thank you.
I love these info packed videos. It's like getting a master class in small digestible chunks. And this one is such a great way to practice and get better. I am so inspired by these! Thank you!
Im using Pureref on my desktop and Im pinning my desktop window in VR. Whenever Im looking up in videos, thats what Im looking at.
@@MechNuggets I saw the video link in another comment about pinning the desktop but this makes more sense now. I didn't really like the workflow of importing images into Modeler. I think this will be better. Thank you!
Yes! Thank you so much for this video... You set my brain free. Now I can go back to using this app. I was like "How does he move parts around like that. I kept getting stuck with my parts not moving around freely.
Yeah it can feel super frustrating at first. 😅 Prob why it took me so long to switch from Medium to Modeler
Really loving these tips videos! never thought resolution management was so important, but ill have to try this out myself. Thanks again for the continued uploads!
WOOT WOOT!! lets go!
holy shitto does this app exist for meta quest 3 ?
Quest Link I guess, you need a PC.
YOOOOOO Another brilliant video
Does Md have Quest 3 passthrough? I’ve used it in Gravity Sketch and loved it. I could watch tv while sculpting :D
I havent been able to make it work in Md. Maybe ask around on the Substance discord. I usually just watch a stream on a pinned window in VR
Does Md have stamps like Medium does?
Yes it does!
Cool feature.
Suggestion. Make the model in an Apose and auto rig it in AccuRig. Export to Unreal.
Zero Dawn vibes. Awesome
Are you using the $150 version on Steam?
I have so many different versions 😅 But yes the Steam one is prob your best bet. The adobe subscription model is a bit agressive lol. I personally prefer the beta helpx.adobe.com/substance-3d-modeler/getting-started/public-beta.html
Really great tutorials! This program is slowly getting better, I love how they just added primitives for booleans but I never thought to do what you are showing here. Solid workflow, thanks for sharing.
Loving all the videos, thanks for taking the time to share! - had a small question : how would you recommend having using refs with Modeler? You mentionned Miro quickly in this video, but how do you "look at it" while sculpting? Do you just.. remove our headset and look at your PC screens? - Thanks!
Oh good question, you can pin a desktop window in VR. You'll be able to see whatever is on your monitor, control it, etc. ruclips.net/video/XQT8TQT2jzc/видео.htmlsi=5VeXWgvtAtmGZwD6&t=27
@@MechNuggets Awesome, thanks!
You have no idea how nice seeing you upload everything I hoped you would upload is. Thank you!!
Make scifi car)
The last tip about grouping then adding layers to the group and how that gets linked was suuuuper good. Theres so much stuff under the hood in modeler, i feel like im missing out on so many amazing functions
This stuff is a dream come true. Especially with the Painter workflow. I hope you show how you would work one of these thumbs up to a more polish. And yes, this is Gnomon level concepting and workflow. I'm going to look for stager as well. What gets me is the low poly export is nice enough to retop in Maya or Zbrush. And I'm finally getting that over all heavy weight mech feel.
I'm studying VR sculpting, and nothing has been as helpful as your videos. Thank you so much for always uploading great content!
I can't thank you enough for this.
I just bougth a Quest3 becuse of your videos, I have done a first test and I love it but its hard to get use to it, I have very little control, I can only make potatoes XD any advise for new VR artists? i feel like I need to learn how to move again.
Just make sure the steady option is on when you work. Apart from that its just practice. Keep it up, it'll get easier as you go.
I kind of think it's easier to do a little bit of hardsurface in desktop mode first, you get to know the program, tools, features, how to keep a clean file. Just make some simple things and then move to VR once you're comfy with it.
@@Xoliul I disagree😅Id say jump into VR right away, but everybody learns differently 👍
Not sure if you know it, but you’re laying the groundwork for a new generation of artists with these videos. I applaud you for pushing these out. A few years late for my journey but I’m not complaining. You still inspire me with how well you go from loose drawing to refined finish. I still can’t do this as well, especially being fixated on the warp/deform tools. But hey. I’m sure each person uses each software to their liking eh? ;)
Really appreciate that, means a lot <3 Just trying to pay it forward, Im really glad it inspires some of you.
@ inspires, educates, and demonstrates. Keep at it man. 😎
Thanks to you, Jama and Finnian I had the balls to just jump into VR and give it a try (felt in love with it immediatly and also wanted to through up cuz I didnt take breaks lol), this sketchy workflow is amazing, I started using it when accidentally saw Momo sketching with lines inside Medium for organic characters, eye opening shit right there <3. Now in Modeler it feels even better. You are killing it with this videos🔥!
Yes the Momo technique is even sketchier I love it, might have to share his secrets too in an upcoming video 😆
@@MechNuggets "Exposing Momo 🗿" lol
Imagine if adobe added AI to this program so it can take your ruff sketch and make it real, and spit out a .obj file and .stl.
@@StormShadowGFX-go5xq they have a feature for that. You sketch a rough chair and it searches for a database of chairs. Not AI yet and I honestly hope they do not invert time and money into that crap.
Yeah @aledmb is right there is a feature like that in Modeler where you can replace your sketchy model with a model from their database.
@@aledmb I feel you, I just don't see it not happening. I stopped doing art for movies a long time ago. And we never thought there would be a "make art button" I've seen AI art being used in news papers. And all over artstation.
@StormShadowGFX-go5xq yeah, I can't wait to see what AI will do for artists in terms of new tools and workflows, but generative AI is just bad in every way you look at it. Anyway, I agree with you that it will happen whether we want it or not.
WOOT WOOT! You rock! I think it's time for GNOMON video :-)
I’m working on one currently. On that note I believe mechnuggets already has one on their platform already. Pretty sure it’s in Medium, but the same principles apply. There’s some differences of course since the softwares are inherently different but they’re the same package at their roots/foundations. His video is worth a watch there if you have a subscription.
This is amazing! I wanted to ask you to explain your workflow for this next and you already did it! Thank you!
Gotta stay ahead of the game 😎😆
@@MechNuggets You're a mind reader😂
The goat
How are you quickly copying/drag-copying selected pieces of geo?
Would honestly love to see a "I'm new as fk to Modeler" video from you explaining some basic-level stuff. Nothing mega extensive (imo), I've got a grasp on most of the basics, but there are a few things I've noticed with the way you work that I'm curious about that I've not seen many other tutorials covering.
@@WORLD_Z3RO I got that covered in the Speedrun video I posted. 👍
@@MechNuggets Very slay. For the benefit of others, this the speedrun you're referencing: ruclips.net/video/BuLuHucwn1s/видео.html ?
@@WORLD_Z3RO yep!
Also, would be great to see a quick breakdown of how to instance multiple limbs, what the best way to group layers ect,
Yeah thats stuff is pretty confusing 😅 i can try my best to explain
@@MechNuggets That'd be great, I appreciate you sharing your flow, very fun to watch
When I make a new layer, it will darken the unactive layers, doesnt seem to be the case in your scenes? What setting am i not seeing?
Go Edit>Preferences>Editor>De-emphasize unfocused objects - off
@@MechNuggets Cheers mate!
@@MechNuggets damn i had no idea it was possible to turn it off, awesome :D!
How much time do you spend in VR each day? Do you ever take your design from VR further, in Max/Maya/Blender?
Realistically 4-6h. I don't really clean up sculpts elsewhere, I just go straight to textures and rendering usually.