Autodesk Maya 2020, Substance Painter - Patio Sofa

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  • Опубликовано: 16 мар 2020
  • Autodesk Maya 2020 - Stylized Modeling, UV mapping, and Texturing in Zbrush 2020, Substance Painter , and Maya 2020.
    Learn how to Make an Outdoor Environment: gum.co/OutdoorCourse
    Learn how to make the Stylized Material here : gumroad.com/l/paintertut
    This video shows how to create a 3D model using Autodesk Maya, Pixologic Zbrush and Substance Painter. You will learn how to model using Autodesk Maya, learn how to UV the model and texture within Substance Painter. Marmoset Toolbag 3 was used for rendering.
    Maya Tools : gumroad.com/a/764523635
    Zbrush Tools : gumroad.com/a/989574259
    ------------------------------------------------------------------------------------------------------------
    Computer I recommend: amzn.to/2HBoE8y
    Drawing Tablet I recommend : amzn.to/2YjrwMr
    __
    Join the Premium group for more :3dex.net/premiumpage/
    Special Thanks to Premium Members!
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    /Victor Lujan Orduña /Jan Thomas Lende /Dom Knight
    and Counting! Your name will appear in the video credits!
    -----------------------------------------
    Learn the Fundamentals of 3D Modeling : www.amazon.com/s/ref=dp_bylin...
    __
    Get Maya at small discount:
    Get Full Maya Sofware : aklam.io/AaOuC4
    Get Maya LT : aklam.io/dl7MU9
    Here's a list of useful shortcuts used in maya.
    W- move
    E- rotate
    R- scale
    G- repeat last command
    q - exit tool
    b- soft selection
    shift + . - grow selection
    alt + b - change background color
    f - fit to selection
    ctrl + a - open attribute editor/channel box
    ctrl + delete - deletes an edge loop
    1 - standard mode
    2- subdivision mode with cage
    3- subdivision mode
    4- wireframe
    5 - shaded mode
    6- texture mode
    __Music :
    Azurik Rise of Perathia Soundtrack - Earth Theme
    Azurik Rise of Perathia Soundtrack - Water Realm 1
    Azurik Rise of Perathia Soundtrack - Water Storm
    Azurik Rise of Perathia Soundtrack Track 17
    Azurik Rise of Perathia Soundtrack Track 08
    --------------------------------------------------------------------------------------------------------------------
    #Maya2020
    #SubstancePainter
    #Stylized
    Disclaimer : The amazon links and the tools are affiliate links which means, at no extra cost to you, I make a small portion of the sale. Nonetheless, I use and recommend these items.

Комментарии • 59

  • @3dextrude
    @3dextrude  4 года назад +3

    Thank you to fugitive0408, nick, running motion, Francesco Benedetto, David Bustos, Paula, Алексей Бутаков, for joining the Premium group recently!
    To join the group: 3dex.net/premiumpage/

    • @juansantiago2901
      @juansantiago2901 4 года назад

      So you group your mesh then combining them

    • @3dextrude
      @3dextrude  4 года назад +1

      at the end everything is combined

    • @juansantiago2901
      @juansantiago2901 4 года назад

      @@3dextrude do you need to use multi cut tool to combine the pieces

    • @3dextrude
      @3dextrude  4 года назад

      If you weld them, possibly. If not you can just combine without welding.

    • @3dextrude
      @3dextrude  4 года назад

      @Vietsub TEAM Hanzo It depends on the model, but for furniture this usually good for poly count; could be higher depending on the complexity of the object.

  • @GothM2
    @GothM2 4 года назад +15

    *modeling sofa
    *epic, mysterious music in the background

  • @superscott597
    @superscott597 4 года назад +2

    You are genuinely one of the best 3D channels on the internet. Thank you for showing you full process in every video. I love seeing the differences in how you approach problems. It really helps me think like a problem solver and not some rigid rule-follower. I appreciate your transparency and consistency, and your work is really fantastic to boot!

  • @Gushli
    @Gushli 4 года назад +6

    I always find your videos inspiring! Even when making more realistic assets i tend to watch your work because your workflow is understandable and i learn a lot by watching your techniques.

  • @aLeMoonArt
    @aLeMoonArt 4 года назад +1

    Awesome as Always

  • @emaeshka
    @emaeshka 4 года назад +1

    как всегда супер! like

  • @kostomosto485
    @kostomosto485 4 года назад

    Super Speed modeling and texturing. Wery good. Like. You have good chanel.

  • @capo6272
    @capo6272 4 года назад +2

    good job

  • @jagglebones
    @jagglebones 4 года назад +2

    this music is perfect hahaha

  • @sanju1.9
    @sanju1.9 4 года назад

    Hi,can you tell why deleting half side of the model Instead of using transform attributes to transfer the UV maps why deleting and re-doing it again.it seems like a extra work. or is that necessary step ? If so pls explain cos im not familiar with that process

  • @eduardocastro4623
    @eduardocastro4623 3 года назад

    well done! thanks for share

    • @3dextrude
      @3dextrude  3 года назад

      Thanks for watching!

  • @TJ-wq7su
    @TJ-wq7su 4 года назад +1

    Hahahaha! This reminds me of college, one of the first few objects you learn to create "the couch".

    • @TJ-wq7su
      @TJ-wq7su 4 года назад

      Just wanted to be clear, did you take the take the high rez version which has all the beveling and projected it onto the low rez in Substance Painter?

    • @3dextrude
      @3dextrude  4 года назад

      @@TJ-wq7su yeah that's what happened :)

  • @arvinmaltezobareng2629
    @arvinmaltezobareng2629 4 года назад

    Anyone else not being able to buy from gumroad? Specifically the "how to make a stylized outdoor environment from start to finish"? I tried my credit card, my parent's credit card my debit card, I even added extra moeny into it, I used PayPal still unable to buy this. I tried on another laptop, on another phone.
    Please help @3dEx???

  • @muhammadadnansheikh6915
    @muhammadadnansheikh6915 4 года назад

    Great work

  • @isomaniac565
    @isomaniac565 4 года назад +1

    Whats your workflow for when you find an error in your low-poly and or what to go back and change something?

    • @3dextrude
      @3dextrude  4 года назад

      It really depends on what it is that needs to be changed. If it's just uv adjustments, I update the uvs and re-import the model to Substance Painter( you can do that and still keep the textures as long as the vertex count of the model doesn't change).

  • @ANASKHAN-jj6hp
    @ANASKHAN-jj6hp 4 года назад +1

    Can you help me with how did you make that round table type view of your final render

    • @3dextrude
      @3dextrude  4 года назад

      I use Marmoset Toolbag for that

  • @syntaxcg
    @syntaxcg 4 года назад +4

    Haaaaaahhhhh, I need skills for substance, but I haven't, I learn my selft

  • @magik7337
    @magik7337 4 года назад

    Is there a chance someone could tell me what was the workflow used on unwrapping?

    • @SheepStar_art
      @SheepStar_art 4 года назад

      Yeah! So because he duplicated the different parts of the model like the pillows and parts for the couch that means they’ll share the same texture space- they don’t need separate UVs because they’ll be directly on top of each other. This saves space of better texel density.

  • @TheProTrojan
    @TheProTrojan 4 года назад

    Hi! When youre baking your highpoly to lowpoly. Are you softening any edges in maya prior to exporting? Im making a shotgun now but when im baking I get some really weird results when trying to bake :/

    • @3dextrude
      @3dextrude  4 года назад +1

      Yes! Normals of the model are super important. Rule of thumb is to have hard edges at sharp angles( close to 90 degrees) and everything else soften.

    • @TheProTrojan
      @TheProTrojan 4 года назад

      3dEx thank you! I’ll give it a try and let you know how it goes!

  • @AlCalvo
    @AlCalvo 4 года назад

    What program do you use to make you turntables?

  • @samrudhdhondi5843
    @samrudhdhondi5843 3 года назад

    Sir I want to collaborate with you

  • @louislo4075
    @louislo4075 4 года назад

    May I know how to move vertex in 0:53?

    • @3dextrude
      @3dextrude  4 года назад +1

      press b to enable soft selection, hold down b and drag to change the size. You can also find the options under the move tool settings

  • @IGarrettI
    @IGarrettI 4 года назад +2

    Guys notice how he optimised the pillows ! You don't need the edges to flow all the way across, end them >:( if it doesn't help the shape it's not needed

  • @suatakdogan7207
    @suatakdogan7207 Год назад

    hello, I really like the work you have done, but since the videos you have taken are fast, I cannot understand what you are doing, it would be great if your videos were slow, thank you...

  • @hazwanrazak5112
    @hazwanrazak5112 4 года назад +1

    whats up with the song, i thought it was star wars video lol

  • @darkknight4353
    @darkknight4353 4 года назад

    you cant get copyright on this musics?

    • @3dextrude
      @3dextrude  4 года назад

      Not on most music I have used, but some do.

  • @muhammadadnansheikh6915
    @muhammadadnansheikh6915 4 года назад

    Please Slow Your Speed

  • @mehulpandey2208
    @mehulpandey2208 4 года назад

    I really love all your videos but I where is uv unwrapping process here ,why don't you show UV Unwrap a quick one the layouts it will be more worthy please make a note on that 🙏 ,thanks for sharing videos God bless you peace from India

    • @3dextrude
      @3dextrude  4 года назад

      Will make sure to show the uv process as well

  • @5753varo
    @5753varo 4 года назад

    Render in marmoset?

  • @spiralingspiral72
    @spiralingspiral72 4 года назад

    I just woke up...

  • @GAMINGXWORLD
    @GAMINGXWORLD 4 года назад

    Bro make character tailor in fortnite

  • @alexgrenlie862
    @alexgrenlie862 4 года назад

    Automatic unwrap? Disappointed

    • @3dextrude
      @3dextrude  4 года назад

      I used it for the simple geometric shapes, it's fine to use it for that.