We're finally playing Bigger & Badder on the channel! Which villain do you think will win this first matchup? Which of the 3 villains are you most excited to see? And which has been your most favorite so far? We'd love to know!
Gonna flex my disney knowledge here. Arthur turned into a bird, got chased down into Mim's house by a hawk. The wizard duel happened because Merlin showed up to rescue Arthur and Mim challenged him. xD
Really enjoying the effect where you darken out the actions that have been taken on your turns! Great improvement for the viewers! Love this new set too, Syndrome is my favorite.
Loving the Dice Throne in the background! And loving these match up videos! Can't wait till the regular version of Bigger and Badder hits general retail!
Dont know if anyone answered but in the movie Bird Arthur gets lost and crashes through the chimney of Mims cottage. Archimedes sees this and goes to get Merlin. Less of a visit and more of a rescue.
Awesome game guys. Madam Mim looks pretty good and beginner friendly, while Lotso definitely needed a little more strategy. I like that though and the game seemed pretty even throughout. I can't wait to see Syndrome next time!
Alright! I tested out on Madam Mim, & her strategy is exactly like in the movie. I already watched the movie & Arthur just encountered Madam Mim before Merlin comes in.
The point deduction counters are meant to be used for anything and everything in Lotso's deck that alters strength, hat included (the confusion around Rex on Turn 13 being a key example as to why, as it can get confusing). The treatment you guys did initially with Rex was also correct, he would've been on -1 Strength (the video edit you inserted at 35:26 is wrong). Yes Rex cannot lose strength when other Heroes are at his location, but his rule book states that when a hero is at zero strength, (which he was because of the hat), their ability no longer applies... So he would have been reduced again when factory settings was played, putting him onto -1 strength, despite there being another hero where he was as his effect was nullified by being on zero strength. Then when Woody's hat was removed, he would've returned to 0 strength.
Hi, I ran into this yesterday. But the rule book in FAQ page 18 says that heroes with 0 they are still counted and heroes, therefore rex ability would trigger since there are other heroes at his location even if it's 0. I think it was a mistake by Disney because is almost impossible to defeat rex (only using Strench ability)
@@fernandogalindez807 Incorrect. Within the FAQ section, there is also a part on "What if the text on a card or in a Villain Guide conflicts with the instructions?" It clearly states here that the Villain Guide takes precedence. Anything in the small Villain handbooks overrules the main rules for that character. In Lotso's Villain Guide under "Reducing Heroes Strength", it also clearly states "Unlike the normal rules, if a Hero in Lotso's Realm is at 0 strength, they cannot use their ability".
Whenever I have played Disney Villainous (I have never played the Marvel one and probably will not get the Star Wars one), it has largely ended with all players being one action away from winning when someone managed it. But it is always better with more than two players - some villains like Dr. Facilier is hard to win against with just two (because not enough cards will dilute the "possible victory" pile of cards).
Yeah, luck certainly plays a big part in the game. I mean I got beat by Scar while playing as Lady Tremaine. I had everything set up but the gosh darn Ball Invitation was at the very bottom of my deck 😒
It's a fantastic combination of luck and skill! Discarding frequently to get to the bottom of the deck is often very important for many characters, and in Lady Tremaine's case, she also has a condition card titled "And One More Thing" that you can play during the opponent's turn to help get deeper into her deck. Playing that correctly is key to winning with her.
Turn 2 u killed a merlin transformation goat with dragon u had to placed another to duling grounds in the strategy book it says everytime madam defeats merlin transformation another has to be played
@@hobbiesnhappiness my bad nice gameplay yea I was watching while commenting the woody hat is great passive effect and Rex would be negative 1 as soon as he comes out unless he was out before hat was played and with another ally otherwise he would be at 0
I’m definitely getting this set for madam mim the other two have tasks that are complicated enough and their fate decks are so brutal that you get nowhere with syndrome or lotso
I think the best way to slow down Mim (when the opponent is not lucky to always have the exact transformation needed every turn) is to constantly fate her...fer fate deck is small so Arthur will be returning to damage the hand of the player. Also I believe it is perhaps better to bring back discarded transformations (Merlin) or change the current transformation (Archemedes) rather than just moving meriln's transformation around cause the opponent has been preparing for that specific transformation and will temporarily panic if the plan is changed. But yeah it is difficult to completely bamboozle Mim without having to sacrifice your progress. Awesome play!
I goofed when I first played Mim, because I didn't realize I was supposed to bring out a new Merlin transformation every time one is defeated, so it took forever because I had to bring them out myself. I do think she seems pretty easy to play, and also has easy conditions to trigger. Don't think it came up in this video, but what do you think of her having her 2 fate actions both at the bottom of the board? That's a first for any villain, always having the ability to fate on her next turn. Excited to see Syndrome, especially because some of his rules regarding the final Omnidroid and the remote were a little confusing out the gate. Also - really nice touch highlighting which actions were used up on your location as you played each turn.
Yeah totally understandable things to do when learning new characters to play, in any game for that matter. Yeah having both gates at the bottom of the board is…interesting to say the least 😂. Appreciate the comments!
EDIT: nevermind, I have re-read the rules and I'm the one playing wrong lol Although I'll probably continue playing like this, just feels fairer I'm still on turn 1, and haven't seen this in the description, but Jim mentioned it would be nice to start out in the forest... on the 1st turn you can go anywhere, your starting position should be where the objective/description is. Anyway, off to watch the rest of the video :)
Please help me. When i play "something snapped" does the card discarded mean just a card discarded from a discard token action or does discarding a card mean anything that goes into a discard pile?
Hi just to ask (Correct me If I'm wrong) but I think there always has to be a merlin transformation at the dueling grounds because I think I seen a tactic where you just move then around to get new ones, just wanting to know if this is correct before I play mim completely wrong😂😂 Edit: I know I'm a little late but I loved the video❤️
@@hobbiesnhappinessif you look at Mim’s guide it says that once Merlin Transformation has been defeated you must draw a Merlin Transformation and pay them to the dueling grounds. I noticed you didn’t do this on your first vanquish.
@@hobbiesnhappiness awesome, thank you guys for the reply! I just found your channel a few days ago and I have to say, the editing is top class. It makes it easier to see what's going on at all times and it's been entertaining to watch 👍
We're finally playing Bigger & Badder on the channel! Which villain do you think will win this first matchup? Which of the 3 villains are you most excited to see? And which has been your most favorite so far? We'd love to know!
Gonna flex my disney knowledge here. Arthur turned into a bird, got chased down into Mim's house by a hawk. The wizard duel happened because Merlin showed up to rescue Arthur and Mim challenged him. xD
Ahh yes that's right! It's been a while 😂
Really enjoying the effect where you darken out the actions that have been taken on your turns! Great improvement for the viewers! Love this new set too, Syndrome is my favorite.
Appreciate it! Always looking to improve the quality with each video!
Guys 10/10 on the new layout. Showing off all the cards, darkening the taken actions.. looks really nice 👍✨
Oh and the covering of the unavailable actions with the correct card! Hell yes!!! great touch 👌
Glad you’re enjoying it! Always looking to improve with each new video in some small way. I’m glad everyone enjoys 🙂
The editing effects are top-tier. So glad I found your video.
Loving the Dice Throne in the background! And loving these match up videos! Can't wait till the regular version of Bigger and Badder hits general retail!
Love the new graphics at the side of your game play. I can't wait to play as mim 🙂
Appreciate it! I’m sure you’ll enjoy playing as her!
Dont know if anyone answered but in the movie Bird Arthur gets lost and crashes through the chimney of Mims cottage. Archimedes sees this and goes to get Merlin. Less of a visit and more of a rescue.
Thanks William! Yeah someone had let us know earlier but thank you! Couldn't remember for the life of me what had happened 😁
Awesome game guys. Madam Mim looks pretty good and beginner friendly, while Lotso definitely needed a little more strategy. I like that though and the game seemed pretty even throughout. I can't wait to see Syndrome next time!
Glad you enjoyed it!
Alright! I tested out on Madam Mim, & her strategy is exactly like in the movie. I already watched the movie & Arthur just encountered Madam Mim before Merlin comes in.
One of the awesome things about these villains that’s for sure!
The point deduction counters are meant to be used for anything and everything in Lotso's deck that alters strength, hat included (the confusion around Rex on Turn 13 being a key example as to why, as it can get confusing). The treatment you guys did initially with Rex was also correct, he would've been on -1 Strength (the video edit you inserted at 35:26 is wrong). Yes Rex cannot lose strength when other Heroes are at his location, but his rule book states that when a hero is at zero strength, (which he was because of the hat), their ability no longer applies... So he would have been reduced again when factory settings was played, putting him onto -1 strength, despite there being another hero where he was as his effect was nullified by being on zero strength. Then when Woody's hat was removed, he would've returned to 0 strength.
Hi, I ran into this yesterday. But the rule book in FAQ page 18 says that heroes with 0 they are still counted and heroes, therefore rex ability would trigger since there are other heroes at his location even if it's 0. I think it was a mistake by Disney because is almost impossible to defeat rex (only using Strench ability)
@@fernandogalindez807 Incorrect. Within the FAQ section, there is also a part on "What if the text on a card or in a Villain Guide conflicts with the instructions?"
It clearly states here that the Villain Guide takes precedence. Anything in the small Villain handbooks overrules the main rules for that character.
In Lotso's Villain Guide under "Reducing Heroes Strength", it also clearly states "Unlike the normal rules, if a Hero in Lotso's Realm is at 0 strength, they cannot use their ability".
I got this set a week ago I’m so excited to play test these characters for myself.
Hope you have fun!!
Quick question. If dan went first then shouldn't jim have gotten one power for being 2nd.
😂😂 Yup! We totally spaced on that!
Madam Mim really seems OP.
She is pretty good! She seems like she'd be a good matchup for the Queen of Hearts 😁
Whenever I have played Disney Villainous (I have never played the Marvel one and probably will not get the Star Wars one), it has largely ended with all players being one action away from winning when someone managed it.
But it is always better with more than two players - some villains like Dr. Facilier is hard to win against with just two (because not enough cards will dilute the "possible victory" pile of cards).
I'd agree. That's normally how I have felt it goes with more than 2 players. 1v1 is really its own beast.
Yeah, luck certainly plays a big part in the game. I mean I got beat by Scar while playing as Lady Tremaine. I had everything set up but the gosh darn Ball Invitation was at the very bottom of my deck 😒
It's a fantastic combination of luck and skill! Discarding frequently to get to the bottom of the deck is often very important for many characters, and in Lady Tremaine's case, she also has a condition card titled "And One More Thing" that you can play during the opponent's turn to help get deeper into her deck. Playing that correctly is key to winning with her.
Turn 2 u killed a merlin transformation goat with dragon u had to placed another to duling grounds in the strategy book it says everytime madam defeats merlin transformation another has to be played
Correct! That is why it was pointed out in the description 😁
@@hobbiesnhappiness my bad nice gameplay yea I was watching while commenting the woody hat is great passive effect and Rex would be negative 1 as soon as he comes out unless he was out before hat was played and with another ally otherwise he would be at 0
im so excited for lotso and syndrome !!~
😬😬😬😬😬😬
This is great! Only things is that heroes can not go negative.
Thanks Dixie! Yeah we eventually figured that out LOL
I’m definitely getting this set for madam mim the other two have tasks that are complicated enough and their fate decks are so brutal that you get nowhere with syndrome or lotso
Yeah you should watch our Lotso vs Syndrome video... 😬😬😬😬
@@hobbiesnhappiness I did lol
I think the best way to slow down Mim (when the opponent is not lucky to always have the exact transformation needed every turn) is to constantly fate her...fer fate deck is small so Arthur will be returning to damage the hand of the player. Also I believe it is perhaps better to bring back discarded transformations (Merlin) or change the current transformation (Archemedes) rather than just moving meriln's transformation around cause the opponent has been preparing for that specific transformation and will temporarily panic if the plan is changed. But yeah it is difficult to completely bamboozle Mim without having to sacrifice your progress. Awesome play!
💯💯💯Totally agree!! And appreciate the comments!!
@@hobbiesnhappiness thanks for the content as well!
I own the expansion. I am happy you played Bigger and Badder. I use Titan Shield to sleeve the cards.
Can't say I've used Titan Shield sleeves before. How do you like them?
Top Quality spill proof
Yesss! Great video, and I’m excited for syndrome against whoever next 😁
😅
I goofed when I first played Mim, because I didn't realize I was supposed to bring out a new Merlin transformation every time one is defeated, so it took forever because I had to bring them out myself. I do think she seems pretty easy to play, and also has easy conditions to trigger. Don't think it came up in this video, but what do you think of her having her 2 fate actions both at the bottom of the board? That's a first for any villain, always having the ability to fate on her next turn.
Excited to see Syndrome, especially because some of his rules regarding the final Omnidroid and the remote were a little confusing out the gate.
Also - really nice touch highlighting which actions were used up on your location as you played each turn.
Yeah totally understandable things to do when learning new characters to play, in any game for that matter. Yeah having both gates at the bottom of the board is…interesting to say the least 😂. Appreciate the comments!
Syndrome’s End Game is similar to Ultron’s
EDIT: nevermind, I have re-read the rules and I'm the one playing wrong lol Although I'll probably continue playing like this, just feels fairer
I'm still on turn 1, and haven't seen this in the description, but Jim mentioned it would be nice to start out in the forest... on the 1st turn you can go anywhere, your starting position should be where the objective/description is. Anyway, off to watch the rest of the video :)
Yeah we're not the biggest fans of the start of turn rule either!
Wohoo! Been waiting for this to come out! Good stuff guys
Thanks!!
Please help me. When i play "something snapped" does the card discarded mean just a card discarded from a discard token action or does discarding a card mean anything that goes into a discard pile?
What is your favorite villian to play
Hi just to ask (Correct me If I'm wrong) but I think there always has to be a merlin transformation at the dueling grounds because I think I seen a tactic where you just move then around to get new ones, just wanting to know if this is correct before I play mim completely wrong😂😂
Edit: I know I'm a little late but I loved the video❤️
I'm not sure if that is a thing or not. I'd have to go back and double check!
@@hobbiesnhappinessif you look at Mim’s guide it says that once Merlin Transformation has been defeated you must draw a Merlin Transformation and pay them to the dueling grounds.
I noticed you didn’t do this on your first vanquish.
Please do more villainous play throughs!
When you put sleeves in the cards do you find that the cards have difficulty fitting inside the box?
I normally don’t store the cards inside the game box. I have a different storage solution outside of the box.
@@hobbiesnhappiness I would love to see how they’re stored!
We may end up doing a video on that. I already have a video planned that I want to do around that topic of card organization.
Where can I get a table mat like yours? I dont know why but I feel like it would add enjoyment to the game 😁
We got ours at Inked Gaming. It's a 36"x36" war gaming mat. You can use our affiliate link here to find a design you like!: bit.ly/3Mdxkje
@@hobbiesnhappiness awesome, thank you guys for the reply! I just found your channel a few days ago and I have to say, the editing is top class. It makes it easier to see what's going on at all times and it's been entertaining to watch 👍