the video does a bad job at explaining how exactly to do it, here's a more detailed guide if you actually wanna try it: ruclips.net/video/INuLCGYmuZM/видео.html
@@cameronzeferino6938 you can't trap prisoners or guards. You can lock them up momentarily, but only if the only connecting only exit to the space is blocked by a poster or fake wall block (possible in san pacho) and when a new period starts the guard or prisoner will teleport to the location of next period's activity
I remember playing with this a long time ago. I didn't need to bury everyone, just a few to trap the medics, and from that point anyone could be knocked out permanently; the medics just didn't get to them. Yes, myself included; I accidentally activated permadeath.
fun fact: there is another way for medics to be unable to get you (not sure about guards) if, in fort tundra, you open the "rock hammer hard place" escape and have a maintenance worker cover the entrance back up, if you have no cutting tools to get out you're softlocked either you surrender and the medics wont be able to get to you, or you wait till morning where you miss rollcall and the dogs CLIP THROUGH THE ENTRANCE to KO you, and the medics STILL wont be able to get you yes, i got this through self experience. will it works with a guard? maybe...
there's no escape from the dogs about getting guards stuck there, i honestly don't even know because i think i never completed that escape, plus it takes a lot of time (speedrun of that escape is ~20 minutes)
imo,to precent this,the player should get a way faster regen speed if the medics don't pick they up for 20 seconds,then the player wakes up when their health is back to 100(it still would softlock you in the situation you commented,but better than nothing)
I believe you can trap yourself in rattlesnake springs by going into the underground railroad with another person. At from my experience, the dogs aren’t able to go through the pull door. However medics were able to go through just fine. What I find strange though is that the dogs would try to get as close to the player as possible. This meant that if you tried to go to the block exit in the tunnel, the dogs would just run through the whole map just to get to you. How they know where exactly I am underground at all times is beyond me… but damn did I realise just how fast they can be sometimes.
@@AnanasIsAtYourDoorstep “there’s no escape from the dogs” This video: ruclips.net/video/X6-EqP2RVCU/видео.html Pls don’t report me I’m not a reply bot :[
I like how the medics complain about letting you live and saying that they should let you go, WHILE DIGGING THROUGH THE GROUND. They may hate their job but they do it well. Or they're tsunderes.
Man I’ve been playing that game for nearly 2 years with a friend and none of us knew it was possible to tie the guards up Kinda makes sense now how hard time we had crafting the keys
If the medic gets to you before you finish tying a guard, the duct tape or rope just gets refunded. So you omly have to worry about interruptions and wasting stuff if another guard sees you. I suggest talking to a guard near your cell with an instakill weapon, duct tape, and putty/circuit and wire. The other guards will leave for another period like exercise time, letting you craft in peace. Doing it near the cells just lets you lure them in for extra privacy. In multiplayer, one should have a weapon while the other has the tape/rope and crafting items. Even if a guard walks past, they'll only get mad if you take a key while wearing inmate outfit or birthday suit.
That one final sequence with the prison completely empty is possibly the most Let's Game It Out shit I have ever seen coming from someone who isn't Josh.
27/07/2022 The "mass burial" Incident, After a Big riot On Center Perks 2.0, Many guards were found missing, as well as prisoners, and medics. Only Enio, The warden, and the camera men, along with some personel survived. After the riot, the Prison personel reported to hear Muffled Screaming coming from below. The theory that everyone was burried, was proven true after 2 Guards dug up using their batons and confiscated shovels to escape and report this incident
Once I got a body in my underground tunnel and got trapped cause a guard patched it up while I was inside and the medic bailed me out by tunneling in just to get the body and I managed to get out😂
I done this before on rattlesnake springs, I was so disappointed to find out the hostage SOMEHOW WITHOUT ANY TOOLS BRAKES OUT LOL, It's been a year and I created a new project I decided to be the first I think to make a underground base I hope more people do more weird Ideas like this, ask me questions if you want
I like how there needs to be whole reapairmen when the medics literally unscrew vents and dig concrete with their hands not even to mention they can fully heal floors damages
I remember playing around with dogs and keys. I got a red key and with a pickaxe locked myself inside a wall with no exit. THE DOG CHEWED THROUGH THE WALL AND THEN PUT IT BACK IN IT'S PLACE.
that genocide reminds me of that one episode of adventure time where the deer defeats the heroes and traps every citizen of the candy kingdom in the sewer
Did RUclips just randomly recommend this video to thousands of viewers? I don't even play The Escapists or haven't watch any related videos about it for months.
Im suprised there's still a TE2 content this year, whoever you are. thanks for keeping the TE community alive. also what roll call music is that on 0:43
One time i literally got stuck in the vents at rattlesnake springs with no way out because i locked myself in to hide but i forgot MY SCREWDIVER BROKE then roll call passed i got demolished by a dog and the medic literally couldn't get me out of the vent. Then i reloaded the save but the medic was holdings me on top of the solitary cell and wouldn't put me on the bed. I had to start all over again
medics won't pick up tied up people, but the tied up person will magically untie themselves and get back up after about a minute anyways. you can tie up downed people with either duct tape or rope it has a bigger impact in original the escapists, in te2 it's a very niche feature
- commits mass genocide and buries EVERYONE (expect all the workers & filming crew) - casually eats lunch with everyone buried under the prison (expect the filming crew) - refuses to elaborate further and casually leaves - finds out that 2 guards got magically out
the video does a bad job at explaining how exactly to do it, here's a more detailed guide if you actually wanna try it:
ruclips.net/video/INuLCGYmuZM/видео.html
Do you know where I can find other escapist 1 videos like this because I've tried and I can't seem to find any
@@cameronzeferino6938 i don't think this works for escapists 1
@@cameronzeferino6938 you can't trap prisoners or guards. You can lock them up momentarily, but only if the only connecting only exit to the space is blocked by a poster or fake wall block (possible in san pacho) and when a new period starts the guard or prisoner will teleport to the location of next period's activity
@@AnanasIsAtYourDoorstep Hi! I just subscribed,I love your videos!!!
Can you do the medic's job for them?
> digs into tunnel with bare hands
> grabs gaurd
> digs out
> refuses to elaborate further
chad
>does not leave because there’s a table blocking
Better than school nurses
Freaky
i love how every non-attackable npc just acts like its a normal day in center perks with all the prisoners and guards gone.
they're just there to get their paychecks and move on with their lives
*nuclear war*
Medics : just another day in center perks !
I remember playing with this a long time ago. I didn't need to bury everyone, just a few to trap the medics, and from that point anyone could be knocked out permanently; the medics just didn't get to them. Yes, myself included; I accidentally activated permadeath.
realistic escapists isn't real, it can't hurt you
OMG everyone who plays this game is so smart somehow WTF
Now kill all the guards
huh, i wonder why you only had to bury a few for that to happen
@@falingo every other medic was busy undergound there werent enough
I like how he asks "Can't we ignore this one", implying going into the vents is too much effort.
Yea
The warden: “where is everyone? Enio? Did you do anything?”
"Perhaps"
"Maybe"
"Yesn't"
"Dunno"
"Nuh uh"
2:58 “none of these people know I have schizophrenia”
That made me lose my shit lol
fun fact: there is another way for medics to be unable to get you (not sure about guards)
if, in fort tundra, you open the "rock hammer hard place" escape and have a maintenance worker cover the entrance back up, if you have no cutting tools to get out you're softlocked
either you surrender and the medics wont be able to get to you, or you wait till morning where you miss rollcall and the dogs CLIP THROUGH THE ENTRANCE to KO you, and the medics STILL wont be able to get you
yes, i got this through self experience. will it works with a guard? maybe...
there's no escape from the dogs
about getting guards stuck there, i honestly don't even know because i think i never completed that escape, plus it takes a lot of time (speedrun of that escape is ~20 minutes)
Fucking hellhounds man
imo,to precent this,the player should get a way faster regen speed if the medics don't pick they up for 20 seconds,then the player wakes up when their health is back to 100(it still would softlock you in the situation you commented,but better than nothing)
I believe you can trap yourself in rattlesnake springs by going into the underground railroad with another person. At from my experience, the dogs aren’t able to go through the pull door. However medics were able to go through just fine. What I find strange though is that the dogs would try to get as close to the player as possible. This meant that if you tried to go to the block exit in the tunnel, the dogs would just run through the whole map just to get to you. How they know where exactly I am underground at all times is beyond me… but damn did I realise just how fast they can be sometimes.
@@AnanasIsAtYourDoorstep “there’s no escape from the dogs”
This video: ruclips.net/video/X6-EqP2RVCU/видео.html
Pls don’t report me I’m not a reply bot :[
I like how the medics complain about letting you live and saying that they should let you go, WHILE DIGGING THROUGH THE GROUND.
They may hate their job but they do it well.
Or they're tsunderes.
That is legit scary, imagine being a prisoner and seeing no one except one other dude
Nah you are running from that mf if you wouldn't know he was doing this you'd think he'd be the devil
then you ask a janitor what happened to the other prisoners and guards and they just flat out say “he buried them… all of them”
That ending with everyone buried gave me the chills.
The end cutscene wouldn't exist if they sent medics to catch you instead of guards. These guys can catch you (almost) everywhere.
their magic catching powers only works with knocked out people I believe
Warden: "Cons as far as the eye can see."
Also Warden: (Needs cataract surgery)
3:10
Therapist: "Center Perks liminal space doesn't exist, it can't hurt you"
Center Perks liminal space: 2:47
2:56 Ferb I know what we're gonna do today
Man I’ve been playing that game for nearly 2 years with a friend and none of us knew it was possible to tie the guards up
Kinda makes sense now how hard time we had crafting the keys
Also, it apparently works with rope too(haven't tried it but seems plausible) if you dont want to waste a duct tape
If the medic gets to you before you finish tying a guard, the duct tape or rope just gets refunded. So you omly have to worry about interruptions and wasting stuff if another guard sees you. I suggest talking to a guard near your cell with an instakill weapon, duct tape, and putty/circuit and wire. The other guards will leave for another period like exercise time, letting you craft in peace. Doing it near the cells just lets you lure them in for extra privacy.
In multiplayer, one should have a weapon while the other has the tape/rope and crafting items. Even if a guard walks past, they'll only get mad if you take a key while wearing inmate outfit or birthday suit.
Yesterday I accidentally found out that I can use duct tapes on cameras. I thought I was digging out while camera was seeing me💀
Tip: before escaping prison, built an underground kingdom to do a little trolling
New task: destroy all walls and free all prisoners
Done that lol I spend to much time on this game
How about let all prisoners escape?
@@Why-nv2js Yes
@@Why-nv2js I've spent almost ten thousand hours yeah
@@hypergroove2663 wow I’d like to see it
That one final sequence with the prison completely empty is possibly the most Let's Game It Out shit I have ever seen coming from someone who isn't Josh.
Imagine a prisoner that buried alive everyone in the prison 💀
i feel like the guards would be more scared of you after they see you escape after what you did in center perks
That was some amazing editing
"I am not imprisoned with you, you are imprisoned with me"
2:21 man really said "i can do that too"
"the conditions in this place is vile" -person with a single cop in prison area eating alone nearby
Because they know.
27/07/2022 The "mass burial" Incident, After a Big riot On Center Perks 2.0, Many guards were found missing, as well as prisoners, and medics. Only Enio, The warden, and the camera men, along with some personel survived. After the riot, the Prison personel reported to hear Muffled Screaming coming from below. The theory that everyone was burried, was proven true after 2 Guards dug up using their batons and confiscated shovels to escape and report this incident
3:11 they need their meds
Once I got a body in my underground tunnel and got trapped cause a guard patched it up while I was inside and the medic bailed me out by tunneling in just to get the body and I managed to get out😂
I done this before on rattlesnake springs, I was so disappointed to find out the hostage SOMEHOW WITHOUT ANY TOOLS BRAKES OUT LOL, It's been a year and I created a new project I decided to be the first I think to make a underground base I hope more people do more weird Ideas like this, ask me questions if you want
I like how there needs to be whole reapairmen when the medics literally unscrew vents and dig concrete with their hands not even to mention they can fully heal floors damages
Love the editing, great vid!
Center perks 2.0 is now a "peacefull" prison
We finally have creative/sandbox mode of escapists 2
What happens if a lockdown occurs
Cool to know that we can get gaurds and imates stuck underground. Thanks for the tutorial.
This is really informative
Realy interessting, thank you for making this.
I learned much about that Game in this Video
The sheer effort that went into this, holy crap
Simply move the desks away from the vents.
The second you realized you could trap them your brain had an idea.
I remember playing around with dogs and keys. I got a red key and with a pickaxe locked myself inside a wall with no exit. THE DOG CHEWED THROUGH THE WALL AND THEN PUT IT BACK IN IT'S PLACE.
Man really took the word seriously when they said if you kill someone bury them
Both the escapists 1 and 2 are in my top 10 games of all time (In my opinion)
You got an F. F for full on genocide.
3:10 “cons as far as the eye can see”
Must not be a very good eye
Now that's what I call a prison takeover.
Bro should have shown us the prison without walls
it takes way too long :(
Now, to destroy all walls while they buried.
Lmfaoo this has to he the best escapists 2 video out there
that genocide reminds me of that one episode of adventure time where the deer defeats the heroes and traps every citizen of the candy kingdom in the sewer
2:48 *my man made a prison takeover in The Escapists 2*
The F grade is just the cherry on top 😂
Did RUclips just randomly recommend this video to thousands of viewers? I don't even play The Escapists or haven't watch any related videos about it for months.
NO WAY THIS CHANGES EVERYTHING
Im suprised there's still a TE2 content this year, whoever you are. thanks for keeping the TE community alive. also what roll call music is that on 0:43
fort tundra - breakfast/dinner, it's in the description lul
@@AnanasIsAtYourDoorstep oh breh, i was way too lazy to check desc. thanks anyways
Thought it was hmp offshore
Edit: hmp, not hps
Did you know that in rattlesnake springs if you die underground and you went through the multiplayer door you just still get picked up
Center perks had seen better days
This prison. Is all. MINE.
3:25 guards are actors not real guards
3 months ago me and my brother beated up like 240 guards and prisoners it was hilarious 😂😂
i read the title and didnt realize it said escapists 2
Graveyard Moment
New buried% or genocide% speedrun idea.
One time i literally got stuck in the vents at rattlesnake springs with no way out because i locked myself in to hide but i forgot MY SCREWDIVER BROKE then roll call passed i got demolished by a dog and the medic literally couldn't get me out of the vent. Then i reloaded the save but the medic was holdings me on top of the solitary cell and wouldn't put me on the bed. I had to start all over again
had no idea this was possible
Medics are built different.
"cons as far as the eye can see"
He can dig but not mine lol
Prison doesn’t seem too bad
FOR THE LOVE OF GOD MONTRESOR
39 bodies, 0 found
I didnt know you could tie up bodies lol
rip jackseteyes
Try to remove the cabinet from under the vent in the ventilation attempt.
waiting for dogs now 🗣
What if you hide a guard in a vent and remove the desk?
OH MY GOD
You deserve attention that genocide was CRAZY
3:11
"Cons as far as the eye can see"
you sure bud?
You can also do this to get a free key just loot the guy with the key you want before burying him and putting a table on them then boom free key
Wait… YOU CAN TIE UP OFFICERS?!? What does that do?
medics won't pick up tied up people, but the tied up person will magically untie themselves and get back up after about a minute anyways. you can tie up downed people with either duct tape or rope
it has a bigger impact in original the escapists, in te2 it's a very niche feature
Life aint fair.
Try and putting it into lockdown and then when the dog statue see what happens.
Boi you got a legendary F!
"Cons as far as the eye can see".
Did you kill his sight?
They grab things from walls if they can't actually get there, I used cheats on the airplane transport
What if you remove the table from the ceiling, can they still get up
i was too dumb to test this, but my guess is that he has 5 meter long arms and can still reach the vent somehow
Me who killed everyone in side a hole that i dug and nobody was here only actors it was satisfying and annoying to get prisoners inside
What happens if you put a guard in the vents them move the table so they can’t get up?
they will dig that shit up
Cons far as the eye can see. 3:10 *wait*
3:08 u didn't even let swat officer live
(Wait is it swat officer or higher grade officer I forgot his name) 😅
what Happens of you activate Lockdown after you buried everybody alive?
I wish there was a mode where you could make your own map
there is, but it's terrible lol
@@AnanasIsAtYourDoorstep I kinda want to throw up after seeing it
Subscriber number 726. Just 99274 more to go to hit 100k.
WAIT WHAT ? YOU CAN TIE UP GUARD ?
lol yeah, tho it isn't worth it most of the time
you should have tried lockdown
Bro really did a genocide😂😂😂
So informative, thanks a lot!
- commits mass genocide and buries EVERYONE (expect all the workers & filming crew)
- casually eats lunch with everyone buried under the prison (expect the filming crew)
- refuses to elaborate further and casually leaves
- finds out that 2 guards got magically out
The two guards must've been backup
I love this video!