the video does a bad job at explaining how exactly to do it, here's a more detailed guide if you actually wanna try it: ruclips.net/video/INuLCGYmuZM/видео.html
@@cameronzeferino6938 you can't trap prisoners or guards. You can lock them up momentarily, but only if the only connecting only exit to the space is blocked by a poster or fake wall block (possible in san pacho) and when a new period starts the guard or prisoner will teleport to the location of next period's activity
I remember playing with this a long time ago. I didn't need to bury everyone, just a few to trap the medics, and from that point anyone could be knocked out permanently; the medics just didn't get to them. Yes, myself included; I accidentally activated permadeath.
fun fact: there is another way for medics to be unable to get you (not sure about guards) if, in fort tundra, you open the "rock hammer hard place" escape and have a maintenance worker cover the entrance back up, if you have no cutting tools to get out you're softlocked either you surrender and the medics wont be able to get to you, or you wait till morning where you miss rollcall and the dogs CLIP THROUGH THE ENTRANCE to KO you, and the medics STILL wont be able to get you yes, i got this through self experience. will it works with a guard? maybe...
there's no escape from the dogs about getting guards stuck there, i honestly don't even know because i think i never completed that escape, plus it takes a lot of time (speedrun of that escape is ~20 minutes)
imo,to precent this,the player should get a way faster regen speed if the medics don't pick they up for 20 seconds,then the player wakes up when their health is back to 100(it still would softlock you in the situation you commented,but better than nothing)
I believe you can trap yourself in rattlesnake springs by going into the underground railroad with another person. At from my experience, the dogs aren’t able to go through the pull door. However medics were able to go through just fine. What I find strange though is that the dogs would try to get as close to the player as possible. This meant that if you tried to go to the block exit in the tunnel, the dogs would just run through the whole map just to get to you. How they know where exactly I am underground at all times is beyond me… but damn did I realise just how fast they can be sometimes.
@@AnanasIsAtYourDoorstep “there’s no escape from the dogs” This video: ruclips.net/video/X6-EqP2RVCU/видео.html Pls don’t report me I’m not a reply bot :[
I like how the medics complain about letting you live and saying that they should let you go, WHILE DIGGING THROUGH THE GROUND. They may hate their job but they do it well. Or they're tsunderes.
Man I’ve been playing that game for nearly 2 years with a friend and none of us knew it was possible to tie the guards up Kinda makes sense now how hard time we had crafting the keys
If the medic gets to you before you finish tying a guard, the duct tape or rope just gets refunded. So you omly have to worry about interruptions and wasting stuff if another guard sees you. I suggest talking to a guard near your cell with an instakill weapon, duct tape, and putty/circuit and wire. The other guards will leave for another period like exercise time, letting you craft in peace. Doing it near the cells just lets you lure them in for extra privacy. In multiplayer, one should have a weapon while the other has the tape/rope and crafting items. Even if a guard walks past, they'll only get mad if you take a key while wearing inmate outfit or birthday suit.
That one final sequence with the prison completely empty is possibly the most Let's Game It Out shit I have ever seen coming from someone who isn't Josh.
27/07/2022 The "mass burial" Incident, After a Big riot On Center Perks 2.0, Many guards were found missing, as well as prisoners, and medics. Only Enio, The warden, and the camera men, along with some personel survived. After the riot, the Prison personel reported to hear Muffled Screaming coming from below. The theory that everyone was burried, was proven true after 2 Guards dug up using their batons and confiscated shovels to escape and report this incident
I like how there needs to be whole reapairmen when the medics literally unscrew vents and dig concrete with their hands not even to mention they can fully heal floors damages
Im suprised there's still a TE2 content this year, whoever you are. thanks for keeping the TE community alive. also what roll call music is that on 0:43
Once I got a body in my underground tunnel and got trapped cause a guard patched it up while I was inside and the medic bailed me out by tunneling in just to get the body and I managed to get out😂
I done this before on rattlesnake springs, I was so disappointed to find out the hostage SOMEHOW WITHOUT ANY TOOLS BRAKES OUT LOL, It's been a year and I created a new project I decided to be the first I think to make a underground base I hope more people do more weird Ideas like this, ask me questions if you want
Did RUclips just randomly recommend this video to thousands of viewers? I don't even play The Escapists or haven't watch any related videos about it for months.
I remember playing around with dogs and keys. I got a red key and with a pickaxe locked myself inside a wall with no exit. THE DOG CHEWED THROUGH THE WALL AND THEN PUT IT BACK IN IT'S PLACE.
that genocide reminds me of that one episode of adventure time where the deer defeats the heroes and traps every citizen of the candy kingdom in the sewer
One time i literally got stuck in the vents at rattlesnake springs with no way out because i locked myself in to hide but i forgot MY SCREWDIVER BROKE then roll call passed i got demolished by a dog and the medic literally couldn't get me out of the vent. Then i reloaded the save but the medic was holdings me on top of the solitary cell and wouldn't put me on the bed. I had to start all over again
Fun fact: This works in vents too, and you can do this EXACT THING ON U.S.S anomaly, Dungeons'n'Duct tape (Albeit, I don't know that prison) and H.M.P Offshore, it's like this but without intellect. Get into a room with a vent and a desk in the same room, unscrew the vent with a screwdriver/Fake vent cover (NEEDED!) Kill the guard, wait for the medic to go in the vent, Put back the vent and QUICKLY move the desk on top of the vent, then kill all other guards underground/in the vents. EDIT: Dropping a sub and a like because I'm using this glitch to experiment, also MAYBE you could bury every guard AND dog, and have it complete sandbox, without having to worry about the dogs. Albeit though this is gonna be difficult to do on HMP offshore, dungeons'n'duct tape and U.S.S anomaly. Do the same thing as in the video but take the key and DON'T bury the guard. Let the dog get it, Bury the dog. Repeat for every dog. EDIT 2: You don't need a desk, just time the vent cover. That's it.
How did you get them stuck though? It was unclear for me. Please give me an example of how to do so. Also, I didn't expect you to be such a good fighter. I would scream trying to take down five guards and then screaming even louder after I took them down with my fists, then mocking them that they were beaten by an unarmored inmate XD Please do more escapists 2 videos!
i was planning to do it a bit differently but originally i forgot to start recording so all the footage of me beating up all inmates and guards, then burrowing them got lost, so i improvised to my best extent lol as for how to get them stuck, dig a hole, lure someone in and wait for the medic to arrive. place a desk on top of the hole and he won't be able to come out. if you break down a wall and dig down in the place where it was and beat up someone inside of the hole and close it up, the medic will actually replace the ground for a brief moment after he comes down which gives you the opportunity to place the wall back where it stood, getting him stuck. after he gets stuck, no further medics will be dispatched as long as people get beaten up in the underground layer, nobody will simply come to them, even if it's a player who goes down. i'm not sure if this applies only to center perks though one more thing, you might want an oneshot weapon or you want to beat up the person you are luring in to low health before you get them to go into the hole, their fighting ai in 1x1 spaces is a bit clunky and they can easily beat you up and thanks for the support
@@AnanasIsAtYourDoorstep Sorry if I sound too needy but if you have specifics, please do tell me. Like in 2:50, there weren't walls placed back and they got stuck. How so? Beating up a guard is really nothing new to me, since I've beaten 352 guards or so. If this works then I might have to give it a sub. Also can you steal and keep the key after? And what's the hole in the roll call area doing XP
@@carelesscaretaker4979 as i said, only one medic will be dispatched at a time as long as he doesn't make it back (he gets stuck underground), and everyone has to be knocked out in the underground area. also you can't place a wall back on a dirt pile you replaced yourself, it has to be replaced by a medic i didn't try pulling the key out of their pockets but they never wake up so i assume it's safe- and the roll call hole is dug literally where the warden is standing during the speeches (i literally stood in front of him and started digging under his feet), and he doesn't seem to mind that lol
@@carelesscaretaker4979 basically what i did at 2:08 as long as you don't lift up the desk he will be stuck there forever. you can just lure the rest to a random hole you dug and beat them up there, no second medic will come for them i don't have time to make a video rn and sorry if my explanations are a bit unclear, but this is the best i can do (also one note, medic will get unstuck once you quit out and join back in)
the video does a bad job at explaining how exactly to do it, here's a more detailed guide if you actually wanna try it:
ruclips.net/video/INuLCGYmuZM/видео.html
Do you know where I can find other escapist 1 videos like this because I've tried and I can't seem to find any
@@cameronzeferino6938 i don't think this works for escapists 1
@@cameronzeferino6938 you can't trap prisoners or guards. You can lock them up momentarily, but only if the only connecting only exit to the space is blocked by a poster or fake wall block (possible in san pacho) and when a new period starts the guard or prisoner will teleport to the location of next period's activity
@@AnanasIsAtYourDoorstep Hi! I just subscribed,I love your videos!!!
Can you do the medic's job for them?
> digs into tunnel with bare hands
> grabs gaurd
> digs out
> refuses to elaborate further
chad
>does not leave because there’s a table blocking
Better than school nurses
Freaky
i love how every non-attackable npc just acts like its a normal day in center perks with all the prisoners and guards gone.
they're just there to get their paychecks and move on with their lives
*nuclear war*
Medics : just another day in center perks !
I remember playing with this a long time ago. I didn't need to bury everyone, just a few to trap the medics, and from that point anyone could be knocked out permanently; the medics just didn't get to them. Yes, myself included; I accidentally activated permadeath.
realistic escapists isn't real, it can't hurt you
OMG everyone who plays this game is so smart somehow WTF
Now kill all the guards
huh, i wonder why you only had to bury a few for that to happen
@@falingo every other medic was busy undergound there werent enough
The warden: “where is everyone? Enio? Did you do anything?”
"Perhaps"
"Maybe"
"Yesn't"
"Dunno"
"Nuh uh"
2:58 “none of these people know I have schizophrenia”
That made me lose my shit lol
I like how he asks "Can't we ignore this one", implying going into the vents is too much effort.
Yea
fun fact: there is another way for medics to be unable to get you (not sure about guards)
if, in fort tundra, you open the "rock hammer hard place" escape and have a maintenance worker cover the entrance back up, if you have no cutting tools to get out you're softlocked
either you surrender and the medics wont be able to get to you, or you wait till morning where you miss rollcall and the dogs CLIP THROUGH THE ENTRANCE to KO you, and the medics STILL wont be able to get you
yes, i got this through self experience. will it works with a guard? maybe...
there's no escape from the dogs
about getting guards stuck there, i honestly don't even know because i think i never completed that escape, plus it takes a lot of time (speedrun of that escape is ~20 minutes)
Fucking hellhounds man
imo,to precent this,the player should get a way faster regen speed if the medics don't pick they up for 20 seconds,then the player wakes up when their health is back to 100(it still would softlock you in the situation you commented,but better than nothing)
I believe you can trap yourself in rattlesnake springs by going into the underground railroad with another person. At from my experience, the dogs aren’t able to go through the pull door. However medics were able to go through just fine. What I find strange though is that the dogs would try to get as close to the player as possible. This meant that if you tried to go to the block exit in the tunnel, the dogs would just run through the whole map just to get to you. How they know where exactly I am underground at all times is beyond me… but damn did I realise just how fast they can be sometimes.
@@AnanasIsAtYourDoorstep “there’s no escape from the dogs”
This video: ruclips.net/video/X6-EqP2RVCU/видео.html
Pls don’t report me I’m not a reply bot :[
That is legit scary, imagine being a prisoner and seeing no one except one other dude
Nah you are running from that mf if you wouldn't know he was doing this you'd think he'd be the devil
then you ask a janitor what happened to the other prisoners and guards and they just flat out say “he buried them… all of them”
I like how the medics complain about letting you live and saying that they should let you go, WHILE DIGGING THROUGH THE GROUND.
They may hate their job but they do it well.
Or they're tsunderes.
Therapist: "Center Perks liminal space doesn't exist, it can't hurt you"
Center Perks liminal space: 2:47
Warden: "Cons as far as the eye can see."
Also Warden: (Needs cataract surgery)
3:10
The end cutscene wouldn't exist if they sent medics to catch you instead of guards. These guys can catch you (almost) everywhere.
their magic catching powers only works with knocked out people I believe
That ending with everyone buried gave me the chills.
Man I’ve been playing that game for nearly 2 years with a friend and none of us knew it was possible to tie the guards up
Kinda makes sense now how hard time we had crafting the keys
Also, it apparently works with rope too(haven't tried it but seems plausible) if you dont want to waste a duct tape
If the medic gets to you before you finish tying a guard, the duct tape or rope just gets refunded. So you omly have to worry about interruptions and wasting stuff if another guard sees you. I suggest talking to a guard near your cell with an instakill weapon, duct tape, and putty/circuit and wire. The other guards will leave for another period like exercise time, letting you craft in peace. Doing it near the cells just lets you lure them in for extra privacy.
In multiplayer, one should have a weapon while the other has the tape/rope and crafting items. Even if a guard walks past, they'll only get mad if you take a key while wearing inmate outfit or birthday suit.
Yesterday I accidentally found out that I can use duct tapes on cameras. I thought I was digging out while camera was seeing me💀
2:56 Ferb I know what we're gonna do today
New task: destroy all walls and free all prisoners
Done that lol I spend to much time on this game
How about let all prisoners escape?
@@Why-nv2js Yes
@@Why-nv2js I've spent almost ten thousand hours yeah
@@hypergroove2663 wow I’d like to see it
Tip: before escaping prison, built an underground kingdom to do a little trolling
That one final sequence with the prison completely empty is possibly the most Let's Game It Out shit I have ever seen coming from someone who isn't Josh.
Imagine a prisoner that buried alive everyone in the prison 💀
27/07/2022 The "mass burial" Incident, After a Big riot On Center Perks 2.0, Many guards were found missing, as well as prisoners, and medics. Only Enio, The warden, and the camera men, along with some personel survived. After the riot, the Prison personel reported to hear Muffled Screaming coming from below. The theory that everyone was burried, was proven true after 2 Guards dug up using their batons and confiscated shovels to escape and report this incident
That was some amazing editing
i feel like the guards would be more scared of you after they see you escape after what you did in center perks
2:21 man really said "i can do that too"
"the conditions in this place is vile" -person with a single cop in prison area eating alone nearby
Because they know.
"I am not imprisoned with you, you are imprisoned with me"
3:11 they need their meds
2:48 *my man made a prison takeover in The Escapists 2*
Love the editing, great vid!
This is really informative
Realy interessting, thank you for making this.
I learned much about that Game in this Video
Lmfaoo this has to he the best escapists 2 video out there
The sheer effort that went into this, holy crap
I like how there needs to be whole reapairmen when the medics literally unscrew vents and dig concrete with their hands not even to mention they can fully heal floors damages
Im suprised there's still a TE2 content this year, whoever you are. thanks for keeping the TE community alive. also what roll call music is that on 0:43
fort tundra - breakfast/dinner, it's in the description lul
@@AnanasIsAtYourDoorstep oh breh, i was way too lazy to check desc. thanks anyways
Thought it was hmp offshore
Edit: hmp, not hps
The second you realized you could trap them your brain had an idea.
Once I got a body in my underground tunnel and got trapped cause a guard patched it up while I was inside and the medic bailed me out by tunneling in just to get the body and I managed to get out😂
Center perks 2.0 is now a "peacefull" prison
Cool to know that we can get gaurds and imates stuck underground. Thanks for the tutorial.
I done this before on rattlesnake springs, I was so disappointed to find out the hostage SOMEHOW WITHOUT ANY TOOLS BRAKES OUT LOL, It's been a year and I created a new project I decided to be the first I think to make a underground base I hope more people do more weird Ideas like this, ask me questions if you want
NO WAY THIS CHANGES EVERYTHING
3:25 guards are actors not real guards
Now, to destroy all walls while they buried.
3:10 “cons as far as the eye can see”
Must not be a very good eye
We finally have creative/sandbox mode of escapists 2
Man really took the word seriously when they said if you kill someone bury them
I love this video!
The F grade is just the cherry on top 😂
Now that's what I call a prison takeover.
You got an F. F for full on genocide.
Simply move the desks away from the vents.
So informative, thanks a lot!
What happens if a lockdown occurs
Graveyard Moment
Center perks had seen better days
OH MY GOD
You deserve attention that genocide was CRAZY
Did RUclips just randomly recommend this video to thousands of viewers? I don't even play The Escapists or haven't watch any related videos about it for months.
Both the escapists 1 and 2 are in my top 10 games of all time (In my opinion)
This prison. Is all. MINE.
Bro should have shown us the prison without walls
it takes way too long :(
Boi you got a legendary F!
You deserve more subs
I remember playing around with dogs and keys. I got a red key and with a pickaxe locked myself inside a wall with no exit. THE DOG CHEWED THROUGH THE WALL AND THEN PUT IT BACK IN IT'S PLACE.
"cons as far as the eye can see"
3:08 u didn't even let swat officer live
(Wait is it swat officer or higher grade officer I forgot his name) 😅
that genocide reminds me of that one episode of adventure time where the deer defeats the heroes and traps every citizen of the candy kingdom in the sewer
Medics are built different.
3:11
"Cons as far as the eye can see"
you sure bud?
Did you know that in rattlesnake springs if you die underground and you went through the multiplayer door you just still get picked up
had no idea this was possible
i read the title and didnt realize it said escapists 2
FOR THE LOVE OF GOD MONTRESOR
Subscriber number 726. Just 99274 more to go to hit 100k.
waiting for dogs now 🗣
One time i literally got stuck in the vents at rattlesnake springs with no way out because i locked myself in to hide but i forgot MY SCREWDIVER BROKE then roll call passed i got demolished by a dog and the medic literally couldn't get me out of the vent. Then i reloaded the save but the medic was holdings me on top of the solitary cell and wouldn't put me on the bed. I had to start all over again
New buried% or genocide% speedrun idea.
Try to remove the cabinet from under the vent in the ventilation attempt.
3 months ago me and my brother beated up like 240 guards and prisoners it was hilarious 😂😂
He can dig but not mine lol
rip jackseteyes
they will dig that shit up
Prison doesn’t seem too bad
epiiiiic
I didnt know you could tie up bodies lol
You can also do this to get a free key just loot the guy with the key you want before burying him and putting a table on them then boom free key
"Cons as far as the eye can see".
Did you kill his sight?
i thought you have like atleast 50k subs, i was watching from the reccomendation page
lmao i wish, i need to post better shitpost
What if you hide a guard in a vent and remove the desk?
What if you remove the table from the ceiling, can they still get up
i was too dumb to test this, but my guess is that he has 5 meter long arms and can still reach the vent somehow
Life aint fair.
What happens if you remove the desk after the medic has gotten into the vents
One don't need desk to jump out of the vent.
Cons far as the eye can see. 3:10 *wait*
Try and putting it into lockdown and then when the dog statue see what happens.
Fun fact: This works in vents too, and you can do this EXACT THING ON U.S.S anomaly, Dungeons'n'Duct tape (Albeit, I don't know that prison) and H.M.P Offshore, it's like this but without intellect.
Get into a room with a vent and a desk in the same room, unscrew the vent with a screwdriver/Fake vent cover (NEEDED!) Kill the guard, wait for the medic to go in the vent, Put back the vent and QUICKLY move the desk on top of the vent, then kill all other guards underground/in the vents.
EDIT: Dropping a sub and a like because I'm using this glitch to experiment, also MAYBE you could bury every guard AND dog, and have it complete sandbox, without having to worry about the dogs.
Albeit though this is gonna be difficult to do on HMP offshore, dungeons'n'duct tape and U.S.S anomaly.
Do the same thing as in the video but take the key and DON'T bury the guard. Let the dog get it, Bury the dog. Repeat for every dog.
EDIT 2: You don't need a desk, just time the vent cover. That's it.
so all you had to do was move the table- i wish my iq was 2 points higher when doing this lol
@@AnanasIsAtYourDoorstep Lol yeah, I was So suprised and happy when I got it to work.
@@AnanasIsAtYourDoorstep why no more content?
@@AnanasIsAtYourDoorstep Updated comment, You don't need a desk. Just the vent cover.
How did you get them stuck though? It was unclear for me. Please give me an example of how to do so.
Also, I didn't expect you to be such a good fighter. I would scream trying to take down five guards and then screaming even louder after I took them down with my fists, then mocking them that they were beaten by an unarmored inmate XD
Please do more escapists 2 videos!
i was planning to do it a bit differently but originally i forgot to start recording so all the footage of me beating up all inmates and guards, then burrowing them got lost, so i improvised to my best extent lol
as for how to get them stuck, dig a hole, lure someone in and wait for the medic to arrive. place a desk on top of the hole and he won't be able to come out. if you break down a wall and dig down in the place where it was and beat up someone inside of the hole and close it up, the medic will actually replace the ground for a brief moment after he comes down which gives you the opportunity to place the wall back where it stood, getting him stuck. after he gets stuck, no further medics will be dispatched as long as people get beaten up in the underground layer, nobody will simply come to them, even if it's a player who goes down. i'm not sure if this applies only to center perks though
one more thing, you might want an oneshot weapon or you want to beat up the person you are luring in to low health before you get them to go into the hole, their fighting ai in 1x1 spaces is a bit clunky and they can easily beat you up
and thanks for the support
@@AnanasIsAtYourDoorstep Sorry if I sound too needy but if you have specifics, please do tell me. Like in 2:50, there weren't walls placed back and they got stuck. How so? Beating up a guard is really nothing new to me, since I've beaten 352 guards or so. If this works then I might have to give it a sub. Also can you steal and keep the key after? And what's the hole in the roll call area doing XP
@@carelesscaretaker4979 as i said, only one medic will be dispatched at a time as long as he doesn't make it back (he gets stuck underground), and everyone has to be knocked out in the underground area. also you can't place a wall back on a dirt pile you replaced yourself, it has to be replaced by a medic
i didn't try pulling the key out of their pockets but they never wake up so i assume it's safe-
and the roll call hole is dug literally where the warden is standing during the speeches (i literally stood in front of him and started digging under his feet), and he doesn't seem to mind that lol
@@AnanasIsAtYourDoorstep How 'bout making a video about how? It's your choice to help me really. I don't force anyone
@@carelesscaretaker4979 basically what i did at 2:08 as long as you don't lift up the desk he will be stuck there forever. you can just lure the rest to a random hole you dug and beat them up there, no second medic will come for them
i don't have time to make a video rn and sorry if my explanations are a bit unclear, but this is the best i can do
(also one note, medic will get unstuck once you quit out and join back in)
I wish there was a mode where you could make your own map
there is, but it's terrible lol
@@AnanasIsAtYourDoorstep I kinda want to throw up after seeing it
39 bodies, 0 found
Pls do more Escapists 2.
What happens if you put a guard in the vents them move the table so they can’t get up?
2:22 a scalpel