I assume you are asking about the display of vertex information and selection details in the main viewport, right? If so, from the main Maya menus, choose Display > Heads Up Display and check on Poly Count to display current selection info in the HUD. If this is not what you were looking for, let me know.
@@StephenAnimates Hi Stephen, thanks for your reply! not that but it's useful to me :) I meant, the details of each vertex and the animated frame numbers on the curve, the letter Y on the leaf as the direction of the axis. I've looked everywhere but I don't know how to view them, it's probably a simple operation but maya is maya :) Thank's a lot!
I think I know what you mean now. If I understand correctly, t's not a vertex, although I suppose it may look like one. It's called a *position marker.* They show up when you keyframe the *U value* on the *motion path.* If the markers are not showing up, try the following: 1. Make sure the *U value* is keyed I am assuming that you have already keyed the U value at 1 and 0 at different times. For example, the U value keyframed to 0 on frame 1, and U value keyframed to 1 at a later frame. These should show the frame numbers for frame 1 and then at the frame where the last keyframe. Then maybe a keyframe somewhere in-between. 2. Show *Locators* in the main viewport In the main viewport *Show* menu, make sure that *Locators* is checked (enabled). In more recent versions of Maya this is now in *Show* > *Viewport.* 3. Check Marker visibility Open the *Outliner* (if not already open) and click *Display* > *Shapes* (check to enable). The click the plus sign next to your curve to show it's children. You will see a *shape* node underneath, and that should have a plus sign to expand, and will show the position markers underneath. They will be ordered by the sequence number they were added. Select one marker, open the *Attribute Editor* (ctrl+a) if not already open, in the *Transform* node for the position marker go to *Display* and check *Visibility.* Look at the shape node (positionMarker) and make sure that *visibility* is checked in the *Object Display.* I know that was a long explanation, but let me know if any of that helps.
@@StephenAnimates Ah ok, now I understand what is it! after your post I checked on autodesk guide some specific detail about position marker. Thank's a lot for your patiente
Hi stephan, thank's for this, just a question, how can I see the info details axis of vertex and object? thanks
I assume you are asking about the display of vertex information and selection details in the main viewport, right? If so, from the main Maya menus, choose Display > Heads Up Display and check on Poly Count to display current selection info in the HUD. If this is not what you were looking for, let me know.
@@StephenAnimates Hi Stephen, thanks for your reply! not that but it's useful to me :) I meant, the details of each vertex and the animated frame numbers on the curve, the letter Y on the leaf as the direction of the axis. I've looked everywhere but I don't know how to view them, it's probably a simple operation but maya is maya :) Thank's a lot!
I think I know what you mean now. If I understand correctly, t's not a vertex, although I suppose it may look like one. It's called a *position marker.* They show up when you keyframe the *U value* on the *motion path.* If the markers are not showing up, try the following:
1. Make sure the *U value* is keyed
I am assuming that you have already keyed the U value at 1 and 0 at different times. For example, the U value keyframed to 0 on frame 1, and U value keyframed to 1 at a later frame. These should show the frame numbers for frame 1 and then at the frame where the last keyframe. Then maybe a keyframe somewhere in-between.
2. Show *Locators* in the main viewport
In the main viewport *Show* menu, make sure that *Locators* is checked (enabled). In more recent versions of Maya this is now in *Show* > *Viewport.*
3. Check Marker visibility
Open the *Outliner* (if not already open) and click *Display* > *Shapes* (check to enable). The click the plus sign next to your curve to show it's children. You will see a *shape* node underneath, and that should have a plus sign to expand, and will show the position markers underneath. They will be ordered by the sequence number they were added. Select one marker, open the *Attribute Editor* (ctrl+a) if not already open, in the *Transform* node for the position marker go to *Display* and check *Visibility.* Look at the shape node (positionMarker) and make sure that *visibility* is checked in the *Object Display.*
I know that was a long explanation, but let me know if any of that helps.
@@StephenAnimates Ah ok, now I understand what is it! after your post I checked on autodesk guide some specific detail about position marker. Thank's a lot for your patiente
omg thank u so much ahh!!! 😍😍
No problem. Glad it helped.