Sign up for Private Internet Access VPN! Get 77% off, plus 3 months FREE at www.privateinternetaccess.com/TheActMan Thoughts on Infinite Warfare? Lemme hear em! Feels good to finally get this video out there!!
Bruh the part where you were running out of oxygen in Jupiter’s atmosphere (I think it was Jupiter) made me deadass cry. Ethan was being a bro till the end
That is what im saying, those messages at the end of the campaign, had me man. That means the campaign did its job, and this is the most underrated COD, even more than Ghosts. It was popular to hate, which is why it got hate.
yea i nearly cried too but the next scene ruins it when the main guy's just alive again with no good explanation. i literally uninstalled the game and for half a year didn't finish it i was so upset at the death bait and switch
Infinite Warfare has the single coolest depiction of realistic sci-fi I've ever seen in any game or movie. To see Taylor Kurosaki say that they "weren't even close to exhausting" it's world depresses me to absolutely no end. I'd literally kill for a Battlefield style large-scale FPS set in Infinite Warfare's universe.
Here's a fun fact; Brian Bloom, the actor for Nick Reyes, is credited as a main writer on the campaign. He is also credited writing for Modern Warfare (2019). A true gigachad.
@@TheActMan The more things change, the more they stay the same. Boundaries shift, new players step in; but power always finds a place to rest its head. We fought and bled alongside the Russians; we should've known they'd hate us for it. History is written by the victor, and here I am, thinking we'd won.
lets be honest here the reason why infinite warfare is hated because it was released in the era of cod where multiplayer is the biggest factor for the players
With better maps and improved movement it could've been the best cod in recent years. I actually liked the multiplayer in IW. It played a bit like Quake or UT, but it fell short on so many things. All it needed was a bit more depth and less restricting map design. The p2w was shit and it has to go, but I didn't rlly care about it when I played IW.
As someone who cares only about the campaign in every game, I didn't understand why it was badly ranked among it's competitors, the story is very dramatic and mostly realistic, where no one is safe, even the hero, I got immediately immersed into the plot and felt what soldiers go through when they lose friends especially when Ethan died, superb story.
Because ppl mostly play cod for multiplayer, which in this game was trash. But I agree the campaign was one of the most well-written in the entire series.
@@vingasoline5068 If that was true, why hasn't every CoD title been MP only like Black Ops 4 then? They could save a lot of money if they left all the campaign stuff out, so if it was just that redundant, then it would have been gone a long time ago.
@@shiroamakusa8075 No one really knows; Hell, we're now back to campaigns taking nosedives just like it was after Black Ops 2, yet it's clear that they don't wanna pull another Black Ops 4 anytime soon if ever again. It's a messy situation.
The Good: The single player is great even by today's standards, it accomplished what EA DICE Star Wars Battlefront 1 and 2 failed to do. The Bad : It came out at the wrong time because people want new WW2 FPS back in 2016.
Nah, WW2 came out of nowhere. It felt like they were over compensating for the hate they got for the futuristic direction they were taking. People wanted modern boots on the ground. They tipped toed around that for awhile
@@CGBalla1014 battalion 1944 was in development, Days of war too war thunder was doing well etc, it didn't come from nowhere people want that and they got a shitty game that doesn't have nothing similar to past masterpiece such as cod 1, united offensive and cod 2.
@@matteoclementi I’ve never taken a survey that asked me which war should they make a game on. They just make the games, and I buy them as an addicted consumer. I could see backlash from the community turning the tide on what their working on. However, I’m pretty sure when you’re the most popular game in the industry, you already know that your game will sell. They have a winning formula of making a “new” game every year with a different skin. McDonald’s also doesn’t feel the need to up their quality for obvious reasons.
I know right same, the campaign for cod Infinite warfare was awesome and itasca shame this game got so much hate when it launched in 2016. Hopefully people will give this game a chance now in 2022.
@@Blue-Apple-fc9eo the difference is that they can't make their game since they are still under activision, also they get to decide partially if just not at all the games they are doing, it's all activision's game in every sense of the word
This game's campaign is excellent. The pacing and variety is perfect. So many jaw dropping moments. How this game did poorly or was received poorly is rediculous and mind boggling. Story and characters are very competent, albeit too safe to be interesting.
It's because nobody thinks abt the campaign when looking at it a cod was good or not, if mp isn't good then the whole game is bad in the eyes of many cod fans.
That scene of the bad guy shooting his own men is just a metaphor, it was infinity ward telling us what Activision has been doing. If only we would have seen the signs.
I liked how in the campaign we could choose to do side quest and hunt down the most wanted people I just wish it made a difference like different endings when we do
That would be a really good idea. Considering the SDF completely destroyed Earth's navy and defense systems save for around three ships, it would make sense to have an ending where the SDF wins if you don't do any of the side missions because they still have an infrastructure to fight back with. If you do complete all the side missions then the UNSA wins because you evened the playing field and now the SDF's entire fleet was completely devastated from the strike operations you took part in. It would make for a more dynamic campaign and give people a reason to try 100%ing it.
The golden rule to writing a good story: show, don’t tell. Youd think a multi billion dollar business with 15+ games in the franchise would understand that
Actually, I _wouldn’t_ think that. In fact, I don’t believe that most, if not all multi-billion dollar corporations understand a single solitary goddamn thing about anything, aside from how to stifle competition to the point where they might as well be a monopoly, and how to f#%k over both consumers, and their own workers. But hey, that’s just me lol ¯\_(ツ)_/¯
The "show don't tell" rule doesn't always work. Exposition have its place in narrative, as long as it doesn't feel forced. Besides, if this was mandatory rule, we would never get a scene when terrified Viggo describes John Wick as a force of nature. And I recall John Wick to be one damn good movie.
@@revolverswitch Lmao what? You said in the first half of the sentence that you can’t buy great storytelling and then said that they should buy great storytelling. Like, think about what you’re writing dude But seriously, the truth is kind of in the middle, obviously the writers need to be talented and willing but also need the financial backup to afford doing this
Yeah I mean it’s not really there fault they were given a crappy game to make. I’m sure if they did a modern call of duty then it prob would’ve went over better
@@MichaelMyers-pj2uk everyone literally shit on ghosts, a boots on the ground game that tried to keep CoD fresh. Smh. Cant ever do anything without everyone thinking activision forced them.
@@dillondodson6275 lol dude it’s a well known fact they did. Why do you think the maps on ghosts where so big ? They wanted to be like BF4 activison made them make ghosts if infinity ward had there own choice they would’ve made a better game more like modern warfare 2019 which is a great COD
Tbh this game was released at a bad time, I jumped on the hate train for this when I didn’t even play it, put it like this. If this game didn’t have COD in the title, I reckon the bad ass campaign and the allright multiplayer and the cool zombies, the game would have done a lot better
It was held back by the fact that it's a "cod" game. I bet you they had some cool ass ideas but didn't put it in the final game because of the fact that they already changed too much.
i feel like people criticize modern games micro transactions as a bad thing, because "mW2 dIdN't HaVe mIcRo TRaNsAcTiOns" when they could've had it. videogames then was a smaller market back then, and with growth so does the product, and thus dlc expansions and the modern day micro transaction was born. IF iw didn't have micro transactions we would've treated it as a golden age cod because it essentially is. all of the "golden age cods" did very little to improve the formula of cod aside from bo2.
@@JSA-Studios well yeah, but if you remove micro transactions from the game entirely, and have the variants be unlockable all of a sudden people will say that's innovative.
As I write this I have just finished the campaign a few minutes ago. Jesus. This is the first time in a long time where a call of duty campaign has really touched me. During the final credits of the game different characters who have died leave audio recordings for the families. Ethan's is left to you. It made me feel like I was 12 and had just watched everyone die on the bridge in cod4 all over again. I haven't seen a cod game handle the "price of war" this well in a long time every soldier who died did so a hero. Each death left an impact on me. Peace to the Fallen.
The story was the best part. ironically, that's the problem since cod is a multiplayer franchise. the story was incredible and so well put together for any sort of videogame story.
You only consider it that because we haven't had an amazing campaign since BO2. I usually play for the campaign, multiplayer is just the little extra afterwards. But I would consider COD to be a franchise that needs the support of it all in order to achieve its peak success.
I feel like Spec Ops would have been really cool for this game. You could have co op Jackal strikes, MW3 style missions, zero G, survival, and it could’ve been awesome. Also zombies, I respect what it does and I see the passion behind it but I feel like it’s not very tonally consistent. I feel like they could’ve gone for a World at War or Dead Space vibe with a desolate space ship where the zombie virus was a chemical weapon from another planet the SDF was planning to use on Earth but it spread throughout the rest of the ship.
Yeah, the zombies was TOO GOOFY. Like even the mechanics of shooting zombies and the way they die when you shoot them feels so artificial and flat. It always bothered me and it got hard to get used to it. It felt like you were shooting cartoon characters with no weight to them. I think part of that was the hit marker sound too. I played it a good amount but it always felt off. That being said, i forgot how fun, fast paced and satisfying the multiplayer is. I think this is the most underappreciated COD ever. Underneath the Sci fi setting, the game just looks and feels so satisfying, it's hard to describe. And yet It STILL feels like a COD game at its core. Even more so than the new ones. The overall art design and concepts behind all of its content is kind of remarkable tbh. This game has a lot more heart and soul to it than people realize.
Infinite still has the best zombies experience overall out of all the CoD games. It's just the shit. The attention paid to what 3arc zombies fans had been asking for for years and mix it with a story that's not serious at all in contrast to all the super serious stories with goofy premises from 3arc. (blow up the moon) not to mention the QoL stuff like being able to replay the levels with everything unlocked when you finish Easter eggs as a "directors cut" mode among other things. Could've been more serious, but I doubt it would've succeeded anymore in that era where everyone wasn't ffing with CoD games not released out of 3arc studios (and the enormous amount of negative reception coming from all the mtx stuff being announced)
@@krustykrabpizza4328 replace the release time frames for infinite and BO3, and bo3 would be hated for what it is An actually overmonitized MTX system. While bo3 just had the loot boxes straight out in the beginning, there isn't any solid way to earn a good amount of keys unlike IW Zombies which lets you gain a good chunk of keys and had a well made map. I liked bo3 campaign, but the multiplayer loot crate system was Never rewarding to me (and I played bo3 for a year and a half I got 1 gun (a crap one) and 7 melees weapons unlike IW despite it's map problems
Agreed IW zombies was just to cartoonish for my liking, plus I never really understood why they went with a movie style, goofy version of zombies it never made any sense, I’d say for spec ops they should’ve gone with something like extinction from ghost, make it so you play as a SDF soldier on a broken down space ship at the edge of the solar system, then waves of aliens could come, at first they could be bio weapon like aliens, coming in wave after wave but after some time actual aliens with guns come in As for zombies I do agree a dead space like zombies would’ve been so cool
The best thing they did was that E3 gameplay trailer where they didn't reveal the game until the end. I absolutely adore the campaign of this game, it oozes passion and dedication. But man, that MP...
I personally think they should do a prequel to this game where it shows more of the back story of the SDF. But I don't think that will happen coz this game got too much unnecessary hate
I remember thinking that none of the characters are real anyways since it’s just a game so there actually was no difference between the robot (Ethan) and the human character
How could Act Man not talk about this games soundtrack? I personally think it is one of the best in the franchise. How could you forget a track like Anthropic Universe?
After I played the campaign. I genuinely felt so bad for hating on it during when it was in development. The characters, adventure and story was insane for a call of duty production. Ethan was a true homie. When he died in the reactor I almost wanted to cry.
You forgot to mention the difficulties in the Campaign! There is a difficulty where you have stims and helmets. If you get shot in the arm, you break your arm and can't aim in (if the other arm is shot you have crappy aim). If you get shot in the leg, you fall to the the floor but you can get back up, but you cannot sprint. The stims heal your broken bones and the helmet is used as head protection (duh) but if it gets shot off, you are a 1-shot headshot. You have to run around the map and loot for stims and helmets to get through the level. It was so awesome!
Never played the multiplayer, but I remember playing the single player campaign and I remember not understanding even remotely why this game had so much hate on it. The secondary missions were absolute blasts, the story was nice, the gameplay was pretty cool. One of the best CoD I've tried so far. A shame people killed it basically just for the MP.
I'm glad you did this, it proves a few things: 1 - I'm not delusional (seriously, I was getting worried). It proves there's some REAL talent within CoD franchises, aside from most writers' ideas. 2 - STOP OVERLOOKING CAMPAIGNS PEOPLE. Yes, some are bland, but any time I've gotten a CoD game that's what I play first. The campaigns aren't always great, but they are usually fun, for different reasons (Ghosts was funny just to laugh at its absurdity). 3 - CoD fans are toxic by nature. "It's great, I died, it's the game's fault, this game sucks" Rinse and repeat on everything 4 - Innovation NEEDS TO BE PRAISED. Innovation is what made some Devs leave to make Titanfall 2 ~ Later on Apex Legends ~
I genuinely felt bad for the developers when this game came out , the effort that went into the campaign was in my opinion really good. The developers went for a cool concept that reminds me of the TV show The Expanse. Without the typical foreigner bad, Murica and UK good. They got ridiculed so bad that they had to go back and rehash Modern Warfare 2019 to do the same type of "Russia bad" story
You don’t know how much I enjoyed Zombies. I felt like a little kid at an arcade 🤣 also when I found out you could ride the roller coaster! I even told myself “damn imagine if you ride the roller coaster.” Also, I nearly died of a heart attack when the big chungus zombie types (brutes) came out lol What i also liked about it was that in order to activivate the pack and punch all you had to do was turn the power and go through all the portals. Unlike other recent zombies where you gotta do all this shit in order to activate it
I thought this was a reupload for a second, because I could have sworn he already did one of these about Infinite Warfare. Turns out, im confusing it with Advanced Warfare and BO3, because they are all so damn similar.
I loved the aesthetic and the weapons of this game, the ships in the space missions, all of that was dope. The europa opening mission had a shitty villain but it was cool to play through
Yall clearly haven't played steam workshop zombies for black ops 3. Infinite warfare zombies was good, I played all the maps a ton, but steam workshop zombies is so fun.
its overall a decent game for me, I liked the campaign and I thought going way into the future was pretty cool but the multiplayer while fun wasn't all that interesting too me. I do think people really overblew it when it came out and called it trash cause it was futuristic and not old school
"Does this game have a redeeming quality?" The damn THEME. I will be brave and say it is one of the best theme song for a OD game. And then the campaign, also one of the best COD campaign story. And then try to listen to the main theme after finishing the campaign, makes me cry so much.
I have a confession, I LOVED all of infinite warfare yes even the multiplayer. Every time I’d come back to cod I’d go to this one and enjoyed every minute of it (Side note): am I the only one who thinks Reyes looks like a genetic fusion of Tom Cruise and Rob Lowe
It's nice that Infinity Ward used actual locations in the solar system like Europa, Mars, and all that jazz. Also, I liked all the Star Fox references in the video, Act Man.
Infinite warfare could have genuinely been amazing if they made it its own franchise and committed to the advanced movement in the map design. Could have been a genuine competitor in the fps genre.
@@UnchainedEruption yes and so are the half robots crawling and exploding. in tfl their called stalkers and are m mannoying cause shoot the head or they turn into suicide grunts from halo
The multiplayer is trash tho, there’s kill barriers and invisible walls everyhere, and good sniping positions are non existent because everyone can fly and unlimited sprint
The zombies mode in IW was so much fun. Such a nice break from the seriousness of bo3. The maps are so unique and just plain fun. And the soundtrack in spaceland is straight fire
Hot take: Infinity ward was so terrified because of the reaction to the IW trailer, that they were *going to* use space battles and moon levels with zero G, but they didn’t because people would have hated it. Now that’s probably not true but interesting theory
@VOLD GAMER Honestly, I think the trailer was so hated because everyone was tired of futuristic shit at the time, it was 100% wrong place wrong time. The campaign ended up being incredibly well done, and it is a real shame, because the multiplayer is so garbage.
I honestly really like this game. Story was decent and i loved the zombie mode. So creative and so much fun it’s definitely up there in the top 5 zombies maps.
I agree entirely, I love the game. I think the reason people hated it wasn’t because people thought it was bad, but it was a great game that just came out at the wrong time
You know why Infinty Ward didn't tried something else in the Multiplayer and were afraid to change things right? *COD community.* Thats the answer. Look, people hated MW because "It doesn't felt like Call of Duty" and at the same time they hated MW3 because it was similar to MW2, one of the best CODs of the history. So imagine what would happend if they just bring something like the zero gravity to Infinite Warfare. People was going to be like *"NOOOO THIS IS NOT COD, I WANT COD NOT BATTLEFRONT!!1!1 😭"*
@@sebastiangarcia555 Aside from the lack of decent maps and a few changes from the traditional minimap and ghost, MW2019 is pretty much a solid cod game.
@@dybixs1400 I mean BO2 was really good, same as MW1 to 3 and BO1. Then literally just straight meh releases for a few years in a row until MW2019 came out and revived the series. Then all the "cod vets" call it "modern campfare" or some shit as if it wasn't like this in MW2 with shitters camping for their harriers and gunships.
One of my favorite COD games because of that amazing campaign. This is literally how it should be done every time!!! So much emotion and intimate storytelling. Best protagonist we've had in awhile too
The moment infinity ward CONNECTED their zombies mode to EXTINCTION (From Ghosts) my jaw dropped. It was such a fucking experience that last zombies map where it all came together! I wish more ppl experienced it. It was phenomenal!
I honestly don't care what other people think, I thought the campaign was pretty good except for the way you kill the main antagonist it was kinda unfulfilling. And zombies was pretty good (Edit: I loved multiplayer. As someone who doesn't play online, I love the fact that you can play gun game with bots or that the bots were actually decent opponents)
Yes I say it’s one of the best campaigns in call of duty history(up there ) I just really enjoyed the characters a lot. There should have like a cool way you kill the antagonist like have one of his men like kill him or throw him space something exciting
I would’ve actually preferred for them to make Salen Kotch a morally gray villain whose motivation is simply a revolution against Earther authority. Make it like a less nuanced version of the Expanse.
I feel like they were trying to go for a “Titanfall 2” kind of style, but halfway through it somehow fell apart, and they tried to go for a sci-fi Advanced Warfare vibe
I can see were you’re coming from but they both came out the same week so nobody copied anything, but I will admit BT-7274 was better than E3N but I think Ethan made this game better and might be one of cods best written character
The Act Man: the man that hates microtransactions so much that he's not even just saying words of hate to the dlc maps....he just acts like they don't even exist
Infinite Warfare’s biggest downfall was that for the first time in a CoD game, Multiplayer was the weakest mode. The Campaign mode was absolutely phenomenal, the Zombies mode is probably one of my favourites and had so many crazy layers to it: levels based on movies genres from different decades, level-specific mechanics that sometimes drastically affected gameplay, the Skullcade machines, the unlockable guest characters, Director’s Cut, etc.... The fact that your guns in Multiplayer carried over to Zombies was a genius idea because as crappy as the daily sign-in was, the game would still have a decent drop rate for loot with the free common crate. I got my legendary RV-N from a free common and I’ve been turning Zombies to paste ever since. But yeah, TL;DR, Multiplayer killed Infinite Warfare.
It's nice to see a hard-working channel getting ad revenue and sponsorship. Keep doing what you're doing man (PS can we get a *why is just dance so...* for the lols)
I disagree with you I loved Call of Duty ghosts I wish they made a sequel but it's just your opinion but I really wish they make a sequel in the future about Call of Duty ghosts
More like now that the bandwagon hate (even though understandble) has died down I can say that there were quite a few things about Call of Duty: Ghosts that I liked but also things I hated and it's those bad qualities that drowned out the few gems within a heaping pile of a game. That isn't to say I would never want to see a sequel to COD: Ghosts but I would also hope the take those gems from the first game, build of from those solid concepts and learning from their mistakes or missteps to create a bombastic sequel that's 10s of times better than the first. If that ever happens I'd gladly play the heck out of such a game, maybe some day in another time.
theres 4 more maps in zombies with multiple creative easter eggs, with a cool reward for completing all of the five maps! I recommend trying it out as it is amazing 🤩
I believe players biggest complaint was the movement. At that point, people were tired of all the futuristic tech and wanted a more boots on the ground game.
I said this by the time of the release and I'm saying it again: Infinite Warfare is the proof that IW can do an awesome futuristic game if Activision ever stops doing new Call of Duty games and abandon this overused formula, but that will never happen.
Super late but binge watching your CoD vids cause the way you deliver subject manner is awesome. Keep it up! I've played CoD ever since Finest Hour on the Original Xbox. It's been a wild ride seeing the series spring up from a former Medal of Honor Dev (Infinity Ward) to what it is now. I've always made sure to play the campaign first, since I feel like every game needs something to set the tone and backdrop of the matches you play in (immersion reasons I guess you could say). Only three campaigns out of the series really had me seriously engaged. MW (old not new), Black Ops, and Infinite Warfare. Infinite Warfare was a passion project made under a corporate thumb, and you can see all the love in it's missions, characters, and background. The target files, Ethan (best bro bot ever), Salter, the Marines, your crew, they didn't have the most depth but for CoD? It was impressive. Their deaths had impact, your character Reyes had emotional response. On top of fun missions, stunning art design, how you can tackle missions in any order, it was a breath of fresh air for a story. I adored Infinite's campaign. Multiplayer though? Still felt like Ghosts unfortunately, with BO3's advanced movement tacked on. Zombies was pretty decent too! I personally wouldn't mind seeing a sequel to it. It didn't deserve the avalanche of animosity at launch but I can understand why fans were so adamant towards it. But I agree with you. It's a misjudged game with a very stark shining campaign. I fear it won't get a sequel but there is hope. Edit**** the soundtrack was freaking awesome too
Fuck yeah, revenge on SDF shipyard with the Olympus Mons is one of the most bad ass missions ive ever played. The game couldve easily passed as a Halo prequel instead of a CoD entry. Or maybe even an Expanse spin-off
@James F Gulf City If you spend less time out n about and more time just laying in bed then you end up gaining weight regardless of your reduced appetite
Honestly infinite warfare is underrated asf the campaign imo has some of the best graphics we’ve seen in cod and I actually loved it not multiplayer tho
I strongly agree with your takes on the multiplayer experience. If they kept the maps and removed those invisible barriers, it’d be vastly improved. Otherwise, the delays and bullet reg has gotten better. Love watching your vids
I genuinely liked this game, personally it was just fun it was insanely flawed however I just enjoyed playing zombies bc it was different, it wasn't the gritty game we all wanted but it was pretty fun imo
"The jackal isnt realistic." Add some thrusters acount for gravity and some g-force. Its probably more realistic then star wars ships that act like theirs an atmosphere in space.
The flying is unrealistic what goes in motion stays in motion you can't just do a full 360 and just wait now we're going this way no you're going to keep on going backwards and say slow down welcome to real life play space engineers
@@s0meRand0m129 He's saying they fly the same way in atmosphere and in space. Which is true, but that's on the same level as asking why is there sound in space too? It doesn't have an effect on the story.
Fun fact about the advanced movement; 90% of the time on veteran or specialist doing a wallrun or jetpacking leads to insta death. I had forgotten you could even do any of that in my playthrough
Yeah, and in a way those recordings helps remind us that our comrades and underlings have lives too outside of their active service. Pretty sad that in the end nearly everyone died on Mars and on or near Shipyard and its elevator including our dude we play as.
Crazy thing is that Reyes’ voice actor played in black ops 1 as the pilot during the mt yamantau mission Edit: looked up a few things he worked on and he’s been in so many COD games it’s insane he even played Keegan🤣
I loved this game campaign and multiplayer from start to finish. My only complaint was the monetization. So many badass guns with interesting functions like the rifle that could split into dual-wield machine pistols. The energy guns were an interesting idea with the ricochet ability and non-hitscan projectiles.
25:47 Act Man: "Warning!" Me: "Never seen that before..." Act Man: *lists every possible side effect in rapid phase* Me: *can't breath after laughing so much*
As a CoD4 elitist this was the best campaign since MW2 (the real MW2) It shits on the new MW campaign minus like the occasional NVG mission or the Bin Laden style one.
ill always been surprised by how good Zombies In Spaceland, and Rave In The Redwoods where, I had a blast playing them. the last couple of DLC's missed their shots a little though, which was a shame.
Spaceland, Rave, and Shaolin are so fucking fun but imo i didn’t really like Radioactive Thing (mainly because i kinda hate 50’s aesthetics) and Beast from Beyond (felt kinda lame) but overall i felt zombies was very very entertaining and i love playing it
Personally I love all of them but beast is a bit low down, spawning with cryptids until you find neils head which is in a garbage spot was pretty harsh on the player but the cryptic boss and Mephistopheles just make beats good again
@@icantthinkausername1136 LOOK AT ME. I HATE INFINITE WARFARE. IM SO UNIQUE! Shitting on people for enjoying a game are the shittiest people out there. F off and let people enjoy something you dont.
IW honestly has one of the most creative range of guns for MP and zombies, for once we actually got new guns and concepts like the grail and reaver as well as classics like the intervention and ump. Plus the rigs in MP are so much better than bo3 specialists imo
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Thoughts on Infinite Warfare? Lemme hear em! Feels good to finally get this video out there!!
No
WHY WAS THIS GAME MADE?! AND...INFINITE
Infite Warfare was bland...
Now we need cod4
Its time to have some fun.....
Bruh the part where you were running out of oxygen in Jupiter’s atmosphere (I think it was Jupiter) made me deadass cry. Ethan was being a bro till the end
That is what im saying, those messages at the end of the campaign, had me man. That means the campaign did its job, and this is the most underrated COD, even more than Ghosts. It was popular to hate, which is why it got hate.
"You're my commanding officer, captain. My mission is you." Feels man, always the feels.
yea i nearly cried too but the next scene ruins it when the main guy's just alive again with no good explanation. i literally uninstalled the game and for half a year didn't finish it i was so upset at the death bait and switch
Oh yeah that was heartbreaking
I think it was Europa
Infinite Warfare has the single coolest depiction of realistic sci-fi I've ever seen in any game or movie. To see Taylor Kurosaki say that they "weren't even close to exhausting" it's world depresses me to absolutely no end. I'd literally kill for a Battlefield style large-scale FPS set in Infinite Warfare's universe.
Have you seen Titanfall’s style?
@@professorsquid1104 havnt played titanfall but apex has got me loving futuristic style shooters so i might have to get into it
2048
@@bigstinker710 Halo?
@SURROUNDED BY GIANTS Idk about that, to me, Titanfall’s style seems more plausible.
Okay Act Man, I’ll give the campaign a shot!
The boy is here. Welcome
Ayeeeee never thought I'd see you here!! Love your videos man!!
Its actually pretty good.
We need more troopers like you!
@@TheActMan ayy
Here's a fun fact; Brian Bloom, the actor for Nick Reyes, is credited as a main writer on the campaign. He is also credited writing for Modern Warfare (2019).
A true gigachad.
He also plays as Blaskowicz in Wolfenstein.
gigachad
Now that I think about it, MW 2019 and IW do feel kinda similar in story.
@@tarheelpro87 gigachad
@darkxseries7 gigachad
After playing IW campaign:
“Perhaps I treated you too harshly”
“I’m sorry little one”
Yeah the campaign was awesome, wasn't it?
Shouldn't have been a sheep and enjoyed it at launch like the rest of us 🥱
It's awesome how the bad guy just gets beaten with no climax and we never actually know why we're even fighting them
@@kin-3877 we are fighting them to save our friends and families. We don't know, why they are fighting us. That's an somehow unimportant info
Act Man: “Why; do so many CoD campaigns start the same way, I swear, it’s always just some dude talking about war!”
Fallout: *sweating profusely*
War... war never changes
Never has
@@arguechefs2998 been
@@TheActMan
The more things change, the more they stay the same. Boundaries shift, new players step in; but power always finds a place to rest its head. We fought and bled alongside the Russians; we should've known they'd hate us for it. History is written by the victor, and here I am, thinking we'd won.
@@TheActMan and so does COD
lets be honest here
the reason why infinite warfare is hated because it was released in the era of cod where multiplayer is the biggest factor for the players
I can't argue with your assessment
Hi
With better maps and improved movement it could've been the best cod in recent years. I actually liked the multiplayer in IW. It played a bit like Quake or UT, but it fell short on so many things. All it needed was a bit more depth and less restricting map design. The p2w was shit and it has to go, but I didn't rlly care about it when I played IW.
@@hileutewie nahh Im pretty sure the multiplayer sucks because of too much microtransactions and p2w aspects and lack of content
But the campaign is super underrated
As someone who cares only about the campaign in every game, I didn't understand why it was badly ranked among it's competitors, the story is very dramatic and mostly realistic, where no one is safe, even the hero, I got immediately immersed into the plot and felt what soldiers go through when they lose friends especially when Ethan died, superb story.
Oi the same thing buddy
@averageguy1234 Nah just different execution
Because ppl mostly play cod for multiplayer, which in this game was trash. But I agree the campaign was one of the most well-written in the entire series.
@@vingasoline5068 If that was true, why hasn't every CoD title been MP only like Black Ops 4 then? They could save a lot of money if they left all the campaign stuff out, so if it was just that redundant, then it would have been gone a long time ago.
@@shiroamakusa8075 No one really knows; Hell, we're now back to campaigns taking nosedives just like it was after Black Ops 2, yet it's clear that they don't wanna pull another Black Ops 4 anytime soon if ever again. It's a messy situation.
This dude waited till 2020 to talk about infinite warfare lmfao to the max lvl
Ikr
@@vegeta9585 the only time you and Goku agree with eachother
muhammad altaf never late is better but u rite
But this review was amazing
He cant get over the fact it wasnt so bad game that was boldly claimed before.
The Good: The single player is great even by today's standards, it accomplished what EA DICE Star Wars Battlefront 1 and 2 failed to do.
The Bad : It came out at the wrong time because people want new WW2 FPS back in 2016.
Nah, WW2 came out of nowhere. It felt like they were over compensating for the hate they got for the futuristic direction they were taking. People wanted modern boots on the ground. They tipped toed around that for awhile
@@CGBalla1014 battalion 1944 was in development, Days of war too war thunder was doing well etc, it didn't come from nowhere people want that and they got a shitty game that doesn't have nothing similar to past masterpiece such as cod 1, united offensive and cod 2.
@@matteoclementi I’ve never taken a survey that asked me which war should they make a game on. They just make the games, and I buy them as an addicted consumer. I could see backlash from the community turning the tide on what their working on. However, I’m pretty sure when you’re the most popular game in the industry, you already know that your game will sell. They have a winning formula of making a “new” game every year with a different skin. McDonald’s also doesn’t feel the need to up their quality for obvious reasons.
@@CGBalla1014 ww2 was on the air I was answering to that.
it also didn't feel like a cod game at all it wasn't a necessarily a bad game but it felt weird for a cod game.
I'm glad I'm not the only living being who enjoyed this campaign
we can finally come out of the shadows
Yeah, it was probably the best campaign of the future CoD era besides Black Ops 2.
@@michaelramon2411 true
I’m being so real, it is to this day my favorite COD campaign EVER.
THIS GAME WAS WACK FROM START TO FINISH ONLY PEOPLE WITH BRAIN DAMAGE LIKE THIS BULL
The campaign was honestly one of the best ive played. The future setting, amazing story and characters all worked well.
I know right same, the campaign for cod Infinite warfare was awesome and itasca shame this game got so much hate when it launched in 2016.
Hopefully people will give this game a chance now in 2022.
Facts
@@relentless41 facts
I'd say infinite warfare's campaign is amazing and zombies in spaceland is top 5 for me
@@chow_mein facts
I feel like if “Call of Duty” wasn’t in the title, it would be a much more positive reviewed game
Then it wouldn't sell, and you know how much Activision loves their money.
@@dragonbornexpress5650 Infinity ward created the game.
@@Blue-Apple-fc9eo and activision owns infinity ward
@@giogio3739 And what difference does it make? They also created one of the best call of duty game 2019 in my opinion.
@@Blue-Apple-fc9eo the difference is that they can't make their game since they are still under activision, also they get to decide partially if just not at all the games they are doing, it's all activision's game in every sense of the word
I feel like Infinite Warfare would be such a great game if it was its OWN game instead of using the COD title
Yep, i fully agree on this part.
Same with advanced warfare
Maybe good bcuz of the mp
@@navax1468 the mp was meh at best but this is your opinion I can't argue with that
@@y2hy2h45 yeah ik its trash. Thats why he said it'd be great but I say good at best
*Patrolling the Mojave almost makes you wish for The Act Man to do a "Why Fallout New Vegas Was So Awesome*
Keep going
You got this. One day, good sir, one day.
"We won't go quietly the legion can count on that ."
You men so BAD
Go away
This game's campaign is excellent. The pacing and variety is perfect. So many jaw dropping moments. How this game did poorly or was received poorly is rediculous and mind boggling. Story and characters are very competent, albeit too safe to be interesting.
It's because nobody thinks abt the campaign when looking at it a cod was good or not, if mp isn't good then the whole game is bad in the eyes of many cod fans.
I'd say it's due to series fatigue. Doesn't matter how good or bad something is everyone is tired of something. You need to change it up.
*shoots his own guy, wasting a bullet, damaging his suit, and injuring a valuable asset*
"save the bullets"
That probably could be applied to game development as well in a way.
Can't afford to waste bullets unless of course I want to prove a point to somebody I'm about to kill
Its not about the resources its about sending a message
That little Left 4 Dead 2 joke has me really wanting a “Why was Left 4 Dead 2 So AWESOME”
Exactly, that's litterally the best idea
He also had Left 4 Dead 2 music in the end of his Among Us video
I think it will be the best choice for the next video review, because l4d2 got an update after so many years
Just do LFD1 first and we’re golden.
@@ThunderNecros L4D2 comes with both games so he can just put the first and second game into one video
That scene of the bad guy shooting his own men is just a metaphor, it was infinity ward telling us what Activision has been doing. If only we would have seen the signs.
what
@@hyperhinhitter he's saying that entire scene signified that Activision didn't care about the game a dev team
@@r3ktfox146 scene**
@@Jackraiden500 oof that's my bad💀
@@Jackraiden500 10:56
I liked how in the campaign we could choose to do side quest and hunt down the most wanted people I just wish it made a difference like different endings when we do
That would be a really good idea. Considering the SDF completely destroyed Earth's navy and defense systems save for around three ships, it would make sense to have an ending where the SDF wins if you don't do any of the side missions because they still have an infrastructure to fight back with. If you do complete all the side missions then the UNSA wins because you evened the playing field and now the SDF's entire fleet was completely devastated from the strike operations you took part in. It would make for a more dynamic campaign and give people a reason to try 100%ing it.
The golden rule to writing a good story: show, don’t tell. Youd think a multi billion dollar business with 15+ games in the franchise would understand that
Its activision tho, infinity ward was probably too underpayed and overworked
Actually, I _wouldn’t_ think that. In fact, I don’t believe that most, if not all multi-billion dollar corporations understand a single solitary goddamn thing about anything, aside from how to stifle competition to the point where they might as well be a monopoly, and how to f#%k over both consumers, and their own workers.
But hey, that’s just me lol ¯\_(ツ)_/¯
@@revolverswitch you just said “you can’t buy good writing” and go on to suggest that they buy good writing.
The "show don't tell" rule doesn't always work. Exposition have its place in narrative, as long as it doesn't feel forced.
Besides, if this was mandatory rule, we would never get a scene when terrified Viggo describes John Wick as a force of nature. And I recall John Wick to be one damn good movie.
@@revolverswitch Lmao what? You said in the first half of the sentence that you can’t buy great storytelling and then said that they should buy great storytelling. Like, think about what you’re writing dude
But seriously, the truth is kind of in the middle, obviously the writers need to be talented and willing but also need the financial backup to afford doing this
I honestly feel bad for the guy at the start. He probably put his heart and soul into the game.
Yeah I mean it’s not really there fault they were given a crappy game to make. I’m sure if they did a modern call of duty then it prob would’ve went over better
@@MichaelMyers-pj2uk everyone literally shit on ghosts, a boots on the ground game that tried to keep CoD fresh. Smh. Cant ever do anything without everyone thinking activision forced them.
@@dillondodson6275 well and Activision was pressuring them to make a game to compete with BF4 at the time
@@MichaelMyers-pj2uk how do you know that. Entire gaming genres can follow trends, not jusy bf4.
@@dillondodson6275 lol dude it’s a well known fact they did. Why do you think the maps on ghosts where so big ? They wanted to be like BF4 activison made them make ghosts if infinity ward had there own choice they would’ve made a better game more like modern warfare 2019 which is a great COD
Tbh this game was released at a bad time, I jumped on the hate train for this when I didn’t even play it, put it like this. If this game didn’t have COD in the title, I reckon the bad ass campaign and the allright multiplayer and the cool zombies, the game would have done a lot better
It was held back by the fact that it's a "cod" game. I bet you they had some cool ass ideas but didn't put it in the final game because of the fact that they already changed too much.
i feel like people criticize modern games micro transactions as a bad thing, because "mW2 dIdN't HaVe mIcRo TRaNsAcTiOns" when they could've had it. videogames then was a smaller market back then, and with growth so does the product, and thus dlc expansions and the modern day micro transaction was born. IF iw didn't have micro transactions we would've treated it as a golden age cod because it essentially is. all of the "golden age cods" did very little to improve the formula of cod aside from bo2.
Well that and the copied assets from Halo Reach
@@cybek22 i can't remember that being a big deal.
@@JSA-Studios well yeah, but if you remove micro transactions from the game entirely, and have the variants be unlockable all of a sudden people will say that's innovative.
As I write this I have just finished the campaign a few minutes ago. Jesus. This is the first time in a long time where a call of duty campaign has really touched me. During the final credits of the game different characters who have died leave audio recordings for the families. Ethan's is left to you. It made me feel like I was 12 and had just watched everyone die on the bridge in cod4 all over again. I haven't seen a cod game handle the "price of war" this well in a long time every soldier who died did so a hero. Each death left an impact on me. Peace to the Fallen.
Lets have a moment of respect for Mason for staying so committed
But what about the numbers?
Do you know what they mean?
Thanks my guy
The numbers Mason! What do they mean?
Who
Act Man: "Lets talk about the Call of Duty campaign"
Halo soundtrack ensues
Call of Duty: Halo
13:48
Bless Your Soul
It felt right
@@TheActMan rip Captain Keyes
@@TheActMan always does
The story was the best part.
ironically, that's the problem since cod is a multiplayer franchise.
the story was incredible and so well put together for any sort of videogame story.
I mean, campaign was also very important, even back in the PS2 era. BO2 was regarded as one of the best.
You only consider it that because we haven't had an amazing campaign since BO2. I usually play for the campaign, multiplayer is just the little extra afterwards. But I would consider COD to be a franchise that needs the support of it all in order to achieve its peak success.
spaceship just designed
The originals were mainly focused about the campaign
Zombies was good to
I skipped all CODs after mw3, then I picked this game up for a fiver and LOVED it. One of best campaigns to date! It was like watching a movie
Why did you skip Black Ops 2?
reading some of these comments it's like a, I liked Infinite warfare anonymous meeting
and I'm a proud member of that meeting
I like it too
Uh, good morning, um my name is Cheeze and I'm an Inifite Warfareholic (in unison: Hi Cheeze)
Me too
same
@@pacificblue5461 hi cheeze
Hearing act man talk about map design is like a religion to me
It's my own cultivated religion
@@TheActMan
I think you forgot talking about zombies in advance warfare. Just wanted to point that out. But anyways I hope you continue to succeed.
This is the way
@@TheActMan Can you watch my Infinite Warfare vs Black Ops 3 video when I release it this week?
that man doesn't know what he's talking about
Act Man must’ve got an A++ on all his essays
No becuase school makes you write about bullshit
@@MC-1177 I want to know why you want to take this class that you need in order to graduate. Make sure to answer in at least 2 pages.
@@MC-1177 No it doesn’t.
@@willtheprodigy3819 it definitely does. Have you not been up public school?
@@willtheprodigy3819 yes it does did you ever go to school lol
I feel like Spec Ops would have been really cool for this game. You could have co op Jackal strikes, MW3 style missions, zero G, survival, and it could’ve been awesome.
Also zombies, I respect what it does and I see the passion behind it but I feel like it’s not very tonally consistent. I feel like they could’ve gone for a World at War or Dead Space vibe with a desolate space ship where the zombie virus was a chemical weapon from another planet the SDF was planning to use on Earth but it spread throughout the rest of the ship.
Yeah, the zombies was TOO GOOFY. Like even the mechanics of shooting zombies and the way they die when you shoot them feels so artificial and flat. It always bothered me and it got hard to get used to it. It felt like you were shooting cartoon characters with no weight to them. I think part of that was the hit marker sound too.
I played it a good amount but it always felt off.
That being said, i forgot how fun, fast paced and satisfying the multiplayer is. I think this is the most underappreciated COD ever. Underneath the Sci fi setting, the game just looks and feels so satisfying, it's hard to describe. And yet It STILL feels like a COD game at its core. Even more so than the new ones.
The overall art design and concepts behind all of its content is kind of remarkable tbh.
This game has a lot more heart and soul to it than people realize.
Infinite still has the best zombies experience overall out of all the CoD games. It's just the shit. The attention paid to what 3arc zombies fans had been asking for for years and mix it with a story that's not serious at all in contrast to all the super serious stories with goofy premises from 3arc. (blow up the moon) not to mention the QoL stuff like being able to replay the levels with everything unlocked when you finish Easter eggs as a "directors cut" mode among other things. Could've been more serious, but I doubt it would've succeeded anymore in that era where everyone wasn't ffing with CoD games not released out of 3arc studios (and the enormous amount of negative reception coming from all the mtx stuff being announced)
@@krustykrabpizza4328 replace the release time frames for infinite and BO3, and bo3 would be hated for what it is An actually overmonitized MTX system. While bo3 just had the loot boxes straight out in the beginning, there isn't any solid way to earn a good amount of keys unlike IW Zombies which lets you gain a good chunk of keys and had a well made map. I liked bo3 campaign, but the multiplayer loot crate system was Never rewarding to me (and I played bo3 for a year and a half I got 1 gun (a crap one) and 7 melees weapons unlike IW despite it's map problems
Agreed IW zombies was just to cartoonish for my liking, plus I never really understood why they went with a movie style, goofy version of zombies it never made any sense, I’d say for spec ops they should’ve gone with something like extinction from ghost, make it so you play as a SDF soldier on a broken down space ship at the edge of the solar system, then waves of aliens could come, at first they could be bio weapon like aliens, coming in wave after wave but after some time actual aliens with guns come in
As for zombies I do agree a dead space like zombies would’ve been so cool
Kinda like Project Blackwing in Star Wars Legends
If infinite warfare wasn’t released as another cod it would have a massive success
The best thing they did was that E3 gameplay trailer where they didn't reveal the game until the end. I absolutely adore the campaign of this game, it oozes passion and dedication.
But man, that MP...
Exactly, thats what I say
Absolutely.
@Owen5560 Typing bo3 was successful. Its mp was amazing
I personally think they should do a prequel to this game where it shows more of the back story of the SDF. But I don't think that will happen coz this game got too much unnecessary hate
The fact that i was emotional over a robot, just shows how well crafted these characters are
Hey robots can be people to!
I remember thinking that none of the characters are real anyways since it’s just a game so there actually was no difference between the robot (Ethan) and the human character
I liked how calm they both seemed at the end
Why do robots have more personality than actual people?
@@Vukan.Kos. Cause robots ARE people smh my head
*sees notification*
"This is where the fun begins."
Heh... I understood that reference
@@Retro_Zilla HADES
Honestly the best part of Infinite Warfare is the zombies imo
IW Campaign was actually fun and I loved the characters, especially the robot.
How could Act Man not talk about this games soundtrack? I personally think it is one of the best in the franchise. How could you forget a track like Anthropic Universe?
ruclips.net/video/U06jlgpMtQs/видео.html
Sarah Schachner is a godess
This
Zombie tracks are great as well
Just listen to it and all my god is it good
After I played the campaign. I genuinely felt so bad for hating on it during when it was in development. The characters, adventure and story was insane for a call of duty production. Ethan was a true homie. When he died in the reactor I almost wanted to cry.
When Ethan died I cried because he was in my opinion he was maybe the best character or one of the best character in the campaign
It was sad to see Ethan die
-almost-
*did *
@@swalke6861 Reyes was the best but Ethan is probably the second best. Either him or Salter
And that part where he's holding you in space. I did cry during both parts. Immersive storytelling that was truly emotional. I loved it.
You forgot to mention the difficulties in the Campaign!
There is a difficulty where you have stims and helmets. If you get shot in the arm, you break your arm and can't aim in (if the other arm is shot you have crappy aim). If you get shot in the leg, you fall to the the floor but you can get back up, but you cannot sprint.
The stims heal your broken bones and the helmet is used as head protection (duh) but if it gets shot off, you are a 1-shot headshot. You have to run around the map and loot for stims and helmets to get through the level. It was so awesome!
Dude that difficulty had me stressed 😂 it was badass
That is amazing. Makes me want to pop in the disk and play the campaign again for old times sake.
@@alejandrotobias710 which difficulty was this? I've been playing all the COD campaigns on veteran.
@@the_instru it was called specialist I think
@@alejandrotobias710 Thank you, I'll make sure to play it after MWR and MW2
Never played the multiplayer, but I remember playing the single player campaign and I remember not understanding even remotely why this game had so much hate on it. The secondary missions were absolute blasts, the story was nice, the gameplay was pretty cool. One of the best CoD I've tried so far. A shame people killed it basically just for the MP.
I'm glad you did this, it proves a few things:
1 - I'm not delusional (seriously, I was getting worried). It proves there's some REAL talent within CoD franchises, aside from most writers' ideas.
2 - STOP OVERLOOKING CAMPAIGNS PEOPLE. Yes, some are bland, but any time I've gotten a CoD game that's what I play first.
The campaigns aren't always great, but they are usually fun, for different reasons (Ghosts was funny just to laugh at its absurdity).
3 - CoD fans are toxic by nature. "It's great, I died, it's the game's fault, this game sucks"
Rinse and repeat on everything
4 - Innovation NEEDS TO BE PRAISED. Innovation is what made some Devs leave to make Titanfall 2
~ Later on Apex Legends ~
The fans are scared of change and the lack of innovation is the reason why mw3 sucks
@@staringcorgi6475
......and? ....is this attempt to defend CoD players? That's a dead road if you are
@@Yoder023 You couldn't be more wrong.
@@blueberrimuffin6682
Chocolate chip muffins are better
Read his comment again bro@@Yoder023
I genuinely felt bad for the developers when this game came out , the effort that went into the campaign was in my opinion really good.
The developers went for a cool concept that reminds me of the TV show The Expanse.
Without the typical foreigner bad, Murica and UK good.
They got ridiculed so bad that they had to go back and rehash Modern Warfare 2019 to do the same type of "Russia bad" story
Maybe if the Multiplayer was half as good as the campaign the game would've been reviewed better.
@@JsphCrrll bro people started hating the game even before it came out. Nothing would've changed that.
Holy shit I love The Expanse! Maybe I should play this again
@@extranosense9553 does the serie still exist? never watched furtcher than s01 and forgot it, but it was cool.
@@martijn2246 not sure, but i think there is a season 2
CoD fans be like: We want innovation.
CoD: "Innovates"
CoD fans: Ewww, disgusting.
Truer words have never been spoken.
More like
COD fans:we want innovation
COD:we have invocation at home
Innovation at home:
Beyond true. IW had my favorite campaign in the whole series, too.
Diego Humala G more like when we ask for good innovation but cod gives us shit that adds nothing to the game or makes it worse
Cod IW "innovating"?
You don’t know how much I enjoyed Zombies. I felt like a little kid at an arcade 🤣 also when I found out you could ride the roller coaster! I even told myself “damn imagine if you ride the roller coaster.” Also, I nearly died of a heart attack when the big chungus zombie types (brutes) came out lol
What i also liked about it was that in order to activivate the pack and punch all you had to do was turn the power and go through all the portals. Unlike other recent zombies where you gotta do all this shit in order to activate it
I skipped the game played MWR but when I came back zombies in spaceland was amazing and that farm map was not to bad, MWII could learn alot
amusement park zombies is the only one i like besides the WAW
I thought this was a reupload for a second, because I could have sworn he already did one of these about Infinite Warfare. Turns out, im confusing it with Advanced Warfare and BO3, because they are all so damn similar.
Lol same
Lmao
Advanced warfare looks and feels a lot different to bo3 and iw
All those games were too similar
I thought it was just me
"Why was Left 4 Dead 2 so AWESOME!?!?" sounds good right now.
It was awesome because it was
Yes he needs to do this
It was shit
AGREED
@@MikeMike-dv7iv I'm guessing you are a fortnite addict if you somehow hate left 4 dead 2
Infinity Ward: Alright, everyone hated our last 2 COD games that tried to change things up. Let's just make Modern Warfare again.
*ArE YoU A GoBlin*
cod 4 please
@@xxcaptninjaxx4301 that will never happen lmfao
@@trapmaster8458 dude act man said cod 4 was masterpiece like halo ce.
@Freesmart Modern Warfare 2019 got features and Animations from IW.
I loved the aesthetic and the weapons of this game, the ships in the space missions, all of that was dope. The europa opening mission had a shitty villain but it was cool to play through
I don’t care what you say, infinite warfare had the most entertaining zombies mode. I now want heavy metal zombies with rob zombie
best zombies. even like it better than cold war
Yall clearly haven't played steam workshop zombies for black ops 3. Infinite warfare zombies was good, I played all the maps a ton, but steam workshop zombies is so fun.
Dragula in the soundtrack alone would've sold this game for me...
Obviously not really; I just really love 90's nu metal.
Zombies was so fucking good in iw
I liked it alot
its overall a decent game for me, I liked the campaign and I thought going way into the future was pretty cool but the multiplayer while fun wasn't all that interesting too me. I do think people really overblew it when it came out and called it trash cause it was futuristic and not old school
I agree
Agreed. Campaign was fucking amazing for a CoD campaign but the MP was serviceable at best.
I liked infinite warfares campaign more than black ops 3 campaign
"Does this game have a redeeming quality?"
The damn THEME. I will be brave and say it is one of the best theme song for a OD game. And then the campaign, also one of the best COD campaign story.
And then try to listen to the main theme after finishing the campaign, makes me cry so much.
I relate 101% to your last sentence
Correct
Yup
jetpacks and pea shooters, what a lame game
I have a confession, I LOVED all of infinite warfare yes even the multiplayer. Every time I’d come back to cod I’d go to this one and enjoyed every minute of it
(Side note): am I the only one who thinks Reyes looks like a genetic fusion of Tom Cruise and Rob Lowe
i fucking love how every time advanced movement is brought up clips from Titanfall 2 are displayed, such a masterpiece deserves the credit
“Banned for racism!”
Lmao I laugh too hard at that!
I was ready for him to say, LET ME MOVE AROUND OR I WILL RECITE XBOX 360 GAME CHAT
@@ygobe2 *demonitised*
It's nice that Infinity Ward used actual locations in the solar system like Europa, Mars, and all that jazz. Also, I liked all the Star Fox references in the video, Act Man.
Having recently completed Infinite Warfare's campaign I genuinely cried my heart out listening to the audio logs in the credits.
Infinite warfare could have genuinely been amazing if they made it its own franchise and committed to the advanced movement in the map design. Could have been a genuine competitor in the fps genre.
Isn't that just Titanfall?
@@UnchainedEruption yes and so are the half robots crawling and exploding. in tfl their called stalkers and are m mannoying cause shoot the head or they turn into suicide grunts from halo
But then it'd be too similar to CoD. It's not a totally different game, it's CoD with spaceships. That's it.
Really good game apart from the horrendous map design and the movement that they didn’t commit to
The multiplayer is trash tho, there’s kill barriers and invisible walls everyhere, and good sniping positions are non existent because everyone can fly and unlimited sprint
The zombies mode in IW was so much fun. Such a nice break from the seriousness of bo3. The maps are so unique and just plain fun. And the soundtrack in spaceland is straight fire
I got that shit on my playlist
Rave in the redwoods was the best
Yeah I loved IW Zombies, after how much fun it was I wish Infinity Ward would of made zombies again in Modern Warfare instead of the Survival Mode
100% agree
Soundtrack from attack of the radioactive thing holds a special place in my heart
Hot take: Infinity ward was so terrified because of the reaction to the IW trailer, that they were *going to* use space battles and moon levels with zero G, but they didn’t because people would have hated it.
Now that’s probably not true but interesting theory
Probably true and it is sad i would have love the zero G multiplayer
@@thatoneguy6580 try out boundary. Looks cool.
Would make since since a lot of the maps seem to be boot on the ground while having all those mouvement mechanics
I would've loved space dogfights and zero-g gunfights. If they did that for multiplayer like they did in the campaign, I'd have bought it
@VOLD GAMER Honestly, I think the trailer was so hated because everyone was tired of futuristic shit at the time, it was 100% wrong place wrong time. The campaign ended up being incredibly well done, and it is a real shame, because the multiplayer is so garbage.
I honestly really like this game. Story was decent and i loved the zombie mode. So creative and so much fun it’s definitely up there in the top 5 zombies maps.
The graphics in the game WERE TOP TIER. God the game is amazing I’m really sad other people didn’t want to experience it
I agree entirely, I love the game. I think the reason people hated it wasn’t because people thought it was bad, but it was a great game that just came out at the wrong time
@@sameerpatel5092 it was because they hated jetpacks but that's a shitty opinion
It was pretty fun, but the argument, “It has barely innovated.” Is hard not to agree with.
Yeah cus graphics matter so much, fuck gameplay I guess
I didn’t even know it existed
You know why Infinty Ward didn't tried something else in the Multiplayer and were afraid to change things right?
*COD community.* Thats the answer.
Look, people hated MW because "It doesn't felt like Call of Duty" and at the same time they hated MW3 because it was similar to MW2, one of the best CODs of the history.
So imagine what would happend if they just bring something like the zero gravity to Infinite Warfare. People was going to be like *"NOOOO THIS IS NOT COD, I WANT COD NOT BATTLEFRONT!!1!1 😭"*
Mw2019 is better than modern warfare 2 in my opinion
@@sebastiangarcia555 Aside from the lack of decent maps and a few changes from the traditional minimap and ghost, MW2019 is pretty much a solid cod game.
@@gunswinger3110 Im waiting for BO2's stans to come here and say funny funny jokes of Campingwarfare! Or MW is garbage and BO2 is God
@@dybixs1400 I mean BO2 was really good, same as MW1 to 3 and BO1. Then literally just straight meh releases for a few years in a row until MW2019 came out and revived the series. Then all the "cod vets" call it "modern campfare" or some shit as if it wasn't like this in MW2 with shitters camping for their harriers and gunships.
People hate MW2019 bc its incentivised campy and boring gameplay lol
One of my favorite COD games because of that amazing campaign. This is literally how it should be done every time!!! So much emotion and intimate storytelling. Best protagonist we've had in awhile too
Exactly
The moment infinity ward CONNECTED their zombies mode to EXTINCTION (From Ghosts) my jaw dropped. It was such a fucking experience that last zombies map where it all came together! I wish more ppl experienced it. It was phenomenal!
Star Wars Battlefront: *doesn’t have space combat*
Infinite Warfare: Fine, I’ll do it myself.
I don't have any friends because they are ashamed of the videos I upload. Are they really that bad, dear bsj
@AxxL yes
Ik it’s a joke but it does have space combar
@@AxxLAfriku Creative Self Promo but that doesn’t let you off the hook. GTFO we don’t want your kind here
@@AxxLAfriku Degenerate
I honestly don't care what other people think, I thought the campaign was pretty good except for the way you kill the main antagonist it was kinda unfulfilling. And zombies was pretty good
(Edit: I loved multiplayer. As someone who doesn't play online, I love the fact that you can play gun game with bots or that the bots were actually decent opponents)
Yes I say it’s one of the best campaigns in call of duty history(up there ) I just really enjoyed the characters a lot. There should have like a cool way you kill the antagonist like have one of his men like kill him or throw him space something exciting
@Yonis Elias You’ve obviously never played IW zombies. Just because you can’t worship treyarch for making it doesn’t mean it wasn’t good.
@Dylan Manley he deleted his comments
He was annoying so I'm at least glad we could shut him up before he finished his cringey villain speech
What was he talking about
"So who are we fighting? Russians? The Chinese? Arabs? North Koreans? MARTIANS?"
IW-"Yes."
“Okay so take all of those and smash them together”
Oh, but make it edgy
@@gsausse8_019 and throw a traitor in there for good measure
I would’ve actually preferred for them to make Salen Kotch a morally gray villain whose motivation is simply a revolution against Earther authority. Make it like a less nuanced version of the Expanse.
I feel like they were trying to go for a “Titanfall 2” kind of style, but halfway through it somehow fell apart, and they tried to go for a sci-fi Advanced Warfare vibe
Yeah, that change nuked the game. Yet it was a lot more popular than TF2 :/
@@csbr75 both iw and tf2 are damn good games though
@@csbr75 sequels to games people loved overtook tf2 hype and no one really saw how great of a game tf2 was.
I can see were you’re coming from but they both came out the same week so nobody copied anything, but I will admit BT-7274 was better than E3N but I think Ethan made this game better and might be one of cods best written character
Anyone else still salty that we haven't got Call of Duty: World At War Remastered? That would be cool.
bUt wHAt woUlD thE bRuTAliTy Do TO tHe cHiLdrEn? - Activision CEO
Ya
Yeah but a full complete game not like mw2
And bo1 bo2 and mw3
@@kevincho742 When bitches don't even know that the M rating exists
The Act Man: the man that hates microtransactions so much that he's not even just saying words of hate to the dlc maps....he just acts like they don't even exist
Infinite Warfare’s biggest downfall was that for the first time in a CoD game, Multiplayer was the weakest mode.
The Campaign mode was absolutely phenomenal, the Zombies mode is probably one of my favourites and had so many crazy layers to it: levels based on movies genres from different decades, level-specific mechanics that sometimes drastically affected gameplay, the Skullcade machines, the unlockable guest characters, Director’s Cut, etc.... The fact that your guns in Multiplayer carried over to Zombies was a genius idea because as crappy as the daily sign-in was, the game would still have a decent drop rate for loot with the free common crate. I got my legendary RV-N from a free common and I’ve been turning Zombies to paste ever since.
But yeah, TL;DR, Multiplayer killed Infinite Warfare.
“Faster than you can say ‘NeW dOg MOdeL’” I busted out laughing
It's nice to see a hard-working channel getting ad revenue and sponsorship. Keep doing what you're doing man
(PS can we get a *why is just dance so...* for the lols)
ghosts: was bad
cod: makes the games worse
fan base: yeah, cod ghosts, it's a pretty good game tbh
I disagree with you I loved Call of Duty ghosts I wish they made a sequel but it's just your opinion but I really wish they make a sequel in the future about Call of Duty ghosts
Chris Voiers it was most people’s opinions. They’d be silly to make a sequel lol
@@Sleepyboiwonder yeah well I just want to see sequel you don't have to start on me about that just my opinion
More like now that the bandwagon hate (even though understandble) has died down I can say that there were quite a few things about Call of Duty: Ghosts that I liked but also things I hated and it's those bad qualities that drowned out the few gems within a heaping pile of a game. That isn't to say I would never want to see a sequel to COD: Ghosts but I would also hope the take those gems from the first game, build of from those solid concepts and learning from their mistakes or missteps to create a bombastic sequel that's 10s of times better than the first. If that ever happens I'd gladly play the heck out of such a game, maybe some day in another time.
@@chrisvoiers8729 i hate ghost but want to have the story completed
theres 4 more maps in zombies with multiple creative easter eggs, with a cool reward for completing all of the five maps! I recommend trying it out as it is amazing 🤩
"I'm escaping to the *one* place that hasn't been corrupted by capitalism ... SPACE!!!"
Bruh, Red alert 3 reference
@@lernedrnz360 obviously.
@@Nuuk_Nuke_Nook I'm currently looking for someone who'd be generous enough to gift me the newly remastered C&C.
Man, I love Red Alert 3, mad respect for this post
Elite dangerous is typing
I believe players biggest complaint was the movement. At that point, people were tired of all the futuristic tech and wanted a more boots on the ground game.
But no boots can cure the disease COD suffer from.
Linearity and the community.
There were only two futuristic cod games at the time
Ya, I liked advanced warfare, hated BO3, and never bought infinite. 1 was good for me.
and they did have those cods. in 2016 bo2 servers weren't that bad, so you can still play hack free console servers.
and then they got ww2 and they still complained
I said this by the time of the release and I'm saying it again: Infinite Warfare is the proof that IW can do an awesome futuristic game if Activision ever stops doing new Call of Duty games and abandon this overused formula, but that will never happen.
Super late but binge watching your CoD vids cause the way you deliver subject manner is awesome. Keep it up!
I've played CoD ever since Finest Hour on the Original Xbox. It's been a wild ride seeing the series spring up from a former Medal of Honor Dev (Infinity Ward) to what it is now. I've always made sure to play the campaign first, since I feel like every game needs something to set the tone and backdrop of the matches you play in (immersion reasons I guess you could say).
Only three campaigns out of the series really had me seriously engaged. MW (old not new), Black Ops, and Infinite Warfare.
Infinite Warfare was a passion project made under a corporate thumb, and you can see all the love in it's missions, characters, and background. The target files, Ethan (best bro bot ever), Salter, the Marines, your crew, they didn't have the most depth but for CoD? It was impressive. Their deaths had impact, your character Reyes had emotional response. On top of fun missions, stunning art design, how you can tackle missions in any order, it was a breath of fresh air for a story.
I adored Infinite's campaign. Multiplayer though? Still felt like Ghosts unfortunately, with BO3's advanced movement tacked on. Zombies was pretty decent too!
I personally wouldn't mind seeing a sequel to it. It didn't deserve the avalanche of animosity at launch but I can understand why fans were so adamant towards it. But I agree with you. It's a misjudged game with a very stark shining campaign.
I fear it won't get a sequel but there is hope.
Edit**** the soundtrack was freaking awesome too
Thought it was one of the best campaigns of any COD when it came out and i'm happy others are now seeing it too
Me too. I think it had the best campaign if u talk about cods in 8th gen consoles behind cod mw 2019.
Yeah I never got the game but from what I've seen of the campaign it looks alot better than most CoD stories.
Was it as good as the black ops 2 campaign?
Fuck yeah, revenge on SDF shipyard with the Olympus Mons is one of the most bad ass missions ive ever played. The game couldve easily passed as a Halo prequel instead of a CoD entry. Or maybe even an Expanse spin-off
I think the futuristic setting is right for cod. How many m16 and ak 47 do you want? Futuristic setting invite creativity.
Act man:
-Increase weight
-loss of appetite
me: ahh yes dactuer
Your pfp is outrider from codm, right?
@@vatsalparmar5740 yes
@James F Gulf City If you spend less time out n about and more time just laying in bed then you end up gaining weight regardless of your reduced appetite
Honestly infinite warfare is underrated asf the campaign imo has some of the best graphics we’ve seen in cod and I actually loved it not multiplayer tho
It was the best cod currently on this gen of consoles.
@@Digger-Nick MW2019?
@@liambrewerpowerlifting Mw2019 was dogshit, so no.
@@Digger-Nick oh ok. I really enjoyed it, but I’ll respect ur opinion
@@BigMouthPrick bruh you clowning me, the bo3 campaign was a brain aneurysm
I strongly agree with your takes on the multiplayer experience. If they kept the maps and removed those invisible barriers, it’d be vastly improved. Otherwise, the delays and bullet reg has gotten better. Love watching your vids
I genuinely liked this game, personally it was just fun it was insanely flawed however I just enjoyed playing zombies bc it was different, it wasn't the gritty game we all wanted but it was pretty fun imo
Campaign was amazeballs though let's be real here.
@@qcdoomqc yes
@@qcdoomqc yeah it was really good ngl
True, same here. And I do agree with some youtubers that had pointed out the flaws that kept the game from actual innovation.
"The jackal isnt realistic."
Add some thrusters acount for gravity and some g-force. Its probably more realistic then star wars ships that act like theirs an atmosphere in space.
I love Star Wars but their ships fly the same in space and in an atmosphere and none of them have wings that would hold them in the air.
The flying is unrealistic what goes in motion stays in motion you can't just do a full 360 and just wait now we're going this way no you're going to keep on going backwards and say slow down welcome to real life play space engineers
their in what?
@@s0meRand0m129 He's saying they fly the same way in atmosphere and in space. Which is true, but that's on the same level as asking why is there sound in space too?
It doesn't have an effect on the story.
Damn bro, fighting on the frontier, in a futuristic setting, didn’t know this was Titanfall 2.
Titanfall 2 and 1 is still better though.
Wayy better
Titanfall 2 is just an underrated masterpiece.
@@tripwireguy5484 TitanFall 2 is an absolute masterpiece. From Multi-player to campaign. I'm so sad that it didn't have a long life.
So much better
This is titanfall but with bad maps
Fun fact about the advanced movement; 90% of the time on veteran or specialist doing a wallrun or jetpacking leads to insta death. I had forgotten you could even do any of that in my playthrough
Ethan's death actually made me so sad. Crazy how much they made me care about a robot.
Call of Duty Infinite Warfare: The End of Futuristic sci for era .
One of the few games to make me cry. Ethan's death and his audio log afterwards had me balling :(
Yeah, and in a way those recordings helps remind us that our comrades and underlings have lives too outside of their active service. Pretty sad that in the end nearly everyone died on Mars and on or near Shipyard and its elevator including our dude we play as.
Bruh
Crazy thing is that Reyes’ voice actor played in black ops 1 as the pilot during the mt yamantau mission
Edit: looked up a few things he worked on and he’s been in so many COD games it’s insane he even played Keegan🤣
I loved this game campaign and multiplayer from start to finish. My only complaint was the monetization. So many badass guns with interesting functions like the rifle that could split into dual-wield machine pistols. The energy guns were an interesting idea with the ricochet ability and non-hitscan projectiles.
And the regenerating ammo
@@bean1an143 is that a problem or not?
Honestly the guns are so fucking cool!
@@atas2561 There's so much more you can do with this sort of time period. This game was vastly underrated.
@@atas2561 some of them. The snipers are trash af so are the pistols
I have had a rough past few days due to my dog dying. Watching this video has made me feel a little better Act Man, keep up the good work man.
25:47
Act Man: "Warning!"
Me: "Never seen that before..."
Act Man: *lists every possible side effect in rapid phase*
Me: *can't breath after laughing so much*
Cringe
As a CoD4 elitist this was the best campaign since MW2 (the real MW2)
It shits on the new MW campaign minus like the occasional NVG mission or the Bin Laden style one.
ill always been surprised by how good Zombies In Spaceland, and Rave In The Redwoods where, I had a blast playing them. the last couple of DLC's missed their shots a little though, which was a shame.
I liked shaolin shuffle but after that I didn't play much never even touched the last one but maybe 1 time
Spaceland, Rave, and Shaolin are so fucking fun but imo i didn’t really like Radioactive Thing (mainly because i kinda hate 50’s aesthetics) and Beast from Beyond (felt kinda lame) but overall i felt zombies was very very entertaining and i love playing it
Rave in the redwoods S tier map
the first two were the best tbh, u didnt miss much
Personally I love all of them but beast is a bit low down, spawning with cryptids until you find neils head which is in a garbage spot was pretty harsh on the player but the cryptic boss and Mephistopheles just make beats good again
All we need now is the “why is cod4 (modern warfare) a masterpiece” video. Then the sacred texts will be complets
(Edit) thx for th.... just kidding 😉
God damn i never notice it until now
I want it
I want it
I need it
I need it
Thoroughly enjoyed playing this game, it was fluid, had great different weapons and if youi played it casually could have alot of fun
"I actually enjoyed inf-" YEAH YEAH WE GET IT. YOU LIKED INFINITE WARFARE
@@icantthinkausername1136 yip sure did, still do and won't stop 😉
@@icantthinkausername1136 LOOK AT ME. I HATE INFINITE WARFARE. IM SO UNIQUE!
Shitting on people for enjoying a game are the shittiest people out there. F off and let people enjoy something you dont.
IW honestly has one of the most creative range of guns for MP and zombies, for once we actually got new guns and concepts like the grail and reaver as well as classics like the intervention and ump. Plus the rigs in MP are so much better than bo3 specialists imo
Oh you like Star Wars infinite warfare