Why Is Halo Infinite's Campaign SO AWESOME And... MEDIOCRE?!

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  • Опубликовано: 2 май 2024
  • Halo Infinite's Campaign is both amazing and disappointing, it excels in many ways and flops in others. After 6 years since Halo 5, I was worried of what we'd get. Does Halo Infinite make a big nerd like me happy? Watch the video to find out...
    SUPPORT the Channel ► / theactman
    ___TIME STAMPS___
    They Let Me Pick - 0:00
    Halo’s Legacy - 1:22
    Hype & Buildup To Release - 2:52
    Setting The Stage: Warship Gbrrakon - 5:53
    Foundation - 13:11
    Feet First into the Open World- 17:07
    Exploration (The Death of Invisible Barriers) - 19:37
    Was The Open-World worth it? - 21:18
    Core Gameplay & Missed Opportunities - 26:20
    Repetitive Environments - 28:55
    Enemy Encounters & Level Design are Boring - 32:54
    Backstory to The Story - 39:54
    Forget About The Military - 42:09
    Same Shot, Different Scene - 48:45
    I Hate 343i’s Villains - 52:27
    Atriox & The Banished Have No Goals - 57:03
    What Makes A Good Halo Villain - 1:02:13
    What The Story Does Right - 1:05:49
    Conclusion - 1:10:44
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Комментарии • 10 тыс.

  • @TheActMan
    @TheActMan  2 года назад +8384

    This was a really special video for me to make and as Mr. Lucas once said, “I may have gone too far in a few places,” but I’m very happy with the results and I hope you are too.

    • @brando8408
      @brando8408 2 года назад +109

      Dude you’re just the best content creator honestly. This is a classic

    • @kingdoge69
      @kingdoge69 2 года назад +59

      I agree, it’s awesome and mediocre

    • @ThatWeirdGuyYouKnow
      @ThatWeirdGuyYouKnow 2 года назад +21

      Thank you Mr. Act Man.

    • @saibot1246
      @saibot1246 2 года назад +6

      Can you do a battlefield 4 or bad company 2 and tell why they are awesome?
      To show to Ea what they f up.
      Ps for bad company 2 you need to fix punkbuster to play multiplayer without problems.

    • @spider-boy1962
      @spider-boy1962 2 года назад +16

      Need a ''Why is Minecraft so awesome'' video

  • @c.w.simpsonproductions1230
    @c.w.simpsonproductions1230 2 года назад +603

    Technically Atriox kept his word. His face was the very last thing we saw in the campaign.

    • @TheActMan
      @TheActMan  2 года назад +136

      Loooool

    • @Jack_DP
      @Jack_DP 2 года назад +10

      @@TheActMan Hey, how do you feel about Microsoft buying out activison? Considering how halo has been lately what’s your opinion?

    • @thememe5133
      @thememe5133 2 года назад +1

      True though

    • @adjudicator_heroic3093
      @adjudicator_heroic3093 2 года назад +8

      @@Jack_DP you misinterpret the situation, to Microsoft they don't care about game rivalries, they have competition with sony. So buying out the studio is a strategic move to flex a bit on Sony

    • @WilliamDuh
      @WilliamDuh 2 года назад +4

      There’s a very real possibility they pay off that atriox line in a future game if you know what I mean

  • @Tester-sh1mn
    @Tester-sh1mn 2 года назад +1839

    "I'm sorry Chief, but how have you ever failed?"
    "I was almost duped into wiping out every living entity in the known universe by blue floating ball"
    "Wait what?"

    • @shapshooter7769
      @shapshooter7769 2 года назад +96

      Wheatley is a very bad boy, that's why

    • @hcctendeep7047
      @hcctendeep7047 2 года назад +48

      Light bulb*

    • @Mortablunt
      @Mortablunt 2 года назад +23

      @@shapshooter7769 Hey, lady lady lady lady, what's your favorite thing about space?

    • @jrodriguez1374
      @jrodriguez1374 2 года назад +15

      God damnit shinji

    • @arthurmorgan4952
      @arthurmorgan4952 2 года назад +33

      And almost turned into a mutant zombie by a popcorn monster

  • @frogmanxbl7129
    @frogmanxbl7129 Год назад +1517

    41:55 bro that's it, you hit the nail on the head. What made the OG Halo trilogy feel so special and unique is that Chief is not the focus. He's one piece - albeit an important piece - in a giant galactic story that's going on. You felt like you were _contributing_ to that story, not that you _were_ the story. This difference is so subtle it took me years to figure out why the original 3 (and ODST and Reach) felt so special, but now that I see it it makes perfect sense

    • @thelegitpilot135
      @thelegitpilot135 Год назад +28

      I feel like this was done a bit on purpose, as the Marines were pretty much wiped out before Chief came and started ruining the Banished’s day. The Marines who survived are ones Chief rescues or ate things they don’t wanna discuss. Though I’ll be very happy if the DLC has a large battle, or a new faction that fights the Banished.

    • @wigwog9590
      @wigwog9590 Год назад +20

      Reach felt so awesome to play too because you weren't playing as chief and just smacking cheeks. Really pu into perspective exactly how bad it was on the galactic scale.

    • @duhproffessionallove2011
      @duhproffessionallove2011 Год назад +13

      It's a lesson we find even in Greek tragedies, the setting should always be the base of the story.

    • @psychopomp7669
      @psychopomp7669 Год назад +4

      That feeling of the original three and ODST and Reach is beautiful.

    • @Frigid.Frigid
      @Frigid.Frigid Год назад +4

      Halo is not a spartan story

  • @nikolashumphrey-howell2478
    @nikolashumphrey-howell2478 Год назад +289

    one of my favorite secrets in Halo:infinite is in the distance, from the highest points on the map, you can spot a crashed Guardian on the Ring with you. i like that they acknowledged 5, but took to a different direction.

    • @nikolashumphrey-howell2478
      @nikolashumphrey-howell2478 Год назад +37

      another interesting tidbit Act Man never noticed was in Escharum's promo art, he had Locke's helmet strapped to his shoulder. it didnt show up on his actual character model from what i remember but it's possibly a teaser that Locke may not have survived Escharum's attack.

    • @dsdy1205
      @dsdy1205 Год назад +1

      So I wasn't imagining things!

    • @thatoneguy4209
      @thatoneguy4209 Год назад +8

      @@nikolashumphrey-howell2478 I know this is an old comment but the helmet does appear on a different boss in the game so he might have been killed by that boss, it's one of the two brother brutes

    • @protocolsavage8506
      @protocolsavage8506 4 месяца назад

      Woulda been kinda weird if they just completely ignored the previous story, no??

    • @Its-Kurb
      @Its-Kurb 4 месяца назад +2

      @@protocolsavage8506 A lot of people have been asking for them to do exactly that since 5

  • @ThisBrownGeek
    @ThisBrownGeek 2 года назад +7590

    The Act Man was not invited by 343 to play Infinite early. He is also not in the end credits like other RUclipsrs. Yet he still continues to pump out THE BEST Halo content. Bravo man, you are awesome. The Halo community appreciates you.

    • @captainunderpants4934
      @captainunderpants4934 2 года назад +501

      Probably cause he critiqued the politics of gaming.

    • @PThrizzle
      @PThrizzle 2 года назад +638

      That, & he destroyed Halo 5. Deservedly so I might add.

    • @shmepe7847
      @shmepe7847 2 года назад +29

      Same w Chris

    • @thatguy1080
      @thatguy1080 2 года назад +356

      He was too critical as opposed to the others who displayed blind fanboyism.

    • @nomus1172
      @nomus1172 2 года назад +62

      Act man isn’t just a halo RUclipsr

  • @Alcasthq
    @Alcasthq 2 года назад +1646

    "Halo Infinite was in crisis mode. The studio decided to cut almost two-thirds of the entire planned game". There you have your answer on why the story is half baked.

    • @minton3647
      @minton3647 2 года назад +168

      Hopefully this means we get story DLC quicker

    • @Hunterkiller-wz6yr
      @Hunterkiller-wz6yr 2 года назад +67

      Covid-19 that is the reason they cut half of it was cuz it was covid so don't blame 343 also the game came early by 1 to 2 years the cut content that we're getting it as DLC the stuff they had planned for the campaign when they were making it before they were like Hey we're adding DLC because thay could not work safety with this virus so dude now you know what to blame

    • @Hunterkiller-wz6yr
      @Hunterkiller-wz6yr 2 года назад +15

      Also the game was originally set to be delayed by another year-and-a-half be grateful it wasn't

    • @ChapuleTaylor
      @ChapuleTaylor 2 года назад +266

      @@Hunterkiller-wz6yr i honestly don't care for how much a game gets delayed so long as it's not half-baked

    • @joshe9915
      @joshe9915 2 года назад +121

      @@Hunterkiller-wz6yr 🌽🐶 😭😭 keep riding their nuts 🤡

  • @Hyooman
    @Hyooman Год назад +232

    The crazy thing is that Locke still can be added in the side quests. He can tie the spartan killer into the story too like you said because he could reappear to kill Locke or something like that

    • @UrbanAgent423
      @UrbanAgent423 Год назад +20

      Locke's armor is part of one of the twin brutes armor when you fight them, so it is presumed that he is dead. I didn't even notice until I was talking about the game after it came out and someone else mentioned it thats how small it impacted the game. If he is dead, it was a shutty way to leave the franchise, even for Locke

    • @Zaczac111
      @Zaczac111 Год назад +7

      Well, campaign DLC has been officially declared as something 343 hasn't been working on, so rip.

    • @nothanks9503
      @nothanks9503 Год назад +1

      @@Zaczac111that’s so nuts this whole game is just an amazing platform for dlc and nothing more

    • @sorrenblitz805
      @sorrenblitz805 10 месяцев назад +1

      ​@@nothanks9503 Microsoft recently gutted 343 pretty hard. They may have wanted to and now they just don't have the resources now.

    • @nothanks9503
      @nothanks9503 10 месяцев назад +1

      @@sorrenblitz805 man I was so disappointed when I beat infinite in a week on legendary but the one thing that made me give it a slight pass was that it seemed they were going to add the whole rest of the ring in dlc if they don’t do that then I want my money back

  • @darkdaxter15
    @darkdaxter15 Год назад +80

    I had no plans on playing Halo's campaigns at all
    After watching this video, I want to play through the entire MCC

    • @inyourgranmaass3605
      @inyourgranmaass3605 Год назад +6

      Mhmmmmmm master chief collection is way better then halo infinite halo infinite feels so unfinished and lackluster I was expecting jaw dropping graphics

    • @jivan5843
      @jivan5843 3 месяца назад

      @@inyourgranmaass3605nah infinite is amazing

    • @mysticspace1475
      @mysticspace1475 2 месяца назад

      I think the graphics are good​@@inyourgranmaass3605

    • @DaDude2011
      @DaDude2011 2 месяца назад +1

      Bungies creations are why they and Halo became what it was. 343 has been plundering its corpse since. Halo 4 was not an absolute disaster like Halo 5. I can see them attempting to continue the story of the rings and Forerunner lore was on their mind however, the creative design clearly hit turbulence to the point they had to simplify the formula down after Halo 5 once shit hit the fan. Infinite just happened to be an oversimplification of it to the point they lost sight on the greater scale of what was happening in this universe. They literally needed a middle ground somewhere between the convolution of H5 and the oversimplification/hyper focus on Master Chief’s story in Infinite.

  • @TheRealGuywithoutaMustache
    @TheRealGuywithoutaMustache 2 года назад +9651

    I think the one thing that Halo fans can’t disagree with, is how awesome the soundtrack is for Infinite.

    • @knowledgeanddefense1054
      @knowledgeanddefense1054 2 года назад +230

      Off course it is, it's from the same composer as Ori - those games have Marty level OSTs

    • @thunderlifestudios
      @thunderlifestudios 2 года назад +60

      I played most of the campaign with out music until I realized it was muted because I don't like the menu or multiplier having music

    • @ShinkuRED
      @ShinkuRED 2 года назад +314

      I mean it's not bad, but it's still nothing compared to Martin O'Donnell and Michael Salvatori's music

    • @sean7332
      @sean7332 2 года назад +37

      @@ShinkuRED I still think the first 3 was the best, in halo 1 especially the music was centre piece it was so loud and powerful when shooting etc kinda slipped more with the later titles

    • @jukka-pekkaovaska5161
      @jukka-pekkaovaska5161 2 года назад +64

      I just wish the music would play more, there were so many quiet moments even during heated action. And I never heard Through the Trees, which was my favorite piece in the soundtrack!

  • @duspro296
    @duspro296 2 года назад +1889

    Finally somebody talks about the lack of UNSC presence in this game.

    • @azch4854
      @azch4854 2 года назад +184

      That's... the point

    • @smokeemifyagotem8851
      @smokeemifyagotem8851 2 года назад +177

      Because they practically got wiped out lmao

    • @edgarpalafox7919
      @edgarpalafox7919 2 года назад +1

      ??

    • @cabbyb111
      @cabbyb111 2 года назад +57

      Yeah it would of been cool to interact with underground fighters that you learn more about the more squads you help save!

    • @theslavemotivator3571
      @theslavemotivator3571 2 года назад +31

      There ain't no UNSC no more lmao

  • @bobaross6759
    @bobaross6759 Год назад +80

    as a lifelong halo fan this game made me very happy. despite any criticism i may have this truly felt like halo, and thats all that matters to me. the moment the elevator stopped, the door opened and i got to see the ring for the first time i teared up. i felt like 6 year old me sitting down to play halo 2 for the first time again. halo 2 is and always will be my favorite video game. it was the first video game i ever played, my first time even experiencing something on a screen. i had never even seen a movie or tv show before then. it changed my life. the fact that this game gave me the same sense of amazement and nonstop happiness is something im very grateful for. halo is back. i didnt get to play infinite until a few days ago, but luckily none of it was spoiled for me. from start to finish it was nothing but enjoyment. maybe im blinded by its majesty, but halo infinite has me dumbstruck. im excited to see where they take this.

    • @sorrenblitz805
      @sorrenblitz805 10 месяцев назад +4

      I've been playing Halo since 2001. Always been a fan and even kind of like Halo 5's story even if I only like it better on paper than the way it's shown in the game. Halo infinite isn't perfect but you're right it's the first time I felt like I was playing Halo again.

    • @caramelcandys
      @caramelcandys 9 месяцев назад +6

      Yea halo infinite while not perfect certainly captures the magic and awe felt in the bungie games

    • @firghteningtruth7173
      @firghteningtruth7173 8 месяцев назад

      Aww, man. I hope you went back and played "combat evolved."
      I had held out buying the single player version of this game, since my friend had already played it and we got right into multiplayer. Which was good...definitely "different" in movement and the way everything handled...but still good.
      But then the connection issued started. Couldn't finish a game. There was no true slayer mode...I kinda lost interest.
      I'll have to shell out so I can feel like I'm back in highschool when combat evolved came out...good times.
      And on the bright side...maybe it is on sale now? 😂

    • @alpha_9997
      @alpha_9997 6 месяцев назад +2

      It has issues but its a good game. The complaints come not from what it is, but from how much better it could have been

    • @ChisledFish430
      @ChisledFish430 6 месяцев назад

      Indeed I've gotten back into it

  • @aidan9990
    @aidan9990 Год назад +86

    My god, the way you used the tucker and church cliff scene to describe those cutscenes at 50:12 was brilliant, absolutely hilarious and their dialoge worked so well.

    • @adamc2451
      @adamc2451 2 месяца назад

      I cried laughing “there just standing there and talking….thats what they were doing last week, that’s what they’ll be doing 5 minutes from now”

  • @smoggyben
    @smoggyben 2 года назад +800

    For all it lacked, it felt so much more like halo than halo 5. And if campaign DLC actually happens, then halo infinite is a good solid base to improve upon.

    • @Vonmoonlight
      @Vonmoonlight 2 года назад +44

      Halo 5 was halo, problem was its execution and scale of it all, it was way too overwhelming, it's a good plot but too much too fast
      It's like throwing us Halo 2 plot and insight into Covenant in immediately into Halo 1 while we are still exploring and figuring out the ring and the Covenant themselves

    • @justinnyugen7015
      @justinnyugen7015 2 года назад +29

      @@Vonmoonlight Also too many new characters introduced, all having overlapping roles. I'd comparing it to throwing in 1 Arbiter and 7 Half-Jaws (all having to share exposition duties and character development time). Actually, more like 1 chief clone and 7 mirandas

    • @soapimpossible7023
      @soapimpossible7023 2 года назад +17

      @@Vonmoonlight yeah it should have stayed focused on Chief with Blue Team throughout the entire game, acting as an opposing force to Cortana and her manipulation as the villian.

    • @MrShepard1993
      @MrShepard1993 2 года назад +24

      @@Vonmoonlight The elephant in the room basically is that the reclaimer trilogy lacks a vision and therefore a story that feels consecutive. Every 343 Halo Game seems rather like a first entry to a new trilogy than a coherent story.
      They threw away the Didact; I didn't really get the prometheans purpose nor the motives of the remaining Covernant in H5 and now they killed Cortana off screen. Its all a shame since I thought Lasky was a terrific character. And the others such as Locke, Palmer etc. were implemented poorly but had potential given better writing. The Master Chief Cortana Relationship I loved in H4. But it is getting so tiresome by now and it was overall such a bad move to make her the villain in H5 while not setting up a villain force from the start to be carrying the reclaimer saga.
      And wtf is it that they cant properly explain stuff that is happening outside the games. They made that stupid Halo Nightfall movie, which probably made zero profits but are unable to pull off an intro or something that connects major plot points that are happening outside the games. I understand that it is a huge effort to make that happen gameplay wise or with a rendered cut scene. But games like the Witcher 3 had cartoon intros that are easy to make while being epic if art style is right.
      With the Harbinger thing it already looks like they have something in mind while it appears far from thought through again because all we got was basically just an ingame teaser.

    • @malazan6004
      @malazan6004 2 года назад +5

      Campaign DLC won't make much money so there will be a lack of incentive so I doubt it will happen or maybe just 1 small one?

  • @JEBEDIAH8D
    @JEBEDIAH8D 2 года назад +660

    The lacking of set pieces was really disappointing. This campaign has great ambience but there's limited atmosphere because there's no dynamic events happening.

    • @Imblu95
      @Imblu95 2 года назад +87

      And Escharum is so meh, he only calls u on skype like 20 milion times and thats it.

    • @xyro3633
      @xyro3633 2 года назад

      @@Imblu95 No

    • @Newbmann
      @Newbmann 2 года назад +21

      @@xyro3633 yes okay it was a sick final battle and lead up was decent but the mid game was one massive disappointment.

    • @MB-tc7tw
      @MB-tc7tw 2 года назад +11

      I agree about the dynamic events. I remember when Defiance was out and I thought they were really on to something with how they set it up. You’d get NPCs talking about events going on in the TV show, sometimes foreshadowing what’s about to happen then events in the TV show would have consequences in the game and you’d always be running around the open world with missions relating to them appearing and disappearing.
      I kind of hoped this would have that sort of larger story feel as well. Like if going to FOBs and activating certain things would trigger open world events like a Banished scarab appearing on the map moving through a path to recapture bases you need to stop, or a fleet of banshees doing the same thing, or maybe you have to lead like some massive offensive with dozens of marines in vehicles (like halo wars cut scenes) into a war zone that doesn’t stop spawning enemies until you complete some objective.

    • @generic_tough_guy.4830
      @generic_tough_guy.4830 2 года назад

      @@MB-tc7tw damn thems some good ideas there

  • @NoPantsBaby
    @NoPantsBaby Год назад +187

    I got so bored with Infinite after the 2nd or 3rd area unlock. I just couldn't get myself to CARE about anything. There seemed to be no coordinated effort of resistance against the Banished. The banished didn't really seem to give a shit about me slowly pushing back their control. They'd just respawn in their forts anyway so they probably didn't even notice me clearing out a dozen of them. There was no greater plan. There was no goal to work towards except the immediate motivation of Masterchief to perform a specific action. Save this person. Get that mcmuffin. Kill that enemy. 343 writes their villains like cartoons.

    • @PhantomSept
      @PhantomSept Год назад +11

      Couldn’t agree with you more personally I have beat all halo games at least once expect infinite

    • @SMthegamer1
      @SMthegamer1 Год назад +3

      I felt the same way and dropped it, had no idea before this video that I'm on the last mission.
      Nothing happens in Infinite

    • @user-gj5cx9ik5m
      @user-gj5cx9ik5m Год назад

      Yes. Even just a small cutscene at say 40%, then 60%, etc would miles at making you feel like you're advancing a story of some sort

    • @umairashraf5167
      @umairashraf5167 Год назад +2

      Hey,that's an insult to cartoons

    • @susanna8612
      @susanna8612 Год назад +3

      I never got bored. One of the rare games I never got bored with. Great campaign.

  • @mononoke721
    @mononoke721 Год назад +74

    I think most long-time fans have quickly realised how repetitive the mission design and aesthetics get, but you are the first I've heard pointing out the flaws in the individual enemy encounters design, and it's a very insightful critique! As brilliant as Infinite's base combat gameplay is, a lot of work still needs to be done to bring that greater level of variety, creativity and dynamism that Bungie so excelled at back in the day. You totally nailed it with that old Bungie clip: "You don't just get that sense of I'm going from room to room just killing more guys" - that right there is Infinite's main mission design problem that 343 needs to learn the most from. Also, you just pitched a much better story for Infinite in that 2 minute spiel than what 343 managed to come up with in supposedly 6 years of development! What is there isn't all bad - they do manage to somehow scrape back the core character relationship of Chief and Cortana by fixing Halo 5's narrative misdirections and, apart from the staleness of the cinematic presentation as you point out, the writing it well-done - but it is in other key areas that the storytelling is lacking, many of which you again adroitly point out: no other interesting supporting allied characters besides a single Pilot, a failure to create dramatic stakes with a better sense of the larger conflict playing out on the ring, and the piss-poor villians with their cartoonishly over-the-top monologuing and lack of proactive involvement in the plot.
    It really does boggle the mind how badly overall Halo's storytelling has been handled by 343. As you rightly point out, just take the Banished for instance - they have no clear motivations or ideology driving them as presented in the game unlike the Covenant who even in Halo CE's more limited story were explained so much more clearly, even without a main villian face leading them. It's glaringly obvious creative oversights like this that means Infinite, whilst it is the best Halo game since Reach, is still not as good as any of the Bungie games even after 10 years of working on this franchise! Messy management and a real lack of strong creative vision at the helm is I think to blame. Talk about screwing the pooch... Honestly my only hope for this series from a narrative standpoint is the fact that Joe Staten is back in charge in a major capacity, and I hope he actually is involved in shaping the storytelling of the no doubt Halo Infinite story expansions coming at some point. Given that he was instrumental in the original Halo games' story design, we might finally see an improvement!

    • @stevenborg102
      @stevenborg102 Год назад

      he pitched a better Halo 5 story back in his halo 5 vid too so why 343 dont swallow their pride and hire fans like him to consult on the story when its fans who buy the games and give them money i dont know.

  • @vil3on
    @vil3on 2 года назад +1983

    Imagine if we actually played the first mission on the infinity. Trying to protect the pods and ships while people escape. And we get overwhelmed and the cutscene comes in and we get destroyed by Atriox. Would've have been a more dynamic start, and we would get more of the story in the actual game and not just in audiologs.

    • @gordonilaoa1275
      @gordonilaoa1275 2 года назад +95

      Makes me sad to realise an opportunity missed.

    • @enjoshi-godrez8775
      @enjoshi-godrez8775 2 года назад +110

      @@gordonilaoa1275 about a 3rd of development was left unfinished, unfortunately.

    • @jmachero5852
      @jmachero5852 2 года назад +48

      @@enjoshi-godrez8775 This is why I think rushing games is bad. Also, despite the fact there’s a BUNCH of unfinished/janky games people love (i.e New Vegas), but apparently everyone hates this in specific. They should have extended development, but they had to release the game, so I hope downloadable content brings further flavor to the game.

    • @centurymemes1208
      @centurymemes1208 2 года назад +84

      @@jmachero5852 it took 6 fcking years thats not an excuse

    • @penitent2401
      @penitent2401 2 года назад +9

      Halo always start off kinda slowly to give players time to get used to controls and mechanics. Maybe they couldn't figure out how to drop you into that as first battle.

  • @austrakaiser4793
    @austrakaiser4793 2 года назад +391

    As an Australian, the funniest part of the game to me is when it shows Cortana blasting the hell out of Sydney, when she actually destroyed Darwin because she can't aim lmao

    • @papabetadine724
      @papabetadine724 2 года назад +53

      Tbh its the best thing that can happen to our country atm.

    • @alexandergorman3037
      @alexandergorman3037 2 года назад +3

      I was oh shit went I first saw it

    • @Joot_Doctor
      @Joot_Doctor 2 года назад +5

      I was so excited for Newtown to have been destroyed.

    • @grandmasteryoda3594
      @grandmasteryoda3594 2 года назад +15

      Damn, i hoped the shithole that is new south wales got obliterated. That sucks

    • @warbuzzard7167
      @warbuzzard7167 2 года назад +1

      Lol

  • @switchlite8218
    @switchlite8218 Год назад +9

    OMG Steve Downs at the end was nuts!! Pretty awesome you got him to record that for you. You did it again Act man!

  • @lordhelicas
    @lordhelicas Год назад +57

    I would have loved to see the sentinels actually fighting the banished, sending in tons of variants and trying to repel the primal occupants who are tearing across their ring with little regard. I would have loved to see the monitor afraid that the banished’s meddling was far too dangerous and could easily free the flood from containment, and try to mobilize attack forces to get the banished off the ring. Would’ve been cool.

  • @gavin3100
    @gavin3100 2 года назад +1131

    The Blademaster could have been built up so well if, instead of just seeing all of the dead spartans after the fact, you have an encounter with him where you enter a room and he finishes off a spartan right in front of you. It would have evoked more emotion, similar to the battle with Guilty Spark after he blasts Johnson in Halo 3, and established him as a threat to spartans.

    • @zachbeckman5835
      @zachbeckman5835 2 года назад +110

      I also think it woulda been cool to have some boss fights in the game that we don’t win right away too help build up enemies as an actual force to fear

    • @juanjox2006
      @juanjox2006 2 года назад +40

      even better if he actually defeated (leaving it with a really incapacitating injury showing why it cant fight) or even killed some important character like locke, a member of Osiris, Palmer or even more personal with a member of blue team

    • @some1onedie
      @some1onedie 2 года назад +51

      Perhaps they could've made it where he appeared while you was transporting Spartan Griffin to safety but he gets stabbed or something instead of making him die from being released lol

    • @ResolvedMC
      @ResolvedMC 2 года назад +12

      So you want the same thing done, instead of him being sinister and trying to corner you. His entrance to the boss fighr was just so badass and creepy that felt like a scene from an horror movie.

    • @inspectorwhoreacts
      @inspectorwhoreacts 2 года назад +16

      A neat idea would be something ODST did, you find Spartans, and then play a mission of their story. Heck the spartans we played in halo 4 ops could also been among those who died and givin us one last mission as them and giving us another custom Noble Six like character to play.

  • @verglasviq
    @verglasviq 2 года назад +751

    I think the 343 villain critique was one of the best points tbh. Your experience as the protagonist is wholly dependent on the strength of your antagonist.

    • @blehh_mae
      @blehh_mae 2 года назад +44

      honestly escharum was a pretty good antagonist, the only problem was he didnt really have enough time actually being there, he had all the cool things that could be expanded on, hell if they just doubled his ammount of lines itd be fine, but instead he just kinda talked and then died then talked

    • @derpynerdy6294
      @derpynerdy6294 2 года назад +21

      @@blehh_mae no hes not!
      he was one of the most generic villains doing more sh1talking 95% of the game.

    • @taylorledet3993
      @taylorledet3993 2 года назад +13

      @@derpynerdy6294 He gave me this epic feeling every time he talked with his monologues

    • @derpynerdy6294
      @derpynerdy6294 2 года назад +3

      @@taylorledet3993 respectable opinion, good day!

    • @felixpetajajarvi4469
      @felixpetajajarvi4469 2 года назад +16

      @@derpynerdy6294 mentor of atriox, an old banished war chief wanting to send himself out with a bang. A soldier fighting for his own people

  • @d-rockshotdead
    @d-rockshotdead Год назад +26

    Imagine if as you took more fobs you would see like pelicans flying through the air and dog fights just happening in the background that you could jump into or just smaller scale battles between the Marines and banished that you could resolve if you felt like it

  • @boxtop2035
    @boxtop2035 Год назад +18

    Literally the entire time I played through the campaign, I kept wondering when the rest of the unsc was gonna show up. I didn't consider them not showing up at all being a posibility until I finished the last mission, I was so disappointed especially because I wanted to see the spirit of fire make an appearence along with red team

    • @philsun3706
      @philsun3706 Год назад

      When I bought, I heard this is only the chapter 1 of the campaign, and 343 will release the chapter 2 in months. It is not true right? They won't finish the stroy.

    • @philsun3706
      @philsun3706 Год назад

      Oh story dlc will release till 2024. WOW

    • @aspaceg1050
      @aspaceg1050 Год назад +3

      @@philsun3706 all of that was canceled there is no campaign content coming to this game after 343 down sizing. Pure focus on MP going forward rip

  • @newkingfj7242
    @newkingfj7242 2 года назад +764

    I really miss having multiple factions fight eachother in game like having a huge npc battle

    • @bluairsoft2671
      @bluairsoft2671 2 года назад +44

      Between the banished, UNSC, endless and maybe even the flood, that could happen

    • @newkingfj7242
      @newkingfj7242 2 года назад +28

      @@bluairsoft2671 I bet the Banished and the Endless are gonna fight eachother 100%

    • @bluairsoft2671
      @bluairsoft2671 2 года назад +25

      @@newkingfj7242 I totally agree, they don't seem like great friends at all haha. The ending had me curious what'll happen between them

    • @CSMiller
      @CSMiller 2 года назад +2

      I feel like removing flood from the games was a huge mistake, created lots more interesting scenarios

    • @bluairsoft2671
      @bluairsoft2671 2 года назад +28

      @@CSMiller we can't have them in every game or the threat of the flood wouldn't be as great. We're on a halo ring with flood samples now and they've been mentioned consistently through the story, it's definitely showing they haven't been forgotten or left out for certain

  • @redakanane
    @redakanane 2 года назад +665

    i was genuinely expecting the last mission to be a huge battle between UNSC aand the Banished, and depending how many fobs and marines you free up, the bigger the fight

    • @justinnyugen7015
      @justinnyugen7015 2 года назад +117

      Me too! The fact that they can't drive their own vehicles was baffling. No vehicle convoy, no foot soldiers. Nothing. Rallying all these UNSC forces only for them to relax at the bases while you ride solo into the boss base.

    • @psychzach1588
      @psychzach1588 2 года назад +42

      See. That would have been cool and intelligent and interesting and a little unique. But that was clearly FAR too difficult for a triple A studio to pull off.

    • @gitupmechavvy2569
      @gitupmechavvy2569 2 года назад +11

      @@justinnyugen7015 yeah would of been nice to see random wraith vs scorpion fights in the wild, driving around the world and seeing firefights between marines and the banished. I tried to lure a ghost to an fob I captured just to see what the marines would do and it would only go so far then drive away

    • @dylanryan1762
      @dylanryan1762 2 года назад

      @@justinnyugen7015 I guess it was a way to show that the unsc is really weak at the moment and has nobody to lead them, hopefully in future dlc they can delve into the leadership structure now that the infinity was scuttled. Also I think why the marines were given less of an emphasis was to empower you as Chief and to give some of that CE feeling of being alone exploring the ring.

    • @justinnyugen7015
      @justinnyugen7015 2 года назад +1

      @@dylanryan1762 one thing about CE was that while you are alone for a lot of the game, soon after you rally your scattered troops on the level Halo your forces coordinate a counter attack that lasts the next 3 levels, from TnR thru AotCR. Similar beats with 2 and 3 with increasing scale despite being more and more desperate. We don’t really get any moment like that in infinite, with your only backup being the amount of Marines you can fit in one car (and you’re the only designated driver)

  • @user-dt9xb7sn2q
    @user-dt9xb7sn2q Год назад +21

    The main problem with the story to me is that it's being told to us by the main character we are playing. Like we're telling it to ourselves and the Weapon (I'd kinda expect the other way around). Yet Master Chief doesn't have any amnesia whatsoever and knows what happened to Cortana and the Infinity from the beginning. I feel like this breaks some basic laws of (good) writing.

  • @aidandavis7657
    @aidandavis7657 Год назад +20

    I’m glad you mentioned the villain problem. It really has an effect on the motivation of the character fighting the enemy in the first place, and those motivations start with the motivations of the enemy themselves.

  • @CriticalNobody
    @CriticalNobody 2 года назад +4409

    Anyone else pick up on the detail at start of the campaign that the pilot’s pistol, the one he gives Chief, only has one bullet? They don’t linger on it but it communicates how hopeless he felt before he ran into Chief.
    Anyway yeah, Infinite’s campaign has plenty to like, but also plenty to be let down by. Way better than H5 at least

    • @Evelyn-qt3hi
      @Evelyn-qt3hi 2 года назад +515

      It's a really nice detail, and I honestly am glad they don't even pause on it for a moment. Like they really didn't want it to feel like "oh look at how sad he his omg he's gonna pew pew himself", they just added the line of "...and one bullet", and if the players pick up on it, they understand. It also makes sense for chief to not say anything about it, he just uses the bullet to continue forward, discards the pistol, and rearms himself.

    • @MisterAnonymous1000
      @MisterAnonymous1000 2 года назад +269

      It's subtle when you don't already know the pilot is in a rough mindset, but definitely helps paints a darker picture.

    • @davidgreen8431
      @davidgreen8431 2 года назад +48

      You can't get worse than halo 5.

    • @vxru5
      @vxru5 2 года назад +120

      @@Evelyn-qt3hi I feel like the people who probably picked up on it initially are the ones who have been confronted with similar situations before...

    • @OuzbekNdah
      @OuzbekNdah 2 года назад +32

      And then they decided to make all the cutscenes with the brute (I can't remember the name of final boss) are nearly close-up to his face, and oh god his textures are really bad.

  • @nerochromatic
    @nerochromatic 2 года назад +597

    One of the funniest things I found in the banished dialogue was when I was struggling to shoot a brute with the battle rifle and I heard him say "Look! He can hardly handle the recoil!"
    This brute literally trash talked me and I loved it.

    • @jaimeruiz7837
      @jaimeruiz7837 2 года назад +1

      Did you want him to step and spit on you to make even better?

    • @Joeru510
      @Joeru510 2 года назад +52

      Once I was hiding for cover and regenerating health from being shot by brutes in ODST. Once I was in cover, I heard the brute say “you wish you can fight as well as you can hide” bro same energy. I shotgunned him and teabagged 😂

    • @johncampanella622
      @johncampanella622 2 года назад +13

      They got the brute personality down lock.

    • @tomasburian6550
      @tomasburian6550 2 года назад +1

      Was it Craig?

    • @cjhards
      @cjhards Год назад

      When i see a Spartan, i fight with confidence! ✌️😇

  • @michaelcrawford3663
    @michaelcrawford3663 Год назад +22

    You mentioned the Razorback and how fun it was and the timing is hilarious cause I was playing halo 3 just yesterday and had 4 fuel rod wielding marines in the cabin warthog doing 360 spinning balls of death

  • @cosmovandam
    @cosmovandam Год назад +9

    You really know your shit when it comes to story writing, Act Man. So many things I didn't realize until you brought them up, but are so true.

  • @Punkertoon
    @Punkertoon 2 года назад +122

    The big disappointment for me was the Blademaster. While he was a great boss fight, I thought he was going to be randomly encountered in the world as you explore. And each time you beat him he cloaks and dashes away.

    • @VorpalSlade
      @VorpalSlade 2 года назад +31

      They literally just needed to show three seconds of him killing one of the dead Spartans you find then cloaking away, and that would have been enough. And they still didn't even do that.

    • @Punkertoon
      @Punkertoon 2 года назад +4

      @@VorpalSlade hopefully Staten coming back will help the narrative team flesh out characters and their motivations for DLC.

    • @alexanderrobins7497
      @alexanderrobins7497 2 года назад +3

      @@VorpalSlade
      General Heed found some cut audio logs where the Spartans die. Blademaster killed two, Esherum killed a third.

    • @twohorsesinamancostume7606
      @twohorsesinamancostume7606 2 года назад +1

      His room screamed "BOSS FIGHT" to me so I grabbed a bunch of explody stuff and piled it up. Killed him with one shot. That's my go-to strategy at higher difficulties. Almost every single boss can be one shot if you just pile explosives and lure them in it.

    • @durpson
      @durpson 2 года назад

      @@Punkertoon Missed the boat on that, hes already dead why should anyone care

  • @ryzer_red
    @ryzer_red 2 года назад +1509

    I enjoyed it, but the lack of side characters in Infinite is painful.

    • @SkyNinja759
      @SkyNinja759 2 года назад +81

      Inb4 campaign DLCs round out the cast.
      I hate banking on DLC content to delieve the experience but Infinite feels like early access. A taste at what's to come.
      I only hold out hope because Infinite is included with GamePass. I didn't specifically invest money into the game, so if they want to drip feed the community I can tolerate it.
      Do a live service that let's the devs collect feedback from each drop to make the future ones better. Like a seasonal T.V. show.

    • @ch33zyburrito36
      @ch33zyburrito36 2 года назад +67

      The lack of everything is painful

    • @xm-1-24-b4
      @xm-1-24-b4 2 года назад +14

      And the side characters that are there feel annoying and bland

    • @PeterPan-gp4ru
      @PeterPan-gp4ru 2 года назад +1

      @@ch33zyburrito36 yup

    • @mhead1117
      @mhead1117 2 года назад +11

      I can't believe arbitur isn't in the campaign. He's the best character in the series. Pretty disappointing imo.

  • @sorrenblitz805
    @sorrenblitz805 10 месяцев назад +10

    I think the reason i didnt have as big of a problem with the lack of environmental variety came down to this: I was aware I was on a large singular portion of the ring. Likening that to like a single region of a continent, I expect a pretty homogenous Biome. In the older games I got the feeling each level took place in multiple different regions of the ring that are separated by greater distances. In this game I felt like I was building a resistance from the ground up and what I was doing made sense. I'm conquering this ring one mile at a time, and since I'm on a small group of relatively similar and closely set islands the environment wouldnt have made much sense if they were all super different. The part that upsets me is that this opens the ring up for expansion later and currently 343 has no plans to do that.

  • @LateNightHalo
    @LateNightHalo 2 года назад +1595

    54:00 something that I think CE, ODST and Reach did was have the covenant as “an antagonistic force without a face”
    Those games didn’t need an Antagonist™ constantly calling you over radio… it was an army.. a HUGE army! They made their intentions known via what they did in the levels

    • @barkley8285
      @barkley8285 2 года назад +160

      Also those games (and 2&3) really felt like you were in a massive war, infinite didnt capture the same feeling as bungies did in that regard. There was no "tip of the spear" or "the ark" moments where you see massive armies clashing.

    • @FallenSouls26
      @FallenSouls26 2 года назад +2

      @@barkley8285 01p

    • @Ripa-Moramee
      @Ripa-Moramee 2 года назад +59

      @@barkley8285 because the UNSC was defeated, if there were massive armies clashing that would have defeated the purpose of making the UNSC look defeated which with all the captured marines and Spartans, 343 did really well. I'm sure in future expansions we will see the UNSC regroup and become more powerful and have larger fights but for now it's fine. Infinite doesn't need every single little thing and detail to be a good halo game (although that seems to be the expectations of many, including you).
      This gameplay just proves, even knowing infinite is obviously lacking in some regards, still a great halo campaign.
      ruclips.net/video/okgVTSWkyiU/видео.html

    • @Dycewyfe
      @Dycewyfe 2 года назад +4

      @@Ripa-Moramee its the UNSC Jarhead, there is no USMC on Zeta Halo lmfaoo

    • @TheActMan
      @TheActMan  2 года назад +200

      Yeah they were characterized by what the protagonists said about them! So they didn't need a "big bad guy," especially Reach since the tragedy was more of the focus than whatever bad guy may have carried it out.

  • @crispychicken143
    @crispychicken143 2 года назад +256

    the main thing for me is the environment thing. id kill for a sand island, swamp island, snow island, old covenent enviroment, FLOOD spore environment. ocean/beach/water environment like those halo 2 missions and CE. what the hell happened to that drone underwater in the slipsace reveal trailer?

    • @Predator321
      @Predator321 2 года назад +44

      That’s why halo 2 is god tier in halo environments and story telling

    • @TheActMan
      @TheActMan  2 года назад +75

      Shiiiit I like those ideas of different themed islands

    • @austrakaiser4793
      @austrakaiser4793 2 года назад +14

      What about all those other animals in the reveal trailer, I want some GTA style wildlife lmao.

    • @Chris-iq5pr
      @Chris-iq5pr 2 года назад +1

      @@TheActMan hey

    • @sentientpotato9342
      @sentientpotato9342 2 года назад

      Yeah it’s like nothing in the first trailer even ended up in the game

  • @coltforceplayer
    @coltforceplayer Год назад +16

    Even though the multiplayer needs a lot of work, the campaign was fricken fun, I loved my Skewer that shot explosive bolts

    • @victorperezurbano9504
      @victorperezurbano9504 9 месяцев назад +1

      Best powerweapon in all campaign

    • @coltforceplayer
      @coltforceplayer 9 месяцев назад +1

      @@victorperezurbano9504 I suck at aiming though lol, fun anyway

  • @ia3215
    @ia3215 Год назад +4

    49:45 Already thought of one:
    Start to the Silent Auditorium, the camera pans from the empty space to a wide shot of the Silent Auditorium, as the camera then circles around it, while the beginning of “Palace Arrival” plays (as a callback to “The Maw” from CE), then the cutscene focuses on the pelican as it transitions to the normal start of the cutscene with the chief and the weapon talking

  • @valettashepard909
    @valettashepard909 2 года назад +159

    That one moment where chief briefly confuses the weapon with Cortana… it’s such a hard hitting moment. It’s a subtle little thing but it shows a lot about what’s going on in chief’s head. The grief, regret, the mourning, and the Deja vu, all in one line.

    • @explorantbias4209
      @explorantbias4209 2 года назад +7

      Yeah, the Bungie games always felt like there's a great war going on and you play a crucial part in it, but it's much bigger. The 343i games always feel like Chief vs antagonist brawl that if being fought with long (badly written) speeches and lots of bullet sponges thrown at you... the stakes are gone

    • @valettashepard909
      @valettashepard909 2 года назад

      Generally yeah. The one place where 4 and infinite at least excelled at was the dynamic between chief and the two Cortana models. There’s a subtlety there that makes those little moments really work, and with that in mind it brings a bit of perspective. The goodness of those moments, the emotional impact, works as a magnifying glass on the parts that *don’t* work. These moments are little phenoms, so why is the rest so… meh?

    • @senecauk8363
      @senecauk8363 2 года назад +9

      I didnt read the scene like that at all. I thought he was just starting a sentence about Cortana, but faltered. Your interpretation is way more interesting :)

    • @derlummel8300
      @derlummel8300 2 года назад

      It really shows how the screenplay is god-tier and how the story is incredibly meh

    • @explorantbias4209
      @explorantbias4209 2 года назад

      @@derlummel8300 Yes, the screenplay is possibly the best in the series ever, but story and script are meh

  • @keikomoriko8517
    @keikomoriko8517 2 года назад +283

    Really do miss lasky the most. It did feel like he was being built up to be a great leader for the UNSC so hopefully he makes a return In future expansions

    • @aliabdallah102
      @aliabdallah102 2 года назад

      He was kind of a prick in h5

    • @Spartan-kj8bq
      @Spartan-kj8bq 2 года назад +1

      @@aliabdallah102 eh, felt like he was just there in 5, a background device to make sure things keep moving forward and warn against the risky maneuvers

    • @nickm5419
      @nickm5419 2 года назад +1

      @@Spartan-kj8bq Lasky wasnt Just there, he is the Captain of the UNSC Infinity

    • @TheActMan
      @TheActMan  2 года назад +48

      343i's most underutilized character

  • @connorbiddle4703
    @connorbiddle4703 Год назад +19

    The second mission of Halo 5 is one of the 2 or 3 missions I actually enjoy in that campaign, and I feel like it does an amazing job of introducing the hunters. I feel like introducing the hunters is an important part of a halo campaign and I’m glad you addressed it

  • @ddsretro2697
    @ddsretro2697 Год назад +14

    Honestly through the whole campaign Cortana’s whispers have me goosebumps and they nailed that part so well same with (most of) the music. Atmosphere I think is one it’s strong suits when it is but also falls flat at times.

    • @backing5284
      @backing5284 Год назад +1

      Im rlly not trying to be harsh but... after playing halo 3/4 anyone could've done the whole whisper thing 😅 it wasn't tht innovating

  • @MannyloAnimeSquad
    @MannyloAnimeSquad 2 года назад +844

    I don't think anyone noticed but the time when the Pilot said " Im not you" out in the courtyard after the spartan hunter battle, He was going to hit chief again but hesitated because he remembered it hurt the first time he tried it

    • @SilverVibes
      @SilverVibes 2 года назад +173

      @Daniel Cordero All 2 of them?

    • @theanarchist7575
      @theanarchist7575 2 года назад +20

      @@SilverVibes LOL

    • @Blox117
      @Blox117 2 года назад +28

      @@SilverVibes dont talk about your mother like that

    • @aidan8473
      @aidan8473 2 года назад +12

      @Daniel Cordero every character needs to be based you're right

    • @Eclipse-mk3hm
      @Eclipse-mk3hm 2 года назад +2

      you mean pilot lol

  • @PlatinumPeasant
    @PlatinumPeasant 2 года назад +681

    I’ve said this before: the campaign would have been hundreds of times better if you had the chance to plan and execute Cortana’s downfall. Last game she betrayed you and killed UNSC and others… and we just jump to when she is already gone? To fight Atriox? No defending humanity against her? Or the Infinity against Atriox? So much opportunity missed.

    • @manz7860
      @manz7860 2 года назад +32

      I would think the UNSC would be done with true AI after what cortana did.
      But nope. They(writers) probably never even considered a question like that

    • @Agustin_Leal
      @Agustin_Leal 2 года назад +16

      Cortana should have been redimed and come back to Master Chief.
      They made her completely embrace Halo 5's worst take and destroy the brutes' homeworld.

    • @nikkan3810
      @nikkan3810 2 года назад +41

      @@Agustin_Leal yeah, sorry no. Cortana redemption happened, but her coming back would be the cheapest bullshit possible. Halo 5's take on Cortana going mad was set up since she was fuckin taken by the gravemind.

    • @ntfoperative9432
      @ntfoperative9432 2 года назад +16

      @@nikkan3810 I remember reading a short story that was from Cortana's perspective during her time on High Charity, and my god, she was practically tortured by the grave mind, she couldn't tell if years had passed, or seconds

    • @iwuanadie1058
      @iwuanadie1058 2 года назад +2

      @@nikkan3810 nah, they had to bring her back to chief. "what if they replace me? even another cortana model if halsey lets them" "i won't let that happen" ...SIKEEEEE

  • @TheSnorlax7
    @TheSnorlax7 Год назад +23

    Completely agree with the cutscene issue. Need more dynamic interesting cutscenes... There were only a few in this game.

  • @JP-pk1fe
    @JP-pk1fe Год назад +11

    Halo became less of a big picture/ setting driven story and shifted to a character analytic story. Act man hits the nail on the head on almost everything

  • @ShinobiM116
    @ShinobiM116 2 года назад +417

    Honestly a solid critique of the game. I really appreciate the respect for the franchise you have and the way you went about bringing up the game's flaws was simultaneously equally respectful without pulling any punches.

    • @coltenriggs827
      @coltenriggs827 2 года назад

      Except I think he was one of the few trashing it so hard cause it didn’t have a battle royal or it wasn’t gonna hold up.

    • @ChocolateManOfficial
      @ChocolateManOfficial 2 года назад +26

      @@coltenriggs827 He literally made a video making fun of those people wtf are u talking about

    • @justseven3487
      @justseven3487 2 года назад +8

      @@coltenriggs827 I see that you're not from around here. Good, there's a lot of content for you, enjoy Act's channel. :)

    • @RokushoTheRavager
      @RokushoTheRavager 2 года назад +1

      @@ChocolateManOfficial Gotta love people like Colten talking out of their ass yet doing no amount of research whatsoever. A few minutes could've prevented making him a fool of himself.

    • @ChocolateManOfficial
      @ChocolateManOfficial 2 года назад

      @@RokushoTheRavager True but I care more about the damage he could do to someone else's reputation by talking out of his ass

  • @zombiekillerr9764
    @zombiekillerr9764 Год назад +32

    After watching your video you just actually reminded me of something about the "New Spartans"
    That a lot of them aren't actually new per say.
    Griffin as well as a lot of the other Spartans in halo infinite were originally from Halo 4 Spartan ops mode.
    Took me a while to remember that from my time playing infinite's campaign.
    The only reason they are easily forgettable, is just because they only ever appeared in cutscenes and no gameplay in Spartan ops.
    Other then that Great video Act man!.

  • @ellis2888
    @ellis2888 Год назад +17

    The ending of this video❤️😭
    Dude Halo franchise owes you a great deal,you literally point every single detail better than everyone else.
    My infinite respects for you dude.

  • @RossR23
    @RossR23 2 года назад +247

    I think that’s where 343 is kinda weak in.. keeping you as a small part in still a much larger war. It’s gone so full focus on Chief you lose that perspective

    • @mikemills4007
      @mikemills4007 2 года назад +6

      Personally I’d be pretty sick of only being a small part at this point. I mean we had the 3 original games where Chief had like 40 lines total. I’m glad 343 decided to make Chief an actual character. 4 went a little overboard too quickly and 5 he was barely in it. So I’m good with how Infinite handled it

    • @RipzCritical
      @RipzCritical 2 года назад +21

      @@mikemills4007 Chief could have more lines without giving the story such a narrow FOV.

    • @user-mx1fq6qm6i
      @user-mx1fq6qm6i 2 года назад +4

      Considering who chief is, making you a small part of a bigger war makes absolutely no sense right now. If they want to do that, they'll probably have to either let us play as marines or ODSTs, which would be very awesome for 32v32 matches in multiplayer if they ever try that because battlefield really needs some competition

    • @nimahanna1709
      @nimahanna1709 2 года назад +7

      I agree 100%. Makes for much less varied levels, and less interesting characters. Maybe if you could play from the brutes perspective that’d help fix what this game was missing, that’d be sick.

    • @outcaster418
      @outcaster418 2 года назад

      @@ogge9304 well I actually prefer the 343 Master Chief by a lot, Bungie MC felt just like a robot. Perspectives and opinions, nobody is completely right.

  • @FoxyGrandpa1
    @FoxyGrandpa1 2 года назад +1670

    Over an hour for this review. I'm blinded by its majesty

    • @Spartan_Jackal
      @Spartan_Jackal 2 года назад +21

      Blinded?

    • @HighTide_808
      @HighTide_808 2 года назад +1

      @@Spartan_Jackal you know blinded by the clout to get more subs by commenting kinda thing

    • @Spartan_Jackal
      @Spartan_Jackal 2 года назад +19

      @@HighTide_808 r/woosh

    • @savbeeing7376
      @savbeeing7376 2 года назад +40

      @@Spartan_Jackal Paralysed? Dumbstruck!?

    • @Reapra
      @Reapra 2 года назад

      @@savbeeing7376 sorry guys this comment chain is so overdone at this point I'm not participating

  • @lonewolf0712
    @lonewolf0712 3 месяца назад +3

    1:00:36 I would like to point out that when I played I actually noticed doors that I had walked through opening again then closing without anyone going near them. One time it was when a bridge was being activated and the other i was back tracking to find ammo. Either it's a gltich, or it was intentional, but either way it made it more interesting as I felt like the Blademaster was stalking me as I played. We know his active camo makes him practically invisible, so not seeing him makes sense.

  • @abba3642
    @abba3642 4 месяца назад +3

    You almost see Myron repaying the debt in nature at Arroyo healing powder plant❤

  • @captainosmand9454
    @captainosmand9454 2 года назад +319

    This review is 10000000% spot on. Playing the campaign I never knew exactly how impactful anything I was doing actually was. When I was on the /me to the last mission I was wondering when anything MAJOR was going to happen. Then the game ended and I was left empty. I’m happy they focused on the chief more but they need to make the story feel grand and show more of the world around. Captain Lasky should of been there. He was one of my favorite characters from the reclaimer trilogy.
    343 listen and learn 🙏🏽

    • @kevingipe8242
      @kevingipe8242 2 года назад +1

      I think that’s partly because it’s not over, they called infinite a 10 year game, i feel like the base campaign is a setup for a bunch of badass story dlc

    • @Dero_milsurp
      @Dero_milsurp 2 года назад +12

      @@kevingipe8242 Ah yes, story DLC where we'll pay premium prices for a story that should have been in a $60 game. How TF are you ok with that?

    • @kevingipe8242
      @kevingipe8242 2 года назад +2

      @@Dero_milsurp because I enjoyed the story of this game and if this is the only halo game for the next 10 years like they say it is then maybe we’ll get a full campaign sized dlc for $30 or whatever instead of shelling out $60 for a new title

    • @Dero_milsurp
      @Dero_milsurp 2 года назад +9

      @@kevingipe8242 you enjoy mediocrity then. This story was the shortest ever told in Halo. And it was hidden behind open world chores. Being ok with mediocre story and ok with $30 story dlc for an incomplete campaign is asinine.

    • @satyanarayangoswami823
      @satyanarayangoswami823 2 года назад +4

      I totally agree with this. I felt like this. I didn't find a proper closure or satisfaction at the end. Also a lot of major events were show in form of holographic video which kind of took away the weight of it. And the fact that we never get to interact with cortana in real time just disappoints me.
      I absolutely loved the gameplay , art style, wepons etc for sure

  • @lllXanderlll
    @lllXanderlll 2 года назад +256

    There's that one boss fight against the two brute Spartan killers and one has Locke's helmet on his shoulder as a trophy. But there's no way to really notice that in game unless you stare at his corpse, I really think that was a missed opportunity to have a little intro cutscene where that brute points the helmet out as a way to try and get under Chief's skin and have Chief comment on it later. But unfortunately they didn't do that :/

    • @senecauk8363
      @senecauk8363 2 года назад +43

      Yeah, the lack of cutscene for those two is baffling. Maybe they didnt have time, or they struggled to make it work out in the open world. I would love a proper intro to those two!

    • @ci6516
      @ci6516 2 года назад +7

      @@senecauk8363 I feel like the open world while fun isn’t quite spot on yet

    • @ci6516
      @ci6516 2 года назад

      @@senecauk8363 I feel like they don’t encourage much exploration. There should be more things to do just because . Throw in some cool cosmetics or something , they could keep the open world campaign continuous if they wanted to . Maybe they will.

    • @nathanwhite2315
      @nathanwhite2315 2 года назад +8

      One of the propaganda towers talks about it

    • @starhammer5247
      @starhammer5247 2 года назад +3

      Well, either way, Locke isn't dead despite his armour being there.

  • @Math4e
    @Math4e Год назад +2

    I really loved your review. The criticism was very detailed and precise. It actually captured most of the things that bothered me. Hopefully the feed back will be considered in future games. Especially about the STORY and its LOGIC. Indeed when so much effort is done in producing these games, wouldn't it be sad if the same effort hasn't put in the story? I mean just do everything with high quality (instead of focusing on a subset of things) and you will make something legendary!

  • @ScottyGG
    @ScottyGG 2 года назад +484

    This was incredible. You can't fake this level of knowledge and authenticity. You deserve all the success you get Act Man. Thank you and great job.

    • @TheActMan
      @TheActMan  2 года назад +93

      Thank you, kind sir

    • @DJdeliverance
      @DJdeliverance 2 года назад +3

      Indeed he's much appreciated

    • @exkgb5717
      @exkgb5717 2 года назад +3

      @@TheActMan dude you're awesome. This was so enjoyable to watch. Thank you.

    • @JakePS
      @JakePS 2 года назад +8

      @@TheActMan Have a coin, beggar.

    • @TRG_R17
      @TRG_R17 10 месяцев назад +1

      Reply 5

  • @eddiewelch1484
    @eddiewelch1484 2 года назад +338

    "Please don't die. PLEASE, don't die." Yeah, we are all there with you. Great video Act Man. Nailing it.

    • @Zero_XTZ5
      @Zero_XTZ5 2 года назад +1

      Except the misinformation about the pelican. You can actually fly it

    • @xsyllvr
      @xsyllvr 2 года назад +4

      @@Zero_XTZ5 Using a glitch

    • @Zero_XTZ5
      @Zero_XTZ5 2 года назад

      @@xsyllvr well its lerfectley usable when you do and they arent removing it

    • @unknownwill4th549
      @unknownwill4th549 2 года назад

      @@secoTheSonicFan fuck it, i want a falcon or that ship from halo 4 that lasky gives in that one mission

  • @fenderboy2556
    @fenderboy2556 Год назад +1

    Gotta say Act Man, I love rewatching this video just for the epic-as-hell intro. I'm not even really familiar with Halo but this intro is SO AWESOME.

  • @midshipman8654
    @midshipman8654 Год назад +8

    its amazing how you encapsulated most of my thoughts on this campaign. even the nuances and small bits like liking how cheif and Weapon act, but there is a bit MUCH of just back and forth static conversation (applies to the banished too who tend to just be long winded and say the same stuff). as well as the core gamplay being amazing, but a bit monotonous in terms of encounters.

  • @nimbus5176
    @nimbus5176 2 года назад +600

    "i should have protected cortana, stopped everything from going wrong" "I failed her. I Will Not Fail you"
    Goosebumps every-time. Steve Downes delivers chiefs lines so superbly in halo infinite.
    holy shit 😳

    • @SobeCrunkMonster
      @SobeCrunkMonster 2 года назад +14

      it blows me away how the most cringe inducing lines and dialogues can be considered so cool by other people

    • @calibula95
      @calibula95 2 года назад +32

      @@SobeCrunkMonster it's almost like if everyone could have different tastes... Weird, am i right?

    • @michaelcavalry8379
      @michaelcavalry8379 2 года назад +12

      @@SobeCrunkMonster Finally someone agrees. Chief could have kept it ambiguous. He's lost a lot of people, like his Spartan team. The line would have been better by simply saying: "I've also lost people" or something similar. It can be kept to the audience to put the meaning on it.

    • @michaelcavalry8379
      @michaelcavalry8379 2 года назад +3

      @@calibula95 Sure we can, but it's just odd to us how we are the minority.

    • @draconisthewyvern3664
      @draconisthewyvern3664 2 года назад +4

      that gives you goose bumps? ...okay

  • @ImmortalSeaSlug
    @ImmortalSeaSlug 2 года назад +256

    The spartan killer being told to follow from a distance is something he actually does. There’s a phantom that follows you around for the whole game cloaked in active camo, if you shoot it the active camo will dissipate, and the phantom will fly off for a second to re-activate the camo.

    • @SageOf6Pathz
      @SageOf6Pathz 2 года назад +22

      Would make sense.. if the phantom wasn't shooting and killing you.

    • @ImmortalSeaSlug
      @ImmortalSeaSlug 2 года назад +43

      @@I-L-T-T just look up on RUclips “halo infinite, you are always followed” or something like that. That’s how I found out about it, I saw it in my recommended

    • @dragonskull473slayer9
      @dragonskull473slayer9 2 года назад +6

      Interestingly I encountered the phantom and it was stuck and shooting at me and I thought it being invisible was just merely a glitch but now I know why it was there lol

    • @optiTHOMAS
      @optiTHOMAS 2 года назад

      Im gonna have to see if i can find him on my next playthrough. I loved the concept of that character and kept my eyes open for him! I was always on the lookout, but sadly you never really run into him and I thought he would try to ambush you and then quickly get away or something. If he isn't dead, I really wanna see more of him as his character and design is absolutely badass! 👍🏻

  • @ryanrulesbro
    @ryanrulesbro Год назад +45

    This scene at 11:45 always gets me

  • @YoDzOnHalo
    @YoDzOnHalo Год назад

    I thoroughly enjoyed this video. You criticisms are on point and you were not just rambling. You offered fixes to the issues and great ideas. It shows you are a huge fan of the series and wanna see the best out of it. Thank you

  • @codyhoonhout8754
    @codyhoonhout8754 2 года назад +481

    I feel like nothing actually happened in the campaign, it was just waves of enemies. Is that just me? After finishing its hard to name anything big that happened.

    • @craigfisher1937
      @craigfisher1937 2 года назад +78

      Nope, not just you. I actually gave up on the campaign in the end. Seemed a massive waste of an open world to have you just run down corridors constantly.

    • @VergilDarkslayer
      @VergilDarkslayer 2 года назад +123

      @nomasporfavor you gave up halo for destiny 2 ?

    • @tufbubblz
      @tufbubblz 2 года назад +3

      @@VergilDarkslayer i mean 30th anni though...

    • @VergilDarkslayer
      @VergilDarkslayer 2 года назад +12

      @@tufbubblz no i never gonna touch it again play warframe

    • @Ziyoblader
      @Ziyoblader 2 года назад +17

      @nomasporfavor the main two villains in infinite here remind me of some of the enemies in destiny 2 like it doesn't feel special at all

  • @teenagemutantninjajakey4455
    @teenagemutantninjajakey4455 2 года назад +362

    Really well articulated criticisms of the game. I quite liked Infinite, but that doesn't mean it's without it's faults. Good job Act Man!

    • @lucasschmitz4588
      @lucasschmitz4588 2 года назад +1

      Idk if youve ran into this but atleast for me on my Series S if leave the game active but stop playing over time it kicks me back to the main screen and if i say play it launches without my skulls that i had active on that previous time playing

    • @thegrapethief5514
      @thegrapethief5514 2 года назад

      In my opinion, if you don’t recognize the flaws of something, you don’t truly appreciate it. And with a game like Halo Infinite that’s going to be supported over time, community feedback is key. If there’s one thing 343 does miles better than Bungie (at the very least, modern Bungie), it’s responding to and acting on community feedback in a timely manner, so make your criticisms heard so they can act on them.

  • @Harkness197
    @Harkness197 Год назад

    Such an amazing video!
    So awesome to see a true fan, I hope the game Devs see this video

  • @ravenrxh5865
    @ravenrxh5865 5 месяцев назад +3

    the major problem and pattern i keep seeing with 343's halos is they keep skipping the story like not explaining major arcs and characters where abouts and instead say "hey heres chief go play him" rather then explaining anything with the story properly.
    like take halo 4 for example they never at all explained properly on how he got his new armour somehow while in cryo sleep aboard the forward unto dawn, then they did the same thing with the story between halo 5 and infinite like how tf did chief get back on the infinity and where tf is the guardians like did 343 treat halo 5 like it never of happened?

  • @ALEXANDER-ic1ib
    @ALEXANDER-ic1ib 8 месяцев назад +4

    remember how in halo ce the forerunner structures were madeup of mostly concrete but in infinite it looks like everything has this same chrome surface it really throws me off(same with halo 4)

  • @Samuel-gn1gk
    @Samuel-gn1gk 2 года назад +112

    What I really liked about Escharum is how he's all cocky and confident in the beginning, but as you advance and gradually destroy the Banished he gets less and less boastful, to the point where before the final battle he's basically saying "hey man, I know I'll probably loose and all of that, but the Banished will continue after me". There's some subtle, but important development in his character, specially if you hear all of his last audio logs.

    • @zanix81
      @zanix81 2 года назад +8

      Escharum seems like a discount tartuas though and I can't spell.

    • @RSTBKT
      @RSTBKT 2 года назад +15

      @@zanix81 tartar sauce

    • @notthecoolwhip
      @notthecoolwhip 2 года назад +4

      Or a diet-atriox

  • @OrionTheChonk
    @OrionTheChonk 2 года назад +218

    The honeymoon phase vanished very quickly after beating the game, and you’ve hit the nail on the head with all your criticisms. A lot of big Halo RUclipsrs are calling this one of the best Halo games, and I’m wondering what game they actually played.

    • @SixSioux
      @SixSioux 2 года назад +20

      very well said

    • @RealAshLaw
      @RealAshLaw 2 года назад +38

      343 can't write a story and its really sad, wish we could get compelling and interesting design/villain's. I don't want AI and chief drama 24/7, or flag pole villain's, Saturday night cartoon T rated vibes..

    • @Moomph
      @Moomph 2 года назад +14

      They've more or less been talking purely about Gameplay, which I agree with; but the story is uh... well it's there. I was satisfied with it, but not over the top enthused. I get that they're setting everything up for later expansion, but this will be the only campaign content we're going to have for quite some time. I just wish there was one mission that I could easily pick out and play purely for the cool set pieces, like two Banished Scarabs to board and destroy. There were just no cool set pieces like previous titles. Sad, really /:

    • @blaster5800
      @blaster5800 2 года назад +7

      It actually is.
      Nostalgia must gtfo, sometimes.

    • @ml-rl1lo
      @ml-rl1lo 2 года назад +9

      I don’t hate the game but I literally can’t bring myself to finish it because the open world is so incredibly boring and tedious. It’s essentially a slightly less boring Ubisoft open world and the story is not doing enough to keep me hooked. I really wasn’t expecting much going into this game so all the RUclipsrs saying it was great got my hopes up, only to have that dashed when I realised it is clearly suffering from loads of cut content and is quite frankly boring.

  • @ethanschmid4104
    @ethanschmid4104 Год назад +1

    11:02 actually I think the brute shot a fusion coil behind you.
    Also, I found out recently that during the Tremonius battle replay, if you’re far away from him, he uses the hydra but when you get too close to him, he swaps to the bulldog. I think that’s the same for Chak Lok as well with the pulse carbine for range and sword for close quarters. The rest of the bosses have one weapon starting with Bassus.

  • @christopherkohly8233
    @christopherkohly8233 Год назад

    When that halo infinte logo showed up ans that ominous music started playing I swear I had a tear in my eye and so much emotion man ran through my mind

  • @xxxAkioTanakaxxx
    @xxxAkioTanakaxxx 2 года назад +70

    When Chief found those dead Spartans I actually expected him to take their chips from the helmets just like in the H:CE mission 343 Guilty Spark with Jenkins only to let us see what really happened to them. ...What a pitty. A missed chance.

  • @kilochampion787
    @kilochampion787 2 года назад +361

    “We all fail, we all make mistakes. It’s what makes us human.” -343 Dev after releasing low quantity Season 2 content

    • @thesamejackalsniperthatkil117
      @thesamejackalsniperthatkil117 Год назад +45

      That sounds like something 343 would unironically say.

    • @backing5284
      @backing5284 Год назад +18

      They fail every single time tho 🤣

    • @poopyjoe7435
      @poopyjoe7435 Год назад +16

      I agree to a certain extent but you can’t just keep on shitting on the devs, I feel bad for them; we should be lucky we aren’t in a cod vanguard or battle field 2047 situation

    • @ehsancandrive
      @ehsancandrive Год назад +9

      @@poopyjoe7435 Yup atleast 343 tried, all activision and ea thought was to crunch for more shit to come out the pipe line on time

    • @andrewporter1868
      @andrewporter1868 Год назад

      @@backing5284 I guess some are just _more_ human than others... :joy:

  • @samr141
    @samr141 26 дней назад

    seeing you slap your chair like that during the "dust and echoes" line made me so happy. thats literally the exact same thing I did my jaw actually dropped. Great explanation and video man. This is exactly how I felt playing it, I just started and finished the infinite campaign for the first time a couple weeks ago. I still come back to it but its too repititive with the enviroments to play over and over again. The main campaign and the first few missions I absoloutely loved that and gave me that definite old halo feel that I havent felt in a while. It was a great game but definitely had some flaws.

  • @nachtjager2467
    @nachtjager2467 Год назад +2

    After fixing my pc i finally got to play the campain and just finisched it last weekend. And i must say you sum up all my thoughts about game. You really nail every aspect and small details of Infinite. I just dont get why they refuse to involve such invested people like yourself in the creative prozess to give feedback. What have they to loose?
    Hopefully they stay to their word about this being the next 10 years of halo and deliver dlc expansions and take in some of the mentioned feedback.
    But at the moment i think they meant that 10 years we have to wait before any significante content drops.

  • @CR0WYT
    @CR0WYT 2 года назад +266

    I feel like the lack of characters were on purpose. 343 did say they wanted to make it feel like a game that would make sense for new players and veterans without relying too heavily on past events. Erasing most of what happened in the other games while hiding them behind audio logs was probably the best they could do.

    • @AlexK-sk4qb
      @AlexK-sk4qb 2 года назад +36

      The first halo I ever played was 3. The first mission gave me all the exposition I needed while also advancing the plot and keeping me hooked.
      343's writing is lazy and simplistic. However, if they had tried something more ambitious they would've failed just like in 4 and 5.
      It's sad seeing them write something so small-scale and safe. Seems they've given up on ever matching bungies' writers.
      At least the story's not a disaster. It's just thoroughly average.

    • @derpynerdy6294
      @derpynerdy6294 2 года назад +7

      thats bad.. this is a sequel. should have progress the story...

    • @CR0WYT
      @CR0WYT 2 года назад +17

      @@derpynerdy6294 True, but if your last game was received so badly to the point where the community wanted it to be non-canon, you gotta either make a game forgetting about the past or make a prequel explaining the mess of the game (which might make it worse).

    • @badbetchh7185
      @badbetchh7185 2 года назад +3

      I think it was done pretty well given how that management went for the game. I think if they can keep thinks vague to a degree yet flesh out better character development for the main characters, they would be right on point.

    • @AlexK-sk4qb
      @AlexK-sk4qb 2 года назад +2

      @@CR0WYT a good enough team could salvage 5's story. Sadly, 343 isn't capable of this so they trashed it instead. Probably the best choice

  • @wind_traveler
    @wind_traveler 2 года назад +293

    The lack of marines in cutscenes is really weird. Its almost like the story was written in isolation from the open world. Whether or not you like the pilot's character, it makes no sense for Chief to drag around a civilian contractor when there are FOBs full of marines. Are you going to try to tell me that there wasn't a single person on that ring more qualified to fly around the UNCS's most valuable military asset than a civilian engineer who's constantly on the verge of mental break down? Its like the story writers had no idea that there would be a ton of marines in the open world.

    • @Destroyer_V0
      @Destroyer_V0 2 года назад +36

      Or more accurately, that the dev's had no idea whether a player would have rescued as many marines as possible, or none. So decided to write the story assuming the player wouldn't go out of their way to rescue marines.
      Second part. I doubt that the marines left on zeta halo have any pilots among them. mechanics that worked on pelicans and condors sure, but, using the modern day air forces and commercial airlines as an example. There are vastly more ground crew and supporting staff, than there are pilots in these organizations.
      There might, be other pilots scattered across the ring (Remembering the area we had access to in the campaign so far is really freaking tiny), assuming they survived for 6 months in a hostile environment, and their crashed and shot down birds weren't immediately swarmed by the banished, but given their relatively small number... and the fact that a good chunk of the infinity's crew may have died during the banished attack. I find it unlikely.

    • @maineman5757
      @maineman5757 2 года назад +18

      @@Destroyer_V0 The marines spawn on the map regardless if you rescue them or not.

    • @BEZERKSTUDIOS718
      @BEZERKSTUDIOS718 2 года назад +8

      I just want to know how the hell a civilian engineer can fly what is essentially a futuristic Chinook

    • @CorwinTheOneAndOnly
      @CorwinTheOneAndOnly 2 года назад +8

      You all make it sound as if other than this, the writers have shown any level of competency whatsoever. The writing as a whole made me want to puke my brains out.

    • @jadenbrown8813
      @jadenbrown8813 2 года назад +2

      Well I think that the pilot was posing as an actual pilot, and everyone probably believed him because he did seem to be quite competent at flying the pelican. The scene where Chief is skydiving and the Pilot catches him in the pelican is some impressive flying. He also refers to himself as a fraud in one cutscene, which would kinda hint towards this. But yeah I do definitely agree that marines should have had a much more pivotal role in the cutscenes.

  • @RottenBlossuns
    @RottenBlossuns Год назад +13

    I absolutely loved this campaign, the amount of detail and great storytelling that I saw 343 put into the game was amazing. I only felt this good playing a campaign when playing 3 and 4

    • @inyourgranmaass3605
      @inyourgranmaass3605 Год назад +1

      Halo infinite is trash

    • @Hirotoro4692
      @Hirotoro4692 6 месяцев назад +2

      ​@@inyourgranmaass3605imagine thinking your opinion is fact

  • @mistermelancholy7698
    @mistermelancholy7698 Год назад

    Man thatnks for that intro. I miss those times. Such well written games the OG trillogy.

  • @metalcyborg8601
    @metalcyborg8601 2 года назад +638

    My biggest complaints were the dull villains and lack of environmental variety. As for what the military have been up to, where certain characters are (Arbiter, Lasky, Blue team, team Osiris, Locke, Palmer, Halsey, etc.), and motivations and goals surrounding the Endless, Atriox, and the Banished, my guess is those are being saved for campaign DLC, if it gets any.

    • @yaboy8846
      @yaboy8846 2 года назад +62

      Shouldn't have to rely on DLC for a $60 campaign to deliver an interesting story and characters though.

    • @NJKoopmeiners
      @NJKoopmeiners 2 года назад +28

      @@yaboy8846 you are right ofcourse, but I feel like bringing back Halo from the dead and delivering an amazing gameplay experience on next-gen was such a momentous undertaking, that they had to limit the scope and that the scope was mostly limited in terms of story and scenery. By doing so, they focused on delivering a platform with solid next-gen graphical and gameplay capabilities, which can then be used to expand on in terms of characters, story and scenery.

    • @jatinmarcob2128
      @jatinmarcob2128 2 года назад +4

      I'm still confused as to why they killed of Atriox for another brute I can't even remember the name of. His name immediately seeps into your mind, and there seems to be no reason to keep him as the main villain.

    • @NJKoopmeiners
      @NJKoopmeiners 2 года назад +12

      @@jatinmarcob2128 did you finish the campaign?

    • @jatinmarcob2128
      @jatinmarcob2128 2 года назад +5

      @@NJKoopmeiners To be fair no, but still he just gave such a good impression I kinda wished he stayed as main villain. My opinion very well may change when I finish it.

  • @sahajthind7234
    @sahajthind7234 2 года назад +96

    We renewed our faith that Actman’s Infinite review would come, and see how our faith has been rewarded.

    • @MyNewLeng
      @MyNewLeng 2 года назад +2

      Act Man, his divine videos will rush through the internet, propelling all who are worthy along the path to salvation! 🙌

  • @Jd-kw9yz
    @Jd-kw9yz 6 месяцев назад +3

    Awesome campaign and multiplayer only problem was the lack of content

  • @bateriayvr8988
    @bateriayvr8988 Год назад

    Awesome vid, bro!
    I especially love the "end credits" scene...........
    😁

  • @slicedbread117
    @slicedbread117 2 года назад +187

    You perfectly conveyed my absolute largest problem with the campaign, and that was the horrendous lack of environmental variety. By the half way point, I was BEGGING for something other than a Forerunner tunnel or the trees and rocks of Zeta Halo. The core gameplay, sandbox, soundtrack, and concept of the semi-open world are all fantastic, but good god was I desperate for something different and a more interesting story. Still leaps and bounds better than 5, but yes, could’ve been even better.

    • @ethanburch422
      @ethanburch422 2 года назад +17

      Needs snow, to get more of that CE vibe. Idk what it is, but damn snow in videogames is awesome.

    • @austrakaiser4793
      @austrakaiser4793 2 года назад +1

      @@ethanburch422 Hell maybe a snowy level with lava, I don't think we've ever had lava in Halo, unless I'm forgetting 5 but let's be honest we all forgot 5. I'm thinking how about that cut level from Halo 3, The Guardian, where you run from tower to tower to disable the shields of a giant fucking sentinel (The Guardian) in a rainforest, would be neat if 343 took that and implemented that into Infinite.

    • @archergaming5414
      @archergaming5414 2 года назад +1

      *can be even better (if they fix these problems with the dlc)

    • @ijustyap
      @ijustyap 2 года назад +1

      @@archergaming5414 oh man I forgot that dlc is absolutely a thing lmao

    • @arthand7672
      @arthand7672 2 года назад

      It doesn't help that everything banished is mostly grey. Even covenant purple structures would have been a nice change of pace from the forerunner tunnels, but when the aliens, the humans and the forerunners have a color scheme that are 80% the same it doesn't help the environments stick out.

  • @quenter1392
    @quenter1392 2 года назад +185

    I love tremonius. He is a great foil for all the other banished, who are very honor driven and confident. He is just a slightly above average brute who got lucky and now has a whole base named after him. It is very relatable that he doesnt want to risk that for glory. When he finally goes to fight the chief, he is hyping himself up on the way down the elevator, and I feel like he had probably been preparing that line for a few hours.

    • @Spartan-ek8ih
      @Spartan-ek8ih 2 года назад +10

      Damn good observations

    • @thejfoshow1320
      @thejfoshow1320 2 года назад +13

      Same. To me his existence implies that a lot of the banished brutes feel the same…like after the Jega cutscene he’s ihe walks off and just looks at Escharum in such a telling way - he’s like ‘we don’t all have a death wish’ mirroring the pilot and chief. I feel like a bit was cut around this point as it would better explain the ‘questioning his choices’ line - Escharum should’ve been questioning his choice to put his quest for honour above the lives of the banished - his selfish quest meant he lost sight of the whole point of the banished, pushed brutes like Tremonius too hard etc.
      I feel like there’s a lot of subtleties in the story like that e.g I don’t see many people picking up on the pessimism optimism arc for chief - at the start Chief finds the weapon and immediately assumes something went wrong as for him that pretty sensible, it’s basically a rule of nature. But no, it was all just Cortana’s apology. Finally chief got something nice. And he has a fresh outlook at the end of the game with a new sense of humanity and new buddies.
      Infinite isn’t perfect but damn DLC might make it so

    • @notthecoolwhip
      @notthecoolwhip 2 года назад

      Bit of a reach

    • @notthecoolwhip
      @notthecoolwhip 2 года назад +1

      You’re trying so hard to kiss this games ass you have to go on a spat about tremonious?

    • @mannagement7777
      @mannagement7777 2 года назад

      @@thejfoshow1320 I really enjoy this analysis. Cool outlook

  • @aaronlauretani8921
    @aaronlauretani8921 8 месяцев назад +1

    The series has strayed from a sci-fi military experience to a typical superhero franchise. Instead of making Master Chief just an impressive and inspirational soldier, he's now basically Superman. He's become this mystifed quasi-omnipotent hero. He's more like the Chosen One fantasy trope.

  • @robertlocke5614
    @robertlocke5614 Год назад

    At 47:11 when you were giving a good example of what the story should have been I.E Lasky is losing and Chief appearing inspires hope in Lasky's forces, it would have fit perfectly with Infinite's Tag Line of "Discover Hope".

  • @arx2571
    @arx2571 2 года назад +466

    Despite all my problems with this game Cortana's final speech did put tears in my eyes and made me feel some of what Bungie made me feel

    • @bobaross6759
      @bobaross6759 Год назад +13

      when chief says "we finish the fight" and the esparza gets really excited, it felt like 343 turned him into the player. just for that moment, it was very cool. i was so busy reacting the exact same way he did i didnt even notice what he said till my brother said "jinx" and i had to go on YT to watch that cutscene to understand what just happened. thats one hell of a cliffhanger.

  • @RainbowKittyy
    @RainbowKittyy 2 года назад +403

    I'm still disappointed that the first scene wasn't the first level of the game
    It would have been much more engaging to be a part of the chaos instead of only just watching it
    a good chance to show case how deadly the banished are by seeing them wreak havoc on your fellow humans

    • @skywardsoul1178
      @skywardsoul1178 2 года назад +44

      Not to mention we didn't get to fight in UNSC corridors once. It would have been a much better throwback and more engaging for sure to see events unfold, see characters like Lasky and the other Spartans. CE, 2 and 4 all started onboard UNSC ships / stations. I'm also disappointed there was no interaction with crashed UNSC ships. Fairly simple way to change up the scenery.

    • @BigGWhizzin
      @BigGWhizzin 2 года назад +28

      @@skywardsoul1178 Would've also made finding the spartans' bodies more impactful if you saw them and heard the audio log stuff as radio chatter from them while fighting on board the Infinity!

    • @Marinealver
      @Marinealver 2 года назад +1

      I guess the cutscene where you get ambushed and pummeled by Atriox as control is taken away from you and you are in a 1st person cutscene was too much for 343i.

    • @alaskamark4562
      @alaskamark4562 2 года назад +1

      SkywardSoul117. We need to find the crashed Infinity and go fight onboard. Kick the Banished out of our turf!
      Maybe the Spirit of Fire could make an appearance and we could have a level defending it too.

    • @roboguy75
      @roboguy75 2 года назад +1

      Honestly it should've been like weirdly enough the first level of Destiny 2 when the Red Legion appeared. The tower is being destroyed, you're fighting off Red Legion Cabal, everyone is fighting for their lives or retreating until you come across the main bad guy and become so beaten down he kicks you off a ledge. Take that setup, use it for Halo Infinite, and it would've been perfect.

  • @michaelsenko3177
    @michaelsenko3177 9 месяцев назад +1

    I agree with your assessment of the antagonists. The "just you wait, I'm gonna get you" speech after each boss battle got old very fast for me. I just rolled my eyes every time.

  • @djbusx
    @djbusx Год назад +3

    12:57 @343 this bug is still here. If you change your horizontal and vertical hud placement you can see into the pelican. You still have camera control. Totally broke my immersion then and now when I started a new play through. Possible S3 update will fix it. Will have to find out later today. Bumping the hud also messes with all loading screens.

  • @lemytrenet
    @lemytrenet 2 года назад +283

    The moment we find out that the pilot is not an actual soldier, but just a private contractor that got caught up in all of this , missing his family missing everything he had before. I loved his character not only because I always enjoyed the pilots of the pelicans on your missions , but how he is the first pilot where we had a moment where we thought he would be gone and we saved him felt like a "no, not this pilot, not again"

    • @sorrenblitz805
      @sorrenblitz805 10 месяцев назад +5

      "I failed her. I will NOT fail you." - Master Chief

    • @hrthrhs
      @hrthrhs 8 месяцев назад +1

      If you loved his character that's fine but his character adds nothing. The campaign would have functioned the same if his character never existed.

    • @RainbowBuster
      @RainbowBuster 3 месяца назад

      @@hrthrhsIntro of the game:

    • @hrthrhs
      @hrthrhs 3 месяца назад

      @@RainbowBuster That intro only existed to introduce his character. A different intro could have been made obviously, like with all other Halos.

  • @brandontucker6958
    @brandontucker6958 2 года назад +305

    They should have played up Escharum being passed his prime, like imagine if the reason he never fought the Chief until he had to was because he WAS passed his prime. He couldn't fight like he used to so he wanted to become legendary through his leadership to hide the fact that he couldn't fight anymore. Would have been so great.

    • @cryingweevil4345
      @cryingweevil4345 Год назад +33

      Fucking hell this would be so sad and epic. Like imagine he uses an exoskeleton type thingy in the end bc he’s too old

    • @Mr.Murphy2802
      @Mr.Murphy2802 Год назад +15

      @@cryingweevil4345 imagine the final boss was him controlling a fucking big ass mech and its a multi-stage boss. Taking out its shields, exposing its legs, finding weaknesses. It would also allow for the marines to be involved like a throwback to the mongooses with rocket marines on the back taking down scarabs. This could all be going on in a big climactic battle between the two factions with wraiths, scorpions, banshees, warthogs all around. And when you finally break through Escharums mech it could give you a player choice to either kill him there or let him blow up with his own creation. Shit would've been so awesome.

    • @thespaceman4808
      @thespaceman4808 Год назад

      @@Mr.Murphy2802a mech boss like in the old sonic games?

    • @notnoaintno5134
      @notnoaintno5134 Год назад

      Grammar lesson, past his prime, not passed

    • @stevenborg102
      @stevenborg102 Год назад +2

      omg you're so right - then imagine if we got to the end scene and Chief realises this and just calls him a coward to his face. And that's what makes him snap and go rage mode and throw everything at you. How satisfying and also tragic that last cutscene we got would be more meaningful etc.

  • @arbiter-
    @arbiter- Год назад

    that speech from Cortana in Halo 3 is my favorite, I always think of Dunkey's video where instead of luck it's a bag of pretzels

  • @TheFacelessStoryMaker
    @TheFacelessStoryMaker 8 месяцев назад +1

    Imagine if Lasky and a small contingent of Marines, ODSTs, and Spartans were holed up in some underground facility the Banished couldn't find or access and are resorting to small scale hit and run raids rather than a full military offensive. When Chief liberates a FOB he has a choice. Send the marines there to Lasky to build his strength for the final push but leaves the FOB open to be retaken by the Banished or leave the marines there to guard it. Saving the FOB but reducing the number available to Lasky for his operations.

  • @spartains5493
    @spartains5493 2 года назад +171

    The little bit with Cortana at the end, the whole "A chance to make amends" thing. I couldn't help but perceive that a somewhat of an apology from 343i and an assertion of good faith.

    • @morthosmaxori5354
      @morthosmaxori5354 2 года назад +13

      true. it reminds me of the line from half life alyx where G-Man talks about a "previous hire" being "unable - or unwilling - to perform the tasks laid before him."

    • @battaglino77
      @battaglino77 2 года назад +1

      @@morthosmaxori5354 Adrian Shepard or Gordon Freeman?

    • @Skellington77
      @Skellington77 2 года назад +1

      @@battaglino77 Valve 100% chooses to forget Adrian, its gordon

    • @battaglino77
      @battaglino77 2 года назад

      @@Skellington77 Given recent events I think we could be seeing the former again at some point.

    • @morthosmaxori5354
      @morthosmaxori5354 2 года назад

      @@battaglino77 wait, Adrian could be coming back? What are these recent events of which you speak?