Wow, those Elites were pretty strong. If you want to see more of these videos please be sure to subscribe to my channel. I have made three other videos in this series at this time. Make sure you don't miss out on any more by subscribing today! Stay Notable, LTN
I remember Halo Reach Firefight when I would get the highest ranking Elites in bonus round, on legendary, with the Mythic Skull. They could survive like 3 impacts from the air strike.
Reach's final mission also has a Field Marshall and double Zealot fight. Stickies, armor lock, fuel rod, energy sword, dual repeaters. It's like some sadistic strategy game.
Plus an Engineer you have to take out first. Eventually I just got lucky and got back melees on two of the elites on the first time doing reach legendary in years.
Me and one of my friends played through reach recently, and I absolutely can confirm. The elites are complete DICK BAGS. However, did make the game more fun working as a team to kill formidable opponents.
No they didnt. Energy weapons like plasma pistol and the repeater drained their shields in a few seconds or instantly, and one headshot killed them. Brute chieftains were the hard ones because they has shields and the helmets.
Elites riding Ghosts was just stupid hard when on foot. I'm glad I don't play Legendary difficulty, because I will kick the coffee table so hard I'll break my toes, then I'd have to rush myself down to the hospital since I'm the only one with a full drivers licence. ☠️
Halo: Reach ledgendary just boils down to getting the DMR/Needle Rifle and taking out trash (grunts/jackals) from a long distance, then noob combo the elites. The unshielded brutes can be easily killed with the needle rifle, as it only takes three torso shots to supercombine them. Patience, lots of patience.
Although I am going through H2 on legendary again and those silver ones are a nightmare, you can stick them and put a clip of br and hey still don't die lol. thank god for noob combo
You know, you can actually have a pretty good canon reason for their combat performances. Reach was the covenants best, most experienced warriors so the hardest to fight. Halo 1 was the reserves of those forces so still experienced but not as much as the ones lost on Reach during the fighting. Halo 2's were the Prophets personal warriors so highly skilled but not the hardened, experienced soldiers the covenant had to expend on Reach. Halo 4 and 5 are the elite subspecies which did not see much combat in the war and are therefore the least experienced. As the war goes on the Elites become less threatening due to the Covenant sacrificing all the hardened, well trained, experienced soldiers during the war. Its probably just coincidence the difficulty worked out that way but it is a cool idea none the less.
Arbiters forces show be strong Since alot of them are x-covenant and still not happen that they don't have the old looking elites with them. and while not use arbiters H2A look instead of making a new model would of saved money.
It also ironically aligns with the fact that Reach was the last Halo game by Bungie, so they wanted to go out with a bang and perhaps make the best and most challenging Halo yet. The advances in animation and AI make this clear also, updating and improving the engine/graphics and gameplay.
I think you MIGHT get 1 or 2 minors during the first engagement of ONI sword base based on random chance, but other than that I can't remember a single minor in all of Reach. The vast majority of Elties in Reach are Ultras and higher with the odd Major.
When I first played Winter Contingency, I was surprised by the behavior of the elites. The first time I took the shields off a golden elite, that motherfucker kicked me right in the face.
Yokobe Toboy Two words for ya, “mythic difficulty.” I don’t know how many people beat Reach with all skulls on, but I have. And it was NOT enjoyable by any stretch. Elites were literally only killable via assassination, and hunters were just plain immortal
@@galacticocelestial650 Same, tbh. Reach was difficult, but decently balanced. Also the plasma/headshot combo worked pretty well. Brutes were much more difficult, because they were aggressive, had tons of armor, were difficult to headshot (to me at least, or more difficult than in Halo 2 and 3), and did tons of damage. Brutes with fuel rods in Reach were my Halo 2 Jackal snipers.
Yep I can say I also feel proud of myself for completing reach on legendary solo, but the final mission though... nearly had me throwing my controller against a wall on many occasions.
That game is second only to H2 for legendary difficulty IMHO. I am *extremely* proud to have beaten it on Legendary solo... *without* a noob combo. Not out of some elitism, just because I don't find it fun.
If you read the lore of the Halo universe, you learn how terrifying and deadly Sangheili are. It's a shame that it's only in Reach that the Elites actually live up to that reputation.
Beat Reach on Legendary in celebration of its release on MCC yesterday with a couple of friends, and man, did I underestimate how tough the elites are. Not surprised that I never managed to solo Legendary all those years ago.
FenP I did with my best friend. We suffered xD. Though our best moment was on the final mission, we took turns seeing who could jump off the cliff at the beginning and assassinate the elite below us.
Solo Legendary Reach was my best achievement mainly considering I never knew about the Noob combo so I just dragged myself through the dirt with nades, shotguns if they were available, the dmr, and most importantly, my assault rifle 😭😭took me like a solid week of non stop dying tho
When I played Halo Reach's legendary campaign with a friend for the first time, the one part where Elite's appear the first time on Winter Contingency, my friend just told me this: "Stay behind cover and run to the checkpoint."
David spazzy yup, the aggressiveness/agility made the fights so much more fun. Sangheilli are my fav species from the halo universe, was so glad they were truly deadly & not just cannon fodder
Luke TheNotable I stuck one with a plasma grenade. Not only did the elite live through the explosion, but also ran toward me with the grenade still on him, so I died and he survived.
I got the "monument to all our sins" achievement when I was like 13 and I never knew about the noob combo...that would have saved me hours of pain and suffering...
*mentions reach elites Literally everyone who's played Reach: *Reatnam flashback Edit number ???????: I literally cannot comprehend how my unfunny and lazily made comment has reached over 2k likes
The Vietnamese as in the group of human beings that identify as being from or native citizens of Vietnam? What did they do to you? You drink some bad snake wine in Hoi Chi Minh City?
The Covenant in Reach were the best. The AI was amazing, the art design was fantastic and the weapons and sound effects were amazing for the Covenant. In future games the Covenant should be like they were in Reach.
It was the pinnacle of the design of Halo games (not the best Halo overall, but I thought the visual style was the best), and then 4 and 5 crapped all over what was established, removing the military aspect of the design and making it more strictly sci-fi. Looks like generic dogshite now
Neo Crusader Only the Ultra Elites and General Elites with Fuel Rods were pretty powerful. A good player can mostly avoid stuff like their powerful one hit melee and front kicks. The Brutes acted just like their supposed to and had a more tribal look to them. And what you said about the differ armor designs is completely silly. They looked the best in Reach because not only did the have distinct colors but also armor designs to tell them apart. Just look at the Skirmisher and Grunt ranks they too also had a really cool unique armor design alongside each unit color. Not only did that make the Elites look a lot cooler but it also made them very easy to recognize on the battlefield and in multiplayer it gave the player a variety of Elite armors to choose from. Even in Halo 3 there were different Elite armors with unique colors for the ranks. You sir on this one topic are an idiot. And in the minority. Most people really liked the Reach Elite armors and colors and hope to see them again in the future.
Halo Reach elites were the strongest. The fact that they could rush/run towards you and punch you or kick you was scary to me, but I liked it because of that, and it was challenging. It would be nice if Halo Infinite's elite AI's would be like Reach's, but even better.
Reach gets a ton of shit, a chunk of it valid criticism. I don't care if it's an unpopular opinion, but the best iteration of the Elite's are seen here. Their A.I felt insanely smart, but not unfair. The new armor designs are near flawless, with them looking distinctly Covenant, and all having unique silhouettes. That really drove home the "invasion" theme Reach had going, you're being steamrolled by a wicked and razor sharp force. And each enemy variant strikes fear into the player when you see a gang of em run up on you, wasting zero seconds to kick your shit in. I've been crawling my way through the MCC PC on Legendary, and theirs a damn good reason why I'm way ahead in CE and 2, and just got to Oni Sword Base in Reach.
Reach Ultras had the coolest design of all elites in the series. Honor guard, Reach Spec Ops, and Councilors are all cool, but not on par with Reach Ultras.
I think your list is pretty accurate ( i wouldn't know about halo 5 though i never played it). Seeing an elite in reach on legendary is almost heart stopping scary for me.
I like how well this lines up with the actual story of Halo (not sure if intentional): in Reach you are a Spartan III fighting a losing battle against overwhelming odds, it makes sense that you are gonna struggle against Elites, but in 4 and 5 you're the Master Chief, you've already beat the Covenant, so even tough Elites shouldn't be too much of a problem for you.
I personally had a harder time killing elites in halo 2. But I agree on Reach. It took one hell of a time to finish the campaign on legendary, because of these high-rankeds...
Halo 2 elites aren't very aggressive or intelligent on Legendary. They generally back away and almost never follow you around a corner. Their only difficulty is the high DPS of the plasma rifle, which can kill you faster than CoD4 enemies on Veteran. Reach had the best AI of any Halo game and the elites on Legendary and Mythic are practically sentient.
Ny'kratmuhn Me'ru, I disagree reaches elites are stronger but their definitely not smarter, they have a scripted sword and melee attack and their aggresive pushes are far more predictable than halo 2 elites, the halo 2 elite back hit also shits on reaches, though I agree with the rest of the covenant ai except brutes, halo 2 has bullet sponges but reaches brutes are just bland gorillas who don't really having that berserking threat.
Tyler Ellis ya but halo reach elites had a tendency to rush you if you were hiding in cover, also they would get the “shudder” concussion rifle and spam that shit for days
Tyler Ellis All attack animations in Halo are "scripted," what matters is whether the AI is smart enough to know when to use them. I actually can't remember the last time I tried going close-quarters with a H2 (non-Heretic) elite on Legendary, though I think that speaks to the over-effectiveness of the noob combo in that game and the fact that they like to bunch together a little too much. It's also hard to get anywhere close to them as their plasma rifles will rip you apart faster than a Jackal sniper. But I doubt very much that their melee attacks are more dangerous than the one-hit jab or 180 pirouette kick of Reach elites, scripted or not. As for aggression, not only are Reach elites far more varied and agile in their manoeuvring (strafing and side-stepping while staying on-target instead of rolling) and have double the ground coverage without lowering their weapon, but they can throw their own grenade traps (at the speed of sound). I honestly can't remember being more impressed with enemy AI in a game since Reach came out, though I guess that's not saying much considering the field.
Ny'kratmuhn Me'ru, should have been more specific the reach through halo 5 elites have very stiff sword attacks and stance, while the halo 2 elite can swing anywhere and its back hit, even if your not near the elite will kill you plus 3 other enemies, I have yet to see an elite in any other game have a back hit that can kill five enemies around the elite, again the reach elites are stronger an example is that Bungie allows them to use grenades, only spec op and zealots in halo 2 can use them, also making the ai more aggressive isn't really smartness, it's just really a predictable strength. Now I'm not saying the reach Elites are shit, their the second best in the franchise and without a doubt the most op but they definitely lack that realistic reaction to situations and being attacked like halo 2 elites for me.
Id swap reach and 2 like when an elites shields dont go down when you wack em in tge back thats when yah crap yourself other than that its perfect i remember playing through the game i smashed put 4 with ease 1 was nice reach gave me a challenge but halo 2 changed how i played the game
The Elites in Halo: Reach kicked my ass quite a lot. From my experience they were the most difficult to fight, aside from Halo 2 where chief is about as strong as tissue paper.
On legendary Chief is the second weakest thing in the game next to the flood spores. Even Grunts could take more damage than Chief. It was just awful bullshit design.
You're so right. I spent forever in Cairo Station adjusting to how the chief can go from fine to just flat out *gone* After that though I didn't really have any major problems
Halo 4: "Shipmaster, we outnumber them 10 to 1" "Splendid. Just make sure to d-" "Shipmaster, the demon is attacking!!" "That is to be expected. Just make sure to d-" "Shipmaster, He is charging a plasma pistol!!" "DOOOODDDGGEE!!!!" "Shipmaster, what is your fixation on Dodge? Chevy is clearly bett- OH HIERARCHS IT BURNS!!"
I didn't use the noob combo a single time in my halo 4 (heroic) playthrough. Pretty disappointing that i could just emply an AR clip to kill elites. Hate that they nerfed elites to make the prometheons appear more dangerous
for some reason when you use the concussion rifle it barely kills grunts, and then when they hit you with it it's like a one shot kill and it will flip your warthog into the air
Hi-Fi Stereo Seriously, I don't remember the Concussion Rifle(and the Grenade Launcher) sucking as much ass as they apparently do. I recently went back and beat the Reach campaign on Heroic and played some multiplayer, and those things are useless.
I'd have to disagree with 2. Reach was harder than 1 elite wise but I felt like if you simply had good movement elites weren't too big of a problem 🤷🏽♂️
@@marvinwilson1266 I see your point. Halo Reach elites just have more options to deal with players than Halo 2s did. So they have always felt harder to me, because they just have more ways to back out of tough situations. The other thing is map sizes, Halo Reach campaign missions aren’t as claustrophobic so you can get around elites easier but halo 2 is very closed so it’s harder to maneuver around them.
@@peterclark2152 yeah halo 2 was kind of choked everytime I speedrun it, its soo easy to get lit up while even swordflying at times it's very annoying but halo reach had a little space to breath at least😂
I love the look of halo 2 elites. Their armor, colors, and weapons are beautiful. All elites should look like them. The Reach elites move and act like i think elites would. They command respect. All elites should act like them.
Not gonna lie, I didn't know about the noob combo and I never really thought of it but I still killed every elite on Halo Reach. I liked the fact that they were smart and dodged and had equipment, made it feel more realistic. Plus even just the way they build the elites up at the start in Halo Reach, they feel like monsters instead of punching bags.
It's pretty normal that the older games have much harder and unforgiving difficulties than the newer ones. I always thought of it as newer gen players being unable to handle such difficulty without quitting.
For sure the only time I;ve had trouble fighting elites is Halo reach, man the first time I played I remember being shocked when kicked his foot into my faceplate and killed me instantly on Normal, I knew then that my tactics hads to change.
Yeah I definitely agree with the Reach elites being at the top. They were the hardest ones for me to ever deal with. Admittedly also the most fun with the pride you had fighting them off successfully
Plasma Pistol/Headshot combo: exists Me, just after recalling the fight with the Field Marshal and his Zealots on Pillar of Autumn on Legendary: Hysteric screaming
I think they're all Field Marshalls. The highest rank and the ones tasked to do very important missions. They all had dual Plasma Rifles, Fuel Rod Guns, Plasma Grenade Launcher, Energy Swords, & Concussion Rifles. Armed to the teeth
Oni base on reach was my favorite mission just for that segment. It was fantastic and perfectly highlights the perspective of the UNSC when fighting elites. They were monsters before overly zealous acolytes.
He isn't EQUAL to Chief, he just has the name designation of Hyper Lethal. Two Olympic athletes share a designation, but one of them is gonna be better
@@KitKatNisa how is he not? He's the only other spartan with that rank. He's either an equal or close second, which still puts him above basically every other spartan including spartan 2s.
Crona Makenshi you’re damn right, one of them is gonna be better, that’s why I prefer Noble six, he was the best... You know, cuz he saved the pillar of autumn including the chief’s ass and stayed behind in an abandoned planet fighting against an entire covenant armada all alone. Cortana said it, the master chief had something other spartans didn’t, “luck”. Six on the other hand wasn’t lucky but still, he was hyper lethal.
Came here to say this. The ONLY thing the S3's didnt have that the S2 did was Mjolnir. As soon as you put an S3 in Mjolnir, there is no difference. Unless you're Gamma Company of course. The augmentations were the same, Halseys S2's just didnt have the same medical advancement the S3's had. They got chemical injections at a young age so they grew into the body they altered. S2's was all in one surgery so S2's literally saw time different from one day to the next.
I had a legendary run on the last level where I dropped those 3 ultras with a shotgun+bash combo in seconds. Luckiest spawn/approach angle ever. Felt so good I almost clipped it. When triple killing AI mobs feels better than a 3k in multiplayer you know they're serious business.
Oh my gosh. I knew those Elite Bastards would be the hardest on Legendary on Halo Reach. I remember the mission Pillar of Autumn when it was just you, Emile, and at a few points several Marines, I would typically get Plasma Rifled by one of the Ultras, Generals, or even the Field Marshals.
Last mission of Halo Reach was so infuriating. It has still been the Halo game I have beaten 100% on legendary. Those Zealots that kill Emile though... they were hard.
I JUST started playing the Reach campaign for the first time a week ago. I had played the campaign on legendary for: -Gaylo: CE -Gaylo 2 -Gaylo 3 -Gaylo: ODST -Gaylo 4 I haven’t played Gaylo 5 because I didn’t own an Xbox One and I didn’t play Reach when it came out because I felt betrayed and was pissed when I saw that you you sprint in Gaylo when you couldn’t sprint in any of the previous Gaylos. I finally decided to do a Gaylo marathon with my brother and we passed all the Gaylos’ campaigns in order on legendary with the tilt, mystic, thunderstorm and other misc skulls on, and we finally got to Reach last week. Holy mother of sweet little jebus. I IMMEDIATELY knew these elites were just insanely difficult to kill. The entire time felt like the campaign was almost not even fun to play due to how effing hard the A.I. is on legendary with all these skulls on. I quickly realized that-oftentimes-one of us had to become the sacrificial lamb and distract an elite while the other one tried to assassins the kung-fu bastard. I had never had such a hard time with these elites. Bastards. Every one-on-one assassination attempt ends up become some type of dance where I duck and dodge his crazy ass 180 no scooter jujitsu kick and try to quickly go behind him and hope that my melee button press-and-hold morphs into an assassination. I haven’t even played Gaylo 5 and I knew Reach would be # 1. Wish me luck, ya’ll. I haven’t passed the Reach campaign just yet, time to evacuate the civilians in New Alexandria. Noble 6, out.
darth vader yeah #fuckhalo5cutscenes i also hate them because unrealistic (to the halo cannon) the elites behave like brutes and in the master chief vs Locke cutscene Master chief could easily bitch slapped Locke into hell
4real m8 r u sirius ikr,the fight between chief and locke looks like two drunk men fighting instead of augmented super humans wearing highly Powered armor.and let's not forget that there were no shields being seen.
darth vader actually when I think about it's actually like two drunk men fighting, ik where are their sheilds was my reaction was where were their sheilds it's Spartan throne (I think that his name) vs that one eye elite Spartan ops cutscenes all over again
I just played through Reach on legendary solo, it seems like they can tell when they are down range when you have a sniper. Really really annoying to try and land your shots.
Bungie: Elites are the spartan's true adversaries. Smart, agile, and powerful - they'll be a challenge, and they'll be so badass, many players will be willing to play as them in multiplayer. They're the best of the best, thus the name 'elite'. 343: lol who would want to play as an elite let's remove them and let's make Spartans way more powerful and completely gut the covenant in favour of our new cooler enemy faction™
To be fair, the Covenant not being in Halo 4-5 would have made sense given the ending of 3. Just sucks that the new faction™️ is so basic both in looks and ‘motivation’. “Oh look, white and (insert color) robots that hate humanity because humanz r bad. Never seen that before”
There is a lot of debate over my ranking of CE and 2. I think there are good cases being made for both sides. Thanks for giving me continued motivation to keep doing this series. If a bunch of you guys are putting the effort to comment on my video then it must be a good series. I'm not necessarily going to do brutes next though ;PLuke TheNerdable
which Halo Game Has The Strongest has the Jackals which Halo Game Has The Strongest has the Hunters which Halo Game Has The Strongest has the Brutes which Halo Game Has The Strongest has the Grunts
Luke TheNotable in halo 4 and 5 the elites where to easy to kill I played every halo game and only in halo 1 and 2 even reach that we’re I found it was hard.
Luke, I disagree with you and think you have 1 and 2 the wrong way round as you overlooked several important points. Firstly, you underestimate the CE plasma pistol. The charge shot does not home in as well that is true. However the CE plasma pistol's regular fire can be monstrous. If you have a good trigger finger it is the best gun out of itself, the AR and the plasma rifle. I personally can kill a full shielded elite major on legendary in less than a second with the plasma pistol. It makes the elites very underwelming. You also don't consider that one plasma grenade on the floor can kill even a CE zealot in one go. On H2 even if you stick an ultra elite, that is not enough. Finally, due to your paper shields a halo 2 elite can kill you in less than a second, a CE elite can not do that if you have full health as well as shields.
Just beat reach solo on legendary for the first time yesterday. Honestly I didn’t really have a problem with the elites aside from the ones using fuel rod cannons. Them shielded brutes later on in the game though are just awful to deal with.
I remember playing Reach on legendary, trying to snipe an elite minor in ONI Sword Base. The elite crouched to avoid two of my headshots, got back up and then opened fire on me. Needless to say, I just stood there and stared into the sky in humiliated as the elite Ultra blasted me of the map with the concussion rifle.
in 343 games elites are like brutes slow and stupid, compared to the old trilogy where they were honorable, fast and actually had better one liners hah!
And the brutes are intelligent instead of being "Brutes" Guess someone on 343 though: "oh their names are extremely racist because they are big monkeys and they are less intelligent" we are going to make them smart on halo wars 2 just to prove how intelligent and tactical everyone can be"... Goddamn i hate 343 more than ever.
Zukulent Mike Brutes aren't their real name if you take that assumption. Their real name are the Jiralhanae. They weren't exactly intelligent, but they also weren't stupid. It's good to know 343 showed there are strength in Brutes. And not thinking they are all idiots like you.
yakovlev999 The elites in 343i games are rogue elites from Halo 4 or elites that still believe in the covenant. After it fell, enemies became less of what they are supposed to be, as said for the elites. In Halo 5, the Swords of Sanghelios fit into the honorable elites you mention.
@Rtas Vadum The Shipmaster If anything the Jackal snipers and armored Brutes were much more difficult to deal with in Halo 2, while Halo Reach had many types of Elites to dominate the field.
Even on Normal, the Halo Reach Elites can be terrifying in their own right. I just finished a Normal difficulty solo Firefight run in Reach MCC, and the final wave of set 1 threw 5 or 6 Gold Elites at me, at least three of which were holding Fuel Rod Guns. One of the others was holding a Plasma Launcher. Safe to say, that cost me a couple of lives. They are also abnormally smart too, they still have the reverse roundhouse kick, it just doesn't kill you instantly on Normal. One death was when I tried to beat down the Plasma Launcher Gold Elite, and he spun and kicked me right in the teeth, which broke my shields, and as I ran to cover, he put three plasma shots in my back. I don't even want to imagine that on Legendary XD
Jimwar Lego Freak that’s not something you should need to be taught. It’s a deliberately obvious combo and it’s been in every halo game ever. It’s basically the only use of the plasma pistol besides emp
Played the game on PC when it came out and beat it on legendary alone and yes, concussion rifle elites were the absolute bane of my existence. ESPECIALLY the last mission, right before you have to fight 2 hunters, you have to get pass 3 elites, one with a concussion rifle and the other two I don't remember what they had but they were no pushovers. I was stuck on that part for over an hour, until I had to exploit their AI to get them to fight me 1 on 1 because any more than that and you're dead... EDIT: Kept watching the video and saw that he had the same problem lol
Wow, those Elites were pretty strong. If you want to see more of these videos please be sure to subscribe to my channel. I have made three other videos in this series at this time. Make sure you don't miss out on any more by subscribing today!
Stay Notable,
LTN
Luke TheNotable best channel ever
Best voting boards it funny😂😂
Luke TheNotable wow 4 likes on your comment ;-;
Luke TheNotable odst? :[
You forgot to mention that the elites in halo reach were faster in general than the other elites
Me: *Hits rocket direct impact.*
Halo Reach Legendary Elite Generals: All that for a drop of blood.
😂
C h i p s d u b b o
TheLegoGuy 0119 what’s pegendary
TheLegoGuy 0119 Oh I thought it actually meant something lol
I remember Halo Reach Firefight when I would get the highest ranking Elites in bonus round, on legendary, with the Mythic Skull. They could survive like 3 impacts from the air strike.
Reach's final mission also has a Field Marshall and double Zealot fight. Stickies, armor lock, fuel rod, energy sword, dual repeaters. It's like some sadistic strategy game.
This fight is so damn tough. I know exactly what you're talking about. Cant wait to play it again tomorrow.
That you can never fucking win at
Easy as pie mate. Drop shield, plasma pistol and DMR.
Plus an Engineer you have to take out first. Eventually I just got lucky and got back melees on two of the elites on the first time doing reach legendary in years.
@@incitatuspersonified6586 wait there was an engineer?!? i dont recall
I fear no covenant,
But that thing...
*looks at halo reach elites*
It scares me.
I love TF2 references
write something unique instead of a format that's the same joke every time
Me and one of my friends played through reach recently, and I absolutely can confirm. The elites are complete DICK BAGS. However, did make the game more fun working as a team to kill formidable opponents.
I don't know man, I fear the damn covenant sniper jackals
FEAR ME!!!
Halo Reach: When the trees start speaking Sangheili
WORT WORT WORT
Everyone gangsta till the trees start saying WORT WORT WORT AUUUUUUAGH.
I feel the SPOOPS when I see Ultra's Zealots and General's saying WORT WORT WORT!!!!!!!
"Imma shoot that Elite. Oh no it's comi-" - Halo Reach Marine's last words.
Reach's flashbacks
halo reach had those sixth sense roundhouse kicking jesus elites.
ill have to agree on that
Lmao tru
And if you line up a shot they will walk out of the way even outside combat
LMFAO right though?
Monk Man you forgot about their baseball grenade throw
Halo Reach elites can karate kicks your ragdolling body across a room.
You reload and they spartan kick your ass to the moon.
Yeah, just on recruit i can't kill a Zealot alone
@@aschrein dont ya mean elite kick? spartans would be doing a sparta kick
Yup
@@KermodeTheLemon wait, elites are this hard to kill even on less difficulty?
Halo Reach Elites: (Dodges plasma pistol shot) "You're not the only one cursed with knowledge"
Elite rushes you while you have no shield. "I am inevitable".
Just Some Guy without a Mustache
They c
Also spamming grenades
@@bigb2610 me who has fulls shield and a spartan laser: oh really you and what army
@@spectralknightgaming8364 shoots Spartan laser: *doesn’t break the elite’s shield*
Every reach elite felt like it's own boss battle
No they didnt. Energy weapons like plasma pistol and the repeater drained their shields in a few seconds or instantly, and one headshot killed them. Brute chieftains were the hard ones because they has shields and the helmets.
@@ichigonubetube I never struggled with a single one of them
Guess everyone has their own strengths
Michael Owens they feel like there own boss fight if u have campaign on legendary with mythic and thunderstorm skulls on.
@@ichigonubetube laughs in laso
Elites riding Ghosts was just stupid hard when on foot. I'm glad I don't play Legendary difficulty, because I will kick the coffee table so hard I'll break my toes, then I'd have to rush myself down to the hospital since I'm the only one with a full drivers licence. ☠️
"whats your status...over?"
*dodging energy sword*
"WEVVVEBEENNNENGAGDEDEDED"
Dodging the energy sword??? You cant dodge it? It locks on and homes in on you
kyle lopez armorlockarmorlockarmorlock
kyle lopez you can in Halo 2 by sidestepping it.
Paper beats rock
In halo reach that wasn't an energy sword, it was some weird dagger thing
I fear no man but this thing, *An Elite General running at you with a plasma caster* it scares me.
TheNorwegianV1 red elite after you in reach was scary and continues to scare me every time I fight them
Plasma caster? I know elites are pred knockoffs but this is too far
Elite general with the fuel Rod Cannon, a white elite Ultra with a concussion rifle or an elite zelot with an energy sword
Wilder Ripley How about a Field Marshal with a Fuel Rod Cannon AND an Energy Sword
I miss that elites :(
Holy shit they can survive a laser spartan and they are super agressive
Alright so I'm not just complete trash, halo reach is just hard
Its ez
jeremiah edgar Nah it’s pretty easy, so far the only hard level has been Long Night or Solace and only because the ship section is trashz
Halo: Reach ledgendary just boils down to getting the DMR/Needle Rifle and taking out trash (grunts/jackals) from a long distance, then noob combo the elites. The unshielded brutes can be easily killed with the needle rifle, as it only takes three torso shots to supercombine them. Patience, lots of patience.
@@virginiasaintj Exactly, the iirc the white ultras can be one shot with a overcharged plasma pistol, then one tap to the head.
8:28 don't forget the elites that just wanted to give smooch lol
"halo reach has most health packs scattered"
well they arent when im low on health
You just need to find them, there's like 4 of them in any given firefight
That old saying, "So close, yet so far away." Sounds about right 😉
how did this comment get so many likes?
EvacTouch cos most ppl can relate with not finding health packs easily lol
Drop Shield was a necessity on Reach lol
1. REACH
2. REACH
3. REACH
REACH REACH REACH STUPIDLY OP INVINCIBLE NINJA DINOSAURS
Nothing personnel, kid
Buffalo Yeah those Spec Ops with swords
Punch , Fastly go behind them , execute assassination , for me they weren't hard
Although I am going through H2 on legendary again and those silver ones are a nightmare, you can stick them and put a clip of br and hey still don't die lol. thank god for noob combo
yup, I was playing 10 skulls on legendary when I put 2 stickies and 3 sword blows on a zealot just to have it kill me :P
You know, you can actually have a pretty good canon reason for their combat performances. Reach was the covenants best, most experienced warriors so the hardest to fight. Halo 1 was the reserves of those forces so still experienced but not as much as the ones lost on Reach during the fighting. Halo 2's were the Prophets personal warriors so highly skilled but not the hardened, experienced soldiers the covenant had to expend on Reach. Halo 4 and 5 are the elite subspecies which did not see much combat in the war and are therefore the least experienced. As the war goes on the Elites become less threatening due to the Covenant sacrificing all the hardened, well trained, experienced soldiers during the war. Its probably just coincidence the difficulty worked out that way but it is a cool idea none the less.
Interesting theory. Really like that.
Arbiters forces show be strong Since alot of them are x-covenant and still not happen that they don't have the old looking elites with them. and while not use arbiters H2A look instead of making a new model would of saved money.
Amazing theory
Nanomachines Son! I love the way you put it
It also ironically aligns with the fact that Reach was the last Halo game by Bungie, so they wanted to go out with a bang and perhaps make the best and most challenging Halo yet. The advances in animation and AI make this clear also, updating and improving the engine/graphics and gameplay.
What's even worse about the reach elites is that you very rarely even fight minor elites.
The first ones are a group of ultras lol
I think you MIGHT get 1 or 2 minors during the first engagement of ONI sword base based on random chance, but other than that I can't remember a single minor in all of Reach. The vast majority of Elties in Reach are Ultras and higher with the odd Major.
Cause the covenant didnt take any chances with the reach invasion.@@Ryuk45
honestly it took me exactly this long to fully realise just how iconic the ambush scene on winter contingency is
That has always been my favorite part. The energy, the music, the night vision with jorge, oh, and did i mention...the...fucking...music! So dope!
Most likely the best cutscene of halo next to the one where chief maneuvers the bomb into the corvette.
He's Right. When I play Halo Reach the Elites are like a Mom beating her son
The elites in Reach are truly Elite, and not just semi-good Shangheili swordsmen
or baldi
weird simile
With a baseball bat made of bricks
Lol nice one and yeah they hit so hard
Halo Reach on legendary alone was a pain in my ass with those elites. A monument to all my sins.
ye
That game was hard as hell in normal
Yeah even in normal I had a tough time but playing it on legendary? You’re betting against all odds on that one
was even Harder when the Weekly Challange on Reach was to do a Mission on Legendary with all Skulls, man they took hours.
Try LASO.
Me: “what was so bad about the Reach Elites?”
*Sees White Elite*
Me: oohhhh....now I remember.
Noble 6: "I wanna go to space when I grow up!"
Elite Ultra with a Concussion Rifle: "Haha, why wait?"
Imagine these elites in ODST when you literally are a guy in some armour
Agreeable, but if it were Halo 4 and 5 elites wouldn't be too bad. Reach and 2 elites on legendary would be unplayable.
@@imagurd 2 elites would be completely broken, Reach would completely break you.
When I first played Winter Contingency, I was surprised by the behavior of the elites. The first time I took the shields off a golden elite, that motherfucker kicked me right in the face.
Ethan Wagner
NANI
You have to punch the Elite General like 5 times to take him down
Being on legendary with 5 skulls on and having that happen could put someone into crippling depression
Agreed same thing happened to me
Yokobe Toboy Two words for ya, “mythic difficulty.” I don’t know how many people beat Reach with all skulls on, but I have. And it was NOT enjoyable by any stretch. Elites were literally only killable via assassination, and hunters were just plain immortal
Beating reach on legendary is something I’m very proud of.
@Ian Dontain I struggled way more on halo ce and halo 2 than reach
@@galacticocelestial650 Same, tbh. Reach was difficult, but decently balanced. Also the plasma/headshot combo worked pretty well. Brutes were much more difficult, because they were aggressive, had tons of armor, were difficult to headshot (to me at least, or more difficult than in Halo 2 and 3), and did tons of damage. Brutes with fuel rods in Reach were my Halo 2 Jackal snipers.
Yep I can say I also feel proud of myself for completing reach on legendary solo, but the final mission though... nearly had me throwing my controller against a wall on many occasions.
That game is second only to H2 for legendary difficulty IMHO.
I am *extremely* proud to have beaten it on Legendary solo... *without* a noob combo. Not out of some elitism, just because I don't find it fun.
Reid C I am the same The two achievements were worth it
If you read the lore of the Halo universe, you learn how terrifying and deadly Sangheili are.
It's a shame that it's only in Reach that the Elites actually live up to that reputation.
Behaviour wise they are the most lore accurate, but Reach's elites are way to tanky.
@@shaunjimbangan1166 what way too tanky one charged plasma pistol and a head shot your done with it
That is actually accurate
Most of high skilled Elites were killed on Reach
Beat Reach on Legendary in celebration of its release on MCC yesterday with a couple of friends, and man, did I underestimate how tough the elites are. Not surprised that I never managed to solo Legendary all those years ago.
FenP I did with my best friend. We suffered xD. Though our best moment was on the final mission, we took turns seeing who could jump off the cliff at the beginning and assassinate the elite below us.
Solo Legendary Reach was my best achievement mainly considering I never knew about the Noob combo so I just dragged myself through the dirt with nades, shotguns if they were available, the dmr, and most importantly, my assault rifle 😭😭took me like a solid week of non stop dying tho
When I played Halo Reach's legendary campaign with a friend for the first time, the one part where Elite's appear the first time on Winter Contingency, my friend just told me this:
"Stay behind cover and run to the checkpoint."
Rhodeboo He is a smart man you don’t kill them they kill you. Unless you want to spend 2 mags to kill one of them if your accurate.
Lmao
Spaky *Uses noob combo* we good now? Used a bullet and some plasma!
Love the halo reach campaign and i find it incredibly fun to kill the halo reach Elites on legendary great challenge
David spazzy yup, the aggressiveness/agility made the fights so much more fun. Sangheilli are my fav species from the halo universe, was so glad they were truly deadly & not just cannon fodder
Lol I knew it was going to be reach elites. I just really loved getting 360 no-scoped by Elite Generals
They're so strong. Notice how I rocketed one and it lived... OP
Luke TheNotable Yeah I noticed, that elite just didn’t want that rocket 🚀 lol
Pyrnicious They also roundhouse kick you so.....
Luke TheNotable
I stuck one with a plasma grenade. Not only did the elite live through the explosion, but also ran toward me with the grenade still on him, so I died and he survived.
Lol! I forgot about that! And what about the fact the Elites take two headshots with a sniper to die on Legendary?
I got the "monument to all our sins" achievement when I was like 13 and I never knew about the noob combo...that would have saved me hours of pain and suffering...
Let's have a moment of silence for all those hours...............
I grant you my F, as I too suffered the same fate as you.
halo reach elites on legendary: "your next line is..."
"AAAAAAA!"
“Aw fuck it’s another one”
"Shit"
"ok if I can just get a noob combo i- nope he saw me oh OH S**T HERE HE COMES NO NO NO N-
Ahhhhh! fuc-Wait why is there 5 of them?
*mentions reach elites
Literally everyone who's played Reach: *Reatnam flashback
Edit number ???????: I literally cannot comprehend how my unfunny and lazily made comment has reached over 2k likes
*vadam'ee flashback
@@remyrichardson8614 ayyy
bravo six, going dark
Fortunate son intensifies
The Vietnamese as in the group of human beings that identify as being from or native citizens of Vietnam?
What did they do to you? You drink some bad snake wine in Hoi Chi Minh City?
The Covenant in Reach were the best. The AI was amazing, the art design was fantastic and the weapons and sound effects were amazing for the Covenant. In future games the Covenant should be like they were in Reach.
PackHunter117 definitely
It was the pinnacle of the design of Halo games (not the best Halo overall, but I thought the visual style was the best), and then 4 and 5 crapped all over what was established, removing the military aspect of the design and making it more strictly sci-fi. Looks like generic dogshite now
I think the Artstyle for Halo 3 elites was better, but everything else is much better looking in Reach.
PackHunter117 they made the covenant scary to an extent.
Neo Crusader Only the Ultra Elites and General Elites with Fuel Rods were pretty powerful. A good player can mostly avoid stuff like their powerful one hit melee and front kicks. The Brutes acted just like their supposed to and had a more tribal look to them. And what you said about the differ armor designs is completely silly. They looked the best in Reach because not only did the have distinct colors but also armor designs to tell them apart. Just look at the Skirmisher and Grunt ranks they too also had a really cool unique armor design alongside each unit color. Not only did that make the Elites look a lot cooler but it also made them very easy to recognize on the battlefield and in multiplayer it gave the player a variety of Elite armors to choose from. Even in Halo 3 there were different Elite armors with unique colors for the ranks. You sir on this one topic are an idiot. And in the minority. Most people really liked the Reach Elite armors and colors and hope to see them again in the future.
Halo Reach elites were the strongest. The fact that they could rush/run towards you and punch you or kick you was scary to me, but I liked it because of that, and it was challenging. It would be nice if Halo Infinite's elite AI's would be like Reach's, but even better.
Reach gets a ton of shit, a chunk of it valid criticism. I don't care if it's an unpopular opinion, but the best iteration of the Elite's are seen here.
Their A.I felt insanely smart, but not unfair. The new armor designs are near flawless, with them looking distinctly Covenant, and all having unique silhouettes.
That really drove home the "invasion" theme Reach had going, you're being steamrolled by a wicked and razor sharp force. And each enemy variant strikes fear into the player when you see a gang of em run up on you, wasting zero seconds to kick your shit in.
I've been crawling my way through the MCC PC on Legendary, and theirs a damn good reason why I'm way ahead in CE and 2, and just got to Oni Sword Base in Reach.
Reach Ultras had the coolest design of all elites in the series. Honor guard, Reach Spec Ops, and Councilors are all cool, but not on par with Reach Ultras.
@@FrogWalrus Rangers
I would like to see a mix of ce and reach
Me: *hesitantly choosing Legendary difficulty* "Please, don't hurt me!"
Reach Elites: *rolling up sleeves* "It seems you leave me little recourse."
I think your list is pretty accurate ( i wouldn't know about halo 5 though i never played it). Seeing an elite in reach on legendary is almost heart stopping scary for me.
Exactly
8:12: Still such a great cutscene imo.
Victor Kifyak The Elites in Reach were terrifying but awe inspiring.
Victor Kifyak INDEED 👌
Victor Kifyak
It's my favorite scene in all the Halo games.
PackHunter117 compared to the slow, clunky and lumbering brutes that they were reduced to in Halo 5
Suwat Saksri Ofcourse. They actually got worse after Halo 4.
I like how well this lines up with the actual story of Halo (not sure if intentional): in Reach you are a Spartan III fighting a losing battle against overwhelming odds, it makes sense that you are gonna struggle against Elites, but in 4 and 5 you're the Master Chief, you've already beat the Covenant, so even tough Elites shouldn't be too much of a problem for you.
My first play through of Reach on legendary had me questioning my life choices after my second encounter with elites in the first mission.
Halo 2 has the hardest campaign but it's not the Elites that kill you it's the Jackal Sniper$!.
Dreaded Fox24 idk those white elites really kicked my ass.
FR, I would have a shotgun and they would one tap me at close range
If the entire game were jackal snipers nobody would ever win halo 2.
Did you know you die in 9 shots by elites in halo 2 legendary only halo 4 and 5 get close to that
I can just hear the jackel snipers sound in my head....
I personally had a harder time killing elites in halo 2.
But I agree on Reach. It took one hell of a time to finish
the campaign on legendary, because of these high-rankeds...
Halo 2 elites aren't very aggressive or intelligent on Legendary. They generally back away and almost never follow you around a corner. Their only difficulty is the high DPS of the plasma rifle, which can kill you faster than CoD4 enemies on Veteran. Reach had the best AI of any Halo game and the elites on Legendary and Mythic are practically sentient.
Ny'kratmuhn Me'ru, I disagree reaches elites are stronger but their definitely not smarter, they have a scripted sword and melee attack and their aggresive pushes are far more predictable than halo 2 elites, the halo 2 elite back hit also shits on reaches, though I agree with the rest of the covenant ai except brutes, halo 2 has bullet sponges but reaches brutes are just bland gorillas who don't really having that berserking threat.
Tyler Ellis ya but halo reach elites had a tendency to rush you if you were hiding in cover, also they would get the “shudder” concussion rifle and spam that shit for days
Tyler Ellis All attack animations in Halo are "scripted," what matters is whether the AI is smart enough to know when to use them. I actually can't remember the last time I tried going close-quarters with a H2 (non-Heretic) elite on Legendary, though I think that speaks to the over-effectiveness of the noob combo in that game and the fact that they like to bunch together a little too much. It's also hard to get anywhere close to them as their plasma rifles will rip you apart faster than a Jackal sniper. But I doubt very much that their melee attacks are more dangerous than the one-hit jab or 180 pirouette kick of Reach elites, scripted or not.
As for aggression, not only are Reach elites far more varied and agile in their manoeuvring (strafing and side-stepping while staying on-target instead of rolling) and have double the ground coverage without lowering their weapon, but they can throw their own grenade traps (at the speed of sound). I honestly can't remember being more impressed with enemy AI in a game since Reach came out, though I guess that's not saying much considering the field.
Ny'kratmuhn Me'ru, should have been more specific the reach through halo 5 elites have very stiff sword attacks and stance, while the halo 2 elite can swing anywhere and its back hit, even if your not near the elite will kill you plus 3 other enemies, I have yet to see an elite in any other game have a back hit that can kill five enemies around the elite, again the reach elites are stronger an example is that Bungie allows them to use grenades, only spec op and zealots in halo 2 can use them, also making the ai more aggressive isn't really smartness, it's just really a predictable strength. Now I'm not saying the reach Elites are shit, their the second best in the franchise and without a doubt the most op but they definitely lack that realistic reaction to situations and being attacked like halo 2 elites for me.
8:13 That cutscene will always be the most cinematic scene in all of Halo to me.
“If you play a Halo game, you’re gonna run across an elite.”
Dead elite easter egg on Tayari Plaza: … … …
Technically, it still counts.
69 likes lmao
Imagine if you fought elites at the start of ODST
I thought I was going crazy
1.) Reach
2.) Halo 2
3.) Halo 1
4.) Halo 5
5.) Halo 4
Reach made Elites way more terrifying.
I think I did ok.
I'd swap reach and Halo 2 other than that pretty perfect
Why was that?
rip halo 3
I would like this comment put it’s at 117 likes
Id swap reach and 2 like when an elites shields dont go down when you wack em in tge back thats when yah crap yourself other than that its perfect i remember playing through the game i smashed put 4 with ease 1 was nice reach gave me a challenge but halo 2 changed how i played the game
The Elites in Halo: Reach kicked my ass quite a lot. From my experience they were the most difficult to fight, aside from Halo 2 where chief is about as strong as tissue paper.
BAM! Got it
Yeah right! Hes definately at his stongest in Halo 2 if he can stun an elite with a melee! He cant do that nowadays.
On legendary Chief is the second weakest thing in the game next to the flood spores. Even Grunts could take more damage than Chief. It was just awful bullshit design.
You're so right. I spent forever in Cairo Station adjusting to how the chief can go from fine to just flat out *gone*
After that though I didn't really have any major problems
they ragged dolled me on legendary
5:41 “They have very smart AI”
*Grunt running into barricade*
Halo 4: "Shipmaster, we outnumber them 10 to 1"
"Splendid. Just make sure to d-"
"Shipmaster, the demon is attacking!!"
"That is to be expected. Just make sure to d-"
"Shipmaster, He is charging a plasma pistol!!"
"DOOOODDDGGEE!!!!"
"Shipmaster, what is your fixation on Dodge? Chevy is clearly bett- OH HIERARCHS IT BURNS!!"
Lmao
So many jokes in one comment
DAMN YOU PAVLOV!!
I didn't use the noob combo a single time in my halo 4 (heroic) playthrough. Pretty disappointing that i could just emply an AR clip to kill elites. Hate that they nerfed elites to make the prometheons appear more dangerous
Obviously it’s gonna be Halo 2. No doubt about it.
Edit: I stand corrected
Ronin Yama
I want to play halo reach legendary now.
just a random person been there done that, god I hate long night of solace and the beginning of the package
i thought so too like halo 2 is a fucking pain
I just remember the flood in halo 2 would smack boxes and shit across the map like they were nothing lol
Jon Iorio spoiler dude
Ultra elite with a concussion rifle on legendary.........Triggers spartan's PTSD
for some reason when you use the concussion rifle it barely kills grunts, and then when they hit you with it it's like a one shot kill and it will flip your warthog into the air
I use the concussion rifle just to move the elites towards me so I can punch them
Hi-Fi Stereo
Seriously, I don't remember the Concussion Rifle(and the Grenade Launcher) sucking as much ass as they apparently do.
I recently went back and beat the Reach campaign on Heroic and played some multiplayer, and those things are useless.
upgrade that to elite general with fuel rod gun xD
I’ve always thought that reach legendary was harder than Halo 2 or Halo 1 Legendary......THOSE DANG ELITES AND THEIR CONCUSSION RIFLES!
Yeah, those concussion rifles were the only things stopping a fluid run through the campaign
I'd have to disagree with 2. Reach was harder than 1 elite wise but I felt like if you simply had good movement elites weren't too big of a problem 🤷🏽♂️
@@marvinwilson1266 I see your point. Halo Reach elites just have more options to deal with players than Halo 2s did. So they have always felt harder to me, because they just have more ways to back out of tough situations. The other thing is map sizes, Halo Reach campaign missions aren’t as claustrophobic so you can get around elites easier but halo 2 is very closed so it’s harder to maneuver around them.
@@peterclark2152 yeah halo 2 was kind of choked everytime I speedrun it, its soo easy to get lit up while even swordflying at times it's very annoying but halo reach had a little space to breath at least😂
@@marvinwilson1266 yeah 😂
Me playing halo reach without knowing that plasma pistol take off shield
Had mental breakdown
"We've been engaged!" That shit gave me a shiver man, haven't seen that scene in years
Which Halo game has the strongest Hunter?
Edit: That's a lot of likes...
Whirly Boi conspiracy
Halo 5 does because they’re balanced for 4 players.
CE, clearly
Tsarlos Renteria definetly not they were so easy to kill even on legendary because the damage was the same everywhere on their body. So id say Halo 2
Whirly Boi someone hasn't played halo 5 yet.
I love the look of halo 2 elites. Their armor, colors, and weapons are beautiful. All elites should look like them.
The Reach elites move and act like i think elites would. They command respect. All elites should act like them.
“Which Halo game has the most fuckable elites”
beanz156 5? I mean, that’s when we get the first female Sangheli.
7:01 good touch or bad?
now we're talkin
I still think Reach tops that list. Look at them fuckin’ curves, bro.
@@TeamAngryFaic Bro... don't get me goin!
Legendary sniper jackels scared me more than Legendary elites in halo 2
Nocturnal 501st human combat forms scared me the most personally.
Chips Dubbo only thing worse than Jackals with sniper rifles are Flood with shotguns and ranged forms.
Talk about dying the very instance you barely stick your head out
@@bennettfender1546 flood with shotguns in halo 2 lmao
Shadow001995 dang right.
Halo reach elites are spooky af
Me: Exists
That Reach Elite who happens to have a leg: *Please allow me to introduce myself.*
recently played reach for the first time and i was so confused because i only new the halo ce and 2 elites
Not gonna lie, I didn't know about the noob combo and I never really thought of it but I still killed every elite on Halo Reach. I liked the fact that they were smart and dodged and had equipment, made it feel more realistic. Plus even just the way they build the elites up at the start in Halo Reach, they feel like monsters instead of punching bags.
I find it funny how a game made in 2004 has better AI elites then a game made in 2014 pfff step up your game 343
It's called not giving a shit about the players.
Was playing around in Halo 4, those elites have like short term memory loss or something.
*2015
Bungie had the one thing you need to make a great game, passion. 343 has NEVER had that so far
It's pretty normal that the older games have much harder and unforgiving difficulties than the newer ones. I always thought of it as newer gen players being unable to handle such difficulty without quitting.
For sure the only time I;ve had trouble fighting elites is Halo reach, man the first time I played I remember being shocked when kicked his foot into my faceplate and killed me instantly on Normal, I knew then that my tactics hads to change.
Yeah I definitely agree with the Reach elites being at the top. They were the hardest ones for me to ever deal with. Admittedly also the most fun with the pride you had fighting them off successfully
Halo ODST HAD THE WORST ELITES you couldn't even see an elite alive, they all dead on the ground
TCA Vibes ya cuz that's when the brutes were ordered to kill all elites, so they got backstabbed
Plasma Pistol/Headshot combo: exists
Me, just after recalling the fight with the Field Marshal and his Zealots on Pillar of Autumn on Legendary: Hysteric screaming
I think they're all Field Marshalls. The highest rank and the ones tasked to do very important missions. They all had dual Plasma Rifles, Fuel Rod Guns, Plasma Grenade Launcher, Energy Swords, & Concussion Rifles. Armed to the teeth
Hello, PC gamer who bought the MCC on steam here!
"Clearing the hold" in the first mission (legendary) gave me conniptions.
I have it on steam.😉
8:35 I feel bad for that random trooper every time I watch this cutscene
Ohhhh it's so much worse... If I remember correctly that was a civilian.
Both a trooper and a civilian
Sammie1053 it was a trooper
@@theyoutubedunces
Soooo, a militia ?
the reach elites were so OP that they used concussion rifles as lever action
BAM BAM BAM BAM
Yes, freaking Elites have been playing Red Dead Redemption too much, dead shot me midair
The special Elites even have strong shield that it takes up full mag of Dmr to take down the shield...
@@kirkdyteo993 utility weapons to the shields, and kil wepons for the head.
so once my brother figured out the ai of elites we threw grenades perfectly but they still dodhged
Oni base on reach was my favorite mission just for that segment. It was fantastic and perfectly highlights the perspective of the UNSC when fighting elites. They were monsters before overly zealous acolytes.
"Lowly spartan 3"
You mean literally the only equal to chief outside of the arbiter?
He isn't EQUAL to Chief, he just has the name designation of Hyper Lethal. Two Olympic athletes share a designation, but one of them is gonna be better
@@KitKatNisa how is he not?
He's the only other spartan with that rank.
He's either an equal or close second, which still puts him above basically every other spartan including spartan 2s.
@@KitKatNisa why would you even doubt a statement halsey makes
Crona Makenshi you’re damn right, one of them is gonna be better, that’s why I prefer Noble six, he was the best... You know, cuz he saved the pillar of autumn including the chief’s ass and stayed behind in an abandoned planet fighting against an entire covenant armada all alone. Cortana said it, the master chief had something other spartans didn’t, “luck”. Six on the other hand wasn’t lucky but still, he was hyper lethal.
Came here to say this. The ONLY thing the S3's didnt have that the S2 did was Mjolnir. As soon as you put an S3 in Mjolnir, there is no difference. Unless you're Gamma Company of course. The augmentations were the same, Halseys S2's just didnt have the same medical advancement the S3's had. They got chemical injections at a young age so they grew into the body they altered. S2's was all in one surgery so S2's literally saw time different from one day to the next.
"Do you even WORT, bruh?"
8:13 the first time I saw that in game the kid inside me bloomed
HAGAN that scene scared the whizz outa me lol
My name is Hagan lol
AREON ayy it’s part of my surname lol
I got so mad at the part were you are on the sky base and you have to kill the elite with the energy sword
It was a pretty dope scene.
I had a legendary run on the last level where I dropped those 3 ultras with a shotgun+bash combo in seconds. Luckiest spawn/approach angle ever. Felt so good I almost clipped it. When triple killing AI mobs feels better than a 3k in multiplayer you know they're serious business.
A thing that brings a little more to the CE Elite defense : excepting for Spec Ops, they don't actually throw grenades to you. Imagine if they were.
Oh my gosh. I knew those Elite Bastards would be the hardest on Legendary on Halo Reach. I remember the mission Pillar of Autumn when it was just you, Emile, and at a few points several Marines, I would typically get Plasma Rifled by one of the Ultras, Generals, or even the Field Marshals.
Last mission of Halo Reach was so infuriating. It has still been the Halo game I have beaten 100% on legendary. Those Zealots that kill Emile though... they were hard.
Ian Lomnski that is not the last mission it is lone wolf...
Mystic3 Meyhem that's more of a epilogue than a mission
Ian Lomnski that's because they are one of the highest ranking ones and have a field marshal class one that is incredibly hard to kill
3 zealots and 1 field marshall
I JUST started playing the Reach campaign for the first time a week ago. I had played the campaign on legendary for:
-Gaylo: CE
-Gaylo 2
-Gaylo 3
-Gaylo: ODST
-Gaylo 4
I haven’t played Gaylo 5 because I didn’t own an Xbox One and I didn’t play Reach when it came out because I felt betrayed and was pissed when I saw that you you sprint in Gaylo when you couldn’t sprint in any of the previous Gaylos.
I finally decided to do a Gaylo marathon with my brother and we passed all the Gaylos’ campaigns in order on legendary with the tilt, mystic, thunderstorm and other misc skulls on, and we finally got to Reach last week.
Holy mother of sweet little jebus. I IMMEDIATELY knew these elites were just insanely difficult to kill. The entire time felt like the campaign was almost not even fun to play due to how effing hard the A.I. is on legendary with all these skulls on.
I quickly realized that-oftentimes-one of us had to become the sacrificial lamb and distract an elite while the other one tried to assassins the kung-fu bastard. I had never had such a hard time with these elites. Bastards. Every one-on-one assassination attempt ends up become some type of dance where I duck and dodge his crazy ass 180 no scooter jujitsu kick and try to quickly go behind him and hope that my melee button press-and-hold morphs into an assassination.
I haven’t even played Gaylo 5 and I knew Reach would be # 1.
Wish me luck, ya’ll. I haven’t passed the Reach campaign just yet, time to evacuate the civilians in New Alexandria.
Noble 6, out.
In old halo they were portrayed as honorable and strong warriors,in halo 5 cutscenes tye elite ZEALOTD are taken like dumbasses....#fuckhalo5cutscenes
darth vader: I literally see you on almost every Halo related video
darth vader yeah #fuckhalo5cutscenes i also hate them because unrealistic (to the halo cannon) the elites behave like brutes and in the master chief vs Locke cutscene
Master chief could easily bitch slapped Locke into hell
4real m8 r u sirius ikr,the fight between chief and locke looks like two drunk men fighting instead of augmented super humans wearing highly Powered armor.and let's not forget that there were no shields being seen.
darth vader actually when I think about it's actually like two drunk men fighting, ik where are their sheilds was my reaction was where were their sheilds it's Spartan throne (I think that his name) vs that one eye elite Spartan ops cutscenes all over again
I did the 117th like on the comment... xD
Calling it now before watching the video. Halo reach hardest elites
Devon Gee plot twist, he saw the video first 🤣
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Halo 4 and 5 Elites: You.
Halo Reach Elites: The guy she tells you not to worry about.
Imagine Halo Reach Elites , Halo 2 Jackals and Brutes and Halo 5 Grunts in Halo Infinite
I agree with your list
Halo Reach had some BRUTAL Legendary elites. The 12 year old in me shivers at the thought.
I just played through Reach on legendary solo, it seems like they can tell when they are down range when you have a sniper. Really really annoying to try and land your shots.
Reach Elite Ultra: "Sup brah, what you got there? Two plasmas and two frags? That's adorable."
Bungie: Elites are the spartan's true adversaries. Smart, agile, and powerful - they'll be a challenge, and they'll be so badass, many players will be willing to play as them in multiplayer. They're the best of the best, thus the name 'elite'.
343: lol who would want to play as an elite let's remove them and let's make Spartans way more powerful and completely gut the covenant in favour of our new cooler enemy faction™
To be fair, the Covenant not being in Halo 4-5 would have made sense given the ending of 3. Just sucks that the new faction™️ is so basic both in looks and ‘motivation’.
“Oh look, white and (insert color) robots that hate humanity because humanz r bad. Never seen that before”
You're a novice if you think Spartans were ever weak
Spartans are weak and were made to fight human rebellion. Weak compared to the tougher alien races
@@jamesroasting7212 except they're not weak. Everytime the covenant lost a ground battle, it was because of the Spartans
James Roasting there a genetically and physically enhanced super soldier in amazing armor so if you say there weak ur stupid
There is a lot of debate over my ranking of CE and 2. I think there are good cases being made for both sides. Thanks for giving me continued motivation to keep doing this series. If a bunch of you guys are putting the effort to comment on my video then it must be a good series. I'm not necessarily going to do brutes next though ;PLuke TheNerdable
which Halo Game Has The Strongest has the Jackals
which Halo Game Has The Strongest has the Hunters
which Halo Game Has The Strongest has the Brutes
which Halo Game Has The Strongest has the Grunts
Luke TheNotable in halo 4 and 5 the elites where to easy to kill I played every halo game and only in halo 1 and 2 even reach that we’re I found it was hard.
ODST had élites? I cant remember
Do one for hunters and jackal's
Luke, I disagree with you and think you have 1 and 2 the wrong way round as you overlooked several important points.
Firstly, you underestimate the CE plasma pistol. The charge shot does not home in as well that is true. However the CE plasma pistol's regular fire can be monstrous. If you have a good trigger finger it is the best gun out of itself, the AR and the plasma rifle. I personally can kill a full shielded elite major on legendary in less than a second with the plasma pistol. It makes the elites very underwelming.
You also don't consider that one plasma grenade on the floor can kill even a CE zealot in one go. On H2 even if you stick an ultra elite, that is not enough.
Finally, due to your paper shields a halo 2 elite can kill you in less than a second, a CE elite can not do that if you have full health as well as shields.
Just beat reach solo on legendary for the first time yesterday. Honestly I didn’t really have a problem with the elites aside from the ones using fuel rod cannons. Them shielded brutes later on in the game though are just awful to deal with.
I remember playing Reach on legendary, trying to snipe an elite minor in ONI Sword Base. The elite crouched to avoid two of my headshots, got back up and then opened fire on me.
Needless to say, I just stood there and stared into the sky in humiliated as the elite Ultra blasted me of the map with the concussion rifle.
Ok was it a minor or an ultra or both
@@craigthemonke794 The minor dodged the shot but the Ultra finished me off haha. Anyways it was a long time ago.
@@Cobenis_Kar I decided to do halo reach legendary play through and I now feel your pain
@@craigthemonke794 It is indeed pretty tough. But it’s enjoyable unlike Halo 4 legendary.
in 343 games elites are like brutes slow and stupid, compared to the old trilogy where they were honorable, fast and actually had better one liners hah!
And the brutes are intelligent instead of being "Brutes"
Guess someone on 343 though: "oh their names are extremely racist because they are big monkeys and they are less intelligent" we are going to make them smart on halo wars 2 just to prove how intelligent and tactical everyone can be"...
Goddamn i hate 343 more than ever.
"wort wort wort"
Zukulent Mike That's have to be the worst reason I've heard to hate 343 so far.
Zukulent Mike Brutes aren't their real name if you take that assumption. Their real name are the Jiralhanae. They weren't exactly intelligent, but they also weren't stupid. It's good to know 343 showed there are strength in Brutes. And not thinking they are all idiots like you.
yakovlev999 The elites in 343i games are rogue elites from Halo 4 or elites that still believe in the covenant. After it fell, enemies became less of what they are supposed to be, as said for the elites.
In Halo 5, the Swords of Sanghelios fit into the honorable elites you mention.
My list is:
None in 3 or odst
Halo 5
Halo 4
Halo CE
Halo 2
Halo Reach...by FAR
Can honestly say its cool that the only two we had different were 4&5
Ikr. In reach they melee in like .2 seconds.
epicman158 but what if you betray your ai Allies
Same
well there are elites on ODST but they're dead
I completed Reach in legendary and there very damn hard to kill.
That scene is reach still gives me chills no matter how many times I’ve seen it
I tHiNk SpArTaN AsSaUlT eLitEs ArE tHe HaRdEsT
I was thinking Reach before this video started!
@Rtas Vadum The Shipmaster halo reach elites are definitely harder
@@calebreid774 Playing Halo reach on legendary back in the day......farout....I remember it took me 2 weeks to complete.....8 hours a day.
@@lordjohnny2026 took me even longer lol, halo 2 I finished on legendary that took me about half a week to finish haha
@Rtas Vadum The Shipmaster If anything the Jackal snipers and armored Brutes were much more difficult to deal with in Halo 2, while Halo Reach had many types of Elites to dominate the field.
Yeah Reach Elites shit on all other Elites. Halo 2 Elites are weak and overrated.
Even on Normal, the Halo Reach Elites can be terrifying in their own right. I just finished a Normal difficulty solo Firefight run in Reach MCC, and the final wave of set 1 threw 5 or 6 Gold Elites at me, at least three of which were holding Fuel Rod Guns. One of the others was holding a Plasma Launcher. Safe to say, that cost me a couple of lives. They are also abnormally smart too, they still have the reverse roundhouse kick, it just doesn't kill you instantly on Normal. One death was when I tried to beat down the Plasma Launcher Gold Elite, and he spun and kicked me right in the teeth, which broke my shields, and as I ran to cover, he put three plasma shots in my back. I don't even want to imagine that on Legendary XD
Reach, no doubt. The Ultras there would fit right into the Sith Academy with how precise and brutal they are.
I've played the Halo Reach campaign a few times and love playing firefight, but I've never heard of this combo before!!!! Now you tell me!
overcharge plasm pistol switch to a weapon like DMR or BR
and aim for the head
Thats like Halo 101 guy. Plasma pistol then headshot has been the fastest way to kill Elites since Halo 1
Jimwar Lego Freak that’s not something you should need to be taught. It’s a deliberately obvious combo and it’s been in every halo game ever. It’s basically the only use of the plasma pistol besides emp
We all know it was odst
Man those corpses on the floor were TOUGH!
The Unpopular Swine YIS
The Unpopular Swine
They were so good they died before you could even find them.
Halo Reach Elites are the definition of "Tis but a scratch"
Played the game on PC when it came out and beat it on legendary alone and yes, concussion rifle elites were the absolute bane of my existence. ESPECIALLY the last mission, right before you have to fight 2 hunters, you have to get pass 3 elites, one with a concussion rifle and the other two I don't remember what they had but they were no pushovers. I was stuck on that part for over an hour, until I had to exploit their AI to get them to fight me 1 on 1 because any more than that and you're dead...
EDIT: Kept watching the video and saw that he had the same problem lol
Learn to speedrun it, the campaign becomes wayyy easier with that if you don't mind cutting out some of the fights
Is it controversial to say that reach was the best halo? The enemy's felt imposing strength wise and the ai was pretty damn good
To each their own experience
Everybody have their own opinion but i like halo 3
No, fun fact i'm like you
Played and finished every single campaign till Reach, only ones left are 4 and 5. Till now Reach's campaign is by far the best for me.
@@biot7175 you cant stop us from loving reach