Saved me from a lot of monotony when I first learned this. Fusion generally does a good job at making things discoverable, but I think this specific feature could be made more apparent.
Good info, but no tutorials out there show how to add a midpoint constraint without moving the whole sketch. In your example, how could you add the line to the midpoint of the rectangle wall, without the rectangle moving? Every time I try to use it, it messes up the sketch I’m working with, and I end up positioning with dimensions.
Buggier than wine programs ran on a Hackintosh with an AMD GPU and incorrect plist files. Can't go 5 minutes without a beach ball of death. 3rd brand new Mac in a row just freshly wiped and reinstalled MacOS 2 weeks ago. Just stop rushing every new feature out....
for some reason the midpoints are not showing up for me... I read that I need to hold SHIFT and hover and this worked for me last time I was doing something, but now (I dont know why, might be an update? ) it does not even show up when I hover... I just want to a midpoint of an arc to be vertically constraint to the midpoint of an edge of a part (on the same plane as the sketch)... the only way I can do it atm is make a construction line, midpoint constraint it to the edge and then vertically constraint the midpoint of the arc to the construction line... but I feel like it should be possible to do this easier, without having to use a construction line... can someone help me?
Wow, this is gonna save me so many constuctionlines
The SHIFT tip is super handy. Never would have found that on my own. Thanks!
Saved me from a lot of monotony when I first learned this. Fusion generally does a good job at making things discoverable, but I think this specific feature could be made more apparent.
Hopefully this video will help with that! ☺️
THAT, is pretty darn slick, thanks for the lesson
things such as using shift key is not mentioned in the Fusion help link. where do i get that information for other constrains and etc.?
Appreciate this so much! I was using this tool one of those three or four ways.
Great tip! I was adding points in the center manually instead of using shift.
Excelent!! It will save me a lot of time.
Thanks for implement this option
Good info, but no tutorials out there show how to add a midpoint constraint without moving the whole sketch. In your example, how could you add the line to the midpoint of the rectangle wall, without the rectangle moving? Every time I try to use it, it messes up the sketch I’m working with, and I end up positioning with dimensions.
ha! that shift tip is great!
Dimensioning from the mid point will be a helpful tip.
great!
Cool
Port this to inventor
🤯
❤
Day 151 of asking for proper Dark Mode in Fusion
Yes please!
Fusion just gets buggier and buggier...
Buggier than wine programs ran on a Hackintosh with an AMD GPU and incorrect plist files. Can't go 5 minutes without a beach ball of death. 3rd brand new Mac in a row just freshly wiped and reinstalled MacOS 2 weeks ago. Just stop rushing every new feature out....
for some reason the midpoints are not showing up for me... I read that I need to hold SHIFT and hover and this worked for me last time I was doing something, but now (I dont know why, might be an update? ) it does not even show up when I hover... I just want to a midpoint of an arc to be vertically constraint to the midpoint of an edge of a part (on the same plane as the sketch)... the only way I can do it atm is make a construction line, midpoint constraint it to the edge and then vertically constraint the midpoint of the arc to the construction line... but I feel like it should be possible to do this easier, without having to use a construction line...
can someone help me?