I bought Bill's foam smithing book years ago and it was a great help. I know this is an older video but Bill consistently puts out GREAT content that WORKS for others as well as himself. His methods are tried and true. Thanks for the content Punished Props!
Bill & Ted.....EXCELLENT!! Got the $5 (Awesome!!) download tutorial, and Inkscape. I thought it was going to be some cheap pdf with a 5 minute video. Boy was I wrong. You literally walk us through it with very detailed information. Thank You so much! Amazing content!
Thanks for yet another awesome tutorial, Bill! A few additional tips for everyone: If for any reason you can't take a square-on pic of the pattern/mat, just 'fix it in post'; Put it in your image editor of choice, and use the perspective transform tools to square it up, using the grid for reference. Also, (and I don't know if you can do this in GIMP and whatnot, but I know it is thus in Photoshop) if you use the image analysis tools to determine the scale using the grid, and then use the image size dialog to set that as the DPI for the image (Without resampling) it will already be to-scale when you import it into your vector drawing app. (This may seem like an extra step, but it has the added bonus of the image always being to-scale if you ever need to do it again.)
Hi Bill, Just getting into cosplay about 6 months now and I've just followed your intro into Inkscape. Brilliant thank you so much for your guidance. Always helpful. Hi Ted too. :)
Guys, thank you! I'm just getting started with my own props business venture and this helps streamline so much work- Thank you for laying the groundwork Ted
I just discovered PP over a week ago and barely discovered Evil Ted 2 days back. I gotta say the more I watch, the more I freaking LOVE THIS CHANNEL!! Ya'll are so accessible and friendly and you don't have the hierarchy attitude prevalent amongst a few other...how shall I say.... "higher tier" cosplayers? You genuinely seem to want everyone to do everything they can in order to create the best--ever props for their cosplays. I've fallen in love the happy can-do attitude that this channel embodies. Fellow cosplay creators can better express themselves through these methods you share and being able to do that well is a type of freedom only other creatives can understand. I truly appreciate it. I also feel vindicated....a few of the methods I'd simply discovered for myself over the past few years are indeed things that FAMOUS COSPLAYERS DO! :o Lol. Please never stop doing what you do.....it brings happiness to the world....for real. =]
I don't think I've ever subscribed to a channel so quickly. Thank you for the wonderful walkthrough; I'm off to check out the full tutorial right now! I've got a massive armor build coming up and I need everything to be symmetrical and clean. Thanks again, Bill and Ted!
As i have access to illustrator I have used that and/or flash to make patterns, the line bending that you do here is the reason I have used flash. Going to give this program a try now though.
Unsure if you check comments on older videos, but I have been searching like crazy to find if there is a way to take STL files and turn them into 2d patterns. I have 3D printers, but would like to dabble with foam work. Any suggestions? I wish I had a foam or 3D printed version of your Handsome Jack mask.
An additional step that I would take to improve the original image is to correct the perspective so that those guide lines from the cutting mat are perfectly parallel/orthogonal. This should make it even more precise and you won't run into problems that parts from one side of the photo do not fit parts from the other side, if your photo was not perfectly square. I don't know about Inkscape, but many other free tools like Gimp and Krita have such a feature.
If you want a really dead-on photo to import, it's not that difficult to make a rig to hold your phone. I have one that I use for decorating cookies and photographing small patterns, blocked crochet pieces, etc. It allows the phone to lie flat and completely parallel to the surface below. Seems like that same idea scaled up would produce much more accurate and consistent results than trying to manually hold the camera parallel and still while trying to accurately match it to the grid beneath. Quick to make and if anyone is as neurotic about that kind of thing as I am, or has a lot of patterns to photograph, completely worth it!
No thank you for sharing your knowledge with us. It's thanks to you and Bill that I started my first Mass Effect costume and I can't thank you enough for this
since it's hard to take the photo perfectly parallel, you can use the grid to adjust for distortion. verticals must be vertical and horizontals should be horizontal
I'll usually end up doing some tweaking like that in Photoshop if need be. Although I've found that level of precision isn't necessary, so long as the photo is fairly square to the mat.
Hi Guys Great tutorial video. Thank you so much for all you share with us/ followers. I'm still new at cosplay and prop builds and enjoying a new found hobby. Thanks again !
I've had inkscape for a while to try and make patters, but I have been having trouble figuring out the scaling and printing. Thanks so much for the video! I think I'll have to check out the one on your website and it another go! =)
I downloaded Inkscape when you first put out a video about it, but never sat down to use it, but after seeing this I will definitely start using it more. I use Corel Draw at work and this seems about the same at a much more reasonable price. Free is always a good thing when you are a broke cosplayer.
Have you tried to use the trace bitmap feature with that? If the pattern is light color and you put a dark backing, could try and contrast those in Gimp for example and then trace bitmap in Inkscape. Of course, could also clean the raster a bit, make the grid square, fill the background in Gimp also. When taking references for 3D modeling it's good to take the picture as far away as possible to flatten the perspective. Might also help with the patterns. If you think the camera sensor as a single point above, up close it takes a wide shot but further away that cone of vision gets smaller and at least in theory would have less lens distortion and might help keeping the grid square.
Ah, right. I searched for a pattern photo and tried it myself. While editing the image in raster editor and then trace it, then only choosing one trace layer helps to cut down the amount of nodes, it still isn't that great as a starting point if the lines need to be absolutely perfect. Makes more sense if the result of the trace doesn't need much editing, like generating a jiggsaw puzzle in Gimp, tracing that in Inkscape, and importing that in Blender to quickly make 3D models for all the pieces. Nice that you did a tutorial about taking reference photos properly. I was thinking that maybe shooting the patterns the same way would help with distortions on the image itself but maybe that's not a big issue. Not enough to get them attached on a vertical surface with magnets or something.
Easier than hand-scaling: select the image, then in the top properties bar select 'inches' from the dropdown (for those with a metric cutting mat, chose 'mm') then click on the lock icon and type your 'known dimension' in the width or height box.
I was actually kind of disappointed with this video. I thought it was going to show how to make patterns from photos or something, but this is basically a how to use MS Paint tutorial... Not knocking it, it's a good tutorial with equally good narration to explain what's happening in the video, but... My little heart had so many expectations.
Check his download version. It's well worth it while supporting one of our favorite prop makers. It went over my head at some point like Ted was feeling, but Bill makes it easy to understand. 10/10
I saw you do this on your helmet pattern video, and I was amazed at how easy it was! Thanks for making the videos! I used the free version of the CamScanner app on my phone to undo the parallax when I photographed my cut out pieces on the cutting mat, and it made things very easy to trace. I still think the overhead camera in the workshop would be better, but I am spending too much money on foam and paint, anyway. ;-)
Are you able to define dimensions of the drawn lines individually (like in SolidWorks)? I ask because you could bypass the entire "squaring up" process if you know the dimensions of your pattern already.
I use Inkscape for a lot of things. It's really useful. Was pleasantly surprised when it turned out to be the software of choice in this video :D (Yeah I didn't read the description. title was interesting enough). If you need to straighten up the lines of the cutting mat in a photo you can use the GIMP (GNU Image Manipulation Program), also free. Rolf Steinort has a lot of tutorials on youtube about how to use the program.
Very usefull video, thank you very much for sharing this! I have a question though: in the video you told something about printing large drawings at home, in different parts. How can you do that?
That might be technically recasting, but that's the chance 3D modelers take when they put their files up on the internet. That's one of the reasons why I don't make my files available. As a creator, I wouldn't be satisfied printing, molding, casting, and selling pieces that I made from someone else 3D model. Other people don't care so much as they get the end product.
Really helpful tutorial, one thing is how would I go about transferring the pattern from the paper onto the material (in this case foam). Would it need to be traced or would I just need to redraw it with the blueprint as a reference?
+ozgur gulbir The template is flat. Distortion is incredibly minimal. You can correct for perspective in Photoshop, but I've found it has little impact on the final pattern.
hey there's an easier way to scale, first you use the Measurement tool to measure the lenght of the square in the picture imported. Lets say its measured as 1/3 inch, but you know its real size is 1inch, so you scale the image up by 3 times. Boom, exact scale
Hey Bill, I am currently building a Bastion helmet (overwatch) and i don't know what to use for the visor. Im thinking blue and maybe red LEDs and diffusing those so the light blocks people from seeing inside the helmet. Any advice on what plastic to use and how to diffuse the light over the rectangular visor? Thanks
thats why people are worried about 3d modeling!!. when they are too afraid of simple software like inkscape!! it is so easy you can self taught it over a cup of coffee... thanks ted for taking the brave step and bill for helping people cross their psychological barrier
I spotted a fatal flaw in this method. The photo (or rather it perspective). You can see that the grid from the cutting board is smaller at the top then the bottom. This could be fixed in photoshop by skewing the image. I'm not sure if there is something similar in this program.
I've found that a little bit of a perspective discrepancy has little effect on the outcome of the pattern. Usually I will tidy it up in Photoshop, but in this case it worked just fine.
Is there a way to print across multiple pages through Gimp? I feel like I’ve done it before but I can’t remember for the life of me. If there’s a better alternative that’s free I’d like to know! Ps I’m on a Mac.
I haven't used Gimp but I know you can do it in Adobe Illustrator. Another trick you can use online for free is rasterbator.net/ (It's a weird URL but I promise it's okay!). It splits up images to print them large format using small pages
how do i get patterns from ingame screenshots to real paper versions? i can make 3d screenshots of the character, in this case the witcher 3 geralt but i dont know how can i trace the armor to make the pattern from paper so later i can make it from foam/leather etc...
As a free software journalist I often get questions from the community if 'printing' trademarked content from video game or movies is piracy or whether it violated copyright. The way I see is it falls under fair use doctrine as we are printing custom work for personal use and not for commercial gain. What's your take on it? Can you talk about it a bit? If you are interested I can even do an interview of yours around the topic? Thanks.
Printing something that's copyrighted for use in making your own costume is plenty fair. I guess a video game company could come after someone who's trying to sell those patterns, but I've never heard of that happening.
Ted is really an awesome builder, even though his works are old school. I'd rather learn to drive manual transmission cars than learn on a automatic one. Bill on the other hand is really great in technical builds, and this 2 guys really know how to teach newbie builders. Love this guys
I couldn't fully get this to work... my pattern printed about 1.5x as big lol. I'm going to try again on a simple shape like a square and see if I can get that down first. Back to the drawing board...
i have a question would this work with pics of toys? i suck at drawing but decent at digital art. the reason i ask is im trying to do a build on a set of armor from a old 80s cartoon called robotech. im trying to do the ride able armor cyclone (link to the pics below). i asked some friends and that was a big mistake. one friend says buy the toy and scan it into the scanner. the other says buy the model kit and scan it to make my digital template. i do have pics i took from google on the ride armor and would that work or would i have to pick one of the other options above. im just a little lost on how to make my template with as much detail as those templates shown in the background in this video. also based on the pics what thickness of foam would work. if the program works with my pics ( i have more on my hard drive) after editing would work with pepakura? hlj.com/product/SET88026/Act thanks for taking the time to read and have a good day
You can totally use quality photos of a toy or model to do this method! You just want to try to find some good angles (top, front, side, etc) of the toy in question, and then you can use the same scaling method seen in the video - figure out the real world measurements you want (you can use a ruler held up to your body) and scale the toy images to those measurements. Then you can just trace out your patterns the same way! It will take a little more adjusting as you work out forming the shapes, but it can be done! Hope this helps! - Paige
it is a great help. i tried what you guys did here with other free programs and it would cause the program to crash. now all thats left is to get the item so i can get the right angle. the pics i have are only angles that a store would use to sell it and the res is really grainy. and thanks again now i can start pricing out kits/toys and call up my local printing stores on pricing for a full scale sheet
I just want as tutorial that shows how to get correct angles in EVA foam joins. It's always straight cuts and 45 degree angles in every youtube tutorial. Most builds aren't all 45 and 90 degree angles.
Honestly it takes practice and time. You can always make jigs or tools to assist you in getting perfect angles but the wonderful thing about foam is it's very forgiving so it doesn't always have to be laser perfect!
@@punishedprops thanks for replying, especially on a video as old as this one. Building my first set of armour which is OG Halo Combat Evolved Mark V Mjolnir. Helmet has a tonne of different angles as it is a very straight edged design, especially the 'sun shade/double visors' that go to a very sharp edge. Using a pepakura 'foam' template, but it doesn't seem to take into account the thickness of the EVA foam. Guess I'll just go at it with the rotary tool and sand it back until I get it right lol. I guess buying a protractor wouldn't hurt either. Any way, great videos. Been binging on them over the last few weeks and have learned a lot from them. Thanks.
I bought Bill's foam smithing book years ago and it was a great help. I know this is an older video but Bill consistently puts out GREAT content that WORKS for others as well as himself. His methods are tried and true. Thanks for the content Punished Props!
Thank you so much for watching! We're really happy to hear you find our content helpful!
Bill & Ted.....EXCELLENT!! Got the $5 (Awesome!!) download tutorial, and Inkscape. I thought it was going to be some cheap pdf with a 5 minute video. Boy was I wrong. You literally walk us through it with very detailed information. Thank You so much! Amazing content!
Thanks so much!
EXCELLENT!
May St Peter bless you, sir, for this comment. And....PARTY ON, DUDES!!!!!
Bill and Ted's excellent prop tutorials!
Thanks for yet another awesome tutorial, Bill!
A few additional tips for everyone: If for any reason you can't take a square-on pic of the pattern/mat, just 'fix it in post'; Put it in your image editor of choice, and use the perspective transform tools to square it up, using the grid for reference.
Also, (and I don't know if you can do this in GIMP and whatnot, but I know it is thus in Photoshop) if you use the image analysis tools to determine the scale using the grid, and then use the image size dialog to set that as the DPI for the image (Without resampling) it will already be to-scale when you import it into your vector drawing app. (This may seem like an extra step, but it has the added bonus of the image always being to-scale if you ever need to do it again.)
+Bakamoichigei Great tips, thanks for sharing! =D
Hi Bill, Just getting into cosplay about 6 months now and I've just followed your intro into Inkscape. Brilliant thank you so much for your guidance. Always helpful. Hi Ted too. :)
Fantastic! We're so happy to help!
This was THE BEST tutorial EVER! I’m such an analogue guy and this makes perfect sense.
Fantastic! We're so glad you found it helpful!
Guys, thank you! I'm just getting started with my own props business venture and this helps streamline so much work- Thank you for laying the groundwork Ted
You're so welcome! Have fun and good luck!
Definitely one of those "Man, why didn't I think of this sooner" tips!
Keep up the great work!
+safusu Will do!
I just discovered PP over a week ago and barely discovered Evil Ted 2 days back. I gotta say the more I watch, the more I freaking LOVE THIS CHANNEL!! Ya'll are so accessible and friendly and you don't have the hierarchy attitude prevalent amongst a few other...how shall I say.... "higher tier" cosplayers?
You genuinely seem to want everyone to do everything they can in order to create the best--ever props for their cosplays. I've fallen in love the happy can-do attitude that this channel embodies. Fellow cosplay creators can better express themselves through these methods you share and being able to do that well is a type of freedom only other creatives can understand. I truly appreciate it. I also feel vindicated....a few of the methods I'd simply discovered for myself over the past few years are indeed things that FAMOUS COSPLAYERS DO! :o Lol. Please never stop doing what you do.....it brings happiness to the world....for real. =]
Thank you so much! =D
Bill and Ted excellent adventures. I love it
Would recommend something like office lens for an app to picture patterns, or otherwise use the grid to fix perspective
had difficulty with this as well... if your phone is tilted even a little too much it doesn't work well in Inkscape
I don't think I've ever subscribed to a channel so quickly. Thank you for the wonderful walkthrough; I'm off to check out the full tutorial right now! I've got a massive armor build coming up and I need everything to be symmetrical and clean. Thanks again, Bill and Ted!
You're welcome!
Scary enough, I was messing around with Inkscape not too long before seeing this video. Good thing I got your premium video to go with it.
+Marcus Reed Splendid!
As i have access to illustrator I have used that and/or flash to make patterns, the line bending that you do here is the reason I have used flash. Going to give this program a try now though.
Unsure if you check comments on older videos, but I have been searching like crazy to find if there is a way to take STL files and turn them into 2d patterns. I have 3D printers, but would like to dabble with foam work. Any suggestions? I wish I had a foam or 3D printed version of your Handsome Jack mask.
This was awesome and so fun to watch! Thanks for the tutorial and tips, guys!
You're welcome!
An additional step that I would take to improve the original image is to correct the perspective so that those guide lines from the cutting mat are perfectly parallel/orthogonal. This should make it even more precise and you won't run into problems that parts from one side of the photo do not fit parts from the other side, if your photo was not perfectly square. I don't know about Inkscape, but many other free tools like Gimp and Krita have such a feature.
Great tutorial. I got inspired by this video, download Inkscape, and oh yay taking images of my patterns like what Ted said mind blown.
Awesome, glad we could help!
Finally I've waited for this tutorial, and Evil Ted makes it so much better
+Robert Chiccarine Evil Ted makes everything better. =D
If you want a really dead-on photo to import, it's not that difficult to make a rig to hold your phone. I have one that I use for decorating cookies and photographing small patterns, blocked crochet pieces, etc. It allows the phone to lie flat and completely parallel to the surface below. Seems like that same idea scaled up would produce much more accurate and consistent results than trying to manually hold the camera parallel and still while trying to accurately match it to the grid beneath. Quick to make and if anyone is as neurotic about that kind of thing as I am, or has a lot of patterns to photograph, completely worth it!
It's pretty easy to fix perspective distortion with image editors.
That's a pretty good idea. I want to build an overhead rig for my camera anyway for filming my tutorials.
Yeah, Photoshop has Perspective Warp for example.
this is pure genius!!! thanks guys what a simple but very effective idea!
Bill & Ted... My 2 RUclips Prop Makers Guru. Super Useful Quick tutorial!
Thanks for watching.
No thank you for sharing your knowledge with us. It's thanks to you and Bill that I started my first Mass Effect costume and I can't thank you enough for this
Great tutorial! I'm using it for tracing hand-drawn patterns for laser cutting (since autotracers do a horrible, horrible job at the task).
since it's hard to take the photo perfectly parallel, you can use the grid to adjust for distortion. verticals must be vertical and horizontals should be horizontal
I'll usually end up doing some tweaking like that in Photoshop if need be. Although I've found that level of precision isn't necessary, so long as the photo is fairly square to the mat.
I've been doing this same type of thing in photoshop with the grids turned on, but this looks so much easier!
Glad to help!
Great to see you both together - bonus
Agreed
Great Tutorial. Thanks.
Can't wait til I have a new PC to use software like this. Thank you for the introduction to it.
Hi Guys
Great tutorial video.
Thank you so much for all you share with us/ followers.
I'm still new at cosplay and prop builds and enjoying a new found hobby. Thanks again !
+George Bennig You're welcome!
Thank you so much for this. I really appreciate your videos 👍🏽
You're so very welcome! We're glad you find them useful!
thank you for showing us this guys!
+Soledez Ruiz You're welcome!
I've had inkscape for a while to try and make patters, but I have been having trouble figuring out the scaling and printing. Thanks so much for the video! I think I'll have to check out the one on your website and it another go! =)
+HYPH8 Cool! Have fun!
I downloaded Inkscape when you first put out a video about it, but never sat down to use it, but after seeing this I will definitely start using it more. I use Corel Draw at work and this seems about the same at a much more reasonable price. Free is always a good thing when you are a broke cosplayer.
+Earendilgrey I also appreciate how simple Inkscape is.
Awesome guys! Thanks a ton!
Awesome! I've been looking for a program to do this, Thanks Bill & Ted you guys rock!
+Craftsmith Cosplay You're welcome!
Thank you.
Bill and Ted, good one.
Have you tried to use the trace bitmap feature with that? If the pattern is light color and you put a dark backing, could try and contrast those in Gimp for example and then trace bitmap in Inkscape.
Of course, could also clean the raster a bit, make the grid square, fill the background in Gimp also. When taking references for 3D modeling it's good to take the picture as far away as possible to flatten the perspective. Might also help with the patterns. If you think the camera sensor as a single point above, up close it takes a wide shot but further away that cone of vision gets smaller and at least in theory would have less lens distortion and might help keeping the grid square.
+refa42 I've found the trace bitmap feature adds way too many nodes, making it a pain to tweak and clean up.
Ah, right. I searched for a pattern photo and tried it myself. While editing the image in raster editor and then trace it, then only choosing one trace layer helps to cut down the amount of nodes, it still isn't that great as a starting point if the lines need to be absolutely perfect.
Makes more sense if the result of the trace doesn't need much editing, like generating a jiggsaw puzzle in Gimp, tracing that in Inkscape, and importing that in Blender to quickly make 3D models for all the pieces.
Nice that you did a tutorial about taking reference photos properly. I was thinking that maybe shooting the patterns the same way would help with distortions on the image itself but maybe that's not a big issue. Not enough to get them attached on a vertical surface with magnets or something.
Try using MS Office Lens to scan your analog patterns. It auto magically squares up your image. Does a great job on scanning docs too
+Rich Sobocinski Woah cool I didn't know about that.
most informative video ever!!! thank you Sooooo much!
You are so welcome!
Easier than hand-scaling: select the image, then in the top properties bar select 'inches' from the dropdown (for those with a metric cutting mat, chose 'mm') then click on the lock icon and type your 'known dimension' in the width or height box.
You kind of glossed over the part where you use gimp to de-skew your image and remove lens distortion.
This is a pretty cool technique!! :D Video is highly recommended since I get this question ALL the time with my cosplay patterns :P
The analog pointer is awesome! ;)
HA! I'm glad you appreciated it. =)
I was actually kind of disappointed with this video. I thought it was going to show how to make patterns from photos or something, but this is basically a how to use MS Paint tutorial... Not knocking it, it's a good tutorial with equally good narration to explain what's happening in the video, but... My little heart had so many expectations.
Check his download version. It's well worth it while supporting one of our favorite prop makers. It went over my head at some point like Ted was feeling, but Bill makes it easy to understand. 10/10
I had to keep things at an incredibly basic level. Anything more would have gone right over Ted's head.
I saw you do this on your helmet pattern video, and I was amazed at how easy it was! Thanks for making the videos!
I used the free version of the CamScanner app on my phone to undo the parallax when I photographed my cut out pieces on the cutting mat, and it made things very easy to trace. I still think the overhead camera in the workshop would be better, but I am spending too much money on foam and paint, anyway. ;-)
10/10 on timing I was struggling with this problem (PROPlem ha!) in inkscape when i saw this com up!
+TheCrimsonChapperling Hurray!
Awesome thanks guys
Are you able to define dimensions of the drawn lines individually (like in SolidWorks)? I ask because you could bypass the entire "squaring up" process if you know the dimensions of your pattern already.
I'm not sure if that can be done in Inkscape.
If not, You can use the exact same process in a CAD program like Fusion360
Thanks Billium & Ted!
+CapnRumple Thank you. =D
Do laser cutters cut EVA foam? you can just output the vector files to the laser cutter (if you have one).
They sure do!
I use Inkscape for a lot of things. It's really useful. Was pleasantly surprised when it turned out to be the software of choice in this video :D (Yeah I didn't read the description. title was interesting enough).
If you need to straighten up the lines of the cutting mat in a photo you can use the GIMP (GNU Image Manipulation Program), also free. Rolf Steinort has a lot of tutorials on youtube about how to use the program.
HI CAN U HELP ME BUILD A 4" THICK EPS DOME 12' RADIUS & ALL I NEED TO START BUILDING THESE IN FLA THANKS MIKE
how is it?
Any recommendations on a Cutting Mat with grids that will last? Thanks.
This will do: amzn.to/2uVZppH
Thanks!
This video was extremely helpful
+Sheridan Williams Wonderful!
Thank you 😊 great video !
So glad you enjoyed it!
Very usefull video, thank you very much for sharing this! I have a question though: in the video you told something about printing large drawings at home, in different parts. How can you do that?
+Lies Fauconnier I would look up how to do that with software like Adobe Reader.
What's your opinion on people making molds of 3d printed files they find online for free? Do you consider this to be recasting?
That might be technically recasting, but that's the chance 3D modelers take when they put their files up on the internet. That's one of the reasons why I don't make my files available. As a creator, I wouldn't be satisfied printing, molding, casting, and selling pieces that I made from someone else 3D model. Other people don't care so much as they get the end product.
Really helpful tutorial, one thing is how would I go about transferring the pattern from the paper onto the material (in this case foam). Would it need to be traced or would I just need to redraw it with the blueprint as a reference?
I usually trace mine.
Sorry for the late reply, Thanks for the advice!
What about the perspective deformation and axial disalignement of the referans photograph???
+ozgur gulbir The template is flat. Distortion is incredibly minimal. You can correct for perspective in Photoshop, but I've found it has little impact on the final pattern.
I already have Illustrator, so I can basically use this method to digitize my patterns right? thanks for making it less scary!!
+Mia Le Roux You sure can!
hey there's an easier way to scale, first you use the Measurement tool to measure the lenght of the square in the picture imported. Lets say its measured as 1/3 inch, but you know its real size is 1inch, so you scale the image up by 3 times. Boom, exact scale
Huzzah!
Okay, I want to know how to save the created patterns on A4 sheets, as well as the pepakura, could someone please help me.
Hey Bill, I am currently building a Bastion helmet (overwatch) and i don't know what to use for the visor. Im thinking blue and maybe red LEDs and diffusing those so the light blocks people from seeing inside the helmet. Any advice on what plastic to use and how to diffuse the light over the rectangular visor? Thanks
I like to use PETG plastic for visors. For lighting, look up our Draugr Eyes video.
Thank you for this video!
You're welcome!
thats why people are worried about 3d modeling!!. when they are too afraid of simple software like inkscape!! it is so easy you can self taught it over a cup of coffee... thanks ted for taking the brave step and bill for helping people cross their psychological barrier
Ted is very brave. I'm so excited to see his digital patterns improve.
I spotted a fatal flaw in this method. The photo (or rather it perspective). You can see that the grid from the cutting board is smaller at the top then the bottom. This could be fixed in photoshop by skewing the image. I'm not sure if there is something similar in this program.
I've found that a little bit of a perspective discrepancy has little effect on the outcome of the pattern. Usually I will tidy it up in Photoshop, but in this case it worked just fine.
So i downloaded the software, but i can't start it. Do you have any idea?
I would talk to the folks at Inkscape. twitter.com/inkscape
Now if only this could help me with my Alphonse Elric costume. Gosh I need major help.
Hey Bill and Ted, the Office Lens app aligns pictures you take to be a perfect rectangle. Should make the picture come out more accurate.
+Doctor Smith Good tip!
Is there a way to print across multiple pages through Gimp? I feel like I’ve done it before but I can’t remember for the life of me. If there’s a better alternative that’s free I’d like to know! Ps I’m on a Mac.
I haven't used Gimp but I know you can do it in Adobe Illustrator. Another trick you can use online for free is rasterbator.net/ (It's a weird URL but I promise it's okay!). It splits up images to print them large format using small pages
@@punishedprops thank you so much for taking the time to answer my question! You guys are awesome!
Does anyone have any tips for making a template from scratch for a suit of armor?
Here's everything we have on making templates: punishedprops.com/patterns-and-templates/
LibreOffice does a reasonable job with tile printing but it would be super handy if Inkscape handled it internally.
Evil Ted's "aaaaaaaah" is the best :D
how do i get patterns from ingame screenshots to real paper versions? i can make 3d screenshots of the character, in this case the witcher 3 geralt but i dont know how can i trace the armor to make the pattern from paper so later i can make it from foam/leather etc...
+daniel collins This video should help: ruclips.net/video/ACOE8pKRa3s/видео.html
Great video
Thanks!
you can actually print in 100% scale, or even change the scale in microsoft paint if you need to
Woah cool!
Now i got to check out inkscape when i get the chance
The Apropalypse check out Inkscape tutorials by Derek Banas.
As a free software journalist I often get questions from the community if 'printing' trademarked content from video game or movies is piracy or whether it violated copyright. The way I see is it falls under fair use doctrine as we are printing custom work for personal use and not for commercial gain. What's your take on it? Can you talk about it a bit? If you are interested I can even do an interview of yours around the topic? Thanks.
Printing something that's copyrighted for use in making your own costume is plenty fair. I guess a video game company could come after someone who's trying to sell those patterns, but I've never heard of that happening.
This is a very common thing but using cad rather than a drawing program, such as Librecad.
Totally!
Ted is really an awesome builder, even though his works are old school. I'd rather learn to drive manual transmission cars than learn on a automatic one. Bill on the other hand is really great in technical builds, and this 2 guys really know how to teach newbie builders. Love this guys
Awe, thanks!
i did the same but insted of printing on paper i use the file on a laser cutter
Bill. Have you checked out The Armored Garage? He has a cosplay template program that's awesome
+Adrian Rieke Yeah Randy is awesome!
is there a way to print this to a plotter
I couldn't fully get this to work... my pattern printed about 1.5x as big lol. I'm going to try again on a simple shape like a square and see if I can get that down first. Back to the drawing board...
I would like this challenge and make the costume practically entirely in cloth, if possible or as close as I can get
i have a question would this work with pics of toys? i suck at drawing but decent at digital art. the reason i ask is im trying to do a build on a set of armor from a old 80s cartoon called robotech.
im trying to do the ride able armor cyclone (link to the pics below). i asked some friends and that was a big mistake. one friend says buy the toy and scan it into the scanner. the other says buy the model kit and scan it to make my digital template. i do have pics i took from google on the ride armor and would that work or would i have to pick one of the other options above. im just a little lost on how to make my template with as much detail as those templates shown in the background in this video. also based on the pics what thickness of foam would work.
if the program works with my pics ( i have more on my hard drive) after editing would work with pepakura?
hlj.com/product/SET88026/Act
thanks for taking the time to read and have a good day
You can totally use quality photos of a toy or model to do this method! You just want to try to find some good angles (top, front, side, etc) of the toy in question, and then you can use the same scaling method seen in the video - figure out the real world measurements you want (you can use a ruler held up to your body) and scale the toy images to those measurements. Then you can just trace out your patterns the same way! It will take a little more adjusting as you work out forming the shapes, but it can be done!
Hope this helps!
- Paige
it is a great help. i tried what you guys did here with other free programs and it would cause the program to crash. now all thats left is to get the item so i can get the right angle.
the pics i have are only angles that a store would use to sell it and the res is really grainy. and thanks again now i can start pricing out kits/toys and call up my local printing stores on pricing for a full scale sheet
He used a hand rod to direct Ted through the software, and I was super distracted by it. 🤣
great except for you didnt show us how to change the opacity so I am lost lol
Look at the bottom left corner! Opacity is there (O:)
I’m a little confused. I thought 31 to 43 is 12 how did you get 22 ?
Anyone else notice the 'LucioHH_head' pepakura file open on the bottom there? Wonder that that could mean..
I just want as tutorial that shows how to get correct angles in EVA foam joins. It's always straight cuts and 45 degree angles in every youtube tutorial. Most builds aren't all 45 and 90 degree angles.
Honestly it takes practice and time. You can always make jigs or tools to assist you in getting perfect angles but the wonderful thing about foam is it's very forgiving so it doesn't always have to be laser perfect!
@@punishedprops thanks for replying, especially on a video as old as this one. Building my first set of armour which is OG Halo Combat Evolved Mark V Mjolnir. Helmet has a tonne of different angles as it is a very straight edged design, especially the 'sun shade/double visors' that go to a very sharp edge. Using a pepakura 'foam' template, but it doesn't seem to take into account the thickness of the EVA foam.
Guess I'll just go at it with the rotary tool and sand it back until I get it right lol. I guess buying a protractor wouldn't hurt either.
Any way, great videos. Been binging on them over the last few weeks and have learned a lot from them. Thanks.
Can you please show us how to make EVA foam longswords? Such as anything from SAO or a katana?
+
You could do something similar to how we made this sword with Zonbi: ruclips.net/video/42hDYXPsXLc/видео.html
Punished Props Just finished that video right now! Thank you for replying,
Or output those vectors to a laser cutter and skip the cutting foam by hand step
Awe yeah! Lasers FTW!
Check out Big Print from fellow RUclipsr Matthias Wandel (woodgears). It's amazing for printing big things on normal paper.
+Chevee Dodd Oh awesome! I have his gear template program.
I do a similar process, but I use Affinity Designer. Not a free program, but pretty cheap.
I have so many ideas.
Dude I seriously feel like I can make anything now lol
You're a super hero now! =D
Make some props and costumes from the Dark Souls series!!! It would be awesome!!!
lawful evil of chaotic evil??! probably neutral lol!
Is there any way I could pay you to make me genijis shuriken ? And then you could ship it to me?
+Hatapoos //// Sorry they are not for sale.
Hatapoos //// you might want to try etsy.
geekhub app sells Naruto cos play ones, not sure on quality
Could u please show us how to make the berserker armour from berserk please