Yeah, it's great that they're more advanced! Also, it's super cool that a beginner could follow this just as easily! That's why I'm subscribed to his channel. He gives me great ideas!!!
This tutorial is just about PERFECT! It is visually interesting, well-paced, clearly explained, and is neither overexplained nor assumes too much prior knowledge. It is so good I might even give it a go ;-)
This is amazing: when I was learning GIMP you were my go to tutor on RUclips. Now that I'm learning Blender, I find you again and you are still the most efficient and thorough instructor! Keep up the great work!
As usual a very clear and instructive tutorial. What I find so good is that everything is well prepared and fluid. A lot of tutorials are in the trial and error phase when broadcasted and this is very annoying when you're following instructions. Keep them coming, please!!!
Glad to have you back, iv'e so missed your tutorials. hope you're well & safe in these uncertain times. I just finished this model, tweaked it a bit making water turn to an ice sculpture & then breaking. Turned out perfect. Love your work, please make more tutorials, your fans love them. Cheers.
I could not simulate a liquid flow filling a letter ( text) already converted to mesh. Tried make letter a domain but no particles shows after bake...after tried a letter inside box domain and flow inside it....no particles at all. Could you help?
Do you have any idea of how to make a fluid stick to a surface and shimmer. Im trying molten metal passing through honeycomb and sticking and shimmering but I’ve been trying for days and can’t do it.
Gotta say, this tutorial helped me a LOT with learning about physic simulations in Blender. I've already used this trick in a few animations and I love it. My only question is, would it be possible to change the broken pieces back from a solid into a liquid? I'm trying to go from liquid, to solid crumbles, and have it melt all back into a liquid but I can't figure out how to turn the rigid bodies back into a liquid
Can you please help me? Whenever I try to render my solid part of the project, there is no animation. The finished rendering project is just the solid. However, whenever I play the animation on the blender timeline, it shows the animation working perfectly.Could you please help me?? Edit : Doesn't matter, I found my mistake, i didn't run the full animation on the blender timeline, that is why. Keep up the great vids:)
Been watching/learning/modeling with the help of tutor4u for a long while. Has to be one of the best tutorial teachers out there! No noise, no blah blah blah...right to the content! Thank you once again for your tutorials! Outstanding as always! I suggest you all check out his other stuff. The mic, ukulele and so many others!
I was having a meshed look and less liquid appearance throughout... Then in the second solid blend file realized somehow it had "Principled Hair BSDF" instead of the Principled. Going to do again and see if that was the cause. Interesting find though hehe. In the end maybe 2 different similiar looks for the clip. Thank you for your many great videos. I am running Blender 2.83.2 which I suspect might have changed that somehow considering the defualt "Hair" elsewhere was checked or not. Will see.
hi i just dont understand why my liquid volume is lesser even though I set the size same as you? If I want to make concrete surface what material should I use. I google they say is the viscocity but I cant change the value.
total newbie here, I google there is a lot of changed .Is it possible to do it with newer blender version? Especially properties where I follow but some are missing..
In blender 2.9. I do not get the option to „apply“ liquid modifier to the liquid domain. There is no apply button and it looks like it is already applied. When I then just continue to follow the instructions, my Animation still plays even after deleting the liquid particles and the keyframes. I don’t know what to do.
Oh for anyone with a similar problem: the apply button is in 2.9. now in the Little drop down menu of the Fluid modifier. It is the arrow down Symbol next to camera icon. Short cut ctrl + A
I was trying to follow it exactly and I didn’t get it to look the same. It feels like something with the material that is applied to liquid box just preventing it to show correctly, I don’t know. I get bunch of red green dots to just fall out of tube. The physics looks correct but it doesn’t look the same. Any ideas what may be the issue?
Oliver Cukor its showing the velocity vectors when it’s showing the dots, you need to change a setting in physics tab, I forgot where about it is, not used Blender for a while
but please change your output settings to mp4 because mkv is terrible. also you talk super slow and there's so many quicker ways to do stuff for example auto keying and just press "i" while hovering over something to keyframe.
Yes he's back and better then ever thanks for more advanced tutorials
Yeah, it's great that they're more advanced! Also, it's super cool that a beginner could follow this just as easily! That's why I'm subscribed to his channel. He gives me great ideas!!!
This tutorial is just about PERFECT! It is visually interesting, well-paced, clearly explained, and is neither overexplained nor assumes too much prior knowledge. It is so good I might even give it a go ;-)
This is amazing: when I was learning GIMP you were my go to tutor on RUclips. Now that I'm learning Blender, I find you again and you are still the most efficient and thorough instructor! Keep up the great work!
Mahalo for your tutorials, they are some of the easiest and most comprehensive ones on RUclips.
As usual a very clear and instructive tutorial. What I find so good is that everything is well prepared and fluid. A lot of tutorials are in the trial and error phase when broadcasted and this is very annoying when you're following instructions. Keep them coming, please!!!
Hands down you make the best tutorials for Blender anywhere
All your tutorials are equally brilliant.
Oh man, i was looking for some tut on more advanced physics and simulations. This channel is a gold mine!
Omg he back!
yessss, you post very rare but when you post a tutorial it's always spot on, please do more tutorials, especially tyflow type organic ones
Glad to have you back, iv'e so missed your tutorials. hope you're well & safe in these uncertain times.
I just finished this model, tweaked it a bit making water turn to an ice sculpture & then breaking. Turned out perfect. Love your work, please make more tutorials, your fans love them.
Cheers.
Clear as spring water, as always!
Thank you
Another great tutorial. Clear no waffle. Great results. Thank you
Have they changed the liquit settings in 2.90 ? i have fallowed exactly your settings and mine flows much less
Awesome! I love this guy's tutorials! Such a cool animation too. I'm learning new things everyday!
Best blender tutorials ever!
I'm loving the final result. Thanks for the tutorial -- learned some new techniques.
Nice Tutorial. I always find your tutorials easy to follow. Great presentation style. Great Job once again! Thanks.
Thanks to you and this amazing tutorial i was able to produce my first ever fluid simulation. Thanks!!
Excellent level of detail on this complex project. Thank you!
Very nice. For a bit more advanced materials it would be cool to see the liquid start clear and get opaque as it hardens
thanks for these tutorials! U might see my comment for the first time, but they have helped me alot! 👏🏻👏🏻👏🏻
this deserves so many more views. thanks heaps!!
Your tutorials were amazing and unique...
I could not simulate a liquid flow filling a letter ( text) already converted to mesh. Tried make letter a domain but no particles shows after bake...after tried a letter inside box domain and flow inside it....no particles at all. Could you help?
Very nice - great pace
Awesome thanks, your tuts are always a treat
Great tutorial, as usual.
So cool this would be so helpful in animations
Great Tutorial as always. Many Thanks.
It came out awesome. Thanks, A Lot !!!!!!!!!!!!!!
Simply amazing as always!
Do you have any idea of how to make a fluid stick to a surface and shimmer. Im trying molten metal passing through honeycomb and sticking and shimmering but I’ve been trying for days and can’t do it.
So happy right now
Excellent video! Awesome!
Too good....point to point explained...Great...love it...thanks a lot...
perfect and very friendly, you can explain very well. many thanks!!!
Excellent, as usual.
Awesome tutorial! Subbed!
Awesome, thanks 🙏
Brilliant as always 🤘🏼🤘🏼
Thanks dude I did it.. and I learned something new
Wonderful!. Thank you so much ^^
Gotta say, this tutorial helped me a LOT with learning about physic simulations in Blender. I've already used this trick in a few animations and I love it. My only question is, would it be possible to change the broken pieces back from a solid into a liquid? I'm trying to go from liquid, to solid crumbles, and have it melt all back into a liquid but I can't figure out how to turn the rigid bodies back into a liquid
thanks so much i learned a lot from this tutorial
Can you please help me? Whenever I try to render my solid part of the project, there is no animation. The finished rendering project is just the solid. However, whenever I play the animation on the blender timeline, it shows the animation working perfectly.Could you please help me??
Edit : Doesn't matter, I found my mistake, i didn't run the full animation on the blender timeline, that is why. Keep up the great vids:)
you can also bake your simulation to have it saved in a cache in the rigid body world tab!
You teach me a lot and copy from you a lot
Been watching/learning/modeling with the help of tutor4u for a long while. Has to be one of the best tutorial teachers out there! No noise, no blah blah blah...right to the content! Thank you once again for your tutorials! Outstanding as always! I suggest you all check out his other stuff. The mic, ukulele and so many others!
I was having a meshed look and less liquid appearance throughout... Then in the second solid blend file realized somehow it had "Principled Hair BSDF" instead of the Principled. Going to do again and see if that was the cause. Interesting find though hehe. In the end maybe 2 different similiar looks for the clip. Thank you for your many great videos. I am running Blender 2.83.2 which I suspect might have changed that somehow considering the defualt "Hair" elsewhere was checked or not. Will see.
cool stuff!
very nice.. could you make some vfx tutorial?
it would be great.
I don't have a "Final" option under Type for the physics properties drop down menu. 03:50
me too
I think they changed it to "All" now
Can you do a reverse version of this, solid turning into a liquid?
nice work ..
Awesome. Thanks !!
Would you like to create a list based. On blender version for your videos tutorial, thanks
My Fluid is not the same as in the video at 4:00. I also don't find the "type Final" ...
I used *all* instead in blender 2.9 that seems to work !
@@minalord5794 Thank you! It worked well.
hi i just dont understand why my liquid volume is lesser even though I set the size same as you? If I want to make concrete surface what material should I use. I google they say is the viscocity but I cant change the value.
total newbie here, I google there is a lot of changed .Is it possible to do it with newer blender version? Especially properties where I follow but some are missing..
help when I set the liquid resolution to 64 it automatically crashed(2 times is it my spec windows low? 8gb ram no graphic card only intel )
In blender 2.9. I do not get the option to „apply“ liquid modifier to the liquid domain. There is no apply button and it looks like it is already applied. When I then just continue to follow the instructions, my Animation still plays even after deleting the liquid particles and the keyframes. I don’t know what to do.
Oh for anyone with a similar problem: the apply button is in 2.9. now in the Little drop down menu of the Fluid modifier. It is the arrow down Symbol next to camera icon. Short cut ctrl + A
I was trying to follow it exactly and I didn’t get it to look the same. It feels like something with the material that is applied to liquid box just preventing it to show correctly, I don’t know. I get bunch of red green dots to just fall out of tube. The physics looks correct but it doesn’t look the same. Any ideas what may be the issue?
Oliver Cukor its showing the velocity vectors when it’s showing the dots, you need to change a setting in physics tab, I forgot where about it is, not used Blender for a while
Please upload how to develop animation short story based type movie developing step by step tutorial bro
How can I Use the GPU complete
ouaaa vraiment genial !! thank you very much !!!
when i scale the domain it moves the particles away from the UV sphere
Amazing
Hey what gpu do you have
loop animation please
I tired this tutorial with blender 2.90 but it is not working
I miss your video 📸
Is this Eevee or Cycles?
Cycles. You have answer at 6:44 ;)
coool
the thumbnail looks like a melted game console
To change to Solid View - press Z
but please change your output settings to mp4 because mkv is terrible.
also you talk super slow and there's so many quicker ways to do stuff for example auto keying and just press "i" while hovering over something to keyframe.
You said to leave a comment Soo 😅 here it is!
first comme nt...yayy
3rd comment
Hey what gpu do you have