At around 7:33 you explain that you can't interact with 3D widgets like you can a normal 2D widget and that you need to use a Widget Interaction component. This is incorrect, on the Widget component there is a boolean in the Interaction category called "Receive Hardware Input" that enables you to interact with and click on 3D widgets without needing a widget interaction component. The widget interaction component is only strictly necessary in the absence of a mouse - like when using VR controllers to interact with 3D widgets.
@@AntlerStudiosAwesome. I guess I'd like to know some more about how you shaped foliage to get the look you were going for while also keeping the poly count low. Was there any specific lording issues you faced? Color variations etc that you needed to correct with lods?
@@paulm120 No prob! We'd love to do a video breaking down our foliage design/process for you. If there's any precise issues you're having that you'd want us to highlight let us know and we'll try and cover that too :)
Hi there! So I followed your other tutorial that makes the clipboard UI. However, I don't know how to spawn and de-spawn this when pressing my interaction key (I'm using a 3rd and 1st person camera). How would you do that?
Thank you to everyone who made the suggestion to create a step-by-step! Here's Tom's tutorial on how to create 3D UI from scratch :D ruclips.net/video/WSqK3vv8zUQ/видео.html
Too bad it is so small that it makes the nodes unreadable, and the fact of overflow which is already built does not help much to the understanding of the functioning of the mechanics .. too bad, otherwise it looks like a good tutorial
At around 7:33 you explain that you can't interact with 3D widgets like you can a normal 2D widget and that you need to use a Widget Interaction component. This is incorrect, on the Widget component there is a boolean in the Interaction category called "Receive Hardware Input" that enables you to interact with and click on 3D widgets without needing a widget interaction component.
The widget interaction component is only strictly necessary in the absence of a mouse - like when using VR controllers to interact with 3D widgets.
Looks great! You nearly got 100 subs! Congrats in advance haha
OK well you got 100 subs so 🎉
@@JamesGascoyne hahaha thank you!! Glad you enjoyed the vid this week :D
A from-scratch tutorial of this would be awesome.
agree
Thanks so much for the suggestion Zaid.. Keep your eyes peeled tomorrow night :P
Here you go! Hope you all enjoy
Looks amazing, would love to see a step-by-step
Keep your eyes peeled tomorrow night ;)
The step by step :D
ruclips.net/video/WSqK3vv8zUQ/видео.html
Awesome video, I'd really enjoy hearing more detail about the foliage.
Thanks Paul! We'll put that on our list for topics to cover. Anything in particular you'd like to know about foliage?
@@AntlerStudiosAwesome. I guess I'd like to know some more about how you shaped foliage to get the look you were going for while also keeping the poly count low. Was there any specific lording issues you faced? Color variations etc that you needed to correct with lods?
@@paulm120 No prob! We'd love to do a video breaking down our foliage design/process for you. If there's any precise issues you're having that you'd want us to highlight let us know and we'll try and cover that too :)
@@paulm120 Just to let you know, we dropped a video a week or so ago on our process creating foliage :)
ruclips.net/video/r_tvzG3jgNw/видео.html
@@AntlerStudios awesome, thanks for the great content :D
This looks like an original idea ;) Nice!
Hi there! So I followed your other tutorial that makes the clipboard UI. However, I don't know how to spawn and de-spawn this when pressing my interaction key (I'm using a 3rd and 1st person camera). How would you do that?
Cldnt u superimpose the 2d ui over the 3d ui
To activate simultaneously to give same look as a full 3d ui?
You should make all ui dynamic, including quest intel
Did you ever figure out how to fix the glowiness of the text?
Awesome Video, however I am very new to UE4 and would find a step by step video very helpful
Hey! I'll feed that back to the team and see if we can make this happen :)
Thank you to everyone who made the suggestion to create a step-by-step! Here's Tom's tutorial on how to create 3D UI from scratch :D
ruclips.net/video/WSqK3vv8zUQ/видео.html
I guess Im kinda randomly asking but do anybody know a good site to watch new tv shows online?
@Avi Donovan Flixportal
@Payton Rhys Thanks, I signed up and it seems to work :D I really appreciate it!
@Avi Donovan you are welcome xD
where the sec episode?
nice
Would this work in a third person game? Like for a true first person game
Too bad it is so small that it makes the nodes unreadable, and the fact of overflow which is already built does not help much to the understanding of the functioning of the mechanics .. too bad, otherwise it looks like a good tutorial
Dat UK accent
Wait till you hear the characters in our game :P
@@AntlerStudios I cant wait for the earl grey accent hah :D