Hard Surface Sculpting Techniques Using zBrush & Cinema 4D

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  • Опубликовано: 27 июл 2024
  • Learn the basics of hard surface sculpting in #Z­Brush to model and texture a medieval helmet using Cinema 4D and #Redshift, with motion designer Dave Glanz!
    Want more ZBrush or #C4D sculpting tutorials? Leave a comment!
    Intro to 3D Sculpting with ZBrush & Cinema 4D
    • Intro to 3D Sculpting ...
    00:16 - Tutorial Subject Overview
    00:55 - Ways to Add Reference Imagery
    05:32 - Beginning the helmet sculpt
    08:03 - Using SliceCurves
    14:01 - Editing Polygroups to separate geometry
    15:35 - Using Polyloops to sculpt eye hole
    17:26 - Sculpting the helmet horn hole
    20:23 - Sculpting the helmet mouth holes
    24:17 - Sculpting the helmet horns
    34:39 - Exporting Mesh to Cinema 4D
    37:00 - Texturing helmet sculpt using Redshift materials
    39:00 - Adding Redshift Environment & Lights
    44:28 - Conclusion
    👇 Below are some links and resources to help you get started 👇
    ZBRUSH has a 30 day trial, which you can download here - pixologic.com/zbrush/trial/
    Here are some of the most helpful:
    ZBrush 4R7 z-Modeler with Michael Pavlovich
    • ZBrush 4R7 ZModeler
    • 032 ZBrush ZModeler Ba...
    Redshift Material Pack from The Pixel Lab: www.thepixellab.net/redshift-...
    5 Hard Surface Tips in ZBrush You Didn't Know with FlippedNormals:
    • 5 Hard Surface Tips in...
    Redshift plugin download:
    www.redshift3d.com/product/do...
    Redshift documentation for Cinema 4D:
    docs.redshift3d.com/display/R...
    Check out Dave’s work at www.daveglanzproductions.com
    Find him on Twitter here: / daveglanz
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    What You'll Learn in This Video:
    • 3 different ways to import reference imagery into zbrush.
    • How to set up a grid plane for reference in zbrush.
    • How to block out the form of a basic helmet, and then re-topologize the sculpt using Z-Remesher.
    • How to add a few simple hard surface details to the sculpt using the z-modeler brush.
    • How to prep the model for export to FBX.
    • Ways of exporting the model from zbrush directly into Cinema 4D.
    • The basics of lighting and add textures to the model using Redshift for Cinema 4D, using the Redshift Material Pack from The Pixel Lab: www.thepixellab.net/redshift-...
    -
    To get alerted for future live design casts & get sneak peeks at new tutorials before anyone else, sign up for the Eyedesyn Newsletter: eyedesyn.us7.list-manage1.com/...
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Комментарии • 42

  • @studioag835
    @studioag835 4 года назад

    this 1 was so feeking good maybe even the best zbrush intro 1 honestly

  • @jakewang243
    @jakewang243 5 лет назад +1

    Great tutorial!.Great tutorial!.~~wow

  • @JonathanWinbush
    @JonathanWinbush 5 лет назад +2

    Good stuff as always Dave 👊🏿👊🏿

    • @eyedesyn
      @eyedesyn  5 лет назад

      Thanks for watching!

  • @gamerplayer6523
    @gamerplayer6523 5 лет назад +1

    as always you the best .

    • @eyedesyn
      @eyedesyn  5 лет назад

      thanks for watching!

  • @ymmt888
    @ymmt888 5 лет назад +4

    awesome tutorial! keep it up! :3

  • @amjadmosawi2923
    @amjadmosawi2923 4 года назад +2

    This particular tutorial has a huge bundle of information and tools that took my knowledge of Zbrush to a different level God bless you brother I'm subscribing keep this magic on woohooo

    • @eyedesyn
      @eyedesyn  4 года назад

      thanks for the sub!!!

    • @dominictitan2099
      @dominictitan2099 2 года назад

      i realize Im kinda off topic but do anybody know of a good site to watch new movies online ?

    • @lochlandominik9212
      @lochlandominik9212 2 года назад

      @Dominic Titan flixportal xD

    • @dominictitan2099
      @dominictitan2099 2 года назад

      @Lochlan Dominik Thank you, I went there and it seems like a nice service :D Appreciate it!

    • @lochlandominik9212
      @lochlandominik9212 2 года назад

      @Dominic Titan No problem =)

  • @harrishadiwinata8567
    @harrishadiwinata8567 4 года назад

    more z brush please :D

  • @atticuslv1399
    @atticuslv1399 4 года назад +2

    may i have the reference picture?I want to follow the tutorial to get familiar with z model brush

  • @Loyee_69
    @Loyee_69 5 лет назад +3

    Your work is amazing!! Cool

    • @daveglanz
      @daveglanz 5 лет назад +1

      Oh thank you :)

    • @Loyee_69
      @Loyee_69 5 лет назад +1

      @@daveglanz what? 😂

    • @daveglanz
      @daveglanz 5 лет назад +3

      That's me in the tutorial haha. But EJ is way more amazing, so yay!

    • @Loyee_69
      @Loyee_69 5 лет назад +1

      @@daveglanz okay

    • @eyedesyn
      @eyedesyn  5 лет назад +1

      Dave is the tutorial artist for this one! :)

  • @idmakers7484
    @idmakers7484 5 лет назад +1

    Great tutorial!...What graphic card model you have? I can't find nvdia cards for Mac.

    • @daveglanz
      @daveglanz 5 лет назад +1

      I believe that @eyedesyn and I are both using a 1080 Ti card attached to an eGPU. I'm using an Akitio Node and Mac OS High Siera for now.

    • @idmakers7484
      @idmakers7484 5 лет назад +1

      @@daveglanz Thank you

    • @idmakers7484
      @idmakers7484 5 лет назад

      @@user-hx9gu5nh9p But Redshift working with Nvidia only.

    • @eyedesyn
      @eyedesyn  5 лет назад

      Redshift also doesn't work on Macs...it's pretty standard if you want to render with Octane or Redshift, you NEED Nvidia.

  • @Kaitain
    @Kaitain 5 лет назад +1

    The UI in ZBrush makes you realise how good the UI in Cinema4D is. I realise that ZBrush has lots of features that put it way ahead of the sculpt tools in Cinema4D, but the UI must be a huge obstacle for a lot of people. I know it was for me. Great tutorial nonetheless :-)

    • @daveglanz
      @daveglanz 5 лет назад

      Thanks Ben - I totally agree. The UI is definitely a hurdle to get over, so I make an effort to be specific about each little click, hehe. I think what keeps Zbrush such a popular tool is that it FEELS really good to sculpt in one you get the hang of it (the same way it just FEELS better to create particles with XParticles in C4D or create FUI stuff with mograph).

  • @studioag835
    @studioag835 4 года назад

    umm where to get bokeh file? :(

  • @studioag835
    @studioag835 4 года назад +1

    wow you didn't have to import a normal map for displacement :o..

  • @Skedooosh
    @Skedooosh 5 лет назад

    What's stopping me from learning zbrush is I cant use its displacement maps in redshift.

    • @daveglanz
      @daveglanz 5 лет назад

      Why not? Just curious.

    • @Skedooosh
      @Skedooosh 5 лет назад

      ​@@daveglanz I could not get the exported maps (from zbrush) to work correctly in c4d redshift. I got way too soft height detailing. If played with the values to it gets distorted. I checked at forums but to no avail.

  • @yanasitta
    @yanasitta 5 лет назад +1

    I wish Pixologic made an OS or at least an interface for Linux

  • @georgelan3622
    @georgelan3622 5 лет назад

    I'm a C4d user. Do you have some ideas or tutorial video for making this kinds of materials (memoryfoam pieces) ? Please help me out :) ->detail images :hullopillow.com/shredded-memory-foam-pillow/ *not pillow cover, The pieces; inside materials. Thank you !

  • @URUTUMNAGO
    @URUTUMNAGO 4 года назад

    So Redshift runs on Mac OS?? CPU rendering?? Are on an eGPU setup? Details please :)

  • @f6k128
    @f6k128 5 лет назад +1

    Great tutorial!.Great tutorial!.~~wow

    • @daveglanz
      @daveglanz 5 лет назад

      Thanks! Thanks! :)

    • @eyedesyn
      @eyedesyn  5 лет назад

      Thanks for watching!!