I’d like Jonathan to look at the guns of the Valkyria Chronicles series, please. Maybe you could bring Fam back in, make it a tank expert/weapons expert crossover!
that could actually be a really good episode, those weapons are leaned heavily on WW1 and can be easily viewed in the in game glossary plus i want to see his reaction to the anti tank weapons.
If they managed to convince Dr Capwell to chime in with his analysis on the uniforms of all factions, then I can die happy because I've just witnessed the perfect trifecta.
Today I learned Johnathan actually knows iconic nerf blaster models and doesn’t just lump them all as “nerf gun”, hats off to the ubiquitous Maverick REV-6
I think the Q&A section is a wonderful new addition to the usual episodes! It's nice to hear more from Jonathan's own personal thoughts that we otherwise wouldn't get. Hearing the childhood origins of his path to being a firearms curator was especially comforting to me, many of us were much like Jonathan when we saw guns on media and read books about 'em as kids... though now Jon's authored his own books about guns too, so it's come full circle X3
Some factions have reasons of why they adorn their weapons and armor with decoration, the blood Angels love doing art and poetry to keep their curses at bay and so the art includes making their personal weapons a canvas 😁 also the parchment looking ones are called purity seals and I think almost every space marine chapter uses them! Hope that cleared it up
Please Jonathan Ferguson, the keeper of Firearms & Artillery at the Royal Armouries museum in the UK, deconstruct & analyze the weapons of *METAL GEAR SOLID 3* before the remake comes out. So many weapons in MGS3 to react and comment on like;- - The Patriot's infinite ammo and drum magazine resembling an (∞) symbol as well as the tumbling bullets. - The EZ tranq gun based off a Liberator pistol. - Snake's customized officer M1911A1 and him whittling the pistol grip to use a knife for CQC. - Ocelot's dual Single Action Army and his revolver juggling skills. - The End's custom paratrooper Mosin Nagant with tranquilizer rounds. - The Davey Crockett recoil-less nuclear launcher. - Eva's chinese Type 17 mauser clone with her "bandit shooting" technique. - Tatyana's single shot lipstick pistol. - Volgin using his electricity to ignite and fire off 7.62mm bullets from his hands. - The Boss's quick ability to disarm and disassemble Snake's pistols. These are a few examples and there are so many more other interesting trivias and weapons in MGS3 so please Dave and Jonathan, please consider making a video for MGS3.
I think something that should be mentioned is that while you play as a superhuman Space Marine and use these weapons, some of them are also used by regular humans. So buttstocks and ironsights would be used by special weapons troopers too, who would be just normal humans.
Funny, and I know they just used the TT models, but the plasma pistol? Totally can see where stock has been removed/would be if a normal human was using it.
@@PutYourQuarterUpGamingthere are smaller versions specifically designed for regular humans. So a guardsman won’t use a plasma incinerator, but a plasma gun instead.
It'd be great if Jonathan looked at the new M3 Carbine Night Vision that was recently added to H3VR, it looks like the best representation of prototype night vision in a game.
Please Jonathan Ferguson, the keeper of Firearms & Artillery at the Royal Armouries museum in the UK, deconstruct & analyze the weapons of *METAL GEAR SOLID 3* before the remake comes out. So many weapons in MGS3 to react and comment on like;- - The Patriot's infinite ammo and drum magazine resembling an (∞) symbol as well as the tumbling bullets. - The EZ tranq gun based off a Liberator pistol. - Snake's customized officer M1911A1 and him whittling the pistol grip to use a knife for CQC. - Ocelot's dual Single Action Army and his revolver juggling skills. - The End's custom paratrooper Mosin Nagant with tranquilizer rounds. - The Davey Crockett recoil-less nuclear launcher. - Eva's chinese Type 17 mauser clone with her "bandit shooting" technique. - Tatyana's single shot lipstick pistol. - Volgin using his electricity to ignite and fire off 7.62mm bullets from his hands. - The Boss's quick ability to disarm and disassemble Snake's pistols. These are a few examples and there are so many more other interesting trivias and weapons in MGS3 so please Dave and Jonathan, please consider making a video for MGS3.
Finally, another one! This is the first Warhammer game I've ever played but I've really enjoyed it! ❤ Now I'm just hoping we get another Helldivers one with stuff like the new flamethrower pistol and chemical sprayer from the two new Warbonds since the last gun review for Helldivers!😁
my Magnacore Plasma Rifle has holographic sights, but it is mounted not on top of the rifle, but kind of to the side (which makes sense because of how big plasma "rifle" is compared to normal human-sized rifle).
I would truly love to see Jonathan Ferguson, Keeper of Firearms & Artillery at the Royal Armouries in the UK react to Generation Zero, the guns look good and seems wel recreated. Also the resistance trilogy
I'd still love to see you guys take a look at the Free to Play game Caliber some time. It has a huge range of modern firearms from a ton of countries so it would be really interesting to see what they got right or not. Also going to second the recommendation for Valkyria Chronicles I see pop up, some really interesting stuff there as well.
Q&A: What is the _oldest_ firearm in your collection that you could actually show us? As in, it's not so old and/or fragile that you wouldn't be able to handle it on camera, or otherwise restricted in some similar way.
Deer Jonathan, the kipper of fire ants and art literally @ the Royale Armoire Mausoleum in the Ukulele, puh-leaze break down da weapons of *SQUIRREL WITH A GUN* ~ 🤡🤡🤡
The table-top model does have the ammo feed as well as the power cables - I'm guessing that Saber simplified it to just the cables so there would be less problems when you switch weapons on the Heavy.
Yeah, the iron sights always irked me, too. Especially since Halo actively did away with them on their standard rifle for that exact reason. One thing about not wearing their helmets, apparently Space Marines aren't "really" supposed to go into battle without them, the art and miniatures just depict a lot of the named characters with their faces on display so you can tell them apart. The only in-story exception to this is the Space Wolves who prefer to take their helmets off as much as they can get away with to keep their noses unobstructed. They have an enhanced sense of smell due to being descended from early space colonists who experimented with gene splicing and made themselves part wolf.
the modern lore has suggested that Adeptus Astartes view not wearing helmets as an act of courage or defiance to the enemies of the Imperium... which is dumb. The Emprah gave you that helmet for a reason, Marine!
It's there some kind of tech in-universe that can project a shield around the user's head? So they can walk around with their head visible, but still be protected?
Except that Halo’s weapons *do* have iron sights present on them. If you were to look at one of the more recent assault rifle models you would see that it has a collapsing iron sight on top. As for why they and 40k would still have iron sights, quite simply, redundancy. If your fancy aim assist tech fails or is disabled how do you expect to aim.
@@PutYourQuarterUpGaming The fact that they did it doesn't prevent part 2's. Also it was bothersome that they mostly review more sci-fi mush than actual good old big irons.
I really do love that the Multi Melta has a slower fire rate than the base melta despite having an additional barrel and an exponentially larger power source
Fun fact: the rotating “breech” on the plasma pistol/incinerator and auto boltgun is actually named, called an “Overcharger”, however it’s yet to be explained what its purpose in the process of firing actually is. Some people have theorized it’s some kind of power recycler or gyroscopic recoil reducer, reducing recoil with centrifugal force.
The things on the bottom of the Plasma Incinerator are the ammo. Those are bottles of the liquid that the gun converts into plasma and stores in the glowing chamber along the barrel.
So... the Buttstock on the Plasma Rifle... yeah the Space Marines dont use it since they dont need it... But since a Plasma Rifle also can be uses by normal Humans... they will need the buttstock^^
For why the weapons have sights. Not everyone is a space marine. Maybe the plasma weapons can be used by normal ppl too? Plus the Mechanicus making the weapon DARES NOT forget about the Prayer/Ceremony/Ritual/Holy scripture lest they anger the machine spirit! (Which is basically a sequences in a manufacturing process,code and algorithms or just the arrangement of numbers they need to press or the password to a copyright template XD etc... that they forgot the meaning of and interact with automated manufacturing machines with)
I'd like to see Jonathan take a look at the guns from Witchfire. It's a Medieval fantasy FPS, but the guns are quite stylized 19/20th century designs, with some magic elements as well. It just released on Steam in Early Access.
Could you guys do the the guns from the assassins creed franchise/various AC games? Not very many of them, but enough. Hidden pistol, the muskets, jezzails, flintlock pistols, multi shot pistols, revolvers, etc. Lots of interesting guns in the AC franchise(plus it’s historical). You guys could do it in honor of the new game coming out.
The reason you'd shoulder the firearm with a HUD type aiming system would be to follow the principles of marksmanship. Just because you don't need to look down the sights, doesn't mean you don't have to hold the weapon steady. They probably would also lean their head towards the weapon to make sure their point of aim is more aligned with the weapon to be as accurate as possible.
The fun thing is, if you asked an Astartes or guardsmen why a gun had some of the features they did, they would shrug and say "I don't know, ask the tech priest" and if you asked a tech priest they would say " FROM THE MOMENT I UNDERSTOOD THE WEAKNESS OF MY FLESH IT DISGUSTED ME....." and you would get a lecture about the Omnissiah, and no answer to your question.
8:50 Fun fact about that, the "Purity Seals" despite their names, aren't actually prayers or anything like that. They are declarations of feats the Space Marines aspire to achieve during the coming battles.
I suppose it's not in the vein of the questions that are being sought, but I'd be interested in the opinion of a firearm historian, and I've more than committed at this point: With the US Army having adopted the SIG Spear XM7, do you think that the rest of NATO will follow to .277 Fury, or continue with the trend of adopting more 5.56 carbine/rifles? As a second part, do you think the General Dynamics/True Velocity bullpup would have been a better option?
So part of the 40k thing that answers a lot of the "why are thy using things that are redundant/poorly-designed" in Imperial gear is tradition and lack of understanding. They don't _know_ why they build things they way they do, the actual technology and designs have been lost to the ages, with factory production being a religious ritual. These are people where standard gun care involves praying and waving incense over the thing. Design flaws are seen as required parts of the holy artifact, and to try to correct or improve them heresy. The Adeptus Mechanicus are quietly trying to push things forward, but it's a minefield of zealotry for them. Human tech does NOT advance in the 41st millennium.
The sights and scopes probably exist in case of failure in the armors targeting. Space Marines are supposed to be the epitome of investment, they have many redundant measures to ensure their survival and effectiveness
To be fair its only been recently that the boltrifles ect have stocks. Earlier models didnt before the primaris. Also in videos they never used to shoulder them. I suspect its a balance thing for the game. As for the sights,nthe sights were there for when they didnt have a helmet on or the target system failed. But with the new style models thats all changed now.
The Backpacks as you called them are portable fussion generators that power the Armor of the Marine but can also provide power for some weapons like for example the Multi-Melta. Backpack designs with Ammo Belts seemingly also exist but look different as the ammo is set beliw the reactor
40k is as messed up as it is because they lost a lot of things. Tldr they were absolutely ballin at the year 25k, but suffered from a civilization wide Terminator style AI uprising, immediately followed by 5000 years of intense warp storms (No FTL travel or communications available, caused by the Eldar accidentally). By the year 30k even, they are really reluctant to use anything from back then because they have no idea how to fix it, can barely control it, etc.
for the heavy bolter, the reason it has the connection to the back pack is that its not ammo cables, they are electric wires powering the gun. instead of a conventional explosive charge to get the bolt round out of the gun. the heavy bolters use an electric charge think something like a minigun power supply. then the bolt round fires its own propellant once far enough away from the gun. the power cables are just connected to the backpack reactor of the power armor.
The way I see it WH40k humanity is past its prime but they have clues of old designs in a way similar to Chinese gunsmiths making copies of Mausers pre-WW1 they keep some elements which are not functional because it's in the pictures they have. It might also have to do with once functional gibblets like rear sight or external hammer evolving over time into decorative as the design changes.
Could Jonathan Ferguson, the keeper of Firearms & Artillery at the Royal Armouries museum in the UK perhaps have a look at the weapons from Ratchet & Clank 1 (2002)? I think he would find the absurdity amusing.
For my taste, the heavy bolter of the Primaris Space Marines seems a bit ridiculous. The old version of the space marines seems better and more dangerous. (and more logical...GW and their strange model ideas)
Could you guys do a 2 in 1 Vermintide2 and TW Warhammer franchise guns? Warhammer fantasy needs some love, and lots of interesting guns/firearms in those games/that universe.
Woah! A Lithgow shoutout from Jonathan?! Shame it came around due to a theft. Thankfully a couple blokes have been arrested, but only half the firearms have been recovered.
In SM2, if your character is helmetless and you aim down sight, the character closes one eye and keeps one open for aiming. Just one of the little details that make this game even more special.
2:23 those aren't breachers, those are medusan immortals! iron hands veterans from the horus heresy. they're much tougher than ordinary breachers, due to them being more machine than man
neato, so the reason why Dave makes Jonathan hold his hands out so he could photoshop in the game's gun for the thumbnail
They couldn’t just show the gyrojet in every episode 😆
This might be one of my favourite thumbnails
@@IrregularDaveit's definitely mine lol
I’d like Jonathan to look at the guns of the Valkyria Chronicles series, please. Maybe you could bring Fam back in, make it a tank expert/weapons expert crossover!
that could actually be a really good episode, those weapons are leaned heavily on WW1 and can be easily viewed in the in game glossary plus i want to see his reaction to the anti tank weapons.
If they managed to convince Dr Capwell to chime in with his analysis on the uniforms of all factions, then I can die happy because I've just witnessed the perfect trifecta.
Valkyria Chronicles has huge potential and I want it
Ouuu thats a rly good suggestion, i adore valkyria chronicles
4 might have the greatest variety as well, with the squad 7 dlc
Oh boy, time for my weekly Cruelty Squad request!
You bet.
We don't want Johnathan to have an epileptic seizure.
It's insane how many people wants a video on this game that looks like a madman's nightmare 😅
@@ongogablogian4315a madman's nightmare is a sane man's dream
Grappendix
Can we please have Jonathan's reaction to the Valkyria Chronicles and F.E.A.R. series.
Definitely a yes to both of these please!
I love both of these! My kid self look at the booklet and game models to see how they work........... and get distracted. 👻
Jonathan: "Nerf gun vibe."
Thank you, can never unsee.
Today I learned Johnathan actually knows iconic nerf blaster models and doesn’t just lump them all as “nerf gun”, hats off to the ubiquitous Maverick REV-6
For good reason. That thing rocked. It was surprisingly accurate for shooting foam darts. I remember trying to nail bullseyes from across my house.
I second the guy's request for Valkyria Chronicles guns
I think the Q&A section is a wonderful new addition to the usual episodes! It's nice to hear more from Jonathan's own personal thoughts that we otherwise wouldn't get. Hearing the childhood origins of his path to being a firearms curator was especially comforting to me, many of us were much like Jonathan when we saw guns on media and read books about 'em as kids... though now Jon's authored his own books about guns too, so it's come full circle X3
Some factions have reasons of why they adorn their weapons and armor with decoration, the blood Angels love doing art and poetry to keep their curses at bay and so the art includes making their personal weapons a canvas 😁 also the parchment looking ones are called purity seals and I think almost every space marine chapter uses them! Hope that cleared it up
They do, even the wolves. Purity seals that is.
Not to mention the Dark Angels, which are basically the space marine version of The Knights Of The Round Table.
Would love to see Jonathan react to weapons of the Killzone or FEAR series or MGS3.
Please Jonathan Ferguson, the keeper of Firearms & Artillery at the Royal Armouries museum in the UK, deconstruct & analyze the weapons of *METAL GEAR SOLID 3* before the remake comes out.
So many weapons in MGS3 to react and comment on like;-
- The Patriot's infinite ammo and drum magazine resembling an (∞) symbol as well as the tumbling bullets.
- The EZ tranq gun based off a Liberator pistol.
- Snake's customized officer M1911A1 and him whittling the pistol grip to use a knife for CQC.
- Ocelot's dual Single Action Army and his revolver juggling skills.
- The End's custom paratrooper Mosin Nagant with tranquilizer rounds.
- The Davey Crockett recoil-less nuclear launcher.
- Eva's chinese Type 17 mauser clone with her "bandit shooting" technique.
- Tatyana's single shot lipstick pistol.
- Volgin using his electricity to ignite and fire off 7.62mm bullets from his hands.
- The Boss's quick ability to disarm and disassemble Snake's pistols.
These are a few examples and there are so many more other interesting trivias and weapons in MGS3 so please Dave and Jonathan, please consider making a video for MGS3.
I’ve already asked for MGS3 dude
+1 from me to all those ideas
I think something that should be mentioned is that while you play as a superhuman Space Marine and use these weapons, some of them are also used by regular humans. So buttstocks and ironsights would be used by special weapons troopers too, who would be just normal humans.
Funny, and I know they just used the TT models, but the plasma pistol? Totally can see where stock has been removed/would be if a normal human was using it.
@@PutYourQuarterUpGamingthere are smaller versions specifically designed for regular humans. So a guardsman won’t use a plasma incinerator, but a plasma gun instead.
Also helmets get damaged and having that redundancy means a marine can still be effective when his hud is compromised
It would be nice to see Jonathan reacting to the weird guns of Warframe
Clem!
Clem Grakata!
It'd be great if Jonathan looked at the new M3 Carbine Night Vision that was recently added to H3VR, it looks like the best representation of prototype night vision in a game.
When Cruelty squad reaction?
Praise the Omnissiah, more content from Archmagos Ferguson.
Jonathan should have a look at the guns of SAO Fatal Bullet and COD Advanced Warfare.
You are teasing us with Jonathan cyborg version and a plasma weapon in the thumbnail.
It would be very interesting hearing him breakdown a plasma gun.
Henry Cavil as Captain Titus
My lord
love the thumbnail lol
*CRUELTY SQUAD*
*CRUELTY SQUAD*
Do you think you could make an episode about the Valkyria Chronicles weapons?
The codex astardies approves this man Johnathan Ferguson
GUNS FOR THE GUN GOD, BRASS FOR THE BRASS THRONE
Video on F.E.A.R. pretty please?
Please Jonathan Ferguson, the keeper of Firearms & Artillery at the Royal Armouries museum in the UK, deconstruct & analyze the weapons of *METAL GEAR SOLID 3* before the remake comes out.
So many weapons in MGS3 to react and comment on like;-
- The Patriot's infinite ammo and drum magazine resembling an (∞) symbol as well as the tumbling bullets.
- The EZ tranq gun based off a Liberator pistol.
- Snake's customized officer M1911A1 and him whittling the pistol grip to use a knife for CQC.
- Ocelot's dual Single Action Army and his revolver juggling skills.
- The End's custom paratrooper Mosin Nagant with tranquilizer rounds.
- The Davey Crockett recoil-less nuclear launcher.
- Eva's chinese Type 17 mauser clone with her "bandit shooting" technique.
- Tatyana's single shot lipstick pistol.
- Volgin using his electricity to ignite and fire off 7.62mm bullets from his hands.
- The Boss's quick ability to disarm and disassemble Snake's pistols.
These are a few examples and there are so many more other interesting trivias and weapons in MGS3 so please Dave and Jonathan, please consider making a video for MGS3.
Not a bad shout guys for the remaster. In the meantime, Would love to see Jonathan react to weapons of the Killzone or FEAR series.
I think he's said before he is definitely interested but wants to play the game properly first
Archmagos Ferguson beloved.
Finally, another one! This is the first Warhammer game I've ever played but I've really enjoyed it! ❤ Now I'm just hoping we get another Helldivers one with stuff like the new flamethrower pistol and chemical sprayer from the two new Warbonds since the last gun review for Helldivers!😁
Has JFKOFAAAATRAMOTUK covered the weapons of the stalker series ?
my Magnacore Plasma Rifle has holographic sights, but it is mounted not on top of the rifle, but kind of to the side (which makes sense because of how big plasma "rifle" is compared to normal human-sized rifle).
That white pulse rifle from Alien Romulus was a thing of beauty - maybe one of the best looking sci-fi guns ever
I would truly love to see Jonathan Ferguson, Keeper of Firearms & Artillery at the Royal Armouries in the UK react to Generation Zero, the guns look good and seems wel recreated.
Also the resistance trilogy
I'd still love to see you guys take a look at the Free to Play game Caliber some time. It has a huge range of modern firearms from a ton of countries so it would be really interesting to see what they got right or not. Also going to second the recommendation for Valkyria Chronicles I see pop up, some really interesting stuff there as well.
Q&A: What is the _oldest_ firearm in your collection that you could actually show us?
As in, it's not so old and/or fragile that you wouldn't be able to handle it on camera, or otherwise restricted in some similar way.
i would love to see jonathan review the guns of Crime Boss: Rockay City
That thumbnail is golden.
Any chance you'd be willing to look at Paladins, Warframe or Bulletstorm?
it would be hilarious for you to react to some of the guns from Warframe with about 300 or so primary and secondary guns in the game.
Always lovely to see you 'nerd out' over stuff, even if it's just a little bit, but you can see that your love for the topic is genuine ❤
just wanted to say good work to whoever did the thumbnail!
please review the weapons from COD Infinite Warfare
The backpack is a passive nuclear reactor.
Show him the weapons from Warframe! 👀
Deer Jonathan, the kipper of fire ants and art literally @ the Royale Armoire Mausoleum in the Ukulele, puh-leaze break down da weapons of *SQUIRREL WITH A GUN* ~ 🤡🤡🤡
Archmagos Ferguson
Maybe the cables on the heavy Bolter are for an electrical supply like on the M134
The table-top model does have the ammo feed as well as the power cables - I'm guessing that Saber simplified it to just the cables so there would be less problems when you switch weapons on the Heavy.
sooo...uhmmm...Deus Ex when?
Yeah, the iron sights always irked me, too. Especially since Halo actively did away with them on their standard rifle for that exact reason. One thing about not wearing their helmets, apparently Space Marines aren't "really" supposed to go into battle without them, the art and miniatures just depict a lot of the named characters with their faces on display so you can tell them apart. The only in-story exception to this is the Space Wolves who prefer to take their helmets off as much as they can get away with to keep their noses unobstructed. They have an enhanced sense of smell due to being descended from early space colonists who experimented with gene splicing and made themselves part wolf.
Probably also a failsafe in case of helmet failure or if a Marine is somehow forced to fight while outside of their armour.
the modern lore has suggested that Adeptus Astartes view not wearing helmets as an act of courage or defiance to the enemies of the Imperium... which is dumb.
The Emprah gave you that helmet for a reason, Marine!
It's there some kind of tech in-universe that can project a shield around the user's head? So they can walk around with their head visible, but still be protected?
they have a force fields and such, but they aren't issued to regular troops. That's why some named characters don't wear helmets.
Except that Halo’s weapons *do* have iron sights present on them. If you were to look at one of the more recent assault rifle models you would see that it has a collapsing iron sight on top. As for why they and 40k would still have iron sights, quite simply, redundancy. If your fancy aim assist tech fails or is disabled how do you expect to aim.
Killing floor 2 guns sounds good. But more realistic, normal gun breakdown rather than more quirky, futuristic weaponary.
Think they already did? I think
@@PutYourQuarterUpGaming The fact that they did it doesn't prevent part 2's. Also it was bothersome that they mostly review more sci-fi mush than actual good old big irons.
how about Singularity That game had some cursed looking guns
Silence, brothers! The Magos Jonathan Ferguson speaks.
I really do love that the Multi Melta has a slower fire rate than the base melta despite having an additional barrel and an exponentially larger power source
I would love to see his reaction to the Cruelty Squad weapons. This would be hillarious!
He should check out the guns of the history channel civil war game
I see that bow the senior curator is making videos for the museum, Jonathan has been relegated to the storage closet
Fun fact: the rotating “breech” on the plasma pistol/incinerator and auto boltgun is actually named, called an “Overcharger”, however it’s yet to be explained what its purpose in the process of firing actually is. Some people have theorized it’s some kind of power recycler or gyroscopic recoil reducer, reducing recoil with centrifugal force.
Breachers would be so good in space marine 2
Well for what it’s worth Jonathan, I’ll spread word about the Aussie museum’s loss to any collectors etc I know in Canada.
Personal picks...
1. Bulletstorm.
2. Ghost Recon Advanced Warfighter 1&2.
3. Ghost Recon Future Soldier.
4. The Punisher (PS2).
5. Killzone
6. Resistance
7. Gun Club VR
Take your pick.
After the plasma pistol in the Astartes shorts, I can't take the pew pew plasma gun here seriously lol
I love the bulwark’s design. Holding the pistol with the shield attached to the arm has the rule of cool
The guns of Max Payne next? (1/2/3).
Valkyria Chronicles 1 would be awesome!
The things on the bottom of the Plasma Incinerator are the ammo. Those are bottles of the liquid that the gun converts into plasma and stores in the glowing chamber along the barrel.
I think melta and multi-melta are kind of inbetween a flamethrower and a shotgun
Has this channel ever covered star wars republic commando?
So... the Buttstock on the Plasma Rifle... yeah the Space Marines dont use it since they dont need it... But since a Plasma Rifle also can be uses by normal Humans... they will need the buttstock^^
I would love to see a reaction to Guns of Icarus. Give artillery some love.
Growing up a firearms enthusiast in the UK must be frustrating
For why the weapons have sights.
Not everyone is a space marine. Maybe the plasma weapons can be used by normal ppl too?
Plus the Mechanicus making the weapon DARES NOT forget about the Prayer/Ceremony/Ritual/Holy scripture lest they anger the machine spirit!
(Which is basically a sequences in a manufacturing process,code and algorithms or just the arrangement of numbers they need to press or the password to a copyright template XD etc... that they forgot the meaning of and interact with automated manufacturing machines with)
Rule 1: never compare anything from real life to Warhammer because WH40K started way before than Nerf for instance
5:14 unfortunately it’s 40k years in the future but human very much did not linearly progress
Can we have warframe?
That's insane mix of weapons some surprisingly based on real life weapons.
I'd like to see Jonathan take a look at the guns from Witchfire. It's a Medieval fantasy FPS, but the guns are quite stylized 19/20th century designs, with some magic elements as well. It just released on Steam in Early Access.
Could you guys do the the guns from the assassins creed franchise/various AC games? Not very many of them, but enough. Hidden pistol, the muskets, jezzails, flintlock pistols, multi shot pistols, revolvers, etc. Lots of interesting guns in the AC franchise(plus it’s historical). You guys could do it in honor of the new game coming out.
The reason you'd shoulder the firearm with a HUD type aiming system would be to follow the principles of marksmanship. Just because you don't need to look down the sights, doesn't mean you don't have to hold the weapon steady. They probably would also lean their head towards the weapon to make sure their point of aim is more aligned with the weapon to be as accurate as possible.
Valkyria chronicles! Seeing the weapons and gear evolve as the war rages on is awesome
The fun thing is, if you asked an Astartes or guardsmen why a gun had some of the features they did, they would shrug and say "I don't know, ask the tech priest" and if you asked a tech priest they would say " FROM THE MOMENT I UNDERSTOOD THE WEAKNESS OF MY FLESH IT DISGUSTED ME....." and you would get a lecture about the Omnissiah, and no answer to your question.
8:50
Fun fact about that, the "Purity Seals" despite their names, aren't actually prayers or anything like that.
They are declarations of feats the Space Marines aspire to achieve during the coming battles.
I suppose it's not in the vein of the questions that are being sought, but I'd be interested in the opinion of a firearm historian, and I've more than committed at this point:
With the US Army having adopted the SIG Spear XM7, do you think that the rest of NATO will follow to .277 Fury, or continue with the trend of adopting more 5.56 carbine/rifles? As a second part, do you think the General Dynamics/True Velocity bullpup would have been a better option?
Have a look at the guns of Deadlock, please, there's some whacky stuff going on
So part of the 40k thing that answers a lot of the "why are thy using things that are redundant/poorly-designed" in Imperial gear is tradition and lack of understanding. They don't _know_ why they build things they way they do, the actual technology and designs have been lost to the ages, with factory production being a religious ritual. These are people where standard gun care involves praying and waving incense over the thing. Design flaws are seen as required parts of the holy artifact, and to try to correct or improve them heresy.
The Adeptus Mechanicus are quietly trying to push things forward, but it's a minefield of zealotry for them. Human tech does NOT advance in the 41st millennium.
The sights and scopes probably exist in case of failure in the armors targeting. Space Marines are supposed to be the epitome of investment, they have many redundant measures to ensure their survival and effectiveness
Thinking that the Melta is more of "to you it will concern" rather than "to whom it may concern" 😏
Fun fact about the melta. Its 16 time hotter than the surface of the sun. And the multi melta is TWICE OF THAT
To be fair its only been recently that the boltrifles ect have stocks. Earlier models didnt before the primaris. Also in videos they never used to shoulder them. I suspect its a balance thing for the game. As for the sights,nthe sights were there for when they didnt have a helmet on or the target system failed. But with the new style models thats all changed now.
The Backpacks as you called them are portable fussion generators that power the Armor of the Marine but can also provide power for some weapons like for example the Multi-Melta.
Backpack designs with Ammo Belts seemingly also exist but look different as the ammo is set beliw the reactor
The blue ribbed segment on the plasma weapons is for cooling and venting excess heat if i remeber correctly
40k is as messed up as it is because they lost a lot of things. Tldr they were absolutely ballin at the year 25k, but suffered from a civilization wide Terminator style AI uprising, immediately followed by 5000 years of intense warp storms (No FTL travel or communications available, caused by the Eldar accidentally). By the year 30k even, they are really reluctant to use anything from back then because they have no idea how to fix it, can barely control it, etc.
for the heavy bolter, the reason it has the connection to the back pack is that its not ammo cables, they are electric wires powering the gun. instead of a conventional explosive charge to get the bolt round out of the gun. the heavy bolters use an electric charge think something like a minigun power supply. then the bolt round fires its own propellant once far enough away from the gun. the power cables are just connected to the backpack reactor of the power armor.
The way I see it WH40k humanity is past its prime but they have clues of old designs in a way similar to Chinese gunsmiths making copies of Mausers pre-WW1 they keep some elements which are not functional because it's in the pictures they have. It might also have to do with once functional gibblets like rear sight or external hammer evolving over time into decorative as the design changes.
Vietcong & Vietcong 2, please!
Could Jonathan Ferguson, the keeper of Firearms & Artillery at the Royal Armouries museum in the UK perhaps have a look at the weapons from Ratchet & Clank 1 (2002)? I think he would find the absurdity amusing.
For my taste, the heavy bolter of the Primaris Space Marines seems a bit ridiculous. The old version of the space marines seems better and more dangerous. (and more logical...GW and their strange model ideas)
Could you guys do a 2 in 1 Vermintide2 and TW Warhammer franchise guns? Warhammer fantasy needs some love, and lots of interesting guns/firearms in those games/that universe.
A heavy bolter fed by a back-mounted ammo pack is an existing design that they could have drawn from and its a little odd that they didn't.
Woah! A Lithgow shoutout from Jonathan?! Shame it came around due to a theft. Thankfully a couple blokes have been arrested, but only half the firearms have been recovered.
All these guns have rear sights, they're just completely useless because theyre tiny
In SM2, if your character is helmetless and you aim down sight, the character closes one eye and keeps one open for aiming. Just one of the little details that make this game even more special.
2:23 those aren't breachers, those are medusan immortals! iron hands veterans from the horus heresy. they're much tougher than ordinary breachers, due to them being more machine than man
I humbly request Jonathan Ferguson, the keeper of Firearms & Artillery at the Royal Armouries museum in the UK to look at the weapons from Warframe.
Ahhh Archmagos Jonathan blesses us Serfs with more knowledge of the Omnissiah. Praise the machine god!!