Blender 2.8 / 2.80 / MASKING and INTENSIFYING a NORMAL MAP

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  • Опубликовано: 19 окт 2024
  • In this part you'll know how to mask and intensify / increase strength of some parts of your normal map.

Комментарии • 4

  • @U8Kio
    @U8Kio 7 месяцев назад +1

    Thanks bro, where have you been before. I also combined this method with masks, now I freely subtract areas from masks where the normal map will be different

  • @BrianLife
    @BrianLife 3 года назад +2

    I followed everything till the last part. you dont explain what you did? with the color nodE? or what ever you did, you don't say.

  • @mixedmeds
    @mixedmeds 2 года назад +1

    Really confusing

  • @gameginger5529
    @gameginger5529 2 года назад +1

    not good, didnt explain anything