Half-Life Alpha v 0.52 (9/4/97) - Tech Demo Gameplay

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  • Опубликовано: 6 янв 2013
  • Gameplay footage from the tech demo levels of Half-Life Alpha v 0.52 dated September 4, 1997, over one year prior to the finished game's release.
    Full Valve developer playthrough: • Half-Life Alpha v 0.52...
    Alpha deathmatch footage: • Half-Life Alpha v 0.52...
    Alpha co-op footage: • Half-Life Alpha v 0.52...
    Alpha disc posted by the original owner on Reddit: / update_finally_got_a_c...
  • ИгрыИгры

Комментарии • 1,6 тыс.

  • @Noise-fe6dp
    @Noise-fe6dp 8 лет назад +3297

    The guards seems a bit, stressed?...

    • @Xenoforge78
      @Xenoforge78 8 лет назад +37

      +Noise O_o

    • @ArcadeGames
      @ArcadeGames 8 лет назад +189

      +Noise They smoke meth to stay awake.

    • @filiphron3147
      @filiphron3147 8 лет назад +62

      +Noise ...out?
      Wish we could turn back time
      to the good old days
      we played half-life one
      now we're stressed out

    • @sierra1598
      @sierra1598 7 лет назад

      Noise I

    • @nerdherd1819
      @nerdherd1819 7 лет назад +22

      No one is going to talk about all the cool Xen creatures we never got to seem come to fruition?

  • @TheKieranator
    @TheKieranator 9 лет назад +3266

    There's something pretty darn impressive about that "high poly" robot model... even in 2014.

    • @TheKieranator
      @TheKieranator 9 лет назад +365

      It's dance moves tho...

    • @m598lmr
      @m598lmr 9 лет назад +110

      It's the Battlepod mecha from Macross?

    • @tankermottind
      @tankermottind 9 лет назад +43

      m598lmr
      Yes it is.

    • @OpenMawProductions
      @OpenMawProductions 8 лет назад +309

      +TheKieranator It's doing the old "ooga chaka" dancing baby animation.
      The model was imported specifically to try and crash the game. To their surprise it didn't crash the game.

    • @theobserver4214
      @theobserver4214 7 лет назад +208

      +OpenMawProductions So basically instead of crashing it showed how powerful the engine was?

  • @bananabuns4738
    @bananabuns4738 7 лет назад +1638

    Alpha Barney: Sniffing too much crack
    Half Life Barney: Pretty Chill
    Black Mesa Barney: Still chill

    • @Piggy991
      @Piggy991 5 лет назад +67

      Half-life 3 Barney: N/A

    • @skysoldaccount5531
      @skysoldaccount5531 5 лет назад +47

      Barney's bar tab is catching up to him in black mesa

    • @Piggy991
      @Piggy991 5 лет назад +20

      @@skysoldaccount5531 "How ´bout that beer i owed ya"

    • @ytanonymity3585
      @ytanonymity3585 5 лет назад +13

      Half Life Blueshift : Barney's focus and not talk too much

    • @user-vs8hf6zg6y
      @user-vs8hf6zg6y 5 лет назад +11

      Well, at least "Barney the Movie: Barney on Miami Beach" now makes sense

  • @Cha0sLord93
    @Cha0sLord93 8 лет назад +1010

    Those faces are absolutely terrifying

    • @car7000
      @car7000 8 лет назад +11

      it was fucking 1997 you fucktard

    • @thegokussj12
      @thegokussj12 7 лет назад +9

      shut the fuck up

    • @rimsarecool3150
      @rimsarecool3150 7 лет назад +54

      jeez why is every one mad at the dude lmao gamer are so hot headed now a days

    • @Kanibulus
      @Kanibulus 6 лет назад +2

      IKR?!

    • @IsmailofeRegime
      @IsmailofeRegime 5 лет назад +49

      @@car7000 I don't get how "it was fucking 1997" is relevant. It's just a silly guard design.

  • @charly6066
    @charly6066 7 лет назад +311

    2:35 that fucking dance gets me every time.

    • @trashtrash756
      @trashtrash756 2 года назад +32

      Half-Life Pre-Release Moment

    • @CrimeEnjoyer
      @CrimeEnjoyer 2 месяца назад +1

      It's the baby dance iirc

  • @AshleyPomeroy
    @AshleyPomeroy 10 лет назад +1147

    So the blast silo with the big stabbing tentacle things must be one of the oldest parts of the game, because it's present here.

    • @scoutpilgrim5320
      @scoutpilgrim5320 10 лет назад +130

      You mean Blast Pit? It does seem like it would be the oldest part of the game, but it's also the most fun part, as well!

    • @Zeskofp
      @Zeskofp 5 лет назад +60

      The most frightening part of the game

    • @MisterJohnDoe
      @MisterJohnDoe 4 года назад +11

      Zeskofp Actually that’s when you’re being chased by one of those giant blue things. I don’t know how to spell it.

    • @0xVENx0
      @0xVENx0 4 года назад +14

      except that it doesnt play kitchen fly sounds

    • @mrgrinderman8861
      @mrgrinderman8861 4 года назад +6

      @@MisterJohnDoe Gargantua

  • @MondySpartan
    @MondySpartan 9 лет назад +957

    Hey, catch me later, I'll buy you a weed!
    - Original Barney's line in the lost Half-Life Pre-Alpha version

    • @RicochetPrime
      @RicochetPrime 9 лет назад +150

      "About that weed I owed ya"

    • @IfindAnimeHot
      @IfindAnimeHot 4 года назад +10

      TehMondasianSpartan more like coke

    • @HPalternetive
      @HPalternetive 4 года назад +1

      MondySpartan
      Catch me later I need to take my batch

    • @bl3nd3rman97
      @bl3nd3rman97 4 года назад

      +1 well done.

    • @vitiok292
      @vitiok292 4 года назад

      No it was: FREEZE!

  • @dead99ish
    @dead99ish 10 лет назад +486

    that is a pretty good high poly model since the game was made in the 90s

    • @khasaltansukh5701
      @khasaltansukh5701 4 года назад +13

      That Guy your username is that guy and have a that guy text in your pfp

    • @gamiiee
      @gamiiee 4 года назад +5

      @@kreuner11 it could be java script error like an error with the script since he capitalised the S

    • @elisttm
      @elisttm 4 года назад +1

      @That Guy ok

    • @justaname325
      @justaname325 4 года назад +1

      @@kreuner11 Is this coincidence?

    • @Irin911
      @Irin911 3 года назад +1

      @@justaname325 I think not

  • @televisionandcheese
    @televisionandcheese 7 лет назад +634

    That 'High Poly' demo!! Damn.

    • @ratchet3789
      @ratchet3789 7 лет назад +189

      Its funny that it looks like a 2003 - 2004 game model, sadly if they used it for the original Half-Life everyone would have run at a good 10 - 20 fps

    • @robertleeluben
      @robertleeluben 7 лет назад +26

      Hit Google Images for "Zentraedi Tactical Battlepod"

    • @McStebb
      @McStebb 7 лет назад +26

      Robert Luben oh fuck! I didn't even realize it was a battle pod! someone in Valve is a Macross nerd...

    • @rikpien2925
      @rikpien2925 7 лет назад +57

      television and cheese
      It was suppossed to test the limits of the engine, they thought it would actually crash the game
      But as you can see, the engine can handle it without trouble

    • @eis6570
      @eis6570 4 года назад +1

      @@robertleeluben macross?

  • @perplexedmoth
    @perplexedmoth 8 лет назад +443

    I always admired the audio engineering in this game. I'm still curious about how it's made and whatnot.

    • @SupahCebrailShow9540
      @SupahCebrailShow9540 8 лет назад +46

      +perplexedmoth I assume it's a cheap DSP (Digital Sound Processing) filter, when certain criteria in a room are met (i.e size, material of room and air pressure) because doing convincing accoustic modeling in real time was impossible in the 90's, even still difficult now.

    • @dealloc
      @dealloc 8 лет назад +45

      +Sypadizre It's an entity with a set radius placed at the desired area that changes the room type which sets the effect (which doesn't take any variables in to account).

    • @SupahCebrailShow9540
      @SupahCebrailShow9540 8 лет назад +5

      ui_wizard Thanks for clarifying.

    • @aceyage
      @aceyage 8 лет назад +22

      Mostly filtering and delay effects. Pretty cool work at the time and done by none other than Kelly Baily himself.

    • @dealloc
      @dealloc 4 года назад +4

      @Seth Wellington Because I have done-and sometimes still do-level design for GoldSrc-based games and mods. I have extensive knowledge of how the GoldSrc engine works, since I have been using and worked with the engine for other games.

  • @OtavioFesoares
    @OtavioFesoares 10 лет назад +1000

    This build is just one year older than the final one!?
    Holy shit, does Valve have some kind of time machine? How did they polish the game so much in just a year? This alpha build doesn't even look like Half-Life.

    • @slendy9600
      @slendy9600 6 лет назад +242

      what makes it weird is that this is Valve who are renowned for working very slowly :P

    • @timeslongpast
      @timeslongpast 6 лет назад +349

      Originally it was going to be released a year earlier than it was, but the staff agreed that they had learnt so much new stuff while making the game that they decided to do a complete re-write of the entire thing, adding in much more content and advanced graphics.

    • @AlyphRat
      @AlyphRat 6 лет назад +49

      Gallons of Coffee and some months

    • @gregorycomey
      @gregorycomey 4 года назад +78

      Also in the old days, games didn't take as much time to make as they do now.

    • @cfdeers
      @cfdeers 4 года назад +70

      To clarify, according to what I've read, the basic flow of all the levels was in place already like the HL2 beta, but it was missing some polish they thought the game needed so they recreated most of the models, voice lines, and sound effects.

  • @vlad4evar
    @vlad4evar 9 лет назад +486

    1:29 "DSP Effects"
    WOW THANKS KOJIMA

    • @OneGrumpyCat
      @OneGrumpyCat 9 лет назад +46

      I'M BLOCKING! *Snot gurgle seal laugh*

    • @TheFunniBaconMan
      @TheFunniBaconMan 8 лет назад +47

      AssFantastic I guess DSP effects make the player bad at video games...

    • @kilodeltanegative4199
      @kilodeltanegative4199 8 лет назад +23

      +AssFantastic ''ONLINE PATTERNS, ONLINE PATTERNS, *belch*, LAG PATTERNS, MY MOVES DON'T COME OUT''
      Bugged online lag pattern move mechanics...

    • @CounterLife
      @CounterLife 8 лет назад +22

      +Asen Yonchev "HOW DO I USE RATIONS?!"

    • @chilling5858
      @chilling5858 6 лет назад +6

      AssFantastic ACK ACK ACK NUTHIN I COULD DO DOOD

  • @Neonagi
    @Neonagi 4 года назад +419

    The two most impressive parts to me were the high-poly robot and it’s auto tracking of the character and the changes in audio based on the location you’re in, those two things bring the most presence to a game imo. Visuals and great audio work are key.

    • @MaxCE
      @MaxCE 3 года назад +12

      The sound composer Kelly was the one who coded that spatial sound

    • @zedsdeadbaby
      @zedsdeadbaby 3 года назад +3

      I thought the water was better in this alpha build, it's dead and static in the final HL1 release. In this alpha it's got waves and such

    • @giwake
      @giwake 3 года назад +11

      @@zedsdeadbaby The water with waves is actually still in the final build of HL1, but few maps use it. I think it's possible to find some user-made maps that use it but if i remember correctly it is VERY buggy.

    • @roxwize
      @roxwize 2 года назад

      I feel like we really take those things for granted nowadays

    • @blu_rayx2844
      @blu_rayx2844 Год назад

      And they used all of that in Half Life 2 and Portal 2

  • @TET2005
    @TET2005 9 лет назад +230

    Barney prototype is on crocodile drug.

  • @militarpolizei2311
    @militarpolizei2311 7 лет назад +269

    4:51 I laughed my ass off when I saw the ladder climbing sequence.

    • @MaxCE
      @MaxCE 3 года назад +37

      Twerkin freeman

    • @lor8262
      @lor8262 3 года назад +52

      To think valve ladders could have been worse

    • @themaxterz0169
      @themaxterz0169 3 года назад +7

      I thought it was that the bullsquid spat at him while trying to climb.

    • @BIRBdoctor
      @BIRBdoctor 2 года назад +6

      I think they to recreate head movement when you climb a lader

    • @GiygasREAL
      @GiygasREAL 2 года назад +3

      Asthma freeman

  • @fletchy40
    @fletchy40 9 лет назад +202

    Valve actually scrapped this completely because they said it wasn't good enough, they could have released this original version

    • @hypergogic3269
      @hypergogic3269 8 лет назад +52

      It wouldn't have been as good probably

    • @Shak0
      @Shak0 3 года назад +17

      Best decision ever

    •  Год назад +1

      @@hypergogic3269 In 1997 it's actually good XD.

    • @KingMetalMario
      @KingMetalMario Год назад +1

      @ They had learned so much new stuff and learned better game/level design so they redid the game

    • @Journey_Awaits
      @Journey_Awaits Год назад

      Not with those scientists, they look like meth addicts

  • @Gridseeker
    @Gridseeker 10 лет назад +137

    2:38 So Valve´s guys like Robotech.

    • @bansinhphutram3773
      @bansinhphutram3773 4 года назад +4

      and manga too - akira_lvl
      look like every goodshit first came from japan

    • @syborg_1471
      @syborg_1471 4 года назад

      I know I'm going to get wooshed for this but robocraft came out after half life

    • @syborg_1471
      @syborg_1471 4 года назад

      @@callmecancelled8038 oh my bad

    • @syborg_1471
      @syborg_1471 4 года назад

      @@callmecancelled8038 you too

    • @capybaradave
      @capybaradave Год назад +2

      its a half life pre release moment

  • @aGrafimir
    @aGrafimir 8 лет назад +219

    3:40 Wow, that exists in the very first version of Half-Life.

    • @gottagofastfaster
      @gottagofastfaster 3 года назад +1

      @ᴅᴇᴄᴀᴅᴇ Ivan the Space Biker - let me hear one more time "saxophone language"

    • @cessposter
      @cessposter 3 года назад +1

      KILL IT WITH FIRE
      - royalek a guy i met on sven co-op pretty chill dude

  • @NathanDarkson984
    @NathanDarkson984 8 лет назад +65

    Ok, the "Before Barney (alpha Barney Calhoun)" says "FREEZE" when you shoot at him. That explains where that noise "Freeze" came from when i was playing "Best Worst half life mod"

  • @ifknlovealesha
    @ifknlovealesha 9 лет назад +384

    I'm a vet, also was an MP, so I know the importance of caffeine, but seriously, valve? Alpha Barney looks like he's peaking from giving a mountain of blow a moustache ride. Thankfully he was re-rendered for retail release.
    All seriousness though, Half-life was so far ahead of its time, it's mind blowing. So many ground-breaking features were packed into the game at its time. Half-life is a legend in itself.

    • @1r0zz
      @1r0zz 9 лет назад +4

      ART'illery
      the engine was worked co worked by IDsoftware and is based on the Idteck 2...

    • @analanus3131
      @analanus3131 7 лет назад +15

      I'm pretty sure it's id TECH.

    • @GraveUypo
      @GraveUypo 4 года назад +1

      how was it ahead of its time? the tech in it sure wasn't. the only thing "ahead of its time" was skeletal animation.

    • @noobsteedbred3356
      @noobsteedbred3356 4 года назад +15

      @@GraveUypo It's AI, Great storytelling, Great animations and such. There's so much more but i can't really tell it.

    • @turricanrocks1552
      @turricanrocks1552 3 года назад +3

      @@GraveUypo ^

  • @IsmailofeRegime
    @IsmailofeRegime 8 лет назад +228

    I think the original iteration of the game would have been inferior but still fun as a finished product. It's sorta like comparing the Half-Life we know to an exciting big-budget 90s movie filled with explosions and death-defying stunts whereas the alpha/beta is a campy 80s film with exaggerated violence and overacting.

    • @evdestroy5304
      @evdestroy5304 3 года назад +12

      It would've played more like Quake

  • @nebula_pollux
    @nebula_pollux 9 лет назад +347

    this guard is soo creepy

    • @zolyos
      @zolyos 9 лет назад +24

      smoke weed everyday

    • @MisterJohnDoe
      @MisterJohnDoe 4 года назад +1

      Did you even see the first scientist?

    • @Gameprojordan
      @Gameprojordan 4 года назад

      @@MisterJohnDoe yeah was gunna say the first scientist in that scripted scene looked like his eyes got gouged out lmao, barney just looks like he's scared shitless

    • @Arden56-nation
      @Arden56-nation 3 года назад

      Barney calhoon looks fine but that scientist is creepy

  • @IgnitWacom
    @IgnitWacom 7 лет назад +77

    FREEZE
    FREE-
    FREE-
    *auuugh*

  • @dancingvalkyrie
    @dancingvalkyrie 8 лет назад +117

    2:35 Holy shit! That's a fucking Zentradi Battlepod! As a Macross fan this surprised me a lot!

    • @Calvin_Coolage
      @Calvin_Coolage 7 лет назад +21

      Guess someone at Valve was a Macross fan.

    • @SovLestlandia
      @SovLestlandia 7 лет назад +19

      +Calvin_Coolage
      or gaben was drunk.

    • @Calvin_Coolage
      @Calvin_Coolage 7 лет назад +6

      +HoodiePlayer Full Streams Perhaps a combination of the two?

    • @drpenguin7653
      @drpenguin7653 7 лет назад +4

      very nostalgic
      also those moves tho

    • @bricks7000
      @bricks7000 7 лет назад +1

      hi penguin

  • @scootza1
    @scootza1 7 лет назад +235

    Wait a sec
    so in the alpha, the marines were gonna have m4s while the player would get an mp5? Yet in the official release, everyone would use mp5s? Furthermore, an update was released that converted all the mp5s into m4s?

    • @yakovlev999
      @yakovlev999 7 лет назад +46

      that was an official hd pack after blue shift released iirc, made by gearbox, yes the mp5 changed to m4s

    • @Hitchiyosaur
      @Hitchiyosaur 7 лет назад +23

      Big deal.

    • @jacoballen9789
      @jacoballen9789 5 лет назад +3

      h o h b o i I liked the M4 so much better, the original had my favorite muzzle flash of all time. I like the glock model so much more though :/

    • @SuperGunboy
      @SuperGunboy 4 года назад

      I liked the M4 a lot more myself

    • @shamusbob7969
      @shamusbob7969 4 года назад +10

      Yeah I would have loved to have seen the mp5 and m4 as separate weapons. It seemed viable but they felt it was redundant. They did the same thing with hl2, it had a lot more guns and normal human weapons which was actually great for immersion but they cut em because they wanted to focus on building it's own atmosphere. It's classic and iconic but just mixing it up would always be kinda nice.

  • @gemtownMANCHURIA
    @gemtownMANCHURIA 7 лет назад +176

    2:06
    Top 10 anime betreyals

  • @Electreel64
    @Electreel64 10 лет назад +34

    3:05 "I've seen some shit..."

  • @TehBurek
    @TehBurek 7 лет назад +75

    I see that visibility culling was a bit overzealous, couple of cases of hall-of-mirrors when moving though tight corridors.

    • @KOTYAR0
      @KOTYAR0 7 лет назад +5

      TheBurek I gotta say, I love your Turian profile picture =D

  • @roadent217
    @roadent217 7 лет назад +31

    The simplistic particle effects at 4:47 is the only reminder that GoldSrc inherited from -idTech2- Quake engine. Everything else seemed new. Good job, Valve.

    • @bow-89
      @bow-89 2 года назад +2

      It's based on GoldSrc, which is based on the *first* Quake engine

    • @roadent217
      @roadent217 2 года назад

      @@bow-89
      Oh yeah. My mistake. Thanks for noticing.

    • @alfo2804
      @alfo2804 2 года назад +7

      @@roadent217 The Quake engine _is_ idtech2 - the Quake II engine is just another variant of it, sometimes called 'idtech2.5'.
      Idtech1 is the Doom Engine, and Idtech0 is the Wolfenstein Engine. It gets confusing, so it's just better to just call the idtech engines by the name of their flagship game until you get to idtech5.
      Goldsrc does take bits of code from the Quake II and Quakeworld engines as well. It's not all Quake 1.

  • @mr.cupper655
    @mr.cupper655 3 года назад +8

    7:35 *Sick Scientific Flip* right there

  • @qbertguy
    @qbertguy 4 года назад +88

    I remember how blown away I was by the "realistic graphics"
    We've really come a long way

    • @Nova-vk5qb
      @Nova-vk5qb Год назад +7

      Now let's not put down work of the past. It was top of the line at the time.

  • @papayer
    @papayer 6 лет назад +24

    those headcrabs look like little hamburgers on the ground

  • @RarefoilB
    @RarefoilB 6 лет назад +34

    Valve: "Ooooh, look at all the crazy shit we've done with the Quake engine!

  • @ultimatecorgi3392
    @ultimatecorgi3392 7 лет назад +52

    The scientist and guard textures are intriguing. I heard a rumor that Valve had trouble creating neutral/friendly units, and didn't intend to include friendlies in the game originally. Was this before or after Valve figured out how to create neutral/friendly characters? To me, it looks like the devs had planned for the scientists and guards to be out of their minds.

    • @IsmailofeRegime
      @IsmailofeRegime 5 лет назад +28

      Yeah the guards were apparently enemies at this point precisely due to being insane.

  • @CocoTheMii
    @CocoTheMii 4 года назад +71

    The fact that Valve practically reconstructed the entire game from scratch in a single year is just insane.

    • @thebandanadee8265
      @thebandanadee8265 2 года назад

      Didnt expect to see you here too actually

    • @emptybottle2405
      @emptybottle2405 Год назад +5

      Can’t be more wrong. The game engine was never scrapped and that’s the majority of the work. The enemy models sounds and textures are also the same in the final. This is a tech demo

    • @CocoTheMii
      @CocoTheMii Год назад +12

      @@emptybottle2405 See 3:09, 4:19, 4:40, 5:12, 5:26, 6:02, 6:25, 6:53. The models and textures are absolutely NOT the same.
      Also, this version isn't JUST a tech demo; there's a whole playable campaign included too, and apart from a few small segments, it's completely different from the final version.
      In that one year, the entire story and flow of the game were completely reworked, maps were overhauled, many enemies were added, some were removed, assets were replaced... it is very much accurate to say that they started over from the beginning.

    • @Quaker763
      @Quaker763 6 месяцев назад

      ​@@emptybottle2405The entire game was scrapped due to internal dislike of the final product.

  • @0ctalpus
    @0ctalpus 9 лет назад +117

    How did they render the 2-Legged robot on 1997 graphics!? Some laptops now can't even render that...

    • @MondySpartan
      @MondySpartan 9 лет назад +16

      Non-Photo The power of Half-Life engine...

    • @samuelcamarillo1349
      @samuelcamarillo1349 8 лет назад +10

      +MLG Scoper 420 faze it XDdDdDddd That isn't the GoldSrc engine, is the Quake engine

    • @jackkirkpatrick7212
      @jackkirkpatrick7212 8 лет назад +45

      +Sam ZXW (fucc u) it was the early version of Gold Source

    • @AlyphRat
      @AlyphRat 6 лет назад +46

      Please people, It's GoldSrc, but it's in a very, very early stage. So Goldsrc itself is just a heavily modded Quake.

    • @somervillettv2272
      @somervillettv2272 6 лет назад +5

      Travis Law this is the 2nd time I've noticed you comment on other people's comments trying to argue just shut the fuck up

  • @mishapatapovich3996
    @mishapatapovich3996 4 года назад +5

    i love that the guards face is constanly stuck in "HUH?!" expression.

  • @BabzaiWWP
    @BabzaiWWP 9 лет назад +51

    2:36 thats still high poly!

    • @justaname325
      @justaname325 4 года назад

      Mate,where's your name?

    • @hoppinggnomethe4154
      @hoppinggnomethe4154 3 года назад

      @Adam Demeter oh, you're the sound effect uploading guy along with A Berk

  • @Tiesoto123
    @Tiesoto123 10 лет назад +61

    STOP 5:11 fuck this guy does not sleep or smoke a good one lol

    • @rymle
      @rymle 3 года назад +3

      "Catch me later, I'll buy you some weed"

  • @guntars1494
    @guntars1494 10 лет назад +528

    better than cod ghosts

    • @thelen4806
      @thelen4806 9 лет назад +1

      juan martin Giovanelli cod ghosts has good graphics stop saying it has bad graphics if you didnt played

    • @thelen4806
      @thelen4806 9 лет назад

      if you played game on txaa x4 on max settings and getting 60 fps game looks very fun :)

    • @synqFPS
      @synqFPS 9 лет назад +39

      cod ghosts is shit

    • @shamusflaherty5230
      @shamusflaherty5230 9 лет назад +2

      LenGaming Looks fun, but isn't.

    • @thelen4806
      @thelen4806 9 лет назад

      thats your opinion

  • @Alucard205555
    @Alucard205555 7 лет назад +34

    did anyone noticed when door is opening there can be heard sound of crowbar swinging

  • @johncress1859
    @johncress1859 4 года назад +43

    wow looks like its gonna be great! cant wait for this to come out :D

    • @diliwis5305
      @diliwis5305 2 года назад +1

      Right!!!, I hope it runs in my 256

  • @slenderhatesmillennials195
    @slenderhatesmillennials195 8 лет назад +71

    Those guards face textures........

    • @npc_tom
      @npc_tom 8 лет назад +11

      +Adam Stewart FREEZE!

    • @jochrist02
      @jochrist02 3 года назад

      FREEZE FREE- FRE- *auhhh*

  • @mr.hamborger9602
    @mr.hamborger9602 3 года назад +21

    Considering this was in 1997, the same year blocky games like Goldeneye and Tomb Raider were being released, the high poly robot thing is really advanced for its time.

    • @stonkscreditunion8913
      @stonkscreditunion8913 3 года назад +11

      Well, yeah, but Goldeneye was meant to run on an N64, and there is no way an N64 will render such a high-poly robot.

  • @ShujitoDM
    @ShujitoDM 4 года назад +67

    2:34
    * _shot_
    robot:
    * _oh, oh, ouch ouch aye aye oh oh hehe oh oh oh uh... ah..._

    • @yarra3d
      @yarra3d 4 года назад

      This a gargantua

    • @Mr.SM2939OLD
      @Mr.SM2939OLD 4 года назад

      Kağan Kaya no

    • @yarra3d
      @yarra3d 4 года назад

      @@Mr.SM2939OLD this is alpha model u can see in half life web site

    • @justaname325
      @justaname325 4 года назад

      @@Mr.SM2939OLD LOL,it is.

    • @nikolasfunnyman
      @nikolasfunnyman 3 года назад +1

      @@yarra3d Is this a joke or something?

  • @nerofluidis9282
    @nerofluidis9282 7 лет назад +18

    Amazing how far ahead of it's time this game was. So many concepts introduced that are still in use today.

  • @xyzzy-dv6te
    @xyzzy-dv6te 7 лет назад +6

    4:25 alpha headcrabs took forever to kill.

  • @mazda9624
    @mazda9624 7 лет назад +22

    There has always been something about the original Half-Life's audio design that has really fascinated me.

  • @Pop4484
    @Pop4484 4 года назад +8

    3:10 R.I.P alpha barney

  • @marshallsamford3240
    @marshallsamford3240 4 года назад +14

    Really cool to see all these mechanics and how they changed over time to get the game we all know and love.
    3:29 blastpit

  • @Mentelgen-1337
    @Mentelgen-1337 6 месяцев назад +4

    the way gordon uses the ladder is really unique. i really hope people make a game out of this very version of hl

  • @nikolaidrostdov
    @nikolaidrostdov 9 лет назад +28

    Is that the dancing baby at 2:36? You know the one floating around internet since the 90's.

    • @nikolaidrostdov
      @nikolaidrostdov 9 лет назад +1

      I was referring to this; i.imgur.com/odnRdn3.gif

    • @TurboNutterBastard
      @TurboNutterBastard 9 лет назад +6

      Karkat Vantas He doesn't mean the model. He's referring to the dance that the mech does, which I'm pretty sure is the same as that 3D baby's dance.

    • @TheOtherBeuh
      @TheOtherBeuh 5 лет назад

      Nikolai Drostdov who

  • @NoodlesTheSpy
    @NoodlesTheSpy 11 лет назад +21

    Imagine a Half-life dev in 1997 seeing Half-life 2, they would be so amazed!

    • @muzaffer4045
      @muzaffer4045 4 года назад

      imagine they saw alyx vr at 97

    • @frankhorrigan1508
      @frankhorrigan1508 5 месяцев назад

      To think there was just an 7 years gap between HL 1 & 2...

  • @elisttm
    @elisttm 4 года назад +6

    5:37 is so fucking funny to me the headcrabs are just getting drinks

  • @SaYyIV
    @SaYyIV 9 лет назад +62

    is that gaben playing?

  • @senpaiofswaq5469
    @senpaiofswaq5469 11 лет назад +18

    Wow, it's amazing how advanced Valve's engine was back in '97.

  • @bukachell
    @bukachell 4 года назад +9

    the military look almost exactly like they do in the final game

  • @psycoskel6438
    @psycoskel6438 4 года назад +5

    I can't believe that Zentradi battlepods are canon in the Half-Life universe

  • @ProfessionalSpectre
    @ProfessionalSpectre 5 лет назад +14

    >Walk into DSP Effects
    "C'MAAAN DOOD! I HIT THE BUTTON!"

  • @Super123456789Kuba
    @Super123456789Kuba 4 года назад +8

    MP5 ACTUALLY Used Silencer's Sounds Back then.

  • @ghostphoto1789
    @ghostphoto1789 4 года назад +6

    From this to Half Life Alyx in 23 years... I love technology

  • @poorlymadeproduction
    @poorlymadeproduction 11 лет назад +6

    That mech looked so creepy until it started dancing.
    then it became freaking adorable.

  • @butterdogestarwars6709
    @butterdogestarwars6709 4 года назад +36

    8:49
    Was that music playing in the game at the time?
    Why was the music playing?
    Who is singing?
    So many questions

    • @bastardhyena7882
      @bastardhyena7882 4 года назад +4

      Idk but it's fire

    • @MiguelMorales85
      @MiguelMorales85 4 года назад +2

      Darude- Sandstorm

    • @yarra3d
      @yarra3d 4 года назад +3

      The main character singa this in alpha some buttons made your character sing

    • @yarra3d
      @yarra3d 4 года назад

      Hoot remix

    • @justaname325
      @justaname325 4 года назад

      @@yarra3d Fun fact:Singa means Lion in Indonesian/Malay.

  • @dealloc
    @dealloc 8 лет назад +10

    Wonderful to see the progress of GoldSrc. Valve did an amazing job taking the id Tech engine to a whole new level.

  • @Abr3200
    @Abr3200 9 лет назад +11

    This is history

  • @murkotron
    @murkotron 3 года назад +4

    Moscow: *never sleeps according to a song*
    Barney: *actually never does sleep*

  • @Skyrilla
    @Skyrilla 10 лет назад +17

    How I miss the 90s.

  • @mrmotinjo
    @mrmotinjo 11 лет назад +6

    I love how they made a very organized and presentable showcase of the game's engine functionality. This was miles ahead of other FPS games back at the day.

  • @Johnwicklover1994
    @Johnwicklover1994 3 года назад +6

    holy shit, that high-poly model is impressive...
    edit: i was about to be really fuckin surprised at how clean everything was until the ladder animation in which the climbing breaks all your fuckin bones.

  • @RonWylie-gk5lc
    @RonWylie-gk5lc 7 лет назад +7

    I laughed when "Barney" appeared to scratch his arse lol, how fascinating to see the early stuff. Best game EVER made for me.

  • @richardcavell
    @richardcavell 7 лет назад +12

    That's really interesting, since many of those elements appear in the final game, although it seems that almost everything has been modified. The vortigaunt looks more like the one from Half-Life 2!

  • @rjs3590
    @rjs3590 7 лет назад +13

    Very humble beginning....

  • @Stereo6400
    @Stereo6400 4 года назад +10

    There’s always been something about this game that I found really impressive, especially because it’s a 90’s game

  • @semiTnuFocE
    @semiTnuFocE 3 года назад +3

    3:30 that NPC looks sick

  • @Madcat1331
    @Madcat1331 7 лет назад +13

    I can imagine how people were confused to see all these creatures and all of that tech stuff...little did they know that at one point Half-Life would become the best game of all time!

  • @Chubzdoomer
    @Chubzdoomer 11 лет назад +2

    I LOVE videos like this! I wish we could see how more games were in their alpha (and even pre-alpha) builds.

  • @mcgsprinkles7270
    @mcgsprinkles7270 9 месяцев назад +4

    2:04 saddest movie betrayals of all time

  • @ayylmao9875
    @ayylmao9875 9 лет назад +19

    Dat goldsrc doe.

  • @Canker17
    @Canker17 11 лет назад +1

    exactly the video i was looking for, thank you!

  • @croutoninsalad
    @croutoninsalad Год назад +1

    god i love that Compression(?) on the sounds with the static in the background of every single sound

  • @Mr46683
    @Mr46683 9 лет назад +10

    I might say it's tech demo in 1997 is very interesting and cool (at that time) but the final released game in 1998 is still the best.

  • @Dashen_
    @Dashen_ 11 лет назад +5

    Really interesting to see how many concepts were scrapped or how they looked so early.
    Also, the animations are really good, i dont remember the final version having so many detailed animations like the monster stepping on something and eating it or how the human npcs die.
    Maybe they were there but i never saw them becuase as soon you get close to something they are attacking you.

  • @kristinmoore9533
    @kristinmoore9533 7 лет назад +8

    any body realize that the high poly room shows off a battlepod from robotech? Or is it coincidence? look it up.

  • @guys-in9vd
    @guys-in9vd 3 года назад +6

    4:53 tss, tss, aaahh!

  • @MegaChickenfish
    @MegaChickenfish 7 лет назад +3

    Dear lord those old models were certainly..._exaggerated._

  • @HendarsChannel
    @HendarsChannel 11 лет назад +5

    I remember I got my first PC because of Half-Life, at the time the graphics were so amazing. Everything about the game pulled you in.

  • @pimpao966
    @pimpao966 3 года назад +5

    0:49 damn Technologies

  • @Co0kieMadera187
    @Co0kieMadera187 23 дня назад

    this was so ahead of its time back then..i loved it so much, and making maps with Hammer, it was awesome!!!

  • @mattmedrala1947
    @mattmedrala1947 Год назад +4

    Always wondered what the narrative reason was for having the security guards originally be hostile. Was Gordon meant to be a spy or outside intruder? Or was Black Mesa just so evil that even low level employees who 'knew too much' needed to be eliminated?

    • @frankhorrigan1508
      @frankhorrigan1508 5 месяцев назад

      The second if i remember correctly. The beta Black mesa was so inspired in area 51 that it was a surprise they didn't just call it that.

  • @IamDayoldHate1
    @IamDayoldHate1 10 лет назад +5

    Fried as shit, but that animation of barney and walter simmons made me wonder if animations are real and those two are forever being stuck in a scripted event and Walter is always getting his guts ate for all eternity,

  • @finodiez9227
    @finodiez9227 7 лет назад +3

    so, the flying thing with arms was like the early version of the combine scanner. the panther was blue and more little but ended being bigger and red and then was cut from the game. And the dancing robot looks like a gargantua without arms, could've been the early version of it.
    So far, half-life alpha had enemies more resembling to cyborgs combines than half life does.

    •  6 лет назад

      Fino Diez like

    • @TheCarson116
      @TheCarson116 Год назад

      "Polyrobo" as he's known was only used in this tech demo: Valve themselves said he wouldn't appear in the final game.

  • @TheEmeraldSword04
    @TheEmeraldSword04 3 года назад +2

    Interesting how the MP5A5 (the full auto rifle) achually had a silent sound effect for the silencer on the view model.

    • @TylertheCC1010fan
      @TylertheCC1010fan 3 года назад +1

      the MP5 in the game is an MP5-SD, but it's icon when you select it is that of an MP5A5.

  • @JacksonEbert
    @JacksonEbert 9 лет назад +7

    It looked so much better upon release

  • @NoobGyver
    @NoobGyver 5 лет назад

    Woah the sounds and the guards.

  • @Mentelgen-1337
    @Mentelgen-1337 6 месяцев назад +1

    man i love how this build looks... the scared barney is the best part about this and i want this to be a real game build upon it.

  • @user-en4eo1cc4t
    @user-en4eo1cc4t 3 года назад +3

    An A.T dancing, yeah that's pretty much a sold game.

  • @marilly7061
    @marilly7061 5 лет назад +6

    2:03 i think they were playing rock paper scissors to the death

    • @zunnu
      @zunnu 2 года назад +1

      looo

  • @counterfeit6089
    @counterfeit6089 7 лет назад +1

    The gunfire effects are still impressive as fuck

  • @TheBreakingBenny
    @TheBreakingBenny 4 года назад +2

    I read that the security guards in the Alpha were with the Military Police, hence the letters on their helmet.

  • @spinlathes9288
    @spinlathes9288 10 лет назад +12

    Zentradi battle pod 2:38