Update: Got the custom gravity working, was bit of hassle because of my project had a weird camera setup, but it works. However, how would you go about doing the lerp (at 8:00) for a smooth camera setup? Don't need a new video or anything, but would appreciate a few tips :D edit: clarification, I tried to put the lerp in the interface, after get forward vector, only place I could figure it fitting
Hmm followed every step and double checked, but my A and D keys are wrong direction when on the ceiling, have you tested that in the video, i only noticed you tested forward and backward?
Thanks! Very thorough tutorial.
Update: Got the custom gravity working, was bit of hassle because of my project had a weird camera setup, but it works. However, how would you go about doing the lerp (at 8:00) for a smooth camera setup? Don't need a new video or anything, but would appreciate a few tips :D edit: clarification, I tried to put the lerp in the interface, after get forward vector, only place I could figure it fitting
Thank you so much this is great for my parkour game.👍
No problem, looking forward to when you get that game out :) would be great to see
@@saragandev Btw modded it a bit so when you get out of zone it goes to a default.
@@got5ht nice idea, I did think about something like that but I'm not really working with zero grav atm so didn't feel like doing it 😂🤣
Hmm followed every step and double checked, but my A and D keys are wrong direction when on the ceiling, have you tested that in the video, i only noticed you tested forward and backward?
Yes I tested it, for me it was always correct after the changes
@@saragandev I resolved it, it was some function from other plugin overriding my character rotation :) thx for the vids!
@BACO1029 oh great, glad you found it 😊