FPS Gravity, Fixing The Camera - Beginners Guide To Unreal Engine 5 | Saragan

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  • Опубликовано: 29 дек 2024

Комментарии • 11

  • @productionIEL
    @productionIEL 22 дня назад +2

    Thanks! Very thorough tutorial.

    • @productionIEL
      @productionIEL 16 дней назад

      Update: Got the custom gravity working, was bit of hassle because of my project had a weird camera setup, but it works. However, how would you go about doing the lerp (at 8:00) for a smooth camera setup? Don't need a new video or anything, but would appreciate a few tips :D edit: clarification, I tried to put the lerp in the interface, after get forward vector, only place I could figure it fitting

  • @got5ht
    @got5ht 15 дней назад +2

    Thank you so much this is great for my parkour game.👍

    • @saragandev
      @saragandev  14 дней назад

      No problem, looking forward to when you get that game out :) would be great to see

    • @got5ht
      @got5ht 12 дней назад +1

      @@saragandev Btw modded it a bit so when you get out of zone it goes to a default.

    • @saragandev
      @saragandev  12 дней назад

      @@got5ht nice idea, I did think about something like that but I'm not really working with zero grav atm so didn't feel like doing it 😂🤣

  • @BACO1029
    @BACO1029 12 дней назад +1

    Hmm followed every step and double checked, but my A and D keys are wrong direction when on the ceiling, have you tested that in the video, i only noticed you tested forward and backward?

    • @saragandev
      @saragandev  12 дней назад

      Yes I tested it, for me it was always correct after the changes

    • @BACO1029
      @BACO1029 10 дней назад +1

      @@saragandev I resolved it, it was some function from other plugin overriding my character rotation :) thx for the vids!

    • @saragandev
      @saragandev  10 дней назад +1

      @BACO1029 oh great, glad you found it 😊