Backrooms - Escape? (found footage)

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  • Опубликовано: 15 ноя 2024

Комментарии • 159

  • @tsoutij
    @tsoutij Год назад +67

    This is profoundly excellent work. Being a native New Yorker and familiar with big city environments, you really had me confused for a little while wondering if this was indeed CGI or adapted from footage of an actual location. Excellent job and I look forward to your future work in the backrooms!

  • @carl8703
    @carl8703 Год назад +50

    You would figure an openspace would be a relief, being trapped in the backrooms. But seeing the sheer scale of a vast cityscape, dedicated to absolutely nothing, only seems to drive home the magnitude of your predicament, how terrifyingly large the space that you find yourself lost within.

  • @kevinmathewson4272
    @kevinmathewson4272 10 месяцев назад +9

    4:20 I like that the Cafe Rooftop elevator has the same buzz as the lights in the backrooms

  • @qldproshares818
    @qldproshares818 Год назад +21

    he became Will Smith of 'I Am Legend'

  • @nl1559
    @nl1559 Год назад +16

    This is utterly incredible. Magnificent. The only thing that detracts from it being totally immersive is the the camera movement and lack of footsteps from the person holding the camera. Would be amazing if you incorporated this stuff into your next video.
    Once again this is unreal - I'm blown away by the effort that must have gone into this! You could do an entire series of videos here. Incredible

  • @dpurves28
    @dpurves28 Год назад +16

    It's been ages since any of my subscriptions have uploaded Backrooms content, and I was pretty much giving up hope, so seeing this was really exciting.
    I like the idea that you can escape the Backrooms, but not really. I find myself wondering just how long it would take a person to go mad in this situation.
    The part where the elevator doors were closing as it climbed upwards, revealing glimpses of other Backrooms levels, was particularly grasping for me.

  • @TheBearInTheChair
    @TheBearInTheChair Год назад +6

    I knew we were going to get a cross over between these two styles after I found out about Abandoned cities from Captain Disillusion

  • @FaiaHalo
    @FaiaHalo Год назад +9

    I'd LOVE to see where the elevator lead to! It has me intrigued! But the city looks immensely realistic!!

    • @gatesyncresearch
      @gatesyncresearch  Год назад +5

      You'll definitely be seeing more elevator adventures from GateSync employees

  • @Tomfoolery1972
    @Tomfoolery1972 Год назад +5

    0:00 Anybody else notice that music is very reminiscent of the original Playatation startup sound? 🤔

  • @WapTek123
    @WapTek123 Год назад +4

    2:49 if the "8 north" badge logo is also to be "used"
    its pre 1964 California State Route 8 that is now
    the 64 mile long California State Route 26

  • @azzzne
    @azzzne Год назад +3

    These escape found footage tapes are something else. But for Async it's just another day in the backrooms

  • @virginiapicker
    @virginiapicker Год назад +20

    The verisimilitude and rendering here is beyond amazing. Bravo.

  • @ChromaSoul
    @ChromaSoul Год назад +9

    I love the Unreal Engine 5 demo! I don't have it anymore but being able to explore that city was amazing (my PC was struggling though)

    • @gatesyncresearch
      @gatesyncresearch  Год назад +3

      Tell me about it haha

    • @TsukihiRyoto
      @TsukihiRyoto Год назад

      @@gatesyncresearchnice bro , this looks like it could compare with kane pixels

  • @WapTek123
    @WapTek123 Год назад +4

    2:49 = signs "downtown freemont" , " 8 north" , "exit 325?" & "n san (something) road "

  • @Gotchard916X
    @Gotchard916X Год назад +3

    Where's Spider-man when you need him.

  • @greypilgrim6157
    @greypilgrim6157 Год назад +7

    Empty city terrifying

  • @MillywiggZ
    @MillywiggZ Год назад +3

    Bro escaped the backrooms and walked into the Unreal Engine.

  • @pojuantsalo3475
    @pojuantsalo3475 Год назад +5

    That city looks absolutely insane! 👍

  • @Tweakandgeekshorts
    @Tweakandgeekshorts 8 месяцев назад +2

    Proove this is nyc 2:47 the flatiron 3:11 9/11 meseum 3:22 one world trade center 5:46 the twin towers spot 5:45 hudson bay view

  • @TheHolyBud
    @TheHolyBud Год назад +7

    My favourite one yet,💯 I’m scared of heights but in this video the feeling of “where is everyone” is more prompted than my fear of heights at that moment when I saw the dead city of New York that I always saw as filled with life and teeming with people from the buildings to the streets(still had sweaty palms though)😂

  • @thevestalvirginreads
    @thevestalvirginreads Год назад +7

    Marvelous video once again! The level of detail is absolutely incredible! And what an interesting, tantalizing thought; to have an entire city, empty of all life save for one person, all just for you to explore!

  • @disc0polo821
    @disc0polo821 Год назад +13

    I am legend/Matrix vibes

  • @PeppyToTheMax
    @PeppyToTheMax Год назад +3

    Love it, the sound use of colour and atmosphere gets me everytime.
    This channel is going to blow up i know it!

  • @fatehdebbah
    @fatehdebbah Год назад +4

    I love the outdoor backrooms .

  • @Itachi21x
    @Itachi21x Год назад +3

    Imagine having a whole city like that for yourself. Damn I'd take an apartment of the highest building and never leave.

    • @gatesyncresearch
      @gatesyncresearch  Год назад +3

      If you had some RWD cars it could be a lot of fun ;)

  • @ChuckBird36
    @ChuckBird36 Год назад +1

    I think the backrooms has officially escaped, but now move on to escape the frontrooms, which is no more backrooms, anyways, good for you.

  • @TheAgentKnight
    @TheAgentKnight Год назад +5

    WOW!!! The environments are so detailed! Great work!!! With my PC the rendering would take about a month. 😅

    • @stevarino1989
      @stevarino1989 Год назад +1

      I really want to know what software he uses to get that computerized robotic voice at the beginning. It sounds like one of those old Amiga 500 computers with an analog Text to Speech function.

  • @StyleshStorm
    @StyleshStorm Год назад +5

    Neon Mall Rooms and The Arcade are still my top 2 favorites from Gate Sync.
    The nostalgia of Hawaii malls, specifically Prince Kuhio Plaza mall and nostalgic arcades like Tilt and Fun Factory gives those two videos to me goosebumps.
    This one implies it's the ending to this person's version of the backrooms until you realize- 👁

  • @Britishworld-UKBaileyMC9361
    @Britishworld-UKBaileyMC9361 Год назад +6

    Love the videos bro gotta do more of the async labs:) like how you used the unreal engine 5 matrix map lol

  • @CUBETechie
    @CUBETechie Год назад +1

    2:00 holy shit 😮damm this hit very hard.
    I had once such "experience" with an elevator and then end in a City

  • @LondonAtkinson
    @LondonAtkinson 2 месяца назад +1

    SUPER AWESOME SO AWESOME THAT I DON'T EVEN HAVE WORDS TO DESCRIBE IT. PLEASE MAKE A DEMO VIDEO GAME OR SOMETHING SIMILAR I BEG YOU OF KNEES!!!

  • @ggiant9844
    @ggiant9844 Год назад +3

    I want to see what's in those building with lights on, is it another backroom level?

    • @gatesyncresearch
      @gatesyncresearch  Год назад +2

      Indeed, this whole city area is a level. It's likely those buildings would be an illusion and would be far bigger inside than they appear on the outside.
      The subject is lucky to have made it down or up from that elevator that took him to Cafe Rooftop. Usually he would have been taken to a completely different level. Elevators are almost always portals to other levels.

    • @BigDrewski1000
      @BigDrewski1000 2 дня назад

      ​@@gatesyncresearch Exactly. City levels, what few there are in the Backrooms, are generally to be considered dangerous to EXTREMELY dangerous and should be exited as quickly as possible.
      There are a few exceptions iirc. The first being New London, the living space & home base of the M.E.G., and a city (I forget the level name currently) that is mostly inhabited by facelings, and a smaller amount of wanderers who've managed to find their way there.

  • @ud3r
    @ud3r 2 месяца назад

    Imagine thinking you finally escaped the backrooms but you dont see anybody on a street...

  • @Smirkkk10
    @Smirkkk10 Год назад +4

    Approved by async

  • @_i_c_
    @_i_c_ Год назад +2

    Gate Sync? I sure hope it is!

  • @ld6433
    @ld6433 Год назад +1

    I would never have trusted the lift to the rooftop cafe.. I’d be like nope I’ll stay here.. 😂

  • @fransnyder6592
    @fransnyder6592 Год назад +1

    Parallel research brought you here ..irony , the S.P.C foundation found a way into the back rooms and didn't have any problems with navigation or it's unique wildlife.

    • @gatesyncresearch
      @gatesyncresearch  Год назад

      GateSync had both of those problems sorted as you'll soon see.

  • @MikeAW2010
    @MikeAW2010 Год назад +1

    That would be errie. So familiar, yet so empty.

  • @chrisearle-o3u
    @chrisearle-o3u Год назад +1

    Damn its Very Quiet Considering its New York City.

  • @LiminalTiming
    @LiminalTiming Год назад +1

    i can imagine his pc rendering all of this

  • @MrCloud-ve1hf
    @MrCloud-ve1hf Год назад +4

    Dont let him cook

  • @helenwaldeck185
    @helenwaldeck185 18 дней назад

    So gorgeous and visually breath taking!

  • @Taffer-bx7uc
    @Taffer-bx7uc Год назад +1

    So NYC is a backroom? Would explain a lot.

  • @bigboyburgerjoints1058
    @bigboyburgerjoints1058 10 месяцев назад +1

    Hi! Your Christmas anomaly video from last year what song was used? Thank you for your amazing art!

  • @ericfischer8295
    @ericfischer8295 Год назад +2

    once again, excellent work!
    no jump scares
    no horror
    just chill.
    I have to ask if you generated this city from scratch? what program did you use?

    • @gatesyncresearch
      @gatesyncresearch  Год назад +1

      Unreal Engine 5. It's a modified version of the UE5 city sample pack, which is from the Matrix Awakens game which is built with UE5. This video has the least amount of custom level design, but still took around as long as the others.

    • @ericfischer8295
      @ericfischer8295 Год назад

      interesting... thats actually awesome that UE is , like "here's a whole city for you to play with" it sounds like, the detail is amazing, also reminds me a lot of Chicago, which m wondering if they took as inspiration... Could you use it to make a building from scratch though? something with that same level of detail but a different shape?@@gatesyncresearch

  • @FilmSpook
    @FilmSpook Год назад +1

    👍🏾👍🏾Thanks for another Masterpiece, my Brother!!

  • @junkoj4914
    @junkoj4914 Год назад

    While the elevator door was closing, I said "Oh let me see each floor!"

  • @SuperZebezian
    @SuperZebezian Год назад +5

    A solid video as always. So many questions! I don't think they'd really spoil anything per se, but I want to ask a few!

    • @gatesyncresearch
      @gatesyncresearch  Год назад +3

      Go for it! I'll let others answer what they think and I might chime in :)

    • @TheBearInTheChair
      @TheBearInTheChair Год назад +3

      ​@@gatesyncresearch do you have any stories for Gate-Sync Employees and Entities? If so, what color will Gate-Sync containment suits be?

    • @johncarey1634
      @johncarey1634 Год назад +4

      ​@gatesyncresearch I hope the entities stay more implied than really visible. Less is more with those definitely. I love the locations being the "main characters" so to speak vs employees and entities.
      Also love the sound a music choices you've had so far!

    • @TheBearInTheChair
      @TheBearInTheChair Год назад +2

      ​@@johncarey1634I know what you mean by that. Ive seen too much stuff catered to 11 year olds. But I wouldnt ask if I didnt feel like hed have the chops for it. Anyways, I wait to see what he does do next 🤙

    • @gatesyncresearch
      @gatesyncresearch  Год назад +1

      @@TheBearInTheChair I've always imagined them in white, which means if you ever see people in yellow hazmat suits, then it would likely be another organization!

  • @zachstudios567
    @zachstudios567 Год назад

    City gave me mixed feelings calm at one part, anxious the next, then calm agian, than anxious. Hope there's a car or a bike around, all that walking looks exhausting..

  • @gbhxu
    @gbhxu Год назад

    I enjoyed it. The blank screen every once in a while was very annoying

    • @gatesyncresearch
      @gatesyncresearch  Год назад

      Haha sorry bro but I prefer them to jarring cuts. They are usually more impactful for a scene change.

  • @ADastra1939
    @ADastra1939 Год назад +1

    When will we get videos of the gate sync research place? And possibly their gate to the backrooms?

    • @gatesyncresearch
      @gatesyncresearch  Год назад

      Good question. I've been thinking about it all. I haven't even seen Andy R's outpost video yet, but I've been thinking for a while now about stations/outposts, etc. So you'll likely see something like this first before the actual OG earth facility.

    • @ADastra1939
      @ADastra1939 Год назад

      @@gatesyncresearch is there lore about the gate sync company?

  • @marinadela1361
    @marinadela1361 Месяц назад

    Man what a beautiful city.

  • @LucasTsuber
    @LucasTsuber Год назад +2

    It’s level 11 witch is safe maybe

  • @jasmineolivine
    @jasmineolivine Год назад +2

    Wow. That's all I have to say for now!

  • @sametucar9544
    @sametucar9544 Год назад +1

    abandoned airport video?

  • @hike200
    @hike200 Год назад +2

    「少女終末旅行」に出てきそうな街だ。👍

  • @eremitadelle6vie206
    @eremitadelle6vie206 Год назад +3

    WOW! How much time did it take to do all of this level?

    • @gatesyncresearch
      @gatesyncresearch  Год назад +2

      Around 50 hours give or take for the level design and city modification.

    • @blakes8901
      @blakes8901 Год назад +1

      you genuinely designed this map? no premade assets? I assumed it was like a rip from a video game or something

    • @eremitadelle6vie206
      @eremitadelle6vie206 Год назад

      @@blakes8901 yeah me too

    • @eremitadelle6vie206
      @eremitadelle6vie206 Год назад

      @@gatesyncresearch very impressive!

    • @gatesyncresearch
      @gatesyncresearch  Год назад +1

      @@blakes8901 I designed the first level 0 area using assets and textures I've purchased and collected in UE5.
      The City is from the UE5 City Sample asset which is from the Matrix Awakens game. I modified it to remove all people, cars and most sounds and also the elevators and rooftop areas.

  • @MrSnejinko
    @MrSnejinko Год назад

    absolutely loved this one!!! amazing landscapes

  • @fiesw
    @fiesw Год назад +2

    Where did u get that city model?

    • @gatesyncresearch
      @gatesyncresearch  Год назад +1

      It's the UE5 City Sample from The Matrix Awakens game, the city is based on New York, Chicago and San Francisco. I modified it by adding some things here and there and also by removing all of the ugly 2030 looking cars, the people and most of the sounds.

    • @fiesw
      @fiesw Год назад

      @@gatesyncresearch where is it from tho?

  • @johncarey1634
    @johncarey1634 Год назад +5

    Wooooo!

  • @nidanmaitra5370
    @nidanmaitra5370 5 месяцев назад +1

    OMG backroom level 11

  • @MikeAW2010
    @MikeAW2010 Год назад

    Did you build this city entirely from scratch or was it imported from a game?

  • @futurethompson5650
    @futurethompson5650 6 месяцев назад +1

    Level 11 ?

  • @fatehdebbah
    @fatehdebbah Год назад +3

    awesome , good job.

  • @Chipsster
    @Chipsster Год назад +1

    cool vid, but too much blur imo.Your previous vids had a better effect, seemed more crisp and armospheric. Btw if your going for that 90's to early 2000's found footage look, cameras back then didn't have that much lagging blur with general movement and the focus was pretty clear other than a quick moment after zooming in or out (some cameras better than others). Visual disturbances from poor storage or from being recorded on low quality tapes or setting would be evident though, but not necessary to the Backrooms if the tapes were recorded on a HQ setting and found in a dry storage facility or found via the seemingly stable and dry looking backrooms office/halls climate.

    • @Chipsster
      @Chipsster Год назад

      Though i hate to say it, if you want a more realistic look, most people didn't have or use camera stabilization so the picture would be a bit more unstable rather than smooth with walking or panning (unless they were really careful using their arms to float along with the camera as a technique which is not common for anyone walking around in a typical manner recording.) But that would take away from the vibe you had going with your first set of vids prior to this one, so idk. Either way if i would say stick with whatever settings etc you had in your other vids. You had a good solid thing going on with the visuals and atmosphere in those

    • @gatesyncresearch
      @gatesyncresearch  Год назад +1

      We're limited by UE5's camera shake. If I add too much people complain. It's definitely a balance. I'll work on it next video, but it is what it is. Suspend your disbelief ;)

    • @Chipsster
      @Chipsster Год назад +1

      @@gatesyncresearch Right on man. And just to be clear i prefer having no camera shake or blur. I'm not trying to knock this video too hard, i still appreciate it. I just like whatever you did on the first set of videos prior to this more. For a while they were my go-to vids to chill, and even fall asleep to many nights. I really got immersed in them. Anyways whatever you do, even if it winds up not my cup of tea, I still appreciate the ones you made that were. There's an especial quality to those for many reasons too much to list.

    • @gatesyncresearch
      @gatesyncresearch  Год назад +1

      🙏@@Chipsster

    • @gatesyncresearch
      @gatesyncresearch  Год назад +1

      ​ @Chudwick
      I prefer the vibe of my earlier videos as well.
      So far my favorite is the Control Rooms video, then the mall videos, then OG video.
      I plan on going back to this kind of vibe for future videos :)
      I feel like continuing the series for the Control Rooms and people want more Mall stuff, so that will be coming too.

  • @normacorona2790
    @normacorona2790 Год назад +6

    I love your videos

  • @宮代春日
    @宮代春日 Год назад +4

    I love your videos!!!!!!!!!

  • @ArturoRuizAnalogHorror
    @ArturoRuizAnalogHorror Год назад +5

    good video, though my only criticism is that the city just doesn't feel like a part of the backrooms (unless of course they escaped, but into some bleak dead future). i was waiting for a peek inside the buildings, showing areas resembling the empty purposeless rooms seen before. besides that, i still find this a pretty good video, especially with the view at the end

    • @TheBearInTheChair
      @TheBearInTheChair Год назад +3

      Like ive heard it said before, the hard part is coming up with the idea the rest is details and thats where we come in.

    • @gatesyncresearch
      @gatesyncresearch  Год назад +8

      I agree, I wanted that too, the reality is though that none of these buildings actually have interiors. It's all illusion! So it would have been a lot of work to fake walking into one of the buildings (there were plans to do this). This project melted my poor 3080, I had to battle through a lot of lag, crashes and massive load times, which held me back a lot and restricted what was viable.

    • @johncarey1634
      @johncarey1634 Год назад +3

      The clouds at the end were very good. Reminded me of clouds you see right before a big storm in tornado alley. Just the right dose of ominous.

  • @vincentmalchus3135
    @vincentmalchus3135 Год назад

    Anyway how do i accidentally enter these secret building so i do not enter it

  • @hobeone1192
    @hobeone1192 Год назад

    You're videos are great...I miss the music tho.

  • @katelee670
    @katelee670 Год назад

    Can you imagine if they were real.. then again who knows right.. thousands of people are coming up missing.. makes you wonder right..

  • @Good_Behavior14YT
    @Good_Behavior14YT 3 месяца назад +1

    what happened to you?

  • @Ciara1594
    @Ciara1594 Год назад

    Reminds me of the
    rooftop terrace John
    Wick fell off of. Almost.

  • @marilynreyes7985
    @marilynreyes7985 Год назад +1

    I think is level 11

  • @delixoffical
    @delixoffical Год назад +4

    Отличная работа 👏

  • @Sushiisyumyum
    @Sushiisyumyum Год назад

    where are the people?

  • @pottered_popo9455
    @pottered_popo9455 Год назад +2

    Old video name worked better

    • @gatesyncresearch
      @gatesyncresearch  Год назад +1

      I think this one create more wonder as you watch though

  • @sanjibroy4776
    @sanjibroy4776 Год назад +1

    N..no it's not front room
    ITS MADE IN CHINA VERSON
    OF FRONTROOMS!!

  • @franyw6530
    @franyw6530 Год назад

    continue tes vidéo elles sont génial 😊😊

  • @whyandy5675
    @whyandy5675 8 месяцев назад

    This place is based of New York City 2001

  • @hobeone1192
    @hobeone1192 Год назад

    You are too underrated

  • @mmmmallqui2176
    @mmmmallqui2176 Год назад +1

    Oh , great job this backrooms .

  • @viatueur73
    @viatueur73 10 месяцев назад

    I like these vids so much

  • @yayitsafreakingrandomchannelxd

    He is in Level 11?

  • @katelee670
    @katelee670 Год назад

    You just had to look down.

  • @dreammirrorbrony1240
    @dreammirrorbrony1240 Год назад

    Escaped...but not really.

  • @Makuya
    @Makuya Год назад +1

    Will Smith is recording

  • @ALivingFlame
    @ALivingFlame Год назад +1

    So... I have to ask... how long did it take to model and render all this??? Tell me you're using pre made assets here???
    This was insane, I actually got a chill from the cold breeze in the city... so immersive!

    • @gatesyncresearch
      @gatesyncresearch  Год назад

      So the city is the city from The Matrix Awakens and modified a little with the custom rooftop area.
      Everything you see at the start including the elevator stuff is all custom level design made with pre made assets :)
      All my my other videos are done the same way.

  • @ᲽIGMAWARE
    @ᲽIGMAWARE 28 дней назад

    when is next video1!!

    • @ChuckBird36
      @ChuckBird36 11 дней назад

      No longer on backrooms because this content is no longer exist.

  • @toriningen9927
    @toriningen9927 Год назад +1

    I am only 1 minute into the video, but I have the quick feedback on the image quality - if you are doing motion blur, please don't make it "discrete" (e.g. where you can see the banding from combining previous frames). It makes it harder to watch.

  • @SackbotNinja03
    @SackbotNinja03 Год назад +2

    YEEESSSSSS

  • @GabrielOlivares123
    @GabrielOlivares123 Год назад +2

    Wow! ☕👌

  • @schlafiet
    @schlafiet Год назад

    Lockdown Simulator

  • @bause6182
    @bause6182 Год назад +1

    😮

  • @FreeRoamBaltimore
    @FreeRoamBaltimore Год назад

    Backrooms Level I Am Legend

  • @sametucar9544
    @sametucar9544 Год назад +1

    so cool... 👍👏🏙

  • @Sigtipping
    @Sigtipping 3 месяца назад

    level 11

  • @franyw6530
    @franyw6530 Год назад +1

    Merci !