I love how shield bomb launching basically allows us to do those crazy combos that only the pros in botw could do. No need to do any crazy glitches anymore, now you can just get creative and try out your own combos. This seems like we're gonna keep discovering things in this game for a really long time and will not get old any time soon. So excited!!!
Another good rewind tip, if you attach wood to an arrow (or any object that isn't destroyed on impact). After firing it and waiting for it to land you can attach a platform to it with ultrahand then recall the arrow to fly where it came from. Use this to get very high quickly or travel back over a big jump/drop easily
It either works by firing arrow upwards with meat attached for example, when it lands we can recall it to aund it back into the air. We can't stand on meat, so we put a platform on top then recall the meat (quickly from the side before jumping on top) this then sends the platform up to the max hight if the arrow, then if we let it go further, it goes back to where we fired arrow from. Usually you want to jump of at the highest point. Or if we fire the arrow horizontally we can only use the trick to go back to where the arrow came from. But this can be useful if there is a single thing we want to see that is a far distance, and then want to continue from where we originally stood.
One thing I learnt was to get extra height out of a hot air balloon. Set it of and wait for it to go as high as possible, then when it falls back down, wait till you've recharged, stand on it and recall it, it will then go back up and at it's peak cancel out and activate it again. I had been neglecting the recall up to that point, didn't find it that useful. But now I'm thinking about other ways to use it.
Another thing I've noticed is that if you fuse two weapons together, when the enhanced weapon runs out of durability, only the weapon on the end breaks, leaving you with the original weapon. I think that's a really nice touch. You can also fuse rocks and boulders to shields and parry to break ores and cracked rocks.
True. The implications here are crazy though. lol For instance, I was in Eldin, standing under a rail in a valley. I took a rock, rose it up, and then used Ascened to get to the top of the rock, because the Rock was too small for me to stand on as it rose without sliding off. Then I use Ultra hand to pick a slab up off of the ground, and lifted it above me before the original Rock fell. Then I could use Recall again to take the slab to the original height, then Ascend again to climb even higher and reach the rail. There are definitely times where you can make things more complicated (or cooler in some cases lol) than they need to be, but doing the impractical, sometimes helps you figure out how to do the seemingly impossible.
Something i found out which i really want to try is that if you throw a weapon and then use recall on it, it practically turns into a boomerang and comes right back
You can transfer your old horses from BOTW to TOTK once you go to your first stable to register. Also, I have 2 Eponas now because I didn't know this when I first used my amiibo to get her in TOTK lol.
Here's another useful tip to whoever comes across this comment: Attach 2 fans to the front and back of a steering stick, both facing down, and you've got a hover bike. Most useful thing I'll probably ever make in totk, helped me get everywhere I could possibly want easily! Fans are obtainable on the great sky island, but to get the steering stick, unlock the mount lanayru skyview tower, get to the gumball machine at that sky archipelago, and you could get a steering stick. Hope this was useful, have a nice day!
Man this game is so amazing. The things we can do as long as you have the imagination to think it up. Like at the end with the rock/ tree pole recall and ascending through it for height just blew my mind.
Yeah I've had the same thought... BotW had a fairly simple introduction, and then the combinations and weird strategies kind of came over time - whereas here these tools with endless possibilities are thrown at you, but I find myself just sticking with "fuse a monster horn to a sword for better attack"
1:40 you can take a Hinox down really easily by throwing apples (or any other cheap item) at it’s eye whenever it isn’t covering it, it still stuns it the same amount of time as a arrow would and is a bit easier to aim
I seriously feel like I'm underutilizing ALL of the mechanics in this game.. This was very informative and has helped me relax and take my time with the many possibilities in this masterpiece..
Another way to move something on your favorite without wasting is by: 1 pulling out your bow 2 push and hold up on the D pad 3 selecting the item to favorite 4 press B to cancel 5 last thing repeat process till you like the spot
For you next things you didn’t know series, I noticed that while cooking Link has different humming tunes, I have heard epona’s song, Zelda’s theme just sped up, and the main theme of the original game Edit: there are more songs, I heard Saria’s song as well. I’m sure there are more that I just don’t recognize
Here's a tip I recently discovered: Dropping a brightbloom seed while gliding will cause it to light up when it hits the ground. If you already knew that, then try using Tulin's gust and dropping it, he'll shoot the seed forward for you and illuminate the area that you're heading towards.
I found a random glitch (don't know if it's usefull tho), If you press the throw and attack at the same time you attack at a weird angle. It's most noticeable when you do this with a spear as you attack sideways instead of forwards
For throwing explosive items to get them high on the Most Used list, attaching the items to an arrow and then unattaching works. At least it did before the last patch.
I'm 20 hours in and almost all of this list was mind blowing. I seriously need to start thinking outside the "BOTW box". And this is only the beginning! Seriously, this might be the greatest, most creative game ever made. Wow, just wow.
@@onerxowns2202 That's where this has a leg up over Garry's Mod... there's an actual superstructure around TotK. G-Mod is basically a simplified game engine, which isn't impressive to me as someone who has worked in games for a long time. But to build a game AROUND this kind of functionality actually takes intentionality. Just handing someone a bunch of tools isn't clever. Giving them creative tasks to perform with those tools IS clever.
4:02 yeah ngl it's really annoying having to scroll through stuff that i don't wanna use i'd much rather perfer you could favorite items and that those always appear at the top
You can use bombs on the targets that are in some of the shrines. I learned that 142 shrines too late. 😅 Recall is also useful for mini boss fights like Stone Talus. The recall will keep the second boulder from hitting you and it will stun them.
I’m gonna fuse everything I can i saw a airship creation that had auto lasers shooting enemies so I could have a deployable turret whenever I need it 😃
I did this as well. I later learned, that you don't actually have to fuse the cart. It does help with grip, but you can also just shield surf on the rails.
I struggled with this concept as I watched videos leading up to the game's release, but now that I've put a few hours into it, I'm starting to appreciate it. The Zonai were clearly very weird and whimsical, and this is a natural extension of that.
Thanks for sharing your knowledge with us! Knowing you can use abilities on objects being affected by other abilities like Ascend through a rock that's being Recalled is mindblowing!! Time to test the limits of creativity whilst traversing Hyrule.
One of the first things I've learned in this game is that the recall ability is extremely OP. It gives so much control to move stuff OR maneuver around, and also when you make a mistake and one of your contraption fails, just recall it back into place and try again.
Yeah, I was absolutely baffled there was no favoriting system for inventory items in this game. It would be so simple to add and is absolutely necessary. Real' what were they thinking' moment in not adding it.
The fusing the ruby to your weapon part and then lighting it with fire and then chucking it and then it exploding made me laugh! It just seems so random that it would explode lol
Hah, the one with ascending through the entire pole is genius! This game is truly open world, the most I've ever played! Being an old Sony customer, I'm pretty happy with getting on board with this...and I'm glad I didn't start out with Breath of The Wild, this one has it all for me.
The suggestion for Nintendo to allow us to manually favorite items and give Favorites a Sort option is absolutely perfect. Please Nintendo this would be a huge QoL improvement
There really needs to be a sandbox mode for people to just go nuts. I bet the devs are having such a good time seeing what the community is coming up with. Coolest game mechanic I've seen in a long time.
Good lord, the design team nailed “how do we make this for every audience?” Well, you can play it the way you did BotW or you can make it easier by creating an airplane or tank haha
So the problem with this game is that the sense of discovery is a bit too overwhelming without some sort of guide to tell you everything that is possible except I feel this is a case where looking up guides for everything you can do defeats the purpose of the discovery despite the fact that the discovery can be quite frustrating as well took me over half an hour that should have taken me 5 min to figure out lol
holy, Rin is here, and they admitted that its "spoiler friendly" instead of "spoiler free". once a youtuber said "spoiler free" then just said where the late game ability is located
I think we have a different concept of the word "spoiler." These tips are definitely puzzle spoilers in terms of figuring out inventive ways to use the game physics to solve problems.
Another fact: In botw bluppuies appered only in specific places, in totk i discovered that every time you hit blupee he'll run to the nearest cave where "big blupee-frog" (xd) is hidden. Try it out
I'll never understand people who call themselves gamers and don't like Zelda. I felt this way before BoTW and now Tears. Even moreso now. How anybody can play these masterpieces for more than an hour and not fall completely in love causes me to believe you may need therapy. Thank god for Shigeru Miyamoto.
I like Zelda but don't like this game anywhere as much as others do and I felt Breath was a slog. Still waiting on those dungeons and hope to see them in their full glory in the next game.
At first I wasn’t so sure about totk. I was on the fence thinking botw was a lot better but NOW that’s I’ve really got into it , it truly is a masterpiece. Nintendo won’t top this so enjoy your first play through everyone. It only happens once.
I love how they made unintended mechanics and just straight turned them into mechanics
“It’s not a glitch it’s a feature “ or however that goes lol
In botw people made flying machines using stasis and /or magnesis. Now we get to make actual flying machines.
@@theMagos There was also bomb jumping that speedrunners would use. It's really cool they added it as a feature into the game itself lol
Also: if you hit something and it makes blue sparks (like when hitting a zonai device) it won’t take any damage whereas orange sparks will
I at first thought it was insane with what you can do with an icicle, but then my mind was blown with those ascend tricks.
😊
For the longest time, I kept forgetting ascend existed. These tips are great.😊
I love how shield bomb launching basically allows us to do those crazy combos that only the pros in botw could do. No need to do any crazy glitches anymore, now you can just get creative and try out your own combos. This seems like we're gonna keep discovering things in this game for a really long time and will not get old any time soon. So excited!!!
It’s crazy that I’m getting MORE excited for the game AS I’m playing it. Everything I do feels so fresh
You're not limited to bombs. You can also use zonai springs as well!
Can't wait to see what the pros do with these mechanics though
@@patoolian dude pros are gonna go god mode on this game nintendo has given them too much power
6:23 and onward is certifiably insane. The possibilities with these abilities are endless...
The verticality is endless.
I’ve done some crazy things to solve shrines and such. It brings the brain titillation from BOTW and pushes it even further.
Insane. I’m at the gym rn and my mind is blown lol
If BoTW was mindblowing on the sandbox part, this one takes that to a new plateau.
A Greater Plateau, if you will
Haha I see what you did there lol
Haha
@Hylian Explorer Whilst being very in-depth and deep as well
Nice pun
Those ascend tricks are wild
Another good rewind tip, if you attach wood to an arrow (or any object that isn't destroyed on impact). After firing it and waiting for it to land you can attach a platform to it with ultrahand then recall the arrow to fly where it came from. Use this to get very high quickly or travel back over a big jump/drop easily
It either works by firing arrow upwards with meat attached for example, when it lands we can recall it to aund it back into the air. We can't stand on meat, so we put a platform on top then recall the meat (quickly from the side before jumping on top) this then sends the platform up to the max hight if the arrow, then if we let it go further, it goes back to where we fired arrow from. Usually you want to jump of at the highest point.
Or if we fire the arrow horizontally we can only use the trick to go back to where the arrow came from. But this can be useful if there is a single thing we want to see that is a far distance, and then want to continue from where we originally stood.
I'm such an arrow hoarder that I don't think I could let myself do this.
One thing I learnt was to get extra height out of a hot air balloon. Set it of and wait for it to go as high as possible, then when it falls back down, wait till you've recharged, stand on it and recall it, it will then go back up and at it's peak cancel out and activate it again. I had been neglecting the recall up to that point, didn't find it that useful. But now I'm thinking about other ways to use it.
Another thing I've noticed is that if you fuse two weapons together, when the enhanced weapon runs out of durability, only the weapon on the end breaks, leaving you with the original weapon. I think that's a really nice touch.
You can also fuse rocks and boulders to shields and parry to break ores and cracked rocks.
3:08 HUGE TIP don’t hit them with an axe. You will destroy your boat and you will be sad.
laffo, yup
Hahaha definitely did this once lol
Instead of recalling a rock to ascend through, sometimes it’s simpler to just stand on the rock before you recall it
Yea right? I thought that was a weird choice. lol
True. The implications here are crazy though. lol For instance, I was in Eldin, standing under a rail in a valley. I took a rock, rose it up, and then used Ascened to get to the top of the rock, because the Rock was too small for me to stand on as it rose without sliding off. Then I use Ultra hand to pick a slab up off of the ground, and lifted it above me before the original Rock fell. Then I could use Recall again to take the slab to the original height, then Ascend again to climb even higher and reach the rail. There are definitely times where you can make things more complicated (or cooler in some cases lol) than they need to be, but doing the impractical, sometimes helps you figure out how to do the seemingly impossible.
This is a great example of how the moves can be combined for other situations instead.
The fact that these are things you can do just from the tutorial island is absolutely insane
Aside from the Spicy Peppers, you can also use Hylian Pinecones to create an updraft similar to Revali's Gale from BotW.
also required for rito
Or more easily , you can just create a balloon from the stored fabrications, and light a fire and go just up to the sky easily
@@Jackyg.11I just made a giant log bridge, mostly because I didn't remember the pinecones description.
Something i found out which i really want to try is that if you throw a weapon and then use recall on it, it practically turns into a boomerang and comes right back
Does it come right back to your hand?
@@chrisd6287 goes right back to where it was thrown
I found you can use it on enemy projectiles too they fly back and hit them instead. Super useful in proving grounds.
Aw you just made me realize that I've been missing boomerangs in ToTK. Even if they didn't always work as intended in BOTW, I loved using them. 😆
@@katetoolate234 there is boomerangs, I've found one :)
You can transfer your old horses from BOTW to TOTK once you go to your first stable to register. Also, I have 2 Eponas now because I didn't know this when I first used my amiibo to get her in TOTK lol.
This information is better than the video its posted to
@@jonkendrick89 Someone's been dreaming of the horse rod, not the horse god.
My jaw literally dropped with some of these. Thanks for continuing the awesome "things you didn't know" with TotK! I look forward to the next one!
the possibilities are basically endless. this game is art, a masterpiece at that.
Here's another useful tip to whoever comes across this comment: Attach 2 fans to the front and back of a steering stick, both facing down, and you've got a hover bike. Most useful thing I'll probably ever make in totk, helped me get everywhere I could possibly want easily! Fans are obtainable on the great sky island, but to get the steering stick, unlock the mount lanayru skyview tower, get to the gumball machine at that sky archipelago, and you could get a steering stick. Hope this was useful, have a nice day!
Man this game is so amazing. The things we can do as long as you have the imagination to think it up. Like at the end with the rock/ tree pole recall and ascending through it for height just blew my mind.
I'm finding all the new stuff super fun but also really overwhelming, it'll come to me more over time though haha
Yeah I've had the same thought... BotW had a fairly simple introduction, and then the combinations and weird strategies kind of came over time - whereas here these tools with endless possibilities are thrown at you, but I find myself just sticking with "fuse a monster horn to a sword for better attack"
1:40 you can take a Hinox down really easily by throwing apples (or any other cheap item) at it’s eye whenever it isn’t covering it, it still stuns it the same amount of time as a arrow would and is a bit easier to aim
YOU ARE THE APPLE OF MY EYE - HINOX, probably not.
The ice shield is nuts. The system they created is so thorough
Try fusing a mine cart with a shield. What you get is a skateboard!
a better one is fusing a minecart to your shield, and it won't melt in the sun
Sad that they forgot to fuse zonai wheels and shield together
Icy meat works the best because it's just as slippery but also never melts
I seriously feel like I'm underutilizing ALL of the mechanics in this game.. This was very informative and has helped me relax and take my time with the many possibilities in this masterpiece..
Another way to move something on your favorite without wasting is by:
1 pulling out your bow
2 push and hold up on the D pad
3 selecting the item to favorite
4 press B to cancel
5 last thing repeat process till you like the spot
D-pad up, scroll to item, X to drop.
U can attach the carts to shields to make a skate board and u can also shield surf on the rails
🤓 Actually, you can grind the rails even with regular shields. The wheels ARE really nice everywhere else though
For you next things you didn’t know series, I noticed that while cooking Link has different humming tunes, I have heard epona’s song, Zelda’s theme just sped up, and the main theme of the original game
Edit: there are more songs, I heard Saria’s song as well. I’m sure there are more that I just don’t recognize
The ascend tricks are INSSAAANNE 😂
They’re LAAAAME 😂
@@charlesg7926mad af
@@charlesg7926 NO U (are.. lame that is. As a DUCK)
Here's a tip I recently discovered:
Dropping a brightbloom seed while gliding will cause it to light up when it hits the ground.
If you already knew that, then try using Tulin's gust and dropping it, he'll shoot the seed forward for you and illuminate the area that you're heading towards.
3:50 Solution, fuse an item to an arrow and press B to stow the bow away. That counts as one use
Yup
I found a random glitch (don't know if it's usefull tho), If you press the throw and attack at the same time you attack at a weird angle. It's most noticeable when you do this with a spear as you attack sideways instead of forwards
Speed runners would like to know your location
Can't wait to see if there's any special combinations with the master sword
Yes, you can, try fusing it with dragon horns for max power.
@@JeffVPEsp how do you get dragon horns? i have shards from the spines from riding on the dragons but no horn. pls don’t tell me i missed out 😞
@@draw0833 shoot the horns
The madlads they did it Link using the bombe shield is very similair to how it was used in the animated series!
Excuuuuuuuse me, princess!
For throwing explosive items to get them high on the Most Used list, attaching the items to an arrow and then unattaching works. At least it did before the last patch.
Ok, Ascending through the logs was definitely my favorite!! 😂😂
I'm 20 hours in and almost all of this list was mind blowing. I seriously need to start thinking outside the "BOTW box". And this is only the beginning! Seriously, this might be the greatest, most creative game ever made. Wow, just wow.
Except G-MOD, but g-mod isn't really a game it is "do whatever in infinite sandbox"
@@onerxowns2202 That's where this has a leg up over Garry's Mod... there's an actual superstructure around TotK. G-Mod is basically a simplified game engine, which isn't impressive to me as someone who has worked in games for a long time.
But to build a game AROUND this kind of functionality actually takes intentionality. Just handing someone a bunch of tools isn't clever. Giving them creative tasks to perform with those tools IS clever.
The tip about using recall to get around actually helped me solve a cave I've been stuck on!
Here is a nice detail about fuse if you attach a hot air balloon to you weapon and near fire it will light up
Wow climbing with the log is great, no more running out of stamina while climbing 😂
4:02 yeah ngl it's really annoying having to scroll through stuff that i don't wanna use i'd much rather perfer you could favorite items and that those always appear at the top
You can use bombs on the targets that are in some of the shrines. I learned that 142 shrines too late. 😅 Recall is also useful for mini boss fights like Stone Talus. The recall will keep the second boulder from hitting you and it will stun them.
Shaking your controller can easily detach materials during ultrahand.
The speedruns of this game are gonna be insane.
Considering how much more things there are in this game the whole “things you didn’t know” for this one is gonna be hundreds of episodes long.
Fuse a red bomb barrel or bomb flower to your shield and shield surf for massive height. Bonus points if you do this in an enemies base
That 1st part sold me already like, "you can do that?!!?!?" 😂
I've played for about 10 hours, and I don't even have the paraglider yet.
I have died more than once on the great sky island forgetting i dont have a glider
Same! Lol😅😂
I’m gonna fuse everything I can i saw a airship creation that had auto lasers shooting enemies so I could have a deployable turret whenever I need it 😃
Another interesting thing is that the game carries over your horses from botw
Mind blown. I finished the starting area last night, can't wait to try some of these
It’s insane how intricate this game is, the development must have been grueling
Dont think many people realized this but if u fuse a mine cart to your shield you can use it on the rails. So 15 things you did not know i guess.
I did this as well. I later learned, that you don't actually have to fuse the cart. It does help with grip, but you can also just shield surf on the rails.
I was worried that with the removal of other abilities we might not get advanced combat in this one, glad to see Rin styling on his enemies already!
7:27 & notice, bcuz time pauses when Link reaches the top (& decides whether to exit) we dont need to worry about recall finishing!
This was legitimately helpful, all the ice stuff was new to me, thanks!
im mixed between loving the creativity behind the fuse ability but also hating replacing iconic weapons with stick with silly huge rock on it
I struggled with this concept as I watched videos leading up to the game's release, but now that I've put a few hours into it, I'm starting to appreciate it. The Zonai were clearly very weird and whimsical, and this is a natural extension of that.
@@room34yeah i agree! It's very thematically fitting for the game
@@ritibhatwal9831 I'd also say that my impression so far is that the Zonai were peaceful and inventive; they were interested in tools, not weapons.
The hylian pinecone is much better for fire updraft than the spicy peppers
The creativity in the game is CRAZY, I thought of so many alternative ways to do thing and some times even found ways to exploit puzzles already
Combined powers? That is genius. I didn't think I could. 😮
No matter how long I practice doing complex actions to attack, once it comes to actual combat I always end up fumbling it.
5:16 I figured that out with bomb barrels and it was actually pretty useful
Thanks for sharing your knowledge with us!
Knowing you can use abilities on objects being affected by other abilities like Ascend through a rock that's being Recalled is mindblowing!! Time to test the limits of creativity whilst traversing Hyrule.
I'm suuuuch a fan of Link's boss move in 7:36 (the snapping while walking away). Thanks for including that little detail!
We are going to still be getting these kinds of videos 10 years after the games release.
Ok, I didn’t realise that you could glide back to the Temple of Time at the start of the game, I walked and used the new abilities; took ages…
One of the first things I've learned in this game is that the recall ability is extremely OP. It gives so much control to move stuff OR maneuver around, and also when you make a mistake and one of your contraption fails, just recall it back into place and try again.
Rin Harasaki was a big win for Gamespot! A true gem for BOTW and now TOTK!!!
Traveling upwards through the rock and stretch of tree logs blew my mind.
Yeah, I was absolutely baffled there was no favoriting system for inventory items in this game. It would be so simple to add and is absolutely necessary.
Real' what were they thinking' moment in not adding it.
we need a option to select favorite items and sort them by our favorite picks so we don’t have to go through all the items
I swear to god everytime I wan to change my ability I always press d-pad like in botw, can't get used to just holding L in totk.
I have been doing the same thing bro
Nintendo coders are amazing! Somehow all these creative tools play together nicely and it’s part of an amazing game - genius on whole new level 🤯🤩
I totally missed the glider to get back to the temple. I guess it wasn’t necessary!
Literally an hour ago, I was fighting the boss construct, and I shot a ruby arrow at the weak spot, but forgot that I was close and exploded and died
Rin got the game and instantly decided that the first thing he wanted to do was get his botw outfit back
for #10, instead of iceblock, you can fuse a minecart to your shield, effectively creating a skateborard
The fusing the ruby to your weapon part and then lighting it with fire and then chucking it and then it exploding made me laugh! It just seems so random that it would explode lol
Hah, the one with ascending through the entire pole is genius! This game is truly open world, the most I've ever played! Being an old Sony customer, I'm pretty happy with getting on board with this...and I'm glad I didn't start out with Breath of The Wild, this one has it all for me.
3:51 throw your chuchu jellies upward, then hit Recall before they hit the ground to bring them back to you and pick them up when they reach you
i find it cool that this game didn't just patch the glitches, they made it into a feature! R.I.P WindBomb and BLSS.
1:18 Hylian Pine Cones work too
It's amazing to combine all 4 abilities at the same time
2:58 how did you have 0 rubys in your inventory? How did you throw one?
The shield surf with the bomb attached comes from the Zelda series
The suggestion for Nintendo to allow us to manually favorite items and give Favorites a Sort option is absolutely perfect. Please Nintendo this would be a huge QoL improvement
There really needs to be a sandbox mode for people to just go nuts. I bet the devs are having such a good time seeing what the community is coming up with. Coolest game mechanic I've seen in a long time.
These tips were absolutely mind blowing. I had no idea about any of them.
These tips were awesome for anyone starting this game blind, thank you so much
The detail on that ice block blew my mind they really thought of everything
This game is actually insane
Good lord, the design team nailed “how do we make this for every audience?”
Well, you can play it the way you did BotW or you can make it easier by creating an airplane or tank haha
Thank you 🙏 for delivering a video full of amazing tips without preamble, etc.
So the problem with this game is that the sense of discovery is a bit too overwhelming without some sort of guide to tell you everything that is possible except I feel this is a case where looking up guides for everything you can do defeats the purpose of the discovery despite the fact that the discovery can be quite frustrating as well took me over half an hour that should have taken me 5 min to figure out lol
holy, Rin is here, and they admitted that its "spoiler friendly" instead of "spoiler free". once a youtuber said "spoiler free" then just said where the late game ability is located
I think we have a different concept of the word "spoiler." These tips are definitely puzzle spoilers in terms of figuring out inventive ways to use the game physics to solve problems.
This just again shows how great Rin is. After he joint GS, here again we have another video that's much better than IGN's
Another fact: In botw bluppuies appered only in specific places, in totk i discovered that every time you hit blupee he'll run to the nearest cave where "big blupee-frog" (xd) is hidden. Try it out
A tip: Use recall when enemies throw weapons at you, great for octarocks
I'll never understand people who call themselves gamers and don't like Zelda. I felt this way before BoTW and now Tears. Even moreso now. How anybody can play these masterpieces for more than an hour and not fall completely in love causes me to believe you may need therapy.
Thank god for Shigeru Miyamoto.
I like Zelda but don't like this game anywhere as much as others do and I felt Breath was a slog. Still waiting on those dungeons and hope to see them in their full glory in the next game.
At first I wasn’t so sure about totk. I was on the fence thinking botw was a lot better but NOW that’s I’ve really got into it , it truly is a masterpiece. Nintendo won’t top this so enjoy your first play through everyone. It only happens once.