@@richfisher4403There’s no upper card limit for Standard, but common wisdom (based on math and statistical analysis) is that 60 cards (which is also the minimum card limit) is the ideal number of cards to play. Some players take this so seriously that they will never even play a 61 card deck. An 80 card deck doing this well flies in the face of the accepted logic of the game.
Anyone *CAN* hit mythic. And I don't mean it in the believe in yourself kind of way, I mean it in the mythic only requires you to win 1 more game than you are losing way. Any monkey could do that and eventually grind out mythic. Especially when that monkey is farming cheap wins with an auto-pilot mono red pile.
Its 90% card quality + consistency of netdecks and 10% skill, I have seen people do unbeliveable mistakes where they had 5 ways to win and one way to lose or I just didn't see how they could lose and they still handed me a free win
anyone can hit mythic. play mono-red or leyline red...just takes time...less time if a decent player, more if not. just because of the number of games per hour you can crank out.
I swear monored players will keep leyline and 6 mountains. We expected line to skyrocket monored in winrate but we forgot to consider they actually don't know how to play
I’ve been bullying monored with RW Arabielle Reanimator. They added a white gift card that reanimates 2 or 3 of you give the opponent a card. Reviving the doll, and two resolute reinforcements end games, and it’s clear the Leyline isn’t helping them
Someone is a sore loser. MGT is pay to win and mono red is the cheapest to climb. Ask MGT for a common bracket to climb ranks and you will see more skill. Not that it takes any skill to pay to win and look up one of the meta decks online
"I HAVE to play the hackneyed, tired, monored netdeck because it's the only way to climb ranks in this terrible pay to win game." Maybe don't worry about climbing ranks? Or don't play a game that you think is pay to win, like, at all? I can confirm that you can also build really interesting jank and pay-to-lose! In fact, I recommend it to those who can afford it and are into playing games for weird reasons like "fun"..
I'm convinced the actual mythic player loaned the account out to a family member who's still learning the game. And told them mono-red is the easiest deck to play without actually building them the deck, because an actual Mythic player wouldn't deck build that bad.
@@0xCAFEF00D I, for instance, am always between bronze and Gold because I never care to rank. I think that there is a Lot of good players down there for the same motif.
I was surprised you never dropped the "Cavern of souls" after Spelunking. There were at least 2 occasions in which it would make sense to get 4 life from a cave land drop instead of just surveil from the lands you dropped, but then I realised that "Cavern of souls" is not a Cave ... the irony.
I have in my possession a playtest card from Gavin Verhey's Vegas unknown event. It's name is "The Covert Blue Mage." The Covert Blue Mage 2U Legendary Creature - Human Rogue 1/1 "If The Covert Blue Mage is your commander, your starting deck can contain any number of cards beyond the maximum deck size. (For example, your deck can be 120 cards.) When The Covert Blue Mage enters, create a colorless Equipment artifact token named Covert Sunglasses. It has "Equipped creature can't be blocked" and equip 2(w/u).
@@undahraadaundahraada5594 he's clearly an exception Heck I hate mono red as much as everyone. I just understand why its popular. He is also joking and not bitter about it
I mean, arguments where it's fair, if your opponent only has 24 counterspell answers to your 32 possible win conditions, then yeah, 80 card decks will always beat control in the long grind. The trade-off is consistency, but that's the whole point of going with a) a lower curve and b) green ramp to improve that consistency by removing lands in deck with land tutors. Heaped Harvest & the synergy between impending Overlords & Beanstalk both make 80-card decks viable by removing lands while keeping you alive (gain life / moth blockers) for long enough.
"Is that fair?" Hard to say. Let's look at the reverse-Yorion example: If 60 card decks were allowed to shrink to 40 cards or 45 cards, aggro decks would be nuts-busted as all hell (that's like, what, 87% chance to start with heartfire hero / monastery swiftspear / whatever turn1 threat you want every turn1 thanks to the current mulligan rules), the consistency of drawing their best cards would be way too high. On the other hand, because they are so consistent with the threats they present, such decks also become far too predictable, and designing a deck specifically to counter or answer their threats would dampen and skew their win-rate Yugioh-style.
The more I see/play with up the beanstalk the more I realise it is probably just absolutely cracked. These big ramp decks lean on it HARD, and for a 2 mana enchanment it seems like a must remove.
@@genzo454 I've seen some Dimir Control lists playing Doomsday/Jace combo as their finisher. Doesn't seem to be super popular though so that's a fair point.
@@genzo454not exactly meta but I run it in a mono black with the idea of getting scavengers talent out and then dropping doomsday and using the third cost to sac my chumps and mill them out
I find it amusing that the thumbnail has the Blue mana symbol, which is only in two multi-colored cards, Ill-Timed Explosion and Dopplegang, but does not have the White mana symbol, despite the deck having Overlord of the Mistmoors, Leyline Binding, and Get Lost.
Pretty sure (as in, I looked it up for potential Commander fun-times) you can copy Impended Overlords and the copies will be creatures. Impending as an ability is what sets their type as enchantment, and they're only enchantments as long as they have time counters on them. The copied tokens will be creatures because they do not enter with time counters. I think you could use eg Copy Enchantment to do this too. Not that it mattered in the slightest but you could have done this against the baffling mono-Red player instead of copying the spirit token. Edit: oh you did it later, nice
just lost to a similar green black deck using the graveyard to cast that 6 mana exile spell for one black and drawing with up the bean stalk. Seems nuts
You need to cast a 2 mana card, then a 3 mana card that ramps, to draw an extra card. If you were playing monored you could've killed them about three times by that point.
At 19:05 why target the token instead of the 2nd impended overlord? I know it didn't matter, but 3 extra overlords landing and all their tokens would have been better
I don't know how anyone can think having answers to everything can be fun. Nothing about this deck feels big brained or interesting, just play cards get cards, have solutions to every problem (in current standard). Heavy enchantment decks have great advantage because of the fear of mono-red right now, so no much is being done about the out of control enchantment abuse that goes on.
The mono red smooth brain was bizarre, but people are overreacting to the fact that he was in mythic. Like, literally any monkey could get mythic rank just as long as he is winning 1 more game than he is losing. I mean, it'll be a grind to hit mythic that way, but the point is that the monkey in question will eventually hit the rank. And with enough favorable rng, one could even grind out mythic with damn near any deck too. But if your deck just so happens to be a braindead, auto-pilot, mono red pile of shit, then favorable rng isn't required anymore...
Its been proven literally anyone can hit mythic by playing enough. Once you lose enough matches your mmr goes so low that you'll match against the starter monowhite lifegain deck all the way to mythic, then get crushed because of the separate mythic mmr.
I've been playing Selesnya beanstalk/overlords w/60 cards and there's no way you draw beanstalk that consistently. Every win here except for 1 CGB drew beanstalk within the first few turns, and the 1 he didn't his opponent was mana screwed. With no mulligans the odds of drawing beanstalk on the play by turn 3 is 38.6% in an 80 card deck vs 48.8% in a 60 card deck.
Yes, Up the Beanstalk is extremely broken. And it needs to be banned in December. Pro Tour top8 is going to be 8 Beans decks. Whether they be Domain, Zur, Crabs, etc. Every Bo3 top deck is just abusing cost reductions and Beanstalk.
This shit is really popping on arena, just played a guy wl a domain creature that nuggs you wl damage to the face, and the blue virtue to double the etb triggers. It's unhinged value, these new titans lol. This version has now diverged from domain, it's straight up 4 color wl no black except green overlord. Feels like a different vein of the deck. 80 feels insane. But somehow it's a good deck and powerful 😂
Biggest twist in MTG Arena history
No it's standard
@@brettvandermeer5297 Nice one
I had no idea what you could possibly be talking about, then I got to the moment lol
@@brettvandermeer5297 No, this is Patrick. *hangs up*
Watching for years but this probably the best final 3 minutes in a CGB video.
Had me almost crying 😂😂
Even in rotation, Yorion is still protecting you. Truly a faithful companion.
Even fits this deck quite nicely by just blinking all the overlord
deck size plot twist got me, 10/10
I’m relatively new to mtg is the 80 cards a bad thing? Isn’t he still playing it on standard so why is it 80/60? Genuinely curious
@@richfisher4403There’s no upper card limit for Standard, but common wisdom (based on math and statistical analysis) is that 60 cards (which is also the minimum card limit) is the ideal number of cards to play. Some players take this so seriously that they will never even play a 61 card deck. An 80 card deck doing this well flies in the face of the accepted logic of the game.
@@richfisher4403 smaller deck size = more consistency
@@caesarmartini851 thank you
@@shaihulud9263 Totally. Thanks for adding this, I somehow forgot to mention it.
we found the way to include all our favorite cards
just include em
Turns out when your entire deck draws cards you can just play more cards
@@AzureAiluren And probably _should_ at some point, so you don't deck yourself...
Bro, that mono red player makes me believe anyone can hit mythic
Anyone *CAN* hit mythic. And I don't mean it in the believe in yourself kind of way, I mean it in the mythic only requires you to win 1 more game than you are losing way. Any monkey could do that and eventually grind out mythic. Especially when that monkey is farming cheap wins with an auto-pilot mono red pile.
That's always been true, mono red just makes it faster
i hit it in HISTORIC with a jank kicker deck from zendikar rising
Its 90% card quality + consistency of netdecks and 10% skill, I have seen people do unbeliveable mistakes where they had 5 ways to win and one way to lose or I just didn't see how they could lose and they still handed me a free win
anyone can hit mythic. play mono-red or leyline red...just takes time...less time if a decent player, more if not. just because of the number of games per hour you can crank out.
I picked the wrong day to stop sniffing glue
_"Joey, do you like movies about gladiators?"_
Gasoline is better anyway really gets the brain cranking
And that's when my drinking problem started
@@collinbeal don't drink the gas silly
.@@gingyplays9843Never Saw Airplane huh
Yorion would be great, but the optimal change to the deck would be to add about 40 more cards and a Prismatic Bridge
🤣🤣
Now you're cookin
😂 Actually lol'd at that
I love how it's called 'temur overlords', proceeds to run Naya overlords 😂
Its 4 colors so it's neither
@@Darkkent83 It'S fOuR cOlOr So It'S nEiThEr
@@joewashburn6057 🤡
Cgb's thumbnail is off too lol 😂
@@joewashburn6057”I love how it’s called ‘temur overlords’, proceeds to run Naya overlords 😂” 🤓👆
I swear monored players will keep leyline and 6 mountains.
We expected line to skyrocket monored in winrate but we forgot to consider they actually don't know how to play
I’ve been bullying monored with RW Arabielle Reanimator. They added a white gift card that reanimates 2 or 3 of you give the opponent a card. Reviving the doll, and two resolute reinforcements end games, and it’s clear the Leyline isn’t helping them
Someone is a sore loser. MGT is pay to win and mono red is the cheapest to climb. Ask MGT for a common bracket to climb ranks and you will see more skill.
Not that it takes any skill to pay to win and look up one of the meta decks online
When I play that deck I always keep leyline 80% of players scoop
"I HAVE to play the hackneyed, tired, monored netdeck because it's the only way to climb ranks in this terrible pay to win game."
Maybe don't worry about climbing ranks?
Or don't play a game that you think is pay to win, like, at all?
I can confirm that you can also build really interesting jank and pay-to-lose!
In fact, I recommend it to those who can afford it and are into playing games for weird reasons like "fun"..
@mcmarkmarkson7115
You clearly have no idea what pay to win means.
That was probably the worst mythic mono red player i've ever seen
I'm convinced the actual mythic player loaned the account out to a family member who's still learning the game. And told them mono-red is the easiest deck to play without actually building them the deck, because an actual Mythic player wouldn't deck build that bad.
that was such a funny game to watch
Maybe they were drunk
Worst mythic mono red player you've ever seen so far
The worst you've seen so far
The third match against mono red was so confusing both with the deck and with the piloting. How did this player get to Mythic if they play like that?!
Early scoops to leyline
They're way worse than early silver or bronze. I can say that because I'm down here.
Maybe he was snoozing.
@@adicacid he was probably exhausted
@@0xCAFEF00D I, for instance, am always between bronze and Gold because I never care to rank. I think that there is a Lot of good players down there for the same motif.
CGB playing and winning with an 80 card deck... what a time to be alive.
Amazing reveal at the end
I was surprised you never dropped the "Cavern of souls" after Spelunking.
There were at least 2 occasions in which it would make sense to get 4 life from a cave land drop instead of just surveil from the lands you dropped,
but then I realised that "Cavern of souls" is not a Cave ... the irony.
Oh no, it’s that day in the season where CGB plays your deck and now it shows up everywhere and everyone now will be prepared for it.
Honestly great play at 32:32! Very nice.
"YORION?! Was that you the whole time?!" really got me:)) THANKS CGB, YOUR CKC!-)
The Triumphant Return of Spelunking!!!
I have in my possession a playtest card from Gavin Verhey's Vegas unknown event. It's name is "The Covert Blue Mage."
The Covert Blue Mage
2U
Legendary Creature - Human Rogue
1/1
"If The Covert Blue Mage is your commander, your starting deck can contain any number of cards beyond the maximum deck size. (For example, your deck can be 120 cards.) When The Covert Blue Mage enters, create a colorless Equipment artifact token named Covert Sunglasses. It has "Equipped creature can't be blocked" and equip 2(w/u).
"I'm more anxious than Wubby opening an Alpha starter pack" got a like from me.
That mono-red game is proof that as long as you play mono-red, you can be mythic with even the smoothest of money brains between your ears.
that's a helluva thing to say about monkeys. My pet monkey only plays midrange.
This is like my Glissa deck. Love the horrors costing 3, then attacking with Glissa to remove 3 counters then end of turn removing the last one.
Monored players: Um actually it requires a LOT of skill to pilot correctly, it's not like we get into mythic automatically
Also Monored players: 13:40
Only low skill players complain about mono red. People play it because not everyone wants to spend money to win or play longer than needed to rank up
@@mcmarkmarkson7115 monored player spotted
@@pepper7880 I play tokens. I'm just not a sore loser.
@@mcmarkmarkson7115 You're aware that CGB is constantly complaining about mono red? Is he one of those low skill players you're referring to?
@@undahraadaundahraada5594 he's clearly an exception
Heck I hate mono red as much as everyone. I just understand why its popular.
He is also joking and not bitter about it
The happy music from the game made the win against mono-blue even more hilarious.
I mean, arguments where it's fair, if your opponent only has 24 counterspell answers to your 32 possible win conditions, then yeah, 80 card decks will always beat control in the long grind. The trade-off is consistency, but that's the whole point of going with a) a lower curve and b) green ramp to improve that consistency by removing lands in deck with land tutors. Heaped Harvest & the synergy between impending Overlords & Beanstalk both make 80-card decks viable by removing lands while keeping you alive (gain life / moth blockers) for long enough.
"Is that fair?" Hard to say. Let's look at the reverse-Yorion example: If 60 card decks were allowed to shrink to 40 cards or 45 cards, aggro decks would be nuts-busted as all hell (that's like, what, 87% chance to start with heartfire hero / monastery swiftspear / whatever turn1 threat you want every turn1 thanks to the current mulligan rules), the consistency of drawing their best cards would be way too high. On the other hand, because they are so consistent with the threats they present, such decks also become far too predictable, and designing a deck specifically to counter or answer their threats would dampen and skew their win-rate Yugioh-style.
That twist was so wholesome. Glad you happen to find that deck
CGB + Wubby collab when?
This was like an M. Night Shyamalan film with that plot twist
The more I see/play with up the beanstalk the more I realise it is probably just absolutely cracked. These big ramp decks lean on it HARD, and for a 2 mana enchanment it seems like a must remove.
I been playing it with overlords and entity tracker with ethereal armor and proft memory to finish and oh boy do you draw so many cards
The extra cards may actually be a big brain way of playing around mill decks, which the deck would probably not fare as well against
Deck size doesn't matter anymore thanks to Doomsday Excruciator
@@bughouse26 Do any decks even run Doomsday Excruciator? (Legitimately asking, the card doesn't seem like it has a place in the current meta)
I have seen it 4 times in UB control mill
@@genzo454 I've seen some Dimir Control lists playing Doomsday/Jace combo as their finisher. Doesn't seem to be super popular though so that's a fair point.
@@genzo454not exactly meta but I run it in a mono black with the idea of getting scavengers talent out and then dropping doomsday and using the third cost to sac my chumps and mill them out
I used to be an mtgA player like you, then I took an 80 card pile to the knee
The Overlords are just so busted with Beanstalk that you can mold this deck in any two other colors of your choice.
yeah honestly any deck using overlords could splash green just for beanstalk and get massive value
Beanstalk is op imo. A 2 mana enchantment shouldn’t be able to draw you like 10 cards for free by just playing your normal cards.
Just shuffel them up with any 80 cards at this point
and i've run into just about every variation and they're all good lmao
@@Rallylabsi mean it’s literally banned in modern so yeah i agree is absurdly good. not complaining tho because i play beanstalk control :)
YOOOOORION
Man, blinking those impending overlords would be so busted
The jank lord MonoBlueMagic is back!
The most amused I’ve ever been with a CGB video and I’ve watched for YEARS. I was grinning ear to ear when he found out it was 80 freaking cards!
remember when rarran said the overlords would be bad?
Beautiful. Just beautiful.
Thank you sharing this experience with us, sensei.
19:15 couldnt you have targeted the second overlord to get even more tokens plus more impending overlords?
even better: they wouldnt have been impending cause copying doesnt copy counters (you can see that in action in an earlier game with the red one)
The biggest, jaw dropping reveal I’ve seen in a long time. Sooo fitting though!!!
That play making the otters, next level for sure!! 😂
It was so ironic to hear him make a jab at the mono red guy, who didn't know how to mono red, about his deck maybe being an 80 card pile lol.
That ending though. This is a Usual Suspects level plot twist.
I almost didn't stayed till the end, but I'm glad I did, CGB never ceases to deliver
That looked mad! Enjoyed this thrilling game play
I find it amusing that the thumbnail has the Blue mana symbol, which is only in two multi-colored cards, Ill-Timed Explosion and Dopplegang, but does not have the White mana symbol, despite the deck having Overlord of the Mistmoors, Leyline Binding, and Get Lost.
The layline inside his mind
That Mythic Mono Red player let their lil' brother play a game or something. So weird.
even the decklist is weird, we only see like 1 pump spell. Do not think you could fit shock/lightning strike on top of pump spell
man Wubby even caught a stray in this one- dude won't catch a break until he pulls a lotus
Yorion flickering the overlords and splunks would be wildddd
This looks fun despite the 80 card deck. What would you remove to optimize it better?
add more lands
opponent shocking your 2/1 blocker in combat with their 3/3 is truly one for the ages
Pretty sure (as in, I looked it up for potential Commander fun-times) you can copy Impended Overlords and the copies will be creatures. Impending as an ability is what sets their type as enchantment, and they're only enchantments as long as they have time counters on them. The copied tokens will be creatures because they do not enter with time counters. I think you could use eg Copy Enchantment to do this too. Not that it mattered in the slightest but you could have done this against the baffling mono-Red player instead of copying the spirit token.
Edit: oh you did it later, nice
Why is this deck considered Temur? Seems closer to Naya, especially in Bo1 when you're not playing the Negates in the sideboard.
So, when do we get the 60 card version and the Yorion version?
I watch CGB vids so I know what to expect in my next day's matches. :D
That game against Sacromancy was the biggest finding the win I've ever seen. I would have never found that line.
Pretty sure that mythic mono red player has never played magic before, I mean, wowza what a match…. 😂😂😂
just lost to a similar green black deck using the graveyard to cast that 6 mana exile spell for one black and drawing with up the bean stalk. Seems nuts
I might play this list eventually; it's great! Standard seems so dull I haven't played it in months, but this looks like fun.
"Temur Overlords" with 12 white cards in it, classic 2024 magic moment
One of my favorite decks so far.
Turns out if all your cards draw 2 more cards you don't even realise that you have a 80 card deck. What a twist that was!
Nerd not...catch the officer awards this year.
The reveal at the end....mmmm, chef kiss.
Did the intro get dropped accidentally or on purpose? I was a bit lost trying to figure out the deck through the first part of the video
I feel like the Overlords are going to get Up the Beanstalk banned in standard
Not a chance
Leyline gonna get banned long before that happens
I wouldn't complain about that tbh
@@kunimitsune177 Why??? Beans is literally the least problematic card in standard rn
You need to cast a 2 mana card, then a 3 mana card that ramps, to draw an extra card. If you were playing monored you could've killed them about three times by that point.
Representing the Domain Andy Delegation we appreciate the spotlight video
I love the loss by mono green, my first true magic love
if I put Yorion in there, what format am I playing? rs
Split up has been doing wonders for me in bo1. 3 mana pseudo boardwipe is incredibly effective
Missing the intro and outros my man! Glad you demolished monored though bahaha
Deck so good it doesn’t need an intro
omg i love this deck i'm into mtg again.
So how are we cutting down to 60?
The music as CGB reads that it has 80 cards is perfect 😂😂
That Mono Red player just collectively embarrassed every legitimately good mono red player into retirement
the heck is a "good mono red player"?
Lmao this guy things you can be "good" playing mono red
At 19:05 why target the token instead of the 2nd impended overlord? I know it didn't matter, but 3 extra overlords landing and all their tokens would have been better
Temur colors in the thumbnail but shows a white overlord 🤷
So why the deck is called temur overlords when there are zero blue overlords ?
'Cause.
I think it's because the core cards are temur besides splashing for the white overlord.
@@Woe_YT There is also Leyline Binding and Get Lost, so really its a Domain deck without Atraxa
@@Boethion yeah fair enough maybe it's just a mistake.
This deck looks so fun
It makes me want to play standard again after a year or two. But I keep dropping my wildcards on brawl upgrades
Been playing something like this from first day of duskmourn... Nothing is more fun than domain and it's answers to anything
I don't know how anyone can think having answers to everything can be fun. Nothing about this deck feels big brained or interesting, just play cards get cards, have solutions to every problem (in current standard). Heavy enchantment decks have great advantage because of the fear of mono-red right now, so no much is being done about the out of control enchantment abuse that goes on.
@19:00 Why not copy the impending overlord too?
sooooo which 20 would you cut? xD
That element06 red player gets the Billy Madison speech for his gameplay
this deck has been shitting on me for 2 weeks now. it sucks that its expensive to build.
The mono red smooth brain was bizarre, but people are overreacting to the fact that he was in mythic. Like, literally any monkey could get mythic rank just as long as he is winning 1 more game than he is losing. I mean, it'll be a grind to hit mythic that way, but the point is that the monkey in question will eventually hit the rank. And with enough favorable rng, one could even grind out mythic with damn near any deck too. But if your deck just so happens to be a braindead, auto-pilot, mono red pile of shit, then favorable rng isn't required anymore...
Its been proven literally anyone can hit mythic by playing enough. Once you lose enough matches your mmr goes so low that you'll match against the starter monowhite lifegain deck all the way to mythic, then get crushed because of the separate mythic mmr.
I've been playing Selesnya beanstalk/overlords w/60 cards and there's no way you draw beanstalk that consistently. Every win here except for 1 CGB drew beanstalk within the first few turns, and the 1 he didn't his opponent was mana screwed. With no mulligans the odds of drawing beanstalk on the play by turn 3 is 38.6% in an 80 card deck vs 48.8% in a 60 card deck.
Yes, Up the Beanstalk is extremely broken. And it needs to be banned in December. Pro Tour top8 is going to be 8 Beans decks. Whether they be Domain, Zur, Crabs, etc. Every Bo3 top deck is just abusing cost reductions and Beanstalk.
It's in his blood guys
We love you cgb
Element86, the best MtG Mono Red Player ever.... a true champion
Interesting I play witchmaw overlords with bean stalk and leyline binding and it’s been kicking ass but thiiiiis seems super fun
You sneaky guy. You got me to click on the video because you didn't include a white mana symbol when you're running Mistmoors. Such tactics.
Did you ever consider making a cooking chanel named "CovertGoStew"?
The only thing that hurts me about this deck is my lack of mythic wildcards to build it. I want to play it so fucking bad
The twist at the end.
This shit is really popping on arena, just played a guy wl a domain creature that nuggs you wl damage to the face, and the blue virtue to double the etb triggers. It's unhinged value, these new titans lol.
This version has now diverged from domain, it's straight up 4 color wl no black except green overlord. Feels like a different vein of the deck. 80 feels insane. But somehow it's a good deck and powerful 😂
i have this deck,been doing this with overlords with doppleganger when they first come out
Beans/Green Overlord/Leyline is ridiculously good. Wow
That game against monored was painful to watch