The music for Terncliff in 5.3 feels the same way to me. Like it has all the musical components of peaceful town music, but something is just... off, something is wrong and ominous in the music there, just like this version of Khoulusia's music.
After a month of story grinding, I finally made it into Shadowbringers. Good Lord, even with all this light everywhere, it's incredibly foreboding. That uneasy golden glow across the land, that ominous light endlessly churning overhead, out of all of the games I've ever played, I've never felt as unnerved as I was arriving on the First. And the music....wow. That's all I can say. Wow.
@@TheShadowfan9000 the quest-giver NPC is called Euliss, who's the acting mayor of Wright. The questline has you do a bunch of things for the older Mystel gentleman to convince him to become mayor.
I just noticed... in the background of the track, you can hear an angelic "ooo"'ing throughout the entire song. It never stops. Like the sin eaters themselves are singing!
Compared to other zone themes, I felt like this one felt so alien. Really sold the whole “you’ve traveled to another world” part of this expansion. Plus the track is beautiful. I’m sad there’s no way in game for me to hear this theme again.
I think the worst was going to the shipyard, and it dawning on me... This place once looked like Limsa Lominsa and its zones. This place once had life. And, thinking about that again, I'm tearing up.
@@brightsuzaku yeah, that's when I realized that we are basically in the same areas as Eorzea, but in a different timeline. That damn shipyard that is very reminiscent of the drydocks in Moraby.
Not to mention how well it works with the atmosphere of the oppressing constant reminder of the light. Even more so towards the end of the story considering what that light now represents D:
I love how every zone in shadowbringers is similar to the source but it has a dark spin. Kholusia is like vylbrand but the surf and coast are dead, plus the city there feels wrong, almost like an anti-limsa. Ahm Araeng is like thanalan but it's sandy desert rather than arid, not to mention the remnant of the flood looming in the background forever now. Il Mheg is like 1.0 coerthas but if everyone in Ishgard died and got taken over by fairies. Rak'tika is like gridania except it's a jungle with impossibly deep chasms everywhere and ancient ruins scattered about. Lakeland is the opposite, giving us a Mor Dhona if the XIVth legion and Midgardsormr never mutually destroyed each other. The Tempest is the odd one out being entirely unique and honestly one of the most fantastical settings I've ever seen put in a video game.
I recently had this revelation, but there's kind of a sick sense of humor that what would have been a parallel for Ala Mhigo was already swallowed by light. XD
@@hunterstarmech the First as reflection of the Source has the same geography. If you put Source map over the First map, region where Ala Mhigo would be is swallowed by the flood
Kholusia. When you arrive, you know about it as much as you do any other zone in Norvrandt. What is clear is that it's another version of Vylbrand, without the lush climate and the salty gales. You can't help but compare how dead the land feels, and knowing Eulmore - it's regent domain - isn't in good terms with The Crystarium only helps you feel like you're not really welcome here. When the BGM hits 2:16, though, and you hear that familiar, echoing melody, you get to actually feel how grim this place really is.
Rafael Braga very true. You, sir, have worded it way better than I could. :clap:. I felt that very same feeling... like this was a part of la Noscea that changed massively. It was heartbreaking listening to this track and roaming through the field. I couldn’t help but feel so uncomfortable the entire way.
I really like this theme because it perfectly describes the zone. The sad guitar and the piano to accompany it, is everyone outside of the gate. All the broken desperate people, and when the music picks up into something whimsical, beautiful, and fleeting, it's the paradise city that everyone wants to reach so badly. I really hated when the theme changed :(, I absolutely loved this piece.
It may signify the Eulmorean interests manipulating everyone in Kholusia to feel "content" with their decadent political system. It just sounds so... Wrong.
I love how well this sets how OFF the First is. How similar this is to La Noscea yet off, none of the other areas in the First really look as similar to their Source counter parts as this area does. That coupled with this music really gave me a feeling of being on a world where the Apocalypse was in the process of happening yet paused and at any moment it could start back up again. Really set the mood for the rest of the XPac. I remember always stopping every few minutes to look at the sky. I always imagine my WOL doing the same thing and uneasily glancing up a the sky.
Maybe it's just me, but the darker yellow tint in the clouds that goes down to darker gray as it gets closer to the sea while the 'everlasting light' effect is present, is actually really beautiful to me. Almost wish it would have stayed that way.
Kinda just thought about it, but when new game plus comes out, you can just not complete the shadowbringers MSQ and then you can keep the zones always in everlasting light if you do prefer the zone music/aesthetic more.
Eulmore was made to feel like the loneliest depiction of decadence I've ever seen. Everyone knows it's hollow that has a clue, but that doesn't stop them from living out their lives until the world ends. It's a lot like a more well-executed Yusnaan in that respect.
@a HERO that doesn’t know what protect means i just though it was f*cking bread lol it looked like that to me. when they revealed what it was I was super grossed out
@@MadamePianissima I mean he really is a piece of shit. Of course his supporters fail to see such. But then again, Trump could probably shoot their relative in front of their face and they'd still defend him to their graves.
Just came here after completing a run of the terraria mod "The Stars Above", and this is used right after moonlord is defeated as a prelude to the next boss. Never played a final fantasy game, but sounds great all the same.
Damn right. I had a story to tell with this music. I played the mod along with the Calamity. When I defeated the moonlord in revengeance + master mode, the credits roll, the sky brighten and this music set in. It was so soothing and entrancing, with a hint of melancholy. My favourite kind of music. It really set the atmosphere as defeating moonlord in the revengeance + master mode for my first run at modded terraria is something exhilarating to me (though I shudder at the thought of facing all the Post Moonlord Calamity bosses, they seems hard to me). I wasn't aware that the day has become permanent, and is preluding to the next boss (skipping dialogue with my starfarer) and just thought this was a credit/victory screen like the lantern night added by some mod after defeating moonlord. I thought it will just eventually stopped. But after awhile, I finally noticed the time has freeze permanently at morning, and I couldn't progress some of my Calamity mod bosses due to some boss summon only happen at night. The panic set in, and I thought some mod conflict happens that caused my world (with at least 14 days playtime at that time as I remembered) to become permanently night-less... I tried using tool to change the time, I tried restarting the game a few time, reload the mods, etc... to no avail. The music went from soothing to outright terrifying. The melancholic notes now becomes discordance, disturbing my devastated heart as I now worries that my world saves might have been corrupted by permanent daytime. But at last, I eventually realizes the Stars Above boss is the one that needs to be defeated in order to end the Everlasting Light, and so I did and all went well afterward. Definitely missed having this song constantly non-stop playing in my base though.
The fact that this theme plays for 1 of the 2 first areas you travel to it's perfect, especially since this is the theme just outside Eulmore. This expansion had perfect set up, and I honestly don't think they could've done better if they tried. Between the music, the writing, and the visuals, this expansion could seriously hold it's own even against just stand alone games.
It really is La Noscea, but it is very alien at the same time. The vibrance that supposed to be La Noscea is drowned with the perfect light that it is too eerie and unnatural.
@@isa2758 Gonna blow your mind even more, the map of Novaguard here is SUPER similar to our map back on Eorzea, take a moment to compare the two. Both world have a lot of differences, yet are eerily similar in many ways.
@@TheDaris36 Yep. All the zones are divergent versions of the ones from The Source. They're even in the same spots. Kholusia is La Noscea, Ahm Amreag is Ul'dah, and Il Mheg is Gridania, for example. Lakeland is the only exception where the version on the First is "better", it's what Mor Dhona would be like if Midgardsormr didn't perish (and Dalamud didn't drop on it).
@@BunnychanFarabee There is actually one more level of connection, I think. I might be seeing something that isn't there, but the *names* of the places even have a faint echo of their counterparts on the Source, as if thousands of years of language evolution has sent them in different directions: Kholusia = La Noscea; Amh Araeng = Thanalan; Rak'tika = Tinol'qa (an alternate name for the Black Shroud). Il Mheg sort of sounds like Ishgard; maybe it's not that close, but the other three feel like it.
Shadowbringers is eerie but getting here and hearing this music, seeing the bleak horizon, and hearing whispers of something horrible going on just made me realize just how rotten things are here. A world of light seeming more vile than our world that was under constant threat of darkness, really hits home at the idea that neither aspect is inherently evil and that too much of either is calamitous.
was doing some early questing in Kholusia and i remember thinking this theme was incredibly depressing. definitely set the tone of the scenario very well
man this track..... you can feel the atmosphere of hopeless despair... but near the end of the track you can hear the tiny glimmer of hope that remains.
But it's an empty hope, and it quickly fades back to despair. Because the paradise the desperate people are aspiring to is also blighted, and it's only purpose is to live decadently until the Light consumes them once and for all.
This zone is so cool! Back when I started the game I was in La Noscea, so the fact that this looks so similar with the ominous music really set me on edge. ShB is awesome!
I get chills every time the accordion comes in. That and the mix of sound, feeling a bit out of place of each other, just helps the zone feel so scarred and out of balance, yet also quite the banger.
Welcome to the World of Ruin. Your friends are scattered to the wind, and you have a feeling they are all going to die. You are trying to save the very last dying breath of a world that has already been murdered. All of your best efforts are being mocked from on high, by this world's choice of a god. Folly.
The only zones I ever went to to just listen to the music are Yanxia, Rak’tika and Eulmore. This one especially is so eerie and sad. You definitely get a feeling of a dying land, a dying people with struggle and anxiety woven with every last moment of their life. Masterpiece, StB and ShB have such great music I even downloaded my favorites on Apple Music. Can’t go a day without listening to something
@@EvanFAFis indeed very fitting, and also rather “oh shit... that’s not good” after i killed the moon lord. For now it seems that the light doesnt do much, fortunately.
2:15 When I first heard this in game, I thought the music bugged with all the melody being disconnected. As I went through the story, it might have taken me about eight listens before I realized this was no bug.
I thought for sure I'd see other comments about the harp that starts playing at 2:18. It sounds like there are two different songs playing to the point where I had to check to see if something else was playing in the background.
As the first area I journeyed to when I had to pick, they really nailed that unease you feel when in the new zone. This giant colossal city in the distance, a bright luminous beacon on the shore. So beautiful and yet so terrifying reminiscent of Amon. A sense of dread in the music that followed my questing here as I tried to figure out just what the hell I could do to save a world so far gone in the light.
I finished the main scenario not fully appreciating this theme even though I was very mesmerized by it the entire time. Cannot wait for NG+ to replay Shadowbringers and play around in the everlasting light weather again (it was so fucking cool)!
I think the best part of this song is the fact that despite the depressing and somber tones, at the very end you get the really cheerful Kholusia theme that still carries over in the Day/Night versions. It's like a sign that despite the depression the the people of Kholusia are finding hope through you the Warrior of Darkness arriving. Something with that image really makes this song stand out for me. Also finally got added to the orchestrion list with patch 5.4 through treasure maps, so happy hunting!
The other best part is that even given that that is part of the normal Kholusian theme, it also seems sinister at that point even as it could be hopeful, symbolizing that while there is an undercurrent of hope that hope is being manufactured by Vauthry. And then it turns out the people in Eulmore were the key to restoring hope as deposing Vauthry did, because all Vauthry did was suppress the natural talents of people who could have tackled the Kholusian light problem.
It starts off in such a deep melancholy until 2:14 What kind of hope is possible in this hopeless world? Only dreams like fragile bubbles floating around
Rethinking about it, I'm now in awe for those who still dare to hold on to their dreams, especially in a time full of hardships. It's only until you believe in hope that you can start to make a change.
The vocals and long, grand tones around the middle of the track (roughly 2:15 on to 3:20) really give me a classic electronica vibe, like something from Tangerine Dream's Hyperborea or an equivalent Jarre work. Some real classic tape deck synth style stuff, I adore it.
Unmatching pieces is such a brilliant name. How much the people of Kholusia are at odds with the state of the world, also reflected in the discordant music, opening with such a hopeless feeling melody which is then slowly taken over by this upbeat tune, that is both at odds with the main melody and still reflects how dire the state of the world is.
I was disappointed that this theme doesn't play once you've beaten the Lightwarden. I quite like this one... (dont judge I just love the end of the world vibes) :P
Most of the places in Norvrandt have a desertic and sad vibe and theme, mainly due to the Everlasting Light. But Kholusia, it's just desolation and despair. The dead villages and that shanty village in front and at the feet of Eulmore accentuate this. Desperate people wanting to go to Eulmore thinking they'd live the best life, even as a "slave", manipulated with the illusion and the mere "meol" given by Vauthry by the help of his goons and Sin Eaters.
Somehow the keys make me feel Soken is pretty jazzy. The sentences kinda broken, yet the passages colorful. Moreover...the contrast between the pessimistic feeling and the strong belief in hope later on, it feels just so powerful. Personally the version feels emotionally stronger than the future counterpart (A World Divided). In the latter piece, the tensions are resolved and no more.
You know, this theme reminds me of Batalia Downs with a mixture of Sauromuge Champaign from FFXI, Go listen to them both then come back to this. The vibes are definitely there.
This was when I really felt sad how much was lost in the first and how Norvrandt is but a fraction of a fraction of what theoretically could have been content for us to explore in the world of the first.
Love this track, beautifully creepy, was sad to see it go but storywise it was appropriate for it to lol. Man, Shadowbringers was really good wasn’t it.
There's this sequence of creepy side quests about a dead woman. They go so well with this theme it haunts me to this day. YoshiP better pay for my therapy.
I LOVE this song, and really really wish the orchestrion was obtainable. First time I heard it, it very much reminded me of the music from the medieval part of Secret of Evermore.
I actually love the fact that it hits so many discordant notes throughout the song. Something is WRONG in Kholusia. EVERYTHING is wrong in Kholusia.
The music for Terncliff in 5.3 feels the same way to me. Like it has all the musical components of peaceful town music, but something is just... off, something is wrong and ominous in the music there, just like this version of Khoulusia's music.
I haven't checked out the sheet music but it feels like polyrhythms too which just adds to the uneasiness for me
@@toaster8005 For sure, the accordeon sound also makes it eerie
It's Garlemald's theme but in a desperate tone
After a month of story grinding, I finally made it into Shadowbringers.
Good Lord, even with all this light everywhere, it's incredibly foreboding. That uneasy golden glow across the land, that ominous light endlessly churning overhead, out of all of the games I've ever played, I've never felt as unnerved as I was arriving on the First.
And the music....wow. That's all I can say. Wow.
nowhere to hide
nowhere to run
always watching
I was sick when I got there and the brightness was hurting me so bad.
The perfect music for doing a sidequest about someone who hanged himself off a tower.
10/10
Which quest was that o-o.... It's been a while.
@@TheShadowfan9000 It's a whole questline that starts with an aether current quest. I don't remember the name.
@@Valvadrix I think I remember.. you follow a girl worried about some guy and that's the news.... god its been a hot minute.
@@TheShadowfan9000 the quest-giver NPC is called Euliss, who's the acting mayor of Wright. The questline has you do a bunch of things for the older Mystel gentleman to convince him to become mayor.
This song really has the intense melancholy of a world which has accepted its destruction. It’s a dance with death.
I just noticed... in the background of the track, you can hear an angelic "ooo"'ing throughout the entire song. It never stops. Like the sin eaters themselves are singing!
It ... never ... stops ...
no escape
That's probably the aspect that most strongly makes this track so ominous and creepy.
Your comment just gave provoked some chills through my spine 😥
Its a constant droning chorus. It never stops, only changes key to keep upnwith the rest of the song
Compared to other zone themes, I felt like this one felt so alien. Really sold the whole “you’ve traveled to another world” part of this expansion. Plus the track is beautiful. I’m sad there’s no way in game for me to hear this theme again.
I think the worst was going to the shipyard, and it dawning on me... This place once looked like Limsa Lominsa and its zones. This place once had life.
And, thinking about that again, I'm tearing up.
@@brightsuzaku yeah, that's when I realized that we are basically in the same areas as Eorzea, but in a different timeline. That damn shipyard that is very reminiscent of the drydocks in Moraby.
you can do shadowbringers new game+ to hear this music!
zonureskin maps can drop this from chests for your inhome orchestrion
I really do miss this theme. It's just so.. uneasy, yet even it feels like it holds a little shimmer of hope near the end before it loops.
Not to mention how well it works with the atmosphere of the oppressing constant reminder of the light. Even more so towards the end of the story considering what that light now represents D:
You miss it? Turn off battle music and do fates there!
@@kahntrast Sorry to spoil, but this theme does NOT play after the events of the msq. The description also said that. That's why I say I missed it!
@@tumblingcogs New Game + now fixes that problem.
i really miss it too, makes me nostalgic for when i played shb for the first time :( also the part before it loops i really like as well
This music and the decaying parts of Norvrandt absolutely feels like an homage to the World of Ruin in Final Fantasy VI.
I’m glad I’m not the only one who got FF6 vibes from this area
My thoughts exactly.
After watching a FFVI play through recently i can agree with the whole vibe of the First being like the world of ruin
YESSS agreed!
Even with the monster names being different as well
I love how every zone in shadowbringers is similar to the source but it has a dark spin. Kholusia is like vylbrand but the surf and coast are dead, plus the city there feels wrong, almost like an anti-limsa. Ahm Araeng is like thanalan but it's sandy desert rather than arid, not to mention the remnant of the flood looming in the background forever now. Il Mheg is like 1.0 coerthas but if everyone in Ishgard died and got taken over by fairies. Rak'tika is like gridania except it's a jungle with impossibly deep chasms everywhere and ancient ruins scattered about. Lakeland is the opposite, giving us a Mor Dhona if the XIVth legion and Midgardsormr never mutually destroyed each other. The Tempest is the odd one out being entirely unique and honestly one of the most fantastical settings I've ever seen put in a video game.
I recently had this revelation, but there's kind of a sick sense of humor that what would have been a parallel for Ala Mhigo was already swallowed by light. XD
I….didn’t piece this together till you laid it all out, it’s uncanny!!
@@SUPERSONICGIRLIFY likewise for Garlemald, Ilsabard and the Far Eastern realms
@@SUPERSONICGIRLIFY I don’t understand
@@hunterstarmech the First as reflection of the Source has the same geography. If you put Source map over the First map, region where Ala Mhigo would be is swallowed by the flood
Kholusia. When you arrive, you know about it as much as you do any other zone in Norvrandt. What is clear is that it's another version of Vylbrand, without the lush climate and the salty gales.
You can't help but compare how dead the land feels, and knowing Eulmore - it's regent domain - isn't in good terms with The Crystarium only helps you feel like you're not really welcome here.
When the BGM hits 2:16, though, and you hear that familiar, echoing melody, you get to actually feel how grim this place really is.
Rafael Braga very true. You, sir, have worded it way better than I could. :clap:. I felt that very same feeling... like this was a part of la Noscea that changed massively. It was heartbreaking listening to this track and roaming through the field. I couldn’t help but feel so uncomfortable the entire way.
I'm just going to let myself sob now, because that's *exactly* what wrenched my gut, once it hit me.
I really like this theme because it perfectly describes the zone. The sad guitar and the piano to accompany it, is everyone outside of the gate. All the broken desperate people, and when the music picks up into something whimsical, beautiful, and fleeting, it's the paradise city that everyone wants to reach so badly. I really hated when the theme changed :(, I absolutely loved this piece.
@2:14 Just hits the heart a certain way. It's the brink, and there's way to know yet if there's remotely even hope.
Yeah! I also imagine Ardbert and his crew traveling through the lands at the beginning of their journey with hopes and curiosity!
I love that piano in the background of it. It keeps flitting from harmonizing with everything else and completely going against it and sounding off.
It may signify the Eulmorean interests manipulating everyone in Kholusia to feel "content" with their decadent political system. It just sounds so... Wrong.
I love how well this sets how OFF the First is. How similar this is to La Noscea yet off, none of the other areas in the First really look as similar to their Source counter parts as this area does. That coupled with this music really gave me a feeling of being on a world where the Apocalypse was in the process of happening yet paused and at any moment it could start back up again. Really set the mood for the rest of the XPac. I remember always stopping every few minutes to look at the sky. I always imagine my WOL doing the same thing and uneasily glancing up a the sky.
Maybe it's just me, but the darker yellow tint in the clouds that goes down to darker gray as it gets closer to the sea while the 'everlasting light' effect is present, is actually really beautiful to me. Almost wish it would have stayed that way.
Kinda just thought about it, but when new game plus comes out, you can just not complete the shadowbringers MSQ and then you can keep the zones always in everlasting light if you do prefer the zone music/aesthetic more.
@@Archedien This is something I've already thought about and considered doing.
I don't kinda wish, I think it should have stayed. Or at the very least been an occasional weather anomaly.
I absolutely ADORE how Soken sets the tone for every area with his music alone. You can hear that something is very wrong in Kholusia.
3:20 I love this part so much, when it all goes back down to being unsettling
Eulmore was made to feel like the loneliest depiction of decadence I've ever seen. Everyone knows it's hollow that has a clue, but that doesn't stop them from living out their lives until the world ends. It's a lot like a more well-executed Yusnaan in that respect.
It kind of gives me a majora's mask vibe especially from your standpoint of view of the composition's implied undetones in relation to the story...
@a HERO that doesn’t know what protect means i just though it was f*cking bread lol it looked like that to me. when they revealed what it was I was super grossed out
@@xsirenflyx I thought it was going to be Soylent Green - so I guess I was close
@@clawtooth35 Soylent Green with an extra step in the middle. :p
For some reason it gave me Bioshock Infinite vibes, mixed with Hunger Games. Might just be the general feeling of dystopia though.
This is what the real world sounds like now.
And Donald Trump is King Vauthry.
@@DevoutSkeptic LMAO!!
Too real! Haha
@@DevoutSkeptic Orange Man Bad!
@@MadamePianissima I mean he really is a piece of shit. Of course his supporters fail to see such. But then again, Trump could probably shoot their relative in front of their face and they'd still defend him to their graves.
Just came here after completing a run of the terraria mod "The Stars Above", and this is used right after moonlord is defeated as a prelude to the next boss.
Never played a final fantasy game, but sounds great all the same.
Ayy wassup fellow Stars Above player, and yes, this music really fits the moment before the Warrior Of Light appear
Stars above is pretty cool mod ngl
You should definitely try a FF game. Most are pretty good
Pog. Shame it doesn’t last very long, but that’s life I suppose.
Damn right. I had a story to tell with this music.
I played the mod along with the Calamity. When I defeated the moonlord in revengeance + master mode, the credits roll, the sky brighten and this music set in. It was so soothing and entrancing, with a hint of melancholy. My favourite kind of music. It really set the atmosphere as defeating moonlord in the revengeance + master mode for my first run at modded terraria is something exhilarating to me (though I shudder at the thought of facing all the Post Moonlord Calamity bosses, they seems hard to me).
I wasn't aware that the day has become permanent, and is preluding to the next boss (skipping dialogue with my starfarer) and just thought this was a credit/victory screen like the lantern night added by some mod after defeating moonlord. I thought it will just eventually stopped.
But after awhile, I finally noticed the time has freeze permanently at morning, and I couldn't progress some of my Calamity mod bosses due to some boss summon only happen at night.
The panic set in, and I thought some mod conflict happens that caused my world (with at least 14 days playtime at that time as I remembered) to become permanently night-less...
I tried using tool to change the time, I tried restarting the game a few time, reload the mods, etc... to no avail.
The music went from soothing to outright terrifying. The melancholic notes now becomes discordance, disturbing my devastated heart as I now worries that my world saves might have been corrupted by permanent daytime.
But at last, I eventually realizes the Stars Above boss is the one that needs to be defeated in order to end the Everlasting Light, and so I did and all went well afterward.
Definitely missed having this song constantly non-stop playing in my base though.
the Stars above lead me here :)
The fact that this theme plays for 1 of the 2 first areas you travel to it's perfect, especially since this is the theme just outside Eulmore.
This expansion had perfect set up, and I honestly don't think they could've done better if they tried. Between the music, the writing, and the visuals, this expansion could seriously hold it's own even against just stand alone games.
@Adam Thompson Endwalker was good, but I still think Shadowbringers pulled it off better.
It really is La Noscea, but it is very alien at the same time. The vibrance that supposed to be La Noscea is drowned with the perfect light that it is too eerie and unnatural.
OK I never made the connection between the two places after all this time lol now it seems so obvious!
@@isa2758 Gonna blow your mind even more, the map of Novaguard here is SUPER similar to our map back on Eorzea, take a moment to compare the two. Both world have a lot of differences, yet are eerily similar in many ways.
@@TheDaris36 Yep. All the zones are divergent versions of the ones from The Source. They're even in the same spots.
Kholusia is La Noscea, Ahm Amreag is Ul'dah, and Il Mheg is Gridania, for example. Lakeland is the only exception where the version on the First is "better", it's what Mor Dhona would be like if Midgardsormr didn't perish (and Dalamud didn't drop on it).
@@BunnychanFarabee Il Mheg is Coerthas. Rak'tika is the Black Shroud.
@@BunnychanFarabee There is actually one more level of connection, I think. I might be seeing something that isn't there, but the *names* of the places even have a faint echo of their counterparts on the Source, as if thousands of years of language evolution has sent them in different directions: Kholusia = La Noscea; Amh Araeng = Thanalan; Rak'tika = Tinol'qa (an alternate name for the Black Shroud). Il Mheg sort of sounds like Ishgard; maybe it's not that close, but the other three feel like it.
never a song left me as uneasy as this one does
Shadowbringers is eerie but getting here and hearing this music, seeing the bleak horizon, and hearing whispers of something horrible going on just made me realize just how rotten things are here. A world of light seeming more vile than our world that was under constant threat of darkness, really hits home at the idea that neither aspect is inherently evil and that too much of either is calamitous.
was doing some early questing in Kholusia and i remember thinking this theme was incredibly depressing. definitely set the tone of the scenario very well
曲に諦めた世界感が出てる雰囲気あって好きです
Omg yes, thank you for that
; - ; CUTE! n.n
This theme is both unsettling and haunting in equal measure. Really gives the feeling that something is seriously wrong and sinister
This is the best song in the series...fits the story sooo perfect
I will literally just stand around in this zone until 2:14, it's just too beautiful
man this track..... you can feel the atmosphere of hopeless despair... but near the end of the track you can hear the tiny glimmer of hope that remains.
But it's an empty hope, and it quickly fades back to despair. Because the paradise the desperate people are aspiring to is also blighted, and it's only purpose is to live decadently until the Light consumes them once and for all.
The feeling of desolation this song transmits.
This zone is so cool! Back when I started the game I was in La Noscea, so the fact that this looks so similar with the ominous music really set me on edge. ShB is awesome!
This is so old school Final Fantasy, I love it!
I get chills every time the accordion comes in. That and the mix of sound, feeling a bit out of place of each other, just helps the zone feel so scarred and out of balance, yet also quite the banger.
This ost is so beautiful and it fits perfectly with the atmosphere of the story, amazing, simply amazing
Good to hear this theme again. Thanks for NG+ Square
I hope this becomes an orchestron roll
it is! in zonureskin maps
the part @2:14 is so otherworldly and unsettling for some reason
yea feels weird but so good to hear lol
Welcome to the World of Ruin. Your friends are scattered to the wind, and you have a feeling they are all going to die. You are trying to save the very last dying breath of a world that has already been murdered. All of your best efforts are being mocked from on high, by this world's choice of a god. Folly.
This theme really gives off a solemn and empty feeling, it's genuinely a good characterization of the area all things considered.
The only zones I ever went to to just listen to the music are Yanxia, Rak’tika and Eulmore. This one especially is so eerie and sad. You definitely get a feeling of a dying land, a dying people with struggle and anxiety woven with every last moment of their life. Masterpiece, StB and ShB have such great music I even downloaded my favorites on Apple Music. Can’t go a day without listening to something
The stars above mod brought me here, odd to see the game my mom likes playing getting used a bit- especially since she has her music turned off lol
Yeah it was perfect for the mod I was wondering if anyone else would mention it here.
@@EvanFAFis indeed very fitting, and also rather “oh shit... that’s not good” after i killed the moon lord. For now it seems that the light doesnt do much, fortunately.
SAME
Stars Above is one of my favorite mods, and I just *had* to find the origin for the hauntingly beautiful music of Light Everlasting
Music is giving me a lot of FF9 and Nier Automata vibes. It sets the tone so well with the events that happen in Kholusia.
2:15 When I first heard this in game, I thought the music bugged with all the melody being disconnected. As I went through the story, it might have taken me about eight listens before I realized this was no bug.
syncopation
you mean the harp arpeggios?
0:47 is one of the main motifs from Heavensward and I love that
I don’t hear any Heavensward in here. Explain.
yup! dravanian hinterlands!!
@@Sneedboy parts that sound like 0:48 are the Heavensward sounding parts
This the catchiest uneasy song I know
I thought for sure I'd see other comments about the harp that starts playing at 2:18. It sounds like there are two different songs playing to the point where I had to check to see if something else was playing in the background.
As the first area I journeyed to when I had to pick, they really nailed that unease you feel when in the new zone. This giant colossal city in the distance, a bright luminous beacon on the shore. So beautiful and yet so terrifying reminiscent of Amon. A sense of dread in the music that followed my questing here as I tried to figure out just what the hell I could do to save a world so far gone in the light.
This music is perfect for the context and mood.
I finished the main scenario not fully appreciating this theme even though I was very mesmerized by it the entire time. Cannot wait for NG+ to replay Shadowbringers and play around in the everlasting light weather again (it was so fucking cool)!
I was sad that this theme didnt play anymore, i think it fits the area way more then the other day theme
still the best song in ffxiv
I think the best part of this song is the fact that despite the depressing and somber tones, at the very end you get the really cheerful Kholusia theme that still carries over in the Day/Night versions.
It's like a sign that despite the depression the the people of Kholusia are finding hope through you the Warrior of Darkness arriving. Something with that image really makes this song stand out for me.
Also finally got added to the orchestrion list with patch 5.4 through treasure maps, so happy hunting!
The other best part is that even given that that is part of the normal Kholusian theme, it also seems sinister at that point even as it could be hopeful, symbolizing that while there is an undercurrent of hope that hope is being manufactured by Vauthry. And then it turns out the people in Eulmore were the key to restoring hope as deposing Vauthry did, because all Vauthry did was suppress the natural talents of people who could have tackled the Kholusian light problem.
This is my favorite theme of the Shadowbringers expac. I'm so sad I can't listen to it anymore on my main.
New game + for your needs
Just arrived in this area and WOW! What a tune!! So deeply dark amazing!! Love this game❤😃
It starts off in such a deep melancholy until 2:14
What kind of hope is possible in this hopeless world?
Only dreams like fragile bubbles floating around
Nice simile! :)
Rethinking about it, I'm now in awe for those who still dare to hold on to their dreams, especially in a time full of hardships. It's only until you believe in hope that you can start to make a change.
For those that use the thing, the ID is 716.
The vocals and long, grand tones around the middle of the track (roughly 2:15 on to 3:20) really give me a classic electronica vibe, like something from Tangerine Dream's Hyperborea or an equivalent Jarre work. Some real classic tape deck synth style stuff, I adore it.
Unmatching pieces is such a brilliant name. How much the people of Kholusia are at odds with the state of the world, also reflected in the discordant music, opening with such a hopeless feeling melody which is then slowly taken over by this upbeat tune, that is both at odds with the main melody and still reflects how dire the state of the world is.
I miss the everlasting light and the atmospheric vibe, god i love shadowbringers so much
2:15 👌👌👌👌👌👌
I was disappointed that this theme doesn't play once you've beaten the Lightwarden. I quite like this one... (dont judge I just love the end of the world vibes) :P
You'll be able to play it on your Orchestrion one day!
CT Jaafar oh so you liked or played nier automata?:o
@@greciabarandiaran8634 played Nier Tomato for the 6th time because I love Rays of Light
you can always go back to this world state, just turn on the new game plus.
To be honest I wish there was an option to keep this theme playing than the regular theme.
Not confirmed, but try looking into whether you can do ng+ and simply not complete ShB
Most of the places in Norvrandt have a desertic and sad vibe and theme, mainly due to the Everlasting Light.
But Kholusia, it's just desolation and despair. The dead villages and that shanty village in front and at the feet of Eulmore accentuate this. Desperate people wanting to go to Eulmore thinking they'd live the best life, even as a "slave", manipulated with the illusion and the mere "meol" given by Vauthry by the help of his goons and Sin Eaters.
This is my favorite music in the game.
You're right... it does endlessly loop. o.o
Finally finished 5.0 and when I first went to Kholusia, I was reminded of FromSoft. Very haunting and beautiful
Somehow the keys make me feel Soken is pretty jazzy. The sentences kinda broken, yet the passages colorful.
Moreover...the contrast between the pessimistic feeling and the strong belief in hope later on, it feels just so powerful.
Personally the version feels emotionally stronger than the future counterpart (A World Divided). In the latter piece, the tensions are resolved and no more.
I miss this version of the song. I think the “normal weather” version doesn’t work so well
2020's World Theme
Another great Nier ish track reminds me of the city theme. Can't wait for the raid!
cant wait for the kholusia other theme, i love that theme so much
You know, this theme reminds me of Batalia Downs with a mixture of Sauromuge Champaign from FFXI, Go listen to them both then come back to this. The vibes are definitely there.
The music really gives off the vibe of being in parallel/alternate reality. Its familiar but different.
this version is soooo much better than the other one
Nice, even learned how to get that aether current... :/ *cries*
It from desolate and haunting to soaring and hopeful. Interesting juxtaposition.
Can we get this ingame? I want to play it in my house :( !!!
The actual name is Unmatching Pieces
Despair...
This was when I really felt sad how much was lost in the first and how Norvrandt is but a fraction of a fraction of what theoretically could have been content for us to explore in the world of the first.
the accordion takes my heart and rips it to shreds. I remember the first time I was here I felt sick to my fucking stomach.
RIP Alphinaud's poncho 😔
2:15
It's so magical
I’ve only unlocked half the zone but I love it so much. That crazy castle that looks like Skeksis from the Dark Crystal built.
A gorgeous masterpiece! i was soooo disappointed when it was changed to the other one :/
still my favourite song from the whole expansion! anyone know if there is an orchestration roll for it?
Not yet. All you can do is ng+ and never complete ShB
@@MonkeyCurler tempted to do this i was disappointed about the music change later on.
Me and my wife put this on repeat while making baked ziti, it was a very emotional dish.
No other portion of FFXIV felt more like an episode of Dr Who than when I first infiltrated Eulmore and started uncovering what was really going on.
I never felt more hopeless and weak than arriving in this place
Love this track, beautifully creepy, was sad to see it go but storywise it was appropriate for it to lol. Man, Shadowbringers was really good wasn’t it.
My actual words when I first came here were "Something is rotten in the state of Kholusia."
There's this sequence of creepy side quests about a dead woman. They go so well with this theme it haunts me to this day. YoshiP better pay for my therapy.
Great my favorite theme gets erased from the zone...
I LOVE this song, and really really wish the orchestrion was obtainable. First time I heard it, it very much reminded me of the music from the medieval part of Secret of Evermore.
I started with Shadowbringers Yesterday and damn, it really is something else. Everything just feels wrong and bizarre. Like a fever dream.
Very world of ruinish, the whole expansion had that feeling
The absolute best ShB Field OST for me.
The 1 dislike must be Vauthry. Actually, I take that back, even he wouldn't commit such a grave injustice.
*slams the ground with his meat fists*
dude ate a fork