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Your mistake with curve and subsequent correction helped me understand what was going on. I think better than if you had it right in the first place and moved on. 👍🤓
I like the way that you too are "learning" as you do these custom setups. It is more familiar to the viewer than just being 'perfect' when you demonstrate the setup. We all go through something like this with setups, I find it comfortable that you are demonstrating this learning process through the video - even though you already know how to do whatever you are demonstrating.
Soft turtle , I did this a while back. Custom curve limited to 60 percent and use slow up and slow down in the mixer page, add 1.2 on each. I would put it on a 3 poss switch and make the yellow bar in bf cover two switchs so you have normal turtle and soft turtle.
Custom curves have been available on virtually all radio systems for the past 20 years. So if you don't have a edgetx radio, you can still do this, as you say. I wish edgetx had a better UI. It makes ancient systems like spektrum look like they're ten gens ahead.
I wish EdgeTX would have an option for a fancy UI. I personally love the UI, it is perfect for me since it is just straight forward. Usually when i use a specific software/firmware i like to complain about some issues that occur due to the UI which is fancy but not functional.
Custom curves are so useful! I'm going to try this one out. Another great use of one I found recently was for throttle on my street league drone making the heavy software limited drone easier to fly. I can share my curve values if anyone is interested.
Cool, never though of this. Honestly turtle works perfectly fine for me. But I do run a throttle curve on my radio for every quad, I like to hover at 5% and have a perfectly linear, stick throw = thrust. Gives me very good resolution and consistency. I have a spreadsheet that gives me the curve values to input from the prop+motor thrust test I do and AUW, but I’m crazy, and the same thing can be accomplished with a few minutes of experimentation. 😜
@mjodr I mean, that’s what makes sense to me… 25% is not bad at all, I ran that for a while, especially on low power builds, that didn’t need too much resolution, but found 5% way more natural. Remember we got people here not using over 50% of their throttle. 😜 if they fly okay with half stick, imagine how much better they will perform with some actual resolution and more granular control! I do a lot of proximity and precision stuff and need the resolution and consistency. That’s just what I found that works for me. I also cut the top 5-10% on most setups because it does nothing positive. The thrust stays the same on most setups, with only an increase in current and decrease of voltage.
@@lemonsquareFPV I'm all about throttle resolution, but I was achieving it different ways. I never though to lower my idle point on the stick throw. I guess the throw from my 25% hover point to 0 is kinda wasted space because hover point to full is used more and hover point to 0 is always a straight chop.
@@mjodr that’s what I found in testing, I thought 5% would be too little and I wouldn’t be able to control my float/drift, but I found 5% is actually more than enough. I tested all the way down to 2%, but then proximity wall rides and dives become nearly impossible. 5% is actually a very good amount for intuitive and natural control for me. And to think I was scared to go below 20% for the longest time 😜
Interesting. I always wondered why is there a deadband in the first place? Any logical reason for it to be there? But! What I want to see now is how it'll behave when flying! You can`t activate turtle while armed but this thing will totally work if you flick that switch midflight!
The amount of yelling at the screen in this one while you were making the curve was intense. At least my rational brain knew you were just showing your mistakes, which I really appreciate.
A lot of the time, the mistakes are more educational than if I did it right. My goal is to help people learn how to do this, not just show them a set of steps they can follow.
@@JoshuaBardwellDefinitely, which is why I am always thankful for content providers who keep the mistakes in. It shows how to work around a mistake, and shows everyone watching that we all make mistakes, it is no big deal.
Geez. I f***ed up the first step, moved Ail to Ele somehow and couldn't tilt forward anymore. Somehow got it back by moving it over but very scary. Learned one thing already: Make a backup of the model before starting something like this. I guess I'll come back later to this once my heart rate is back to normal ;-)
I never use my Turtle Mode anymore for quit long time,..... but still I have on my aux mode but only use if fly at bando and crash on hi level ( not easy to get ) or on golf grass,..also in this situation I only tried TM once......if not working i walk going to pick up..... 😊 For me 90% we make more broken the quad after crash caused using Turtle Mode (TM).... 😉 Imagine the quad if crash,.. big chance your quad is have some problem ,(inside your motor get dirt - sand - entangled with long grass or anything - etc).... or,....minimum.. Bent the Props..... if you push with TM your quad possibility to get more broken, like broken your motor wire or the worst case broken Esc and the Motors ( if you loss the prop motor gone spin so hi).......!! or after TM and you can fly back to your position with bent prop and dirt inside the motor,....for sure you still can have more problem/make more broken the quad motors or esc...etc. Don't be Lazy,....if you Love ❤ your quad....😋 besides concrete bando or golf grass,..... The TM 90% make more broken your quad after crash,...... it is my private opinion....😉...
Im wondering... like... i mean the problem we have is, when using turtle mode you rather spin the f out of the quad and usually still land upside down or you just dont give it enough power to even flip. Wouldnt it be much easier and especially simpler, to just limit the output of the stick in turtle mode so so you can just crank the stick to 100% and the quad will just flip perfectly? 😂 Honestly, i didnt try this and i may be completely wrong but what i learned is always to simplify the requirements you need to do something rather than changing the way you can handle something? Your solution feels like one of those videos where someone is praying a life hack that actually isnt a life hack at all 😂
@Grim_fpv helped me set a turtle mode curve at Dronefest this year, one additional tip he said is that you can extend the BF mode range so that SC in middle and down is turtle mode. Then you can have a curve turtle on down and normal turtle on middle.
@@istim Have you been testing it? the way I set it up is miles better, JB is right tho sometimes you need access to full power thats why i suggested two turtle modes on a 3 poss give best of both worlds.
@@Grim_fpv yeah it’s great I like the throttle limit version of yours which makes it almost automatic and as you said having the option for full power means you get the best of both worlds
very good, I was looking for this configuration for some time, but I wanted to put it in a 3-position switch where I could adjust the servo limits for a model airplane, with position 1 = 100% 2 = 80% and 3 = 70% of the servo travel, is that possible?
so i could do a indoor and a outdoor/freestyle curve for my quad with edge tx? thats pretty cool! edge tx ist just great! everything about fpv is great :D my 65mm whoop (just 16500kv) isnt powerful enough to turtle, could it be a betaflight problem or is it just the kv?
Umm @JB (well, everyone): sorry if this has been asked already, but umm... uhh .... What's with the "FPV SUCKS" label sticker right above the QAV S2 quad, 0:15 seconds in??
The problem is the props are stuck against the ground and require more power to break free. By time the motor over powers whatever the prop is stuck on your already close to full power
My counterpoint to that is that I always try to spin the motors that are already free. Intentionally spinning blocked motors is sometimes necessary, but increases the risk of fying an ESC.
To achieve JB's point of spinning only the free motors, add the turtle mode arrow to your OSD. Then when you enter turtle mode the little arrow appears on the screen to show you which way to move the stick to spin the motors furthest from the floor.
@P-Bee that works if your flying at bando or crash on a smooth surface. Not so much if you crash in grass or something that causes all props to be stopped
The best way to support the work I do here is to support me on Patreon for as little as $2 / month. Your contribution makes a big difference! bit.ly/2Ep5Sia
Your mistake with curve and subsequent correction helped me understand what was going on. I think better than if you had it right in the first place and moved on. 👍🤓
Glad to hear it. That is kind of why I leave that kind of thing in.
Came here to say the exact same thing. A lot of tutorials dont teach, they just show how to set up stuff, but I really learned something today.
Same for me. It's so natural "learn something today" with this method.
I like the way that you too are "learning" as you do these custom setups. It is more familiar to the viewer than just being 'perfect' when you demonstrate the setup. We all go through something like this with setups, I find it comfortable that you are demonstrating this learning process through the video - even though you already know how to do whatever you are demonstrating.
Soft turtle , I did this a while back. Custom curve limited to 60 percent and use slow up and slow down in the mixer page, add 1.2 on each. I would put it on a 3 poss switch and make the yellow bar in bf cover two switchs so you have normal turtle and soft turtle.
Custom curves have been available on virtually all radio systems for the past 20 years.
So if you don't have a edgetx radio, you can still do this, as you say.
I wish edgetx had a better UI. It makes ancient systems like spektrum look like they're ten gens ahead.
I wish EdgeTX would have an option for a fancy UI. I personally love the UI, it is perfect for me since it is just straight forward. Usually when i use a specific software/firmware i like to complain about some issues that occur due to the UI which is fancy but not functional.
RADIOMASTER IS TRUELY A MASTER'S RADIO...THANKS JB
Fascinating! Thanks a bunch for the tutorial, Joshua! 😃
Stay safe there with your family! 🖖😊
Interesting! Never thought about it but I could see some use. Thanks
Turtle Mode Upgrade 😍 Woot woot 🥳... (I'm not actually sure how I feel about this??? 😉 lol)... 🐧🏁🔥🔥🔥
Custom curves are so useful! I'm going to try this one out. Another great use of one I found recently was for throttle on my street league drone making the heavy software limited drone easier to fly. I can share my curve values if anyone is interested.
Love your wonky deep dives.
Awesome tip man. But many times over the years we've heard you say....."Props off when working on the bench". New folks are always watching brother. ☹
When you know it all you can defy rules and laws
He's just doing this so we as viewers can see it!
Sure but then how would I have demonstrated this. Calculated risk.
Tape on the motor shafts instead of props?@@JoshuaBardwell
yeah i was scared the whole way through he'd get his fingers cut... whatever you do kids... dont do that shit with props on 😂😂
There’s a delay when you deflect the sticks to when the motors start spinning. When they do start, you already have over corrected your sticks.
There's a delay between when the props start spinning and when they have enough thrust to move the quad.
thanks for this video. Definitely a must for pilots that just full send turtle flip! Luckily, I'm delicate when turtling lol
More videos like this dude, we wanna learn something everyday :)
Cool, never though of this. Honestly turtle works perfectly fine for me.
But
I do run a throttle curve on my radio for every quad, I like to hover at 5% and have a perfectly linear, stick throw = thrust.
Gives me very good resolution and consistency.
I have a spreadsheet that gives me the curve values to input from the prop+motor thrust test I do and AUW, but I’m crazy, and the same thing can be accomplished with a few minutes of experimentation. 😜
Wow, I thought my hover was low at 25%, you are at 5%!?
@mjodr I mean, that’s what makes sense to me… 25% is not bad at all, I ran that for a while, especially on low power builds, that didn’t need too much resolution, but found 5% way more natural.
Remember we got people here not using over 50% of their throttle. 😜 if they fly okay with half stick, imagine how much better they will perform with some actual resolution and more granular control!
I do a lot of proximity and precision stuff and need the resolution and consistency. That’s just what I found that works for me. I also cut the top 5-10% on most setups because it does nothing positive. The thrust stays the same on most setups, with only an increase in current and decrease of voltage.
@@lemonsquareFPV I'm all about throttle resolution, but I was achieving it different ways. I never though to lower my idle point on the stick throw. I guess the throw from my 25% hover point to 0 is kinda wasted space because hover point to full is used more and hover point to 0 is always a straight chop.
@@mjodr that’s what I found in testing, I thought 5% would be too little and I wouldn’t be able to control my float/drift, but I found 5% is actually more than enough.
I tested all the way down to 2%, but then proximity wall rides and dives become nearly impossible. 5% is actually a very good amount for intuitive and natural control for me.
And to think I was scared to go below 20% for the longest time 😜
Why did you do the rudder? Isn't that the Yaw, which does nothing in turtle mode?
Go test this and tell me if yaw works in turtle mode 🙏😘
@@JoshuaBardwell I just did, how I never try that before?, I learned something today.
@@JoshuaBardwell 🤯
I can’t imagine why anyone would want this. I’d like a custom curve that gives me 200% more turtle oomph!
LEGEND!
Nice JB . Very interesting 👍🏻thanks
Interesting. I always wondered why is there a deadband in the first place? Any logical reason for it to be there?
But! What I want to see now is how it'll behave when flying! You can`t activate turtle while armed but this thing will totally work if you flick that switch midflight!
Jitter and very slight movements of the stick might input commands that you don't want.
Awesome idea
The amount of yelling at the screen in this one while you were making the curve was intense. At least my rational brain knew you were just showing your mistakes, which I really appreciate.
He does this all the time. Never do what he does as he's doing it 😂
A lot of the time, the mistakes are more educational than if I did it right. My goal is to help people learn how to do this, not just show them a set of steps they can follow.
@@JoshuaBardwellDefinitely, which is why I am always thankful for content providers who keep the mistakes in. It shows how to work around a mistake, and shows everyone watching that we all make mistakes, it is no big deal.
So cool. I learned something today.😎
Geez. I f***ed up the first step, moved Ail to Ele somehow and couldn't tilt forward anymore. Somehow got it back by moving it over but very scary. Learned one thing already: Make a backup of the model before starting something like this.
I guess I'll come back later to this once my heart rate is back to normal ;-)
Thanks for the Tutorial. I guess this also works on TBS's FreedomTX?
I never use my Turtle Mode anymore for quit long time,..... but still I have on my aux mode but only use if fly at bando and crash on hi level ( not easy to get ) or on golf grass,..also in this situation I only tried TM once......if not working i walk going to pick up..... 😊
For me 90% we make more broken the quad after crash caused using Turtle Mode (TM).... 😉
Imagine the quad if crash,.. big chance your quad is have some problem ,(inside your motor get dirt - sand - entangled with long grass or anything - etc).... or,....minimum.. Bent the Props..... if you push with TM your quad possibility to get more broken, like broken your motor wire or the worst case broken Esc and the Motors ( if you loss the prop motor gone spin so hi).......!! or after TM and you can fly back to your position with bent prop and dirt inside the motor,....for sure you still can have more problem/make more broken the quad motors or esc...etc.
Don't be Lazy,....if you Love ❤ your quad....😋
besides concrete bando or golf grass,.....
The TM 90% make more broken your quad after crash,......
it is my private opinion....😉...
I just do the walk of shame, you'll magically crash less
just fly whoops 😁
Im wondering... like... i mean the problem we have is, when using turtle mode you rather spin the f out of the quad and usually still land upside down or you just dont give it enough power to even flip. Wouldnt it be much easier and especially simpler, to just limit the output of the stick in turtle mode so so you can just crank the stick to 100% and the quad will just flip perfectly? 😂 Honestly, i didnt try this and i may be completely wrong but what i learned is always to simplify the requirements you need to do something rather than changing the way you can handle something? Your solution feels like one of those videos where someone is praying a life hack that actually isnt a life hack at all 😂
Sometimes you need access to full power.
@Grim_fpv helped me set a turtle mode curve at Dronefest this year, one additional tip he said is that you can extend the BF mode range so that SC in middle and down is turtle mode. Then you can have a curve turtle on down and normal turtle on middle.
I was doing turtle mode on small drones, and when I did it in the 5inch one, that is exactly what happened to me.
@@istim Have you been testing it? the way I set it up is miles better, JB is right tho sometimes you need access to full power thats why i suggested two turtle modes on a 3 poss give best of both worlds.
@@Grim_fpv yeah it’s great I like the throttle limit version of yours which makes it almost automatic and as you said having the option for full power means you get the best of both worlds
very good, I was looking for this configuration for some time, but I wanted to put it in a 3-position switch where I could adjust the servo limits for a model airplane, with position 1 = 100% 2 = 80% and 3 = 70% of the servo travel, is that possible?
so i could do a indoor and a outdoor/freestyle curve for my quad with edge tx? thats pretty cool!
edge tx ist just great! everything about fpv is great :D
my 65mm whoop (just 16500kv) isnt powerful enough to turtle, could it be a betaflight problem or is it just the kv?
Ok its cool and i had download this video so i can watch it again lol lol 😊
I want to use the trim buttons as my vtx switch or transmitter power on RadioMaster pocket. Is it possible?
Umm @JB (well, everyone): sorry if this has been asked already, but umm... uhh ....
What's with the "FPV SUCKS" label sticker right above the QAV S2 quad, 0:15 seconds in??
The problem is the props are stuck against the ground and require more power to break free. By time the motor over powers whatever the prop is stuck on your already close to full power
My counterpoint to that is that I always try to spin the motors that are already free. Intentionally spinning blocked motors is sometimes necessary, but increases the risk of fying an ESC.
To achieve JB's point of spinning only the free motors, add the turtle mode arrow to your OSD. Then when you enter turtle mode the little arrow appears on the screen to show you which way to move the stick to spin the motors furthest from the floor.
@P-Bee that works if your flying at bando or crash on a smooth surface. Not so much if you crash in grass or something that causes all props to be stopped
How come you still have all your fingers?
“Take your props off inside doofus”
2:10 but does it work on FreedomTX? 😉
this will not improve your flying skills
It will not affect your flying skills at all, since it's not active when you are flying.
Hello, please help me how to make the EDGE TX Radiomaster 16 timer start when the gas stick is raised up.