AMD FSR 3 is MUCH better than we thought! Native Anti-Aliasing, Hyper-RX and More!

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  • Опубликовано: 3 окт 2024

Комментарии • 1,1 тыс.

  • @AncientGameplays
    @AncientGameplays  Год назад +171

    As for release dates:
    - FSR3 First games --> around 2 weeks (Forspoken & Immortals of Aveum)
    - Hyper RX (without Fluid Motion) -> September, 23
    - Fluid Motion into Hyper-RX -> Q1 2024
    - FSR 3 on XBOX? Yes
    - Some games will be able to use up to 2 Interpolated frames versus the normal 1
    - you can use fsr3 in cards below the specs, but they wont give you much performance as the async computing is bad and will take performance away from the main render.

    • @valeriylisnitsky6556
      @valeriylisnitsky6556 Год назад +10

      If I understand correctly, I can run a frame generator (fluid motion) on the 7700 xt driver and it will work in my favorite indie games? Right ?

    • @AncientGameplays
      @AncientGameplays  Год назад +14

      ​@@valeriylisnitsky6556according to amd yes

    • @efedeniz9271
      @efedeniz9271 Год назад

      @@valeriylisnitsky6556 huge luck bud

    • @blegi1245
      @blegi1245 Год назад

      @@valeriylisnitsky6556 as long as the game is using DirectX 11 or DirectX 12 API yes.

    • @wanshurst2416
      @wanshurst2416 Год назад

      @@valeriylisnitsky6556 according to AMD every game which uses DX11/12 can make use of FSR3 through the driver even the game itself doesn't support it nativly

  • @fatih9016
    @fatih9016 Год назад +373

    owning an all amd build is the gift that keeps on giving, I love how my pc just gets free upgrades over time

    • @newsciencestuff5540
      @newsciencestuff5540 Год назад +11

      Fr they be like Hello Games No Man's Sky. U
      Free updates😊

    • @dmkfwolf2669
      @dmkfwolf2669 Год назад +1

      @boofygoofy3758 Ngreedia can go burn.

    • @princekells2
      @princekells2 Год назад +8

      My Rx XFX 590 has a thumbs up 😮❤

    • @settantahp8615
      @settantahp8615 Год назад

      @boofygoofy3758 not the driver built-in features, like the Fluid Motion in Hyper RX coming Q1 '24, that will get us Fluid Motion in thousands of games, while NVidia and Intel Graphics cards will only obtain it in certain games with the feature added into the game

    • @RobBCactive
      @RobBCactive Год назад +22

      ​@boofygoofy3758the anti-lag feature is AMD specific, also as FSR3 FG is using async compute cards that don't have that feature won't handle it As FSR FG takes control of the frame swap Nvidia Reflex won't work with it on either.

  • @Arokhantos
    @Arokhantos Год назад +344

    I hope AMD gains a win for a change, tired of AMD falling behind, i hope they have more surprises soon.

    • @titgig7232
      @titgig7232 Год назад +20

      Hope it's horrible. I don't want game developers targeting 30 fps + up scaling is already a crutch 😂😂😂

    • @thepro08
      @thepro08 Год назад +10

      FINE WINE VS SHADY NGREEEDIA....

    • @frt1985
      @frt1985 Год назад +8

      They can't if they stuck to software based only. Wait for Intel Battlemage series for bigger surprise. AMD doing all of that for saving consoles and Microsoft & Sony partnership, not because they have pure love against older series users.

    • @angelvaldez8433
      @angelvaldez8433 Год назад

      There is no hope for AMD. Xbox will keep pumping out 30 fps game. AMD is a scam. Console games have had zero improvement no matter what FSR is used.

    • @deanminchella5119
      @deanminchella5119 Год назад +1

      They’ll still be behind after this. This dudes just milking the same stuff

  • @ar1xx._.626
    @ar1xx._.626 Год назад +83

    I am a Nvidia 3070ti user and i thank AMD for providing its FSR 3.0 and frame generation to us as well unlike NVIDIA

    • @AncientGameplays
      @AncientGameplays  Год назад +22

      Next gen jumps ships so NVIDIA learns

    • @bonedawgstudio5649
      @bonedawgstudio5649 Год назад +5

      As 3080 owner I feel this. Tired of nvidia needlessly holding features behind an artificial upgrade wall. They can keep their crummy small memory bus 40 series.

    • @amanferrari7866
      @amanferrari7866 Год назад

      Will it work on 10 series card (as a current 1080 owner)

    • @bonedawgstudio5649
      @bonedawgstudio5649 Год назад

      @@amanferrari7866 from what I have heard/read so far it seems that the upscaler will work but possibly not frame generation. Would still give better results than FSR/FSR2. I could be totally off though.

    • @fcukgogle9213
      @fcukgogle9213 Год назад +1

      Yep same here, my next card is an AMD, done with NVIDIA's anti-consumer

  • @RavenShinyThings
    @RavenShinyThings Год назад +97

    Native Anti-Aliasing a driver level overide would be gold

    • @AncientGameplays
      @AncientGameplays  Год назад +15

      Indeed!!

    • @FirenX951
      @FirenX951 Год назад

      Impossible. FSR2 needs to be implemented on the engine level.

    • @RobBCactive
      @RobBCactive Год назад +14

      ​​​@@FirenX951Well DLAA is the Nvidia equivalent feature and according to Digital Foundry, it works when the engine is at native resolution.
      Why would AA require motion vectors? It's about edge smoothing, so is an effect more akin to image sharpening which enhances edge contrast.

    • @FirenX951
      @FirenX951 Год назад +6

      ​@@RobBCactive because it's temporal AA. It needs motion vectors so it can more accurately know which pixels to keep and which pixels to discard. More specifically, pixels that are in movement are discarded sooner to avoid ghosting artifacts.
      It also needs the engine to do sub-pixel jittering to gather more detail between frames. None of these things are possible with outside injection

    • @sharktooh76
      @sharktooh76 Год назад +3

      ​@@FirenX951 motion vectors and everything else can be reconstructed from the framebuffer because it contains 2 frames. subpixel jittering is not necessary (look at how FXAA works, for example).

  • @SmokeyMesa
    @SmokeyMesa Год назад +74

    I'm still holding out hope that there's a secret plan to launch Starfield with FSR 3. It would be a huge marketing hype coup to be launching 2 gpu's, FSR 3, and Starfield as an FSR 3 showcase all at once.

    • @AstralKits
      @AstralKits Год назад +3

      But wouldn’t you rather have a bug free version, i think if they released then then everyone would be overwhelmed to reach that deadline

    • @guybrush3000
      @guybrush3000 Год назад +1

      sounds like wishful thinking

    • @Gell-lo
      @Gell-lo Год назад

      We can hope.

    • @redpokman1918
      @redpokman1918 Год назад +6

      There's ain't no way Starfield won't have FSR3. It's the biggest hype of the year and AMD sponsored, I think they just want to surprise us and thats why they keeping it a secret.

    • @paul1979uk2000
      @paul1979uk2000 Год назад +1

      I do feel it's a missed opportunity for both AMD and Microsoft to not launch Starfield with FSR, AMD would benefit with it being in a high profile game, Microsoft would benefit from all the free publicity the game would get, being as it's the first game to have FSR 3, it's bound to get tested a lot on tech sites.
      Either way, it's very likely FSR 3 will be patched into the game shortly after release.

  • @rodneyturnerphoto
    @rodneyturnerphoto Год назад +44

    I know when FSR3 drops your testing schedule will be insane, but thanks in advance. Looking forward to some great content.

  • @Drubonk
    @Drubonk Год назад +3

    Really looking forward to try these features! :D Thanks for keeping us updated!

  • @robertstan298
    @robertstan298 Год назад +27

    FSR3 (upscaling and FG) is for virtually any GPU, but the results may not be that great, so that's why AMD lists a minimum and recommended baseline, but they are not blocking you from enabling it/trying it on older/other setups in the first place. As for HYPE-RX/Anti-Lag+/drivel-level FMF, that's specifically for RDNA3 GPUs (iGPUs included) only tho (hardware pre-requisites and drivel lock-out).

    • @robinrufino8244
      @robinrufino8244 Год назад +1

      Men you can send a link with the information about hyper rx, i have a rx6700m and i am trying to find that infirmation...

    • @Hardcore_Remixer
      @Hardcore_Remixer Год назад +2

      ​​​@@robinrufino8244 Well, youtube doesn't really allow external links unless you are the one who posted the video you post them on.
      My workaround for that is to post a short with the links in the description and send the link of that short to whom I want to receive the external links. I make them unlisted so they can be accesed by anyone having the link without youtube listing them among the search results.

    • @toxicavenger6172
      @toxicavenger6172 Год назад +1

      ​@@robinrufino8244FSR 3 has anti lag built in by default but people with rdna 3 have access to anti lag +. That much I do know. As far as hyper rx I'm not sure but that may be an rdna 3 only feature.

    • @w00t692
      @w00t692 Год назад

      Trust me, when you use it on older setups, you'll block yourself from using it without any prompting from AMD lol.

    • @maksimromanyuk1
      @maksimromanyuk1 Год назад

      i agree with you i readed that hyper rx is aviable for 6000 and 7000 but with latency reduction + only in 7000@@toxicavenger6172

  • @justdointhisforthegames
    @justdointhisforthegames Год назад +1

    love how this video just starts, actual useful stuff before the ad. no unnecessary info or summaries of stuff we already know. great content

  • @olwiz
    @olwiz Год назад +11

    I cant describe my emotions and heart when i saw 5700 and above (precisely my model). Being broke right now and generally always 1 generation or more behind, thats a first for me (getting a new feature on launch). Jesus i already loved you amd (with your flaws and everything)

    • @GoonyMclinux
      @GoonyMclinux Год назад +1

      It looks like you are supported regardless, 5700xt is just suggested. Note: we do not suggest using frame generation on products lower than our recommendations above. How frame generation performs will depend on the capabilities of your GPU and on older hardware you may not have an optimal experience and may see little to no improvement in performance.)

  • @tippman98king
    @tippman98king Год назад +13

    Man you keep me as a previous nvidia/intel guy informed and ready for the brand new platform I’ve adopted 7700x/7900xtx these videos have helped with many of the questions a normal consumer would have

  • @astral2048
    @astral2048 Год назад +11

    This makes me very excited because I recently got a slightly used 6700XT for $250. If fluid motion works well on this, this would destroy the 4060Ti.

    • @JustADragon
      @JustADragon Год назад

      I made a few low budget builds with 6750 XT for kids of friends and glad, that they will have more fun with it

  • @toddbrewer683
    @toddbrewer683 Год назад +2

    Thank you again for another very good video. Loking forward to FSR3 for my new build in progress.

  • @Победа-ш1з
    @Победа-ш1з Год назад +9

    I'm from Russia, it's hard for me to understand what the screenshot is about, but it seemed to me that amd, when mentioning rx590, meant using FG only with upscaling. Thus, I think that the rx5700 and higher will be able to enable frame generation without upskelling, and video cards below the level will only generate frames with upskelling from a reduced resolution.

  • @Simon_Hawkshaw
    @Simon_Hawkshaw Год назад +1

    Competition is a good thing, and we all win with advancements. Thank you for sharing and all the best.

  • @marcelosoares7148
    @marcelosoares7148 Год назад +28

    I really hope NAA quick starts a new native widespread option for AA. TAA is really good at cleaning the jagged edges while having almost no performance cost but by God, is it blurry sometimes.

    • @AncientGameplays
      @AncientGameplays  Год назад +6

      Blurry indeed...

    • @micahsarm
      @micahsarm Год назад +4

      rdr2 looks like shit with taa. i cant stand it. when you move everywhere starts to look blurry

    • @amirtak9886
      @amirtak9886 Год назад +1

      ​@@micahsarmget the clarity fx mod by zykopath. I can use TAA without blurriness in RDR2 and in other games.

    • @RobBCactive
      @RobBCactive Год назад

      ​@@micahsarmYou're supposed to turn TAA off if you're using something else with an edge sharpening pass, the result is known to blur if the algorithm runs twice.

    • @benjib2691
      @benjib2691 Год назад +1

      One of the bluriest game with TAA enabled I've experienced is Far Cry 5. I first thought something was wrong with the settings of the game or drivers or even my monitor, but then I tried to disable TAA and the image became a thousand times clearer.
      In most games I select any AA option available that is not TAA, or I disable AA entirely. Aliasing doesn't really bother me in most cases (as a retro-gamer I'm used to jagged edges and would gladly take that over the blurriness of bad TAA implementations 🙂).

  • @igavinwood
    @igavinwood Год назад +15

    This looks and sounds great. It is a long anticipated and important release and will probably impact the consoles for the near future, especially as XBox has to climb down from it "s" and "x" game features needing to be the same for a release. Thanks to Balders Gate 3 co-op screen.
    The big question though, is how many of these features will be implemented on 6xxx and 5xxx GPUs in full and what difference they will make? I'd love to see you do a complete breakdown with settings on each gen to show exactly what people can achieve. I know this would be a lot of work but as a trusted reviewer I'm hoping you'll do it because you love us so much, right? :D

  • @sMOUMyYy
    @sMOUMyYy Год назад +1

    Thanks for your work Fabio, can't wait to see all of those features on my pc :D

  • @BeersYourFriend
    @BeersYourFriend Год назад +8

    I am beyond excited to check out FSR3. When I watched the AMD announcement and heard that any video card could use this technology, for a free boost of 2x to 3x the frame rate absolutely blew my mind. The best show at Gamescom. Even if I only get 2x-3x the FPS upscaled without FluidMotion on my Nvidia RTX 3070, while using a lower background resolution and upscaled, I am more than happy to sacrifice my native resolution. 3x the frames would just be the cherry on top. I don't know how this works, and frankly could care less about a marginal degradation in picture quality. As long as I get more frames, and looks good enough I'm a happy camper. I can not wait to check this out! I am surprised we did not see Starfield showcased using FSR 3. They said the Xbox could use FSR 3 as well, and because Starfield is only running at 30fps on console, the Xbox Series X really needs this tech now. There is nothing next-gen about 30fps. Great video Ancient Gameplays! Cheers! 🍻

  • @IrishShea
    @IrishShea Год назад +6

    Switched from an RTX 3xxx series to a 6800XT last week, and I am only feeling better and better as the month ages!
    Class video lad, me number one AMD dude! ☘

  • @BigDave855
    @BigDave855 Год назад +4

    I am sure FSR 3 will be awesome!!!!!. Thanks Mr. Pisco for all the work that you do!!!!!.

  • @mRibbons
    @mRibbons Год назад +2

    Yooo! Your end song Cha La Head Cha La remix is bad ass!

  • @Bsc8
    @Bsc8 Год назад +30

    I knew buying rdna2 was a good choice over ampere, not only i have a better performing gpu (with also more vram) than the green counterpart i thought i needed.
    But when they unveal these free tech i'm even more happy about my purchase because: it feels good to support a company that it's not forcing anyone to upgrade to have the newest stuff. Kudos to AMD.

    • @GodKitty677
      @GodKitty677 Год назад +2

      nVidia are onto Ray Reconstructing, this makes DLSS better looking than native. The market went with ampere cards, rdna2 didnt sell and has no AI cores. Thus it will age badly. AMD have to get there technology to work on consoles/ THis reduces image quality by avoiding the AI networks.
      FSR 2 is nowhere near DLSS for quality. nVidia is adding AI features knowing that it will be harder and hardware for AMD to add these features to consoles via software updates.

    • @Bsc8
      @Bsc8 Год назад +14

      @@GodKitty677 FS3 it's changing everything watch the video and then talk again.
      Better upscaling without huge ghosting like any DLSS, and working in every games. Native Anti Aliasing it's a huge game changer and again free for all. You Nvidia's sheep are blinded by them marketing just like Apple buyers.
      Sure no Ray Reconstrution but i won't use RT on any 70 class GPUs anyways so my rx6750xt (already more powerful than a 3070ti) will age better.
      I'm sure you green lovers will be using fsr3 tech on your cards because It will work everywhere in dx11 and dx12, not only in 50 games and one generation of GPU like DLSS3 or 4 games and only RTX cards like DLSS3.5
      Edit: to be honest FSR2.2 on ultra quality it's looking better than native in some games at 1440p but It has ghosting Just like any DLSS.
      FS3 changes the upscaling pipeline and there will be no ghosting so who cares about DLSS with AI 😂 AI cores also introduce latency but new FSR3 won't so another big L for ngreedia.

    • @GodKitty677
      @GodKitty677 Год назад

      @@Bsc8 The AI cores or tensor cores execute within 1 clock cycle. Other cores take 4 if I remember correctly. This means tensor cores offer the best performance and lower latency when compared to normal execution. Tensor core have limitations so they can execute within a clock cycle.
      Also I can see you only read about DLSS from a very biased source.
      nVidia sheep would be most of the market in this case. Meanwhile nVidia will get more market share and AMD can hope they keep getting console contracts. That Intel wont take them.
      AMD are already a tiny part of the dgpu market. Soon Intel will over take them.
      FSR 3 is nothing new. DLSS on the other hand is cutting edge. nVidia will keep building on DLSS until you cant play games without it. Then AMD will be destroyed on image quality.

    • @toxicavenger6172
      @toxicavenger6172 Год назад +5

      ​@@GodKitty677the same can be said about 30 series cards too. They can't use dlss 3 but will get ray reconstruction (didn't know they would port that over). That means fsr 3 is even going to be useful to RTX 30 users as well. It would be interesting if FSR 3 will work with ray reconstruction. I somehow doubt it though.

    • @GodKitty677
      @GodKitty677 Год назад

      @@toxicavenger6172 30 series cards support DLSS 3.5 the only feature they currently don't support is frame generation. ALL RTX cards support ray reconstruction as per nVidia's documentation.

  • @robnat2821
    @robnat2821 Год назад +1

    que bien se te ve el pelo man! ¡que orgullo! nunca te lo quietes lml

  • @SethOmegaful
    @SethOmegaful Год назад +10

    I'm happy to see they did what I suggested in one of those adrenalin quizzes (native anti-aliasing). I already use something similar to this using vsr + ingame fsr before even nvidia announced their version of it as an additional dlss option and knowing amd will now offer an official polished way to do it really satisfies me. 🙂

  • @tonkatoytruck
    @tonkatoytruck Год назад +4

    Great discussion. Keep up the good work !
    p.s. Really happy with my RX 6800 purchase and experience.

    • @sMOUMyYy
      @sMOUMyYy Год назад +1

      Got the same card, and I'm really happy too, playing all games in 1440p ultra with 60 or more fps is very cool :D

  • @lilpain1997
    @lilpain1997 Год назад +5

    Frame gen will actually be nice for my 3080 and 6800xt depending just how much input lag it has. Like I always try push 60+ min so this will now almost double it and make it much smoother. Sad that it wont work on stuff like RX480, 570 or GTX cards.

    • @b0ne91
      @b0ne91 Год назад +1

      It will work! They just state that it won't be supported. Meaning if you have options, AMD's support staff will tell you to fuck off. If you have issues with it on an RX 5700 XT, you will get official help and they will fix bugs etc. That's what supported means.

    • @lilpain1997
      @lilpain1997 Год назад

      @@b0ne91 Its not supported on anything under the 5000 series and 2000 series. Also that is literally not the support they are on about... With that logic old cards that do not support DX12 will work but any issues I have they will tell me to fuck off... But it simply wont work at all because its not supported at all to run on them.

    • @olnnn
      @olnnn Год назад

      Most likely it will probably technically work on say a RX 5500 xt just too slow to be usable costing more performance that it would give @@lilpain1997

    • @b0ne91
      @b0ne91 Год назад

      @@lilpain1997 Not supported is exactly what that means in this context. FSR2 is only supported down to Polaris. You can run it perfectly fine on an R7 240. You can even run it on old TeraScale cards like the HD 5770.
      Your DX feature analogy is just a false equivalence. These are not "support", these are requirements. If a game requires DX 12, that can mean 11_0, 11_1, 12_0 or even higher. Some games require 11_0, but will only support cards for 12_0 and up. Some might allow you to play DX12 games with 11_1 but they will perform worse than having native DX12_2 features available etc.
      This isn't about "logic". It's about understanding what the statements made by companies mean. Look up which cards FSR2 supports.
      FSR3 will likely run like ass, but I bet you there is nothing stopping you from turning it on on any card that has DX11 available - they already said all they need is access to motion vectors.

    • @GDRobbye
      @GDRobbye Год назад

      Their frame generation technology uses async computing. Some GPUs can't do async computing very well, so FSR3 frame generation won't work on those, or won't be very good at it.
      Also, some games also need async computing and in those scenarios, FSR3 frame generation won't improve performance by much. So AMDs frame generation could be a bit hit or miss depending on the title.

  • @surge9310
    @surge9310 Год назад +2

    Love to see it, cant wait to test it out.

  • @Krzys_D
    @Krzys_D Год назад +10

    gonna buy a 7800 XT just for AMD being the good guy and releasing FSR 3 for almost every card, while nvidia limits which cards making record profits, i think its about time the pc community says FU to nvidia and intel.

    • @GoonyMclinux
      @GoonyMclinux Год назад

      Looks like it will work on all potatoes, 🤣"Note: we do not suggest using frame generation on products lower than our recommendations above. How frame generation performs will depend on the capabilities of your GPU and on older hardware you may not have an optimal experience and may see little to no improvement in performance.)"

    • @pancho66207
      @pancho66207 Год назад

      @@GoonyMclinux It's still way better to let us try and check for ourselves instead of deciding that they know better and force us to upgrade when it's not really needed.

  • @mohammadalidoosti2351
    @mohammadalidoosti2351 Год назад +2

    Oh my god these informations are mind blowing for all gpus to support fsr 3 i cant wait for another driver update

  • @marley_sr
    @marley_sr Год назад +7

    hope we can use hyper rx with 6000 series too. would be nice

    • @maksimromanyuk1
      @maksimromanyuk1 Год назад

      in one of the texts says that yes i understand

  • @PsychoBenches
    @PsychoBenches Год назад +2

    I had to replace my main PC gpu from the 7900 XTX to a 4080 due to the high idle power, and some driver issues unfortunately. Would love to switch back some day once they improve because fsr3 sounds awesome.

    • @UKKNGaming
      @UKKNGaming Год назад

      thats fixed what a stupid move lmfao you nvidiots are impatient enjoy having a slower card the updates to the 7900XTX have put the 4080 in its shadows.

    • @yeahitsme4427
      @yeahitsme4427 Год назад

      If you have background processes, apps (browsers) or services that use the GPU, then your idle power will be higher than normal.

    • @davidhiggins2804
      @davidhiggins2804 Год назад

      They fixed it with the most recent driver update

    • @PsychoBenches
      @PsychoBenches Год назад

      @@davidhiggins2804 If 100 watts idle means it's fixed then that's sad

    • @davidhiggins2804
      @davidhiggins2804 Год назад

      @@PsychoBenches I'm getting 5- 25 watts on a 1440p 165hz monitor after the update on idle. So it's at least fixed for me

  • @SouthFacedWindows
    @SouthFacedWindows Год назад +14

    FSR3 might force Nvidia to unlock DLSS 3 for the 30 series cards. I have no proof but I just cant shake this feeling off that Nvidia locked it to 40 series card intentionally.

    • @chacharealsmooth941
      @chacharealsmooth941 Год назад +4

      Well yeah, of course it was intentional.

    • @Suilujz
      @Suilujz Год назад +2

      They claim their "optical flow accelerators" weren't as good for old gen and instead of developing a clever/alternative solution they just fully locked the tech away from people even trying it on their 30-series cards.

    • @zet7914
      @zet7914 Год назад +1

      Of course, it's intentional, or who would buy a 4060 ? 4060ti ?

  • @amirafshar2580
    @amirafshar2580 Год назад +1

    Nice for the compete explanation Fabio ❤❤❤

  • @lordubuntu9401
    @lordubuntu9401 Год назад +9

    do you think AMD will ever bring Hyper RX frame generation to 6000 series?
    btw great content as always Fabio!

    • @AncientGameplays
      @AncientGameplays  Год назад +10

      Well, if they're using the AI cores on the RX 7000 series to do it, I don't think so... Still. many developers will have a VERY easy way to integrate FSR3 in the games that already have FSR 2

    • @deyandimitrov7287
      @deyandimitrov7287 Год назад +3

      If enough games implement FSR 3, you won't need it in the drivers, because usually DX11 games are older and 6000 series can easily run them Native. Would be a nice feature for newer games that do not have any FSR in them, but still, I think most will.

    • @SethOmegaful
      @SethOmegaful Год назад +1

      6:09

    • @axandraalex5869
      @axandraalex5869 Год назад +5

      ​@@SethOmegaful that's fsr3 + frame gen that is integrated directly to the game. Op is talking about hyper rx which is a driver level implementation. Hyper rx is only available in rx 7000 (rdna3).

    • @lordubuntu9401
      @lordubuntu9401 Год назад

      @@axandraalex5869 exactly, thanks for clarifying 😁

  • @kylixion_6359
    @kylixion_6359 Год назад +4

    FSR3, if implemented correctly, could make path tracing viable on the 30 series and rx 6000 series, which would be really cool!

    • @AncientGameplays
      @AncientGameplays  Год назад +5

      hardly, path tracing (the real ray tracing) is still extremely heavy

  • @santmc12
    @santmc12 Год назад +1

    6:12 this is gold

  • @olebrumme6356
    @olebrumme6356 Год назад +16

    The better software/hardware like this becomes, the more sloppy game developers will become with their optimization.

    • @AncientGameplays
      @AncientGameplays  Год назад +7

      Sadly

    • @exosproudmamabear558
      @exosproudmamabear558 Год назад

      Until ai optimise the games for them we will have that problem. Since they refuse to make games properly playable no matter what.

    • @audie-cashstack-uk4881
      @audie-cashstack-uk4881 Год назад

      Then don't buy those games, this is great news however for switch 2 a AI PROCESSOR SUPPORTING CONSOLE the more tec available the better

  • @yousportshd6058
    @yousportshd6058 Год назад +1

    Wow, pretty cool stuff. Thanks Fabio for the video 🙂

  • @Craider79
    @Craider79 Год назад +3

    Would like to input a little info nugget for all the "lower budget" builders out there: I saw (And no I can't tell you where for obvious reasons 😀) FSR 3 run on an RX 6650 XT.... and ohhhhh boy.... You can start getting excited for this if you own that tier of card (Bet the RX 6600 will be about equally included in this). Literally night and day performance boost. I literally can not oversell this if what I saw translates to IRL performance.

  • @SunriseSpringWorld
    @SunriseSpringWorld Год назад +1

    2:08 nice voice crack and loving the video :)

  • @dmkfwolf2669
    @dmkfwolf2669 Год назад +4

    Thank you for the video! I was tired of Ngreedia and their dirty moves. I am currently building a full AMD PC :)

  • @evergaolbird
    @evergaolbird Год назад +1

    Thanks for the comprehensive information about FSR3 FG and Upscaling!

  • @FalenGood
    @FalenGood Год назад +3

    Wtf! An owner of AMD RX 5600 XT can't use frame generation but owners of RTX 2060 and RTX 3050 can use it, good job AMD 👏
    And how is this shit possible? Rx 5700 owners can use frame generation but RX 5500 and RX 5600 XT users cannot use it, both cards have the same architecture as RX 5700.
    And RX 6400 and RX 6500 XT are performing worse than RX 5500 and RX 5600 XT

    • @AncientGameplays
      @AncientGameplays  Год назад +1

      Same arc but different amount of Async Engines. I believe with modded drivers it will be able to be used

  • @gstormcz
    @gstormcz Год назад +1

    If so, that's great and the effort would pay off for many users.

  • @thseed7
    @thseed7 Год назад +3

    I built a last gen AMD CPU/GPU PC recently and have been really happy with the performance, even with RT on. Love that they're continually working on improving FSR and AA functions. Don't think they're perfect (blocking DLSS in Starfeild), but it's pretty standard fare in the industry. I think they're much quicker to make adjustments to pricing and policy than Nvidia and adding features and usability across generations of hardware is pretty great.

    • @patrickbell8627
      @patrickbell8627 Год назад

      I enjoyed my 6650xt but man those amd updates kinda suck they caused my pc to crash everytime it goes to sleep mode :(

  • @vincelot86
    @vincelot86 Год назад +1

    My 5700XT is ready for testing! I hope being supported instead of recommended is enough to work properly. I can't afford to change GPU right now.

  • @authoritariangentleman7570
    @authoritariangentleman7570 Год назад +5

    FSR3 may push Nvidia to make frame gen available on more RTX cards. UI seems better, hopefully the rest can follow suit.

    • @Krzys_D
      @Krzys_D Год назад

      Lol it won't, they made record profits and they ain't about to let people without 40 series cards benefit

    • @paul1979uk2000
      @paul1979uk2000 Год назад

      @@Krzys_D Nvidia doesn't care about it's gamers, they want to push gamers onto it's more expensive gpu's, having some features like DLSS 3 exclusive to the 4000 series is a ploy to try and do that.
      DLSS 3 likely could work on older gen gpu's, but Nvidia is all about the profits, and honestly, I don't think they care about gamers any more, but like you said, this might put more pressure on them to support the 3000 series better, but considering they are more focused on A.I. I wouldn't hold my breath.
      Besides, they want to make the 4000 series of gpu's to look more impressive compared to the last gen with these features, if DLSS 3 was on the 3000 and even the 2000 series, there would be less reason to upgrade.
      Also, just look at vram on Nvidia gpu's, they more or less give you the minimum they can get away with, that's on purpose to force gamers to upgrade sooner rather than later, they know that vram is something that runs out before performance does and if it does, it cripples performance, just look at the 3080, 10GB of vram and some games are already having issues with that, it's crazy that anyone bought that gpu with such a low amount of vram.

    • @poxsy
      @poxsy Год назад

      ​@paul1979uk2000 I think someone actually put DLSS3 on a 30 series but it didn't do much because it was missing a lot of the actual hardware needed to run it well? I don't remember what I saw though...

    • @authoritariangentleman7570
      @authoritariangentleman7570 Год назад

      @@poxsy I believe it was a 2080 and it worked but not particularly well, high-end 30 series may fare better. I also do not recall the details though.

    • @vladvah77
      @vladvah77 Год назад

      @@poxsysome Reddit user

  • @stevenwest1494
    @stevenwest1494 Год назад

    Really great video! I'm liking the detail in explanation.

  • @brzimtrco6142
    @brzimtrco6142 Год назад +4

    Did I understand your wrong or did you say that the frame generation which comes with adrenaline (meaning it will run in most dx11/12 games) will only be available on rx 7000? While older cards will support FG only in games where it is implemented?

    • @AncientGameplays
      @AncientGameplays  Год назад +1

      Exactly what I said

    • @brzimtrco6142
      @brzimtrco6142 Год назад

      @@AncientGameplays damn, I was hoping I was wrong, maybe they will add driver level support for 6000 cards as well. I mean I don't see a reason not to, I mean they could have locked fsr3 like nvidia but they didn't. So why not go all the way through.

  • @FasmusFASMUS
    @FasmusFASMUS Год назад

    Thank you for the above content, waiting for more, your follower from Algeria

  • @pedrogoncalves1041
    @pedrogoncalves1041 Год назад +3

    Achas que vai ser possível utilizar o Antilag+ nas 6000 com o Amernime drivers? Quem diz isso diz outras tecnologias para a malta que tem gpu mais antigas?

    • @AncientGameplays
      @AncientGameplays  Год назад

      Possivelmente, dependendo do que o Anti Lag+ vai usar. O Fluid Motion em driver não vai ser possivel mesmo com mods penso

  • @yoaamosali2638
    @yoaamosali2638 Год назад +1

    you always start your videos with meems . and the one in this video is one of the best 😅

    • @AncientGameplays
      @AncientGameplays  Год назад +1

      🤣🤣🤣🤣🤣💪
      Seriously fsr3 frame gen seems good. Sadly the upscaling is still quite behind

  • @marsovac
    @marsovac Год назад +3

    Now they just need to fix artifacting/shimmering in the upscaling. And DLSS can go into retirement.

    • @GodKitty677
      @GodKitty677 Год назад

      Thats why DLSS exists, its AI network is the fix for those issues or more correctly its better at fixing them. You are basically stating if FSR could match DLSS. It can't by design, you would have to completely replace the method FSR 2 uses with an AI network.

    • @chacharealsmooth941
      @chacharealsmooth941 Год назад

      Don't mind the other guy.

    • @rkeith7766
      @rkeith7766 Год назад

      @@GodKitty677 At least Intel's XeSS does a better job with shimmering / artifacting even in DP4a mode than FSR.

    • @GodKitty677
      @GodKitty677 Год назад

      @@rkeith7766 XeSS is Intel trying to say they can match nVidia with features. I wonder if Intel is after console contracts.
      The ray reconstruction feature is going to lock people into using nVidia cards. Until someone matches this feature. Luckly it will take some time for it to appear in games.
      This should give Intel and AMD time to rush out something to compete with DLSS SR/FG/RR.
      nVidia are getting all the killer features first and AMD are becoming the company that releases a worse product, very late to the party.
      At least Intel released their card with XeSS, they can release software updates to improve quality. Intel had AI support before AMD which means they can add ray reconstruction.
      AMD rx 6000 series card owners are just screwed. nVidia will just innovate around AI features and make their cards obsolete. Ray reconstruction is just nVidia showing AMD RX 6000 series cards will rot on the vine.
      Every Ray tracing game will have to support DLSS 3.5. This means side by side other manufactures cards will look worse. AMD and Intel have to follow. This is why nVidia controls the market and can set prices.
      AMD are only interested in milking the PC market as well. AMD's prices are just price gouging for what they offer. A large PR campaign around raster to justify matching nVidia's pricing.
      None of these companies are good for the PC market. They are all engaged in profit maximisation.

  • @VatchGaming
    @VatchGaming Год назад

    WOW.... performance was incredible!
    Thanks for TESTING it.

    • @AncientGameplays
      @AncientGameplays  Год назад +1

      🤣🤣🙄. We're talking about one thing and were you are assuming another.

  • @kusumayogi7956
    @kusumayogi7956 Год назад +3

    Anti lag+ only support rx 7000
    Below that will be mess latency😂

  • @GhostofZuuzGaming
    @GhostofZuuzGaming Год назад

    awesome news, can't wait to get my hands on FSR3

  • @tokarikure253
    @tokarikure253 Год назад +2

    The fluidmotion technology sounds amazing kinda regretting beng on the team green for once.

  • @robertstan298
    @robertstan298 Год назад +1

    A potentially big titles from the list of upcoming FSR3 support is Black Myth: Wukong, I wouldn't sleep on that one.

  • @AuronH
    @AuronH Год назад

    Super excited to try out FSR 3 with Fluid Motion on some games that only have FSR 1 built in.

  • @L1ght10
    @L1ght10 Год назад +1

    Instantly liked it ❤

  • @tobytoxd
    @tobytoxd Год назад

    Thank you !

  • @kobusdowney5291
    @kobusdowney5291 Год назад +1

    From what I understood from the presentation, and the way the text is, FG will work on Polaris and Pascal, but due to them not handling Async compute well, they would not really benefit, since FG will impact the performance of the raster pipeline. You would be able to enable it, but you wont really benefit.

    • @AncientGameplays
      @AncientGameplays  Год назад

      Exactly, that's why they decides to not include them

  • @andrewmoura4436
    @andrewmoura4436 Год назад

    Glasses? What the....? Lookin' good man! Thanks for the video.

  • @upgrade1373
    @upgrade1373 Год назад +1

    I'll be trying FSR3+FG with Cyberpunk!

  • @JustMartha07
    @JustMartha07 Год назад +2

    Cool! I wanted buy RTX 4000 series GPU but now I don't need to x3

  • @rain8478
    @rain8478 Год назад +1

    I hope Native AA mode is good I'm already on 1080P and I don't want image quality going down, I want it going up.

  • @Silent-1983
    @Silent-1983 Год назад

    Thank You! ❤

  • @andyjoelharper3448
    @andyjoelharper3448 Год назад +2

    Thanks Fabio! Love your content, bro! Keep it up! :) #AMDwinsthisone #NvidiaPricesSux #MyRTX3080rockswithFSR3 #MyRX6800xtjustRocks

  • @vsammy_poet
    @vsammy_poet Год назад

    And now we of course need to get FSR 3 updates for games that support FSR 2.That sooner the better 🤠

  • @jemborg
    @jemborg Год назад +1

    Good work Fabio. Always great to hear your positivity.
    7700 & 4090 gaming rig here. What AMD have done is great. Some thoughts:
    Frame generation ironically works better on faster cards with a bit more video buffer for the extra frame. Some people might have to lower textures, unfortunately, to allow for that.
    I've just tried the latest v3.5 libraries for Nvidia DLSS upscaling & frame generation in Miles Morales Spiderman and they look pretty good. The UI issues I used to see have gone.
    Do you think those driver features AMD are implementing, the NAA and universal FG for instance might come to Nvidia drivers too? I hope so myself.

    • @AncientGameplays
      @AncientGameplays  Год назад

      "Frame generation ironically works better on faster cards with a bit more video buffer for the extra frame" - Exactly, it works like crap in most games on the 4060 for example.
      UI issues are usually with framegen and not DLSS, BUT, DLSS 3.5 got WAY better than AMD's current FSR. AMD stepped up pretty well in terms of framegen it seems, now it needs to do the same with upscaling

    • @jemborg
      @jemborg Год назад

      @@AncientGameplays Cheers Fabio. 👍
      Both nvngx_dlssg.dll as well as nvngx_dlss.dll are labled v3.5.0.
      I did get a complaint from the game at some point that I needed to update my regular drivers. 🙄😁

  • @woutervanr
    @woutervanr Год назад +1

    I bought a 6750 xt less than 24 hours ago after waiting a few years since the 3060 and 3070 were really expensive then and didn't go down fast enough imo. Did I do well? I hope so. It looks promising with FRS 3.0 atleast. I can finally retire my 980ti and experience CP2077 in really good quality.

  • @lordprime.12
    @lordprime.12 Год назад

    as a Rog ally and steam deck owner im very excited to see how well this goes

  • @SaycoPworrell
    @SaycoPworrell Год назад +1

    Thanks bruv!

  • @austintse5719
    @austintse5719 Год назад +2

    The only thing missing from the AMD presentation was confirmation Starfield will have FSR 3.0 support. I also wanted to know if Starfield will have ultra wide monitor support. I want to buy Alienware AW3423DWF or Samsung G8 Oled ultra wide monitor for Starfield. My decision to buy one hangs on if Starfield supports ultra widescreen.

    • @AncientGameplays
      @AncientGameplays  Год назад +1

      It guess it wont for now.

    • @lilpain1997
      @lilpain1997 Год назад +1

      Starfield supports UW. Saw a pic on reddit of it set up at some booth with a SUW so it also support 32:9.

    • @austintse5719
      @austintse5719 Год назад

      @@lilpain1997 I seen that weird set up with the chair but that was just a UW monitor put on it for show. Not confirmation the game supports UW.

    • @lilpain1997
      @lilpain1997 Год назад +1

      @@austintse5719 it had the game running on it

  • @mato_s
    @mato_s Год назад

    The Background music in this video was nice, which song was it? Also its weird that starfield wont be the first game to support FSR3.

  • @Rob165x
    @Rob165x Год назад +2

    Nice glad frame gen will work in previous cards. Recently bought a 6950x. Great price with Starfield, unbeatable at $589
    Is that anamoly at 10:18? 😂

    • @AncientGameplays
      @AncientGameplays  Год назад

      That was actual footage of me hacking youtbe server 🤣🤣

  • @chrisgatecliffe
    @chrisgatecliffe Год назад +1

    Do you think this has taken AMD longer to implement than they first thought seeing this is launching a year after they announced it, or do you think they have delayed things, implemented more ideas than original with the extra time being used for this to work out at launch with extra testing being done so that there is no mess?

  • @allywilcox327
    @allywilcox327 Год назад +2

    Hey Fabio, great video and insight as always, do you know if FSR3 fluid motion frame generation will help with VR? Or is it just for 2D monitors? Thinking about MSFS and DCS in VR. thanks

  • @F1neW1ne
    @F1neW1ne Год назад +2

    I guess the only time I can see using frame generation and smoothing is when you cannot get high fps already. If you have a 165Hz monitor and FG pushes you past that you are better off locking at 165fps. That is how it feels to me. I predict in my case with a 7900XT I would only ever use Fluid Motion if I am between 60 and 80 fps in a game and want higher. That is provided enabling NAA and Soothing without upscaling looks amazing and it is not a game that needs low latency. So for me the sweet spot would be NAA+Fluid+Antilag+?? Making that game smooth and 100+ fps and sharp with minimal impact to latency? I mean that would be the holy grail!

  • @Accuaro
    @Accuaro Год назад +1

    So now that FSR 3 is now a term for a collection of technology, it's still sad to see that FSR 2 hasn't been updated besides the NAA mode :'(
    Hyped for FSR 3 FR

    • @AncientGameplays
      @AncientGameplays  Год назад

      Let's hope they do soon

    • @emilpapis93
      @emilpapis93 Год назад

      There was some quote saying FSR is also a update to the upscaler they just havnt said anything about visual upgrade which is probably not a good sign. But for now we dont know. But remember we are getting native FSR version that will be like DLAA which should bring visual quality atleast on parity with DLSS quality. And with Fluid motions doubling+ performance you will get both performance and the visuals. Still a step behind Nvidia but for me atleast i would say this is fine. If that keeps FSR free for all to use thats a worthy sacrifice.

  • @EmeraldTaurus96
    @EmeraldTaurus96 Год назад +1

    I hope AMD keeps it up. I'm thinking an all team red huild for my first build.

  • @Ph42oN
    @Ph42oN Год назад +1

    Real frame being delayed is expected, as thats what DLSS 3 does too. Thats why im very likely going to avoid using them. I may try it, but most likely not going to play with it enabled. I like to keep latency as low as possible even for games where it doesn't really matter, i think it just feels better.
    But NAA or upscaling with it is something i may use.

  • @ivydragyn9606
    @ivydragyn9606 Год назад +14

    Brilliant show great job! I am in the middle of an all AMD build I am excited for this new tech.

    • @toxicavenger6172
      @toxicavenger6172 Год назад +8

      Don't listen to that guy. I have a 7900xt and it's not as bad as he's claiming. They have anywhere from one to two driver updates a month. I owned a 3090 for several months and dlss is not that much different in terms of visuals as everyone claims..most of the difference is barely even noticeable unless you really just try finding every flaw. In my experience the 3090 had constant screen tearing near the bottom of the screen. This was evident even across different brands. I had black screens and games that wouldn't even launch using the 3090 so it's not just AMD that has issues.

    • @ivydragyn9606
      @ivydragyn9606 Год назад +3

      @@McCloudX13 I play a lot of RPG style games like Skyrim, LOTRO, and most Bethesda games but also a fan of Silent Hill and Resident Evil

    • @toxicavenger6172
      @toxicavenger6172 Год назад +9

      @@ivydragyn9606 it'll do just fine. Unless you're getting into really heavy RT loads I wouldn't worry much. The 7900xt will do just fine. I was going to get a 4080 this generation instead of the 7900xt but I felt like Nvidia priced the 4080 way too high. The honest truth is I don't think either side is a bad choice. It's all whatever your preference is.

    • @mjkittredge
      @mjkittredge Год назад

      @@McCloudX13 what driver headache are you talking about? They have regular driver updates and all the games I play work just fine. Bottom line, I got an AMD GPU for half the cost of an equivalent NVIDIA GPU and it performs perfectly for my needs. I don't understand your negativity.

    • @mjkittredge
      @mjkittredge Год назад

      @@McCloudX13 funny you say that, I switched from an NVIDIA card when it was having all kinds of problems.
      Now with my AMD GPU I've had zero problems. I think you just got unlucky, can happen to anyyone

  • @fireloop69
    @fireloop69 Год назад +1

    im not complaining but it would be really cool if amd were able to implement frame generation into older cards like the rx 500 series which would actually benefit by doubling of fps by goin from say 30 to 60 fps

  • @Mr.MasterOfTheMonsters
    @Mr.MasterOfTheMonsters Год назад

    The best part is the driver version of FSR3. Right now, being able to use RSR in most games that don't support FSR is a blessing.
    My monitor is 60Hz, so I won't be using it, but maybe in the future it will come in handy.

  • @SeventhCircle77
    @SeventhCircle77 Год назад +1

    I hope they do a DLAA competitor. Extra bonus if they could make it driver level. I’d love to play with dlaa and dlss3 equivalents because i don’t really care for full upscaling.
    Edit: wait. Are they already doing that? Oh my

    • @AncientGameplays
      @AncientGameplays  Год назад

      Exactly

    • @RobBCactive
      @RobBCactive Год назад

      The Digital Foundry chat is actually iluminating, apparently AMD say FG is best to increase a solid 60-70fps to a limited 120fps.
      Games with light HUDs can also choose to offload that rendering onto the CPU too, with it combined as a step just before refresh.

  • @MrMadsweet5000
    @MrMadsweet5000 Год назад +1

    LETS GO JUST MADE A BUILD with a 7900 xtx 24gb

  • @shanksisnoteventhatstrongbruh
    @shanksisnoteventhatstrongbruh Год назад +1

    imo FSAA and FMF (FidelityFX Super Anti-Aliasing & Fluid Motion Frames) are the best features Radeon has announced since RIS was originally shown in 2019 (imo better than AntiLag, RSR, FSR 1.0 and comparable to FSR 2.0+), i bet consoles will ABUSE the usage of BOTH for the remainder of the generation.

  • @JustADragon
    @JustADragon Год назад

    Can't wait to see how this will work on my Vega64

  • @vert3823
    @vert3823 Год назад +1

    I'd like to know how well modern Radeons work with various emulators and OpenGL. A few years ago, Radeons were very buggy with certain emulators. I'd like to buy Radeon, but there is so little up to date information on this. Reviewers won't touch emulators with a 10-foot pole.

    • @AncientGameplays
      @AncientGameplays  Год назад +2

      Opengl perf was exponentionally increased over 1 year ago with thr 22.7.1 drivers. Also, most emulators have vulkan now

  • @edgeldine3499
    @edgeldine3499 Год назад +2

    You know i think people miss the fact that consoles and mobile PCs all use AMD tech (Nintendo Switch being the exception) its the biggest market for gamers and i dont see any reason why every game that is launched on both PC and consoles wont have FSR compatibility.. it really doesn't make any sense to me for a developer to not take advantage of it.. but i guess game devs haven't really made much since over the last decade anyway.. releasing unfinished games and games as a service.. or are just really crappy (Activision Blizzard) companies.
    Obviously a few gems out there (Larian) and a few that may come back to being one of the greats (Bethesda) by making quality content.
    Anyway just a few thoughts.

  • @serphvarna4154
    @serphvarna4154 Год назад +1

    Man supporting amd really is supporting the consumers

  • @XeqtrM1
    @XeqtrM1 Год назад +1

    we will see what happens cant w8 to see whats better fsr 3.0 or dlss 3.5

  • @Acconda
    @Acconda Год назад

    trying to build a PC now, still banging my head against the wall, 7900xtx or 4090. Can't deny that DLSS has less shimmering, especially with DLSS 3.5! will initially be using 3440x1440p but considering 4K, however my thinking is a 4K cark now will run longer at 3440x1440

  • @Gell-lo
    @Gell-lo Год назад

    Bruh what is that OUTRO my dude. I need to know the sauce cause that is a banger of a remix

  • @simarjeetsingh872
    @simarjeetsingh872 Год назад +1

    Cyberpunk 2077 has DLAA, it was added in patch 1.62.

  • @slim420MM
    @slim420MM Год назад +1

    I'm going to predict that the comment section of /r/AMD is about to be full negative comments about this tech. That means it's a winner for sure.

    • @mmadevgame
      @mmadevgame Год назад +2

      That subreddit is full of nvidia kids who never bough amd in their lifes and just talk nonsense instead of helping out the community with useful content

  • @SebekWalking
    @SebekWalking Год назад +1

    So, buying a RX7900XT was a good decision. Now I wait for your benchmarks 😁 good job a always! Maybe I can finally turn on Path Tracing to test it in CP2077

    • @mmadevgame
      @mmadevgame Год назад +2

      In my opinion it's good decision because of way more vram most importantly.

    • @megamanx1291
      @megamanx1291 Год назад

      SAME I was considering getting an rx6950xt but I'm glad I went for the sapphire nitro 7900xt

    • @maltef-s7988
      @maltef-s7988 Год назад

      Are you guys playing in 4k or 1440p with your rx7900xt?

    • @SebekWalking
      @SebekWalking Год назад

      @@maltef-s7988 3440x1440