How to plan a monetization strategy in 2024 | Unity
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- Опубликовано: 17 мар 2024
- As the industry shifts, studios are favoring experimental and diverse revenue approaches. We sat down with expert game creators to discuss influential factors and overlooked topics when planning a monetization strategy.
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The title of the video sounds to me like it should be a 2h46m video or 2,5 days class instead of a 2m46s clip 😂
They should make short RUclips videos
That's what I thought too 😂
Players can select authorized merchandise like hat cap, stickers,t shirts etc. in the game, which will be absolutely a game changing.
I would be able to consume your content easier if it wasn't dumped 20 at-a-time on my feed.
Inhumanity in gaming is rising 😭 mobile gaming is nuked with cancer like this, they are basically trying to find out how to parasite upon players as much as possible