Some More Exciting Gaming News/Updates: ➤ The Witcher 4 CDPR Internal Update: ruclips.net/video/XYgsA4LRxUU/видео.html ➤ The Witcher 4 Huge Update: ruclips.net/video/o7A88sZdT_4/видео.html ➤ Cyberpunk Orion Update: ruclips.net/video/bN9hfnie-Pk/видео.html ➤ Everywhere New Open World By Ex-Rockstar Games Lead Dev: ruclips.net/video/lqx-ninC784/видео.html Assassin's Creed Upcoming Games Playlist: ruclips.net/p/PLLTtDKwjHbpbiXljwsRmYoD69ptoKCxkh
Bethesda is spread thinner than a cracker cause they’re doing all of their projects on an engine that could run on a Windows 98. They need to develop a new generation of their engine, and a more robust toolkit.
Unlikely. They seem to be developing them in stages. While they’re doing the big programming work of the main game for Witcher 4 they’re working on story and world building for cyberpunk 2. So when work on Witcher 4 dies down to just polishing and bug fixing the last little bit of the game where they do not need very many people working on it anymore they simultaneously pick up on the development of cyberpunk 2
I mean as far as I’m aware thier current projects are Witcher 4 and cyberpunk their mobile game I think and the Witcher 1 remake for sure aren’t don’t directly by the core teams
I live in the U.S. and have 2000+ hrs in cyberpunk and never did I question the manholes or anything else. In the year 2077 things will be different than they are now. I sure hope they do not ruin the game for the masses just to appease the few. 2077 had a great balance. That is just my 2 cents. One thing is for sure, some will say the game changed too much and others will say the game did not change enough. So many times developers get away from what made a game a success.
If they’re appealing to the masses it’s not just the few. It’s a massive group. It wouldn’t make sense for them to focus on the minority just to scratch a nerd itch
Night City is a "main character" in its own right. I don't see them having a CP game without it at it's core. But it would be very cool to see a Witcher 3 style map engine where there are multiple cities to visit with their own culture (Night City being the main one, of course)
I'd imagine they could employ the "map" idea like they had in The Witcher 3 and just adjust the "map" per timeframe elapsing as they continue to create more CP installments and DLC so it just looks like a migrational path and establishing "civilization" hubs of cities, megacities, small towns/enclaves and even whatever rural or wasteland locations of potential interest. By doing that they could, ultimately, tie it all together so you could go back to night city or wherever happens to exist within the time-frame as they begin to exist or become fairly well established. I'm sure they would have to chain link the servers per game installment as they progressively put out more content for the franchise but ultimately it could work well given enough time and "breathing room" to get it all linked up and coding generated to allow for the servers to all work as a sort of semi-single unit. Just spit-balling but it doesn't seem too far-fetched pragmatically. If they were going to add multi-player options they would need their own separate "mode" in order to allow those interested to utilize it and those disinterested not to be subject to enduring it...kind of a "different plane" retaining key elememts but more of a "battle royale" theme. Co-op seems a bit pointless but I suppose there could be a "mode" for that as well and cross-platform hubs where they can all congregate otherwise only adding to a specific "gig" or "job" by invitation and acceptance or just borrow the idea from Warframe on that part maybe...not sure how taxing it would be on systems though considering graphics engine quality vs CPU+GPU or APU+GPU and RAM set-ups...cooling methods etc., but ultimately plenty of potential to configure a large "open world" idea for exploration with time-frame additions per installment and DLC content.
@Sandalphon777 that's all very exciting! Im curious to see where they want to go with it all. This might be a "hot take," or at least an unpopular opinion, but I don't think there is a need for multi-player. Games like Cyberpunk are deeply character driven stories with rich lore and elements of explorarion and discovery. Multi-player would add too much baggage for something that's not really worth it in the grand scheme of things. I personally would rather be fully immersed in a flushed out world with fictional characters that look so good and are acted out so well, they feel almost alive. Why rip myself out of that immersion just to try to link up with the boys for an online gig or whatever. Imagine if The Witcher 3 had an online mode where you and some other "witcher" named "Mac'nCheezOnUrMom89" go do an exclusive side bounty. Cool, i guess, sure, but it's really not necessary.
I've never been a multi-player or battle royale fan, don't get Me wrong, as I feel the same with immersion preferences and well driven thematic storylines that have potential to expand and go on like a series...preferably main character intact where possible because once you get to know them (providing the writer is really good at "fleshing" them out) you kinda feel a bit like you're a significant part of their lives, ups, downs, trials, tribulations, etc., and almost like you're helping them while also helping yourself through it all. Ya don't really wanna get too attached to a "one off" and that's not generally how we work BUT once we see how things progress and things are left to question we're usually rooting for them and wanna ride oit the entire journey to it's definitive conclusion...I mean, personally, I'd like to see how things pan out for "V" if you go to Arizona with Panam...does "V" manage to get the chip out or reset or anything like that or was it a futile attempt and filled with dramatic "living life to the fullest" while there. If "V" did manage to find a good ripperdoc and somehow managed to hete the thing out without getting screwed on cyberware use like one of the dogtown endings where did they go or where are we going to pick up? Are we gonna look for Johnny? It's part of the reason I'm a little reserved on whether or not I'll be picking up Orion or not...just have to see how things play out. I mean sure you could just comtinue from nowhere I guess but if it was going to be so impersonal why bother with a pre-existing character with a pre-existing name and background limitations to choose from? It's why I'm on the fence about a new Witcher game as well but at least Geralt had a decent run before becoming more likely to be a side character or something...
I would be fine with Orion taking place in Night City again, as long as they expand on it with more enterable buildings and new districts. The city itself is the main protagonist after all. If they can do the same thing Volition did with Stilwater in Saints Row 2, it would be perfect imo.
I already commented this on the main thread, but it would be cool if it was called something like "Cyberpunk 2095" or something, meaning it takes place in Night City but a few decades further into the future, so the city has the potential to completely change. Maybe you could port your customized V into the game and they could show up to mentor your new character or something too.
@@christiannakamura1187 Yeah, even in 2079, in the new ending, Night City has undergone huge changes. I would love to see how the city will evolve (or devolve) throughout the decades. V having a mentor-like role and telling you stories about the quests you did while playing as him/her would be incredible.
Definitely! Having it in a completely different city would just fall flat imo. Night City is the main protagonist+antagonist and it should revolve around it. Putting it ahead a couple of years would already be perfectly fine. So yeah, please no random city when Cyberpunk is all about Night City.
For sure. They could definitely make the area outside night city more interesting though. Along with adding like new locations methods of travel/ and things like that within the city. I think people would also like to see the crystal palace and the moon in the next game.
Wishlist for orion: (it’s my fantasy sorry lol) 1. Climbing walls/buildings with mantis blades. 2.Accessories,chains, necklaces, chokers, watches, bracelets, rings, scarves, gloves, ski masks, goggles, backpacks,hair jewelery, more hairstyles, headbands, headphones to wear. 3.Flashlights on guns or an eye light cybernetic implant. 3.Chrome out any part of your body with multi colored metal/gold/silver etc. 4. Mansions to buy with garage. 5.Casino's to gamble/restaurants to eat at/mall to shop in. 6.Change the monowire to fully glow different bright neon colors and give us the option to change the color of our monowire. 7.Dual wielding guns and katana's/Melee weapons. 8.Phasing through matter cyberware, you become intangible to bullets/physical attacks for a brief time. 9.The option to wear cloaks/capes over our clothes/sheaths to put our katana in and have our katana visible on our back or side. 10. 3rd person. 11.Car customization. 12. Multiplayer. 13. Space travel missions, cybernetic implant that lets you breathe in space, an anti gravity cybernetic implant allowing you to stick/stand/run on surfaces/buildings, imagine fighting enemies on top of a space shuttle in space. 14. An electric katana fully glowing with electricity through it that does electric damage. 15.Eye laser cyberware. 16.Jetpack cybernetic. 17. Give us the option to equip the spider bot and use it everywhere we go, use it for hacking and attacking enemies. Could wear it on our back like a backpack. 18. Character body slider. Height/Weight 19. Double rocket arms. 20.More katana swing animations, keep the combo strings going longer and add different ways to swing it, more finisher animations for it also. 21.All melee weapons/Monowire/gorilla arms should have multiple stealth takedowns. 22.Hyper speed cybernetic allowing you to run at superhuman speed. 23.The option to have illuminated colored lighting throughout your body through the visible circuitry on your skin. 24.Nightvision/Infrared vision/X-ray vision cybernetic implant and could see around corners to a certain degree.
I never noticed anything 'off' about Night City's look...anything of the sort I would simply accept as the result of it being in a different world timeline 50-odd years in the future. Is it possible that making Orion 'more American' might reduce its international marketing appeal? If it ain't broke, don't fix it. Same is true of multi-player...Cyberpunk 2077 succeeded as a brilliant solo-player game...multiplayer would be a niche market, and no worthwhile addition to the kind of story that CDPR tells so well.
@@holdenhodgdon3756 Whatever that means. Given some the recent announcements, I'm downgrading Cyberpunk Orion from Pre-Order, past Buy Immediately, to Let's See How It Looks. This is tough, because I absolutely love the current game.
It would be cool if it was called something like "Cyberpunk 2095" or something, meaning it takes place in Night City but a few decades further into the future, so the city has the potential to completely change. Maybe you could port your customized V into the game and they could show up to mentor your new character or something too.
A co-op mission with a mixed team that actually requires DIFFERENT tasks in different locations that need to be perfectly timed. The Netrunner searches for a junction box and hacks into the security system. The Solos storm the main entrance. A Special Ops comes over the roof and uses the distraction to steal data in stealth mode. An operator coordinates the team via the cameras. THIS is a multiplayer mod that I would like to see.
"Head of production at Amazon Games" "Lead Manager at Blizzard Entertainment" Yea it was a good run while it lasted. Here come the yearly cash grab installments
only thing I want online would be a club like the afterlife to visit like a hub and then there are levels of jobs / heists to do co-op with. Obviously completely disconnected from the story.
I wish it didn't feel more American, we already have a lot of games like that. Besides, communist brutalist architecture fits better for a cyberpunk genre of a game. 2077 felt dystopian U.S. and the reason for that was specifically this sort of style...
It's really not that subtle or hard to get. Corporations bad, people modding the selves out like crazy to where they are losing what makes them human and making themselves into a commodity not good. It's a good game and really good narrative but it's not a deeply challenge message to understand particularly in terms of it's satire. In terms of satire it's about as subtle as GTA.
@@darkhero352 which is why I am amazed that they just don't get it lol. Not just this game, but the vast majority of movies and TV series paint americans as absolute m%rons with not a lick of brain matter between their ears. Yet they happily see it as positive and think people are celebrating them because the shows are only about them.
weird it wasn't a thought for me personally that the original cyberpunk 2077 wasn't "American" whatever that means. Night City is set in a future northern California City right
I mean, I noticed the curbs and manhole covers and signs were different, but I felt that had to do with the alternate earth or heavy Japanese influence in the city that was basically built around Arasaka.
Not arguing with the recent failures of single player games going multiplayer but cyberpunk 2077 was teased to be considering multiplayer and obviously never got close. Furthermore, they teased a while back that they wanted to explore multiplayer and to not include it would just be tragic. This world is made for open world multiplayer interactions. Especially that multiplayers cause chaos (gta 5 lobbies) I mean this is literally written to happen. I’m also scared this might be the last cyberpunk game, and if this is sadly the last one no multiplayer would be disappointing. However, if they see cyberpunk as a Witcher type of IP where we keep going as long as we have stories (which cyberpunk should have plenty, more than Witcher) I’m okay with no multiplayer for Orion
i personally think, for cyberpunk, they should have like a separate story for like co-op play. you got the main single player story and like a 'what if' co-op story kinda like dead rising off the record type shit
If it is following the time line, most likely a couple years after the ending of CP2077. It'd also be fitting for 2050/2060 era too. Would be nice to see
@@BalboaMania4K I'll be satisfied if it's just as good. A new story, a new cast of characters, an expanded Night City....think Phantom Liberty, except it's an entire game and not just an expansion.
Really depends on what they do. If they put it in a completely different city or turn it into a multiplayer game then it just won't work imo. It should be in Night City and needs to be a singleplayer game.
@@r1pbuck Exactly! Keep it singleplayer and in Night City. The last thing CDPR should do is mess with the formula by (for example) watering it down by making it multiplayer or putting it in a random city that's not Night City. In my opinion they should only push it forward a couple years, like set it in 2087 and they'd have enough of a gap for a new character getting thrown into a new adventure.
As an American I never felt anything in Cyberpunk 2077 was out of place. I mean, Night City a planned city. Any minor difference like manhole covers can easily be attributed to that. Maybe they got a deal from a European supplier... Maybe Richard Night tripped on a manhole cover as a child, hated US manhole covers, and wanted his own style. I can't say in my 300+ hours of playing the game at I ever felt; oh, this is too European, or this doesn't feel 'merica enough. Everyone's got guns and chrome, choom, what's more 'Merica! than that?
CP2077 had originally been designed to run with multiplayer, but it was removed prior to release. If they can't add it in the sequel, then they need to not waste our time letting it be assumed for hype. They could do it without compromising the quality of the overall game; gamers nowadays are just so used to taking the short-end of the stick, they act like it's a colossal feat.
Let's just hope they don't ruin it by making it too "american". It's making me think they're going to ruin it heavily by placing useless current american political agendas/problems. The thing that made Cyberpunk amazing is that you don't notice it because it feels and seems normal. There's no outstanding person saying "I'm this race or sexuality" blablabla. Just please don't ruin it by implementing american politics/problems to create a message that is entirely useless, the theme and setting was already perfect. In a world like Cyberpunk, sexualities/gender lock shouldn't be a thing since the mass "transhumanism" culture. Here's the definition of "Transhumanism" for people who straight away jump the gun and think "Transgender". Transhumanism is the position that human beings should be permitted to use technology to modify and enhance human cognition and bodily function, expanding abilities and capacities beyond current biological constraints. I also hope they implement these: 1. Factions that you can join (All those factions and we only get to side line it, wasted opportunity just for being a merc, when we could've been affliated with the many gangs and continue being a merc. Who woulda thunk?) 2. Multiplayer but not like GTA Online, more in a sense of Co-op. So you and maybe 1-3 other people can play together in one session with decisions following the host or a voting system during cutscenes, better yet implement personal cutscenes that won't affect anyone wanting to choose something else, so it's more just helping each other doing missions but we get to pick our own choices. 3. Being able to romance characters regardless of male/female. (In the world of Cyberpunk and the height of transhumanism, there shouldn't be a "type" when you can literally alter yourself to be any gender.) Those 3 alone regardless of how they implement it, I'd be happy and pre-order on Day one just like I did Cyberpunk 2077. No regrets when everyone had problems and issues. I was the lucky few that finished that game on launch day with no issues at all. No bugs or glitches. I'd be happy to continue pre-ordering from CDPR, haven't let me down yet.
Agreed...each lifepath should give the player a unique experience...it would boost the replay value of the game even more. A unique Fixer, some unique gigs and hustles, even one unique ending in each path.
Do people just forget that GTA 5 Online exists? That multiplayer model is PERFECT for Cyberpunk-style games, and it's proven to work well and be extremely popular. I'd love to cruise Night City with some friends.
The best solution for integrating MP within SP games is Elden Ring's. You can do some co-op quests within specific zones or have PVP duels in the same fashion.
they also said this for original cyberpunk 2077 ,that there is gonna be multiplayer in future for it ... dont get your hopes up ,and yes they actualy said it ,i still see no mp
There are certain aspects that I can feel or not totally Americanized. However, I mostly chalked it up to the individual NPC. I do think this is a wise move however, I don’t think it will be as impactful as what others might. I believe Mike Pondsmith the creator of the original table top, worked extremely closely with CDPR, so I’m sure his American influence was able to counteract some other things.
Can’t wait for this game!! ❤ Still playing Cyberpunk 2077 - 650 mods installed Ultra 4K HD Realistic Graphics Ultra Performance Traffic And More People Like GTA love this game always screw all haters! Will never fade away! 🎉
Hmm im hoping for a future tactical swat team that you can command and do squad base tactics like rainbow six and make it co-op. I always dreamed of being a swat team or tactical unit in a future dystopian city. or a cyberpunk city is urban warfare was always my favorite
I hope it does have a multiplayer more traditional to the origins of the tabletop game. Multi ways to complete the game multiple ways for entry execution and mission completion. I also hope they add in the third person view option. Don't force me to be in first person because that's how you feel the game is best played.
I sincerely hope CDPR will *not* water down this Cyberpunk 'Orion' by turning it into some lame multiplayer game. Optional co-op is fine but please no multiplayer as the main feature. What drew me to Cyberpunk 2077 was because it's singleplayer.
Yeah, off course. Course that´s what we all need. More "Mureka". Dear CDPR... Please, don´t. Yes, it´s a dark future, but it doesn´t need to be THIS dark.
You mean "Murica"? And America is the largest cultural center of the world right now, and has been for a while. Why do more accurate American manhole covers make you so mad? 😂
Johnny “I dead two times the first time on a chip then woke up in someone head then they killed me again” V “I dead two times from a bullet to the head then from the chip” Don’t know all the names to the edgerunners “must of dead at the end of are show and now there a new game”
Been a fan of Cdpr since Witcher 2 and now I'm afraid the soul will be gone from this new studio, idk them but never (As a Texan) did I question the authenticity from some duma** manhole covers.
The blue garbage bags, straight out of Polish developed Dying Light threw me off, chalked it up to Poland, they did get alot right, Mike Pondsmith and i grew up in the same hometown, and i feel they must've had a street team spending time here, hitting bars and whatnot.
No multi-player strictly single player so you can put as much h detail as possible I'm tired of studios adding it then it take over as a main mode and nothing added to cater to the single player side or a coop and nothing else
All I ask is a coop. Nothing major. Even if other players are just labeled as host's follower or hired mercenary. Anything at this point but I don't want it to be forced online. . . . . . . . . . . . . . I'm looking at you 76.
Release date probably 2030-2035. still half finished, because they wanted some big shot named actor. Stop hiring actors and wasting the entire budget on a few lines.
I can't belive any would be worried about how American the game feels 😭😭 night city is a melting pot of cultures an people an feels that way also feels like a future after America has fallen apart with multiple governments at work with the corps being the real government so why in the world would how the manholes look be on anyone mind people will find anything to give these devs a hardtime. This is the wrong mentality goin into it an is gonna not feel genuine cause there after cash grab to satisfy the masses if this is the kinda thing they are worried about.
I live in the U.S. and I have no complaints about how the game is made I like it as is now they are going to ruin the franchise if the make it more American.... ughs
I like the diversity in their games but the dev team at CDPR is overwhelmingly white. I do hope they let most of those people go and hire more diverse employees/
Why does it have to be American? It's a fantasy, a game. It can literally be anything and anywhere. Oh well, as long as it keeps the Japanese influence I'll be happy.
@@christiannakamura1187 In a setting where the Dollar and Euro got interlinked, and mass migration happened from every direction, to every direction. Ofcourse it's America, but America with many deep going international influences. And for what it's worth - Night City went semi independent. They are NOT part of the NUSA.
@@elitejv Even though it's an internationally independent city, it didn't used to be, and it was part of the USA. That means the things they said they wanted to more accurately represent, like manhole covers and street signs, would most likely still be like they are in American cities. Geographical accuracy to detail is obviously important to the developers, even if it's not important to some of the gamers.
@@christiannakamura1187 If we really wanna go for realism, it should be a mix. Legacy infrastructure in places where noone bothers to actually care about stuff (say, Pacifica and the outer Badlands areas) and spread around in places where replacement was not yet required. New, local designs in the prestigious locations (mostly city center and the main highways) and a spread around whereever replacement was deemed necessary.
@darthmargus6192 They already hired an SBI employee for DEI related matters. That says it all. The CDPR now is not the CDPR we knew a couple of years ago. They have turned to the dark side but really hope they come back to the light.
@thelast749 look like a dude (face), light years from the feminine & beautiful TW3 females.. (even the early Cyberpunk hang out chick looked more feminine & hotter)
I just wish someone finally realizes that Cyberpunk as a setting is boring AF and that Shadowrun is simply much better. Then I wish for a Shadowrun game that isn't a 2D readin-heavy pseudoRPG like the trilogy we got. Shadowrun needs FPS/lightRPG makeover ASAP
Some More Exciting Gaming News/Updates:
➤ The Witcher 4 CDPR Internal Update: ruclips.net/video/XYgsA4LRxUU/видео.html
➤ The Witcher 4 Huge Update: ruclips.net/video/o7A88sZdT_4/видео.html
➤ Cyberpunk Orion Update: ruclips.net/video/bN9hfnie-Pk/видео.html
➤ Everywhere New Open World By Ex-Rockstar Games Lead Dev: ruclips.net/video/lqx-ninC784/видео.html
Assassin's Creed Upcoming Games Playlist:
ruclips.net/p/PLLTtDKwjHbpbiXljwsRmYoD69ptoKCxkh
fear CD Project is gonna start to spread too thin, like Bethesda did.., too many projects at once
I hope they find the balance, i know right now their intention is still to create the next Witcher trilogy within 6 years of the WItcher 4's Release!
Bethesda is spread thinner than a cracker cause they’re doing all of their projects on an engine that could run on a Windows 98. They need to develop a new generation of their engine, and a more robust toolkit.
Nah, the true scary info is all the DEI crap that could get added.
Unlikely. They seem to be developing them in stages. While they’re doing the big programming work of the main game for Witcher 4 they’re working on story and world building for cyberpunk 2. So when work on Witcher 4 dies down to just polishing and bug fixing the last little bit of the game where they do not need very many people working on it anymore they simultaneously pick up on the development of cyberpunk 2
I mean as far as I’m aware thier current projects are Witcher 4 and cyberpunk their mobile game I think and the Witcher 1 remake for sure aren’t don’t directly by the core teams
I live in the U.S. and have 2000+ hrs in cyberpunk and never did I question the manholes or anything else. In the year 2077 things will be different than they are now. I sure hope they do not ruin the game for the masses just to appease the few. 2077 had a great balance. That is just my 2 cents. One thing is for sure, some will say the game changed too much and others will say the game did not change enough. So many times developers get away from what made a game a success.
If they’re appealing to the masses it’s not just the few. It’s a massive group. It wouldn’t make sense for them to focus on the minority just to scratch a nerd itch
You are correct yet it happens.
Night City is a "main character" in its own right. I don't see them having a CP game without it at it's core. But it would be very cool to see a Witcher 3 style map engine where there are multiple cities to visit with their own culture (Night City being the main one, of course)
Yes i would love that
Especially if they go to 2099, i'd love to see 22 years of advancements & how things have changed
I'd imagine they could employ the "map" idea like they had in The Witcher 3 and just adjust the "map" per timeframe elapsing as they continue to create more CP installments and DLC so it just looks like a migrational path and establishing "civilization" hubs of cities, megacities, small towns/enclaves and even whatever rural or wasteland locations of potential interest. By doing that they could, ultimately, tie it all together so you could go back to night city or wherever happens to exist within the time-frame as they begin to exist or become fairly well established. I'm sure they would have to chain link the servers per game installment as they progressively put out more content for the franchise but ultimately it could work well given enough time and "breathing room" to get it all linked up and coding generated to allow for the servers to all work as a sort of semi-single unit. Just spit-balling but it doesn't
seem too far-fetched pragmatically. If they were going to add multi-player options they would need their own separate "mode" in order to allow those interested to utilize it and those disinterested not to be subject to enduring it...kind of a "different plane" retaining key elememts but more of a "battle royale" theme. Co-op seems a bit pointless but I suppose there could be a "mode" for that as well and cross-platform hubs where they can all congregate otherwise only adding to a specific "gig" or "job" by invitation and acceptance or just borrow the idea from Warframe on that part maybe...not sure how taxing it would be on systems though considering graphics engine quality vs CPU+GPU or APU+GPU and RAM set-ups...cooling methods etc., but ultimately plenty of potential to configure a large "open world" idea for exploration with time-frame additions per installment and DLC content.
@Sandalphon777 that's all very exciting! Im curious to see where they want to go with it all.
This might be a "hot take," or at least an unpopular opinion, but I don't think there is a need for multi-player. Games like Cyberpunk are deeply character driven stories with rich lore and elements of explorarion and discovery. Multi-player would add too much baggage for something that's not really worth it in the grand scheme of things. I personally would rather be fully immersed in a flushed out world with fictional characters that look so good and are acted out so well, they feel almost alive. Why rip myself out of that immersion just to try to link up with the boys for an online gig or whatever. Imagine if The Witcher 3 had an online mode where you and some other "witcher" named "Mac'nCheezOnUrMom89" go do an exclusive side bounty. Cool, i guess, sure, but it's really not necessary.
I've never been a multi-player or battle royale fan, don't get Me wrong, as I feel the same with immersion preferences and well driven thematic storylines that
have potential to expand and go on like a series...preferably main character intact where possible because once you get to know them (providing the writer is really good at "fleshing" them out) you kinda feel a bit like you're a significant part of their lives, ups, downs, trials, tribulations, etc., and almost like you're helping them while also helping yourself through it all. Ya don't really wanna get too attached to a "one off" and that's
not generally how we work BUT
once we see how things progress and things are left to question we're usually rooting for them and wanna ride oit the entire journey to it's definitive conclusion...I mean, personally, I'd like to see how things pan out for "V" if you go to Arizona with Panam...does "V" manage to get the chip out or reset or anything like that or was it a futile attempt and filled with dramatic "living life to the fullest" while there. If "V" did manage to find a good ripperdoc and somehow managed to hete the thing out without getting screwed on cyberware use like one of the dogtown endings where did they go or where are we going to pick up? Are
we gonna look for Johnny? It's part of the reason I'm a little reserved on whether or not I'll be picking up Orion or not...just have to see how things play out. I mean sure you could just comtinue from nowhere I guess but if it was going to be so impersonal why bother with a pre-existing character
with a pre-existing name and background limitations to choose from? It's why I'm on the fence about a new Witcher game as well but at least Geralt had a decent run before becoming more likely to be a side character or something...
I would be fine with Orion taking place in Night City again, as long as they expand on it with more enterable buildings and new districts. The city itself is the main protagonist after all.
If they can do the same thing Volition did with Stilwater in Saints Row 2, it would be perfect imo.
I already commented this on the main thread, but it would be cool if it was called something like "Cyberpunk 2095" or something, meaning it takes place in Night City but a few decades further into the future, so the city has the potential to completely change. Maybe you could port your customized V into the game and they could show up to mentor your new character or something too.
@@christiannakamura1187 Yeah, even in 2079, in the new ending, Night City has undergone huge changes. I would love to see how the city will evolve (or devolve) throughout the decades. V having a mentor-like role and telling you stories about the quests you did while playing as him/her would be incredible.
Definitely! Having it in a completely different city would just fall flat imo. Night City is the main protagonist+antagonist and it should revolve around it. Putting it ahead a couple of years would already be perfectly fine.
So yeah, please no random city when Cyberpunk is all about Night City.
For sure. They could definitely make the area outside night city more interesting though. Along with adding like new locations methods of travel/ and things like that within the city. I think people would also like to see the crystal palace and the moon in the next game.
Wishlist for orion: (it’s my fantasy sorry lol)
1. Climbing walls/buildings with mantis blades.
2.Accessories,chains, necklaces, chokers, watches, bracelets, rings, scarves, gloves, ski masks, goggles, backpacks,hair jewelery, more hairstyles, headbands, headphones to wear.
3.Flashlights on guns or an eye light cybernetic implant.
3.Chrome out any part of your body with multi colored metal/gold/silver etc.
4. Mansions to buy with garage.
5.Casino's to gamble/restaurants to eat at/mall to shop in.
6.Change the monowire to fully glow different bright neon colors and give us the option to change the color of our monowire.
7.Dual wielding guns and katana's/Melee weapons.
8.Phasing through matter cyberware, you become intangible to bullets/physical attacks for a brief time.
9.The option to wear cloaks/capes over our clothes/sheaths to put our katana in and have our katana visible on our back or side.
10. 3rd person.
11.Car customization.
12. Multiplayer.
13. Space travel missions, cybernetic implant that lets you breathe in space, an anti gravity cybernetic implant allowing you to stick/stand/run on surfaces/buildings, imagine fighting enemies on top of a space shuttle in space.
14. An electric katana fully glowing with electricity through it that does electric damage.
15.Eye laser cyberware.
16.Jetpack cybernetic.
17. Give us the option to equip the spider bot and use it everywhere we go, use it for hacking and attacking enemies. Could wear it on our back like a backpack.
18. Character body slider. Height/Weight
19. Double rocket arms.
20.More katana swing animations, keep the combo strings going longer and add different ways to swing it, more finisher animations for it also.
21.All melee weapons/Monowire/gorilla arms should have multiple stealth takedowns.
22.Hyper speed cybernetic allowing you to run at superhuman speed.
23.The option to have illuminated colored lighting throughout your body through the visible circuitry on your skin.
24.Nightvision/Infrared vision/X-ray vision cybernetic implant and could see around corners to a certain degree.
I second ALL of these.
There are mods for at least half of your suggestions...
@@_G_H_0_S_T yeah. Mods.
@@_G_H_0_S_T yeah but console players cant use them
@@CaydenShelton-zd6lp fair point tho
I never noticed anything 'off' about Night City's look...anything of the sort I would simply accept as the result of it being in a different world timeline 50-odd years in the future. Is it possible that making Orion 'more American' might reduce its international marketing appeal? If it ain't broke, don't fix it. Same is true of multi-player...Cyberpunk 2077 succeeded as a brilliant solo-player game...multiplayer would be a niche market, and no worthwhile addition to the kind of story that CDPR tells so well.
My only problem with night city was that I wish it was even bigger
@@korny3098 Ageed! Unless I miss my guess, Night City of Cyberpunk Orion will be a much larger, more complex environment. Can hardly wait!
They are altering the aesthetic "for modern audiences."
@@holdenhodgdon3756 Whatever that means. Given some the recent announcements, I'm downgrading Cyberpunk Orion from Pre-Order, past Buy Immediately, to Let's See How It Looks. This is tough, because I absolutely love the current game.
Multiplayer? No good. If 100% of the focus isn’t on the single player experience then that’s a big red flag.
I think it wont have it
Bro, Doom 2016 turn out really good despite having multiplayer
i think co-op would be the best option. multiplayer would be far too much
It would be cool if it was called something like "Cyberpunk 2095" or something, meaning it takes place in Night City but a few decades further into the future, so the city has the potential to completely change. Maybe you could port your customized V into the game and they could show up to mentor your new character or something too.
Wishlist for orion: comes out before my grandkids come out
WHat always threw me was the crazy road markings and traffic flow. Fatal 30 car pileups would be a daily occurance in Night City...
A co-op mission with a mixed team that actually requires DIFFERENT tasks in different locations that need to be perfectly timed. The Netrunner searches for a junction box and hacks into the security system. The Solos storm the main entrance. A Special Ops comes over the roof and uses the distraction to steal data in stealth mode. An operator coordinates the team via the cameras.
THIS is a multiplayer mod that I would like to see.
"Head of production at Amazon Games" "Lead Manager at Blizzard Entertainment" Yea it was a good run while it lasted. Here come the yearly cash grab installments
only thing I want online would be a club like the afterlife to visit like a hub and then there are levels of jobs / heists to do co-op with. Obviously completely disconnected from the story.
Cyberpunk 2077 is very similar to Grand Theft Auto so we could look at that series to see what a multiplayer experience might look like.
I wish it didn't feel more American, we already have a lot of games like that. Besides, communist brutalist architecture fits better for a cyberpunk genre of a game. 2077 felt dystopian U.S. and the reason for that was specifically this sort of style...
America is the greatest nation in the history of the world, its should absolutely be set in America
Went to america was the wrong decision from cdpr.
I think the Satire that is Cyberpunk went straight over the heads of a lot of Americans.
It went straight over the heads of most humans on the planet. Stop pretending the US is special.
It's really not that subtle or hard to get. Corporations bad, people modding the selves out like crazy to where they are losing what makes them human and making themselves into a commodity not good. It's a good game and really good narrative but it's not a deeply challenge message to understand particularly in terms of it's satire. In terms of satire it's about as subtle as GTA.
@@darkhero352 which is why I am amazed that they just don't get it lol.
Not just this game, but the vast majority of movies and TV series paint americans as absolute m%rons with not a lick of brain matter between their ears.
Yet they happily see it as positive and think people are celebrating them because the shows are only about them.
weird it wasn't a thought for me personally that the original cyberpunk 2077 wasn't "American" whatever that means. Night City is set in a future northern California City right
I think (hope) they were referring to that comment about it not being dystopian enough and that they wanted to crank that up a notch.
I mean, I noticed the curbs and manhole covers and signs were different, but I felt that had to do with the alternate earth or heavy Japanese influence in the city that was basically built around Arasaka.
Not arguing with the recent failures of single player games going multiplayer but cyberpunk 2077 was teased to be considering multiplayer and obviously never got close. Furthermore, they teased a while back that they wanted to explore multiplayer and to not include it would just be tragic. This world is made for open world multiplayer interactions. Especially that multiplayers cause chaos (gta 5 lobbies) I mean this is literally written to happen. I’m also scared this might be the last cyberpunk game, and if this is sadly the last one no multiplayer would be disappointing. However, if they see cyberpunk as a Witcher type of IP where we keep going as long as we have stories (which cyberpunk should have plenty, more than Witcher) I’m okay with no multiplayer for Orion
i personally think, for cyberpunk, they should have like a separate story for like co-op play. you got the main single player story and like a 'what if' co-op story kinda like dead rising off the record type shit
So what is it? 2077, 2099 or 225?
@@DrMateen36 I would not be too surprised to see the sequel set in the Night City we glimpsed in the Tower ending of Phantom Liberty. Cyberpunk 2079?
If it is following the time line, most likely a couple years after the ending of CP2077. It'd also be fitting for 2050/2060 era too. Would be nice to see
Will Cyberpunk ORION be Better than the First?
I steel trsut them
@@BalboaMania4K I'll be satisfied if it's just as good. A new story, a new cast of characters, an expanded Night City....think Phantom Liberty, except it's an entire game and not just an expansion.
Really depends on what they do. If they put it in a completely different city or turn it into a multiplayer game then it just won't work imo. It should be in Night City and needs to be a singleplayer game.
@@DanakarEndeel Why mess with success?
@@r1pbuck Exactly! Keep it singleplayer and in Night City. The last thing CDPR should do is mess with the formula by (for example) watering it down by making it multiplayer or putting it in a random city that's not Night City. In my opinion they should only push it forward a couple years, like set it in 2087 and they'd have enough of a gap for a new character getting thrown into a new adventure.
As an American I never felt anything in Cyberpunk 2077 was out of place.
I mean, Night City a planned city. Any minor difference like manhole covers can easily be attributed to that. Maybe they got a deal from a European supplier... Maybe Richard Night tripped on a manhole cover as a child, hated US manhole covers, and wanted his own style.
I can't say in my 300+ hours of playing the game at I ever felt; oh, this is too European, or this doesn't feel 'merica enough.
Everyone's got guns and chrome, choom, what's more 'Merica! than that?
CP2077 had originally been designed to run with multiplayer, but it was removed prior to release. If they can't add it in the sequel, then they need to not waste our time letting it be assumed for hype. They could do it without compromising the quality of the overall game; gamers nowadays are just so used to taking the short-end of the stick, they act like it's a colossal feat.
Let's just hope they don't ruin it by making it too "american". It's making me think they're going to ruin it heavily by placing useless current american political agendas/problems. The thing that made Cyberpunk amazing is that you don't notice it because it feels and seems normal. There's no outstanding person saying "I'm this race or sexuality" blablabla. Just please don't ruin it by implementing american politics/problems to create a message that is entirely useless, the theme and setting was already perfect. In a world like Cyberpunk, sexualities/gender lock shouldn't be a thing since the mass "transhumanism" culture.
Here's the definition of "Transhumanism" for people who straight away jump the gun and think "Transgender". Transhumanism is the position that human beings should be permitted to use technology to modify and enhance human cognition and bodily function, expanding abilities and capacities beyond current biological constraints.
I also hope they implement these:
1. Factions that you can join (All those factions and we only get to side line it, wasted opportunity just for being a merc, when we could've been affliated with the many gangs and continue being a merc. Who woulda thunk?)
2. Multiplayer but not like GTA Online, more in a sense of Co-op. So you and maybe 1-3 other people can play together in one session with decisions following the host or a voting system during cutscenes, better yet implement personal cutscenes that won't affect anyone wanting to choose something else, so it's more just helping each other doing missions but we get to pick our own choices.
3. Being able to romance characters regardless of male/female. (In the world of Cyberpunk and the height of transhumanism, there shouldn't be a "type" when you can literally alter yourself to be any gender.)
Those 3 alone regardless of how they implement it, I'd be happy and pre-order on Day one just like I did Cyberpunk 2077. No regrets when everyone had problems and issues. I was the lucky few that finished that game on launch day with no issues at all. No bugs or glitches. I'd be happy to continue pre-ordering from CDPR, haven't let me down yet.
I just want the life paths to actually mean something
Agreed...each lifepath should give the player a unique experience...it would boost the replay value of the game even more. A unique Fixer, some unique gigs and hustles, even one unique ending in each path.
One thing I did notice is the abundance of polish npc names lol
There is a fairly functional multiplayer mod for CP77.
I watched a video about it 2 days ago.
they still havent added FSR 3.1
Do people just forget that GTA 5 Online exists? That multiplayer model is PERFECT for Cyberpunk-style games, and it's proven to work well and be extremely popular. I'd love to cruise Night City with some friends.
Just play GTA 5 then, pleb
I'm not done with Night City.
I hope they expand it and make it more dense with interactable locations.
The best solution for integrating MP within SP games is Elden Ring's. You can do some co-op quests within specific zones or have PVP duels in the same fashion.
Hopefully the Boston studio has the same craftsmanship as the Polish team.
they also said this for original cyberpunk 2077 ,that there is gonna be multiplayer in future for it ... dont get your hopes up ,and yes they actualy said it ,i still see no mp
I hope the sequel has better guns cybernetics and cars amor romance options
"More American?" ... The original already takes place in America.
Did you not see the whole thing? They want every detail to fit America. Even the street signs and manhole covers. That's what they mean.
There are certain aspects that I can feel or not totally Americanized. However, I mostly chalked it up to the individual NPC. I do think this is a wise move however, I don’t think it will be as impactful as what others might. I believe Mike Pondsmith the creator of the original table top, worked extremely closely with CDPR, so I’m sure his American influence was able to counteract some other things.
Can’t wait for this game!! ❤
Still playing Cyberpunk 2077 - 650 mods installed Ultra 4K HD Realistic Graphics Ultra Performance Traffic And More People Like GTA love this game always screw all haters! Will never fade away! 🎉
Elden ring has proved that co op multiplayer and PvP has a place in single player games. Why not be able to go through the story with a friend?
Hmm im hoping for a future tactical swat team that you can command and do squad base tactics like rainbow six and make it co-op. I always dreamed of being a swat team or tactical unit in a future dystopian city. or a cyberpunk city is urban warfare was always my favorite
I hope it does have a multiplayer more traditional to the origins of the tabletop game. Multi ways to complete the game multiple ways for entry execution and mission completion. I also hope they add in the third person view option. Don't force me to be in first person because that's how you feel the game is best played.
For cyberpunk
I sincerely hope CDPR will *not* water down this Cyberpunk 'Orion' by turning it into some lame multiplayer game. Optional co-op is fine but please no multiplayer as the main feature. What drew me to Cyberpunk 2077 was because it's singleplayer.
Yeah, off course. Course that´s what we all need. More "Mureka".
Dear CDPR... Please, don´t.
Yes, it´s a dark future, but it doesn´t need to be THIS dark.
You mean "Murica"? And America is the largest cultural center of the world right now, and has been for a while. Why do more accurate American manhole covers make you so mad? 😂
Johnny “I dead two times the first time on a chip then woke up in someone head then they killed me again”
V “I dead two times from a bullet to the head then from the chip”
Don’t know all the names to the edgerunners “must of dead at the end of are show and now there a new game”
Been a fan of Cdpr since Witcher 2 and now I'm afraid the soul will be gone from this new studio, idk them but never (As a Texan) did I question the authenticity from some duma** manhole covers.
CP is a masterpiece
They are only hiring for story tellers, and artists. So this means they didn't even start building it yet.
Why don't they patch it in later the multiplayer
Some of these requests/wishlists are available if you play on PC...
My PC aint good enough
Really hope the next game has wall running
I really want a full co op😊
Instead of adding just multiplayer, why not add a co-op mode
Put it in Atlanta as an old friend of v's
just give me co-op for the story please that crew heist gig life is awesome.
I just hope we get another anime out of it!
The blue garbage bags, straight out of Polish developed Dying Light threw me off, chalked it up to Poland, they did get alot right, Mike Pondsmith and i grew up in the same hometown, and i feel they must've had a street team spending time here, hitting bars and whatnot.
Give us a dark souls invasion system for pvp
Oh man.... that project manager.... does not get me excited
No multi-player strictly single player so you can put as much h detail as possible I'm tired of studios adding it then it take over as a main mode and nothing added to cater to the single player side or a coop and nothing else
i will probably also buy the witcher, but man, i really dont give a crap about it xD
If we go to south am, that would be fine
I love cyberpunk because it single player. If they push push to go online with it im done with it.
All I ask is a coop. Nothing major. Even if other players are just labeled as host's follower or hired mercenary. Anything at this point but I don't want it to be forced online.
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I'm looking at you 76.
Release date probably 2030-2035. still half finished, because they wanted some big shot named actor. Stop hiring actors and wasting the entire budget on a few lines.
don't get too hype, sweetbaby incoming.
Make it happen in CHICAGO
PLEASE no multiplayer. We don't need it.
I can't belive any would be worried about how American the game feels 😭😭 night city is a melting pot of cultures an people an feels that way also feels like a future after America has fallen apart with multiple governments at work with the corps being the real government so why in the world would how the manholes look be on anyone mind people will find anything to give these devs a hardtime. This is the wrong mentality goin into it an is gonna not feel genuine cause there after cash grab to satisfy the masses if this is the kinda thing they are worried about.
I live in the U.S. and I have no complaints about how the game is made I like it as is now they are going to ruin the franchise if the make it more American.... ughs
Noooooooo multi-player nooooo I WILL NOT BUT IT not everything needs to be multi-player
Oh no.
I like the diversity in their games but the dev team at CDPR is overwhelmingly white. I do hope they let most of those people go and hire more diverse employees/
DEI is going to ruin it.
Why does it have to be American? It's a fantasy, a game. It can literally be anything and anywhere. Oh well, as long as it keeps the Japanese influence I'll be happy.
The game literally takes place in America in an alternate reality. That's why it has to be American.
@@christiannakamura1187 it never mattered to me where it takes place is all I'm trying to say. If it's that important to you then so be it. Take care.
@@christiannakamura1187 In a setting where the Dollar and Euro got interlinked, and mass migration happened from every direction, to every direction.
Ofcourse it's America, but America with many deep going international influences.
And for what it's worth - Night City went semi independent. They are NOT part of the NUSA.
@@elitejv Even though it's an internationally independent city, it didn't used to be, and it was part of the USA. That means the things they said they wanted to more accurately represent, like manhole covers and street signs, would most likely still be like they are in American cities. Geographical accuracy to detail is obviously important to the developers, even if it's not important to some of the gamers.
@@christiannakamura1187 If we really wanna go for realism, it should be a mix.
Legacy infrastructure in places where noone bothers to actually care about stuff (say, Pacifica and the outer Badlands areas) and spread around in places where replacement was not yet required.
New, local designs in the prestigious locations (mostly city center and the main highways) and a spread around whereever replacement was deemed necessary.
only late buys for cdpr
The worst thing they did hired Sweet baby to help develop the game is gonna be a woke trash sadly I hope they reconsider to fired those woke trash
What a Bullshit
CDPR has lost it. They are going full woke with Sweet Baby Inc at the helm.
No they won't it isn't Ubisoft
@darthmargus6192 They already hired an SBI employee for DEI related matters. That says it all. The CDPR now is not the CDPR we knew a couple of years ago. They have turned to the dark side but really hope they come back to the light.
@@humdumize you're exaggerating things bro
@darthmargus6192 Mark my words, bro. It is going to be bad. Still will give it a benefit of doubt. Let the game release. We will see.
full of agenda
can we get beautiful & FEMININE looking women in CD Project games again pls..
Panam?
@@Hybr1s33
compared to TW3 beauties, she looks almost masculine (and too "realistic" facial features for a fantasy / si-fi game)
No. New game will be more american
Judy?
@thelast749
look like a dude (face), light years from the feminine & beautiful TW3 females.. (even the early Cyberpunk hang out chick looked more feminine & hotter)
I pray it doesn’t become woke garbage nonsense
It's gonna suck bruh 😫
I just wish someone finally realizes that Cyberpunk as a setting is boring AF and that Shadowrun is simply much better. Then I wish for a Shadowrun game that isn't a 2D readin-heavy pseudoRPG like the trilogy we got. Shadowrun needs FPS/lightRPG makeover ASAP
Next Cyberpunk game.....must have 3rd person view......