How I Became Self-Taught Artist + Sculpting Arcane Character In Blender

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  • Опубликовано: 19 ноя 2024

Комментарии • 44

  • @AramTorkanArt
    @AramTorkanArt  Год назад

    guys, I made a new channel for my Tech videos. I'd love to have you there😍 check it out:👇
    youtube.com/@aramtorkantech

  • @KashimusPrime
    @KashimusPrime Год назад +1

    I have found that by studying anatomy in 3D space, it's helped me better understand it in 2D format. It's hard for me to visualize 2D in a 3D format, something a lot of artists are telling you to do, but by studying it in a 3D format, it's trained my brain to understand this rule.

  • @warlockyang1353
    @warlockyang1353 Год назад

    self taught, u are really a master of sculpting

  • @AramTorkanArt
    @AramTorkanArt  2 года назад +9

    The first 1,000 people to use the link or my code aramtorkan will get a 1 month free trial of Skillshare: skl.sh/aramtorkan05221 😊

    • @lizrivera5263
      @lizrivera5263 2 года назад

      Hey, great video. You misspelled taught on your cover photo though!

    • @AramTorkanArt
      @AramTorkanArt  2 года назад

      Thanks! Yes, I fixed it thank you😄

    • @m.032
      @m.032 2 года назад

      Didn't work 😞

  • @angiefaust9473
    @angiefaust9473 Год назад

    need to do:
    a eyebrows little smaller (like on ref)
    jewels (two black circles) on neck
    and will be 100% good

  • @user-gq1ij
    @user-gq1ij 2 года назад +3

    Please do stylized skin texturing next

  • @avillence_hollow9342
    @avillence_hollow9342 2 года назад +1

    How did you sculpt the eyebrows?? I need a Tutorial on this!!! Looks fantastic ❤️

  • @zohreasgari3817
    @zohreasgari3817 Год назад

    What a amazing work 😍

  • @MusicalGeniusBar
    @MusicalGeniusBar 2 года назад +1

    My hair particles never have enough vertices, do you know how to do that?

  • @mathieu499
    @mathieu499 Год назад

    i didn't get how u went from your high poly to the lowpoly with multi res modifier, u didn't manually retopologized the face, how did this happened >_< ?

  • @stevesculptor1
    @stevesculptor1 2 года назад

    You have so many great Videos.
    Which one for setting up the Blender UI for Sculpting?
    I have a 'bought in' character that I want to modify. Thx

  • @___Goose
    @___Goose 2 года назад

    love the hair

  • @devarena9130
    @devarena9130 2 года назад

    Amazing work

  • @rebeccaleavenworth2242
    @rebeccaleavenworth2242 2 года назад +2

    Does anyone else have a serious problem with self teaching? I know I have adhd but I don't want to just say "well I cant do it I have adhd". I just cannot focus and stay motivated on any one project long enough to finish but then all of these super successful, talented people just taught themselves and I just don't get it. How are so many people so good at this? I cant even finish a video without losing focus. I have honestly spent hours watching the same 5 minutes of a video because every time I rewatch it I lose focus immediately and don't retain any information. Also, when is it best to use sculpting vs directly moving vertices in blender? I have seen some people who seem to exclusively use one or the other but I haven't figured out which I should focus on or when to use each method

  • @ipixxproduction6779
    @ipixxproduction6779 2 года назад +1

    after sculpting how to open lips and add teeth please make a video. i watch many video on youtube but didn't find any video in this topic please guide after sculpting how to create inner mouth add teeth and all. not retopology only sculpting

    • @KursedJax
      @KursedJax 2 года назад

      ruclips.net/video/6c1WsMuhpFo/видео.html does this help?

    • @ratedxklusive7745
      @ratedxklusive7745 2 года назад +1

      The only way to do that is to sculpt with the mouth already open. That way you won't need to deform the mesh to open it later, which will cause the need to correct the mesh along deformation lines.
      In other words, adding inner mouth and teeth isn't something that's done after sculpting. Instead, they're apart of the actual sculpting process. And the mouth is sculpted open, not closed.
      Teeth can be modeled or sculpted as separate objects, then placed in the open mouth.
      Sculpting is amazing and can do a lot of wonderful things, but it has its limits. Combining sculpting with box modeling/retopology is the best of both worlds. It gives more freedom of creation to your art.
      Best wishes. Cheers 🥂

    • @ipixxproduction6779
      @ipixxproduction6779 2 года назад

      ​@@ratedxklusive7745 make a video sculpting mouth & teeth with facial rig like this -ruclips.net/video/pSsEfdzieRk/видео.html

  • @hsan.1951
    @hsan.1951 2 года назад

    Great tutorials thanks. Also you look very Persian. Are you Persian? very gorgeous.

  • @GrandimaJ
    @GrandimaJ 2 года назад

    Awesome work. It's very interesting and instructive.

  • @AnikenSkiwalker
    @AnikenSkiwalker 2 года назад +13

    Learning this skill takes alot of time to learn. How did you find the time to achieve this? Do you work? How are you able to support yourself financially while learning this? Are you now able to use these skills to earn a living?

    • @alien-ann
      @alien-ann 2 года назад +1

      do it at least once a day it works

    • @SachalSpeaks
      @SachalSpeaks 2 года назад

      Hopefully she answers your question.

  • @meli1872
    @meli1872 2 года назад

    amazingg

  • @kamranjafari264
    @kamranjafari264 2 года назад

    good points 👌

  • @NCHDEMON
    @NCHDEMON 2 года назад

    👍👍👍

  • @rangerhitam-h1b
    @rangerhitam-h1b 2 года назад

    ❤ baby..

  • @Tom-jh6jb
    @Tom-jh6jb 2 года назад +1

    I am also a Self-Taught Artist. can u tell me,
    how to create character inside mouth,
    should i sculpt it or do that in retopo. my character is in relax pose with closed mouth,
    but i want to animate its mouth opening so, i want inside mouth what should i do now.

    • @ratedxklusive7745
      @ratedxklusive7745 2 года назад +1

      Do it in retopo. With the mouth closed, it'll become problematic attempting to sculpt the inner mouth. Instead, just sculpt the outer body as usual. Then do retopo, saving the inner body for last.
      Now you may hide the hi-poly sculpt. Select the retopo version and begin box modeling the inner body, i.e., inner mouth and teeth, inner nose nostrils, inner eye cavities (if desired).
      From what you've described in your comment, you're already on the right track. Cheers 🥂

    • @Tom-jh6jb
      @Tom-jh6jb 2 года назад

      @@ratedxklusive7745 but how shoud i bake deatils from hi-poly to lo-poly after creating inner mouth .

    • @ratedxklusive7745
      @ratedxklusive7745 2 года назад

      @@Tom-jh6jb First, after creating the inner mouth, add all the vertices of the inner mouth to a vertex group. This will allow you to exclude them from the effects of any modifiers, namely the Shrinkwrap mod.
      From there, (and I assume you'll be using the Multires mod at this point), you'll use the Multires mod and the Shrinkwrap mod to bake the hi-poly details into the lo-poly mesh.
      With the vertex group for the inner body being created and applied beforehand, the inner body will be unaffected by the baking.

    • @Tom-jh6jb
      @Tom-jh6jb 2 года назад +1

      @@ratedxklusive7745 thanks bro. i will let you know the result.

    • @ratedxklusive7745
      @ratedxklusive7745 2 года назад

      @@Tom-jh6jb 👍✌️

  • @uzaygemisi1716
    @uzaygemisi1716 2 года назад

    your name is Türkan

  • @nicholaspostlethwaite9554
    @nicholaspostlethwaite9554 2 года назад +3

    As you say you are a self taught artist, where can we see the 3D Blender work others pay you to do as an artist, rather than just a video maker self promotion? It might inspire watchers more. As almost none will ever actually make a living out of doing it.

  • @Nkanyiso_K
    @Nkanyiso_K 2 года назад +7

    That's probably my favourite character designs from the show 🤌🏾💛 you did a great job

  • @user-aaaabb
    @user-aaaabb 2 года назад

    check your email from yiihuu pls