looks very promising hopefully the performances issues gets fixed. my biggest feedback would be to make the resource/mulligan screen less invasive, I want to be able to see the board while I am resourcing.
Some choppiness that might be noticeable was on my end (somehow managed to mess up recording settings), game ran smoothly. Regarding your resource/mulligan feedback, I had exactly the same thoughts and I've already submitted them to the development team! So far they've been great at listening to community feedback so I feel that adjustments will be happening in the near future ;) P.S. Thanks for tuning in, I've been following your channel for a while now ;)
@@swgredscorpion6416 Obnoxious might be a bit too strong, but yeah, it's not easy on the eyes. Part of my feedback so far is about that. I find having to voice... "Constructive criticism" on such details in a pre alpha phase a good thing though!
I guess it will boil down to personal taste. Some might prefer playing on Karabast (I do use it too) and some on Holonet (or even another client that might pop up). One of the things I do like about Holonet over Karabast is that it's not browser based. UI final design and game stability/absence of bugs remain to be seen (I'm pretty optimistic about it).
This looks awesome! Can't wait to test this myself!
@@APSTLSL if you do get a spot in the upcoming alpha, you know who to challenge to a game or two :p
@@Oneidos_Gaming Hell yeah...i know...
It has the KOTOR menu selection sounds 😳😎
Great video & overview, thanks for sharing this!
@@britton-bucketheads thanks for the kind words!
looks very promising hopefully the performances issues gets fixed.
my biggest feedback would be to make the resource/mulligan screen less invasive, I want to be able to see the board while I am resourcing.
Some choppiness that might be noticeable was on my end (somehow managed to mess up recording settings), game ran smoothly.
Regarding your resource/mulligan feedback, I had exactly the same thoughts and I've already submitted them to the development team! So far they've been great at listening to community feedback so I feel that adjustments will be happening in the near future ;)
P.S. Thanks for tuning in, I've been following your channel for a while now ;)
So informative! You are a beast!
@@tasospodcast8832 Thanks man!
@@Oneidos_Gaming Hahaha, you're welcome!
So EXCITED
@@julianguerrero1355 The hype is real 😁
awesome
Resourcing taking up the entire screen is a bit obnoxious. You'll often want board clarity while making your resource decision
@@swgredscorpion6416 Obnoxious might be a bit too strong, but yeah, it's not easy on the eyes. Part of my feedback so far is about that.
I find having to voice... "Constructive criticism" on such details in a pre alpha phase a good thing though!
I love it!!
They've done a great job so far! I really hope they keep it up!
Is this an official client by FFG?
Not as far as I know.
Will it be an official client ?
I don't have any info about the state of licensing etc. but no, it's not an official client.
@@Oneidos_Gaming so at least we will not have to buy digital copies of the cards :D
@@Oneidos_Gaming Why bother with this then? Karabast is effectively the same thing. An unofficial platform to play SWU.
I guess it will boil down to personal taste. Some might prefer playing on Karabast (I do use it too) and some on Holonet (or even another client that might pop up).
One of the things I do like about Holonet over Karabast is that it's not browser based.
UI final design and game stability/absence of bugs remain to be seen (I'm pretty optimistic about it).
I hate the karabast ui. So I personally cant wait it never play it again.
I'm not a fan of Karabast's UI either. To be fair though, they did improve it over these months.