Maddening Mode Advanced Tips: Fire Emblem Three Houses
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- Опубликовано: 15 авг 2024
- Maddening Survival Guide:
• Fire Emblem Three Hous...
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The video starts and I hear Octopath Traveler music from where Tressa comes from, thank you I love this song.
Edelgard von Hresvelg It’s a great song! I got hyped when I started the video!
@@nothingtoreport1918 Yes that and I really like Tressa she's a sweet girl. I also like Cyrus' theme too it gives me full metal alchemist vibes
Edelgard von Hresvelg wait didn’t dimitri kill every last one of them
Thank you, I couldn't remember where the hell I heard this from and it was killing me
Thank you, I knew I've heard that song somewhere and it made me smile
My personal tip for people in the early game: teach Byleth, and anyone you have that is good with magic faith magic.
The exp does not change at all for healing units in Maddening, so you can abuse healing to get more damage dealing units like Lysithea, Byleth, And Annette to the intermediate and advanced classes far faster and easier than others
There’s also the added benefit of just having more people with healing abilities.
That's how my mercedes was easily 5-7 levels higher than everyone else in my BL maddening playthrough before my other units started catching up to her in the early 30s. Units that heal get such good xp its crazy.
Yep, my Linhardt was always like 5 levels ahead of everyone else on hard, his double warp gives so much xp.
@Geralt of Rivia Plus there is his mad faith leveling. Just let him chill and at like level 15-20 he has A in faith.
It's honestly worth it IMO to train faith on EVERYONE, or nearly everyone, and then reclass all of them from commoner/noble to monk. And just grind like crazy. You'll hit level 10 in no time and then switch to more appropriate classes.
It's kind of funny that I can actually have dedicated healers on Maddening because it's the only time they can gain as much exp as everyone else by just healing.
Small tip for those who have problem with Miklan chapter like I did.
After he transforms into beast, the divine pulse uses are reset, so if you messed up and lost half of your team near the end and used all divine pulses, you don't need to start whole fight from beginning.
Somehow this was the hardest fight for me in maddening. Well except for the last boss ofc.
Rhea, iam in a love-hate relation with you v:
Better think about Rhea is a MILF than think she's a drangon
I had to make sure Gilbert was killed by the enemy reinforcements at the beginning because he kept hugging the wall and attracted all the enemy towards us.
Abdel Aguilar yah if he doesn’t die then all the units pile up and you die
Extra tip: black beast can't walk down the stairs, so load up your best archer(s) with a bunch of bows to snipe him
@@TheSgdude92 bro, thats would have usseful for me one month ago!!!
How ever thanks
you missed one major tip. Don't Iron man it.
Takara Hayashi oops
Ironman maddening basically makes you have no students left alive after a few months early game. Honestly the game seem to be balanced around the use of Divine Pulse, that is how the developer get away with BS like magically appearing reinforcements that also attack on the same turn, and a lot of them doesn't even appear at stronghold or stairs. It's not so much tactics, more about foreknowledge. The developers breaks their own rules a lot on Maddening.
Sanzu River well old games had magically appearing forced that would attack you on normal mode
Fire emblem was always intended for you to have people die unless you are really lucky. Tho this is one of the harder ones. It’s far less hard than some of the other fire blend that still had reinforcements. So I wouldn’t say it’s balanced around it. They added it to make it more fair tho for sure.
@@conradkorbolSigh...
1. Yes, what about the old games? FE tends to be balanced poorly on higher difficulty mode isn't news. Yeah, so does that excuse it? No. Bad design is bad design, it doesn't become acceptable because that is how it's been done, nor does that mean I can't express my displeasure with the way they balanced it.
2. Yes, FE intends for characters to die. However, it's one thing to have character die because you made a tactical mistake, and it's ok to be unable to save your character in time from reinforcements, BUT it's a completely different story when magically enemies show up, move across half the map and one shot a squishy character you TACTICALLY kept in a safe position. That isn't how reinforcement should work in a tactical game. What is tactical about taking out player response? In easier mode it was ok because getting one round by enemies wasn't much of a concern.
3. Can you stop white knighting this and misreading what I said? I said reinforcement is not the problem, it's that this game is balanced around Divine Pulse, that is how the game gets away with putting BS like reinforcements that acts immediately and one shot a character before you even had a turn to respond. If taking one shot out of the equation, the reinforcement mechanics would be fine, but that isn't the case on Maddening. What is so tactical about this design? Nothing, that is the problem. What is so hard to understand about why it's poor design to do reinforcements this way in a TACTICAL:GAME? The developers knew it's BS because what happens when you take the bridge on the GD route? The reinforcement spawns right on you, I guess even the developers think that's just too much and didn't let those units act immediately. Yet, there are plenty of missions where they did exactly that, spawn units next to you and basically gave players the middle finger and said "Hey, you should have known beforehand there would be units popping there even though we gave zero hint, hope you have Divine Pulse left."
Sanzu River I am saying it’s not balanced around the turn wheel. My point is fe has always been unfair. So to say it’s balanced around the turn wheel I don’t believe is true
you REALLY want to check enemy skills, especially the students, those little shits have ALL the good skills and can easily destroy your units.
Impregnable Wall pairs very nicely with units with Seal Defense or Seal Speed, such as Hilda or any character that masters the Wyvern Rider Class (which any unit aiming for Falcon Knight or Wyvern Lord probably will). Send them in to take all the enemy hits and reduce everyone's speed and defense to make it substantially easier to double / one-round them on subsequent turns.
Also every physical attacker should carry a bow.
I made the silly choice to do Crimson Flower without any fliers on Maddening. It was a good run. Super exciting. Petra and Caspar died on the final chapter though, and Shamir would have had to be another sacrifice if she didn't get a clutch crit with the Killer Bow+
This time I'm doing church route, and I'm determined to get Caspar and Petra to the end.
Impregnable wall on a flier is really good if you need to quickly protect some units from impending danger, or you’re expecting an ambush
Skulorao Ladmeister are there flying impregnable wall battalions?
Scrolled past all the coments and this is not mentioned enough :
YOUR TOP PRIORITY IS to :
- Recruit Catherine ASAP
And turn her into a peg knight. She’s just awesome in maddening !
Why :
- her stats are godlike because of her elite starting class. From chapter 5 on she has 20 speed or so.
- she needs academic training to get on a pegasus.
- thunderbrand and a -5dmg passive !
How :
- lvl 15 byleth or lvl 12 with C support, lvl 9 with B.
- give her all your gifts, train your skills with her, tea time with her, eat with her (and maybe shamir too)
- focus on giving a lot of exp to byleth during early chapters ! Lvl 12 is your target for chapter 5/6
- this tip is less relevant if you go full crimson route I guess!
@@Tubublobzz loosing flayn and dont getting Catherine and her Relic was quite hard
Damn you Flayn T~T
But playing on black eagles is just ughh
I can’t get past the mock battle
I might be late, but you should go towards the left first. Don’t go charging straight into the middle, where you will aggro both houses
@@OwnD1 yea the game tries to trick you by making you think you should avoid claude
@Fanjanhong * You only have 5 units, if Byleth or the house leader dies it's over, You need good rng when using the forests, you don't have access to any shops and most importantly, THERE IS NO DIVINE PULSE
@@malikokass1898 More importantly, depending on what house you chose, almost everyone has a 3-4% chance of critting, most notably Hanneman and Dorothea. I can't begin to count how many times that has happened to me on BL. One unlucky roll and you lack the damage to take out the remaining house leaders.
I appreciate the Ignatz content during the Poison Tactic showcase
Still trying to complete a required only, maddening, no ng+ route. Not going too well so far. XD
IMO the easiest house to do it with is BL. Lots of really solid individual units. The stars in my playthrough: Mercedes, the OP healer. Dedeu, the OP punching machine (he was able to solo death knight). And felix, the dodge tank swordmaster. Can't forget Ingrid the mage killer! Plus the BL playthrough gets you pretty much most if not all the relics.
@@aaronharvey1893 but doesn't BL also have the most difficult final map?
@@GeraltofRivia22 I havent done all routes yet in maddening so I'm not sure. I got my info from a poll online and weighing relative difficulty from the hard playthroughs, which I've beaten every path in. I found BL to be the easiest in general. The last map was definitely difficult for me as it took me 3 hours to beat it on my first attempt
@@GeraltofRivia22 I would argue Crimson Flower, where you fight both Dimitri and Rhea is the bullshit map.
Geralt of Rivia I’ve played all the routes on hard not maddening so it might be different but the hardest map for me was the silver snow one, it’s the main reason I’m doing silver snow maddening last
I use impregnable wall on my dedue. Most things do no dmg to him so it's easy for him to protect my frail units when need be. Doing maddening/classic on my first playthrough is a trip for sure. Glad I got to watch your run while I was waiting for the switch lite to come out. Picked up lots of tips.
Maddening classic on your first playthrough? You mad lass
The maddeningman
Maddening/Classic? Even veterans wouldn't do it on their first try. Good luck to you though
support levels and adjacent units are a lot more important in maddening. one or more adjacent supports often mean a gambit will hit. Gambits are usually locking groups of enemies so missing means a divine pulse or death. it's important to do all support conversations on monastery phase.
This game has joined Morrowind and Pokémon Crystal in my GOATs, they make me sooooo happy
When using impregnable wall, you can active it on a unit who has already atacked. Essentially getting past only dealing one damage. Though you still miss out on counter attacking.
Bonus tip equip them with a venin weapon before you use the gambit on them. So even though they deal one damage they still poison.
@@ultimaterecoil1136 How did I not think of that. Poison is the one thing in this game that won't wear off the same turn when inflicted on enemy phase. Now I need to get myself some venin weapons. Too bad they're insanely expensive for barely being any better than other weapons.
Blessing did it!!! Finally got through that artillery in Chapter 21 Blue Lions, thank you for the advice! Now for Chapter 22 maddening... fun times ahead!
The madman actually did it, love the Octopath ost
The Miklan chapter is the top of the difficulty spike during part 1 it evens out after that until chapter 13( none Edelgard route) also Blue Lions had a Dancer Battalion that refreshes a group of people instead of one though I think its locked till after the timeskip
The Miklan chapter was the first chapter where I was like “this is impossible.” Turns out it’s pretty manageable if you don’t aggro the archers in the center of the map. Gilbert will likely do this, so it’s best to let reinforcements at the beginning defeat him
@Koria Borein who where your tanks?
@@guestusersomething4340 I beat Miklan's chapter in maddening with Gilbert alive at the end. Boy, was he a pain to keep alive. If I wasn't in New Game+ it would've been nearly impossible.
I had to double check to confirm I wasn't watching the wrong game guide when hearing Octopath background music.
Great tips! Especially the gambits because they have been must-haves in my no NG+ run
I just finished maddening mode on golden deer! Impregnable wall was invaluable for me, especially on chapter 13. Lorenz and ignatz would’ve died multiple times over if I didn’t give that gambit to Hilda.
I’m playing on ng+ casual-maddening, and I’m having a really fun time! Not having to worry about my units being completely gone makes the difficulty bearable.
I've beaten Maddening on Blue Lions route. It was tough and I raged way too much but it was honestly fun. Edelgard mostly targeted Lysithia (my recruit) after attacking Dimitri which was stressful because Lysithia was easier to hit and she was my sniping mage. Ingrid was so essential because her abilities focused on increasing her evasion (Defiant Evasion HP
They should release a in between mode that gives enemies the stats advantages but remove their OP abilities, or vise versa.
We lucky they didt equipped all of them with combat art and gambit
@Wutert Seriously. The major problem I have with Maddening is just how unfair it is and it hits you early on the first mission. And you have to win it with barely any skills or levels or training
Well if you want that you could try ng+ maddening? But I don’t know if that’s similar enough
@@MaDaFaKaSsS a difficulty inbetween hard and maddening would be great more options are always good
@@MaDaFaKaSsS Lol, as if Maddening Mode in Three Houses is about skill. It's about smart but tedious grinding, knowing what the map is about to throw at you and reloading a map just because your best units didn't hit good stat growths at a vital time.
7:25 AAAAAH I'M LITERALLY ON THIS STAGE RIGHT NOW AND I WAS SO CONFUSED AS TO WHY THE THIEVES WERE PASSING THROUGH MY PEOPLE 😭😭😭 thank you so much alajslshslsh
Commenting for the algorithm.
.mhtirogla eht rof gnitnemmoC
Fax
Same.
Impregnable wall completely saved my ass so many times in golden deer maddening
Boy did I get my ass kicked on this difficulty
No lie, chapter five is pretty much the hardest in the game. It is before you get any characters actually built and the same turn reinforcements are really hard to deal with because of pass
I'm currently playing on Maddening with the Black Eagles and for the most part, magic as a whole is the thing that has saved me the most (along with a few Gambits and RNG blessed level ups), if you have the DLC completing Cindered Shadows helps a lot (that accesory that enables counterstrikes at any range makes the bow users and seize weapons enemies to lose their "safe spot" if you use it on the right character), so far my MVP has been Bernadetta with those emergency rescue manouvers and being lucky to have most of the team with magic for nearly any situation (yeah, some characters sucks at that without stats boost, but still those emergency situations can be solved with improvisation), however I have to start to see some units to have dedicated ofensive weapon roles for the long run... but I'm used to improvise with sub-optimal stuff overall and being able to get away with it (like playing the ENTIRE Radiant Dawn game with at best iron tier weapons and magic with high level weapon/magic here and there almost always without using forged ones and having a near full mages team for the final battles in part 4).
I found the song he used
A sea breeze blows-octopath traveler
For people who really want to know what fresh save maddening mode blind playthrough is like. Every month explore once, fight as many battles as you can pre-story mission. This isn't new game plus so you're gonna constantly be XP hungry to cut down on the number of times your units get auto doubled. Also raising your own killing potential etc. Respect your spellcasters they auto double armor, auto kill horses, respect your archers they auto kill flying units. Everything else is maximizing math and minimizing losses.
I wonder though.. Is exploring and planting more benificial than just doing auxiliary battles? Leveling up boosts multiple stats.. But I guess by planting you get to choose what to get.. It's just difficult to find the right balance becuase you need to explore twice to harvest what you planted and it only gives +1 x for one unit...
Maddening aux battles give very little exp. They're still good for grinding class exp, but generally it's a better investment to explore whenever possible, and only battle when there's no tutoring next week.
@@DelanHaar6
I finished my maddening new game playthrough already and yeah, planting helped buff my ingrid to an evasion tank. The statues and the renown I got from quests helped me gain more exp from aux so they were far from useless though. I usually did the expore, battle, explore, battle, mission pattern. Worked out 👍
For the Miklan chapter on NG Maddening, stay OUT OF RANGE of the archers up top. If they aggro, then the whole spiral comes down on you and it’s pretty much impossible. Also make sure Gilbert doesn’t get in their range and aggro the spiral, too. :/ And be prepared for the reinforcements.. block your squishy units in with stronger units to protect them! Anyway, that helped me!
Great video. Keep the tips and discussion coming!
One suggestion would be to make use of the saint statues. 4 extra pulses will save your ass, especially on the harder routes like Silver Snow. Not to mention the exp boost and rank boost.
thanks for these guides! i plan to tackle maddening classic on my Blue Lions run soon! i hope i can do it!
I barely made it through the first mock battle omg this shit impossible.
No worries. It gets worse
@@goon5665 Gave up on Chapter 5 dw
Man... I was all good until Chapter 21 Our Chosen Paths of my Blue Lion play through. The artillery crits 99% of the time, I can’t get past turn 10. I have no clue how to proceed, but I’m going to try wall and blessing battalions tonight.
How did it go?
Martin blessing did it for me, beat the Blue Lions Maddening due to it. Had it on Blyeth and Dedue, then ran Ingrid to the artillery to take them out. That artillery was BS seriously felt like they had 99% crit.
This dude deserves more subs
Does Impregnable Wall work when the unit faces its weakness? Example: fliers hit by an arrow
I don't see why not
Yep! I had a Pegasus Knight take a crit from a sniper and she still only took 1 damage.
Chapter 5 is such a nightmare on Maddening.
I never knew what FED stood for till now
the link is not in the description if you want to throw it in
I think I'll do my no ng+ maddening mode run on blue Lions because of how much I love the route. Beating assassins and war masters is going to be hard though...no more Dimitri soloing everything.
The final map seems terrible on Maddening
@@jakyllbased7270 After Hunting at Daybreak, I doubt things can get much worse. But hey, I'm only at the great bridge so far, so who knows, I may still be in for a surprise.
*edit 6 months later* It doesn't get worse. The maps that immediately follow are much kinder by comparison. It does get harder again later on and the final map in particular is pretty rude itself, but never the BS of chapter 13. Not even ambush spawn siege spells compete.
Assassins and Pegasi are nightmarish on Hard already... and the initial turns of Hunting at Daybreak/Reunion is terrifying on Hard already too.
It's gonna be a yikes for me quite often.
@@laggalot1012 my Dimitri Iron Manned that shit, while the rest of my team hung up at the bushes
Don't worry about using relic weapons. Weapons get repaired during timeskip if it has at least 1 dur. Don't worry about using potions earlier on You get too many. Sell your bullion buy gifts to save prof points. And if you get speed screwed and your male get quick riposte.
Spend renown on learning useful skills like AS+6.
Spend renown on reason and faith.
Attach battalions as early as possible.
What's everyone's opinion of retribution? Haven't used it myself, is it good?
I haven't used it either tbh blaze is cool
On lower difficulties it is great! But on Maddening it is rare that you will put a unit in a position to make good use of it.
On normal mode (even hard mode), it is amazing. On blue lions final map, you warp Dimitri to the throne room and he kills everything without getting hit because of him having both battalion vantage and battalion wrath. It’s an amazing gambit
Is retribution the Gambit that allows you to retaliate at any distance? If so, does this Gambit work against the final boss long range attacks on Blue Lions route? I'm tempted to use it in my current run eventually if so.
it's mostly useful against hard to reach siege tomb users around endgame, might be good against ballista as well.
OCTOPATH OST Tressa home town ♡
It's great
Thanks! Can't wait to play Maddening Classic during my final route! I already have a team in mind. Are there any other general tips I should know about? Am I allowed to evenly level my units or should I have a team of 12ish that I exclusively use?
Might be to late, but you should stick with a team of twelve, because the exp drop in maddening mode is VERY severe.
@@Ky-ut4cq Thanks for the advice. I successfully finished my first run of Maddening Classic NG+ in Blue Lions and now I am on chapter 15 or 16 of my NO NG+ Maddening Classic run of Silver Snow. It is super fun so far. Alois, Ferdinand, Hanneman and Cathetine are my MVPs in my SS run so far.
@@InternetMonster1 Glad to here that, currently doing BL no NG+ maddening, but stuck on ch13
@@Ky-ut4cq Good luck mate. Chapter 13 is so poorly designed. I suggest you try and just dodge tank the mid and avoid engaging your side units in combat. Battalions are your friend.
@@InternetMonster1 I would but my Byleth and Dimitri got speed screwed
Impregnable wall is great on fliers if you can pull it off. They can zip around and save people.
What is the easiest route to do NG maddening on? I really just want that yellow title screen and I've played through the rest in hard/classic(except silver snow)
Golden Deer would be my pick. Also, you can do Maddening Casual to get the title screen as well. Don’t feel like you have to do classic.
@@AdamWithFED OK if that's an option I'll do it. Playing in New game plus it just way better for me ( a fire emblem noob)
FED do you get the golden screen if you do it on new game plus because you said in your vid that you can play on new game plus , you Don t need that golden screen does that mean you don’t get it
Tell me why keeps get game over screen
Probably unrelated but one ability I remember vividly is miracle which if activated let's you withstand a fatal blow with 1 hp and it saved dedue one time when I was in a tight spot. Abilities are really important in any difficulty
Miracle isn’t reliable due to being reliant on luck in a game where it’s at it worst, also why was dedue a priest?
Is maddening about as difficult as the hard mode on the DLC? I just finished that recently and it was much harder than the base game's hard mode.
Maddening is typically harder earlier and at the end than the DLC. The middle section depends on how optimized your characters are.
Nikko F Cool. That’s about where I’m at now. Game got pretty easy when I unlocked advanced/DLC classes. That was a huge power creep in my favor. Definitely hardest starting out. We’ll see about the ending.
Big Boss what route did you end up doing? My title screen unlock is from Blue Lions and the last level was a pain but it was my first play-through so I was considerably worse at the game.
@@nikkof5384 Blue Lions. I'm doing NG+ with it though so I won't get the title screen bonus. I'm not abusing NG+ but there were a few quality of life things I wanted like max professor level and the occasional renown use for getting certain skills. I try to balance my use of it for what is reasonable for that point of a new game so I'm not maxing characters out or using broken gambits or anything in the early chapters.
Big Boss idk if you did Blue Lions your first go through but the final level especially is a fan of dick head reinforcements.
I love these videos! Super informative! :D
Thank you for this video, I find it very useful, especially the part about the stat boosters, I never knew what to plant exactly in my first run. But I still have a question: I'm about to start a maddening run, Verdant Wind or Crimson Flower, and I don't know if in this difficulty mode I should recruit and level up every one. Because in my Blue lions run (hard mode), it was a bit difficult to keep some units levelled up enough and to make them effective. And I'd like to play the DLC characters too. So, I'm a bit lost at this point. (btw, sorry if my English is not really good, I'm French ^^')
I think I will take my Relic and be a strong noble dark knight!
No
Your relic? Certaintly you meant Lysithia's relic
Octopath Traveler background music, cool !
I came so close to having to drop my attempt at the first post-timeskip battle. I knew it was coming up so I was making sure to prepare all my base students to around levels 25-30. All of a sudden, I was cornered and I couldn't Divine Pulse enough to find a way out of it, so Byleth died. Soon after, all of my first wave students died, leaving me with just Claude. I decided the only chance I had was to run towards the top back in order to bring in Lysithea and Marianne. After using up all my remaining Divine Pulse's to keep saving Lysithea, and after she killed almost all the enemies, she and the rest of the backups died. I was left with just Claude. I barely pulled it off with him. I'm so lucky I decided to go with the casual mode for my first Maddening attempt.
My tip, Don't neglect your chosen class students, even a little.
Dude. Even on Hard, Reunion at Dawn is an asshole, the first few turns.
Stride + Heal + Retribution + Def/SPD fish + Stat booster in the Garden
If you play maddening on casual do you still get the new title screen?
Yes
Can you use new game plus in maddening or if you do so you won t get the golden screen ?
Unrelated, but how are you attacking the enemy units without the game zooming in and playing the attack scene? Is this a setting?
It is, combat animations
They can be turned on or off or shifted to play only to suit a preference of yours
Combat animations off
Lol most of my main magic damage ending up using heal more the using magic to deal damage cause maddening deal so much damage and they tend to gang up on weaken unit( if one of your unit is half health at the end of your turn, that unit won't be alive next turn). You forgot about the breaker skill those thing are amazing, u just need to reach b rank on a weapon to get it and for me most of my character stand to used two weapon and I witch out the skill depend on the map. I wonder on the next level of difficulty will they allowmnpc to used combat art cause that will be insane
Thank you so much! ^-^
Number one tip us Ferdinand as a Paladin
Bows and gauntlets are the best weapon types for maddening will make the game so much easier if ypu just focus on those
Gauntlets lo veo como una mala arma... Los personajes suelen no rendir con ella ni en fácil
Every tip counts😤
I can't even get pass the mock battle
What's the song??? It's really really nice!!
Rippletide Octopath Traveller
The Lamb Sauce thank you!!
How many times can you say Clutch? 🤣
Great vid.
Is grinding the free battles still available in this? I've spent hours on the same weekend just maxing out skills in preparation for newgame+ and I'm not afraid to do it again.
Are you playing in normal? As far as i remember only normal mode has infinite battles, the other modes have a number of missions/battles per week
@hazdespertadoalgoenlomásprofundodemiser Well... #%!&.
Snake USA it’s a real wake up call going from infinite to sparing, and tactical battles. If all you did was grind, and you’re suddenly being 10 levels ahead consistently, you can brain dead like 4-6 chapters before you need to grind again and brain dead the game some more. I’ve been practicing a lot on Maddening Classic to really learn how to use my time efficiently, and I’ve become much better as a tactical strategist in games like this. Three Houses is one of the more unfair games, because it’s sort of built around Divine Pulse, so some opponents are going to be a bitch to deal with first encounter. I’m gonna finish my Maddening Classic Silver Snow run, have fun!
Any recommendations on classes and students that are usually the best picks for maddening? It seems late cross recruiting is a very recommended strategy
I would advise against laste cross recruiting, you should recruit as fast as possible imo. In my Silver Snow playthrough I recruited Hilda at the very last chapter before timeskip, and I'm sweating blood trying to get her to Wyvern Lord (she came at lvl 23 with only C+ in axe and bow). If you want good classes for your units and if you want them to stack class talents, you should recruit them fast.
Martin Souarn some students need early recruiting like hilda and Lysithea because they have the wrong skills trained. Others have the correct ones, so you get them with enemy growth values and high weapon skills. The growths are way beyond anything you can get if you level them yourself
I wish I could find a guide on how all students/units not recruited into in your house progress their levels, classes, and skill ranks over time. Pretty sure I know Ingrid is a good unit to recruit late, given how ridiculous enemy Pegasus Knights are, but that's about it.
@@Shalakor I may be wrong but it seems that every students that have correct skills trained, should be better if late recruited. Ingrid for instance is an average unit if you are playing BL, but becomes a monster if late recruited when playing BE or GD
@@dambros Well, admittedly, Ingrid can be a monster dodge tank and such if you stick with her in BL, it just takes forever for her to get good. Or, take her down a different class path, like her other semi-canon Cavalier route that you can end her in Holy Knight with for the most practical usage of her mixed stats and that class, since she gets Seraphim to make up for not having a monster effective Combat Art. Still probably not too optimal for Maddening, though, since the early game is always the hardest part of a Strategy RPG challenging mode.
Nah man, I had to get the golden menu!😃💛 My Fire Emblem elitism is too strong for new game+ 😂😅🙈 It sounds so great but every time I start a new game I just can't. bring. myself. to. press. that. button😵💫 But I'm happy for those who are able to play and enjoy it!!😊👍🏻
Wuick Riposte is very good! I finished my No New Game Plus Iron Man in Silver Snow - I did lose every unit except Seteth and War Master Byleth, but it was worth it
Im at chapter 7 right now , just got the paralouges . Did any of you do it instantly or on the last minute ? I honestly can’t tell if Im doing my characters wrong or I got rng screwed .
Those chapters are some of the hardest on maddening. Really, you need to consider if the reward is even worth doing them. Some that give really good battalions and items are a must, but others don’t feel worth it.
But if you want to go for them, I would suggest waiting until you have the requisite tools to beat the map.
Now imagine a lunatic + like Awakening had
the prologue still gives me nightmares
Which route is easiest for maddening
Do you have to play classic for the title screen? And what’s the easiest route?
don't know for the title screen, but Blue Lions seems to be the easiest, espcially for the excruciating first chapters
For the new title screen you need to beat maddening without NG+
Fire Emblem Discussion I meant if you had to do it on Classic, or if it is possible on casual
You can do it on Casual
rartin ok ty
I finished today NG+ on maddening, they did´nt give me the yellow title screen, I think it should be done without the NG+
So, anyone have an opinion on the Defiant skills in Maddening? For the player, not enemies
good video
Help what is the music from
Is that octopath the music?
Very good tips, I had to give up on act 5 cause I already failed it twice( someone died), I try to only use the house units. Does not want to do it a 3rd time
I’m conflicted on auto regulating the difficulty of New Game Plus+ because I feel like if I buy my professor rank at the start it would make it too easy
I'm just finished the fog battle on maddening no units lost. I mean my byleth is a tank though I used all stat boosting items on him and he was level 9 at the start of the stage with all but 2 units advanced in their beginning classes. At this point I'm destroying this game. Catherine's allies didnt even die because I killed everything way too fast. Before that I did 2 auxiliary missions the level 7 double rewards one. Also all my units had battalions before the battle. At this point I'm over leveled I think.
Useful...Thank you!
so, what is the best way to beat the miklan chapter?
There's 2 reliable strategies.
The first is to pull the entire map to the choke point with the treasure chest then pick them off in groups of 3 .
The strat I went with is to wall off Gilbert at the very beginning of the map for 3 turns. Let him die to the first two waves of reinforcements. That way he won't pull the map by walking in the archer's range. Then you move REALLY SLOWLY outside of the archers range (watch out for the top reinforcements) and you should be good
You can easily advance through the map if you want, you will have to prepare for the ambush spawn at the top of the spiral, so pick out your highest prt units and use them to bait them out. Make sure they have some healing items equipped. You could have your healer close by but understand that at this point physic probably doesn’t have a lot of range at this point so they may be put into the danger zone and get attacked. Don’t forget two ambush spawns come from the top corner, so you have to hold out for two turns to get rid of them. Advance as normal, stay out of the archers range up until a certain point. I find that you don’t want to deal with all four of the ones at the center all at once so you want to slowly take them away. Hopefully by the time you get to Miklan you haven’t used all of your Divine Pulses since baiting out Miklan means you will have to dodge a critical hit chance from him and you may get critted. Beast Miklan you might want to go about a bit differently than before. Remember that using a gambit on beasts locks their target solely to the gambiter so be careful about who gambits last on your turn. Additionally, I advise you do an armor break, but when you do, time it so that you have an opportunity to attack with most of your units. Once you break he’ll be stunned for the rest of the turn and afterwards he can’t be stunned again until he decides to use his staggering blow. At that point your mages likely can’t hit him since he’ll probably 1 or 2 shot them as well as any weak defense physical attackers. Once again a gambit is useful to draw his attention, so use your tankiest unit to take the hit. Beast Miklan requires some precise timing I would say since your most of your units won’t be dealing a lot of damage, so think carefully since every move will count.
I beat the chapter the attempt after I made this comment lol
Hy9er lol how’s it go?
@@millrose6250 Well it took me 59 turns, but I got past the part with the reinforcements by sending byleth past the place where they start coming out and had dimitri and dedue lure them down. everything else wasn't too difficult.
The link is not in the description
It is now!
@@AdamWithFED thanks!
Minor correction: you can't get defense booster from planting
You can tho
You literly can lol
My first maddening run I only lost Linhardt and Dorothea at the very last map of crimson flower
Probably could've beat the map without losing anyone but I said screw it just go all out and take the L
I also didn't know how to recruit people aside from Felix and Sylvain, and I got lysithea too
I just finished my blue lions maddening route. My tip? Crit farm
Octopath traveler music :)
Like for the octopath music
This going to be helpful cause my dumbass decided to play madening mode for my first ever play true😅
Urgh... are you telling me you get something for maddening mode without New Game+... I didn’t use too many of the skill boosters but the professor level boost was a big deal, especially early on for money and supports. Gah 😖
Step 1: recruit lysithia early to kill calvary