I wonder if Fodlan Winds will ever make it here. Because it is basically THE theme, with the main leitmotif being most pronounced and the music being most concentrated on the emotional part: the nostalgia, the things lost and the former friends and pupils you have to kill just because you ended up on the different sides of barricades. Yeah, who could've thought that the main merits of the tactical RPG will be the story and the characters.
@@marioalbertomoreno3819 just noticed this comment, sorry. Nah, Edge of Dawn is opening. A whole separate thing to get you in the mood for the game when you start it, akin to the anime ones and executed similarly.
The "Rain" part in the song title refers to the version. Each Three Houses Song has two versions: Rain and Thunder. The Rain version is usually more melodic and plays during the Strategic Map view sections of the game and the Thunder version usually has more percussions and plays during combat animations (there are exceptions like Funeral of Flowers where this is switched). These two versions flow into each other seemlessly during gameplay.
God-Shattering Star is a fantastic song, but this is my favorite, because it has the game's main theme (Edge of Dawn) running throughout the entire piece. It has the biggest sense of finality out of all the final tracks and a serious emotional impact because of it, I love it.
If you've played any of the Smash Bros games, there's a lot of Fire Emblem characters in them. I heard you bring up Brawl once, which added Ike. You also have Marth and Roy in Melee, who are also Fire Emblem characters. Fire Emblem is a lot like Final Fantasy, in terms of the story, setting, and characters being different per entry, outside of a few. However, Fire Emblem is a Strategy Tactics RPG, in which you move your characters around like chess pieces. Three Houses in particular was just such a good game on its own, that it won the Players' Choice Award in the 2019 Video Game Awards.
@@JessesAuditorium Not to mention Robin, Lucina, and Corrin in Smash 4, as well as Chrom and Byleth (the character in the image) in Ultimate. Also male and female versions of some of those characters lol.
This song will always hold a special place in my heart because of my first playthrough. This song plays during the final boss. I was trying to be fancy and ended up getting all but one of my units killed with half the enemy’s forces left. I thought I was dead for sure, but somehow that one unit managed to survive and kill every enemy unit left, including the final boss. It was amazing.
I’m guessing that’s either Dimitri just being himself or Ingrid dodging everything. Oh well I guess it could have been Edelgard’s route in which case I’d surmise it was her or Petra also dodge tanking
The song plays at the final battle of the game, Three House allowing you to pick which side of a war you want to support/lead. So this song plays when you fight the other side of character which you did not support. Hidden within this song are themes for your/a main character, the main battle theme, the main theme / opening of the game, and even the them of the Fire Emblem Franchise as a whole.
I think for that second sentence you're confusing this with "Paths That Will Never Cross". This doesn't play when facing Edelgard (or Rhea if it's CF) specifically. Just the map theme
Three houses was the game I wasn’t sure if I’d like as I don’t watch anime nor do I play many strategy games. But three houses was such a freaking good game, it has so much depth in its characters, story, music, and combat. Though it’s graphics are not incredible
@@Salvador-312 agreed, after a small amount of time you stop caring about the graphics, the game is such a high quality game I wish there were more people who played it
Personally, my favorite FEs are Shadows of Valentia and Sacred Stones, coincidentally they both had good graphics for the consoles they were in, I hope there's more Fire Emblem this year than 3 Hopes which i'm totally getting
The late PS2 era graphics became amusingly charming to me in a way. I still laugh any time I see a picture of the market and the fruit basket. The character designs were pretty steller across the board and I think that matters most in a game lke this.
The apex of the world, the height of the adventure, the final moment, the deciding factor, the finishing blow, that is this track. Whenever I read a manga, I find this in my library of songs. It’s just too damn good. Fits so many amazing scenes.
Fire Emblem games are war dramas, Three Houses included. In this game, you choose between the titular Three Houses, and that choice determines what story route you'll go down, with one of the three routes splitting off halfway as well, making for a total of four endings. God Shattering Star was for one of those endings, and A Funeral Of Flowers is used for another ending. Apex of the World plays in the remaining two. This song has so many small leitmotifs from across the game, the biggest one being "Edge of Dawn" basically the main theme of the game. Essentially, it's the anime trope of playing the opening in the final fight.
Shambhala (Area 17 Redux) (Rain) is definitely an interesting track from 3 Houses... it stands as one of my favorites from the game for multiple reasons.
I had Golden Deer as my first playthrough, and I'll never forget staring in disbelief at the map for a few minutes, then having a massive double-take when I started the battle and the music hit. Truly an experience.
Knowing the context of the track, it reflects perfectly the story. Apex Of The World, God Shuttering Star and A Funeral Of Flowers are the tracks playing at the last level of the game, each for a different ending. Fire Emblem Three Houses however have 4 endings, which means one of the tracks is played in two endings. Apex Of The World got this honor. This track is played for the endings with the exact opposite outcome to each other, something that should tell you that your win is at the expense of another. The track starts slow and gains momentum, for the hardships made to reach this point. Turns to epic which leads to believe that it's the right ("Just") choice you made, but that violin part is sad and nostalgic, there to remind us the cost of this victory. It's a good ending, the right ending, the just ending, but makes you wish there was another way. The tragic part of the ending. Why "Apex"? Someone must come on top. You can't be an apex without pray. While at the topic. "The Edge Of Down" is recommended. It's the "main theme" of FE3H. Other interesting tracks will be "Blue Sky And A Battle" and "Between Heaven And Earth" (Rain versions of course). If you listen to these two, listen to both with Blue Sky And A Battle first and Between Heaven and Earth right after. This is for the full experience and I think a rare moment in video games when the music alone can tell the entire essence of the game. Each track alone doesn't worth it.
This song, God-Shattering Star, and one you havent heard called Funeral of Flowers, are the themes for the final maps/bosses of the routes of the game (Apex of the world for 2 of them). (spoilers but im being pretty vague) God shattering star plays facing a man of legend coming back from the dead, if im recalling correctly to finish what he started centuries ago, and bringing spirits of other heroes of legend with him to fight you that are the original nobles of the various ruling houses (not related to the title of the game mostly) youve come to know and either ally with or fight in the game. Apex of the world plays on directly opposing routes, though for different reasons. Something to note is aside 1 route (which is related to funeral of flowers) you are siding with one of the "three houses" you picked at the beginning of the game. For one of the aforementioned routes that play this, you are fighting the individual who caused everyone to seperate in the first place (who was previously just a friendly rival and potential (romantic) lover to your house leader), finally seeking to end the invading force they have built and cut off this "great betrayer". On the other route, you are actually allied with said "great betrayer", but you are not fighting the house leader of the other route i mentioned, instead fighting the one you sided with's main goal, who was bascially the one pulling a curtain over the whole region's style of government, who is actually basically a demigod-dragon. Yeah, the level of "epicness" in these songs are there for a reason
Something you might notice if you listen to a lot of Fire Emblem map themes like this is that many of them have drums and other aspects like a military march. This is because it's a strategy game where you command a (small) army and it's pretty consistent across the entire 30 year history of the series, even back to the 8-bit tunes. Rain/Thunder is a dynamic soundtrack thing that's in most of the recent Fire Emblem games. They will morph into each other as you zoom in and out of individual fights on the battlefield, continuing along exactly in time. One of my favourite composers is Yuka Tsujiyoko, the original Fire Emblem composer who did the first 7 and a bit games of the series. That's a long time ago now though, the last game she did the full soundtrack for was in 2003. The fourth FE game Genealogy of the Holy War has an enormous soundtrack and it's map themes (esp ch 2) are absolutely beautiful and are a pretty big part of why I'm really into video game music over anything else.
Hope someone requests both versions of Funeral of Flowers, would be a shame not to see it alongside the other 2 endgame themes and it's extremely overlooked compared to them
For my first playthrough of the game, I took my time and grinded like crazy so I became familiar with the motif from “Fodlan Winds” and this song has so much of it in it, so for me, at the end of my route, this track was like a nostalgia trip to when my units were under leveled and weak, but now they were all OP af, so it felt awesome to bully the endgame with this playing in the background
This, God-Shattering Star and Battle Between Heaven and Earth are easily the top tracks from all Three Houses. Each easily contending with any comparable tracks in prior Fire Emblem games, if not surpassing depending on who you ask. As for this song itself, it's in a way a reprise of the game's central motifs in a way, while also still evolving and surpassing them. Why Leitmotif certainly has finally been getting to people in a more negative light more recently, when a game does leitmotif well like this song does... Well, need I speak for the result? A bombastic way to conclude on with the final map of the game. And a very, very fitting one for both the routes its in, regardless of my personal opinions on one being way too short and rushed.
Blue Skies and a Battle is also good, as it goes good with the later context of Between Heaven and Earth. And if you combine both, it makes sense to the game. “Blue Skies and a Battle Between Heaven and Earth”.
This is my favorite song from the entire game and really fits thematically. The melody during the first portion of the song is the main theme of the game that plays in the beginning credits and early fights so you hear the tune often throughout the game, and it's reused and expanded upon here. This is the final fight for two routes of the game and the beginning really sets in the tone of you're deploying your troops for the final battle while making the song really grand by reusing the same tune you've been hearing throughout the game.
I did hear all these FE:3H tracks while playing but not many got stuck in my head. But I can say that I definitely prefer the rain version more than the thunder versions :D I do like this one though, I might give it a listen again a few times more but for some reason, during the game itself, nothing stuck too much, although it is good when I listen to it here!
So this song is one of the games ultimate climax songs during it's endings. The interesting thing about this song is a lot of it is comprised of sections from other songs throughout the game. So it's kinda like the culmination of your adventure
You love the music, you’ll love the game I’d imagine. I recommend you give it a try. It is a strategy game, however. Moreso than FF7. Both are very good story based games though!
Throughout most of Three Houses music you'll hear the same leitmotif which comes from the main theme Edge of Dawn. So it's always present with you, even till the final map. (I can't say I've heard Funeral of Flowers yet, but I believe God Shattering Star is the only one that doesn't have it)
I got to know about Fire Emblem Three Houses greatness only a couple months ago. Never knew about the series, never watched a single trailer, never seen enough gameplay but I decided to buy the game on a whim one day and that decision was the best decision I've ever made. I was never a strategy game player but I've now become a fire emblem fan after playing the game. It's a great series with great gameplay, stories and mostly memorable and emotionally engaging characters. And the soundtracks are awesome too.
If you end up reading this and you get the time since I know you said you really like the piece I'd honestly recommend checking out Fire Emblem Three Hopes 2 versions of Apex of the World. For context it's an interesting way to show how different versions of the same piece of music can invoke different feelings while still giving the same at the same time.
Fire Emblem is up there as the series I most want to see you react to more of; the more recent entries since the 3DS era have some of the best music I've heard in any game. Some amazing standouts are Don't Speak Her Name, from FE Awakening, Justice RIP from FE Fates, and from FE Echoes, What Lies at the End, The Sacrifice and the Saint, and A Song for Bygone Days
Not going to spoil too much, but this song is basically a mixture of triumphant, sad, and almost like motivation to keep going because you’re so close to victory. Sad because of the person you have to face
Melancholy is a strong part of a lot of music, especially epic music. I think it’s used specifically to incorporate the difficulty of the situation, with possible death on the line.
Both this song and god shattering star are final boss themes. The game has many different routes with different final bosses so there are many final boss songs. Two more are Funeral Of Flowers and At What Cost. All the songs in this game are great! God shattering star did not really have any callbacks music wise but this song has many different songs within the song. It has the fire emblem main theme, three houses main battle theme, Three houses main theme and I believe it has an important characters theme and probably more I don't know about. As for what rain means each battle theme has a rain and thunder version. Rain for the level theme and thunder for when you get a fight in the level. They are the same song but thunder is usually much more intense.
This is one of those themes that is even better in context, because it is a final battle remix of the main theme. It plays at the end of two separate routes: The ones focused on fighting on either side of the central conflict.
Wow, I didn't know people are still hating on the Thunder versions of the Three Houses tracks. I do personally think the Rain versions are generally a lot better but there are really interesting Thunder versions of tracks that I think are worth listening to, even if just on your own time.
Nice Prf, I could listen to all the thunder ver. of all songs again...but why? I specifically mentioned "A Funeral of Flowers" cuz it's the only track that does something interesting with it's Thunder ver, every other track boils down to "More Boom, same instruments". Three Houses isn't the first game to ever have 2 different ver of their songs. Not even in the same franchise, Awakening did it SUCCESSFULLY and I personally love Final Fantasy 13-2's Exploring/Battle ver of their songs, both WAY better than whatever they did in Three Houses.
@@Sekainoowaride I know it isn't the first to have two versions of tracks. I did misread like two other comments thinking they were saying something bad about the Thunder versions though.
@@Sekainoowaride Oh and 100% on ff13-2's ost. Absolutely love the regular and aggressive tracks in that game! Only flaw to me is that the aggressive versions of songs don't also play in battles as well.
Fire Emblem is Nintendo's biggest and longest running staple rpg that isn't Pokemon and was originally envisioned as their answer to the Final Fantasy franchise. Three Houses specifically, is the 16th mainline game in the series. As a strategy based rpg, the games generally take place during massive wars, and are known for often having multiple routes showing different sides of said war or following different heroes through their story in a greater conflict. Also known for permadeath.
Yeah though they didn't bring it to America until 7 games in and then advertised it so poorly that it didn't really take off until Awakening came out. In America I mean. Like come on if they had done a better job advertising fe9 and fe10 I feel like those games would have been a great starting point
@@The_Evening_Sun You gotta remember though, the GameCube was only a mild success, and these games had smaller print runs than most other games. I remember growing up wanting Path of Radiance on the GameCube but only one person in a 100-mile radius to my city had ever seen one. Radiant Dawn was slightly more printed on a more popular system but everyone who knew Fire Emblem knew it was a direct sequel to Path of Radiance. The advertising was actually fine, most anyone that followed any sort of gaming press knew these games, the supply was just too low.
Every battle theme from Fire Emblem: Three Houses has 2 ver. (Rain) plays during most of the stage while (thunder) ver. Plays when a fight starts, it's a turn-based top-down strategy game. Honestly there is NO (thunder) ver. worth listening to(they only add more BASE and drums)except for "A Funeral of Flowers" I don't want to spoil the musical magic the (Rain) and (Thunder) ver. of that song is but....I hope you'll get to listen to it eventually.
Funeral of Flowers, Fodlans Winds and Between Heaven and Earth, please... Fire Emblem music is so beautiful, also check the FE Fates or Echoes soundtracks 👌
the thing about fire emblem being niche is that up until this game, it kinda was. like a lot of Nintendos lesser known series, FE exploded in popularity on the switch, even more so than it did back during the 3DS days, meaning the game reached a much wider audience than any of its predecessors
I find it really cool to compare it to the original from the NES game. The way they built and added to a basic chip tune theme to make an orchestral finale is amazing.
So this game has multiple routes and endings and this theme here plays in two of them. I’ll describe it’s scenarios a bit if you want to read them: 1. You are in the verge of ending a war that plagued the continent for over 5 years and stand against the Emperor Edelgard who is the step sibling of King Dimitri of a other nation you are a part of. Edelgard was the one who started the war and is now cornered to her last stand. She’s gone so far to transform herself into a Demonic Husk Hegemon Edelgard to claim victory. In game play you constantly have to worry about her attacking your Characters since she can do so at an incredible far range while you deal with her army. 2. In this Route you side with Edelgard and oppose everyone else and try to win this war. You already brought down both leaders of the other country’s and you are now fighting the last resistance. These are the remnant’s of the Kingdom of which Dimitri was already killed by Edelgard and the Church of Seiros who ally with them. The battle takes in the capital of the Kingdom which was set ablaze to slow you down. And the last enemy you fight there is a Dragon which is part of the church and tries as a last effort to defeat the Empire. As you can see both a extremely different and other routes too. What’s also obvious is that Edelgard is the one who starts the war and in one Route you side with her and all other are against her which means picking her Route results in you having to kill everyone else… and that is one reason why I personally are totally against that Route and don’t pick it besides one time to 100% the game😅 Oh and the ‘Rain’ part in the title just means that is the rain version of the song of which there is also a ‘Thunder’ version. Basically just map and battle version. The Thunder versions are usually always louder and grader versions of the Rain ones.
Three Houses has very good music, as all Fire Emblems do. Unfortunately I can't stand much else from this one. Blue Lions route was enjoyable I guess, if not basic. I'll stick with FE3 through FE12 and FE15.
I wonder if Fodlan Winds will ever make it here. Because it is basically THE theme, with the main leitmotif being most pronounced and the music being most concentrated on the emotional part: the nostalgia, the things lost and the former friends and pupils you have to kill just because you ended up on the different sides of barricades. Yeah, who could've thought that the main merits of the tactical RPG will be the story and the characters.
Wasn't THE theme of Three Houses The Edge of Dawn tho?
@@marioalbertomoreno3819 Absolutely!
Fodlan winds is so good. It deserves a reaction
Maybe we get Melody of Clarity I
You know, Fodlan winds but ramped to the next level.
@@marioalbertomoreno3819 just noticed this comment, sorry. Nah, Edge of Dawn is opening. A whole separate thing to get you in the mood for the game when you start it, akin to the anime ones and executed similarly.
The "Rain" part in the song title refers to the version. Each Three Houses Song has two versions: Rain and Thunder. The Rain version is usually more melodic and plays during the Strategic Map view sections of the game and the Thunder version usually has more percussions and plays during combat animations (there are exceptions like Funeral of Flowers where this is switched). These two versions flow into each other seemlessly during gameplay.
God-Shattering Star is a fantastic song, but this is my favorite, because it has the game's main theme (Edge of Dawn) running throughout the entire piece. It has the biggest sense of finality out of all the final tracks and a serious emotional impact because of it, I love it.
Funeral of Flowers has Edge of Dawn and Song of the Nabateans, so it takes the cake for me.
I’m pretty sure almost all of the final themes have edge of dawn in em
If you've played any of the Smash Bros games, there's a lot of Fire Emblem characters in them. I heard you bring up Brawl once, which added Ike. You also have Marth and Roy in Melee, who are also Fire Emblem characters.
Fire Emblem is a lot like Final Fantasy, in terms of the story, setting, and characters being different per entry, outside of a few. However, Fire Emblem is a Strategy Tactics RPG, in which you move your characters around like chess pieces. Three Houses in particular was just such a good game on its own, that it won the Players' Choice Award in the 2019 Video Game Awards.
Oh, that's where they're from lol
@@JessesAuditorium Not to mention Robin, Lucina, and Corrin in Smash 4, as well as Chrom and Byleth (the character in the image) in Ultimate. Also male and female versions of some of those characters lol.
@@JessesAuditorium you should definitely react to Smash's Fire Emblem remixes, specially "With Mila's divine protection"
This song will always hold a special place in my heart because of my first playthrough. This song plays during the final boss. I was trying to be fancy and ended up getting all but one of my units killed with half the enemy’s forces left. I thought I was dead for sure, but somehow that one unit managed to survive and kill every enemy unit left, including the final boss. It was amazing.
That happened to me in my first playthrough of Fates, lol. My boy Silas saved me in the final map of Birthright.
I’m guessing that’s either Dimitri just being himself or Ingrid dodging everything. Oh well I guess it could have been Edelgard’s route in which case I’d surmise it was her or Petra also dodge tanking
When you play Edelgard and especially Dimitri's story, getting to this song at the finale makes it all that much more emotional.
The song plays at the final battle of the game, Three House allowing you to pick which side of a war you want to support/lead. So this song plays when you fight the other side of character which you did not support. Hidden within this song are themes for your/a main character, the main battle theme, the main theme / opening of the game, and even the them of the Fire Emblem Franchise as a whole.
I think for that second sentence you're confusing this with "Paths That Will Never Cross". This doesn't play when facing Edelgard (or Rhea if it's CF) specifically. Just the map theme
Three houses was the game I wasn’t sure if I’d like as I don’t watch anime nor do I play many strategy games. But three houses was such a freaking good game, it has so much depth in its characters, story, music, and combat. Though it’s graphics are not incredible
Graphics really don’t need to be prestige when the rest of the game is amazing. Fire emblem is such an underrated game series man
@@Salvador-312 agreed, after a small amount of time you stop caring about the graphics, the game is such a high quality game I wish there were more people who played it
Personally, my favorite FEs are Shadows of Valentia and Sacred Stones, coincidentally they both had good graphics for the consoles they were in, I hope there's more Fire Emblem this year than 3 Hopes which i'm totally getting
The late PS2 era graphics became amusingly charming to me in a way. I still laugh any time I see a picture of the market and the fruit basket. The character designs were pretty steller across the board and I think that matters most in a game lke this.
graphics dont matter frankly
The apex of the world, the height of the adventure, the final moment, the deciding factor, the finishing blow, that is this track. Whenever I read a manga, I find this in my library of songs. It’s just too damn good. Fits so many amazing scenes.
Standing at the apex of the world, prepared to decide the fate of the land. A mighty foe stands in your way ready to do the same.
Fire Emblem games are war dramas, Three Houses included. In this game, you choose between the titular Three Houses, and that choice determines what story route you'll go down, with one of the three routes splitting off halfway as well, making for a total of four endings.
God Shattering Star was for one of those endings, and A Funeral Of Flowers is used for another ending.
Apex of the World plays in the remaining two.
This song has so many small leitmotifs from across the game, the biggest one being "Edge of Dawn" basically the main theme of the game.
Essentially, it's the anime trope of playing the opening in the final fight.
Shambhala (Area 17 Redux) (Rain) is definitely an interesting track from 3 Houses... it stands as one of my favorites from the game for multiple reasons.
I had Golden Deer as my first playthrough, and I'll never forget staring in disbelief at the map for a few minutes, then having a massive double-take when I started the battle and the music hit. Truly an experience.
Knowing the context of the track, it reflects perfectly the story.
Apex Of The World, God Shuttering Star and A Funeral Of Flowers are the tracks playing at the last level of the game, each for a different ending. Fire Emblem Three Houses however have 4 endings, which means one of the tracks is played in two endings. Apex Of The World got this honor.
This track is played for the endings with the exact opposite outcome to each other, something that should tell you that your win is at the expense of another. The track starts slow and gains momentum, for the hardships made to reach this point. Turns to epic which leads to believe that it's the right ("Just") choice you made, but that violin part is sad and nostalgic, there to remind us the cost of this victory. It's a good ending, the right ending, the just ending, but makes you wish there was another way. The tragic part of the ending.
Why "Apex"? Someone must come on top. You can't be an apex without pray.
While at the topic.
"The Edge Of Down" is recommended. It's the "main theme" of FE3H.
Other interesting tracks will be "Blue Sky And A Battle" and "Between Heaven And Earth" (Rain versions of course). If you listen to these two, listen to both with Blue Sky And A Battle first and Between Heaven and Earth right after. This is for the full experience and I think a rare moment in video games when the music alone can tell the entire essence of the game. Each track alone doesn't worth it.
This song, God-Shattering Star, and one you havent heard called Funeral of Flowers, are the themes for the final maps/bosses of the routes of the game (Apex of the world for 2 of them).
(spoilers but im being pretty vague)
God shattering star plays facing a man of legend coming back from the dead, if im recalling correctly to finish what he started centuries ago, and bringing spirits of other heroes of legend with him to fight you that are the original nobles of the various ruling houses (not related to the title of the game mostly) youve come to know and either ally with or fight in the game.
Apex of the world plays on directly opposing routes, though for different reasons. Something to note is aside 1 route (which is related to funeral of flowers) you are siding with one of the "three houses" you picked at the beginning of the game. For one of the aforementioned routes that play this, you are fighting the individual who caused everyone to seperate in the first place (who was previously just a friendly rival and potential (romantic) lover to your house leader), finally seeking to end the invading force they have built and cut off this "great betrayer". On the other route, you are actually allied with said "great betrayer", but you are not fighting the house leader of the other route i mentioned, instead fighting the one you sided with's main goal, who was bascially the one pulling a curtain over the whole region's style of government, who is actually basically a demigod-dragon.
Yeah, the level of "epicness" in these songs are there for a reason
If there's one Fire Emblem song in the entire series that people should react to, it's "Don't Speak Her Name!" from Fire Emblem: Awakening.
Something you might notice if you listen to a lot of Fire Emblem map themes like this is that many of them have drums and other aspects like a military march. This is because it's a strategy game where you command a (small) army and it's pretty consistent across the entire 30 year history of the series, even back to the 8-bit tunes.
Rain/Thunder is a dynamic soundtrack thing that's in most of the recent Fire Emblem games. They will morph into each other as you zoom in and out of individual fights on the battlefield, continuing along exactly in time.
One of my favourite composers is Yuka Tsujiyoko, the original Fire Emblem composer who did the first 7 and a bit games of the series. That's a long time ago now though, the last game she did the full soundtrack for was in 2003. The fourth FE game Genealogy of the Holy War has an enormous soundtrack and it's map themes (esp ch 2) are absolutely beautiful and are a pretty big part of why I'm really into video game music over anything else.
Hope someone requests both versions of Funeral of Flowers, would be a shame not to see it alongside the other 2 endgame themes and it's extremely overlooked compared to them
Exactly, both versions are great
For my first playthrough of the game, I took my time and grinded like crazy so I became familiar with the motif from “Fodlan Winds” and this song has so much of it in it, so for me, at the end of my route, this track was like a nostalgia trip to when my units were under leveled and weak, but now they were all OP af, so it felt awesome to bully the endgame with this playing in the background
This, God-Shattering Star and Battle Between Heaven and Earth are easily the top tracks from all Three Houses. Each easily contending with any comparable tracks in prior Fire Emblem games, if not surpassing depending on who you ask. As for this song itself, it's in a way a reprise of the game's central motifs in a way, while also still evolving and surpassing them. Why Leitmotif certainly has finally been getting to people in a more negative light more recently, when a game does leitmotif well like this song does... Well, need I speak for the result? A bombastic way to conclude on with the final map of the game. And a very, very fitting one for both the routes its in, regardless of my personal opinions on one being way too short and rushed.
Blue Skies and a Battle is also good, as it goes good with the later context of Between Heaven and Earth.
And if you combine both, it makes sense to the game. “Blue Skies and a Battle Between Heaven and Earth”.
Funeral of Flowers was great too :( shame no one played the best route
@@nicogalax Actually I’m in agreement there. It was my first and favorite route. Second of course simply being Azure Moon.
@@nicogalax would be nicer if the map it played on was designed for humans to enjoy playing it
@@nicogalax Seconded.
This is my favorite song from the entire game and really fits thematically. The melody during the first portion of the song is the main theme of the game that plays in the beginning credits and early fights so you hear the tune often throughout the game, and it's reused and expanded upon here. This is the final fight for two routes of the game and the beginning really sets in the tone of you're deploying your troops for the final battle while making the song really grand by reusing the same tune you've been hearing throughout the game.
I did hear all these FE:3H tracks while playing but not many got stuck in my head. But I can say that I definitely prefer the rain version more than the thunder versions :D I do like this one though, I might give it a listen again a few times more but for some reason, during the game itself, nothing stuck too much, although it is good when I listen to it here!
That’s crazy, I get all the songs stuck in my head and I’m always humming them as I play
So this song is one of the games ultimate climax songs during it's endings. The interesting thing about this song is a lot of it is comprised of sections from other songs throughout the game. So it's kinda like the culmination of your adventure
Hope you some day listen to "Chasing Daybreak" from this game, is really good!
Love that you've done a couple of Fire Emblem - really hoping to see people request some more, there are some real gems you've still yet to hear!
You love the music, you’ll love the game I’d imagine. I recommend you give it a try. It is a strategy game, however. Moreso than FF7. Both are very good story based games though!
Life Will Change and Apex Of The World on the same day? Awesome!!
Still also can’t wait for The Almighty from P4.
Same
I would absolutely love to see you stream the game, especially since another is coming out next month
Throughout most of Three Houses music you'll hear the same leitmotif which comes from the main theme Edge of Dawn. So it's always present with you, even till the final map. (I can't say I've heard Funeral of Flowers yet, but I believe God Shattering Star is the only one that doesn't have it)
I got to know about Fire Emblem Three Houses greatness only a couple months ago. Never knew about the series, never watched a single trailer, never seen enough gameplay but I decided to buy the game on a whim one day and that decision was the best decision I've ever made. I was never a strategy game player but I've now become a fire emblem fan after playing the game. It's a great series with great gameplay, stories and mostly memorable and emotionally engaging characters. And the soundtracks are awesome too.
If you end up reading this and you get the time since I know you said you really like the piece I'd honestly recommend checking out Fire Emblem Three Hopes 2 versions of Apex of the World. For context it's an interesting way to show how different versions of the same piece of music can invoke different feelings while still giving the same at the same time.
Fire Emblem is up there as the series I most want to see you react to more of; the more recent entries since the 3DS era have some of the best music I've heard in any game. Some amazing standouts are Don't Speak Her Name, from FE Awakening, Justice RIP from FE Fates, and from FE Echoes, What Lies at the End, The Sacrifice and the Saint, and A Song for Bygone Days
Not going to spoil too much, but this song is basically a mixture of triumphant, sad, and almost like motivation to keep going because you’re so close to victory. Sad because of the person you have to face
Melancholy is a strong part of a lot of music, especially epic music. I think it’s used specifically to incorporate the difficulty of the situation, with possible death on the line.
This is one of my personal favorites from this game.
Both this song and god shattering star are final boss themes. The game has many different routes with different final bosses so there are many final boss songs. Two more are Funeral Of Flowers and At What Cost. All the songs in this game are great! God shattering star did not really have any callbacks music wise but this song has many different songs within the song. It has the fire emblem main theme, three houses main battle theme, Three houses main theme and I believe it has an important characters theme and probably more I don't know about. As for what rain means each battle theme has a rain and thunder version. Rain for the level theme and thunder for when you get a fight in the level. They are the same song but thunder is usually much more intense.
One of my Fav songs let's go~
This is one of those themes that is even better in context, because it is a final battle remix of the main theme.
It plays at the end of two separate routes: The ones focused on fighting on either side of the central conflict.
it's a final boss song, so you were kinda right
WE LIT
Man... _God-Shattering Star_ is epic and bombastic and all, but hearing this again... God, it made me feel things.
fire emblem ost are amazing one of the best in gaming. I highly recommend "Fire emblem awakening: Don´t speak her name"
Really hope you'll review Edge Of Dawn (Either the Seasons of Warfare or ending version) or any other track like Funeral Of Flowers!
This songs an absolute banger!!!!
This plays in the final battle of the game
In *one* of the final battles, that is.
@@Chosen_Din 2, actually
A funeral of flowers (rain)
That one please someone request
Wow, I didn't know people are still hating on the Thunder versions of the Three Houses tracks. I do personally think the Rain versions are generally a lot better but there are really interesting Thunder versions of tracks that I think are worth listening to, even if just on your own time.
Nice Prf, I could listen to all the thunder ver. of all songs again...but why? I specifically mentioned "A Funeral of Flowers" cuz it's the only track that does something interesting with it's Thunder ver, every other track boils down to "More Boom, same instruments".
Three Houses isn't the first game to ever have 2 different ver of their songs. Not even in the same franchise, Awakening did it SUCCESSFULLY and I personally love Final Fantasy 13-2's Exploring/Battle ver of their songs, both WAY better than whatever they did in Three Houses.
@@Sekainoowaride I know it isn't the first to have two versions of tracks. I did misread like two other comments thinking they were saying something bad about the Thunder versions though.
@@Sekainoowaride Oh and 100% on ff13-2's ost. Absolutely love the regular and aggressive tracks in that game! Only flaw to me is that the aggressive versions of songs don't also play in battles as well.
@@kevin13cabello I feel the same way
Fire Emblem is Nintendo's biggest and longest running staple rpg that isn't Pokemon and was originally envisioned as their answer to the Final Fantasy franchise. Three Houses specifically, is the 16th mainline game in the series. As a strategy based rpg, the games generally take place during massive wars, and are known for often having multiple routes showing different sides of said war or following different heroes through their story in a greater conflict. Also known for permadeath.
Yeah though they didn't bring it to America until 7 games in and then advertised it so poorly that it didn't really take off until Awakening came out. In America I mean. Like come on if they had done a better job advertising fe9 and fe10 I feel like those games would have been a great starting point
@@The_Evening_Sun You gotta remember though, the GameCube was only a mild success, and these games had smaller print runs than most other games. I remember growing up wanting Path of Radiance on the GameCube but only one person in a 100-mile radius to my city had ever seen one. Radiant Dawn was slightly more printed on a more popular system but everyone who knew Fire Emblem knew it was a direct sequel to Path of Radiance. The advertising was actually fine, most anyone that followed any sort of gaming press knew these games, the supply was just too low.
Crossing my fingers for Fodlan Winds, Funeral of Flowers, or Edge of Dawn
Apex Of The World, holy W I love this theme so much
Could you react to " ID (Serenity)" and "ID (Purpose)" from Fire Emblem Awakening?
It is the End Fight of a House of these 3 Houses, God Shatering Star.
Every battle theme from Fire Emblem: Three Houses has 2 ver. (Rain) plays during most of the stage while (thunder) ver. Plays when a fight starts, it's a turn-based top-down strategy game.
Honestly there is NO (thunder) ver. worth listening to(they only add more BASE and drums)except for "A Funeral of Flowers" I don't want to spoil the musical magic the (Rain) and (Thunder) ver. of that song is but....I hope you'll get to listen to it eventually.
Also "Shambhala (Area 17)" when
@@NuiYabuko They don't do anything significant
“Dwelling of the Ancient Gods” is one of my favourites, (Rain) or (Thunder).
Funeral of Flowers, Fodlans Winds and Between Heaven and Earth, please... Fire Emblem music is so beautiful, also check the FE Fates or Echoes soundtracks 👌
Ok... when is this guy gonna stream a fire emblem game. I need this
I hope someone requests the Chapter 25 songs for Fire Emblem Engage
the thing about fire emblem being niche is that up until this game, it kinda was. like a lot of Nintendos lesser known series, FE exploded in popularity on the switch, even more so than it did back during the 3DS days, meaning the game reached a much wider audience than any of its predecessors
this and persona too id say are good stream shouts if your comfortable with a bit of in-depth character interaction alongside the action action action
Another great one is Twilight of the gods from fire emblem echoes
I find it really cool to compare it to the original from the NES game. The way they built and added to a basic chip tune theme to make an orchestral finale is amazing.
He already did that, actually!
@@jillfizzard1018 oh you're right i completely forgot
Fun fact thos song contains alot of elements from the main theme of the game called the edge of dawn
Fodlan winds, Sothis theme, etc. Funeral of Flowers contained Rhea's theme, the monastery theme and Edge of Dawn too
If you haven't done Between Heaven and Earth yet I highly recommend it.
So this game has multiple routes and endings and this theme here plays in two of them. I’ll describe it’s scenarios a bit if you want to read them:
1. You are in the verge of ending a war that plagued the continent for over 5 years and stand against the Emperor Edelgard who is the step sibling of King Dimitri of a other nation you are a part of. Edelgard was the one who started the war and is now cornered to her last stand. She’s gone so far to transform herself into a Demonic Husk Hegemon Edelgard to claim victory. In game play you constantly have to worry about her attacking your Characters since she can do so at an incredible far range while you deal with her army.
2. In this Route you side with Edelgard and oppose everyone else and try to win this war. You already brought down both leaders of the other country’s and you are now fighting the last resistance. These are the remnant’s of the Kingdom of which Dimitri was already killed by Edelgard and the Church of Seiros who ally with them. The battle takes in the capital of the Kingdom which was set ablaze to slow you down. And the last enemy you fight there is a Dragon which is part of the church and tries as a last effort to defeat the Empire.
As you can see both a extremely different and other routes too. What’s also obvious is that Edelgard is the one who starts the war and in one Route you side with her and all other are against her which means picking her Route results in you having to kill everyone else… and that is one reason why I personally are totally against that Route and don’t pick it besides one time to 100% the game😅
Oh and the ‘Rain’ part in the title just means that is the rain version of the song of which there is also a ‘Thunder’ version. Basically just map and battle version. The Thunder versions are usually always louder and grader versions of the Rain ones.
sppoilerrrrr
(that's not violin...that's cello......)
Three Houses has very good music, as all Fire Emblems do. Unfortunately I can't stand much else from this one. Blue Lions route was enjoyable I guess, if not basic. I'll stick with FE3 through FE12 and FE15.