Inside Star Citizen: To and Fro with Cargo

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  • Опубликовано: 20 мар 2024
  • How will the new upcoming cargo and hangar features impact your gameplay experience? Tune in to this episode of Inside Star Citizen as we dive deeper into how persistent hangars, freight elevators, and item banks will function.
    ------------------------------------------
    Roberts Space Industries is a spacecraft manufacturer within the persistent-world game "Star Citizen" and its companion single-player spaceflight sim, "Squadron 42." RSI is also your portal for information, updates, and purchases of your very own spacecraft with which to trade, plunder, and protect the citizens of Star Citizen.
    Follow us on your favorite platform for the latest Star Citizen updates:
    / robertsspaceindustries
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Комментарии • 1,4 тыс.

  • @RedJay
    @RedJay 3 месяца назад +801

    Great to see big hangars back and spawning ships in them. No more ATC kicking me out when I want to chill in my ship. ❤

    • @aedanmckee8698
      @aedanmckee8698 3 месяца назад +2

      its jay

    • @FrazzleCat
      @FrazzleCat 3 месяца назад +1

      @@aedanmckee8698 Yeah it's always Jay and their little power trips, my gosh 🙄

    • @viscounttudon68
      @viscounttudon68 3 месяца назад +8

      It’s gonna be great, I’ll be able to sit and explore the polaris when it finally drops with no worries

    • @tannerparson7030
      @tannerparson7030 3 месяца назад +6

      Though I don’t mind chilling is space there’s days I just don’t feel like flying but wanna chill in the 600i

    • @ericwollaston5654
      @ericwollaston5654 3 месяца назад +1

      YES, SIR REE, BOB! 😅

  • @BradAhrens
    @BradAhrens 3 месяца назад +619

    In 6 years I've not been this excited about an upcoming patch.

    • @AlphaCitizen
      @AlphaCitizen 3 месяца назад +7

      And persistent hangars kinda solve the dilemma of how to add ship-within-ship spawning. It's not 100% needed.
      We just use our freight elevator!
      (Saw you post, had to pop in to say "o7, Brad")

    • @SideQuestStories
      @SideQuestStories 3 месяца назад +2

      Depends on the situation, it's not great for p52 on a connie ​@AlphaCitizen

    • @CMDR_MURR
      @CMDR_MURR 3 месяца назад +2

      Gonna be freaking great.

    • @daboyexclusive5439
      @daboyexclusive5439 3 месяца назад +3

      ANVIL LIBERATOR 2025! PERFECT FOR CARGO RUN AND PRYO!!!

    • @tonygunk1886
      @tonygunk1886 3 месяца назад +1

      @@AlphaCitizen 🎯👍

  • @arianchandler9285
    @arianchandler9285 3 месяца назад +323

    *Walks into hangar, goes to terminal, selects option on screen.*
    "Release the Kraken."
    *A section of the floor the size of Texas yawns open and a Drake Interplanetary Kraken rises from the deep.*

    • @Ychos027
      @Ychos027 3 месяца назад +6

      can you even land a kraken into a hangar? or is it docking only?

    • @trinityx3o522
      @trinityx3o522 3 месяца назад +8

      ​@@Ychos027concept art of the Kraken on the pledge store shows the ship landed with people loading cargo in it

    • @StevenSudweeks
      @StevenSudweeks 3 месяца назад +5

      @@trinityx3o522 I don't think that is inside a hangar though right? I thought that was on a landing pad

    • @Gex607
      @Gex607 3 месяца назад +3

      It has its own dry dock to be built

    • @daboyexclusive5439
      @daboyexclusive5439 3 месяца назад

      ANVIL LIBERATOR 2025! PERFECT FOR CARGO RUN AND PRYO!!!

  • @igotpesos_
    @igotpesos_ 3 месяца назад +114

    As a proud owner of a reclaimer, I simply cannot wait to see what my Razor will look like in that hangar!

    • @alterain691
      @alterain691 3 месяца назад +3

      That's why you need a PTV...

    • @shattered_helix
      @shattered_helix 3 месяца назад +4

      For a while, every time I landed at New Babbage, it would give me the largest hangar available, I've had a razor or a fury in those hangars many times.

    • @rhadiem
      @rhadiem 3 месяца назад +3

      I want flaming hoops and jump ramps for my PTV for my XL pad. Throwback to pre 3.0 days. A gun range too!

    • @igotpesos_
      @igotpesos_ 3 месяца назад

      @@shattered_helix I’m gonna try that just to get an idea! Especially with them saying XL hangars will be 20% larger, that’s a big change

    • @sundog_dd5278
      @sundog_dd5278 3 месяца назад +5

      @@rhadiemWell, you could spawn a Hercules and open both doors and drive through it as part of the course. Then buy some of those 64 SCU containers to position outside to complete the track.

  • @RandomRoger
    @RandomRoger 3 месяца назад +404

    Finally, some more love for us space truckers.

    • @voodoochild1975az
      @voodoochild1975az 3 месяца назад

      Cue Deep Purple....
      ruclips.net/video/9wv1ij7KxWc/видео.htmlsi=hEyP73sFzWrnMK2i

    • @soaphelps
      @soaphelps 3 месяца назад +11

      Cargo master mode.

    • @moonasha
      @moonasha 3 месяца назад +8

      gonna be so nice to unload salvage and get back to it rather than having to sell

    • @David100v
      @David100v 3 месяца назад

      but pls don't forget to give us some fire power, the C1 is pretty low in combat right now

    • @voodoochild1975az
      @voodoochild1975az 3 месяца назад

      Cue the Deep Purple....
      ruclips.net/video/9wv1ij7KxWc/видео.htmlsi=ndGQU0unm0wi3MR5

  • @RobinHartJones
    @RobinHartJones 3 месяца назад +369

    That first person that got off the freight elevator was a mocap'd Jarred wasn't it? 😂

    • @koo-hip9406
      @koo-hip9406 3 месяца назад +9

      Wouldn't be surprised in the least lol

    • @doubledigital_
      @doubledigital_ 3 месяца назад +6

      lol i tought the same thingggg xD haha

    • @trinityx3o522
      @trinityx3o522 3 месяца назад +1

      What timestamp?

    • @urghfas7843
      @urghfas7843 3 месяца назад

      0:50@@trinityx3o522

    • @XRoyBatty6
      @XRoyBatty6 3 месяца назад +4

      0:55

  • @house382
    @house382 3 месяца назад +232

    Kind of surprised the implications this has for mining and salvage wasn't touched upon. With these changes we should be able to dock our salvage wherever, unload it into inventory, and head right back out. No need to fly the salvage craft to a particular location to sell. Store it all up and make a single run with a cargo craft. The QoL improvement for that alone make 3.23 the best ever patch.

    • @grimhizzer
      @grimhizzer 3 месяца назад +9

      My same thoughts, I wish to fill a hanger with RMC

    • @jasonmack760
      @jasonmack760 3 месяца назад +19

      Yep. Like a farmer with a silo. Store it up, wait for the best time to sell, load it up and go!

    • @Midas8610
      @Midas8610 3 месяца назад +13

      Yep, I think I may just return to hull scraping just for this.... no real rush anymore, just scrape, unload, go back out until you have a large enough quantity then transfer to your hauler and sell at the best location or right at your homelocation.

    • @forgyyy3487
      @forgyyy3487 3 месяца назад +7

      It's only for your home hangar. Stations are still temporary

    • @tonykunz5982
      @tonykunz5982 3 месяца назад

      Yeah home hangar will a residence location will be where it’s at. The new “local’ inventory I was unsure if they meant you can access personal inventory everyone at a console, or just per location like the old local used to do. Via those terminals. But yeah I was curious if you take 6 mole bags off the ship, toss it in a starfarer or something…. Go repair your mole and leave the filled bags could be used to sell. If the bags themselves were just “stored” at a refinery location in any ship. That the commodity / refining terminal would read those now? We’ll see.

  • @Billy-bc8pk
    @Billy-bc8pk 3 месяца назад +46

    OMG, I had the biggest smile on the my face seein gthe new ATC hangar animations for calling ships. No more popping into existence! I love that sooooo much.

  • @hitman_zulu
    @hitman_zulu 3 месяца назад +201

    3.23 is going to change star citizen forever. This is so fking exciting, its really hard to play rn and wait in anticipation

    • @-sleepy-
      @-sleepy- 3 месяца назад +15

      that's what they said about 3.18 but all we got was glitchy shipwrecks in every single hangar that blow up your ship
      game won't be worth it until we have server meshing for every planet

    • @atlantikjcx7449
      @atlantikjcx7449 3 месяца назад +4

      @@-sleepy- it did change the game especially in the first 2 months lol but im sure it wont happen again

    • @Billy-bc8pk
      @Billy-bc8pk 3 месяца назад +13

      @@-sleepy-It also made exploration and salvage possible, racing possible, and opened the door for removable components. 3.18 was awesome, especially compared to what the game was like in 3.17. It had a rough start, but feature wise it was solid.

    • @PatEagle787
      @PatEagle787 3 месяца назад

      No 4.0 is where it's at.

    • @SideQuestStories
      @SideQuestStories 3 месяца назад +3

      ​​@-sleepy- 3.18 added the most bonkers feature imaginable that we all knew was going to cause major teething issues. This is not the case for 3.23. It shouldn't even be the case for 4.0. 3.18 made the game emergent with gameplay to be found driven by player agency, mishap and fortune.

  • @Winterx69
    @Winterx69 3 месяца назад +48

    Those ship elevators and the option to have them rise with said ships ready loaded and/or unloaded off screen, deep below, now that is what I had been hoping for a very long time. Looks great and saves resources. While the ships gets readied, there will be time for the essentials inside the station. While I am quite often running with salters, right now, I am truly happy with what you have achieved. Cannot wait for the patch to hit us.

  • @Daggre
    @Daggre 3 месяца назад +136

    I'm confused about one thing - at 1:15 Chad said the size of the hangar assigned to you is set when you log into the game the first time after a patch by checking to see what the largest ship you own is. What happens if you buy a larger ship in-game (or pledge for that matter) AFTER that hangar is assigned? Will you be reassigned a larger hangar now that you have a larger ship in your fleet? Or will you be unable to spawn the larger ship in your now undersized hangar? One great way to deal with this would be to allow players with a hangar of any size under XL to upgrade their hangar size for an in-game price, up to XL (this would also create a nice aUEC sink).

    • @jeffrbake
      @jeffrbake 3 месяца назад +8

      In the original game package ships come with hangers. Eventually they may let you assign from this group of hangers.

    • @TheIrishBread
      @TheIrishBread 3 месяца назад +7

      thats a thought i had aswell

    • @Shaftatsu
      @Shaftatsu 3 месяца назад +4

      I guess you are assigned a bigger hangar at the same location and the persistence in the previous hangar gets reset.

    • @TorrentUK
      @TorrentUK 3 месяца назад +46

      you'll have to smash the wings off and use vaseline

    • @colton2432
      @colton2432 3 месяца назад +3

      I assume they're avoiding this so that anything placed in your personal hanger can stick around instead of you needing to reorganize your hanger each time you upgrade ship sizes (seems like a pretty minor thing personally, it might also be a thing in the future to buy larger hangers). I assume that if you have a ship larger than your personal hanger you wont be able to spawn it there so you'll need to use one of the location general hangers just like you'd do at any location that isn't a place you can create a character at.

  • @manlyastronaut6984
    @manlyastronaut6984 3 месяца назад +146

    When a player calls it's ship for the first time, I would love to have a special musical composition made by Pedro. I feel like it's a special moment.

    • @supercactus90
      @supercactus90 3 месяца назад +15

      awesome idea :D

    • @123reivaj
      @123reivaj 3 месяца назад +7

      +1

    • @sixofdusk
      @sixofdusk 3 месяца назад +26

      Each manufacturer should have their own soundtrack.

    • @fishbaitx
      @fishbaitx 3 месяца назад +1

      +1 another one

    • @j.d.4697
      @j.d.4697 3 месяца назад +1

      Lmao that's as stupid as it is genius.

  • @Lordparable
    @Lordparable 3 месяца назад +255

    frothing at the mouth for these hangars at this point lmao
    don't think I've been this excited for a feature since I started in 3.9

    • @Steelgearz88
      @Steelgearz88 3 месяца назад +3

      Here for this comment. Shaking legs under my desk watching this!

    • @Jeanbose
      @Jeanbose 3 месяца назад +3

      I've been playing since 3.12, I'm really excited about 3.23 and 4.0, I've been waiting 3 years

    • @funfact6880
      @funfact6880 3 месяца назад +3

      I started in 2.2. We had personal inventory accessible from anywhere. You customized your magazines and gun the way the vehicle manager works. When cargo was finally added there was talk of having to hand load it eventually and the idea of that blew my mind. Here we are.

    • @Cmdr_V
      @Cmdr_V 3 месяца назад +2

      @@funfact6880 the god ol days of waking up at port olisar imagining we would have a working coffe mug to look out on the pads and wonder what planets would look like... what it would be like to land on a planet for real.. and still being skeptical... its hard to imagine we would be here now feels so good and too think there is more ! how freaking cool

    • @daboyexclusive5439
      @daboyexclusive5439 3 месяца назад

      ANVIL LIBERATOR 2025! PERFECT FOR CARGO RUN AND PRYO!!!

  • @voodoochild1975az
    @voodoochild1975az 3 месяца назад +58

    Well CIG, all I can do is ask the same thing I've been asking of you since 2013...
    Keep doing what you are doing. Stay the course.
    No complaints. No demands. Genuinely happy with what you do. Just keep on keepin' on.

    • @johnathanwebb6127
      @johnathanwebb6127 3 месяца назад +3

      Yup, in this era of gaming Star Citizen is the one thing that just keeps getting better.

    • @voodoochild1975az
      @voodoochild1975az 3 месяца назад +2

      @@johnathanwebb6127 yep. This is my dream project where the Dev consistently does what I would want them to do.

    • @daboyexclusive5439
      @daboyexclusive5439 3 месяца назад

      ANVIL LIBERATOR 2025! PERFECT FOR CARGO RUN AND PRYO!!!

  • @InspirationalBacon
    @InspirationalBacon 3 месяца назад +22

    Being able to spawn more than one ship or spawn ground vehicles and move them out of the way to spawn another ship is great on its own

    • @rhadiem
      @rhadiem 3 месяца назад +1

      I hope we can spawn fighters to load up on the Jump, too.

    • @InspirationalBacon
      @InspirationalBacon 3 месяца назад

      @@rhadiem that's what they are saying for sure. If you have a bigger hanger this will probably be easier only way to have bigger hanger is bigger ship too

  • @SpaceMike3
    @SpaceMike3 3 месяца назад +98

    Jared my dude... Have you ever tried to land a Carrack without losing paint? Its an art form

    • @wakirk
      @wakirk 3 месяца назад +3

      THIS.

    • @thekaxmax
      @thekaxmax 3 месяца назад +1

      Replace paint with coloured lube

    • @mcaddc
      @mcaddc 3 месяца назад +2

      I wonder if cig have updated the cargo pods on the ship?

    • @StevenSudweeks
      @StevenSudweeks 3 месяца назад +3

      Especially if someone decides to hop into a turret while you leave lol

    • @Gwydion_Wolf
      @Gwydion_Wolf 3 месяца назад +3

      Landing a Carrack is easy.... try landing a Spirit that isn't in VTOL mode.... i doubt you can fit a squished Pico between the engines and the doors....

  • @hitmanstallion2697
    @hitmanstallion2697 3 месяца назад +13

    0.8 introduced us to the game with Personalized hangars and the buggys with Ramps... Our hangars would extend in size with all of our ships littered about in the hangar space constantly evolving. 3.23 Is bringing us back to our personalized hangars, this time they don't extend into forever but they do contain (almost) everything we'd have in the original version. This is truly a poetic/monumental moment and I'm just happy I'm here to experience it with everyone. Its like watching your kid grow up, one day they're having trouble walking and the next they're walking down the aisle and you're wondering where all the time went...
    Looking forward to more exciting moments in the future, thank you Star Citizen and especially thank you to CIG for all the hard work you put in ♥

  • @mattp1337
    @mattp1337 3 месяца назад +20

    Looking forward to this and totally accept that it might not be perfected on first iteration.
    Questions:
    - Is there any way to have persistent hangars in multiple locations, not just our home location? After all, each ship we pledged for allegedly includes a hangar.
    - Can we open the hangar doors to allow friends to land, facilitating cargo transfer? Or can we call up our own cargo via cargo elevator to be delivered into a friend's hangar?
    - How would somebody else visit our persistent hangar? Do they just need to know the hangar number? Must they be grouped with us to command the elevator to that hangar? Must we physically shepherd them from the public area of a landing zone or station? I'm thinking not only of friends but also hypothetically if I hired another player as an ad hoc loading and unloading helper.

    • @methodhardie9193
      @methodhardie9193 3 месяца назад +1

      I assume it might be a case of a new button being added to hangar elevators saying "personal hangar" that will travel to the hangar of whoever presses it?

    • @thePrisoner1000
      @thePrisoner1000 3 месяца назад +1

      To visit another persons hangar, you would have to get into the elevator with them. This is good for security.

  • @MrBenjaminRhoades
    @MrBenjaminRhoades 3 месяца назад +20

    Genuinely one of the best ISCs yet. Thank you Jared and the dev teams for providing clear visuals and narrative when describing the upcoming changes. As a primarily non-combat focused player, these changes are extremely exciting. Can't wait for 3.23!

  • @carver5.56
    @carver5.56 3 месяца назад +10

    to the cargo elevator team, thank you this is something that we needed for years

  • @Hawkeye6941
    @Hawkeye6941 3 месяца назад +20

    It would be cool in our personal hanger we have a section for people like it has gun rack and seating and armor stations.

    • @skewty
      @skewty 3 месяца назад +1

      Stuff like that will come .. on the "pledge" store.

    • @danielwalsh722
      @danielwalsh722 3 месяца назад

      Well they DID show a guy sitting on a couch...so perhaps some stuff like that is already in there? but as for weapons and armor...for the time being we can use storage boxes in that way i suppose (granted id like actual weapon and armor racks more, but at least you can use a box kinda like that for now)

  • @JadeStarwatcher
    @JadeStarwatcher 3 месяца назад +8

    Hope the cargo profit margins are higher for the added time it is going to take now.

  • @walawala-fo7ds
    @walawala-fo7ds 3 месяца назад +9

    Finally, non combat features. Keep it coming Cig. Love the new priorities.

  • @gabereiser
    @gabereiser 3 месяца назад +2

    This is my original kickstarter pledge coming to fruition. I never thought I’d live long enough…

  •  3 месяца назад +5

    C1 getting a larger hangar is great. And I'm glad we are getting a fix for the vehicle spawn that tjey said wouldn't be included. It seems they found a good workaround!!

  • @user-wo7ix6si5i
    @user-wo7ix6si5i 3 месяца назад +5

    You took my hangar away a long time ago, in a galaxy far, far away... - This makes me happy.

  • @robertcaie8157
    @robertcaie8157 3 месяца назад +11

    600i rework? Still needing some love for that ship

  • @badgerius1
    @badgerius1 3 месяца назад +15

    I love that they just tossed the next phase of physicalized inventory into this as well. No more pressing I for inventory. Hopefully they put some of those kiosks into the locker rooms tucked into various corners...

    • @maxgamesst1
      @maxgamesst1 3 месяца назад

      Yeah that is a huge change I don't see a lot of people talking about. But it looks like it won't be a big inconvience with how many kiosks there are

    • @festersmith8352
      @festersmith8352 3 месяца назад +1

      No more players standing in tight walkways and blocking the path, while digging thru the magic bag.

    • @hawkzulu5671
      @hawkzulu5671 3 месяца назад

      Yeah the personal cargo containers were very handy - now they will be Critical

  • @lefty1117
    @lefty1117 3 месяца назад +5

    They didn't mention anything about the flair we all have ... the pictures, statues, etc. In the old hangars there were rooms and offices you could go to with anchor points to place those sort of decorations. I'm assuming that's not in these new hangars at this point since it wasn't mentioned, but that's one of the big things that will give the hangars a personalized feel.

    • @pewjackman
      @pewjackman 3 месяца назад

      Jukebox, while a legal problem with copyright, I do hope they sort it somehow

  • @morganbothwell7747
    @morganbothwell7747 3 месяца назад +35

    "that was a mistake" 😆 that ending cracked me up

    • @Nitrox_909
      @Nitrox_909 3 месяца назад

      what does it mean tho?

    • @festersmith8352
      @festersmith8352 3 месяца назад +3

      @@Nitrox_909 Putting up an image with a green screen, to allow the community to fill it with anything they see fit, is a huge mistake!

    • @Nitrox_909
      @Nitrox_909 3 месяца назад

      @@festersmith8352 how underwelming... thought u could see a image if edited

  • @John_Krone
    @John_Krone 3 месяца назад +4

    Glad you thought of the Carrack not scratching. It happens to me all the time! 🤣

  • @GlintNarga
    @GlintNarga 3 месяца назад +4

    oh my GODS YES> The hanger bays and ship calling looks SO AMAZING

  • @NoiceGuy
    @NoiceGuy 3 месяца назад +4

    5:28 This is DOPE haha

    • @fr_nk777
      @fr_nk777 3 месяца назад

      thanks for all the Tarkov content bro 😄

  • @ZeratKJ
    @ZeratKJ 3 месяца назад +6

    Hangars like Elite Dangerous
    Small outposts will most likely require manual loading since it will not be possible to store a ship near them

  • @neoxenia7014
    @neoxenia7014 3 месяца назад +1

    You guys are awesome, and you make me proud to be a part of this community. o7

  • @Anotherone978
    @Anotherone978 3 месяца назад +2

    5:43 This was exactly what I dreamt of! And Now it is happening right in font of me!

  • @Roboticus_Prime_RC
    @Roboticus_Prime_RC 3 месяца назад +10

    1:48
    It's too early for Halloween jump scares!

  • @JMGrimm
    @JMGrimm 3 месяца назад +3

    The implications for the quanta-based economy (whenever that rolls out) will be huge. Super excited about this patch!

  • @ksl-988
    @ksl-988 2 месяца назад

    When that Squadron 42 music comes up at 7:40 ....chills. Every time.

  • @SharpEdgeSoda
    @SharpEdgeSoda 3 месяца назад +2

    I love how forward compatible is with the idea of Org Hangars, and maybe someday, building Hangars as part of a Base.

  • @merclord
    @merclord 3 месяца назад +3

    I can't wait to get the hangar. I hope there are some plans for the control room from the old hangar. It was strictly a place holder years ago, but now hopefully we will have an actual use for that room.

  • @AnymMusic
    @AnymMusic 3 месяца назад +8

    11:05 honestly, this sounds like a VERY valid solution to "time to spend 20 minutes manually loading up my ship"

    • @LucidStrike
      @LucidStrike 3 месяца назад +6

      Yeah, I kept tellin' folks that, like real truckers, you'll just have to find something to do around the station while your rig is loaded. 🤷🏿‍♂️

    • @Gm-ce5kg
      @Gm-ce5kg 3 месяца назад +1

      @@LucidStrike ooooooooor you can take another ship and do a short mission in the meanwhile

    • @Ralathar44
      @Ralathar44 3 месяца назад +1

      My concern is that this is just going to lower your profits per hour. Like did they account for this new downtime and cost in the overall loop or am I just making less money than before because there is now more downtime and more overhead to pay for?

    • @castlewhale4746
      @castlewhale4746 3 месяца назад +3

      @@Ralathar44 These changes are likely coming with, and most certainly preceding, a whole slew of economy changes. I can't speak for whether or not it will "equal out" to be similar profits to what are currently made now, but the idea we currently have of how UEC is acquired, how frequently, and in what quantities is about to be entirely turned upside down in multiple ways including ingame ship prices changing.

    • @LucidStrike
      @LucidStrike 3 месяца назад +1

      @@Ralathar44 They SAID it costs extra in the video, friend.

  • @KerboOnYT
    @KerboOnYT 3 месяца назад

    Thank you Jared for being our conduit to the teams. You do a great job!

  • @j.d.4697
    @j.d.4697 3 месяца назад

    This is so awesome and packed with information and implications, I had to watch it multiple times! 😱

  • @mcvellrobinson9186
    @mcvellrobinson9186 3 месяца назад +6

    Next question....What will be done with the "Hangar Upgrade" packages that were sold back in the 2.0 days?

    • @subbss
      @subbss 3 месяца назад +1

      I think in the past they said they are going to use those as sort of a "free hangar token" to have a personal hanger at a location without buying it.

    • @mcvellrobinson9186
      @mcvellrobinson9186 3 месяца назад +1

      Hope so!...I want an Asteroid Hangar in Pyro! @@subbss

    • @em0jr
      @em0jr 3 месяца назад

      I was going to ask this same question. Glad I wen through the feeds. I think I had like two or three different ones.

  • @Mike5Brown
    @Mike5Brown 3 месяца назад +12

    So it sounds like we can get ground vehicles in our ASOP terminal but not through the cargo elevator, sounds good to me

    • @thekaxmax
      @thekaxmax 3 месяца назад +1

      You could store a vehicle as cargo rather than a vehicle. Cos they can be transported for sale.

  • @ADMNtek
    @ADMNtek 3 месяца назад +2

    I love that they also added the ship elevators it is something I have been hoping for for years.

  • @reda.woodcock
    @reda.woodcock 3 месяца назад

    Fantastic ISC! Lots of great info, and the B-roll really nailed the recipe of funny and informative at the same time. Loved it! ❤

  • @MrRollhax
    @MrRollhax 3 месяца назад +7

    What happens if I'm assigned a medium hangar and then buy a large ship?
    6:15 - being able to call ground vehicles in the same hangar is a god send... thank you!

    • @lannik_0
      @lannik_0 3 месяца назад +3

      That was my first thought too😂

  • @TheDivision7
    @TheDivision7 3 месяца назад +4

    Im now very Excited for 3.23! Me as a Cargo Hauler myself just love the own Hangar and the new Ship Spawning Procedure! o7

  • @bobstark4201
    @bobstark4201 3 месяца назад +1

    Absolutely love it. It looks like they really thought-out a ton of aspects that will make the player's experience immersive and engaging. Hats off to the persistent hangar teams!

  • @ffadiga
    @ffadiga 3 месяца назад

    So simple, so diferent! We comed back to the beggining. And this was what i hoped for. Great Work. GG

  • @chalky042
    @chalky042 3 месяца назад +43

    I miss my R&Y hangar so much, give it back please CIG!

    • @4Skyrim
      @4Skyrim 3 месяца назад +3

      Haha I said the same thing

    • @chalky042
      @chalky042 3 месяца назад +4

      @@4Skyrimlooks like our mates can come in too from what they are saying

    • @LucidStrike
      @LucidStrike 3 месяца назад +5

      Yeah, and I still think it's weird my 600i has Aeroview instead, despite being featured in a Revel & York ad.

    • @4Skyrim
      @4Skyrim 3 месяца назад +2

      @LucidStrike And I just realized my anvil hawk had a R&Y which makes no sense lol

    • @chalky042
      @chalky042 3 месяца назад

      @@4Skyrim couldn’t agree more, I actually bought an Anvil Hawk just to get the hangar back

  • @IdRatherBePiping
    @IdRatherBePiping 3 месяца назад +9

    Man...there goes my personal hanger that will have all my ships lined up

    • @XShadowAngel
      @XShadowAngel 3 месяца назад

      Not sure that was ever tenable. I have enough ships I don't even want a hangar that big, it would be a chore to run around. lol

    • @cowboy10uk
      @cowboy10uk 3 месяца назад +4

      @@XShadowAngel to be fair we had it back in 2013. yes i know ships have gotten a lot bigger since then. it was one of the min reasons to own a buggy to spend ages driving around your hangar. Personally i would of liked to see the option of being able to spawn multiple ships in the hangar at the same time. i mean we know they can all live in the same location at the same time, everytime we go to the ship shows.
      dont get me wrong, what we are being shown is great and all and hopefully its only the first iteraction of the personal hangar. i mean whats happened to our personally space, our offices, somewhere to sleep. at the mo it just looks like an industrial space with zero personal space

    • @Godwinsname
      @Godwinsname 3 месяца назад

      Still coming in some form I think @@cowboy10uk

    • @danielwalsh722
      @danielwalsh722 3 месяца назад +2

      @@cowboy10uk Well we CAN have multiple ships in the hangar technically, it just depends if there will be enough room 'off the pad' to stow one ship while calling up another. Also don't forget personal habs are coming too, likely pretty soon is my guess

    • @IdRatherBePiping
      @IdRatherBePiping 3 месяца назад

      @@cowboy10ukthat and all the different hangers, remember how cool the asteroid hanger was, felt like you had an actual home base and not a copy and paste boring square room.

  • @Konshu
    @Konshu 3 месяца назад

    Its been a hot minute but glad to see this huge part bring so many ideas back together!

  • @Edweirde
    @Edweirde 3 месяца назад

    Absolutely love the work you ALL do! Since becoming a citizen, always look forward to these videos!!

  • @Mandalorian_Man
    @Mandalorian_Man 3 месяца назад +3

    I knew it! I suspected they'd have us stand back and an elevator come up after seeing the newsletter teaser

  • @alvin41712
    @alvin41712 3 месяца назад +5

    If it base on the large ship u have in the beginning of the patch, what would happen if I buy a large ship mid patch?

    • @thespacegopnik8912
      @thespacegopnik8912 3 месяца назад

      I would imagine doing a character repair on the website would reset it, but I don’t think they’ve said anything official yet

    • @phxbadash
      @phxbadash 3 месяца назад

      Placed items will probably go back into player inventory

  • @SafetyRabbit
    @SafetyRabbit 3 месяца назад

    This is one of the things I'm really looking forward to and the implementation here looks perfect. Well done! Can't wait to check it out.

  • @RomanorumVita
    @RomanorumVita 3 месяца назад +1

    This is actually sick! Love the ships coming out of the floor elevators!

  • @b4dm0nk18
    @b4dm0nk18 3 месяца назад +38

    So I'm going to get an Orion size hanger? :D I can't wait to turn it into a giant ball pit of Picos!

    • @MaybeAnnatar
      @MaybeAnnatar 3 месяца назад +7

      Orion isn't in game, my guess is you will get the size for the largest ship you have that is currently in game.

    • @rooster1012
      @rooster1012 3 месяца назад +15

      Orion can't land so nooo.

    • @W0Lfs_Howl
      @W0Lfs_Howl 3 месяца назад +1

      @@MaybeAnnatarit will be though. But largest landable ship

    • @b4dm0nk18
      @b4dm0nk18 3 месяца назад +7

      @@MaybeAnnatarAwwww... but that's only a Reclaimer 😢...I guess that is still a fair few Picos though

    • @ranishkA123
      @ranishkA123 3 месяца назад +3

      As much as I would absolutely abuse a hangar the size of a Javelin, it's probably going to be as big as your biggest landing capable ship ):

  • @starflame10
    @starflame10 3 месяца назад +12

    Jared we love you can you please for the love of Roberts speak to the UI team about UI double vision / drop shadow, transparency and blurriness causing headaches for people? There's a huge number of us and we're in a lot of pain

    • @eqneighbor9934
      @eqneighbor9934 3 месяца назад +5

      Yes please this needs to be addressed especially on the inventory and mobiglass even the new ones are serious trouble for me

    • @alexangulo6217
      @alexangulo6217 3 месяца назад +3

      agreed

    • @desih1609
      @desih1609 3 месяца назад +4

      Its interesting because the new character creator UI is really good & the next is clear so why cant they do that for the rest of it? I saw the weapon inventory UI leak and its pretty bad I can see why people are complaining about it on spectrum and reddit

    • @Billy-bc8pk
      @Billy-bc8pk 3 месяца назад +1

      @@desih1609The leak wasn't accurate, which is precisely why they tell people not to leak video/images from Evocati.

    • @Raptorman386
      @Raptorman386 3 месяца назад +1

      the main menu screen needs a hug and a clean up. it just looks terrible.

  • @Ha1rD1aper
    @Ha1rD1aper 3 месяца назад +1

    if you put the centrally located public item banks in the Customs area it could give them a context and deeper meaning in landing zones. especially in places like Lorville. instead of just inventory management solutions, they could become RPG and immersion reinforcing game mechanic assets.

  • @JacksSpaceGames
    @JacksSpaceGames 3 месяца назад +2

    Thank you CiG for another great milestone coming this year. *I am excited!*

  • @MedrunnerSC
    @MedrunnerSC 3 месяца назад +3

    Logistics!

  • @indospartan
    @indospartan 3 месяца назад +3

    Man this keeps getting better and better. Keep it up CIG!
    Decorating is a real fun part of gaming imho.

    • @Holfyy
      @Holfyy 3 месяца назад

      To go further, letting player customise their life in a game is the fun part of a game :D

    • @hawkzulu5671
      @hawkzulu5671 3 месяца назад

      @@Holfyy Yeah - after StarField launched - when there were so many comparisons leading up to and then after the launch - 1 guy i saw in a comment summed it up pretty well. He said in Starfield you are 'the chosen one' ... In SC you are 'just some dude'. Long live the sandbox.

  • @ElectricalInsanity
    @ElectricalInsanity 3 месяца назад +1

    Now this is an amazing upgrade! My poor Carack won't get her paint scratched every time I try to land!

    • @SideQuestStories
      @SideQuestStories 3 месяца назад

      Sounds like the Freelancer got upgraded to a medium hangar too!

  • @sc0ut_996
    @sc0ut_996 3 месяца назад

    What a great ISC episode!!! Thank you CIG. Hopefully it all comes as shown.... 🙂

  • @Furrrburger
    @Furrrburger 3 месяца назад +3

    This is so great to see, I've wanted this since the hanger module days! The ship reveal from below is awesome. Wonder if we'll be able to land, store that ship below, then call up a new ship and fly away?

  • @PropKnucklesFPV
    @PropKnucklesFPV 3 месяца назад +3

    12:10 HE SAID ENDEAVOR, ENDEAVOR CONFIRMED 2024 😂

  • @enory4943
    @enory4943 3 месяца назад +1

    Thx guys for the features, and keep up the good work !

  • @PatEagle787
    @PatEagle787 3 месяца назад

    Awesome to see the cargo gameplay getting fleshed out. I liked everything I saw here.

  • @MrNocturnal1
    @MrNocturnal1 3 месяца назад +3

    This is crazy! I love to see all the amazing changes that are coming to the game in 3.23. Can't wait!

  • @aromaticsugar
    @aromaticsugar 3 месяца назад +6

    I NEED MY BMM

  • @JumpyLemming22
    @JumpyLemming22 3 месяца назад +1

    I’ve got chills, keep up the great work!

  • @Christine-shield
    @Christine-shield 3 месяца назад

    I cant express how awesome this video was. Ive been here since 2012 and this is perhaps the most excited I have ever been. Thank you CIG!!!!!!!

  • @MaybeAnnatar
    @MaybeAnnatar 3 месяца назад +31

    The Carrack urgently needs a revisit at this point. The tiny bit of it's gameplay it had access to (cargo) was effectively shot in the head with this patch. It's such a cool ship, but it's missing *most* of it's functionality like repairing it's own components, drones, exploration, modularity, and now it's all but getting locked out of cargo unless you want to pay more and have a delay.

    • @x3of9
      @x3of9 3 месяца назад +3

      I came to the comments to bring this up myself. I really wish they had hooked up the clamshell doors on the cargo pods for this version.

    • @rooster1012
      @rooster1012 3 месяца назад

      It won't be repairing its own components as CIG stated that large components and above will now require a base for repairs and replacement but we will have the multi tool to patch them up in place at least.

    • @MaybeAnnatar
      @MaybeAnnatar 3 месяца назад +8

      @@rooster1012 The point I'm making is that was one of the originally pitched features of the Carrack. It has a room specifically for component repair on the Technical Deck (next to the drone room). The Carrack is a big ship that was always intended to have a lot of gameplay...but it has almost none of that gameplay.

    • @LifeFlight22
      @LifeFlight22 3 месяца назад +1

      @@MaybeAnnatar Yeah I am sad to hear that the Carrack again seems to be forgotten.

    • @urghfas7843
      @urghfas7843 3 месяца назад

      Step by step - all will be fine in the end - trust me - i love the Carrack too and i use it so much, doesnt matter if so many things doesnt working right now, cause we are still in deep WIP.
      But so many is coming, keep cool and enjoy what we get, its getting more and more and faster and faster from now on 🥳🥳🥳🥳

  • @HK94
    @HK94 3 месяца назад +4

    Yes, finally we get to have our very own personal spaces in this vast universe... Looking forward to filling them up with stuff I hoard lol

  • @theeldestrelic
    @theeldestrelic 3 месяца назад

    The update I've been looking forward to the longest. One of my biggest gripes about starfield it was not being able to customize my ship because every time I would change it it would reset all the items inside. Now I have a huge space to decorate and personalize to myself.

  • @slaaneshgod
    @slaaneshgod 3 месяца назад

    This is one of the most exciting updates I have heard coming in a long time and im usually looking forward to most updates but this will be a life changer. THANK YOU everyone. also the meme thing at the end is hillarious.

  • @MoDeLi370
    @MoDeLi370 3 месяца назад +44

    WOOOOO. PLEASE I NEED MY SWEET BABY MERCHANTMAN. I'll be screaming "ITS ALIIIIIIIIIIVE!"

    • @mrdebuged7163
      @mrdebuged7163 3 месяца назад +1

      Soon™

    • @xyrothryu
      @xyrothryu 3 месяца назад

      the BMM is like 2-3 years away, I wouldn't call that soon haha@@mrdebuged7163

    • @unkn0wngu4rd1an
      @unkn0wngu4rd1an 3 месяца назад +3

      I second that! But... I'd also say: please don't rush it.

    • @ValiSanchez
      @ValiSanchez 3 месяца назад +1

      SAME HERE! :D

    • @DABOYDJEM1
      @DABOYDJEM1 3 месяца назад +1

      ANVIL LIBERATOR 2025! 10:27

  • @Ruffi0
    @Ruffi0 3 месяца назад +6

    My day is complete. But I have a meeting starting now 😢

  • @Naviss
    @Naviss 3 месяца назад

    Really awesome to see this major feature finally come! Very excited for this, fantastic work to all the teams!

  •  3 месяца назад

    This is the most awesome update you guys showed recently. I am hyped!

  • @chalky042
    @chalky042 3 месяца назад +3

    Wait, this means we can do a mini ship show for new bros in safety!

  • @Sams911
    @Sams911 3 месяца назад +5

    I thought the changes in cargo/persistent hangers were tied to the ability to get back our pledge store purchase items back after losing them, or did I misunderstand? AND YES, I can finally land my Carrack correctly!

    • @pjn931
      @pjn931 3 месяца назад +3

      They are delaying that feature for now: "After careful review, our team has concluded that this feature would benefit from additional development time. Therefore, we're updating its card on Release View accordingly. We expect this feature to return to the Roadmap very soon, and in the meantime, Item Banks remain on track for Alpha 3.23 and will remain in place." via Roadmap Roundup

    • @Sams911
      @Sams911 3 месяца назад

      @@pjn931 I'd get upset, but honestly, they're making so many improvements that a small delay in this isn't a big deal...

    • @patrick-pv8cg
      @patrick-pv8cg 3 месяца назад

      Other way around. Getting those items back was tied to the item bank and persistent hangars. Unfortunately getting those items back was pushed out of 3.23

    • @DannyP159
      @DannyP159 3 месяца назад

      No, they've just said that the unique item recovery system won't be in 3.23 > but will be back on the list very soon

    • @nmd68
      @nmd68 3 месяца назад

      Maybe they've suddenly come up with a better more permanent method of recovery, as opposed to this temporary method they had planned for 3.23. And are holding off to work that out

  • @gargenall8161
    @gargenall8161 3 месяца назад

    I am so ecstatic about these new hangars! It all just makes sense and creates a place where you can actually show off your hard work in the verse.

  • @TomSerious
    @TomSerious 3 месяца назад +1

    Thank you for all that you do!
    This game is so amazing, I am proud to be a 'Space Marshal'!
    Every time I see Star Citizen content I get sooo excited 😁

  • @Traction-sh6hs
    @Traction-sh6hs 2 месяца назад +10

    Aaand it's delayed.

  • @hulusi7871
    @hulusi7871 3 месяца назад +6

    I see where this is going and i dont like it. You kill with retrieve/claim function and auto loading function so many game loops like going to shops buy weapon, armor, cloths. If you can retreive/claim your personal items which you paid real money or got from subscription why should go buy stuff in game? An this makes „deadly consequences“ unnecessary.

    • @SideQuestStories
      @SideQuestStories 3 месяца назад +1

      Auto loading is paid slow convenience. Manual loading is free and faster. Claiming lost account items is not as simple as "give me it", likely why it has been delayed. And this in no way removes using shops, this is about replacing the magic location inventory access with physical access points and adding commodity cargo and components properly to that ecosystem. You still need to go to a shop to buy that gun, but now you will summon it from local storage with item bank or freight elevator kiosks.

  • @gryzly
    @gryzly 3 месяца назад +1

    Even tho moving items and cargo will be now more difficult I love this. Can't wait.

  • @cos4779
    @cos4779 3 месяца назад

    So sick boys, this looks amazing. You guys are killing it. Keep it up!

  • @GnomeKr
    @GnomeKr 3 месяца назад +1

    Ever since SQ42 got announced as feature complete we get more and more juicy info about the future of SC
    This feels wierd, seeing this game being developed into... you know... AN ACTUAL GAME

  • @King_MalekithTV
    @King_MalekithTV 3 месяца назад +2

    You guys are doing an outstanding job with this game, I'm glad to see all my dimes and nickels aint going to waste very well done.

  • @lights4bre890
    @lights4bre890 3 месяца назад

    Very well designed. Im sure it will be tweaked and expand further but omg.. this is so much more fleshed out than i expected. This is a dream for a Hoarder like me.

  • @wickedwookie
    @wickedwookie 3 месяца назад +2

    I have a question. Maybe I missed something. Lets say your pledge ship is a Mustang then you buy a Herc in game. Is your hangar able to be upgraded to let the Herc fit or will you never be able to use your personal hangar for anything larger than your largest pledge ship? Also is the personal hangar size determined by current flyable ships or does it account for your pledge ships that are still in development?

  • @DanakarEndeel
    @DanakarEndeel 3 месяца назад

    Really glad to hear that you've increased the hangar sizes as it was a real pain at times getting certain ships in or out of hangars. I also hope that you guys changed the Carrack's landing gear back to how it used to be because upon release the side landing gear apparently exceeded the 'box' and as a result CIG shortened the landing gear which 'solved' the problem for the time being but caused massive clipping issues on the Carrack's landing gear itself.
    So here's hoping you guys also changed the Carrack's landing gear back to its original state.

  • @alexpetrov8871
    @alexpetrov8871 3 месяца назад

    Imagine that you spent an hour moving cargo from a cargo elevator into a ship, and then some griefer rammed you at the exit of the hangar along with all the cargo. What a beautiful gameplay.

  • @Nexovus
    @Nexovus 3 месяца назад

    So excited for the upcoming changes! Ya'll have been KILLING IT with the updates lately, keep it up!!!

  • @lofflof
    @lofflof 3 месяца назад

    This patch is looking amazing. You all did a fantastic job.