I wanna say we shouldn't blame From Soft for this since it is technically Sony Playstation's fault, if From Soft had their way I am sure they would port to other platforms immediately.. ^u^
@@mr.cantillasz1912 I sadly agree, I will say Sony can and has done some things right but they have also done some other major f*** ups.. Although Bloodborne not having a port due to sony owning it isnt quite a major f*** up I will say it is an annoying one that feels major to myself and the community..
The end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end…
@@bruv399 bro I’m saying nobody cares about silk song everybody cares about gta 6 releasing, it’s gonna be an amazing game. Also the meme just makes more sense
Bro made bloodborne in minecraft and made it fit with the game's style. Amazing. Usually people just make pixelated overly detailed models and call it a day. Props for making the models detailed enough to be recognizable as bloodborne models but not detailed enough that they don't fit in minecraft.
When I first saw this project I though it was going to be some half-baked, one-episode video, but I was very pleasantly surprised. You've outdone yourself. I can't wait for the final work.
@@Potomyyou know that epic fight mod already adds soulslike combat and had a datapack-based editor to let u add movesets to weapons and mobs if u have the models and animations, u can convert em to an epic fight moveset
@@cantsleep463dont forget that in addition to that, theres constant updates which causes you to need VERY specific versions lest the fun addon mods dont work cause boy is epic fight picky!
@@olly123451saw some dudw beat marty logarius while his entire pc was having a stroke, and the game wasnt loading grqphics properly so shit was just kunda blocky and off colour, while on like 10-30 fps. We are close
Making bloodborne on Minecraft itself is already a crazy idea, doing this at the level of your detail is another level. Props to you and the team behind all this, insane work! 🔥
this is such a massive project, and i definitely would not be able to do anything close to it without getting burnt out. one thing i noticed is that the sewers seem quite bright and the bricks stand out a bit too much. other than that it is an amazing build
Jacksepticeye will be astonished when you finish this. So keep up the good work, maybe you'll be even featured if he plays the mod since Bloodborne is his favorite game ever.
@@templecalinawan1267true I agree, but I’m saying it’s a shame because he chose to cheese through the game on both times that he recorded it, which dosent really showcase his supposed “skill” at the game, like he was constantly implying. I’m just saying I would have liked to see Sean pop off against the bosses instead of just mindlessly 4 shooting everything and then act like he’s done smth crazy
This whole project just keeps getting better! The whole feeling of the city just elevated to a whole new levelv😮 Great world building, storytelling and editing!
In one corner we've got people frantically bringing bloodborne to life on pc, in the other we've got someone recreating it entirely in Minecraft. The dedication is amazing to watch.
Have you thought of adding yourself as a monster? Or maybe just an NPC with a unique quest, I feel like you and your whole team deserve at the very least custom weapons, no?
So I am a veteran Hollow Knight player (and Bloodborne player). But that first little bit of Hollow Knight audio made my brain go into overdrive cause it was unexpected lol. Its always funny to me when you hear things people use like that in their videos.
I don't think I've ever seen such astonishing texture skills in minecraft, can't wait for when this is finished so I'll finally get to play bloodborne on pc....... (In all seriousness this is some of the greatest work I've EVER seen, keep it up!
Bruh the wat 2d and 3d is used to convey everything. The style and amount of atuff in this too. Both of that is just absolutely insane!!!! And mind blowing!!!!
Holy hell I love this series. I’ve always wanted to recreate my fav games to minecraft but didn’t have the dedication; your bloodborne-minecraft videos are a blessing
You know what this is like the best video, you have ever did before, I love your voice and you are pretty funny. So I'm really impressed about the audacity of your project and I hope you the best. (Sorry for mi REALY bad english but you have to know that I just love your videos)
LOVE it! this crude pixely minecraft textures go much better than original one's, and this brightly-golden sun shader is making everything look even more surreal! absolutely yes.
as a 3D environment artist, this stuff is super sick. i absolutely love the amount of work put into the individual models you put in and i can't wait to see more on this project
You are insanely talented for making this. Words cannot express the levels of hard work and dedication that you had to even commit to the first prop. You are going places.
I really really love your entire project and have been following this for months now. Not sure if this is already planned but something I highly suggest doing at one point is changing the fog, ambience lighting and post processing in one way or another. Your map already looks phenomenal but I feel like it would be sad not elevating it with those changes since OG Bloodbourne heavily invested into its atmosphere. Great work and keep it up! (Edit: I just realised maybe a custom shader?)
I used to work on a lot of Minecraft projects and I can say from experience, this is absolutely monumental, the amount of dedication and passion put into each model, feature, and animation is crazy. Huge respect for you and the team! 👍
This is such a cool project! Some feedback I'd like to give; the grooves of the bricks could be lighter (a good example is at 7:18). The dark lines create a strong outline and when paired with a repeating texture, it can get pretty busy. Why this is important is because the stronger the contrast, the stronger it'll draw your attention which is great for player interactable objects like ladders but less so for stuff like walls. It's why blocks that cover a large surface like grass, sand, and stone are pretty mild in terms of colour variations. Look at the 1.12 netherrack versus the current netherrack and how it's a lot easier on the eyes when going through the nether. I think a good reference for texturing bricks is how the 1.21 tuff bricks are coloured - Subtle differences between the grooves and brick face will give a more worn out look and look less brand new. Regardless, Bloodborne is one of my favourite games and it's amazing the amount of effort, time, and attention to detail to you and your team are putting into this project. Farewell good hunter. May you find your worth in the waking world.
Those models are sick my dude. Good frikken work. I wish the wagon wheels had and wheelchair wheels had thickness to them. I dunno if there is some limitation at play for that, but that would really help sell the wheels from angles other than the side view.
I don't even play Minecraft but I still find this to be AWESOME. Good job dude. I was just randomly looking up bloodborne and this video popped up, looks like youtube algorithm is blessing you. Rightfully so I'd say.
its been amazing to watch this project grow from the beginning, keep up the good work this is growing into something bigger than any of us could have imagined :)
omg how awesome is this, I just don't have words, watching every video of yours I'm amazed at how beautifully and qualitatively everything is done, you are the best
I've just recently found out about your channel and it's been so fun to watch all the Bloodborne videos; it's all so detailed. Love the presentation and commentary too !! 🙏🙏
Amazing as always man, I think this project is more than "mind blowing" if we think deeply on all of the big/small mechanics plus the huge amount of work for modeling stuff, you guys are making a game from scratch! keep it up 🙌🔥
With a player model mod like YSM or Custom Steve that supports custom animations, this project would be perfect since you can incorporate so much of the original mechanics like dodge and heals.
I watched all your videos, I followed you from the start(I mean from 2 years) so I think that I deserve a free version of the mod(side note: amazing job, like man for real are making a mod or a game)
Wow, thats really great, looks so cool 😮, the wheels could use some depth, so 3D, looking at them from the front makes them invisible, everything else has depth too
Your right.... The entire video is an intro💀
you're*
@Vulcy いよぁー
The entire*
@@PotomyOh!?
@@Potomy Puhutteko jotakin muuta kieltä kuin englantia?!
"in case you fail to realize, the things you hunt, they're not beasts...they're blocks"
Haha...lmao
They are mobs
Here's what happens when you don't port your games to pc
lol
I wanna say we shouldn't blame From Soft for this since it is technically Sony Playstation's fault, if From Soft had their way I am sure they would port to other platforms immediately.. ^u^
@@eddiebaledysony fuçks thing up,well that's how money manipulates gaming imdustries and it's customers
@@mr.cantillasz1912 I sadly agree, I will say Sony can and has done some things right but they have also done some other major f*** ups..
Although Bloodborne not having a port due to sony owning it isnt quite a major f*** up I will say it is an annoying one that feels major to myself and the community..
It takes a person to go bollocks over a game when it doesn't get ported to a pc
and this is the results of what happens to them:
"Blocks all over the shop...
You'll be one of them, sooner or later..."
bloodborne in minecraft before silksong is crazy
silksong? nah gta 6 tf is silksong
The end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end…
@@pheyxx nah theres other games that arent Gta ?!!?!??! 😮😮😮🤯🤯🤯
Silksong? Still too early, but before hl3 works
@@bruv399 bro I’m saying nobody cares about silk song everybody cares about gta 6 releasing, it’s gonna be an amazing game. Also the meme just makes more sense
Bro made bloodborne in minecraft and made it fit with the game's style. Amazing. Usually people just make pixelated overly detailed models and call it a day. Props for making the models detailed enough to be recognizable as bloodborne models but not detailed enough that they don't fit in minecraft.
When I first saw this project I though it was going to be some half-baked, one-episode video, but I was very pleasantly surprised. You've outdone yourself. I can't wait for the final work.
This guy reminds me of the other guy that is making Breath of the wild in Minecraft
They should work together
@@Donja-mz6hp I'm not even gonna lie that's no where near the detail as this
everyone working on this mod must be insanely smart.
Yes
@@Potomyyou know that epic fight mod already adds soulslike combat and had a datapack-based editor to let u add movesets to weapons and mobs
if u have the models and animations, u can convert em to an epic fight moveset
@@God-ch8lq
Its also the worst mod I've ever seen when it comes to working with other mods
@@cantsleep463 its not the worst, it's doable, just a mess
and their devs are trying to make it less of a pain
@@cantsleep463dont forget that in addition to that, theres constant updates which causes you to need VERY specific versions lest the fun addon mods dont work cause boy is epic fight picky!
7:55 more detailed hole that the original game
This MIGHT be Bloodborne PC port😭🙏
Aside jokes this looks majestic, keep it up man
Look up the emulation as well, it is already very promising.
@@solid_2077I like how Emulation of Bloodborne went from “basically impossible” to “running on PC at 60fps” since OPs comment was made
@@olly123451 yeah that was very surprising
@@olly123451saw some dudw beat marty logarius while his entire pc was having a stroke, and the game wasnt loading grqphics properly so shit was just kunda blocky and off colour, while on like 10-30 fps. We are close
Bro‘s more talanted then ALL of Mojang. Like holy fucking hell this shit is suuuuuuuuper freaking impressive.
"We are born of the block... made Steves by the block....undone by the block - fear the old block"
absolutely no corners cut. this guy is completely insane. love this shit
Ahh majestic. A hunter is a hunter, even in Minecraft
Making bloodborne on Minecraft itself is already a crazy idea, doing this at the level of your detail is another level. Props to you and the team behind all this, insane work! 🔥
Wow. By far one of the coolest things I’ve seen for Bloodborne
this is such a massive project, and i definitely would not be able to do anything close to it without getting burnt out. one thing i noticed is that the sewers seem quite bright and the bricks stand out a bit too much. other than that it is an amazing build
Jacksepticeye will be astonished when you finish this. So keep up the good work, maybe you'll be even featured if he plays the mod since Bloodborne is his favorite game ever.
Pitty he cheeses his way through the whole game though…..
Elden John too 😂
@ABYSAL nah, he's done like 10 playthroughs, he's allowed to have fun
@@templecalinawan1267true I agree, but I’m saying it’s a shame because he chose to cheese through the game on both times that he recorded it, which dosent really showcase his supposed “skill” at the game, like he was constantly implying. I’m just saying I would have liked to see Sean pop off against the bosses instead of just mindlessly 4 shooting everything and then act like he’s done smth crazy
@@ABYSYAL yup, maybe like no commentary recordings of bosses, like shirrako.
We are currently having Bloodborne being recreated in Minecraft and Bloodborne being worked on to be emulated, we live in one hell of a timeline
This whole project just keeps getting better! The whole feeling of the city just elevated to a whole new levelv😮 Great world building, storytelling and editing!
In one corner we've got people frantically bringing bloodborne to life on pc, in the other we've got someone recreating it entirely in Minecraft. The dedication is amazing to watch.
Have you thought of adding yourself as a monster? Or maybe just an NPC with a unique quest, I feel like you and your whole team deserve at the very least custom weapons, no?
I SECOND THIS‼️‼️‼️‼️
Manz done more work in a 15 minute video than all of Mojang put together over the last 10 years.
Thanks Microshit (Microsoft)
ngl this looks like if Bloodborne and Blasphemous had a child together 10/10
3:18 it looks so cool. Like a different game with Minecraft style.
the stairs are looking spicy. mad work here
So I am a veteran Hollow Knight player (and Bloodborne player). But that first little bit of Hollow Knight audio made my brain go into overdrive cause it was unexpected lol. Its always funny to me when you hear things people use like that in their videos.
I don't think I've ever seen such astonishing texture skills in minecraft, can't wait for when this is finished so I'll finally get to play bloodborne on pc....... (In all seriousness this is some of the greatest work I've EVER seen, keep it up!
"I added some small details" -> The most detailed model I've ever freakin' seen in Minecraft... dear lord 💀
Bruh the wat 2d and 3d is used to convey everything.
The style and amount of atuff in this too.
Both of that is just absolutely insane!!!! And mind blowing!!!!
god. Dude made that hearse in 4 hours.
Makes me want to learn modeling/texturing so bad but- jesus christ.
The man is Shaggy of minecraft using 2% of his power to make all these stuffs
Holy hell I love this series. I’ve always wanted to recreate my fav games to minecraft but didn’t have the dedication; your bloodborne-minecraft videos are a blessing
I have so much respect for people who take their time diving the extra mile. Doing something like this is so cool
im in minute 1:05 and i have to say its awesome now i will watch the whole video
Yo I hope this is complete one day and on Curseforge. I’m already a fan of Bloodborne and the amount of time and effort you put on this is amazing.
I basically watched this entire video with my jaw on the floor. It's so accurate, but most importantly so goddam *intricate*. Truly beautiful.
Kinda wanna see one of the locked doors changed for a working one and see you make yourself a player house using Bloodborne style assets.
This is absolutely amazing. Can't wait for the rest of the game to be done.
Can’t wait for that interior filled Clocktower…….
The de-make we didn't know we needed, even without enemies, this entire thing with movement mods would already be sick af
8:33 I feel like that's going to be the theme of this entire project
You know what this is like the best video, you have ever did before, I love your voice and you are pretty funny. So I'm really impressed about the audacity of your project and I hope you the best. (Sorry for mi REALY bad english but you have to know that I just love your videos)
How kind! Thank u so much💛
LOVE it! this crude pixely minecraft textures go much better than original one's, and this brightly-golden sun shader is making everything look even more surreal! absolutely yes.
Now this is a real passion project
The amount of effort that must’ve went into the map alone is just insanity, amazing work
as a 3D environment artist, this stuff is super sick. i absolutely love the amount of work put into the individual models you put in and i can't wait to see more on this project
We got bloodborne in minecraft before getting on PC.
This is honestly pretty incredible, I wish you luck with it.
You are insanely talented for making this. Words cannot express the levels of hard work and dedication that you had to even commit to the first prop. You are going places.
ABSOLUTE FIRE!!! The models look gorgeous and combine Bloodborne with the Minecraft style so well. HYPEE 🎉🎉🎉
マイクラ感を残しつつのモデリングもMobが倒された挙動も細かいところまで意識してる熱量ほんとに尊敬するわ
Love♥
めちゃ嬉しい!ありがとう♥
I literally was just thinking "Are we gonna get another one of those videos?" this morning. Great to see more!
Your work is unbelievably amazing man. You can tell the real effort and talent put into this so far. Absolutely fantastic
I really really love your entire project and have been following this for months now. Not sure if this is already planned but something I highly suggest doing at one point is changing the fog, ambience lighting and post processing in one way or another. Your map already looks phenomenal but I feel like it would be sad not elevating it with those changes since OG Bloodbourne heavily invested into its atmosphere. Great work and keep it up! (Edit: I just realised maybe a custom shader?)
You need anyone to voice Gascgione? Bc I will gladly do that lmao
lets get this man over 100 likes so he can see your comment
@@strm3253 no
dislike
@@setsfiretohousewatchsaseve8782 yes
@@setsfiretohousewatchsaseve8782 like
I used to work on a lot of Minecraft projects and I can say from experience, this is absolutely monumental, the amount of dedication and passion put into each model, feature, and animation is crazy. Huge respect for you and the team! 👍
It's what old blood does to a mf
damn bro, cant wait for this to go public, using epic fight with this is gonna be great
The fact that ps4 emulation made a huge breakthrough (especially on bloodborne) just a few days ago is probably not a coincidence
Blockborne is a thing i didn't know i needed, but omg this is so good
dude this is absolutely mindboggling, i love this game so much and its so clear you share the passion
This is such a cool project! Some feedback I'd like to give; the grooves of the bricks could be lighter (a good example is at 7:18). The dark lines create a strong outline and when paired with a repeating texture, it can get pretty busy. Why this is important is because the stronger the contrast, the stronger it'll draw your attention which is great for player interactable objects like ladders but less so for stuff like walls. It's why blocks that cover a large surface like grass, sand, and stone are pretty mild in terms of colour variations. Look at the 1.12 netherrack versus the current netherrack and how it's a lot easier on the eyes when going through the nether.
I think a good reference for texturing bricks is how the 1.21 tuff bricks are coloured - Subtle differences between the grooves and brick face will give a more worn out look and look less brand new.
Regardless, Bloodborne is one of my favourite games and it's amazing the amount of effort, time, and attention to detail to you and your team are putting into this project. Farewell good hunter. May you find your worth in the waking world.
I respect you for your hard work on this project
Those models are sick my dude. Good frikken work. I wish the wagon wheels had and wheelchair wheels had thickness to them. I dunno if there is some limitation at play for that, but that would really help sell the wheels from angles other than the side view.
You are absolutely insane and I am here for it all day.
I don't even play Minecraft but I still find this to be AWESOME.
Good job dude. I was just randomly looking up bloodborne and this video popped up, looks like youtube algorithm is blessing you. Rightfully so I'd say.
Your modelling and texturing skills are genuinely impressive
As a shader developer and an old Conquest Reforged builder, this stuff is SICK. Impressive!
It's overwhelming how incredibly accurate and detailed your version is! Excellent work!
its been amazing to watch this project grow from the beginning, keep up the good work this is growing into something bigger than any of us could have imagined :)
You are really embodying the idea of a true gothic architect, pain staking detail at immense scale. Thank you for doing essentially gods work.
i feel like my pc will be in flames after booting this up
It's incredible how y'all have progressed from the last video love the project!
That is dedication.
Very well done.
Your work will go down in history. 👏
omg how awesome is this, I just don't have words, watching every video of yours I'm amazed at how beautifully and qualitatively everything is done, you are the best
Absolutely phenomenal; Had no clue this was possible. I hope everyone working on this gets the recognition this type of work deserves 🧡
i love the snazzy upbeat music as they show off, a horse carcass
I've just recently found out about your channel and it's been so fun to watch all the Bloodborne videos; it's all so detailed. Love the presentation and commentary too !! 🙏🙏
Bloodborne in Minecraft before Bloodborne PC port is crazy
Amazing as always man, I think this project is more than "mind blowing" if we think deeply on all of the big/small mechanics plus the huge amount of work for modeling stuff, you guys are making a game from scratch! keep it up 🙌🔥
Thanks man. I'm happy to hear this
Get ready for Sony's lawyer army, they can smell Bloodborne fan games.
The only thing that is bugging me is the character and weapon animation not being there otherwise this is the best bloodborne mod ive seen
You are doing gods work here I cry tears of joy each time I see an update
With a player model mod like YSM or Custom Steve that supports custom animations, this project would be perfect since you can incorporate so much of the original mechanics like dodge and heals.
Insane stuff as always, i love your modelling and texturing skills ! Very inspired and coherent. Keep up the great work, super impressive.
Thanks! I'm happy to hear that.
Hope u have a great day
I watched all your videos, I followed you from the start(I mean from 2 years) so I think that I deserve a free version of the mod(side note: amazing job, like man for real are making a mod or a game)
man this is sick
not only the map, but the video too
You know the vehicles we use as hearses well that model of car used to be ambulances fun fact
This guy made it look more detailed than Bloodborn itself and still think its not good enough, an absolute LEGEND.
Holy shit, you're the most talented texture designer I've ever seen. You better be taking pride in your work!
Me: Mom i want bloodborne
Mom: We got bloodborne at home
Bloodborne at home:
It's absolutely stunning work as usual.
This is INSANE! Can't wait to play it eventually!
this is absolutely crazy. and i love it. it'll be great to get my hands on this.
loved the ludwigs theme at the end
It's a beautiful creation and the enemies are the same, good job
man i really hope this doesn't get cease n desisted like mw2 multiplayer. i look forward to all of your guys work and am here to support. much luck
Wow, thats really great, looks so cool 😮, the wheels could use some depth, so 3D, looking at them from the front makes them invisible, everything else has depth too
"Oh yes... Paleblock... Well, you've come to the right place. Yharnam is the home of Block ministration. You need only to unravel it's mystery."
😭
that was a huge amount of back pain