What Went Wrong With Zelda Majora's Mask 3D

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  • Опубликовано: 27 дек 2024

Комментарии • 473

  • @HalfMoonProphet
    @HalfMoonProphet 3 года назад +450

    The fishing ponds would have been entirely justified had they kept the idea of including a chilled-out alternate Ganondorf who just likes to fish.

    • @MasterLYT
      @MasterLYT 3 года назад +37

      that could have happened? That was planned?

    • @Savage--
      @Savage-- 3 года назад +18

      Is this genuine? What a loss!

    • @HalfMoonProphet
      @HalfMoonProphet 3 года назад +115

      @@Savage-- There's an unused model for Ganondorf in the files for MM3D called fishing_man. There's also models for Shiek and Impa with similar names involving fishing.
      I can only assume he would still have been raised by Koume and Kotake, but since they're just kindly old swamp witches in Termina, he would have turned into a decent man.

    • @kurokoro
      @kurokoro 3 года назад +17

      or are just left overs since Majoras was made using Oot assets but there was a rumor that there was a secret ganondorf battle hidden in the secret shrine but that was not true.

    • @jakethegoodgamer7899
      @jakethegoodgamer7899 2 года назад +2

      ​@@HalfMoonProphet

  • @linkkokiran7298
    @linkkokiran7298 3 года назад +95

    The Zora mask being nerfed is something I hate the most

  • @Chokoboh
    @Chokoboh 3 года назад +201

    The worst things? Zora Link swimming SLOW without Magic.
    Also the Ice Arrows that don't freeze water anymore except you hit those conveniently-placed sparkles.
    Everything else was pretty much alright i think.

    • @bradynbrunson6038
      @bradynbrunson6038 3 года назад +18

      I forgot about the Ice arrow change! That was so dumb

    • @trashbot5675
      @trashbot5675 2 года назад +24

      Deku links movement got ruined. Song of time saving was removed. Song of inverted time slows down the speed of time to only 1/2 instead of 1/3. The bosses got eyeballs added, dumb. Luckily there is the restoration patch which fixes everything

    • @Chokoboh
      @Chokoboh 2 года назад +11

      @@trashbot5675 All of these are minor changes which did never affect my gameplay all that much anyway. These obvious weakpoints that the bosses got were kinda sus the first time i saw them, but i enjoyed the changes that the bosses received, overall. Especially Twinmold is like 10 times better than before.

    • @lordseelenfresserdemonking1168
      @lordseelenfresserdemonking1168 2 года назад

      @@bradynbrunson6038 *amen*

    • @MAZZ0Murder
      @MAZZ0Murder 2 года назад

      Took away being able to get to the map boundaries/ temple in the distance! XD

  • @SpetsnazChaplain157
    @SpetsnazChaplain157 3 года назад +136

    Eiji Anouma made a masterpiece and was disappointed in his own work

    • @kylehill9969
      @kylehill9969 3 года назад +8

      They should've bumped Majoras Mask to the Gamecube as a launch title. I think it was called Dolphin back then.

    • @Bempes3477
      @Bempes3477 2 года назад +10

      @@kylehill9969 the entire point of Majoras Mask was to be one last Zelda game on N64, they already had the Windwaker planed anyway.

    • @chadliterutherford9198
      @chadliterutherford9198 2 года назад +17

      Yoshiaki Koizumi contributed much more to Majora than Aonuma, Aonuma probably dislikes Majora because it is more of Koizumi's Zelda than his own

    • @quagtwo
      @quagtwo 2 года назад +19

      @@chadliterutherford9198 This is true, Koizumi was the real mastermind behind Majora, and he doesn't get nearly enough credit for that. I've always thought of Wind Waker as Aonuma's big game

  • @MultiTexMex
    @MultiTexMex 3 года назад +253

    Zora Link was so graceful in MM. it was a blast to swim. In the 3DS version he’s intolerable

    • @kurokoro
      @kurokoro 3 года назад +25

      I dont get it, I can swim just fine in both versions.

    • @arturoehr
      @arturoehr 3 года назад +12

      @@kurokoro Zora link is greatly nerfed in MM3D, I don’t mind but obviously the original handled better if you mastered it

    • @no1guy825
      @no1guy825 3 года назад +3

      how did I tolerate him then?

    • @camerickoo4333
      @camerickoo4333 3 года назад +14

      The nerf to Deku Link had me pretty pissed off as well

    • @clown1629
      @clown1629 3 года назад +11

      @@no1guy825 if you didn't play the original it's a whole different story

  • @Boofener
    @Boofener 3 года назад +19

    the restoration patch is a lifesaver

  • @Hazearil
    @Hazearil Год назад +4

    I didn't play the originals, just OOT and MM both on 3DS. When I hear about the changes, I can agree it sucks that fast swimming is tied to magic, but other than that, I don't really get the complaints.

  • @malic_zarith
    @malic_zarith 3 года назад +63

    I get why they changed it, but there should be an N64 setting where one can play the original with the new graphics.

    • @Iron59_
      @Iron59_ 9 месяцев назад +2

      In terms of development, it will cost more money and time, and I think that would also take a lot of space in the game itself having multiple variants in the same 3DS cartridge.

    • @Mari_Izu
      @Mari_Izu 7 месяцев назад +5

      @@Iron59_ You really don't understand game developement, right?

    • @Iron59_
      @Iron59_ 7 месяцев назад +7

      @@Mari_Izu I do I'm a dev. If there's original and new variant in the game then there will be multiple textures and model for each variant plus there's added functions where you can change what variant you can play then there another testing period right there work + time = money.

    • @franklinbadge1215
      @franklinbadge1215 День назад

      ​@@Iron59_ The original comment specified "the same 3ds graphics". So the multiple textures for each game variant wouldn't be necessary.

  • @cloudkitsune17
    @cloudkitsune17 3 года назад +20

    The only things that bothered me most with the 3DS version was nerfing the Zora controls (which was my favorite in the original) and not allowing Deku Link to move faster over water. The bosses are lower on my list of complaints, as it didn't bother me too much until the giant mask battle, as I wasted so much time trying to figure out what I was doing wrong to actually beat the bloody thing. XD
    But yes, I do wish they kept the bosses more true to the original, especially with the first one as I liked how there were options available to beat him.

  • @ListenToPumpkinMusic
    @ListenToPumpkinMusic 3 года назад +51

    The best version of this game is the original with Nerrel's texture pack (which was just finished, check it out if you haven't).

    • @gil3424
      @gil3424 3 года назад +6

      There is also a patch to map the transofrmation masks and ocarina to the Dpad.

    • @Avain_Sielu
      @Avain_Sielu 3 года назад +7

      @@gil3424 And there's a Mod for 3D that returns most of the Changes except pure improvements like the Fishing.

    • @pachow48
      @pachow48 3 года назад

      Preach it brotha

    • @gabfg
      @gabfg 3 года назад

      video link?

    • @justapickedminfan
      @justapickedminfan 3 года назад

      @@gabfg ruclips.net/video/ovknYMdIP9I/видео.html

  • @erecto_patronum
    @erecto_patronum 9 месяцев назад +2

    There's a patch for modded system to revert many changes back to MM64 and many QoL changes like transformation masks being tied to the control pad.

  • @gamesmore-moonlight946
    @gamesmore-moonlight946 3 года назад +57

    I still prefer the 3D version, but I would prefer even more that they didn't change the things you mentioned (Bosses and the Zora/Deku/Goron mechanics).

    • @vinnyandlin8510
      @vinnyandlin8510 2 года назад +6

      I will never get over the completely unnecessary sign telling you how to move during the skull kid chase

  • @taniahylian3799
    @taniahylian3799 3 года назад +50

    I think you forgot to mention that the inverted song of time was completely nerfed in the 3D version, making time pass twice as slowly instead of thrice. This isn't that much of a change, and I didn't really notice it tbh, but I heard it did throw some veteran players off.
    Still, the 3D version is good despite the changes, and I think the best way to play Majora's Mask is using the restoration mode that fixes all the issues you just mentioned in the video, while leaving the good changes intact.

    • @DAK4Blizzard
      @DAK4Blizzard Год назад +3

      That faster-paced clock sucks because, to my knowledge, it removes any chance of being able to complete the game (at least glitchless) within one 3-day cycle. The original's Inverted Song of Time moves at 26.3 beats per minute (game minutes per real minute). The 3DS's moves at 39.5 bpm. Both have the regular clock moving at 79 bpm.
      I'd have the regular clock moving at 75 bpm and the slowed clock moving at 30 bpm, which I think would be just slow enough to be able to complete the game within a 3-day cycle. Especially if I combined that with some other adjustments like Deku Link's water hopping momentum and Zora Link's swimming.

    • @lpfan4491
      @lpfan4491 8 месяцев назад

      @@DAK4Blizzard Yeah, one cycle runs are dead on 3D. It's not that much of a negative change, but it is still kinda baffling because like...most of their difficulty changes are there to make the game more accessible to new players and I can appreciate it, even if they probably should have kept the original design through a "hero mode" option.
      However, it feels very counterproductive from that perspective to make the timelimit specifically harder, especially because one of the complaints I often hear from people is that they cannot handle the timelimit stress-wise. If nothing else, it would have made more sense to do a major overcorrection like making time passed ingame be 1:1 with real time, giving you 72 actual hours until mooncrash. It would completely erase the premise of the game, but it would have at least fit their goal of making the game *more* accessible, not less.(And tbh, you could totally get away with it too if you keep the original timelimit in a heromode like mentioned, and making song of double time go by minute rather than per hour)

    • @paperluigi6132
      @paperluigi6132 6 месяцев назад

      Since I played 3D first, when I played 64 for the first time today, at first I thought my eyes were playing tricks on me, but then when I undid it, I realized that time did move slower in 64 than in 3D. Mega useful for everywhere but Clock Town, but Clock Town itself became a bit of a slog waiting for NPCs to move to where they needed to be. 3D’s Inverse Song of Time was probably made with Clock Town in mind, time still moves slower, but not too slow that the more impatient players get frustrated waiting for events to happen. And as I’m writing that, I realized that that was probably made for players who didn’t learn about the Song of Double Time, ESPECIALLY with how buffed it was.

  • @robynwolph3836
    @robynwolph3836 3 года назад +158

    The positive: Being able to save ANYWHERE.
    The negatives: The controls for the 3 forms ESPECIALLY Zora Link.

    • @rifasclub
      @rifasclub 2 года назад +7

      How is a huge nerf to the difficulty positive?

    • @copyer9088
      @copyer9088 2 года назад +17

      @@rifasclub the save feature in N64 is awful the 3DS version is far superior in the regard. It doesn’t effect the difficulty.

    • @GPXBrent
      @GPXBrent 2 года назад +6

      Imo Goron Link feels better in the remake

    • @Cuprite1024
      @Cuprite1024 2 года назад +1

      @@rifasclub How does being able to save anywhere affect difficulty? Wat?

    • @super8bitable
      @super8bitable Год назад +4

      @@rifasclub Because the “difficulty” was pretty unfair at certain points.

  • @leftovernoise
    @leftovernoise 3 года назад +12

    Nerrel just made a video about a very... Very enhanced version of the N64 version you can play now with some major visual improvements and a bunch of quality of life features added. Including putting the transformation masks and ocarina on the d pad

    • @mattya7756
      @mattya7756 3 года назад

      Deebee geek has already played it like 3 months ago

    • @CaptBurgerson
      @CaptBurgerson 3 года назад

      Good god I love Nerrel

    • @swlchl
      @swlchl 3 года назад +2

      @@mattya7756 That one was the Project Restoration mod for the 3DS version. Nerrel made a texture pack for the N64 version.

    • @mattya7756
      @mattya7756 3 года назад

      @@swlchl but the Zoe’s swam like he did In N64

  • @Travis371
    @Travis371 8 месяцев назад +1

    00:23
    You can squeeze the life out of Twinmold as Giant Link?? I never knew that.
    I thought you could only do the move that Mario uses on Bowser when grabbing his tail.

  • @caus909
    @caus909 3 года назад +20

    Two things make me largely preferring the original to the remakes:
    -Zora Link's swimming is a catastrophe in the remake while it was so good in the original
    -Moving platforms wait for you in the remake before moving, that... Just killed a lot of puzzles like the Deku palace one...

  • @mikeruiger7174
    @mikeruiger7174 3 года назад +37

    You’ll be getting the original on switch SOON!

    • @robjones5481
      @robjones5481 3 года назад

      ocarina of time will be on the expansion they have not announce majora's mask but I hope so love the original so much

    • @TotalGeist
      @TotalGeist 3 года назад +20

      Yeah, but you gotta pay for an overpriced service. You're best off playing on the N64, or any other method.

    • @CaptainBritainGaming
      @CaptainBritainGaming 3 года назад +1

      @@robjones5481 it was announced but no timeline of when it will arrive

    • @smoovejuice9288
      @smoovejuice9288 3 года назад +1

      In all its 20 fps glory

    • @TrueKet
      @TrueKet 3 года назад +3

      For 50 bucks a year

  • @salmuttotabreabittlecochicarac
    @salmuttotabreabittlecochicarac 8 месяцев назад +2

    That thing about the bosses
    The thing is, that's the weak point
    Because in og majora's mask, you could just cheese the fights since you just had to hit them to damage them, but now you attack them to expose the weak spot enough to actually hurt them. It's not so simple as stunlocking them.

  • @coolguychecker7329
    @coolguychecker7329 3 года назад +6

    In my opinion, Majora's Mask 3D with leoetlino's Project Restoration mod is the definitive version of the game. Since you all are clearly capturing the game on an emulator for your footage, I'd say check it out if you haven't already.

    • @grandsome1
      @grandsome1 3 года назад +3

      If you hack your 3ds you can run the mod on the system.

  • @myleswelnetz6700
    @myleswelnetz6700 4 месяца назад +1

    I remember renting a copy of that game from my local library many years ago, but with so little time to clear the game and no sense of direction, I gave up and I haven’t looked into buying it again since.

  • @viruschris3160
    @viruschris3160 Год назад +2

    Replaying the original N64 on NSO is much fun. I got the 3DS but I really disliked it and find it inferior to the original. So many unnecessary changes. I hated the Zora swimming mechanic change (why was there not a toggle option for slow and fast without using magic?), Deku not have the speed boost for water skipping, the Ice Arrows, changing the Inverted Song of Time speed from 1/3 to 1/2, odd placements of NPCs like the Bank and Shiro for the Stone Mask (what was wrong with him just being in the Canyon?), and the boss changes.
    I loathed them so much especially Gyorg and Twinmold. Because of those changes it INDIRECTLY nerfed the Fierce Deity Mask. You could use him to easily crush all 4 bosses on N64 (Twinmold more trickier), but with the new phases you can't use Fierce Deity Link to finish them off anymore. So it's only useful for the first two bosses and Majora. I really hated that.
    I did like the QoL improvements like the Song of Double Time picking a time and a 7th Bottle and reduce requirements for the Gibdo trades. However, I didn't like the change to the Save system as managing your time is an important factor to the game and changing it to save anytime goes against the design of the game with time management as you control time.
    It's a fine game to get into MM and it's portable, but the Original to me is the best version. Though with the mods, the Restoration Patch for the 3D is great (never played it though) and then there's the Citra version with HD Improvements.
    Still MM is my favorite Zelda title in the series.

    • @robotface42O
      @robotface42O 11 месяцев назад

      project restoration makes the 3ds version amazing, add a texture pack on top its really good. but you one better.
      Joeflims made a remaster to the whole soundtrack of MM: Majoras Mask Reborn. it has a mod that replaces the old music well keeping the same feeling. the best part is that every one of the four areas has its own remix version and he added a few new songs and extended some others. I think you would love it as a MM fan if you haven't already heard of it.
      I spent 3 hours making it work on Citra, just to find out I had the European version when I thought I was using the American version I have no clue why it matters but it does.

    • @viruschris3160
      @viruschris3160 11 месяцев назад

      @@robotface42O Hmm. I guess I’ll check that out. Need to get them then.

    • @FireGodSlayer
      @FireGodSlayer 2 месяца назад

      i agree but what's NSO?

    • @viruschris3160
      @viruschris3160 2 месяца назад

      @@FireGodSlayer Nintendo Switch Online.

  • @Neogears1312
    @Neogears1312 3 года назад +2

    I think the Goron change is bigger than it first appears because goron link does damage equal to the gilded sword. But in a wider range and of course it comes earlier. So the zora became useless outside of going underwater, the deku became less useful to use after woodfall but Goron gets to be the best fighter, the fastest mobility, the most convenient death warp to implement, all while having its old utility of breaking things with punches. It just invalidates any reason to use them when really the zora probably should have been better at fighting if anything to make it more useful.

  • @KensBlade
    @KensBlade 3 года назад +2

    What happend to your podcast video? was about to watch it but its no longer uploaded?

  • @eddiedead2702
    @eddiedead2702 6 месяцев назад +11

    I get the disappointment with zora swimming, but the game itself is such an overall upgrade that the original is unplayable for me.

    • @olivia7782
      @olivia7782 4 месяца назад +2

      Yeah same. I feel like a scrub for saying it but the QOL features make it the only version I can stand to play, even though I'm a big fan of so much of MM

  • @azrik6084
    @azrik6084 2 года назад +5

    I was actually very surprised when I got to the 4th dungeon boss in this version. I was kinda of irritated that they changed this fight so much.

  • @Avain_Sielu
    @Avain_Sielu 3 года назад +3

    The Bosses never bothered me but the changed Time Machanic. In the Original slowing down Time basicly multiplies your Time by 3 in 3D it's reduced to only doubling your Time

  • @m0shman
    @m0shman 3 года назад +8

    I think its fine (the remake), but yeah I understand your points

  • @ssj2sanjifanboy068
    @ssj2sanjifanboy068 3 года назад +4

    I was beyond excited for it when it was first announced, but then I started seeing the reviews and hearing about all the changes that were made and it killed my excitement. MM is in my top 5 favorite Zelda games, so I’m really glad it’s coming to Switch online at some point!

  • @RainbowDashShadesOfApproval
    @RainbowDashShadesOfApproval 3 года назад +5

    The boss changes I hated. Added an ugly eye as obvious weak point and made it so there is only one way to beat the bosses. It irked me. I probably wouldn't have minded the permanent save at any owl statue mechanic, but they had to take away the save when song of time is played. Didn't notice initially and I lost hours of game play on my first playthrough. Really fucked me over. Zora mask movement underwater also confused me. Tying the move faster button to your magic was one of the dumbest game design decisions and turned one of my favorite masks to one of my most hated and almost never used it unless it was needed. And the amount of times it was needed was far more than I liked. So my overall experience was pretty negative and would never play it again, despite the original being one of my most played games when I was younger.

    • @randomRyze
      @randomRyze 7 месяцев назад

      I echo this almost entirely.

  • @robertoramirez660
    @robertoramirez660 3 года назад +2

    Despite the changes, the music is still pretty great, a stable of every Zelda game.

  • @captainrobots1
    @captainrobots1 3 года назад +1

    A hint of where to go but it could be enable in setting would be nice.

  • @Mayzer7
    @Mayzer7 7 месяцев назад +1

    Be cool if they had of added a master quest mode with the boss eyeball in that mode only

  • @Nosretep
    @Nosretep 3 года назад +2

    Goht and Gyorg can be killed within seconds. Backflip to avoid Gyorg crashing into the stage in the 64 version, you can camp it out completely with Arrows. Goron Link can actually kill Goht within seconds by rolling into it with spikes in midair(64 version).
    Twinmold didn't need an eye mechanic or reset it health, but it was buffed overall(all it did was ram into you in the 64 version being the most disappointing boss). Odwala don't need to be changed. I think the boss should simply fall down while stunned and not have a giant eye.

  • @SpaceOmega-zz6vs
    @SpaceOmega-zz6vs 3 года назад +12

    To be honest, I still think the remake was good, but not perfect. I feel like some people are acting as if the main flaws of the 3ds version hides the good stuff that still helped made the remake still enjoyable (the main stuff from n64 and additional fishing hole areas) and then acting like its a terrible game when many of the flaws don't really ruin it for a lot.
    Don't get me wrong it would be great if they allowed the Zora mask to be as good as the n64 version and it's bosses better, but as someone who enjoyed the exploration and many other great things it still had, I would say it's at least good in general.

    • @copyer9088
      @copyer9088 2 года назад

      Ya it’s a good remake it just has some less ideal changes in it.

  • @ZainIsInPain
    @ZainIsInPain 3 года назад +2

    In my opinion they should've done the exact same thing as Star Fox 64 3D, you could choose between the 3DS mode and the N64 Mode which didn't change much I think but for Majora's Mask they could've made it so that the N64 Mode keeps some of the improvements while leaving the others in the 3DS mode.

  • @exanyt
    @exanyt Год назад +1

    Biggets gripe I have with the 3D version is how easy they made it...compared to the n64 version it's child play. The save system was literally the best part. It made your choices in how you tackle these 3 days much more important. The 3D version removed that with how you can save everywhere and just stop playing.

  • @JObergfell
    @JObergfell 3 года назад +6

    I know the three day time limit was the core of the game, it was a sticking point in my book. I like to explore at my own leisure and constant “gotta get x quest done in 3 in day games” is not fun for me. This goes for many games.

    • @Bempes3477
      @Bempes3477 2 года назад +9

      I mean, you still can though. It’s not like you can only play the game for 3 days. Explore as much or as little as you want, just play a song every once in a while.

    • @maxenswlfr1877
      @maxenswlfr1877 Год назад +6

      I never understood this critique, the time limit is sooo large I never got even close to being too late

    • @DAK4Blizzard
      @DAK4Blizzard Год назад

      @@maxenswlfr1877 The one place I think this critique is valid is Stone Tower Temple. I would've preferred to see the red Twinmold carry over some damage after each underground cycle, rather than fully restoring its 9 HP each time. That fight can go on a very long time for inexperienced players. They can get 8 hits in, and it'll count for nothing when the red Twinmold cycles underground. I'd have it get 3 or 4 HP restored each cycle.

  • @batcatgaming2580
    @batcatgaming2580 6 месяцев назад +2

    Both seem fine to me🤷‍♂️

  • @grandsome1
    @grandsome1 3 года назад

    1:46 The Bombers notebook was in the original you just had to go to the Bomber once you turn human to get it. (it was missable but it was there.)

    • @bradynbrunson6038
      @bradynbrunson6038 3 года назад +3

      They upgraded it in 3D is what he meant

    • @AkameGaKillfan777
      @AkameGaKillfan777 Год назад

      ​@@bradynbrunson6038 It's not an "upgrade" to tell me I've failed a minigame or repeat what an NPC or sign just said.

  • @mox5219
    @mox5219 Год назад +3

    I just hated the physics.. especially the Zora transformation..
    One other is the speed boost you’d get as a deku sprout.. it just drove me nuts.
    And WHY would you make the bosses so easy to defeat with the eyeball mechanic ?! Let the fans figure it out and use their brains…. 😢

    • @randomRyze
      @randomRyze 7 месяцев назад +1

      The ugly eye addition was SO unnecessary….

  • @thepeskyone
    @thepeskyone 3 месяца назад

    Although deku lily pad was nerfed, it could be reasoned that it was unintentional in its original version and its a glitch, but requiring magic for cool zora swimming draws the line

  • @lukewilsontv
    @lukewilsontv 3 года назад +14

    I hope mm3D isn’t the standard going forward, I always knew something was off abt the new version and until watching a few RUclips videos from die hard fans I felt guilty for disliking it. Zora swim was a slap in the face!!!

    • @phil2160
      @phil2160 3 года назад

      Considering it's the original that's gonna be on the Switch, you got your wish granted

  • @steventechno
    @steventechno 11 месяцев назад

    A Majora 64 mod with 30 - 60 FPS, Widescreen and Majora 3D's art style would be so definitive.

  • @Tydorfz
    @Tydorfz 3 года назад +33

    it'd be cool they did a remake for MM that stayed true to the original but then they also did a masters quest version. Maybe in that version, there are more masks or new side quests to get those masks. My favorite thing about MM is doing all the side quests and getting all the masks, but it'd be nice to see some new quests

    • @shadymotel11
      @shadymotel11 3 года назад

      I’ve always thought a majoras mask master quest would be really cool, but I don’t think they will ever do it

  • @ArchNephlium
    @ArchNephlium 3 года назад +10

    In all honesty I liked the original a hella lot more. I love the fact you can swim at full speed as a zora without magic consumption!

  • @L8RSTORM
    @L8RSTORM 3 года назад +2

    I hated the zora swimming they should keep the old swimming in

  • @c.m.9369
    @c.m.9369 2 года назад +2

    Honestly, I hate the graphics in this remake…
    Obviously, more polygons, prettier textures, of course on a technical level, it looks „better“ than the original.
    But what‘s with all the bright, neon colors? I think the game really doesn‘t look like it should. Literally the gloomiest and darkest of the Zelda games, and now it looks like Skittles-vomit!
    And there is also the simple fact that a lot of the technical limits of the original helped to create these weird question marks over everything.
    E.g. the Mask Salesman in the end just fading out of existence…
    Probably didn‘t mean anything, just a technical limitation, but with his strange expressions and animations, it added to this weird feeling that he was something… else.
    The 3DS version doesn‘t have any of this because it CAN‘T. You can‘t recreated weird effects you‘ve gotten from technical limitation, without lamp shading it, which is the opposite of what you want to do!
    Frankly:
    Just play the original. Graphics will always get outdated eventually. So, it‘s always preferable to embrace games for what they can offer aside from graphics.

    • @pokechamp3987
      @pokechamp3987 Год назад

      There seems to be some kind of bloom effect going on. Reminds me of Oblivion. I dislike it as well.
      Bright and trippy colors akin to some of the beta screenshots could have worked well, but yeah the best way would have been to just keep the original art direction and make it HD.

    • @pokechamp3987
      @pokechamp3987 Год назад

      Some rooms with clear light sources look pretty fantastic IMO, like the final boss room or the milk bar. But then you have for example the bridge at 2:50 which for some reason is lit up like crazy out of nowhere. Presumably to convey its importance to the player, but for me it breaks the immersion.

  • @Bempes3477
    @Bempes3477 2 года назад

    I literally cannot think of a single good change that MM3D made mechanically, that wasn’t already a thing in OoT3D. The song of time change pretty much ruined the point of the 3 Day system, you no longer need to plan your day out, instead just do whatever, whenever. The Bombers notebook change is almost good, but now it’s completely bogged down by a tedious cutscene of it slowly logging everything. The fishing pond doesn’t have anything inherently wrong with it, but there’s literally no point to it.
    That being said, there’s really not a lot that I _wouldve_ done to the original to make things better. Some QoL like putting the masks on the D-pad and making beneath the well less tedious are honestly all I can think of, as the original game is nearly perfect otherwise.

  • @timroehm1728
    @timroehm1728 Год назад +1

    Ahem the temples from the remake of this particular 3DS remake of Majora’s Mask looks amazing dare I say cooler than the N64 so therefore you’re just biased towards the original!😡

  • @connorplays6263
    @connorplays6263 7 месяцев назад

    Thankfully for those that have a modded 3DS, They can get the restoration mod for Majora's mask 3D that fixes all of the issues and adds new improvements such as having the transformation masks on the d-pad

  • @JarvNation
    @JarvNation 3 года назад +12

    I still think most of the changes made with the 3DS version were for the better. The bombers notebook, the menu save feature, using scarecrow to advance to a specific time, the Gyorg and Twinmold Boss Battles. These changes made the game enjoyable instead of frustrating.

    • @jeremyabbott4537
      @jeremyabbott4537 3 года назад +1

      I find the Gyorg boss to just be frustrating now, when I found it fun and exciting in the original. Twinmold also just doesn't feel as good to me in the 3DS, but I didn't fight it a lot in the original either, so I can't really say what I didn't like about it.

    • @link1565V2
      @link1565V2 2 года назад

      I absolutely hated 3ds Twinmold. Not fun at all.

    • @stonaraptor8196
      @stonaraptor8196 2 года назад +1

      bro bombers notebook was in the original game. I hear this point quite a lot, and it's simply not correct. Even this video got that wrong.
      Basically what it comes down to is nerfed bosses and ruined zora swimming. For people who played and liked the original it's just disappointing.

    • @JarvNation
      @JarvNation 2 года назад +1

      @@stonaraptor8196 I am aware that the notebook was in the original game. I just mean that they fixed it in 3DS. I won't lie, the format of all the tasks in MM64 was bad. Knowing what time a task begins and ends was very arduous. Just making a point that the remake was a refreshing update to the original game, which was imperfect and unpolished in a lot of ways.

    • @AkameGaKillfan777
      @AkameGaKillfan777 Год назад +1

      ​@@JarvNation The Bomber's Notebook is awful now. It has to cram down your throat what you're supposed to be doing, and there's no option to skip it or turn it off.

  • @incogneeto982
    @incogneeto982 3 года назад +9

    My big thing is this. All these older games were "harder" then the newer games with some genuinely being hard and yet us as kids beat them just fine and have very fond memories of the difficulty curve. Now that we are older, the same companies are saying "let's make it easier for the kids".... Not only does this disappoint the long time core fans, this also possibly loses the chance at gaining new fans. We are living proof that the difficulty was not only good, but a part of what made us truely love the games. Take it away and now what do you have? My 10 year old nephew hates the pokemon let's go mechanics but likes the older games. The thing is, because of let's go, he just doesn't want anything to do with new pokemon because in his own words, "it's too easy and fights are dumb". In their attempt to make games easier to gain more players, they are losing old and new players

  • @23lonelywolf
    @23lonelywolf 3 года назад +1

    I loved both games. The original was meant for longer play sessions as there is no battery involved. So to speak, the original would be Master Mode while the 3D one is normal mode.

  • @kurokoro
    @kurokoro 3 года назад +6

    I grew up with the n64 version but I loved the 3ds remake, I dont see any mistakes with it really other than they should have add more secret bosses in the shrine.

  • @RosiYYAP
    @RosiYYAP 3 года назад +1

    I just wish they had departed from the look and feel of the N64 games for both remakes on the 3DS. I'd have much preferred an overhauled and redefined style instead of the clinging to the old and trying to emulate the N64 look and feel

  • @duyanhpham9227
    @duyanhpham9227 Год назад

    Giant Link was very clunky but him lasso dropping or chokeslamming twinmold was very visually pleasing

  • @ssmd7449
    @ssmd7449 4 месяца назад

    MM is my fav Zelda game of all time. I really wished they made a master quest or hero mode for them 3DS version. Aren’t there any modders out there that can mirror the map and change things up like they did for OOT MQ.

  • @nikopierrot
    @nikopierrot Год назад

    Some positives are that the bow lines up with where arrows will hit, the Zora Hide and Seek section is actually challenging, the Garo mask is changed to the Master's so that the Garo referring to Link as such makes sense.
    Here's some more negatives in addition to the ones listed in the video (in my opinion):
    Saving via SoT was removed. This used to tie the story in with gameplay and kind of ruins the sense of accomplishment that comes with progressing.
    Saving via Owl Statues is too powerful. They used to exist as a brief moment of respite through bookmark saves in the original, but having them act as full save points dimishes the impact of the SoT.
    Lighting. The lighting of the original is really immersive and groundbreaking on the original version, but the remake makes everything too Disney-esque like OoT3D (which is fine for that game). That would be fine if the official artwork didn't retain the same atmosphere as the original artwork, but no, the official artwork resembles the original.
    Life Preservers at the Beaver Brothers' river collision is borked. I completed the original swimming challenge four times in a row without ever messing up, but the placement in the remake as well as the collision constantly bounce Link off and in the opposite direction.
    Stone Mask location makes it useless. By the time the player has the stone mask, they will have completed all of the stealth sections in the game because it shows up in Pirate's Fortress. The original exists as a reward for players who explore Ikana early.
    The soundfont has too much reverb. Not much else to say, except that it probably sounds bad so that it sounds legible on the small, tinny 3DS speakers.
    A small nitpick I have is that the DSoT is a bit too good. Having to wait builds tension, but it also encourages exploration while waiting for an event to occur. The buff isn't bad, just something that I think artistically clashes with the theme of valuing one's own time.
    Inverted SoT is terrible and this is the most important change. Feasibly, you could beat the entire original game without using the SoT after the tutorial cycle, but the nerfed Inverted SoT no longer gives the player enough time to beat the game unless they use glitches. One of the main points of the SoT is that each day gets more streamlined as a blind player gets used to the game's environments until they pick up pace akin to a speedrunner. Making this impossible makes things really boring.
    Project Restoration doesn't fix anything, but it really does go a long way to fix the remake.

  • @shadow1111111
    @shadow1111111 4 месяца назад

    Best thing: song of double time giving precise hours to pick
    Worst things: Zora swimming and saving any time. The entire point of the game's 3-day time travel mechanic is that you learn from mistakes and what you experience to make better choices the next cycle. Saving and loading without limit cheapens the experience

  • @Mari_Izu
    @Mari_Izu 7 месяцев назад

    1:15 No, that one in specific is bad because Stone Mask makes the Fortress stealth become a joke.

  • @kobaltsteel6418
    @kobaltsteel6418 3 года назад

    In my opinion, the problem with Majora's Mask wasn't that they made these changes, or that they were "bad" changes per se, but the changes weren't thought out properly. 99% of the bad changes just needed more tuning or work, like the zora swimming, the Twinmold fight, the ice arrows, and some other things. Just add a little more toggling in the swimming, slightly modify the Twinmold fight, modify how the ice arrows worked (without removing the freezing the water freely thing), and things would be a-okay for me! They weren't nessecarily "bad" changes in theory, but they were half-baked or half-thought-out changes. But one thing really confused me:
    1. Why remove the Song of Time saving? This did nothing but confused me when I first played it; there was nothing wrong with the Song of Time saving! I don't think people were accidentally playing the Song of Time and screwing themselves up... just add a second dialogue box, if you thought this!
    If this were my project, I would have added a few things, focusing specifically on adding more content. I would keep all of the changes (albeit tuning and testing them all to fix those mistakes), while basing the remake on the Western N64 version, but I would do things like add an OoT 3D-style master quest, additional dungeons, additional bosses, additional masks, those amiibo functionalities, and some goofy things based on developer interviews (like Jabu Jabu stopping the moon from falling during the fishing mini game, which would lead to a secret "joke" ending in my remake, or a merchant who "sells time")

  • @elchuz5437
    @elchuz5437 3 года назад +2

    I discovered this game with this remake and I loved it

    • @BlindGirlUK
      @BlindGirlUK Год назад

      Same. It was my first ever zelda game.

  • @rakano3733
    @rakano3733 3 года назад +7

    I'm pretty happy that Majora's mask is coming to the Nintendo online service haha

    • @briansilva3344
      @briansilva3344 3 года назад

      only the N64 version, which will probably have no improvements, or resolution upscale.

    • @rakano3733
      @rakano3733 3 года назад +2

      @@briansilva3344 that's fine the 3ds version really fucked up the game anyway so give me the original and I'll be happy as hell

    • @ssj2sanjifanboy068
      @ssj2sanjifanboy068 3 года назад +1

      @@rakano3733 I agree you! I’m very excited!

    • @hikaru9624
      @hikaru9624 3 года назад

      Same! I just hope they don't patch out the firece deity glitch.

  • @Zeru64_
    @Zeru64_ 3 года назад +5

    I'm not happy with this remake for a number of reasons. Boss fights feels uncomfortable, broken gameplay mechanics, the game overall was nerfed too much for me. Yes, OoT3D was nerfed too, but right where and when it was needed (looking at you, original Water Temple...), MM3D additions, and SPECIALLY the "arbitrary fast forward" one, made game too easy for the short length of it. It was hard because it was short, and by making it easier, it stops having the feel of a decent Zelda game.
    As a remake, cool graphics and that's it for me.

  • @PrincessShokora2002
    @PrincessShokora2002 8 месяцев назад

    There's the majora's 3D restoration patch

  • @FinalSeraphLeo
    @FinalSeraphLeo 3 года назад +1

    I didn't like the Zora swim changes and the Great Bay Temple Fight was a pain.
    The only thing that actually killed the game for me as a whole was the Twinmold fight and how is was "bugged"

  • @josepablolp4080
    @josepablolp4080 3 года назад +1

    Jesse, do you have any news on new HD Zelda remakes? Please let us know!

  • @jonusaguilar8156
    @jonusaguilar8156 3 года назад

    The Zora changes didn’t bother me at first, until I got to the moon, then it turned into aggravating, and the beaver race is just broken.

  • @DrakeBaku
    @DrakeBaku 3 года назад +1

    I've ways loved the transformation masks from the original( especially Zora and Goron, I've spend more time as those, especially the Zora, then I've played as link XD), tbh I've never gotten far enough in the remake to get anything outside deku so I've not even noticed the downgrades, through I now realize why Deku felt off with water hopping
    It's a mechanic I wish would be used more in other games as well

  • @TommyViper
    @TommyViper 9 месяцев назад

    Saving anytime was an awesome change, but not knowing this the first time I played the Song of Time and losing my progress and not knowing why...that kinda sucked.

  • @alexanderjones9241
    @alexanderjones9241 2 года назад

    I hated how they made Goron Link rolling a toggle with the A button instead of holding A to roll.

  • @mr.awesome6011
    @mr.awesome6011 2 года назад +1

    After playing the N64 version on Switch, it made me miss a lot of the quality of life improvements. Just give me those but keep the swimming controls, ice arrows and boss fights like the original and it would make thr perfect HD remaster

  • @DrDolan2000
    @DrDolan2000 3 года назад

    I love playing the original game nowadays, but I couldn't beat it a long time ago. I was able to finish the 3DS version, so I thought that was a good thing. But it really isn't. It has great textures, but that's all I can think of
    The original is the better version right now, if you ask me. The 3DS version is almost like one of the Star Wars special editions; unnecessary changes and additions, and in some cases, I don't like looking at it

  • @mr.shuckle6656
    @mr.shuckle6656 3 года назад +3

    Unpopular opinion I liked the new twinmold fight

  • @Monsuco
    @Monsuco 6 месяцев назад

    There's a mod called Project Restoration that pretty much fixes all the problems with MM3D making it play a lot more like the original.

  • @Ultrasteel
    @Ultrasteel Год назад +1

    To sum things up, I personally was not that big a fan of the remake. They changed so much from the original that Nintendo mine as well should have remade it. That being said, I’m glad many people and new players were able to still enjoy the game and that Nintendo made it more accessible for them. For me personally I’d just stick with the original.

  • @DianeHeartbeat
    @DianeHeartbeat 3 года назад +1

    I loved Ocarina 3D but Majora's Mask 3D made too many horrible changes and this is coming from somebody who loves the original Majora's Mask.

  • @ninjafrog6966
    @ninjafrog6966 Год назад +1

    thank god the restoration mod fixes a lot of these bad changes while keeping the genuinely good changes. the restoration mod imo is the definitive way to play majora’s mask 3D

  • @Happywaffle1010
    @Happywaffle1010 2 года назад

    my biggest issue is the lillypad hopping being broken. i struggled so much getting past it because it’s messed up. you have to jump at a specific spot. he needs better hopping

    • @copyer9088
      @copyer9088 2 года назад

      I don’t where coming from you just be standing too close to the edge or something it worked fine during my play though and most other peoples.

    • @AkameGaKillfan777
      @AkameGaKillfan777 Год назад

      ​@@copyer9088 You don't know what other people's experiences are like unless they're actually talking about it

    • @copyer9088
      @copyer9088 Год назад

      @@AkameGaKillfan777 I tried both versions of the game and couldn’t see it so how does that me wrong?
      What your saying applies to me too

  • @MAZZ0Murder
    @MAZZ0Murder 2 года назад +1

    I thought the boss changes were interesting enough. Gyorg especially since in the original I could just safely stay on the platform and shoot him with arrows. Twinmold becomes more entertaining... they just shoulda changed up Twinmold's mechanic as well.

  • @kimbanton4398
    @kimbanton4398 11 месяцев назад +2

    Sad thing that the ice arrows don't create ice platforms everywhere on water, but only at the places that glitter...

  • @afmghost1759
    @afmghost1759 Год назад +6

    They should have made it less of a pain in the ass to climb stone tower temple

  • @Veo87
    @Veo87 3 года назад

    Majora's Mask did what many N64 games couldn't do: Make swimming FUN. It's unfortunate to see the change they made to swimming for the DS version.

  • @quest2782
    @quest2782 6 дней назад

    has anyone made mods that can fix these issues if anyone knows?

  • @emilykovacs029
    @emilykovacs029 3 года назад +1

    Is it weird that I prefer MM and Oot 3D???

  • @paperluigi6132
    @paperluigi6132 6 месяцев назад

    Say what you want about NSO, it got me to try out the original Majora’s Mask today. Just completed the Woodfall Temple and OH MY GOD was Odolwa nerfed harder than Smash 4 Greninja in 3D.
    Conversely, I was so spoiled by the Bomber’s Notebook in 3D that the original one just felt clunky to use. Alongside the Song of Double Time being buffed significantly by letting you forward to anywhere in the day, compared to just the night/the next day in 64.
    Both versions have their pros and cons, and maybe someday Nintendo will make the definitive Majora’s Mask experience.

  • @cuttiegirl929
    @cuttiegirl929 3 года назад +1

    Loved bosses but odolwa was really nerved dont liked it, changes in the nay area were too much

  • @googlewolly
    @googlewolly Год назад +1

    It's definitely good that they didn't do anything with Amiibos. Locking content behind extra paid items is ridiculous. Anyway, good video.

  • @robotface42O
    @robotface42O 11 месяцев назад +1

    The Majroas mask restoration project is really good. also, there is a remaster of the music called mm Reborn. It's a game changer as they remade all the music and made a mod to add it in. Add the 3ds texture pack and it's a whole remaster. I can't recommend it more as I am doing a run with all the mods.
    mm reborn
    by joefilms
    it is even free!

  • @sevkok5006
    @sevkok5006 Год назад

    Tbh, I didn't really mind zora Link's movement. MM, and MM3D, because it's the only version I played, is probably my favorite game ever

  • @collectingonthecheap56353
    @collectingonthecheap56353 3 года назад

    It looked more polished, but hated so many of the unnecessary changes. I find the fishing holes to be the biggest waste, as the game doesn't even save information on what you caught.

  • @nintyfan1991
    @nintyfan1991 10 месяцев назад

    Glad they fixed the saving, and the better visuals and framerate. But... how Link get's the Bomber Notebook has creepy implications, Zora controls, and too much else.

  • @namelessanomaly3946
    @namelessanomaly3946 Год назад

    Honestly, I like the how they changed the Majora boss fight itself but the other bosses I felt were inferior in every way not to mention the Zora swimming...

  • @dahubbzgaming
    @dahubbzgaming 8 месяцев назад +1

    I actually didn't enjoy MM on N64. I love it on 3DS. So I was interested to see some of the complaints.

  • @MrPotatoPoo
    @MrPotatoPoo 7 месяцев назад

    i would have loved a toggle switch to turn on and off “grezzo” graphics and revert back to the old n64 graphics

  • @agahnim0196
    @agahnim0196 3 года назад

    Positives:
    Camera Controls on right Stick
    Song of Double Time granularity
    The bomber's notebook clarity
    I'm in the minority, but i like the new boss design better, they feel more like Zelda puzzle bosses while i thought the originals felt more like dark souls bullet sponges.
    Fishing ponds
    Graphics fidelity (Models, textures and animations)
    Negatives:
    Zora Link Controls
    Too bright overall shading

  • @BewareTheCharple
    @BewareTheCharple 3 года назад +1

    I just play it with the fan made patch and it pretty much fixes all the BS.

  • @TheBrandedOne2003
    @TheBrandedOne2003 3 года назад

    This version of the game made me look in the first room of the stone tower temple for about a half hour looking for the giants mask. I also had to do the woodfall temple 3 times because the song of time doesn’t save the game anymore.

    • @kurokoro
      @kurokoro 3 года назад

      The song of time in both versions takes you back to the first day and saves the inventory items you get like masks except for rupees, arrows ect, what do you mean it doesn't save?

    • @TheBrandedOne2003
      @TheBrandedOne2003 3 года назад +1

      @@kurokoro On the 3DS version you are required to use the owl statues to save your game

    • @kurokoro
      @kurokoro 3 года назад +1

      I actually forgot about that detail lol but it doesn't hinder the playability in my opinion.

    • @TheBrandedOne2003
      @TheBrandedOne2003 3 года назад +1

      @@kurokoro I wish it told you that somewhere. Literally did the first temple 3 times and I thought my game was broken

    • @AkameGaKillfan777
      @AkameGaKillfan777 Год назад

      You never got the Compass

  • @boko_6471
    @boko_6471 3 года назад +1

    Mm3d still my favorite game of all time