Honestly after you and Charles started making content on youtube, my knowledge about dds and especially tanks grew exponentially. It's wild how people who consider themselves endgame or close to it could be playing basically wrong all those years. Idk if that knowledge was there for actual endgame people for a long time or not but I know for sure that most people merging from mid to endgame watching guides that are saying that you need to use sturdy, that armor cap is ez to get, that Nords aren't that good anymore, that mag recovery is goated and stuff like that. About content creators, tbh I don't think they mean harm, more like they probably don't know what's better. The issue though is that they are too sure in their knowledge which isn't always the right one. So thanks for giving actual argumented and proven information. Like I said I really learned a lot by watching your videos.
I believe Noldonir is way better than any of these mid content creators, he’s clearly the most skilled when it comes to tanking and shows that none of these guys know what they’re talking about. Please brush up on your knowledge before you make such claims, thanks.
I just want to thank you again for your content. I tried tanking when I started playing and I was told “go 5-7 sturdy so you can survive, ensure the boss is on the right place and survive, that’s your job”. I said f** that’s boring and went dd. However, playing with actual good tanks in recent trifecta progs and watching your videos have encourage me to try tanking again… and I am enjoying it. So, thank you.
I’m really trying to get into tanking but the misinformation is a major issue for me, I love the role but it’s just tough on me cause one side “sturdy is best” and then others “divine and reinforced is best” it hurts my head lol Edit for anyone wondering after this guide: I felt an immediate improvement after switching from all sturdy/some reinforced…this guy is 10/10 would watch again
Getting back into ESO have been looking for new updated info on what tanks use, blessed to have found your channel. Love how everything is explained. You gained a sub my good man!
I'm not sure how much of the info in these vids is still relevant in update 40 however, I made changes to my tanks suggested in your vids & goodness most of the content I do now is twice as easy for me. Simple things like verifying that tremorscale & crimson with stack, the above info (ditching sturdy), etc have made my tank builds feel more like tanks rather than aggro holder. I'm not going to dis anyone but after using your info vs the info i got elsewhere, I'm not using a certain other stie for tanking anymore & you got yourself a new sub. I appreciate the info
THANK YOU! I actually had a build going into bahsie hm with all sturdy and Magika recovery from what I had seen from tank club and was imperial. Honestly I’ve gotten through all my trials trifectas with that set up fine BUT after I actually changed my race and traits on gear to divines, etc. You can feel the difference, honestly for hard content it makes SUCH A DIFFERENCE!
Great video, my entire Tamriel worldview and 600 transmutes had just gone to waste lmao. Although, I don't think it's entirely fair to the Tank Club to refute it so harshly, speaking from the peak end-game perspective (don't know why he didn't do vDSR HM, as he was up there with RG last year - guess due to real life). Say, the "Necro tank is worst" - the fact that they're vital for SBS is something most tanks won't ever see, and for this patch at least will have a much better time with a DK or a Warden. I hope you'll have a website or more guides, or that there'll be some "merger" of you guys, that'll result in clarified & accessible knowledge from beginning to end-game.
Thank you for your hard work put into this video and into this game! I want to say as someone who started tanking with a nord dk and later once necro was released and I got some tanking time under them I invested 100% into it and even turned my Nord dk into a pvp toon because I couldn’t compete with my own toon in content that others said ONLY a dk tank was to be used. I couldn’t tell you how many HMs I’ve saved from wiping with necro vs any other tank class that I’ve used before in the past. I do run my necro a lot different then I’d say 90-95% that put out guides. Just for a minor example I’ve been told running x7 divines on a tank that has 70k health is a waste and I’m a bad tank, yet I have more hm clears then basically anyone that’s told me that. Granted I’ve been on break from ESO for about 4 months now, watching your content has only educated and “reinforced” the way I’ve been running things. So again thank you very much for your time invested in this subject. It helps break this notion on the misconception of what makes a good tank. Definitely using this for others to help bring them where they need to be!
Sick guide dude you making youtube videos really adds a lot to the ESO community Looking forward to see more stuff so I can start my career as a bugtank
You were recommended to me by a guild mate. I just started vet trials and his setup was SO much better than mine. I thanked him and he said “I’m just the messenger” so THANK YOU. I was following tank club stuff and while I was able to clear, I felt like I was holding the other’s back. I’ll be watching more of your stuff!
Looking forward to more content from you. Strangely enough when i started tanking, i used reinforced on my big body pieces, until i started doing trials and were told i had to go sturdy because vet trials is all about permablocking your way through it. Sigh, now to transmute everything... again 🙈
Dude... your videos are the best 3rd party content in the game. I've been a MT for a long time, and never knew a clear-cut way to build armor. The way TC laid things out made sense... if you want to perma-block (which I don't, nor should anyone). So thank you for your great videos! They are loads of help to take my tanking to the next level!
I'm glad I found your channel. I am about to start a dedicated tank and was about to go farm/buy sturdy stuff, even though it didn't make sense that sturdy was better than reinforced according to tank club...
excellent information. I've long preferred to sit at resistance cap even as so many would insist 25k was enough so I really appreciate seeing the math displayed so much more clearly than I could have. It both helps me understand why I find it more comfortable, and also provides me with a resource I can direct people to. Although not a competitive tank option, I personally have found templar to be just a little bit easier to handle dots on than the Dragonknight, and am curious if there's something I'm missing about dk. My frame of reference being how long I can survive bahsei hm curse without healers helping me. Although, admittedly, I haven't held bahsei on the templar in two patches
It's about damn time someone has spelled all of this out properly. Thank to Tank Club, I've wasted an enormous amount of transmutes putting sturdy on my gear and I only have one character. Now I get to re-do all of it in Reinforced/Divines. Gotta love it. Thank you for providing accurate information. I understand that there's more than one way to skin a cat and many players benefit from sturdy to help them sustain in perma-block. I was one of those players that wanted to learn to play properly from the start in proper support sets with proper traits on them. The best way to learn to sustain is to be forced to sustain or die trying.
The one thing i hate about ESO's community is people say "that will never work" because they didn't try it. I have been tanking on my nightblade for over 5 years, when i started everyone said "nightblades can't tank" they would continue to say that even after i proved them wrong. I'm happy to see that the community has moved past that, but i still here "that will never work" way too often about other things.
Yeah I would never run a Tank Club build. I am no where near good enough to run a tank that is strictly a dps buff tank with next to no survivability. Idk how good he is but I'm not there. I'm waiting for him to start showcasing a light armor, Breton, Warden tank with double ice staff and claim that's meta.
Thank you for your excellrnt insight. I humbly suggest that TC Lee, et al, may be well intended in their display of information just as you appear to be. I maintain that is it possible to promote your perspective as more accurate without demeaning, belittling, ridiculing, or otherwise besmirching others in the process. Cheers! And I will continue to seek your advice. Thanks again!
Glad I already knew this but it's still a really solid video. Although, I still don't use reinforced that much as with the armor plus passives and buffs allow me to hit resistance cap easily so I often prefer to use other traits like sturdy, divines, and well fitted.
Thank you for this, my team has been progressing vKA hm and I find it difficult to survive on the last boss. I've been running full sturdy gear on an imperial/ warden and imperial Necro tank. Gear is yoln/TT with vykosa. I'm gonna try to run more reinforced now as MT. Thank you.
A lot of dust has been raised about Tank Club how it's the best tanking related site and RUclips channel, however after spending 30 or so min ih his twitch stream and asking some tank related question on sets I realized he does give some rather poor advice on tanking and trait choice on Armour, hance why am not subscribed to his channel and I am to yours. So thank you for giving some proper tanking advice and taking the time to make the videos. 👍
Found this myself about a year ago, when i started to switch my big body parts to reinforced and found, that's its much more comfortable for me to tank like that, not sturdy. Anyway my khajiit DK need 1-2 reinforced parts, she doesn't have free nord resistance, but she has a cool tail
i did the same thing too once but for solo content and the standard setups people were using were so terrible, but sadly point out inefficiency and u get called a toxic sweaty nerd 🤓
I love when people who are experts go on rants like at the end of this video. It's so cathartic hearing someone who has the math, the experience, and the knowledge all on their side just completely destroy someone who has no idea what they are talking about. I've long been frustrated with the Tank Club recommendations and I feel like it's become the tank version of Alcast. Someone who might have one been at the higher end part of the game who now just casually spews out the same stuff he's been doing for years because he won't or can't adjust to the times. And yet it's the most recommended and common entry point for players, despite people like you existing.
Hey Hyper... It's been a long struggle but I find myself doing more difficult content. I just got my VAS2 clear as OT... I don't know how, but I did! I really need to fine-tune and standardize my builds and this kind of data substantiated information is incredibly valuable. I standardized on 3 reinforced a long time ago for my big pieces but I need to dig deeper and understand builds far more holistically. Meaning the balancing act between gear, passives, and abilities. Thanks!
Thank you for this video, I will probably be swapping my big armour pieces to reinforced now. For a long time now I've only used sturdy in a 5/1/1 set up and I don't permablock unless I absolutely have to. The only thing I haven't tanked in the game yet is DSR hm, I've always managed to deal with more incoming damage by simply reapplying puncture when I know I'm going to take a big hit as my master sword and board puts me at resistance cap, applying a hot etc and I've been good so far. One thing I learned is that while there definitely is a meta way of doing things, there are different ways you can set up your toon to cover the weaknesses you're missing. If someone wanted to go all sturdy for example, could you not think of another way they could still be sitting at a base resistance level that you would consider good? For example, them using the lady mundus, being a nord etc?
Yeah you can still hit the armor cap with Sturdy, but you'll have to sacrifice sustain in different places and in the end the outcome will be less sustain overall
so i understand its situational but for the traits you used against taleria in the recent logs you showed, are those the traits I should just put or get for everygear i have for trials and dungeons?
Yeah those are my default traits I always start with and I rarely change them, I sometimes use Well-fitted or Nirnhoned instead of Divines depending on the fight
I could make a video but not any soon, here's the list of my addons: Addon Selector Alchemy Tooltips Asylum Tracker Auto Recharge Awesome Guild Store Bandits User Interface BeamMeUp BRHelper BugEater Code's Combat Alerts CombatMetrics CombatMetronome Daily Alchemy Daily Provisioning Dolgubon's Lazy Writ Creator Emote Shortcuts FancyActionBar HodorReflexes HyperTankingTools HyperTools Inventory Insight Loot Log Map Pins Miat's CC Tracker pChat Perfect Weave Player role icon Postmaster Qcell's Rockgrove Helper RaidNotifier Samurai SetCollectionMarker Show Global Cooldown Tamriel Trade Centre Untaunted Wizard's Wardrobe
I'm playing as a tank since i started ESO. For me, there si several ways to be a good tank. We have to survive, buff the group, and hold the taunt. And even if theres better and easier ways to do that, we have to find a comfortable gameplay for us. I didnt how'many times I changed my traits or enchants just to have a little morenmag recov'or health or armor. Just play efficient, but play as you want to be able to do your job.
My respect. The time is comming to take down many TESO myths from beta times and "100% perfect" set up, maybe those set ups look statistical perfect but not are the best set up in real combat. Parsing delusional statistics are killing TESO . My respect to you.
So should I go full heavy (7 armor pieces) if I am unable to reach the cap of 33k/50% damage mitigation with 5 heavy, 1 medium and 1 light? Because even if I would make everything Reinforced, I would still be around 1500 under the cap. That is with buffs like Frost Cloak (major resolve) and the Frozen Armor passive 2x - 3x
Yoo this is crazy im new to eso 1 month in. I just saw his video saying puncturing from perfect set is more than enough but I dropped resistance bc dudes are saying u don't need it it's all about block mitigation and trial dummies and stuff don't hit u and on console u don't have dmg dummies to tank. It's just so frustrating I want to be good at my role and actually clear vet dlc dung and eventually get inv to a trial group! Hard to fo when every video is like yeah just buff and use all ur gear and all ur stuff for buffing everyone or ur a bad tank and if you can't clear it with basic stats and im at 380ish cp. Ik rec is 500 but im smart and can adjust. Shouldn't be that crazy that im getting 1 banged by a heavy just any small attack. Sometimes I feel it's the dps not doing enough bc im going through the dungeon holding for hella long they still die they still can't clear ads even when I stack. Sorry just a rant but I'm sure it's why we have a lack of tanks and it's not begginer friendly or build diverse. Every trial guide says run trial gear like no shit thats why I'm looking for a guide smh.
Thanks for this info. I have followed his channel for a while but just for entertainment really, I do my own thing anyway. One of the things that really bothers me is when he does race tier lists and he doesn’t mention Breton. I have tanked with every variation of class and race and Breton by far has been my favorite. The sustain is cracked and the mitigation from the race passive is also amazing and highly overlooked. Thoughts on Breton yourself?
It can be good for main tanking Cloudrest where you'll be taking mostly magical damage, Breton having the racial for max magicka is a huge drawback because you'll have to invest attributes into stamina to make it your dominant resource and lose out on max hp because of that. My main used to be Breton long time ago but I race changed to Nord when I went into Kyne's Aegis
@@Hyperioxes I don’t put all my points into health on any other race anyway. Usually hit 30-35k hp and the rest into mag and stam. Also you don’t necessarily have to have a higher stam pool. My main is a sorc and I have dark deal and also there is frost staff tanking.
I always thought reinforced was good on at least my bigger pieces (chest, legs helm) then I run divine elsewhere. Makes taking so comfortable for me. Might not be meta or optimized but makes me confident doing whatever content.
@Hyperioxes 1st off, thank you and you got a sub! So I found changing traits helped a LOT but my raid lead for vCR asks for all divines with steed mundus. Should I change the 4 body and explain to lead or do you run that same set up and I just need to swap to nord and change blue cp?
I don't understand why would your raid lead want you to go full Divines with Steed, can you ask what's their reasoning? I'm using the usual 4 Reinforced 3 Divines setup with Atronach in vCR, with these champion points: Blue: Duelist's Rebuff, Enduring Resolve, Ironclad, Focused Mending Red: Bastion, Rejuvenation, Celerity, Fortified or Ward Master if you are getting armor from Crimson Oath That's on a Nord DK with Resolving Vigor and I'm at cap
@@Hyperioxes thanks for the reply! The idea is for the health recovery during execute but I talked to them and told them the improvement to survivability (buffed I had 25k armor b4) and they said to make the changes, haha.
@@TD-jn4pn Ppl overestimate health recovery, it's true that it's not affected by the healing debuff but it's still mostly meaningless. The most important thing about dealing with the execute Baneful Mark is keeping up damage shields (for example Igneous Shield and Hardened Armor on DK) so Zmaja can't hit your real health and only damages those damage shields
@@Hyperioxes just an update... ran a vCR tonight and went much smoother!! Thank you for the cp advice and the content you make. I posted this vid in 2 guild discords and will direct any tanks that ask to your channel
Assuming you use Nord for your tank classes? What weight would you give Imperial for their ability reduction. I have a Imperial warden, and with the infused/cost reduction jewels I can have my CPM above 100 and never be pushed for resources in hardmodes. Thats said, its overkill... I don't even need to use potions for any HM up to Bahsie. I feel like moving all my tanks to Nord (sorc and dk are already Nord) would be better than the Argonian (Necro) and Imperial (Warden) due to the extra resist and ulti gen. And yes, these classes were chosen when I was but a noob following TC Lees advice
Thanks man. As a Mythic level raider in WOW that is now wanting to tank in ESO its great learning who and why to avoid. It's the same shit in wow. Content creators who don't even actually play the game at the highest levels with opinons about how to play at the highest levels. It's obnoxious because we all know its for clicks / clout.
You do have however high quality streamers unlike on ESO. Because the "very top" are not even streaming because they wanna keep the score pushing strat secret. And there's no real equivalent, on wow you can "almost" assume a top100-200 guild tank knows what hes doing and watch streams/video accordingly while on ESO finding a great player posting videos/streaming is very hard, you either have to know or find him/her by mistake.
@@Panaa_ And the few who streams don't even get many viewers. When hyper was scorepushing vCR the streams didn't have many people in it. It was mainly Lucht shitposting lmao.
@@wynngwynn he meant playing the last bit of content, because the point of the video was to talk about spreading misinformation on a trial they didnt even clear (in hardmode that is). I know plenty of people capable of getting every trifecta up until RG, but i would NEVER recommend them for a group in RG or DSR. Old trifecta shouldnt come into a count
Yeah it's true, you can complete basically every content in any trait, but even if you're not in optimized group you'll benefit from straight up taking less damage
@@Hyperioxes this only apply for people had tight gold mat/transmute budget. And for head up, my setup were follow your on PVE DK, so much easier in tanking vet.
I see you use 1 medium and 1 light armor, which is nice cause i got told by other guildies that running 7 heavy was the way. unless its situational. But it is disheartening to hear about its only possible to use DK tank for taleria since i main sorc tank , I know off meta and prob not ideal, but ive done every vet trial with it except vdsr and vrg since i havent had the chance.
No I said DK is the only class other than Necro, Necro is still the best for Taleria and DK is 2nd. But that was just for main tanking, you should be able to off tank that fight on any class
At the beginning of the video I show a spreadsheet with traits I'm using but ye, changing 4 pieces to Reinforced should give you around 4% dmg mitigation, I also use Divines instead of Sturdy on small pieces for magicka recovery, though Sturdy can still be useful on those small pieces depending on how good you're with blocking
No because the block cost reduction from bracing enchant is being reduced by passives that reduce your block cost (for example the sword and board passives, or sturdy itself) so it ends up being around 200 instead of the 324 from the tooltip, as you can see in the comparison at 3:25
Would you setup your resistance at lokke hm, bahsei hm and taleria hm to hit cap with the nord passive or is it „just a bonus“ if you can‘t hit cap with sets + traits?
Definitely Nord, there's no single answer to which CP you should remove for Bulwark, it varies by fight, for example in Dreadsail Reef first boss fight I'm removing the AoE mitigation, in Hel Ra Citadel Warrior fight I'd remove DoT mitigation etc etc.
In optimized groups you always have minor resolve from the healer. I've been tanking all content with 30 ish k resistances and it works perfectly fine. I just run 7 sturdy even tho i barely block. Just can't be bothered making the exact same gear again in reinforced/divines
based, but you didn't account for Sturdy being 0.675% more lore accurate than Reinforced or even Divine (only lore accurate on Templar tanks) which is probably the level of argument you're going to receive from ppl giving advice on tank club
It depends on the piece's original armor, Nirnhoned provides 253 armor while Reinforced increases item's armor by 16%, so Reinforced is better whenever an armor piece has more than 1581 armor on its own
Tanked a vet cloudrest with light armor on a Mag Sorc the game can be played anyway you're armored up you just gotta know mechanics and maybe Hardmode is possible for you.
I have a little remark on the calculation used. I'm not gonna say you're right or wrong, I'm hardly capable of tanking vDSR regular vet myself. But, you use only resistance in your calculation, but there are also 2 of 4 CP passives that are always used and there is a little bit of armour bonus which is also always present when you go to that level of difficulty. With just the blue 4 CP passives and armour bonus (I assume 7 pieces) you're already at 25% mitigation. When I take the 31493 armour you use in your calculation and add that to my "base" mitigation I have 60.6% mitigation When I take the 33100 armour you use in your calculation and add that to my "base" mitigation I have 62.4% mitigation The difference here is 1.8% when I include some bonusses you're very likely to have. The difference in damage taken would be: 60.6% mitigation gives 39394 damage 62.6% mitigation gives 37565 damage The difference here is 1829 This is slightly less than the 2430 you got at when only using reinforced. So, in most regular cases where you won't get oneshot through your block (my experience), I'd say, reinforced doesn't make that big of a difference. But then again, if your life depends on it, take any bit of mitigation out there and make use of it. My reasoning of "not that much of a difference" comes from that most light attacks are (depending on where you are) 8-25K and heavy attacks between 30K(base dungeons on vet) to.... at least 150K since I have not been able to see how hard things hit for in about any HM trial. In those cases I have not the data of, I can not say how much things are worth since, well, I do not know. Again, I'm not saying you do not know what you talk about because having the trifecta there you obviously do know what you talk about, but since I like knowing things behind the scenes I worked out a bit on this. Please don't take this as a negative feedback.
The CPs and other sources of mitigation are multiplicative to armor's mitigation, not additive, so the difference you'll notice from adding Reinforced won't be impacted by those. Like in the first example from the video, you'll notice 4.63% damage reduction compared to what damage you were taking without Reinforced no matter how much other mitigation you had before. Reducing 4% from 25k light attacks can add up, just as I described in the video, you won't have to spend as many GCDs healing/shielding yourself and you can spend more time supporting the group even if you were surviving those attacks just fine
Does it means that if you have 33k armor you don't need to block enemy hits? I can't understand. I see that you don't use decrease block cost in any setup, only decrease spell cost, so - you don't block?
Tried this new style of tanking and really liked it, but I find it hard to get to resistance cap, even with all reinforced and no divines. Only 1 of my tanks is a Nord (which I really only created for the sake of havin a Nord-tank if needed), so I usually sit at roughly 31k, self-buffed with major resolve. Is it useful to give up on one blue CP for bulwark or switch mundus to lady, just to get the full 33k?
Yes switching one of your blue CPs to Bulwark is good, but you gotta adjust it depending on the fight so you drop the DoT mitigation CP on fights without DoTs, drop the AoE mitigation CP on fights without AoEs etc, you could also use Resolving Vigor to get 3k armor from Minor Resolve
@@Hyperioxes Thanks for the answer! Hadn't thought bout Resolving Vigor, as I'm usin Echoing Vigor atm, but I will morph it back, so I'll have 2 options to push my resistances. Good to know, its fine to swap around CP sometimes, so I can fine tune my build even more.
I have a question about specific resistances glyphs like the flame resistance glyph. A gold 160 glyph is 3520 Infused is 5632 and 3 would be 16896. Would theses glyphs be of any benefit in fights like vdsr where the tank takes an elemental debuff?
In DSR I guess it could be useful on a non-Nord, cuz Nords already get racial frost resistance, but that's only for Taleria cuz other fights have more diverse types of damage. Flame resistance could be useful against Arkasis but I can't say for sure, I'd have to look at a log to see exactly what types of damage are there. But I'm just speculating cuz I never used it
@@DDshark_ right, I was curious as if going over the cap would off set a resistance debuff. The cap is 33000 but if you add another 17000 on top when you get hit by a debuff would the extra be of any benefit.
You could do that too, when I was doing the "7 sturdy" vs "Reinforced and Divines with block enchant" comparison I used Divines because that's the trait you'll want to swap to eventually when you stop permablocking, if you're not planning on dropping that habit then you can make setups with Reinforced and Sturdy
Some people might just assume that damage mitigation also follows diminishing returns when it's the opposite and each point is worth more than the last. An extreme example would be going from 98% to 99% mitigation, yeah sure that is only 1% but that one point just halved your damage intake.
So do you have anymore tips? I am apart of a younger guild and they want to start making a core group to complete content then move into the vet completions
b4 u read - i'm not pve player much, so i could "lack some view", but i have some Qs: 1) why u using 662 pen/res = 1% of mitigation? we for ages using in our pvp calculations straight 660. Like... why extra 2 or how u found it?) Also... mb ya know mb not but i'll ask here anyway. Target got 18 200 res. let's for the questions sake choose 1% mitigation = 660 res/pen. As far as I knew pen =( - res) and it's ez as that (i'd be fucking suprised if we got some hidden multipliers here, hope not). So assuming everything above - 18 200 = 27,(57)% mit Let's imagine i got exactly 27% pen which is 17 820. So in the end target got just 18 200 - 17 820 = 380 armour/res. Question is - will game recognize 0,(57)% of mitigation or not? Back in CP system 1.0 all after dot additions to stats from CP stars wan't recognized by game. But that's not a CP star tho i can't trust devs kinda to say for sure. 2) 6:47 - u r showing build on dk with horn and with saxhleel. Horn (250 Ult) =10 sec of mjF Saxhleel (250 Ult) = 16,(6) sec of mjF I've always though outta set description that's just necro support set to spam colossus. Since i've found extra 6,(6) seconds from saxhleel casting Horn (250 ult) now i wanna ask 2 things: a] are this extra 6,(6) sec are ... so needed? like i think there could be some other support dmg set's with unique bonuses and better time? b] ... or i misunderstood how set works and it do not rewrites Horns 10 sec by his own 16,(6) sec but summs both 10 sec and 16,(6) sec giving 26,(6) sec in result?
1) When I googled it I found results saying armor cap is 33.1k, you could be right and maybe it's wrong cuz I havent tested it myself but even if it is it's a very small difference. Yes the game recognizes even the smallest differences in armor, it doesn't ignore numbers after comma. 2) No, Saxhleel works the way you describe it, so if used with Horn at 250 it will last 16 seconds. It was our first day in DSR after a break and the point of the raid was just figuring out the comp (and we figured we're not gonna use DK to main tank Taleria), I was just following the spreadsheet and I guess our raid lead just copied our old setup where we had Necro MT
great tnx!! as for pen 660 or 662 - yeah, it's not that difference i'll literally cry about watching my excel spreadsheets. I'll work with 660 coz ez to calc)
8:15 uhh bro, 90% of the damage could be frost, and 10 percent could be physical. If the physical hit is 80k, and the frost majority is 2k. The physical is more important. Blizzard avg damage, 240. The slaughter fish had more dps then most of the frost damage attacks. Imp > nord for sure. The only thing nord has going for it is the ulti gen, compared to QoL of imp.
My experience w tanking on eso was that it was highly personal and dependent on your play style. If advice works for you then it works for you. Doesn’t matter where it comes from. I had a sweaty tank help me w set up for bahsei and that set up worked for him but not me. Another tank helped me a very different set up and that worked for me. It all comes down to your play style imo
The reason Reinforced isn't meta is because you can reach 33k without it easily making it a wasted stat. Wondernut was also ousted as a member of Tank club who would copy people and share their information as his own he's not even top 24% let alone one of the best. People really need to stop recommending Tank club they steal all their builds. Icyheart Tank build they stole from Nefas Double ice staff tank build is Xynodes Natures bounty tank When they first released their Olo Tank build it was a 1:1 copy of my build shared in the clan discord we were both in back when Olo was the healer meta. etc etc
Thank you for finally saying something about tank club. So much bad information and I have been telling all my friends this over on pc na for a long time now! It's sad when I see tanks trying to learn new content and they are very clearly taking information from his website and trying to apply it to higher tiered raid fights...
I've actually been considering Invigorating and it might be good situationally but I haven't done enough testing so decided to skip it in this video, maybe another time
Everything I thought I knew was true was literally destroyed in 8 mins 28 secs.
Honestly after you and Charles started making content on youtube, my knowledge about dds and especially tanks grew exponentially.
It's wild how people who consider themselves endgame or close to it could be playing basically wrong all those years. Idk if that knowledge was there for actual endgame people for a long time or not but I know for sure that most people merging from mid to endgame watching guides that are saying that you need to use sturdy, that armor cap is ez to get, that Nords aren't that good anymore, that mag recovery is goated and stuff like that.
About content creators, tbh I don't think they mean harm, more like they probably don't know what's better. The issue though is that they are too sure in their knowledge which isn't always the right one.
So thanks for giving actual argumented and proven information. Like I said I really learned a lot by watching your videos.
I believe Noldonir is way better than any of these mid content creators, he’s clearly the most skilled when it comes to tanking and shows that none of these guys know what they’re talking about. Please brush up on your knowledge before you make such claims, thanks.
@@tmccormack03 susi
I just want to thank you again for your content. I tried tanking when I started playing and I was told “go 5-7 sturdy so you can survive, ensure the boss is on the right place and survive, that’s your job”. I said f** that’s boring and went dd. However, playing with actual good tanks in recent trifecta progs and watching your videos have encourage me to try tanking again… and I am enjoying it. So, thank you.
😊
I’m really trying to get into tanking but the misinformation is a major issue for me, I love the role but it’s just tough on me cause one side “sturdy is best” and then others “divine and reinforced is best” it hurts my head lol
Edit for anyone wondering after this guide: I felt an immediate improvement after switching from all sturdy/some reinforced…this guy is 10/10 would watch again
Only time I use sturdy is when blocking people on Instagram and Fb
Getting back into ESO have been looking for new updated info on what tanks use, blessed to have found your channel. Love how everything is explained. You gained a sub my good man!
I'm not sure how much of the info in these vids is still relevant in update 40 however, I made changes to my tanks suggested in your vids & goodness most of the content I do now is twice as easy for me. Simple things like verifying that tremorscale & crimson with stack, the above info (ditching sturdy), etc have made my tank builds feel more like tanks rather than aggro holder.
I'm not going to dis anyone but after using your info vs the info i got elsewhere, I'm not using a certain other stie for tanking anymore & you got yourself a new sub. I appreciate the info
THANK YOU! I actually had a build going into bahsie hm with all sturdy and Magika recovery from what I had seen from tank club and was imperial. Honestly I’ve gotten through all my trials trifectas with that set up fine BUT after I actually changed my race and traits on gear to divines, etc. You can feel the difference, honestly for hard content it makes SUCH A DIFFERENCE!
Great video, my entire Tamriel worldview and 600 transmutes had just gone to waste lmao.
Although, I don't think it's entirely fair to the Tank Club to refute it so harshly, speaking from the peak end-game perspective (don't know why he didn't do vDSR HM, as he was up there with RG last year - guess due to real life). Say, the "Necro tank is worst" - the fact that they're vital for SBS is something most tanks won't ever see, and for this patch at least will have a much better time with a DK or a Warden.
I hope you'll have a website or more guides, or that there'll be some "merger" of you guys, that'll result in clarified & accessible knowledge from beginning to end-game.
Impressive - thank you. Joined (and subscribed, ofc). Please keep producing this excellent content.
Thank you for your hard work put into this video and into this game! I want to say as someone who started tanking with a nord dk and later once necro was released and I got some tanking time under them I invested 100% into it and even turned my Nord dk into a pvp toon because I couldn’t compete with my own toon in content that others said ONLY a dk tank was to be used. I couldn’t tell you how many HMs I’ve saved from wiping with necro vs any other tank class that I’ve used before in the past. I do run my necro a lot different then I’d say 90-95% that put out guides. Just for a minor example I’ve been told running x7 divines on a tank that has 70k health is a waste and I’m a bad tank, yet I have more hm clears then basically anyone that’s told me that. Granted I’ve been on break from ESO for about 4 months now, watching your content has only educated and “reinforced” the way I’ve been running things. So again thank you very much for your time invested in this subject. It helps break this notion on the misconception of what makes a good tank. Definitely using this for others to help bring them where they need to be!
Sick guide dude
you making youtube videos really adds a lot to the ESO community
Looking forward to see more stuff so I can start my career as a bugtank
You were recommended to me by a guild mate. I just started vet trials and his setup was SO much better than mine. I thanked him and he said “I’m just the messenger” so THANK YOU. I was following tank club stuff and while I was able to clear, I felt like I was holding the other’s back. I’ll be watching more of your stuff!
Looking forward to more content from you. Strangely enough when i started tanking, i used reinforced on my big body pieces, until i started doing trials and were told i had to go sturdy because vet trials is all about permablocking your way through it. Sigh, now to transmute everything... again 🙈
Papa Xynode rant next?? Expose the meaning of CP in CPCharles?? Poll??
With live reaction plz
Dude... your videos are the best 3rd party content in the game. I've been a MT for a long time, and never knew a clear-cut way to build armor. The way TC laid things out made sense... if you want to perma-block (which I don't, nor should anyone).
So thank you for your great videos! They are loads of help to take my tanking to the next level!
I'm glad I found your channel. I am about to start a dedicated tank and was about to go farm/buy sturdy stuff, even though it didn't make sense that sturdy was better than reinforced according to tank club...
excellent information. I've long preferred to sit at resistance cap even as so many would insist 25k was enough so I really appreciate seeing the math displayed so much more clearly than I could have. It both helps me understand why I find it more comfortable, and also provides me with a resource I can direct people to.
Although not a competitive tank option, I personally have found templar to be just a little bit easier to handle dots on than the Dragonknight, and am curious if there's something I'm missing about dk. My frame of reference being how long I can survive bahsei hm curse without healers helping me. Although, admittedly, I haven't held bahsei on the templar in two patches
Igneous Shield and Hardened Armor make DK very good against DoTs, Hardened Armor is like 17k damage shield with Bastion and costs only 2k mag
This comment on the 7 sturdy redguard describes me so perfectly its shocking lol
i think we need mistickravens opinion to settle this matter ngl
Looking forward to 4 subsequent generations of react vids
It's about damn time someone has spelled all of this out properly. Thank to Tank Club, I've wasted an enormous amount of transmutes putting sturdy on my gear and I only have one character. Now I get to re-do all of it in Reinforced/Divines. Gotta love it. Thank you for providing accurate information. I understand that there's more than one way to skin a cat and many players benefit from sturdy to help them sustain in perma-block. I was one of those players that wanted to learn to play properly from the start in proper support sets with proper traits on them. The best way to learn to sustain is to be forced to sustain or die trying.
The one thing i hate about ESO's community is people say "that will never work" because they didn't try it. I have been tanking on my nightblade for over 5 years, when i started everyone said "nightblades can't tank" they would continue to say that even after i proved them wrong. I'm happy to see that the community has moved past that, but i still here "that will never work" way too often about other things.
Yeah I would never run a Tank Club build. I am no where near good enough to run a tank that is strictly a dps buff tank with next to no survivability. Idk how good he is but I'm not there. I'm waiting for him to start showcasing a light armor, Breton, Warden tank with double ice staff and claim that's meta.
Great vid thx for sharing. I don't go to discord a lot so I never moved away from old setups I found on ages ago. Glad to update some of my gear.
I can say after I kwow you Hyper, I really don t use Sturdy anymore, and can t find the reason why before I went Sturdy. So you are FIRST. 😊
Thank you for your excellrnt insight. I humbly suggest that TC Lee, et al, may be well intended in their display of information just as you appear to be. I maintain that is it possible to promote your perspective as more accurate without demeaning, belittling, ridiculing, or otherwise besmirching others in the process. Cheers! And I will continue to seek your advice. Thanks again!
Exactly what the tank community needed. Thank you!
Glad I already knew this but it's still a really solid video. Although, I still don't use reinforced that much as with the armor plus passives and buffs allow me to hit resistance cap easily so I often prefer to use other traits like sturdy, divines, and well fitted.
I definitely recognize that blurred minecraft jellyfish lol
Thank you for this, my team has been progressing vKA hm and I find it difficult to survive on the last boss. I've been running full sturdy gear on an imperial/ warden and imperial Necro tank. Gear is yoln/TT with vykosa. I'm gonna try to run more reinforced now as MT. Thank you.
A lot of dust has been raised about Tank Club how it's the best tanking related site and RUclips channel, however after spending 30 or so min ih his twitch stream and asking some tank related question on sets I realized he does give some rather poor advice on tanking and trait choice on Armour, hance why am not subscribed to his channel and I am to yours. So thank you for giving some proper tanking advice and taking the time to make the videos. 👍
Found this myself about a year ago, when i started to switch my big body parts to reinforced and found, that's its much more comfortable for me to tank like that, not sturdy.
Anyway my khajiit DK need 1-2 reinforced parts, she doesn't have free nord resistance, but she has a cool tail
i did the same thing too once but for solo content and the standard setups people were using were so terrible, but sadly point out inefficiency and u get called a toxic sweaty nerd 🤓
you are a toxic sweaty nerd
I am going to stick to sturdy I rarely get orbs or shards in pug groups. Maybe in an optimized raid group I would do it different.
Thanks for this.
I love when people who are experts go on rants like at the end of this video. It's so cathartic hearing someone who has the math, the experience, and the knowledge all on their side just completely destroy someone who has no idea what they are talking about.
I've long been frustrated with the Tank Club recommendations and I feel like it's become the tank version of Alcast. Someone who might have one been at the higher end part of the game who now just casually spews out the same stuff he's been doing for years because he won't or can't adjust to the times. And yet it's the most recommended and common entry point for players, despite people like you existing.
Hey Hyper... It's been a long struggle but I find myself doing more difficult content. I just got my VAS2 clear as OT... I don't know how, but I did! I really need to fine-tune and standardize my builds and this kind of data substantiated information is incredibly valuable. I standardized on 3 reinforced a long time ago for my big pieces but I need to dig deeper and understand builds far more holistically. Meaning the balancing act between gear, passives, and abilities. Thanks!
Thank you for this video, I will probably be swapping my big armour pieces to reinforced now. For a long time now I've only used sturdy in a 5/1/1 set up and I don't permablock unless I absolutely have to. The only thing I haven't tanked in the game yet is DSR hm, I've always managed to deal with more incoming damage by simply reapplying puncture when I know I'm going to take a big hit as my master sword and board puts me at resistance cap, applying a hot etc and I've been good so far. One thing I learned is that while there definitely is a meta way of doing things, there are different ways you can set up your toon to cover the weaknesses you're missing. If someone wanted to go all sturdy for example, could you not think of another way they could still be sitting at a base resistance level that you would consider good? For example, them using the lady mundus, being a nord etc?
Yeah you can still hit the armor cap with Sturdy, but you'll have to sacrifice sustain in different places and in the end the outcome will be less sustain overall
so i understand its situational but for the traits you used against taleria in the recent logs you showed, are those the traits I should just put or get for everygear i have for trials and dungeons?
Yeah those are my default traits I always start with and I rarely change them, I sometimes use Well-fitted or Nirnhoned instead of Divines depending on the fight
Would you mind going over some of the better addons to use for tanking? I'm new to PC but not ESO and was curious as to which ones you use.
I could make a video but not any soon, here's the list of my addons:
Addon Selector
Alchemy Tooltips
Asylum Tracker
Auto Recharge
Awesome Guild Store
Bandits User Interface
BeamMeUp
BRHelper
BugEater
Code's Combat Alerts
CombatMetrics
CombatMetronome
Daily Alchemy
Daily Provisioning
Dolgubon's Lazy Writ Creator
Emote Shortcuts
FancyActionBar
HodorReflexes
HyperTankingTools
HyperTools
Inventory Insight
Loot Log
Map Pins
Miat's CC Tracker
pChat
Perfect Weave
Player role icon
Postmaster
Qcell's Rockgrove Helper
RaidNotifier
Samurai
SetCollectionMarker
Show Global Cooldown
Tamriel Trade Centre
Untaunted
Wizard's Wardrobe
@@Hyperioxes Wow, thanks! That is awesome you don't have to do a vid. I was just curious. This helps a ton!
I'm playing as a tank since i started ESO. For me, there si several ways to be a good tank. We have to survive, buff the group, and hold the taunt. And even if theres better and easier ways to do that, we have to find a comfortable gameplay for us. I didnt how'many times I changed my traits or enchants just to have a little morenmag recov'or health or armor. Just play efficient, but play as you want to be able to do your job.
FACTS periodt!!!
Great video!
My respect. The time is comming to take down many TESO myths from beta times and "100% perfect" set up, maybe those set ups look statistical perfect but not are the best set up in real combat. Parsing delusional statistics are killing TESO . My respect to you.
So should I go full heavy (7 armor pieces) if I am unable to reach the cap of 33k/50% damage mitigation with 5 heavy, 1 medium and 1 light? Because even if I would make everything Reinforced, I would still be around 1500 under the cap. That is with buffs like Frost Cloak (major resolve) and the Frozen Armor passive 2x - 3x
In fights with mostly physical damage you can go 7 heavy, otherwise always 5/1/1
Yoo this is crazy im new to eso 1 month in. I just saw his video saying puncturing from perfect set is more than enough but I dropped resistance bc dudes are saying u don't need it it's all about block mitigation and trial dummies and stuff don't hit u and on console u don't have dmg dummies to tank. It's just so frustrating I want to be good at my role and actually clear vet dlc dung and eventually get inv to a trial group! Hard to fo when every video is like yeah just buff and use all ur gear and all ur stuff for buffing everyone or ur a bad tank and if you can't clear it with basic stats and im at 380ish cp. Ik rec is 500 but im smart and can adjust. Shouldn't be that crazy that im getting 1 banged by a heavy just any small attack. Sometimes I feel it's the dps not doing enough bc im going through the dungeon holding for hella long they still die they still can't clear ads even when I stack. Sorry just a rant but I'm sure it's why we have a lack of tanks and it's not begginer friendly or build diverse. Every trial guide says run trial gear like no shit thats why I'm looking for a guide smh.
Thanks for this info. I have followed his channel for a while but just for entertainment really, I do my own thing anyway. One of the things that really bothers me is when he does race tier lists and he doesn’t mention Breton. I have tanked with every variation of class and race and Breton by far has been my favorite. The sustain is cracked and the mitigation from the race passive is also amazing and highly overlooked. Thoughts on Breton yourself?
It can be good for main tanking Cloudrest where you'll be taking mostly magical damage, Breton having the racial for max magicka is a huge drawback because you'll have to invest attributes into stamina to make it your dominant resource and lose out on max hp because of that. My main used to be Breton long time ago but I race changed to Nord when I went into Kyne's Aegis
@@Hyperioxes I don’t put all my points into health on any other race anyway. Usually hit 30-35k hp and the rest into mag and stam. Also you don’t necessarily have to have a higher stam pool. My main is a sorc and I have dark deal and also there is frost staff tanking.
I always thought reinforced was good on at least my bigger pieces (chest, legs helm) then I run divine elsewhere. Makes taking so comfortable for me. Might not be meta or optimized but makes me confident doing whatever content.
It's definitely meta, it's what most ppl use in the hardest content
@Hyperioxes 1st off, thank you and you got a sub! So I found changing traits helped a LOT but my raid lead for vCR asks for all divines with steed mundus. Should I change the 4 body and explain to lead or do you run that same set up and I just need to swap to nord and change blue cp?
I don't understand why would your raid lead want you to go full Divines with Steed, can you ask what's their reasoning? I'm using the usual 4 Reinforced 3 Divines setup with Atronach in vCR, with these champion points:
Blue: Duelist's Rebuff, Enduring Resolve, Ironclad, Focused Mending
Red: Bastion, Rejuvenation, Celerity, Fortified or Ward Master if you are getting armor from Crimson Oath
That's on a Nord DK with Resolving Vigor and I'm at cap
@@Hyperioxes thanks for the reply! The idea is for the health recovery during execute but I talked to them and told them the improvement to survivability (buffed I had 25k armor b4) and they said to make the changes, haha.
@@TD-jn4pn Ppl overestimate health recovery, it's true that it's not affected by the healing debuff but it's still mostly meaningless. The most important thing about dealing with the execute Baneful Mark is keeping up damage shields (for example Igneous Shield and Hardened Armor on DK) so Zmaja can't hit your real health and only damages those damage shields
@@Hyperioxes just an update... ran a vCR tonight and went much smoother!! Thank you for the cp advice and the content you make. I posted this vid in 2 guild discords and will direct any tanks that ask to your channel
Assuming you use Nord for your tank classes? What weight would you give Imperial for their ability reduction. I have a Imperial warden, and with the infused/cost reduction jewels I can have my CPM above 100 and never be pushed for resources in hardmodes. Thats said, its overkill... I don't even need to use potions for any HM up to Bahsie. I feel like moving all my tanks to Nord (sorc and dk are already Nord) would be better than the Argonian (Necro) and Imperial (Warden) due to the extra resist and ulti gen. And yes, these classes were chosen when I was but a noob following TC Lees advice
I'd still use 5/1/1 weights, if you're sustaining just fine you could try using the Lady mundus to make up for missing armor
Thanks man. As a Mythic level raider in WOW that is now wanting to tank in ESO its great learning who and why to avoid. It's the same shit in wow. Content creators who don't even actually play the game at the highest levels with opinons about how to play at the highest levels. It's obnoxious because we all know its for clicks / clout.
You do have however high quality streamers unlike on ESO. Because the "very top" are not even streaming because they wanna keep the score pushing strat secret.
And there's no real equivalent, on wow you can "almost" assume a top100-200 guild tank knows what hes doing and watch streams/video accordingly while on ESO finding a great player posting videos/streaming is very hard, you either have to know or find him/her by mistake.
@@Panaa_ And the few who streams don't even get many viewers. When hyper was scorepushing vCR the streams didn't have many people in it. It was mainly Lucht shitposting lmao.
@@kevino.rivera2556 LMFAOO truee
Tank Club plays the game though and has completed raid trifectas. GTFO.
@@wynngwynn he meant playing the last bit of content, because the point of the video was to talk about spreading misinformation on a trial they didnt even clear (in hardmode that is).
I know plenty of people capable of getting every trifecta up until RG, but i would NEVER recommend them for a group in RG or DSR. Old trifecta shouldnt come into a count
I only have sturdy on my shield and that's only cuz I reached the res cap and the armor inconsistency between bars bother me
Either is fine, not really bug deal unless you in optimized vet run. Sturdy, reinforced, infused is fine in all vet dungeon
Yeah it's true, you can complete basically every content in any trait, but even if you're not in optimized group you'll benefit from straight up taking less damage
@@Hyperioxes this only apply for people had tight gold mat/transmute budget. And for head up, my setup were follow your on PVE DK, so much easier in tanking vet.
Shots fired in all directions
The GOAT
I see you use 1 medium and 1 light armor, which is nice cause i got told by other guildies that running 7 heavy was the way. unless its situational. But it is disheartening to hear about its only possible to use DK tank for taleria since i main sorc tank , I know off meta and prob not ideal, but ive done every vet trial with it except vdsr and vrg since i havent had the chance.
No I said DK is the only class other than Necro, Necro is still the best for Taleria and DK is 2nd. But that was just for main tanking, you should be able to off tank that fight on any class
So change 4 body pieces to Reinforced that correct? Currently using full Sturdy.
At the beginning of the video I show a spreadsheet with traits I'm using but ye, changing 4 pieces to Reinforced should give you around 4% dmg mitigation, I also use Divines instead of Sturdy on small pieces for magicka recovery, though Sturdy can still be useful on those small pieces depending on how good you're with blocking
Btw: If you use infused jewerly block cost reduction you outperform full sturdy on body already :D
No because the block cost reduction from bracing enchant is being reduced by passives that reduce your block cost (for example the sword and board passives, or sturdy itself) so it ends up being around 200 instead of the 324 from the tooltip, as you can see in the comparison at 3:25
I have a question about your staff setups. Why frozen weapon enchantment? Doesnt Destructive Clench already have a guaranteed frost status proc?
To keep up Minor Brittle with just Clench you'd have to cast it every 3 skills, so Frost enchant is a good option that lets you cast other stuff
@@Hyperioxes aah makes sense. Thank you
What are "attacks that you don't have to block"? Is there a video for that?
Would you setup your resistance at lokke hm, bahsei hm and taleria hm to hit cap with the nord passive or is it „just a bonus“ if you can‘t hit cap with sets + traits?
On Bahsei and Taleria definitely yes, on Lokke it doesn't matter as much
Do you recommend nord or imperial race with this setup,and do you play with bulwark cp?if you do,which cp do you recommend to remove?
Definitely Nord, there's no single answer to which CP you should remove for Bulwark, it varies by fight, for example in Dreadsail Reef first boss fight I'm removing the AoE mitigation, in Hel Ra Citadel Warrior fight I'd remove DoT mitigation etc etc.
alright,tnx mate
In optimized groups you always have minor resolve from the healer.
I've been tanking all content with 30 ish k resistances and it works perfectly fine. I just run 7 sturdy even tho i barely block. Just can't be bothered making the exact same gear again in reinforced/divines
based, but you didn't account for Sturdy being 0.675% more lore accurate than Reinforced or even Divine (only lore accurate on Templar tanks) which is probably the level of argument you're going to receive from ppl giving advice on tank club
Good afternoon. How good is reinforced vs nirnhoned. I'm trying to reach 84%damage mitigation like my Dk has.
It depends on the piece's original armor, Nirnhoned provides 253 armor while Reinforced increases item's armor by 16%, so Reinforced is better whenever an armor piece has more than 1581 armor on its own
@@Hyperioxes thanks. Are you gonna do a Templar build?
@@angelusmortis5605 At some point yes
When did armro cap got notched up by 100 points? It has been 33k for eight years thus 660 armor gives one % of mitigation. Not 662.
Yep I found wrong info when doing the research, doesn't change much though
Tanked a vet cloudrest with light armor on a Mag Sorc the game can be played anyway you're armored up you just gotta know mechanics and maybe Hardmode is possible for you.
I have a little remark on the calculation used.
I'm not gonna say you're right or wrong, I'm hardly capable of tanking vDSR regular vet myself.
But, you use only resistance in your calculation, but there are also 2 of 4 CP passives that are always used and there is a little bit of armour bonus which is also always present when you go to that level of difficulty.
With just the blue 4 CP passives and armour bonus (I assume 7 pieces) you're already at 25% mitigation.
When I take the 31493 armour you use in your calculation and add that to my "base" mitigation I have 60.6% mitigation
When I take the 33100 armour you use in your calculation and add that to my "base" mitigation I have 62.4% mitigation
The difference here is 1.8% when I include some bonusses you're very likely to have.
The difference in damage taken would be:
60.6% mitigation gives 39394 damage
62.6% mitigation gives 37565 damage
The difference here is 1829
This is slightly less than the 2430 you got at when only using reinforced.
So, in most regular cases where you won't get oneshot through your block (my experience), I'd say, reinforced doesn't make that big of a difference.
But then again, if your life depends on it, take any bit of mitigation out there and make use of it.
My reasoning of "not that much of a difference" comes from that most light attacks are (depending on where you are) 8-25K and heavy attacks between 30K(base dungeons on vet) to.... at least 150K since I have not been able to see how hard things hit for in about any HM trial.
In those cases I have not the data of, I can not say how much things are worth since, well, I do not know.
Again, I'm not saying you do not know what you talk about because having the trifecta there you obviously do know what you talk about, but since I like knowing things behind the scenes I worked out a bit on this.
Please don't take this as a negative feedback.
The CPs and other sources of mitigation are multiplicative to armor's mitigation, not additive, so the difference you'll notice from adding Reinforced won't be impacted by those. Like in the first example from the video, you'll notice 4.63% damage reduction compared to what damage you were taking without Reinforced no matter how much other mitigation you had before.
Reducing 4% from 25k light attacks can add up, just as I described in the video, you won't have to spend as many GCDs healing/shielding yourself and you can spend more time supporting the group even if you were surviving those attacks just fine
Does it means that if you have 33k armor you don't need to block enemy hits? I can't understand. I see that you don't use decrease block cost in any setup, only decrease spell cost, so - you don't block?
I still block heavy attacks and other hard hitting stuff, I just dont block as much which is why I dont need block cost reduction
Necro tank meta becasue its the only class able to mitigate DoT damage?
Tried this new style of tanking and really liked it, but I find it hard to get to resistance cap, even with all reinforced and no divines. Only 1 of my tanks is a Nord (which I really only created for the sake of havin a Nord-tank if needed), so I usually sit at roughly 31k, self-buffed with major resolve.
Is it useful to give up on one blue CP for bulwark or switch mundus to lady, just to get the full 33k?
Yes switching one of your blue CPs to Bulwark is good, but you gotta adjust it depending on the fight so you drop the DoT mitigation CP on fights without DoTs, drop the AoE mitigation CP on fights without AoEs etc, you could also use Resolving Vigor to get 3k armor from Minor Resolve
@@Hyperioxes Thanks for the answer! Hadn't thought bout Resolving Vigor, as I'm usin Echoing Vigor atm, but I will morph it back, so I'll have 2 options to push my resistances. Good to know, its fine to swap around CP sometimes, so I can fine tune my build even more.
I have a question about specific resistances glyphs like the flame resistance glyph. A gold 160 glyph is 3520 Infused is 5632 and 3 would be 16896.
Would theses glyphs be of any benefit in fights like vdsr where the tank takes an elemental debuff?
In DSR I guess it could be useful on a non-Nord, cuz Nords already get racial frost resistance, but that's only for Taleria cuz other fights have more diverse types of damage. Flame resistance could be useful against Arkasis but I can't say for sure, I'd have to look at a log to see exactly what types of damage are there. But I'm just speculating cuz I never used it
Flame resist caps at 33000 and you have flame resist equivalent to your spell resist
@@DDshark_ right, I was curious as if going over the cap would off set a resistance debuff. The cap is 33000 but if you add another 17000 on top when you get hit by a debuff would the extra be of any benefit.
@@push2377 i don’t think resist does anything above 33000
Why not just use both reinforced and sturdy?
You could do that too, when I was doing the "7 sturdy" vs "Reinforced and Divines with block enchant" comparison I used Divines because that's the trait you'll want to swap to eventually when you stop permablocking, if you're not planning on dropping that habit then you can make setups with Reinforced and Sturdy
Some people might just assume that damage mitigation also follows diminishing returns when it's the opposite and each point is worth more than the last. An extreme example would be going from 98% to 99% mitigation, yeah sure that is only 1% but that one point just halved your damage intake.
So do you have anymore tips? I am apart of a younger guild and they want to start making a core group to complete content then move into the vet completions
Dont have any specific tips other than what you can already see in my videos, but if you have any specific questions ask away
@@Hyperioxes how does one figure out the "best" group comp
With Oakensoul ring is that usable for trials or is that like a joke mythic for it?
Reducing block cost is at MINIMUM 50% damage reduction. If you cant block, 1200 armor does NOT save you...
You use one harmony now. One synergy gives almost everything back. Max armor is nice, holding block is better.
b4 u read - i'm not pve player much, so i could "lack some view", but i have some Qs:
1) why u using 662 pen/res = 1% of mitigation? we for ages using in our pvp calculations straight 660. Like... why extra 2 or how u found it?)
Also... mb ya know mb not but i'll ask here anyway. Target got 18 200 res. let's for the questions sake choose 1% mitigation = 660 res/pen.
As far as I knew pen =( - res) and it's ez as that (i'd be fucking suprised if we got some hidden multipliers here, hope not).
So assuming everything above - 18 200 = 27,(57)% mit
Let's imagine i got exactly 27% pen which is 17 820.
So in the end target got just 18 200 - 17 820 = 380 armour/res.
Question is - will game recognize 0,(57)% of mitigation or not?
Back in CP system 1.0 all after dot additions to stats from CP stars wan't recognized by game. But that's not a CP star tho i can't trust devs kinda to say for sure.
2) 6:47 - u r showing build on dk with horn and with saxhleel.
Horn (250 Ult) =10 sec of mjF
Saxhleel (250 Ult) = 16,(6) sec of mjF
I've always though outta set description that's just necro support set to spam colossus. Since i've found extra 6,(6) seconds from saxhleel casting Horn (250 ult) now i wanna ask 2 things:
a] are this extra 6,(6) sec are ... so needed? like i think there could be some other support dmg set's with unique bonuses and better time?
b] ... or i misunderstood how set works and it do not rewrites Horns 10 sec by his own 16,(6) sec but summs both 10 sec and 16,(6) sec giving 26,(6) sec in result?
1) When I googled it I found results saying armor cap is 33.1k, you could be right and maybe it's wrong cuz I havent tested it myself but even if it is it's a very small difference. Yes the game recognizes even the smallest differences in armor, it doesn't ignore numbers after comma.
2) No, Saxhleel works the way you describe it, so if used with Horn at 250 it will last 16 seconds. It was our first day in DSR after a break and the point of the raid was just figuring out the comp (and we figured we're not gonna use DK to main tank Taleria), I was just following the spreadsheet and I guess our raid lead just copied our old setup where we had Necro MT
great tnx!!
as for pen 660 or 662 - yeah, it's not that difference i'll literally cry about watching my excel spreadsheets. I'll work with 660 coz ez to calc)
You are right, it is 660 and not 662.
8:15 uhh bro, 90% of the damage could be frost, and 10 percent could be physical. If the physical hit is 80k, and the frost majority is 2k. The physical is more important. Blizzard avg damage, 240. The slaughter fish had more dps then most of the frost damage attacks. Imp > nord for sure. The only thing nord has going for it is the ulti gen, compared to QoL of imp.
Whats the best armor trait for a tank in pvp ?
guess i have some trait changing to do….
My transmute storage is crying and i have you to thank for it!
First
Earned a sub
first
Guess I have to gather transmute I need reinforce
u no toxic
So when u block do resistance still matters or is it depends on block mitigation?
Yes, resistances do matter when blocking
It's all fun and games til them Sturdy tanks come across boss or adds that hit hard as fuck, even while blocking their attacks. Lol
My experience w tanking on eso was that it was highly personal and dependent on your play style. If advice works for you then it works for you. Doesn’t matter where it comes from. I had a sweaty tank help me w set up for bahsei and that set up worked for him but not me. Another tank helped me a very different set up and that worked for me. It all comes down to your play style imo
Ayo. Can you message me and let me know you're gear set up and traits for your Dk?? Please
I have a DK guide video where I'm showing exactly that
MagPlar Frenchman is best tank EU, u can learn from him.
Lakilito OP
Yoooooooo
Best race for DK tank?
Nord
My head hurts. Can’t I just look at the pretty pictures and push buttons?..
Awsome Guide/Nuking Video👍
No point in using sturdy if we can't block anyways XD
I like that
The reason Reinforced isn't meta is because you can reach 33k without it easily making it a wasted stat.
Wondernut was also ousted as a member of Tank club who would copy people and share their information as his own he's not even top 24% let alone one of the best.
People really need to stop recommending Tank club they steal all their builds.
Icyheart Tank build they stole from Nefas
Double ice staff tank build is Xynodes Natures bounty tank
When they first released their Olo Tank build it was a 1:1 copy of my build shared in the clan discord we were both in back when Olo was the healer meta.
etc etc
Zos fixed sturdy who needs blockcost reduction If you cant Block 🤪🤣
Thank you for finally saying something about tank club. So much bad information and I have been telling all my friends this over on pc na for a long time now! It's sad when I see tanks trying to learn new content and they are very clearly taking information from his website and trying to apply it to higher tiered raid fights...
TC is using all divines for armor traits in his current build
Gang invigorating trait wya
I've actually been considering Invigorating and it might be good situationally but I haven't done enough testing so decided to skip it in this video, maybe another time
@@Hyperioxes yo if you test it will you give us your opinion on it? I've been trying it and it feels good on the small pieces