@@skyblockpro1 no official suggestion, but it’s evidently near. “2 weeks” very well could be true. Don’t hold your breath, though. It could be released in Q3 2022 for all we know. But that’s unlikely, it’s looking really good and is in ED’s hands for closed testing. Within the next month would be my *guess* .
Don't forget to sign up to RedKite's Patreon folks (I did) to keep these videos coming. Wonderful video that piqued my interest in this aircraft. I loved the homage to the famous video at the start. Excellent landing too - the rough landings of some other RUclipsrs make me wince. Clearly one needs to be mentally well ahead of this aircraft to fly her well. Thanks RedKite.
Thank You Aerges for allowing RedKite to do these presentations, couldn't have chosen better one to hype your aircraft and provide tutorials same time! After C-101 it was already promising that Mirage F1 will be great module, and what is already shown now in two videos from RedKite is just jaw dropping. Totally going to prepurchase (already made decision once heard about next project since C-101) and enjoy about it.
This module is truly amazing, I particularly appreciate small details like including kneeboard pages with checklists etc. as well as the sounds. I noticed a strange wind noise after take-off - turns out I still had the landing light extended! This light is protruding from the fuselage when extended and produces an increasingly ugly noise above 300kn. I love these details. Listen to your Mirage, if something creaks or rattles she's telling you something isn't right
I didn't start the video and I am already crying, the module I've always wanted with the lovely Ala 14 skins. If this tutorial is half the same as the first, 10/10. Finished the tutorial, I'll have to rewatch It Cuz I've been with the mouth open all the way with the noises...
Instant buy ❤️ I saw this plane passing over my house so much time, as I lived near the BA 112 of Reims. From times to times, I saw them "playing" with the belgian's F16. A truly wonderful machine 😍 funny things, I've done the intro scene with the 2000 some weeks ago 😅
Appreciate all the efforts put into all of your tutorials. They look really good, the script is written so well its a pleasure listening and the highlighting of important parts and such is pleasing as well. Thanks!
Wow this looks really good 3rd gen f16 glad to see the developer giving you an early access copy you deserve it iv always liked your tutorials and style. This Jet will fit good in the Persian gulf scene as they were used extensively during the Iran Iraq war I believe.
Brilliant video yet again RK, also got the journalist reference at the beginning, nice touch. From some angles this airframe looks so much like the Sepecat Jaguar which I'd love to see developed for DCS.
Great job! THey did a great job so far on this module. As a F1 mechanic I can say the systems and model look to check out and I cant wait to fly this baby!
Well actually the Hind is super fun. Not super modern and boring, but not too old so that it’s useless. Like the Mirage F1 feel but a helicopter. I wasn’t too interested in helos, but the Hind is a must!
Nice job !!!! Be advised that in real life, the chute was dropped in the grass once runway vacated to allow other planes to land and taxi safely without obstacles.
Great Tutorial. Just one little thing that you mixed up (but don't worry, most people do). The angle of incidence is the angle at which the wing is built onto the plane in referenceto the longitudinal axis. The indication to the left of the HUD displays the angle of attack, the angle between the camber line of the wing (a straight line from leading to trailing edge of the wing) and the relative airflow. Even with zero angle of incidence planes can fly (eg most Extra aerobatics). During flight only the Angle of Attack matters, not the angle of incidence.
Interestingly enough, flying with 0 angle of incidence can be done at 0 AoA, provided you have a positively cambered wing. Flying something like an Extra where it's a symmetrical airfoil at 0 incidence, you'd need to rely more on AoA for lift.
Is not the MiG21Bis already more sensitive to negative G than the Mirage will be? Do we see F5s use negative G tactics against them? I cannot recall many instances, but perhaps I do not play online enough to know this...
This is going to be fun on enigma's cold war server! Another jet that's inbetween the mig21 and F-14. I bought the mig-21 to play on the server but I bet i'll use this one more since the mig21 likes to kill me faster than I'm able to kill anyone else with it, but it's still a fun jet as it has a lot of character just like every cold war jet imo.
mig21 is great and very fun/capable in experienced hands. In fact 21 and F1 would probably complement eachother in many aspects. Other planes of the era in DCS are either boring or ground pounders...
Really looking forward to it. Hope they get the engine sounds right though, not too many outside or flyby views in the videos. I remember seeing these a few times as a a child and later at airshows - that engine is loud, especially afterburner.
@@liordavidov well I find that in YT videos, texturing looks much worse than it does in-game. I spotted a few places where the texturing is meh, but I guarantee it’s MUCH better when you’re actually playing. Some videos on YT (on highest resolution) make *even the F-14* look bad.
@@liordavidov yeah the MiG-19 is…sad. Shame since it’s such a gorgeous aircraft. I hope other dev teams start calling dibs on some important aircraft before Razbam get their grubby mittens on them… F-105, F-106, SEPECAT Jaguar, etc.
Having zero interest in Mirage planes in RL this one wasn't really on my radar. After seeing this video and noticing all the details that are being put into the module (similarly to the C-101) this now is not only on my radar, but also on my wishlist.
If you haven’t heard, there’s actually 4 versions coming all in one module. F1CE (one in video): Basic analog interceptor F1BE: Basic analog twin-seater F1EE: Advanced multirole F1M: Partial glass-cockpit and advanced multirole
@@rhysgoodman7628 IMHO the Aerges should ask small fee for each variant if they are as high quality as C-101, because it is a crime to get those for free with one module price.
@@paristo yes, but I bet their thinking is that having a wide array of variants will attract more players. So they’re essentially doing what you’re saying, but by getting more sales, rather than charging individually.
@@rhysgoodman7628 Why such extra cost per variant would be additional. You would need to own previous variant to purchase the newer/older variant. You start with first one as your "base module" that you pay full price. And then you get each additional variant for price equal for differential from base.
Nice tutorial Red, looks like a fun jet to fly. A small correction if I may: Angle of incidence is not the same as AoA. It's the angle between the chord line of the wing and the longitudinal axis of the aircraft. So it's a design thing that doesn't change ( unless you pull too hard haha). Also, I must admit I'm not a big fan of the cockpit textures. A classic mistake of skinners in any sim is to make the blacks too dark, which I think happened here too. It doesn't look like a surface that's painted black, but something darker than that. Maybe it's just RUclips and it will look better in game. Thanks again for the tutorial!
Have a look at a more recent video's textures! (they're also still too dark, wip) but largely improved. As for aoa / incidence. The gauge is called the angle of incidence in the real aircraft's manuals, so that's what i went with.
@@ReflectedSimulations I believe that's the case, they use 'incidence' instead of 'angle of attack.' You could argue that's either a translational issue or French flavour! Plausible the translations were done by someone without understanding of aviation, so they went with literal translation, rather than parsed.
Another great RedKite vid. Really looking forward to this module, and all the other third gen modules coming over the next couple of years. I'm going to be as happy as a pig in mud with all the Cold War content.
Redkite you are my best DCS instructor! Your tutorials are very precise and professional. (I am helicopter instructor in the French Armée de l'air and I would like to be as effective as you)
The moment it hits the e-shop, 50,000+ South African DCS players will buy it with no questions asked (including me!). One to two days later, liveries for CZ and AZ will hit the user files ... it'll be a runaway success.
Fantastic as always sir. It makes me happy that they gave you early access to the F1. This jet has been on my wish list basically since i began DCS. I am very much looking forward to playing a little Iran-Iraq war reenactments with the F-1 vs. F14 with the guys in my squadron. As soon as this jet hits the store, prerelease or not, I'll be buying it. Same for the F-15 E. (I don't care much about the Mig23, but that's just me.) It should be a big year for DCS if we get half of what most of us hope to get. (South Atlantic fall into an Ocean Razbam?) F-4? I'm loving the AH64, I hear rumors of a OH58, but I think that might have been in the Falkland's when that map feel into the ocean. Oh, and F4U? I guess I'll need to learn to love props. (Love to look at them, and hear them, hate to fly them.) Anyway, thanks again for the great video and keep up the good work.
The combat flaps switch puzzles me abit, I mean if they automatically deploy/retract to stay within limits when engaged anyway, then why the need for a switch to turn them on/off ? (indicating they're turned off as standard)
I thought so too but I took a look at some real world take-off footage for a general idea. It took the real world Mirage 21 seconds to lift the nose wheel and it was just carrying the two fuel tanks. In the DCS version, it took 23 seconds with the extra bomb load. So, maybe not too far off.
Angle of Incidence is the difference between the chord line and the longitudinal axis. Angle of attack is the difference between the chord line and the relative wind
@@RedKiteRender I don't see how using a more obscure (and incorrect) aerodynamic term suits that purpose. AoA is more commonly understood than angle of incidence. Nobody's asking you to reshoot the entire video- there's no need to justify the incorrect usage.
Pit looks straight out of 1969-1982 Cold Cold War NATO. What was the original mission of the type? Tactical air sup, point defense, homeland defense interception,? Secondary AG role with French SNEBs? Low level anti-runway with Durandals , suicide missions?
Did we watch the same vid? I'm looking forward to the Mirage, but those textures are among the worst I've seen in a DCS cockpit and I certainly hope that they'll be greatly improved upon prior to release.
@Mumbler Can you be more specific? I think overall they look decent other than the cockpit walls and frames looking kind of blurry zoomed in. Maybe not quite ED or Heatblur quality but not too bad IMO. Frame rate is also a big consideration so Aerges can't go too crazy.
Why is so much of the cockpit seemingly in English and French? Maybe the French actually use a lot of English aeronautical terms but I find that hard to believe. On the CM panel up front it says "BOTH"... In French that's "tous le deux" which i assume would be shortened to "t. deux" or just "deux" but what do I know. I can only assume this is from the French exporting these things with later modifications in English. Good video, interesting plane.
@@RedKiteRender some of them could, i ask because knowing It would help know the timeframe for the CE we're getting since afaik only the 1980 3rd lot CEs could take barax pods
What’s going on with the F1? We’ve been waiting a looong time for it’s release. Now the promo videos like this one seem to have stopped or been delayed. 🤔 What’s the story?
I foresee many DCS-pilots entering flat spins while trying to dogfight in this. She does appear to be a much more involved aircraft to fly compared to other jet aircraft in DCS. I'm really looking forward to getting my hands on this aircraft.
I wish if they'll include the Mirage F-1EQs used in Iraq/Iran war, this type were customized based on the IQAF request to be a multi-role aircraft (Air, ground, sea, advanced warfare) and it's carried that deadly anti-ships missile ( Exocet ) with a great success
I am wondering how does the plane gets flight path vector measured? (Flight direction displayed on HUD) I thought it comes from INS in planes like A10/F16/etc, but this one doesn’t have INS. Is FPV mark in Mirage F1 relative to the air or to the ground?
@@kontiuka Yeah, could also be vane-like device like ones used for AOA measurments. But they will show velocity direction relative to air (but probably could be adjusted for the wind). Let's see, hope the module manual will cover this topic.
This is gonna be great, these vintage analog jets are so much fun to fly.
It's amazing that this plane's engine was based on a variant of an Me-262 engine and was retired in 2014.
shows how smart and creative those scientists and engineers were at the time
One of the BEST tutorials thanks a lot. The most awaited module for my sqd finally a dream came true
Do we know the eta on the release?
@@skyblockpro1 no official suggestion, but it’s evidently near. “2 weeks” very well could be true.
Don’t hold your breath, though. It could be released in Q3 2022 for all we know. But that’s unlikely, it’s looking really good and is in ED’s hands for closed testing. Within the next month would be my *guess* .
+1
Don't forget to sign up to RedKite's Patreon folks (I did) to keep these videos coming. Wonderful video that piqued my interest in this aircraft. I loved the homage to the famous video at the start. Excellent landing too - the rough landings of some other RUclipsrs make me wince. Clearly one needs to be mentally well ahead of this aircraft to fly her well. Thanks RedKite.
Thanks kindly, Glad you spotted the reference! She takes a little bit of practice to land, keeping ahead of the engine!
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Thank You Aerges for allowing RedKite to do these presentations, couldn't have chosen better one to hype your aircraft and provide tutorials same time!
After C-101 it was already promising that Mirage F1 will be great module, and what is already shown now in two videos from RedKite is just jaw dropping.
Totally going to prepurchase (already made decision once heard about next project since C-101) and enjoy about it.
The smartest thing ED ever did was get you making official videos for them!
no
You're on a roll baby
This module is truly amazing, I particularly appreciate small details like including kneeboard pages with checklists etc. as well as the sounds. I noticed a strange wind noise after take-off - turns out I still had the landing light extended! This light is protruding from the fuselage when extended and produces an increasingly ugly noise above 300kn. I love these details. Listen to your Mirage, if something creaks or rattles she's telling you something isn't right
I didn't start the video and I am already crying, the module I've always wanted with the lovely Ala 14 skins. If this tutorial is half the same as the first, 10/10. Finished the tutorial, I'll have to rewatch It Cuz I've been with the mouth open all the way with the noises...
The module looks quite well done! Thank you for the video, great tutorial, as always.
Instant buy ❤️ I saw this plane passing over my house so much time, as I lived near the BA 112 of Reims. From times to times, I saw them "playing" with the belgian's F16. A truly wonderful machine 😍 funny things, I've done the intro scene with the 2000 some weeks ago 😅
Appreciate all the efforts put into all of your tutorials. They look really good, the script is written so well its a pleasure listening and the highlighting of important parts and such is pleasing as well. Thanks!
You're very welcome!
Really interesting aircraft, this module seems really cool. Hope we get more about it soon. glad to see more uncommon aircraft coming to DCS
My uncle flew them in the Bush War. I can't wait to get it and to show him. Awesome!
Wow this looks really good 3rd gen f16 glad to see the developer giving you an early access copy you deserve it iv always liked your tutorials and style. This Jet will fit good in the Persian gulf scene as they were used extensively during the Iran Iraq war I believe.
Brilliant video yet again RK, also got the journalist reference at the beginning, nice touch. From some angles this airframe looks so much like the Sepecat Jaguar which I'd love to see developed for DCS.
Great job! THey did a great job so far on this module. As a F1 mechanic I can say the systems and model look to check out and I cant wait to fly this baby!
I did not buy the Hind or Apache but THIS i will get! Thanks for the video.
Yeah, only real pilots can fly helicopters, so you're better of planking it.
a man of culture
@@ImpendingJoker well its good thing i have the Ka-50, Gazelle,Huey and Mi8 so i still can classify myself as a man.
@@RawPower7 So you've got all the reasons to get the other 2 as well :)
Well actually the Hind is super fun. Not super modern and boring, but not too old so that it’s useless. Like the Mirage F1 feel but a helicopter. I wasn’t too interested in helos, but the Hind is a must!
Great video Sir. I am a 47 year old man, but I feel like a little kid waiting for Christmas...I can not wait for this to be released!!!
Nice job !!!! Be advised that in real life, the chute was dropped in the grass once runway vacated to allow other planes to land and taxi safely without obstacles.
Not something you can really simulate in dcs with the animations in place. Doesn't actually matter in dcs at least.
Fantastic. Thanks for the tutorial, we French are impatiently waiting :)
Great Tutorial.
Just one little thing that you mixed up (but don't worry, most people do). The angle of incidence is the angle at which the wing is built onto the plane in referenceto the longitudinal axis. The indication to the left of the HUD displays the angle of attack, the angle between the camber line of the wing (a straight line from leading to trailing edge of the wing) and the relative airflow.
Even with zero angle of incidence planes can fly (eg most Extra aerobatics). During flight only the Angle of Attack matters, not the angle of incidence.
It's referred to as angle of incidence in all the documents, the choice of words was deliberate, but thanks for sharing the overview.
Interestingly enough, flying with 0 angle of incidence can be done at 0 AoA, provided you have a positively cambered wing. Flying something like an Extra where it's a symmetrical airfoil at 0 incidence, you'd need to rely more on AoA for lift.
Pretty sure both the terms are often reversed depending on the country.
in french angle of incidence is the angle of attack, thats why its referred as I for incidence
@@RedKiteRender I pretty sure that in french AoA is called angle d'incidence ( Incidence angle), ie refered as I in french manuals
Fantastic series of tutorials. I can hardly wait for the F1 to be released.
All I can say is thank you for a very well presented vid, lots of work went into this.
Man, that burner ignition boom, love it!
STOKED. I love these esoteric (from an American perspective) jets.
Excellent video, thks! Please do a quick guns only dogfight against the F14A
Probably gonna have to wait until the release for that
I´m not planning to buy this module, but I like Your tutorials anyway. So I watch everything. :-) Nicely done!
Mirage F1 is a beautiful plane.
Negative G tactics vs this plane will be interesting, some Spitfire Mk. I vibes.
Is not the MiG21Bis already more sensitive to negative G than the Mirage will be? Do we see F5s use negative G tactics against them? I cannot recall many instances, but perhaps I do not play online enough to know this...
This is going to be fun on enigma's cold war server! Another jet that's inbetween the mig21 and F-14. I bought the mig-21 to play on the server but I bet i'll use this one more since the mig21 likes to kill me faster than I'm able to kill anyone else with it, but it's still a fun jet as it has a lot of character just like every cold war jet imo.
mig21 is great and very fun/capable in experienced hands. In fact 21 and F1 would probably complement eachother in many aspects. Other planes of the era in DCS are either boring or ground pounders...
Excellent series of videos. Brilliant!
Really looking forward to it. Hope they get the engine sounds right though, not too many outside or flyby views in the videos. I remember seeing these a few times as a a child and later at airshows - that engine is loud, especially afterburner.
Thumbs up! Should we anticipate the next video during next week?
Flight model looks very detailed, but I do think some of the textures don't look as high quality as they could be.
Yeah, texturing doesn't quite meet the standards.
@@liordavidov well I find that in YT videos, texturing looks much worse than it does in-game. I spotted a few places where the texturing is meh, but I guarantee it’s MUCH better when you’re actually playing.
Some videos on YT (on highest resolution) make *even the F-14* look bad.
@@liordavidov but yes there a few spots where it’s not too great. The top edge of the side of the cockpit for example.
@Rhys Goodman I just hope it's nowhere near the mig 19, which is a disaster. Textures there totally throw you out of the immersion.
@@liordavidov yeah the MiG-19 is…sad. Shame since it’s such a gorgeous aircraft. I hope other dev teams start calling dibs on some important aircraft before Razbam get their grubby mittens on them…
F-105, F-106, SEPECAT Jaguar, etc.
Having zero interest in Mirage planes in RL this one wasn't really on my radar. After seeing this video and noticing all the details that are being put into the module (similarly to the C-101) this now is not only on my radar, but also on my wishlist.
If you haven’t heard, there’s actually 4 versions coming all in one module.
F1CE (one in video): Basic analog interceptor
F1BE: Basic analog twin-seater
F1EE: Advanced multirole
F1M: Partial glass-cockpit and advanced multirole
@@rhysgoodman7628 IMHO the Aerges should ask small fee for each variant if they are as high quality as C-101, because it is a crime to get those for free with one module price.
@@paristo yes, but I bet their thinking is that having a wide array of variants will attract more players. So they’re essentially doing what you’re saying, but by getting more sales, rather than charging individually.
@@paristo if they charged small fees, I bet most people would just buy the F1CE and F1M, and would leave out their work on the F1EE and F1BE.
@@rhysgoodman7628 Why such extra cost per variant would be additional. You would need to own previous variant to purchase the newer/older variant. You start with first one as your "base module" that you pay full price. And then you get each additional variant for price equal for differential from base.
Nice tutorial Red, looks like a fun jet to fly. A small correction if I may: Angle of incidence is not the same as AoA. It's the angle between the chord line of the wing and the longitudinal axis of the aircraft. So it's a design thing that doesn't change ( unless you pull too hard haha). Also, I must admit I'm not a big fan of the cockpit textures. A classic mistake of skinners in any sim is to make the blacks too dark, which I think happened here too. It doesn't look like a surface that's painted black, but something darker than that. Maybe it's just RUclips and it will look better in game. Thanks again for the tutorial!
Have a look at a more recent video's textures! (they're also still too dark, wip) but largely improved.
As for aoa / incidence. The gauge is called the angle of incidence in the real aircraft's manuals, so that's what i went with.
@@RedKiteRender I see, perhaps it's 'incidence' in French?
@@ReflectedSimulations I believe that's the case, they use 'incidence' instead of 'angle of attack.' You could argue that's either a translational issue or French flavour!
Plausible the translations were done by someone without understanding of aviation, so they went with literal translation, rather than parsed.
That was just so absolutely beautiful !!!
Looking forward to jumping in this one! Always quality from these lads as with your tutorials. Thank you
beautiful plane
If the multicolored hud is a true implement then what a very clever action rather than just "Green"... also thanks Redkite
Yup, the real HUD is multi-coloured.
HYPER!
Looking great. Can't wait.
Another great RedKite vid. Really looking forward to this module, and all the other third gen modules coming over the next couple of years. I'm going to be as happy as a pig in mud with all the Cold War content.
Nice video. Great tutorial as always and just wanted to say thanks! Very excited for the F1
super well modeld cockpit.
How is your cockpit so bright? I can't see shit in mine...
The mirage F1 has always had my favorite AoA indicator, it’s like an 80s video game lmao
I’m not even getting this but the video is fun to watch.
BRUTAL!! No es una plancheta pero servirá. Más o menos para cuando??. Mil Gracias.
Redkite you are my best DCS instructor! Your tutorials are very precise and professional. (I am helicopter instructor in the French Armée de l'air and I would like to be as effective as you)
Thanks kindly!
The moment it hits the e-shop, 50,000+ South African DCS players will buy it with no questions asked (including me!). One to two days later, liveries for CZ and AZ will hit the user files ... it'll be a runaway success.
Release date? Please, pretty please 🙏
great tutorial, as always .... but where was that airfield... didnt recognise it
Akrotiri on Cyprus.
Okay, when I first heard about this module I was like "Eh". But now after seeing this video I'm like "Oooh, this looks different and fun!"
This looks fantastic. I can't wait! Great tutorial as always!
I am so excited for this!
Really interesting video, clear, concise explanations with focus on the cockpit to know what to monitor. Keep it up for the next tutorials.
Fantastic as always sir. It makes me happy that they gave you early access to the F1. This jet has been on my wish list basically since i began DCS. I am very much looking forward to playing a little Iran-Iraq war reenactments with the F-1 vs. F14 with the guys in my squadron. As soon as this jet hits the store, prerelease or not, I'll be buying it. Same for the F-15 E. (I don't care much about the Mig23, but that's just me.) It should be a big year for DCS if we get half of what most of us hope to get. (South Atlantic fall into an Ocean Razbam?) F-4? I'm loving the AH64, I hear rumors of a OH58, but I think that might have been in the Falkland's when that map feel into the ocean. Oh, and F4U? I guess I'll need to learn to love props. (Love to look at them, and hear them, hate to fly them.) Anyway, thanks again for the great video and keep up the good work.
Nice, I’d like to see weapons tutorials soon please
glad youre doing these
Y'all got any more of them Mirage F1 tutorial videos??
Schweet! Concise and informative as ever, great "camera" work.
Much appreciated!
Very nice, can't wait for this to release.
Hey @RedKite, thx for the video. Do you plan to make a new one? Maybe focused on the weapons?
Fantastic job, guys!!
Omg! Is this module out already? If not when is the expected release date? I DEFINITELY want this!
I'd like to petition for use of the term 'clapped' for when you get a kill with combat flaps engaged.
The combat flaps switch puzzles me abit, I mean if they automatically deploy/retract to stay within limits when engaged anyway, then why the need for a switch to turn them on/off ? (indicating they're turned off as standard)
In case no one else mentions it (unlikely) - that was a good intro.
There were a couple :)
Cant wait for this bird. but is it me or did she seems SLOW on take off with Burner. Seemed like it to me
I thought so too but I took a look at some real world take-off footage for a general idea. It took the real world Mirage 21 seconds to lift the nose wheel and it was just carrying the two fuel tanks. In the DCS version, it took 23 seconds with the extra bomb load. So, maybe not too far off.
Any word on when we will be seeing the next tutorial video?
What a fantastic aircraft....
Could you also show the F1CG (HAF) skin in a next video? Thx
Pro stuff. Love it!
Angle of Incidence is the difference between the chord line and the longitudinal axis. Angle of attack is the difference between the chord line and the relative wind
Trying to keep things fairly simple and familiar to dcs users, so some abstractive licence is used.
@@RedKiteRender Well, they’re just different. That’s all I’m sayin
@@RedKiteRender I don't see how using a more obscure (and incorrect) aerodynamic term suits that purpose. AoA is more commonly understood than angle of incidence. Nobody's asking you to reshoot the entire video- there's no need to justify the incorrect usage.
The aircraft measures angle of incidence, rather than aoa, but i wanted to make the comparison for quick understanding.
Pit looks straight out of 1969-1982 Cold Cold War NATO. What was the original mission of the type? Tactical air sup, point defense, homeland defense interception,? Secondary AG role with French SNEBs? Low level anti-runway with Durandals , suicide missions?
Interceptor
Does this mean a release is close?
_Two weeks_ :)
Well it’s in ED’s hands for testing. So quite possibly within the next month. I don’t have insider info, so take that suggestion with caution.
It's my 651324984th viewing now. God it's beautiful.
Beautifully textured cockpit. I love it!
Did we watch the same vid?
I'm looking forward to the Mirage, but those textures are among the worst I've seen in a DCS cockpit and I certainly hope that they'll be greatly improved upon prior to release.
@@mumblerinc.6660 I like the worn and used look.
@@ryu1940 Nothing about it looks work or used. It is very clearly just low textures.
@@mumblerinc.6660 I don’t really care tbh lol
@Mumbler Can you be more specific? I think overall they look decent other than the cockpit walls and frames looking kind of blurry zoomed in. Maybe not quite ED or Heatblur quality but not too bad IMO. Frame rate is also a big consideration so Aerges can't go too crazy.
Im reminded how French this aircraft is once you hear the caution tunes. My word. This should be THE baguette or maybe a croissant.
Can't wait
Why is so much of the cockpit seemingly in English and French? Maybe the French actually use a lot of English aeronautical terms but I find that hard to believe. On the CM panel up front it says "BOTH"... In French that's "tous le deux" which i assume would be shortened to "t. deux" or just "deux" but what do I know. I can only assume this is from the French exporting these things with later modifications in English. Good video, interesting plane.
Cause the version we get is a french aircraft in Spanish service.
There's some Spanish in there too. It's modelled after the variants in service with the Spanish airforce.
@@RedKiteRender Almost like listening to Bambini :D
Nice landing!
Thanks took a little practice to get right, keeping on top of power changes!
Does the F1 have a radar gunsight?
If so is it anything like the M2000 or is it simpler like the F5?
does the F1CE we're getting have access to barax ECM pods?
If it's accurate that the CE variant carried it Aerges intend to simulate it, but of course it'll be limited to the on / off behaviour of dcs
@@RedKiteRender some of them could, i ask because knowing It would help know the timeframe for the CE we're getting since afaik only the 1980 3rd lot CEs could take barax pods
Hi there, how do you get the cockpit to be this bright please ? thanks for your awesome tutos as usual ;)
Pre-release build of the module, it was brighter back then. it's a known issue.
@@RedKiteRender thanks for letting me know :)
What’s going on with the F1? We’ve been waiting a looong time for it’s release. Now the promo videos like this one seem to have stopped or been delayed. 🤔 What’s the story?
beautiful pointu !
I foresee many DCS-pilots entering flat spins while trying to dogfight in this. She does appear to be a much more involved aircraft to fly compared to other jet aircraft in DCS. I'm really looking forward to getting my hands on this aircraft.
I wish we'll get the mirage3,5 and 50 variants.
I wish if they'll include the Mirage F-1EQs used in Iraq/Iran war, this type were customized based on the IQAF request to be a multi-role aircraft (Air, ground, sea, advanced warfare) and it's carried that deadly anti-ships missile ( Exocet ) with a great success
It also had INS. This version doesn't.
@@mudmover3279 True, I'd spoke with a former F-1 pilot he said this version is missing a lot. But still a great add to DCS
There will be F-1E later on which, although not as advanced as the EQ, are much more capable than the CE
@@amalahama Fare enough, thx for the info
@@amalahama F1CE, F1EE, F1B, F1M
Is this the end of the tuturial series before the release?! No video since 9 days? :(
Unfortunately I'm delayed by the very active development of the module at the moment. A new video will come as soon as I'm cleared to do so.
Thanks.
what's the release date for this module?
None set yet.
So cool...
WHEN is it getting released?
I would pick up this module when it drops, but cant, my pc is fried
I can't seem to ever turn combat flaps off? Light stays on.
I am wondering how does the plane gets flight path vector measured? (Flight direction displayed on HUD) I thought it comes from INS in planes like A10/F16/etc, but this one doesn’t have INS. Is FPV mark in Mirage F1 relative to the air or to the ground?
Maybe it does a rudimentary calculation using air speed and rate of descent. Total guess.
@@kontiuka Yeah, could also be vane-like device like ones used for AOA measurments. But they will show velocity direction relative to air (but probably could be adjusted for the wind). Let's see, hope the module manual will cover this topic.
Radar tutorial pls
Is the a Full Fidelity release? I must have missed it!
It is an official, full-fidelity module but not released yet.