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Why Are AAA Games Getting WORSE?! Rosiebellmoo reacts to The Act Man
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- Опубликовано: 30 апр 2024
- indie games are doing so good, triple a game skill issue.
original video: • Why Are AAA Games Gett...
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#vtuber #vtuberen #anime #animegirl #weeb #vtuberuprising #vtuberreaction #vtuberreacts #cringe
#vtuber #vtuberen #anime #animegirl #weeb #vtuberuprising #vtuberreaction #vtuberreacts #cringe
These days, AAA seems to be a label for any title that's underdeveloped, overfunded, unoptimized, and overpriced.
Triple Ass games. With the body positivity movement, it even has multiple meanings!
I feel like it has been that way ever since the term was invented. Sure there is a couple AAA games that have actually been fairly good (although even these you could argue have been underdeveloped, unoptimized and overpriced) - but even if we say that if the game is good these don't matter as much, the amount of good AAA released over the span of the last 15 years is like what - 10 games?
@@johnj.spurgin7037again as The Act Man said, both are fine to exist. The companies only do it because they believe it’ll make more money.
Thats happen when there IS no one with a vision to Guide a project
After hearing what you said, I agree we need a gaming Darwin award show for the worst of failures because it would be glorious to watch especially if a representative had to walk up and take the shitty game award
Maybe get Charlie or Asmon involved? O can imagine they'd love it.
@@johnj.spurgin7037yes
It really annoys me that all these problems often get brushed off with "they still happen because players keep buying AAA games". The worst AAA studios have clearly shown that the people they really answer to are shareholders, not consumers. That and they've grown to the point that they'll just fire a few employees as scapegoats.
"AAA studio" ? "That" dont exist. the AAA rating is about rating "game quality". the error is to think that a game studio that made a AAA game once would keep making AAA games, especially when they fire their devs from time to time because they fail to "control" them.
the No Mans Sky dev tho, he hyperfocused on making that shitstorm into the best thing possible. the "Engoodening of No Mans Sky" is a pretty good watch if you got an hour to kill.
Edit: they're still updating it too, the newest update being in March. this game is almost a decade old and they're STILL putting love and care into it!
I felt so bad for Sean when I heard that he directed all that criticism and unavoidable hate and threats to himself, and shielded the team other ways too. And what a comeback story, although that game is not for me.
I never get tired of seeing "the act cow" combo, and i agree with your idea of the shitty games awards, would be amazing to see you being the host of it xD
(Also as small side note, pls never change the outro, its so cute ❤)
It will be changed in a month or so with the new model hehe . But that's not to say I can't make the same thing
It kinda hurts the heart with what's going on with Helldivers.
I cant catch your streams very often so I'm glad you do uploads like this. More Rosie content is always needed 😊
Aw thank you ! Am happy you like it
Same. My hours as a ghoul-shifter make it impossible to regularly catch a stream by anyone.
Another thing that sucks is shareholders. I forget where I heard this story but back in the day when Ford Motor Company started to make serious bank, Henry Ford wanted to take some of the substantial profit re-invest into the business to improve job quality & general worker life quality. The shareholders kicked up a fuss, "If there is profit it should go to us not the people who work to generate the profits. How am I supposed to afford my (5th week of) summer mansion in Bora Bora?" The feds stepped in & said the purpose of a business is to generate profit for shareholders, not to improve quality of poor peoples lives. & that's why I say yeet the rich into a volcano, it would solve 90% of the world's problems & ensure a bountiful harvest.
There is a section where I talked about this in the vod but it was kind of a tangent and I didn't have much knowledge one it really. But that's interesting to know. I had said i wondered if the shareholders have become more and more unreasonable with demands and that there may not be a way to research it since they don't make it public
The problem with what's going on with the AAA scene is that now that it's failing, indie devs and double A's are going to be attacked by Twitter and journalists now cuz they need more clout and control. Just look at what happened with that farming game that mentioned jiggle physics on their characters. They immediately bent the knee and change the physics. Word has it that they were constantly harassed and threatened by these people into changing their game. Whether it's true or not doesn't matter, cuz they just pissed off people that supported them.
The real world consumers don't care about games journalists and Twitter/X.
That only exists within a certain bubble, and people really shouldn't' care about it because the real audience dosn't.
Just look at Hell Divers 2 and Stellar Blade for proof of this.
fallout nv also had alot of its content cut, theres alot of dev ibterviews of how much was cut its a nutty ammount of cut content due to crunch times and consoles hVing little ram and weak cpus
Like the Giant Gecko named Gojira.
King makers looks so good can’t wait for it to come out.
whens it come out :O
@@Rosiebellmoo No specific date set, just listed as 2024 on Steam
I have zero expectations for any Ubisoft, EA, or Acti-Blizz games, yet they always manage to disappoint me anyway. Impressive in all the wrong ways.
Yeah thats how I've been feeling
Soulless
add bethesda to the list
When a game is already talking about the DLC while still taking pre-orders you know its best to just avoid that one
But I also don't understand how the indie-developers continue to make money with their games...specifically the live service ones. After making a one-time purchase on buying the game will only last for so long paying all their employees, how do they get the funding to pay for maintaining their live service? (Such as bug-fixing, adding new content, etc)
A lot of times because they are so small if they do well they make a lot ya know ? Paying 100 vs thousands I figure. And people tend to be more patient when they are open with the public and responsive about bug fixes etc (think of helldivers and log in issues )
@@Rosiebellmoo Yeah, I get that. I'm just wondering how the logistics work out in the long run. Using Helldivers as an example, if no one buys additional products and they rely on the initial purchase profits, eventually they'll start running out. I love Helldivers, it's a lot of fun & would love to see them make more money for being creative and for having made a genuinely fun game. So I was wondering if the company does other services behind what we see to make a more sustainable income.
Also, I've always had an interest in making games, so was wondering how much it would cost and how to make it sustainable.
Indie live service games? I image they exist but they are not the norm. You should look more at how a game like Dead Cells continues to make money.
@@FearDaReaper9779well, you can look at Deep Rock Galactic as an example. They have cosmetic packs specifically for if people feel like giving the team more money, and the devs also stream themselves playing the game which I assume gets them a bit of money as well.
One of my friends has been praising the crab game that was announced not too long ago, Another Crab's Treasure, and I've also been hearing a lot of praise towards Tunic from last year or so.
When’s the Rosie Cory in the House stream tho? 🗿
Lmao. XD
28:52 - not only that but those dev team people gets paid by the hour OR salary, meaning 90% of the sales are going to managment LOL
Oh I would totally watch a Razzie version of The Game Awards. But yeah, I just find it great to see more indie and smaller game studios doing well compared to most AAA games.
4:25 It's a reference to a guy called CleanPrinceGaming he would say it in every video
Ohhh thank you!
Yeah, Actman's video reminded me of the channel and I looked it up - turns out it went through 2 renames: from Cleanprincegaming to Nerdstalgic gaming to Button Mash. And most videos from his "the Murder of" series that gave birth to this meme are now private - kind of another sad reminder of ephemeral nature of online content.
4:47 The Act Man saying the quiet part out loud 😂😂
Looking at the general picture beyond the prejudices about pricing policies and micro transactions as well as the bad practices of the large established studios, the general problem is that the philosophy of video game production in the industry has NOT changed since almost one decade in most of the sections that are not graphics.
The stagnation of the industry's productive practices added to the overfocusing on secondary aspects such as ultra-realistic graphics and high fps vs the expansion of the gaming bubble 2010-2024 causes the production of AAA games that are rushed, poorly optimized and full of ways to quickly recover the investment to launch the next generic title while factoring the profit margin to please investors.
In short, the demand for digital entertainment is actively expanding and industry practices are outdated and focused on quick profits.
"I don't remember the last time I felt indifferent to a Star Wars game" - Man, I envy the author of this video. I used to be a huge Star Wars fan, and I remember myself saying that the cool thing about star wars games is that - even if the game itself is not that good, if you just put Star Wars on top of it it becomes amazing. However, I have been indifferent to Star Wars as the whole, not even just games, ever since I watched the 7th movie. I left the cinema and decided that I do not care for Disney Star Wars. I have not felt anything other than indifference to anything Star Wars since.
I personally don’t even consider triple A titles at this point, that is extra true for anything Ubisoft or Bethesda, the last game I absolutely loved was Ender Lillies
The note about shitty remakes makes me REALLY glad that SO2R turned out to be an actually GOOD remake.
Oh hey I love this vid. And Act man.
Am glad . 😊
Rock n Stone. ... LoL
Did I hear ROCK AND STONE?
ROCK AND STONE TO THE BONE!
4:53 He said “these are all important issues worth pointing out”. We got him. Can’t take it back now Act Man.
One of the reasons why I love Monster Hunter is because it's a AAA (is it?) series that's constantly reinventing itself. New mechanics, new world building directions, new gameplay controls, it's constantly something new.
Capcom it's a AAA company as far as i remember
It really feels like the difference between money being the symptom of a game vs a game being the symptom of wanting money. Even with COD the last game of the franchise I tried was MW(19) solely because of how good the originals were.
25:28 - blunted lie, SOME indie devs don't have investors above them asking for more money.
HEAVY Microtransactions in payed games killed gaming for me
Call of duty cost $70 and $100 for the special edition
And they have atleast 100 - 200 cosmitic bundles that cost $20 - $80 yes there is a cosmetic that cost more than the full game
Not only all that it also has a battlepass
Thats pretty much the best example there is for what AAA gaming has become lol
Its just lazy trash games with heavy micro transactions and also for some reason now every AAA game is 100 - 200 gigabytes which sucks
Gigabytes ? More like gigayikes ami right
@@Rosiebellmoo I mean yes your right lol my PlayStation can barely carry more than 3 games because the games take so much space lol
I got a USB drive which gives me 1000 gigabytes so now I'm fine
I have lived long enough to actual see
That bigger is not Better
What is going on for such a statement to form.
Baldur gate made them look like trash. Yes they were AA but still.
16:44 - Here is ONE bad thing so far about it - They removed a swear the dwarf is telling a dead bug after the same dwarf kills said bug - in other words, it is censored LMAO
20:10 in Star Wars: Jedi academy you have a choice to go full dark side for the last mission and MURDER EVERY JEDI IN YOUR WAY!
I love that game! Awesome Lighsaber combat ... and a bunch of cut off limbs:>
4:33 - someone needs to tell the actmam this is a reference to 2011 yuotube, just ask RD LOL
I think we’ve somehow hit the point where folks have genuinely forgotten that games use to be small, quickly chewed up and spat out, they were more or less stand alone, and sequel were pretty the update no patches no update I still remember back when the 360 was new and downloading updates was still kinda weird, for a partially online game. And playing on ps while I waited because I didn’t have to worry about updates when I wanted to play. It’s just weird how folks have forgotten this bygone era and devs in the mega sphere have given up on that principle. The h well
The Act Ma'am
Lmao
"throwing money at it like a cheese slice" is amazing
It's called "The Rich Man's Lottery Gamble". Since the executives get to keep their bonuses regardless if a game fails as they just chop the bottom rank employees off, it became a habit for them to gamble bigger and bigger amounts of money in "all-or-nothing" endeavors.
At the same time, ESG-DIE investments act like loan-sharks who whisper to them with sweet words and get them to take larger and larger investment money to get them further indebted to them. Kind of like how addicted gamblers in casinos end up getting their own selves buried in debt just to win all their losses in "all-or-nothing" bets.
So these executives keep making decisions to continue gambling more with that hope they can hit the jackpot and land crazy profits and have the unattainable "infinite growth". Meanwhile, with the larger and larger budget they hire more and more people to justify the amount of money dropped into the next game, but just end up laying off the average employees anyways once the bet turns out to be a loss.
*Rockstar has pretty much laid out the formula for success at this point. create a bunch of different titles and then focus on the main successful IP's and nothing else. that's not a fan friendly strategy but it does save money And you can still incorporate different aspects of defunct IP's into your popular franchise. for example, instead of making another Midnight Club game, put street racing clubs on GTA6 👍 instead of making Bully 2, put a functioning college in GTA6 👌 if Bethesda, Ubisoft and EA skimmed down and focused on 5 or less franchises, they would make MUCH better games.*
Sony has just buried Helldivers 2 ;(
I lost my job as a space soldier. Maybe I can find comfort among the lovely vtubers.
-----------------
I was able to defend democracy against monsters. We did not expect that the real monsters were people, compatriots. Geralt was right. He carries two swords. One for humans and the other for monsters. Actually, both are for monsters.
Aren't two of the last three Stars Wars games Jedi: Fallen Order and Jedi: Survivor bith of whoch had no predatory dlc or micro transactions and were pretty well received.
Been saying it since 2015 indi and AA games are where the quality, fun, and passion is... AAA is dead, it feels like only 20% of AAA games actually turn out good.
I agree with there needing to be a worst game award 🤣, thanks for another awesome react Rosie!
DID I HEAR A ROCK N STONE??
I feel creativity and quality died when the industry discovered the winning formula on how to make a game successful with as little effort as possible. Now it's all about copying the same formulas of other successful games, like Hero Shooters or Battle Royales. Now it's all about overpriced DLC released literally just days after a games launch (Or even sometimes Day 1 DLC) with features that could of easily been in the base game. Live Service models, "Free to Play" games with predatory microtransactions with lootbox gambling mechanics. Once they realized they no longer needed to make engaging stories and gameplay the industry just nosedived hard.
I remember when big companies took risks making experimental games for the sake of trying something new. There's a lot of big companies that have made games back then that are usually overlooked. That time period where these companies tried to do different things feels like it's just completely gone now. It's usually Indie Games that end up trying to push new ideas. I suppose since it's not completely about profits and appealing to their stockholders it does give most Indies the luxury of no deadlines or back-seating from higher ups.
Games really did live or die based on their quality back then. Now games can technically be successful as long as they rope in people with gambling addictions and exploit people with Pay 2 Win mechanics that let them feel superior to other players. It's just shameful
12:40 Biggest Financial catastrophe of the year game award XD
imo, dlc should be an expansion to something already complete. You can make a base game that leaves missing stuff to the imagination, but only if you plan to fill those empty plot-holes in the dlc, and if done right, it can work very well. This is why I'd argue the Elden Ring dlc did lack in the story department; we got left hanging on some parts we wanted to know. We all wanted to meet the Gloam Eyed Queen.
so Kingmakers is literally the anime GATE kek
Yippee kai yay
16:30 helldivers2 ain't indie ... but it was not seen as a flagship IP so the devs had more freedom!
I do find it hilarious that someone in the chat mentioned Bethesda and their engine being old, but also disappointed that nobody followed that up with a comment about EA's Frostbite engine, you know the engine they MANDATE to be used for EVERY SINGLE GAME under the EA flag.
To answer your question on Star Wars games yes and no, yes some Star Wars games in the past decade were terrible like the battlefront remakes but there also Jedi fallen order and survivor which I thought were really good and Star Wars squadrons was a pretty well made space battle game so I’d say it’s more hot or miss these days
Too bad Helldivers decided to kill their game by tying it to Sony on all platforms.
4:20 It was Murdererererererered
Rock n' Stone everyone
It's not just that the AAA games need to make more because they have bigger dev and art teams. They need to make more because they were purchased by larger companies using debt. That larger company needs to make its money back as quickly as possible.
17:52 - in the original you and other 4 gear up and started shooting at civilians inside an airport, like in left4dead but instead of zombies they are civilians.
Honestly working for a triple a company is profitable you are basically set for life but to watch what you put all your efforts into fail is a kick in the balls shure your well off cause you get paid by a billion dollar company but the it stings to watch your efforts go to waste compensation or not
4:45 ... I can
Beacsue the devs dont give a fuck and just want your money.
19:25 - half correct, the original 2 games are the same, then Tactics came out, fallout 3 was vastly different and then fallout 4 (- yes I am skipping new Vegas wait for it) had the same idea BUT things players got used to got removed and made the game feel more stearal, Fallout76 was delivered as was advertised but the "gamers" were so angry because they misunderstood the advertisement. (- GG noob moment LOL)
Now back to New Vagas, that game has same mechanics as Fallout 3 but the game devs pulled most of thier efforts in the story of the world. (- EZ since the game engien was already finished LOL)
Fallout as a series is fun to play because the world in the game is what telling you the story, which is why the TV series is a joke and should be ignored by Fallout players, let the normis have some tiny bit of lore, and maybe those normis will come and play Fallout games.
Baldur’s Gate 3 gives me some hope that AAA games can still be good. But if not, at least we can laugh at them with Rosie. ❤
It just get worse with them it seems. Very few, like Armored Core 6, are actually worth it. Otherwise it's only things like Helldivers 2 that are any good.
That one bit of music towards the end with the slow but steady beat is driving me nuts. I know I've heard it somewhere but can't remember exactly. Was thinking maybe Sunrider but that can't be it. It's driving me absolutely bonkers with trying to remember it. I even went and played every possible track in Sunrider Liberation Day to confirm it. Can't check Sunrider 4: The Captains Return due to the lack of a jukebox. Speaking of, those games are also pretty decent but are adult games.
Its on a copyright free music list in yt. So if a game used it..it came from yt first ^^
@@Rosiebellmoo Okay, then I just have to try to figure out which game I heard it in. It probably was Sunrider 4 as it uses entirely copyright free music.
13:55 😂
you know modern gaming is bad when it is worse than the mmo boom of generic copy paste mmo's everywhere. like decade or two ago.
the problem with AAA is they got nice and comfortable suckling te teat of ESG venture capital.
as long as they bend to the will of their DEI masters, the investors would keep shelling out big bucks.
wellll...
Now they've overhired, underperformed, and the venture capital isn't rolling in.
and in come the layoffs.
They are making a remake of Lou and hzd. Smh.
OBLIGATORY ROCK AND STONE!
and DRG is a fantastic game. Playing alone is fine, but the community tends to be REMARKABLY friendly. We are all united against the bugs.
That being said, if you're an insectophobe it will be hell.
As for AAA gaming having their original soul... no, they don't. It's a result of promotion patterns as well. The artists and visionaries that made the fantastic games eventually lose power to the bean counters and monetization experts, often right after investors get involved in the company.
Investment capitalism itself seems to be a huge part of what's wrong in general with the world. Studios shouldn't be getting investor backing and chained to huge dev teams and profit requirements.
We should normalize kickstarters. At least with them a studio can offer rewards for backing and individuals can decide if they like what's on offer.
Rock and stone
항상 귀여운 무.
It will only get worse.
Oh my god she IS a Han Solo rip off LMAO, what a joke.
Money ruining everything again
If you think this price is crazy react to act man's The Dumbest Scam in gaming .
Not every AA is good. If you did 10 AA games you might get one hit. That might be worth the money, might not.
because they were never good?
Honestly they're not. Because this is all opinion based. Some people will say they are and others don't. On top of that the term AAA game didn't exist until around 2010. Before that all we had was games.
They are though. There's more monetization and many games that end up being incomplete or scams now
It's not that the good ones aren't as good as the old ones were. But there's so many unfinished things and Battlepasses etc that weren't there before
An entire 35 minute video explained why Triple AAA games can fail, being controlled through layers of red tape and shareholders, whereas Indie and Double AA companies have a lot more freedom and room for creativity where individuals often have a voice in the project.
cope harder