2 GDI Mammoth Tanks vs Epic Units
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- Опубликовано: 16 май 2020
- An epic battle featuring the gdi mammoth tank, vs the gdi scrin nod epic units, who will win?
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DEFINITION:
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Command & Conquer 3: Tiberium Wars is a 2007 science fiction real-time strategy video game developed and published by Electronic Arts for Windows, Mac OS X and Xbox 360 platforms, and released internationally in March 2007.[2] The game is a direct sequel to the 1999 game Command & Conquer: Tiberian Sun, and takes place roughly seventeen years after the game's expansion pack Firestorm, in which Tiberium has grown to become a considerable threat to the planet, leading to the world's political borders and territories being remade into zones denoting the level of contamination by the alien substance. The game's story sees the Global Defense Initiative and the Brotherhood of Nod engage in a new global conflict, this time as major superpowers, only for the war to attract the attention of a new extraterrestrial faction known as the Scrin, which attacks both sides while harvesting Tiberium for its own purpose.
The game brought about several changes in gameplay, some introduced in Command & Conquer: Red Alert 2, including garrisonable structures, neutral tech buildings, unit upgrades and veteran levels, and special powers unique for each playable faction. Other modes include a skirmish battle mode and multiplayer games. The game received favorable reviews, and proved a commercial success following its launch, with a stand-alone expansion pack released a year later on March 24, 2008, titled Command & Conquer 3: Kane's Wrath.
Command & Conquer 3: Tiberium Wars takes place within an alternate timeline, in which an alien substance called Tiberium lands on Earth in the 1990s and begins terra-forming the planet's ecology and landscape. Although the substance creates crystals containing precious metals leeched from the surrounding soils, the process also transforms all plant life into alien fauna that produces fatally toxic gas. By the 2040s, the planet's ecological state has reached a critical level, making a number of locations uninhabitable for humans, and generating often violent ion storms that have left several major cities erecting storm barriers to counter these. Since its arrival, Tiberium has become of interest to two factions - the Global Defense Initiative (GDI), who seek to combat the spread and eradicate its presence; and the Brotherhood of Nod, who believes the substance heralds the next step of evolution for humanity, based on the prophecies and lessons by its enigmatic leader Kane.
By the mid 2040s, all countries in the world cease to maintain political presence, either from social and economic collapse, or from passing on political power to GDI. As a result, while country boundaries are still retained, the world is remapped into three different geographical zones based on the levels of Tiberium contamination - Red Zones denote areas too toxic for human habitation, and consist of high concentrations of Tiberium; Yellow Zones denote considerable contamination, house most of the world's population, and is primarily controlled by Nod; Blue Zones denote low to minimal contamination, and house the last remnants of civilised life that is protected by GDI.[9] Both GDI and Nod, as a result, slowly have evolved into the world's major superpowers, and retain constant distrust of the other.
The game's story takes place in 2047, when Kane, having been presumed dead after the Second Tiberium War, returns and leads Nod into attacking Blue Zones after bringing down GDI's orbital command station, the GDSS Philadelphia, forcing GDI to engage them in return, and triggering the Third Tiberium War. However, when the conflict reaches a dramatic event from a liquid Tiberium explosion, an extraterrestrial faction called the "Scrin" suddenly invades the planet, and comes into conflict with both factions. The events of the campaigns for GDI, Nod, and the Scrin, are closely interwoven together in the same timeline, as with the Firestorm expansion pack for Tiberian Sun.
#CommandAndConquer #TiberiumGames #TiberiumWars DONATIONS: www.paypal.com/donate/?hosted... Игры
TOP 10 VIDEOS:
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2 GDI Mammoth Tanks vs EPIC UNITS
ruclips.net/video/0e1rGDD3Vz0/видео.html
GDI Commando vs All Infantry
ruclips.net/video/IpUJkuQaiAw/видео.html
GDI Zone Trooper vs Marked of Kane Enlightened
ruclips.net/video/PB5FOzD-U9k/видео.html
Tiberium Essence : Attack Aircraft
ruclips.net/video/_P4ff0tV-hU/видео.html
Tiberium Wars : Light Tanks
ruclips.net/video/Gk5SBbU-IME/видео.html
Tiberium Wars : Basic Infantry
ruclips.net/video/FrFmGwmZuBA/видео.html
Tiberium Wars : Advanced Infantry
ruclips.net/video/BZxQiwRNvpo/видео.html
Tiberium Wars Advanced : Heavy Infantry
ruclips.net/video/BvYaK9VYhc0/видео.html
Tiberium Essence : Anti personal Vehicles
ruclips.net/video/vQ8K6JT09ic/видео.html
Nod Evolution : Heavy Walkers
ruclips.net/video/8GA5cZHPKkg/видео.html
I am actually impressed by Mammoths performance, you know. Being able to bring epic tank with all support slot being repair is terrifying, to say the least
Yea and engineers are 500each so 7k total
U would get 3mammoths with that price
@@Terminate1783 my wording is bad in this comment. What I wanted to say, it's terrific that two Mammoths can beat epic tank with all support slot being repair under half of health pool
You realize the marv is only twice are more expensive than mammoth
yeah, coupled with prob 2 engineers and zone troopers/raiders it goes somewhat more
@@competenceinmotion6426 Yup, and 1 MARV with no engineers or other units loses to 2 Mammoths. Add in engineers, and the fair fight would then be 3 Mammoths vs 1 MARV. Then which side wins?
This reminds me of my heroic mammoth tank I once had in global domination
He took down about seven nod bases alone, then died to his first scrim base because it was reaper 17 and I touched a tripod
What?
@@jerryberry3501 tripod stuns at close range*
@@Sorta8 Guessing that's what he meant by "touched." So his tank was insta-disabled and slowly died to... something.
Damn
@@ZC.Andrew the tripod
Interesting, the Mammoths can take on a MARV and win, but lose to the Hexbug and the Allegro X9J
MARV is the weakest epic against high health units when unupgraded. Got the most infantry slots and splash damage in return.
He did the last fight wrong
someone really needs to make a mod that replaces the redeemer with Allegro X9J.
"in order to counter GDI's marv Nod unveiled an epic unit of its own, an oversized lawnmower"
Not a surprising result cause the MARV was built for harvesting the crystals in its designs, however, the MARV with anti-armored units garrisoned inside makes it the strongest epic unit on the ground.
I read the joke you don't need tactics in CnC, when you have build sufficient amount of Mammoth tanks. Guess, "sufficient" meant "two"
Not really, some units can EMP them or shoot them from a distance.
@@TiberiumGames isn't the only unit that can EMP people is NOD Raider Buggy, and it has to get practically point blank
@@vitaliitomas8121
No, it isn't and you can stealth them with Cloaking field to get them close.
You can capture a EMP control center on some maps.
GDI/ZOCOM Grenadier have a upgrade which gives them EMP grenades.
All GDI factions can build Space command uplink which gives you Shockwave artillery.
Nod can use Redemption when you have a Tech lab, and you fallen infantry revive as Awakened which can EMP.
Marked of Kane can build Awakened and Enlightened which both have EMP.
All Scrin factions can EMP with their Tripod at close range.
Steel Talons and Black Hand have no own EMP in their arsenal.
@@vitaliitomas8121
Raider Buggies (upgrade needed)
Enlightened
Awakened
Grenade Squad (upgraded)
EMP Center
Tripods
Reaper Tripods
Shockwave Artillery
The Mothership can EMP friendly Scrin aircraft if it is destroyed and they’re close enough
@@vitaliitomas8121 or the emp ability from the neutral building in game, or emp ability from awakened, or enlightened, or going into close close range with a tripod, etc.
this shows why the marv has 4 slots for infantry while the eradicator has 3 and redeemer has just 2
marv is just relatively weaker without 4 slots for infantry from eradicator and redeemer
Marv can harvest too.
+Mr Rhombus Yeah, it has the utility of potentially denying resources to your opponent and using them yourself by rapidly hoovering up all the tiberium from the fields they were using.
@@mrrhombus716 and the redeemer and make your units kill themselves in a 200km radius
@samiamrg7 Plus MARV is the only epic that can fire on the move making it pretty versatile.
"Silos needed!"
nothing more annoying than "cannot deploy here" :@
@@TiberiumGames lol
Marv with 4 sonic raiders is crazy
cause 4x ladies squad is in it................................
I wonder if those Mammoths had been backed by a deployed Rig, if any of the outcomes of the close match ups would have changed.
Hmm the only problem is that the Rig can't move with them, but a couple MRT (mobile repair vehicles) from Steel Talons would change things.
@@TiberiumGames just target them first.
What if they had railgun accelerators and adaptive armor ?
Nice suggestion, I completely missed that...
@@TiberiumGames :)
Pls. make a video about ST Mammoth Tanks vs. Epic Units..
With Railgun Accelerators, Mammoth Tanks at elite will fire THREE times faster than what you see here.
Ah, a good video to pop up in recommended
ironically my hexapod never won vs two mammoths, cpu is a cheater
*"ARMORED SUPERIORITY!"*
Alternatively, HELICOPTER HELICOPTER
MARV with 4 zone trooper/raider is the most powerful land unit ever
I've played this game for the longest time when I was a child but I've NEVER ever seen that big GDI Epic tank. Goddamn I was missing out? Me?
The MARV?.... Yes you were missing out... Kane's Wrath is the expansion to CnC Tiberium Wars 3... and is a gem. But you can also download many Mods for CnC Tiberium Wars (the base game) and use many units and experience other timelines like in "The Forgotten" mod.
Zone raider marv vs ST railgun accelerator mammoth. Now that is the battle of the kings.
OTHER GREAT VIDEOS !!!!
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Testing GDI HEAVY COMMANDO (Chemical Warfare Mod)
ruclips.net/video/VBHX7lUe_T8/видео.html
ZOCOM Zone Raider vs GDI Mammoth Tank
ruclips.net/video/TovJuN7boaU/видео.html
Chun Li Graphic Evolution - From GB to PC
ruclips.net/video/a93hdOd7_8I/видео.html
2 GDI Mammoth Tanks vs Epic Units
ruclips.net/video/0e1rGDD3Vz0/видео.html
Tank Destroyer vs Scrin Tripod
ruclips.net/video/PBW6Bd0-qc4/видео.html
GDI Zone Trooper vs Marked of Kane Enlightened
ruclips.net/video/J0ofkvrjHyw/видео.html
Marked of Kane Awakened vs ZOCOM Zone Raider
ruclips.net/video/p075-ylrGBw/видео.html
GDI Rifle Squad vs Nod Militant squad
ruclips.net/video/6GKF0_eSd7M/видео.html
Now one with steel talon mammoths with adaptive armour and railgun accelerators
It decreases the fire rate
So I bet it wouldnt be much different but maybe backed with mrts?
How about a max purifier vs 3 of them
is that Zillions soundtrack you used at the end there?
Yep, only legendary gamers can figure it out XD
How about 2 max out Purifier vs those 3 omega units
And how did you create such a sandbox? Is it some kind of mod or what? Please tell us.)
Map editor - Worldbuilder.
@@yurkoflisk Thank you :)
Can you put awakened inside those epic units?
Yess it will give them the bullets upgrade
You can't use Enlightened though.
the gun cyborgs? yes, it gives the redeemer a machinegun. You can also put tib troopers to give it a tib sprayer.
@@kyleharrell4853 shame, I'd love to slap a laser cannon onto the redeemer's shoulder.
that thing is basically a baneblade
I would say, one of the tanks in baneblade family had two barrels on one turret, so that's possible
2 annhilator vs epic units...
annihilator will always win because it have an emp effect
not supper scientific but still gets point across
MARV with shock troopers is fucking scary, holly....
How about Steel Talon mammoth?
They have Adaptive armors :)
adaptive armor makes Mammoth spammable like
They can Blitzkrieg Against Reapar tripod and Go head to head with mass Infantry or purifier
Even wins in a 1v1 against avatars, tripod, Repear tripod since its immune to emp and gain more armor but compensate for its slower fire rate
so what your saying is, i should spam nothing but mammoths
nop, don't put words in my mouth.... Mammoths can be stopped by infantry, no unit is invincible.
@@TiberiumGames militant missile squad and black hand troops PTSD
*NOD millitants VS Black Hans confessor cabals*
It's obvious that Confessor is way more better than Militia.
@@mr.vanquisher7984 Yep, that and while Militia can get a Confessor added to their squad, Confessor Squads get a Black Hand, not to mention the Flamethrower upgrade last I recall does effect the Black Hand attached to Confessor Squads, Militia need sheer numbers to beat stuff (more so then Buzzers, but Buzzers are kinda useless against most targets anyway), since they aren't as sturdy as Confessors or have the EMP that Awakened have, but Militia are dirt cheap and the most spammable unit in the game (not counting Buzzers due to how easy it is to kill even massed Buzzers).
Militants win. Confessor upgrade is busted.
Confessor Cabals tear through everything once they get the particle beams and disciples upgrade.
Size matters
what map is this and how do you play two factions
is a custom map made with the worldbuilder
The other faction is controlled by scripts
FUCK YEA.
What is that game?
Command & conquer 3 Kanes wrath
Did you buy it after seeing this? Great game ❤️🔥🕺
Why don’t the epic units just squash the tanks?
with enough distance they just can't get close, the tanks can be set in reverse while firing at them.
@@TiberiumGames Yup, but if it was just a comparison of direct firepower then the crushing technique can be used. You compared the speed of the units?
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That’s why mammoths are never used! They cost a half of an epic unit and can’t do anything even with a railgun upgrade. They can’t even compete with Avatars because they always receive a ton of damage before they even start firing.
They always needed a patch to give them more speed, more range and make them cheaper but this game is very old and they never got patched.
Mammoths are a very strong and useful unit (if you know how to use them), and they can beat the avatar (my favorite unit) if they don't have the double laser (bean cannon) upgrade. Keep watching our videos. Some mods made the Mammoth more stronger, but also the avatars.
@@TiberiumGames I’m not saying 1 vs 1. I’m saying Mammoths always lose in a real scenario because they can’t shoot over units and obstacles and they are very big, so whenever 5-10 Avatars meet 5-10 Mammoths almost all the Avatars and only a few Mammoths are firing. Mammoths need a plain terrain to be on equal grounds with the Avatar which is a rare thing in this game’s maps.
You're right the avatars can concentrate more firepower in less space, so they should win in this scenario. Mammoths are Big and Slow, and are not recoverable.
you need to have your mammoth tanks in a concave when facing avatars to maximize damage, and normally a mammoth tank will win against an avatar but not when they get funneled.
Well Nod is supposed to be the superior faction to GDI anyway, so what's the problem?