Black Myth: Wukong PC Best Settings, PS5 Comparisons, Performance Testing + More

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  • Опубликовано: 15 янв 2025

Комментарии • 1 тыс.

  • @ryansheldon6046
    @ryansheldon6046 4 месяца назад +413

    Optimized settings can be found at 21:51 😊

    • @ApoMelon
      @ApoMelon 4 месяца назад +6

      Thanks!!

    • @gawd420
      @gawd420 4 месяца назад +5

      Thanks champ

    • @Angelo975
      @Angelo975 4 месяца назад +9

      Thanks, I don't understand why they can't add bookmarks...

    • @young5395
      @young5395 4 месяца назад +3

      Hopefully they pin this.

    • @Magnific0giganticus
      @Magnific0giganticus 4 месяца назад +8

      useless. They are only good for certain areas, not the whole game and certainly not a lot of boss fights and encounters.

  • @afcfonseca
    @afcfonseca 4 месяца назад +59

    29:52 That is correct. I worked on Tales of Kenzera: Zau (UE4.27 game) and we suffered from intense shader compilation stuttering due to how much we relied on niagara effects. It didn't matter how many shader collection runs we did, those were simply ignored. We fixed it by backporting the fix from more recent UE5 versions.

    • @WASD-MVME
      @WASD-MVME 4 месяца назад +6

      gamers are going to start skipping games with UE5 every time a new one gets announced people already start dreading performance and say they will wait a while or not get it at all

  • @Angelol_G
    @Angelol_G 4 месяца назад +381

    Me: Are you ready steam deck!?
    Steam Deck: *Sighs* Yes

    • @ActNasty5
      @ActNasty5 4 месяца назад +13

      Sighs… AYE AYE CAPTAIN

    • @sandorclegane3658
      @sandorclegane3658 4 месяца назад +34

      I'm tired boss.

    • @Rob165x
      @Rob165x 4 месяца назад +9

      holy crap, running this on a steamdeck would be something. Even at lower resolution, this would destroy some little kid's mind somewhere.

    • @Ghost-pb4ts
      @Ghost-pb4ts 4 месяца назад +2

      if your playing at home
      just use parsec

    • @Battleneter
      @Battleneter 4 месяца назад +1

      buy a real PC :P

  • @illgottengains1314
    @illgottengains1314 4 месяца назад +548

    Alex’s hair quality is Very High

    • @jeremygarrido8571
      @jeremygarrido8571 4 месяца назад +45

      cinematic hair quality

    • @xKitKat
      @xKitKat 4 месяца назад +98

      Oliver's is off. 😂

    • @forasago
      @forasago 4 месяца назад +6

      Is there a perceptible difference to the Cinematic setting?

    • @theD0gfish
      @theD0gfish 4 месяца назад +20

      ​@@xKitKatmy man is ✨ optimizing ✨

    • @ymm5138
      @ymm5138 4 месяца назад +3

      8k ultra

  • @219SilverChoc
    @219SilverChoc 4 месяца назад +160

    Thank you Mohammed!
    If I remember correctly, didn't he used to run the channel Analog Foundry?

    • @AnalogFoundry
      @AnalogFoundry 4 месяца назад +98

      Haha, yes. 😂
      I've been meaning to upload more, but I just haven't been able to find the time lately. And you're welcome. :)

  • @tupai1113
    @tupai1113 4 месяца назад +116

    As a Mandarin speaker, Alex's 再见 "Zai Jian" is actually super accurate!

  • @fabiors10
    @fabiors10 4 месяца назад +258

    This guy is actually a truck driver that does videos as side quests.

    • @Twin_Pixel
      @Twin_Pixel 4 месяца назад +10

      You mean for his shirt, right? I would think it's the other way around, he drives Lastwagen for a hobby.

    • @maddawgzzzz
      @maddawgzzzz 4 месяца назад +6

      Yeah you can tell he never gets off his butt lol

    • @eliack95
      @eliack95 4 месяца назад +2

      Which guy? There are two of them.

    • @jackjohnson8305
      @jackjohnson8305 4 месяца назад +34

      @@maddawgzzzz I would also not get up if i had a 4090 x 7800X3D rig.

    • @AgagaSnsns
      @AgagaSnsns 4 месяца назад +5

      I find his tank top objectifying though, not fit for our modern times, it's something from a bygone era

  • @reamoinmcdonachadh9519
    @reamoinmcdonachadh9519 4 месяца назад +12

    Love the jaunty angle of that Tiara!! May the might and majesty of Sun Wukong rest easy upon your shoulders Alex!!

  • @deny_s
    @deny_s 4 месяца назад +8

    Using "High" and lower for "Visual Effects" has a great benefit of getting rid of shadow flickering, since moving vegetation induces moving shadows, which without RT simply look hoooooribly flickery. You do loose the moving vegetation though...

  • @HybOj
    @HybOj 4 месяца назад +17

    as Benchmark King stated in his analysis - its better to set Visual Effects to Medium/High, because yes, it stops the tree leaves movement, but that is good, because it also stops shadow flickering, which is NASTY. 15:15

  • @smarthousetech8593
    @smarthousetech8593 4 месяца назад +7

    I thought that forbidden West forest on PC looked surreal, but this game just feels like I'm in the woods hiking

  • @BearlyRegal
    @BearlyRegal 4 месяца назад +42

    Big thanks for the footage Muhammad!

  • @nbean1680
    @nbean1680 4 месяца назад +3

    Great video Alex. Really refreshing that you went through each setting and picked out what looked best vs cost instead of just comparing and matching the settings to PS5. Great work

  • @plume...
    @plume... 4 месяца назад +6

    Thanks Mohammed! Analogue Foundry!

  • @abdullahzafar4401
    @abdullahzafar4401 4 месяца назад +16

    Cool to see DF collaborating like this with community, Good job Muhammad 👍

  • @InternetOfGames
    @InternetOfGames 4 месяца назад +16

    Loving this conversational format BTW.

    • @what-di3vb
      @what-di3vb 4 месяца назад

      i know i’m late but thank you, i felt the exact same! i’ve seen people complain they take too long to get to the point but it’s great and refreshing listening to passionate people talk in an enjoyable way. this style is entertaining and feels natural

  • @ishaansaral502
    @ishaansaral502 4 месяца назад +7

    I'm hoping that since this game is made by Chinese devs, the support will be good. Lots of things they could improve with all the feedback for both consoles and PC. Any optimization they make will help improve the game's visuals and performance. They did a great job for their first game.

  • @R3endevous
    @R3endevous 4 месяца назад

    Hey I like the structured approach of the vide, it's almost like I'm reading an article and each segment gets a good coverage of your own thoughts without much overlapping or confusion in the message and info you're providing. Good work :)

  • @Decenium
    @Decenium 4 месяца назад +5

    thanks for your contributions Mohammed !

    • @AnalogFoundry
      @AnalogFoundry 4 месяца назад +1

      You're welcome Decenium :)

  • @Soapy_Papoose
    @Soapy_Papoose 4 месяца назад +2

    Star Ocean: The Divine Force did it right where you could run the shader compilation repeatedly. I'd run it 3 times and it would get faster each time, as well as catching more shaders each time. The game would run like butter after that versus people who only ran it once.

    • @WASD-MVME
      @WASD-MVME 4 месяца назад

      I wish Square would had given the devs more of a budget for that game they made it on a shoestring one and at times it shows

  • @Lawrence94
    @Lawrence94 4 месяца назад +15

    The stuttering in chapter 1 and 2 is still manageable. After that it starting to get even worst. There's multiple time that I no longer consider it as stuttering but full on 1-2 sec freeze and it happened often enough that makes the game seems unplayable. An update from the dev couldn't come soon enough...

    • @duppypixels
      @duppypixels 4 месяца назад

      On ps5 or pc?

    • @fseiba6718
      @fseiba6718 4 месяца назад +1

      ​@@duppypixels As ps5 is better optimized i think its pc.

    • @Lawrence94
      @Lawrence94 4 месяца назад +5

      @@duppypixels PC with 14900k, 4080S and 32GB 5600

    • @SAUCEyou
      @SAUCEyou 4 месяца назад +3

      @@fseiba6718sadly it‘s the same case on ps5, chapter 4 was insane poor for me :(

    • @zedetach
      @zedetach 4 месяца назад +1

      @@Lawrence94 I'm in chapter 3 and I've not experienced any stutter (played in 2k and 4k resolutions) but I did install a cpu priority mod and another that's called bmwk-spf that supposedly improves performance. PC with a 13900 + 3080 + 32gb 6000 (OC).

  • @PrimeVirtualReality
    @PrimeVirtualReality 4 месяца назад +11

    Would love to see Alex cover the new Hunt Showdown 1896 update, our first look at a game in the newest-ish Cryengine

  • @alexandregiaccheri
    @alexandregiaccheri 4 месяца назад +3

    Fantastic video, but I wish you had included a few comparisons between DLSS, FSR, XeSS and TSR :P to be honest, that's one of the main things I was looking for! Fantastic video anyways!!

  • @BroodierEagle
    @BroodierEagle 4 месяца назад +2

    Thanks a lot for the footage Mohammed!

  • @kvahlman
    @kvahlman 4 месяца назад +14

    Oliver was smiling so brightly in this video that it bloomed on Alex's video feed. Love it. 😊

  • @Yas_Sin
    @Yas_Sin 4 месяца назад +1

    Thanks for the valuable work Mohammed!

  • @tomalexander4327
    @tomalexander4327 4 месяца назад +22

    Thank you Mohammed!

    • @AnalogFoundry
      @AnalogFoundry 4 месяца назад +6

      welcome!

    • @nicknickname353
      @nicknickname353 4 месяца назад

      @@AnalogFoundry are you the Mohammad DF mention from time to time? thank you bro

    • @AnalogFoundry
      @AnalogFoundry 4 месяца назад +3

      @@nicknickname353 yup, that's me, Mohammed Rayan.

  • @LHITShappy
    @LHITShappy 4 месяца назад +4

    According to a few tech sites out there, most of them put the PS5 version between medium and high presets (closer to high overall), but texture on PS5 is kinda bugged out sometimes worse than low, and reflection is only lightly supported by lumen. All of which kinda make sense consider how heavy this game is at very high/cinematic

    • @SOTVT
      @SOTVT 4 месяца назад

      Yeah, and I'm totally fine with that.

    • @AnalogFoundry
      @AnalogFoundry 4 месяца назад +1

      Could you let me know which tech sites mention this? Thanks.

    • @MIGGYME1
      @MIGGYME1 4 месяца назад

      What the hell is a medium/high preset? I dont see that option anywhere on my ps5

    • @mitsuhh
      @mitsuhh 4 месяца назад

      I think you're making up stories

    • @SAUCEyou
      @SAUCEyou 4 месяца назад

      i can confirm the ps5 version is okay looking & has some serious perfomance issues later in the game. they used a custom settings but they‘re often between medium & high preset of the pc release

  • @DeniseOsipov-sb2eq
    @DeniseOsipov-sb2eq 4 месяца назад +26

    Loved every min of this video! You did great!

  • @JanPospisilArt
    @JanPospisilArt 4 месяца назад +6

    You need to learn the secret chant that makes the circlet shrink on your head. ;) Better ask Tripitaka for advice.

  • @Mauriciodeimbe
    @Mauriciodeimbe 4 месяца назад +96

    The whole RT thing is cool and all, but i would rather prefer a stutter free game over any RT at all, i really think devs should pay more attention to stutters over those RT at all.

    • @MrFRNTIK
      @MrFRNTIK 4 месяца назад +14

      Ya this has been my gripe with games recently. All that required graphical power and no optimization. Although like DF has stated, this is apparently a problem with UE5 in general. Really sucks and I hope some patches can fix some of the issues. I'm playing the game on high settings with a 5800x and 6900xt and this is the first time I've ever had to use frame generation just to get a decent performance and it still stutters.

    • @Naamturd101
      @Naamturd101 4 месяца назад +5

      RT still isn't worth the frame loss with the exception of like, story driven games that have no combat.
      It sucks that UE5 released so half baked, a lot of new releases are on old patches of the engine that haven't worked out all the bugs.

    • @GradietPanda12345
      @GradietPanda12345 4 месяца назад +5

      UE5 issue

    • @zedeon6299
      @zedeon6299 4 месяца назад +6

      Game dev nowadays rely too much on automated optimization, like nanite and frame gen

    • @oropher1234
      @oropher1234 4 месяца назад +2

      This game is build with Lumen in mind, if you disable it by setting GI quality to low, it looks like trash.
      But i think this enabled them to create a game with so much unique boss battles, as there was enough time left for just that.

  • @adhijayas
    @adhijayas 4 месяца назад

    Thank you for the hard & in-depth work!

  • @oropher1234
    @oropher1234 4 месяца назад +4

    Luckily, for most boss fights it's almost impossible to get them first try.
    So the shader compilation stutter is not too intrusive lol.

  • @miosz7961
    @miosz7961 4 месяца назад

    Great vid, thanks all you guys!

  • @sir.fender6034
    @sir.fender6034 4 месяца назад +237

    “If buying isn’t owning, piracy isn’t stealing”
    -Gandhi

    • @James-gj8rn
      @James-gj8rn 4 месяца назад +10

      fake physical copies are annoying

    • @SolidSt8Dj
      @SolidSt8Dj 4 месяца назад +8

      (It isn't stealing whether or not buying is owning)

    • @ymanexpress
      @ymanexpress 4 месяца назад +20

      Pirating game was never stealing, it's always been copyright infringment.

    • @lassmirandadennsiewillja3943
      @lassmirandadennsiewillja3943 4 месяца назад +3

      its denuvo. Pirating will only male it faster

    • @OliM9595
      @OliM9595 4 месяца назад

      it's just copy right infringement i guess

  • @steviewonder0850
    @steviewonder0850 4 месяца назад +2

    Playing on a 3080ti, 4k 50% DLSS, cinematic settings on everything apart from shadows (high - with shadows mod and CPU improvement mod), and very high GI and hair, with sharpening removed with a mod and Special K for HDR, and getting 60ish fps most of the time, playing with the FSR3 mod which pushes it at around 90-100fps and it looks and feels fantastic on my LG C3. One of the best looking games I've played.

    • @UltimateLF
      @UltimateLF 4 месяца назад

      How did you removed sharpening? Added blur through reshade or what?

    • @steviewonder0850
      @steviewonder0850 4 месяца назад

      @@UltimateLF no there's a thing on github, think Wukong tweaks or something that lets you change FOV and reduce the sharpening and stuff, it's basically just an .ini file you can edit

  • @HaloinfiniteEternal
    @HaloinfiniteEternal 4 месяца назад +3

    I’m using 1600p at 54% dlss performance on an Rtx 4070 laptop with low Ray tracing plus cinematic global illumination, cinematic anti aliasing, high shadows, high reflections, high vegetation, cinematic textures, and cinematic post processing, high draw distance all with Nvidia frame generation enabled, and I’m getting 95fps to 105fps average which feels excellent while having amazing visuals without any stuttering except the brief stutter when entering a new area but other than that it’s excellent.
    Low Ray tracing looks better than in water areas since default water looks better than medium Ray traced water and that’s why I’m using low Ray tracing cause I keep the shadows and there’s not much loss in the water detail as the default looks fine.

  • @SergejKrolik
    @SergejKrolik 4 месяца назад +31

    Not a word about best level of DLSS/FSR/TSR upscale in percentages in comparison to various resolutions? Despite it being the one of the most significant settings affecting both level of AA and performance? Why?
    Also you missed the step up in shadows quality settings from high to very high when some leaves shadows turns to being dynamic (i.e. shadows starts moving in relation to moving leaves from the wind).

    • @Games-tt9hu
      @Games-tt9hu 4 месяца назад +9

      > Not a word about best level of DLSS/FSR/TSR upscale in percentages in comparison to various resolutions? Despite it being the one of the most significant settings affecting both level of AA and performance? Why?
      Isn't that pretty much self explanatory (the lower you go, the more blur, aliasing and ghosting)? I mean you could just as well ask for a recommendation on what resolution you should play. In general DLSS is the best option in this game, but with the forced (and extreme) sharpening (on top of really obvious ghosting) the game has IMO a good image quality isn't possible right now.

    • @Eepy-Rose
      @Eepy-Rose 4 месяца назад +1

      ​@@Games-tt9huI mean this channel literally has given recommendations about DLSS before. In their cyberpunk 2077 video they give a recommended dlss setting for 1080p, 1440p, and 4K.

  • @lawnmanGman
    @lawnmanGman 4 месяца назад +91

    caustics not being fakes to the max is the most ridiculous waste of power

    • @nogarder
      @nogarder 4 месяца назад +31

      well, talking about waste of power
      in the later game, there're some scenes with set pieces of 100m polygons(each) sitting quietly in the background and doing absolutely nothing, even presented in some boss fights
      in a usual playthrough most people won't even notice they are there
      but if you're intrested, you can always pause the game and use the photo mode.
      then you'll find out those are actually based on scans of real historical stuff, so their details and texts make very good sense
      they do have a very weird (or cool) way of wasting power
      --
      edit to fix a typo

    • @coolerdaniel9899
      @coolerdaniel9899 4 месяца назад +61

      @@nogarder Nanite should be decimating the vast vast majority of the polygons when you back away. That's the entire idea behind Nanite.

    • @itsalwaysdarkestbeforethes1198
      @itsalwaysdarkestbeforethes1198 4 месяца назад +2

      I didn’t get that impression from nanite demos tbh. It just looks like a next solution to LOD management, not tech that completely unloads anything not in view - we need much faster SSDs for something like that as Directstorage on pc has been unimpressive to say the least.

    • @fullauto86
      @fullauto86 4 месяца назад +2

      It really does seem crazy wasteful regardless of setup

    • @ryanaxelrod6140
      @ryanaxelrod6140 4 месяца назад +8

      @@nogarder Look up how nanite in UE5 works. Its basically dynamically renders polygon amounts based on your view of it/location. Portions of a model that wouldnt be seen on screen are "downscaled" is the best way i can put it. Look up a video on it, but its how ue5 can producve such realistic looking models

  • @CaribbeanAzure1
    @CaribbeanAzure1 4 месяца назад +2

    Damn, what a freaking video, kinda optimized the settings for my RTX 4070 based on these and I think it'll work pretty good.

  • @vl3244
    @vl3244 4 месяца назад +11

    Is it just me or does the water at 4:20 look best on low?

    • @monchicruz8278
      @monchicruz8278 4 месяца назад +1

      Yea I agree

    • @Rashimotosan
      @Rashimotosan 4 месяца назад +3

      Just you and apparently this other dude lol😊

  • @Nolasco.
    @Nolasco. 4 месяца назад

    Great coverage my dudes 😊👍🏼
    Thank you for your hard work ❤

  • @djayjp
    @djayjp 4 месяца назад +35

    Hopefully by 2025 we can finally get games with animated foliage as standard... 🤦

    • @Blballerboy
      @Blballerboy 4 месяца назад

      At what cost to my wallet dammit

  • @masoodreyhani4769
    @masoodreyhani4769 4 месяца назад +1

    Thank you Mohammad !

  • @djayjp
    @djayjp 4 месяца назад +4

    21:27 Cut back in vegetation is pretty noticeable there.

  • @Alexisonscope
    @Alexisonscope 4 месяца назад

    God, I love that you guys do this

  • @TheGaluMoD
    @TheGaluMoD 4 месяца назад +8

    I'm using very high RT on an RTX 4070 at 1440p in combination with 50% DLSS and frame-gen. Pretty happy with the results all things considered. Input latency is a bit noticeable but not a dealbreaker imo. Just hoping they'll fix the oversharpening

    • @HaloinfiniteEternal
      @HaloinfiniteEternal 4 месяца назад

      I’m using 1600p at 54% dlss performance on an Rtx 4070 laptop with low Ray tracing plus cinematic global illumination, cinematic anti aliasing, high shadows, high reflections, high vegetation, cinematic textures, and cinematic post processing, high draw distance all with Nvidia frame generation enabled, and I’m getting 95fps to 105fps average which feels excellent while having amazing visuals !

    • @SAUCEyou
      @SAUCEyou 4 месяца назад +2

      you can lower & disable the sharpness via a console command, it‘s worth checking out nexus mods for alot of other nice tweaks to the game ☺️

    • @TheGaluMoD
      @TheGaluMoD 4 месяца назад +1

      @@SAUCEyou Oh nice! I'll check that out :)

  • @WermMilk
    @WermMilk 4 месяца назад

    Alex is a godsend. Absolutely right in not being able to tell the difference with these optimized settings. i'll take the 20-40% boost in performance

  • @WheeledHamster
    @WheeledHamster 4 месяца назад +10

    Every time Richard starts chanting, Alex gets a headache.

  • @civkcidgib
    @civkcidgib 4 месяца назад

    Great presentation. Thank you for in-depth analysis.

  • @youp1tralala
    @youp1tralala 4 месяца назад +4

    Can't wait for a Switch version at 160p with DF marvelling over the tech achievement

  • @ryansheldon6046
    @ryansheldon6046 4 месяца назад

    I’ve had some really good success thus far with DF’s “high-end” optimized settings (AA low, RT off, DRS off). I’m currently playing with a 7800x3d and an RTX 3080 and I’m getting a locked 120 FPS experience (playing on a 1080p 240 hz display). Only 60-70% of the GPU power budget is being spent (depending on the scene and chapter) so there’s some performance still left on the table!

  • @uncouthliyouth4486
    @uncouthliyouth4486 4 месяца назад +4

    Path Tracing isn’t ready for primetime yet with this game and I say that with a 4090. Lumin is the tech this engine was built on anyway. Also people have been saying there is no HDR in this game but I have been getting full HDR Hgig tonemapped since I booted it up? Auto HDR is off via Windows

  • @cryptorellyt
    @cryptorellyt 4 месяца назад +1

    there is a nexusmod MOD that let you low some settings and other fix for CPU and GPU with FPS boost. Why you didnt conver this for PC?

  • @EaereLoni
    @EaereLoni 4 месяца назад +16

    Do you not have access to AMD GPU’s?

    • @TheBottleneckedGamer
      @TheBottleneckedGamer 4 месяца назад +9

      No point with this game 😅

    • @schassismx3115
      @schassismx3115 4 месяца назад +12

      Tldr, 7900xtx and below is unplayable with any type of RT enabled. Native resolution no RT it's right behind the 4080. Use optimized settings with no RT and enjoy the game.

    • @ArchieBunker11
      @ArchieBunker11 4 месяца назад +3

      Take the $50 you saved to buy an AMD card to buy this game and try it out. Spoiler alert: FSR has awful ghosting

    • @zenvultra
      @zenvultra 4 месяца назад +4

      @@ArchieBunker11 you can find 7900xt for less than $800 new, good luck finding 4090 for under $1400 new. So you’re definitely saving more than $50 buying 7900xt

    • @NickkTran
      @NickkTran 4 месяца назад +5

      do you not have access to Nvidia GPU's?

  • @CarlosDiaz-is8cu
    @CarlosDiaz-is8cu 4 месяца назад

    great video! I liked it more than the last one, thank you DF

  • @alan_core
    @alan_core 4 месяца назад +306

    Muhammad is a real one 💯

    • @hfhdjfjhdfjhfd
      @hfhdjfjhdfjhfd 4 месяца назад +22

      Ali?

    • @GeneralKenobi69420
      @GeneralKenobi69420 4 месяца назад +21

      It's funny how the name Muhammad has such a wildly different connotation depending on whether you ask an American or an European

    • @duppypixels
      @duppypixels 4 месяца назад +5

      @@hfhdjfjhdfjhfd cut it out lol

    • @1985NEVETS
      @1985NEVETS 4 месяца назад +5

      He a real non euclidian for that one

    • @BigMates13
      @BigMates13 4 месяца назад +6

      The prophet

  • @RocketSlug
    @RocketSlug 4 месяца назад

    There's a suite of mods circling around that seem to have all sorts of tweaks that may impact performance and visual quality. I saw one that enabled virtual shadow maps, another for enabling better async functionality to reduce stutter, and finally another to disable that forced sharpening that you guys complained about.

  • @civkcidgib
    @civkcidgib 4 месяца назад +4

    Happy to watch this delightful treat during a delicious lunch.

  • @ponymacmac
    @ponymacmac 4 месяца назад

    Thank you for all the testing and recommendations for both low- and high-end non-RT GPUs! I have a RTX 3080 and my benchmark testing tells me it can’t run full RT at high setting while maintaining playable frame rates. So I’ll be following these settings recommendations when I get the game.

  • @yufei86
    @yufei86 4 месяца назад +19

    That “再见” is quite good

  • @12me91
    @12me91 4 месяца назад +2

    Wow I didn't realize how broken RT was on this game. Cube maps on low rt but SDF tracing with RT off. Man the software lumen plus SDF reflection is way better than that all things considered man

  • @TheHippoCreative
    @TheHippoCreative 4 месяца назад +8

    Hope you guys do this for FF 16 PC port next.

  • @Soapy_Papoose
    @Soapy_Papoose 4 месяца назад +1

    Oliver is talking faster and louder, very nice!

  • @icedcapplord710
    @icedcapplord710 4 месяца назад +15

    It's gonna require a blood sacrifice and probably a summoning ritual to have the Series S average like 20fps at 1080p if the PS5 can't even hold a stable 30 on Balanced

    • @kayeplaguedoc9054
      @kayeplaguedoc9054 4 месяца назад

      I can get 30 fps consistently on a 3080 but if you're like me and want 60, no RT. It struggles to hit 60 consistently even with RT off. Very demanding game.

    • @marklarz4399
      @marklarz4399 4 месяца назад +4

      360p upscaled to 1440p

    • @ironmaidenmetalgod
      @ironmaidenmetalgod 4 месяца назад +1

      Balance*

    • @shredenvain7
      @shredenvain7 4 месяца назад +1

      No it isn't. It will most likely require the disabling of lumen like in certain other Ue5 games on the series s.

    • @fenixa2z936
      @fenixa2z936 4 месяца назад +2

      For the last time (probably not) these devs don’t have much console experience FFS 🤣

  • @GermanEnigma
    @GermanEnigma 4 месяца назад +1

    Two Heavenly Sages imparting wisdom to mortals.

  • @yopadato
    @yopadato 4 месяца назад +5

    No acceptable settings will allow me to play at locked 60 fps with my GPU, so that's a hard pass for me. See you in five years, Wukong.

  • @joesiver1817
    @joesiver1817 4 месяца назад

    The shadown quality also affects the quality of volumetric light, high setting would makes the lights totally aliased, hope they would make this a stand-alone option.

  • @jasonsmith530
    @jasonsmith530 4 месяца назад +31

    I have a sense that game science already has a ps5 pro kit, awaiting release

    • @fenixa2z936
      @fenixa2z936 4 месяца назад +5

      Absolutely, and can’t wait to play that version. Performance will do for now.

    • @t.b.y.a.visceral8615
      @t.b.y.a.visceral8615 4 месяца назад +10

      the game sucks on PS5

    • @jfd4706
      @jfd4706 4 месяца назад +1

      @@t.b.y.a.visceral8615 Nope

    • @ineedhealing666
      @ineedhealing666 4 месяца назад

      @@jfd4706it does. Optimization is bad. Playable, but bad

    • @TheRedRaven_
      @TheRedRaven_ 4 месяца назад +2

      @@jfd4706 I wouldn't say "the game", but the performance and lack of fidelity is gross.

  • @alexanderaboulhosn8374
    @alexanderaboulhosn8374 4 месяца назад

    for anyone who doesnt know texture quality does affect tesselation on things like sand and snow but it was not mentioned here.

  • @azazelleblack
    @azazelleblack 4 месяца назад +7

    That's a circlet. A tiara doesn't meet in the rear and it has more elaborate decoration in the top front. Also it would typically be smaller and lighter as they are normally worn by women.

  • @Pr0hunt3r18
    @Pr0hunt3r18 4 месяца назад +2

    Is there going to be a video showing Ps5 equivalent settings and comparing agaisnt what computer hardware gives the same or better performance.

  • @sharangagnihotri1511
    @sharangagnihotri1511 4 месяца назад +4

    RT should be the least priority for devs, stutters and overall performance is the key for a great game as most 9f the new games are already very heavy

  • @wretchedslippage3255
    @wretchedslippage3255 4 месяца назад

    Love it! Loving the game. Great video as usual. You guys are excellent!

  • @KillerSneak
    @KillerSneak 4 месяца назад +15

    Let’s see where this goes. Still waiting on a SeriesX release.

    • @Toni-ic7ki
      @Toni-ic7ki 4 месяца назад

      the ironic part is by the time this releases on XSX is when this game will be patched properly for that and PS5 lol. I wish Xbox was releasing a pro version this year tho

    • @BrotherKnowledge.
      @BrotherKnowledge. 4 месяца назад

      Likewise.
      Hope it's a Play Anywhere title, too. That would be so dope!

    • @SolidSt8Dj
      @SolidSt8Dj 4 месяца назад

      It'd be really awesome to get an update to UE5.2 or so at some point in the future.

    • @pixytorres7117
      @pixytorres7117 4 месяца назад +4

      You gonna wait a long time for that. Get a PC or PS5.

    • @fenixa2z936
      @fenixa2z936 4 месяца назад

      See you next year… maybe*

  • @Uistian
    @Uistian 3 месяца назад

    If the game was running fine but you struggle with performance in Chapter 4 I would recommend setting Hair quality from High to Low and then bring it back up after that chapter is complete ( 17:26 )

  • @langstonbelin
    @langstonbelin 4 месяца назад +7

    Game looks bad ass tbh, I cant wait till I get a new GPU this xmas to play this game.

    • @john-ek9gv
      @john-ek9gv 4 месяца назад

      what you getting :)

    • @langstonbelin
      @langstonbelin 4 месяца назад

      @@john-ek9gv idk hopefully an RTX 4070 ti super

    • @SAUCEyou
      @SAUCEyou 4 месяца назад

      better just wait for the new nvidia and amd cards if we talk about xmas 😉👌🏼

    • @john-ek9gv
      @john-ek9gv 4 месяца назад

      @@langstonbelin nicee, went from a 1070 to 3080ti unreal upgrade

  • @FilthyCasualVR
    @FilthyCasualVR 4 месяца назад

    21:42 for the settings list, you're welcome

  • @garethsmith6611
    @garethsmith6611 4 месяца назад +7

    I get 80fps and over on my 3090ti with my settings. so happy

    • @duppypixels
      @duppypixels 4 месяца назад

      Nice

    • @fireballpaul12
      @fireballpaul12 4 месяца назад

      Could you please share your settings I also have a 3090ti and that would be really helpful 👍🏻 thanks

  • @exotikification
    @exotikification 4 месяца назад

    Thank you for testing the game on previous GPU ! Thank you and thank you again !

  • @jlb4685
    @jlb4685 4 месяца назад +8

    I'm hearing the games performance (stutter struggle) will never be fixed because it's using a much older version of UE5 (5.0) and the improvements are in 5.4 and the devs can't update the game to just use the latest UE build. Crazy that games are essentially being built on a ''beta'' game engine and then sold. Seems unethical to me.

    • @DeltaNovum
      @DeltaNovum 4 месяца назад

      Damn that would be really sad, as 5.4 has many incredible improvements over the 5.3 and before versions. 5.0 really feels like a beta version of the engine. 5.4 does not only have a lot of new and very important features, like nanite support for (animated) foliage and nanite support for skeletal meshes (or was that 5.5?), but the performance is almost doubled or more in some instances.

  • @krazykoolz88
    @krazykoolz88 4 месяца назад +1

    good video thx DF

  • @Lockwood360
    @Lockwood360 4 месяца назад +4

    I think Benchmarking did a better job as usual. Better settings. Also should use the sharpening mod to decrease a little.

    • @Rashimotosan
      @Rashimotosan 4 месяца назад

      DF doesn't suggest mods for optimized settings as this should not be the norm to fix things but they've suggested them before on social media and standalone pieces as a personal preference

  • @LateNightHalo
    @LateNightHalo 4 месяца назад

    Mohammad came through with a clutch!
    I’m really disappointed with how sort of all over the place the game is, technically :(

  • @RockoBam1
    @RockoBam1 4 месяца назад +30

    The full ray tracing looks far better than lumen. It's not even close tbh. Though it's that heavy you basically need a 4090 for it to play well.

    • @mikew1080
      @mikew1080 4 месяца назад +2

      Enabling virtual shadows in the games .ini helps lumen out a lot, but you're not wrong. It only has around a 3-5fps impact.

    • @walasf7402
      @walasf7402 4 месяца назад +1

      I have an rtx 4090 and even that struggles with occasional stutter when RT is on, it’s definitely distracting

    • @chasethechosenone8478
      @chasethechosenone8478 4 месяца назад +3

      I have a 4070 and I get above 60fps at max settings and full ray tracing so no that’s not true.

    • @TomsTech94
      @TomsTech94 4 месяца назад

      Ive got a 4070ti super and a ryzen 7 7800x3d and i hage very high at 3440x1440 with full rt medium and i get a great framerate ​@chasethechosenone8478

    • @sshaz9320
      @sshaz9320 4 месяца назад +15

      @@chasethechosenone8478 on what? 720p lol

  • @overtherenowaitthere
    @overtherenowaitthere 4 месяца назад

    just bought it, i needed this!

  • @BigBoss-nc7tz
    @BigBoss-nc7tz 4 месяца назад +3

    i miss half life 2 reflections 😢😂

  • @dpeze421
    @dpeze421 4 месяца назад

    21:45 for the full breakdown in an easy-to-see chart

  • @duppypixels
    @duppypixels 4 месяца назад +3

    Anyone playing this on steam deck? My only logical options for this game is oled steam deck and ps5, unless an xbox version release soon … just curious how it runs on the little fellow

    • @d49622
      @d49622 4 месяца назад +1

      I do play on pc and steam deck.... and the steak deck runs ok and is playable.. just don't be harsh on the graphics you should be fine.

    • @forasago
      @forasago 4 месяца назад

      UE5 on mobile CPU? Eeeeh.

  • @a.block.of.tofu.
    @a.block.of.tofu. 4 месяца назад

    As a 2070 super owner. I appreciate this so much.

  • @Hacker2090
    @Hacker2090 4 месяца назад +3

    I still can't believe that studios still think it's okay to ship games with Shader compilation stutter

    • @trignite
      @trignite 4 месяца назад +1

      Just a reminder, Wukong shipped with UE 5.0.. So no nanite on foliage.. and In UE 5.4 Epic made the engine compile less shaders, and improved performance in a few ways. Disappointing that the game didn't atleast use 5.3 for nanite foliage.

    • @awsomeboy360
      @awsomeboy360 4 месяца назад +3

      @@trignite Probably because they were deep in development. You can't just update Unreal Engine 5 like that, especially if you aren't actively collaborating with Epic.

    • @paul1979uk2000
      @paul1979uk2000 4 месяца назад +1

      They continue to do so because gamers keep buying, if gamers really want them to clean up their act on release, then stop buying on release, but until then, they will continue to sell broken or unoptimised games as long as gamers keep buying them, and the irony is, it does seem to be getting worse over the last few years because gamers are not learning and I do wonder when the braking point will hit lol.
      As for me, I don't buy games until it's at least 6 months hold, usually by then, most are patched up, better optimised and the game just works, but sometimes it takes longer than that, which is great if it does because then you can get the same game on a deep sale lol, either way, I can't even remember when the last time I bought a game on release, just that it was a long time ago and now I usually just wait for the game to drop in price or go on sale, in other words, let other gamers beta test it whiles paying a premium for the service lol.

    • @Hacker2090
      @Hacker2090 4 месяца назад

      Black myth wukong isnt even the worst example, KoF XV and Tekken 8 had shader compilation stutters. Two fighting games that must run at a solid 60fps otherwise it affects the gameplay significantly

  • @ThadeousM
    @ThadeousM 4 месяца назад

    Thanks my dudes!

  • @natanielzz5210
    @natanielzz5210 4 месяца назад +4

    R5 3600 with 6600XT, I had only one shader compilation - at the first launch. Gameplay is very smooth, no shader compilation stutters during gamplay

    • @RodimusPrime29
      @RodimusPrime29 4 месяца назад

      What are the settings you are using?

    • @yourlocalhuman3526
      @yourlocalhuman3526 4 месяца назад

      i highly doubt that my friend, you prolly at 35fps at 720p...

    • @CaptainEffort
      @CaptainEffort 4 месяца назад

      @@yourlocalhuman3526I’ve heard others run the game at high settings, 1440p, with a 6700xt, so I don’t doubt it

    • @yourlocalhuman3526
      @yourlocalhuman3526 4 месяца назад

      @@CaptainEffort frame generation and DLSS is a thing bro. For all we know they could be using DLSS at 50% and frame generation and only get 50fps....

    • @CaptainEffort
      @CaptainEffort 4 месяца назад

      @@yourlocalhuman3526 Afaik it was without frame gen, but also without RT. Usually can’t have one without the other after all

  • @MrMooMoo89
    @MrMooMoo89 4 месяца назад

    This is the moment ive all been waiting for

  • @ODIOPOWER
    @ODIOPOWER 4 месяца назад +4

    And what about AMD gpu ???

  • @Koorby64
    @Koorby64 4 месяца назад +1

    Are they testing with the retail release? Because I’m using medium RT and it’s not bugged at all, in fact I even get water refraction. I’m using an RTX 4070 8GB and RT on high is a slideshow.

  • @teddyholiday8038
    @teddyholiday8038 4 месяца назад +7

    I know Concord is DOA but I hope DF covers the full release as there’s frametime issues on PC that aren’t there in the beta

    • @bronzin1445
      @bronzin1445 4 месяца назад +3

      Just a reminder that Days Gone 2 was denied a green light yet Sony threw $300M on a mediocre hero shooter that no one asked for…

    • @philingupspace
      @philingupspace 3 месяца назад

      @@teddyholiday8038 I am very late to the party but do you know by any chance if these frametime issues also persist on PS5?

  • @branson9031
    @branson9031 4 месяца назад

    After watching a ton of youtube videos and messing with the settings myself I found these to be the best settings for overall performance with a bit of quality. I noticed the darks in this game to be unbearably dark. So the main focus of this was to maximize brightness and texture in the dark areas while still maintaining great performance.
    my setup:
    intel i5 11.4k
    NVIDIA GeForce RTX 3060
    2x G. SKILL Ripjaws V-Series DDR4 8GB
    Framerate cap: OFF
    V-Sync: OFF
    Full Ray Tracing: OFF
    Graphics preset: Custom
    View Distance Quality: High
    Anti-Aliasing Quality: High
    Post-Effects Quality: High
    Shadow Quality: Medium
    Texture Quality: High
    Visual Effect Quality: Medium
    Hair Quality: Medium
    Vegetation Quality: High
    Global Illumination Quality: High
    Reflection Quality: High
    Hope this helped you like this helped me.

  • @Raider0001
    @Raider0001 4 месяца назад +5

    rt just eats 50 fps is a way to no go

    • @paulyboy29
      @paulyboy29 4 месяца назад +1

      Low everything no AA 350 frames a second or frigg off

  • @RobbieKhan
    @RobbieKhan 4 месяца назад

    Traversal stutter is absolutely minimal here at 4k dlss cinematic with full rt. Got a capture video up showing so. I think gsync def helps but overall hitches are few and far between.