Silent Hill 2 Remake - PS5 Tech Review - An Authentic UE5 Recreation... But What About Performance?

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  • Опубликовано: 29 янв 2025

Комментарии • 3 тыс.

  • @samburke8693
    @samburke8693 3 месяца назад +1762

    There used to be a stable 60fps here.
    It's gone now.

    • @flush_entity
      @flush_entity 3 месяца назад +37

      im hoping for a performance mode to be optimized at 60fps and a visual mode to have 30fps. Luckily for PC users, they're probably gona get more than 60fps without update

    • @abysswalker3357
      @abysswalker3357 3 месяца назад +38

      @@flush_entity i bet the ps5 pro is gonna run this game at 60 fps and with pssr

    • @zainmalik9666
      @zainmalik9666 3 месяца назад +48

      @@samburke8693 who would’ve thought that games got more demanding as time passed😂😂

    • @VegasAceVII
      @VegasAceVII 3 месяца назад +5

      I was the 100th person to like this. Thanks for the laugh.

    • @MattBee84
      @MattBee84 3 месяца назад +21

      @@flush_entity Alex has already tweeted that pc has the dreaded stutter issues

  • @Tintin_desi_billa
    @Tintin_desi_billa 3 месяца назад +2470

    In my restless dreams, i see that upscaler. You promised you'd upscale without artefacts, but you never did.

    • @Geraltofrivia12gdhdbruwj
      @Geraltofrivia12gdhdbruwj 3 месяца назад +73

      It is up to the devs who implement and optimize it. Dont solely blame the upscaler.

    • @olimphus26
      @olimphus26 3 месяца назад +34

      Lmaooooo

    • @jenscee7679
      @jenscee7679 3 месяца назад +44

      That is a brilliant comment.

    • @Elderath86
      @Elderath86 3 месяца назад +49

      PSSR, our saviour coming soon

    • @leonthesleepy
      @leonthesleepy 3 месяца назад +51

      @@Elderath86 Is it though? At least from the early previews, its better than FSR but still a lot worse than DLSS

  • @CakeSublime
    @CakeSublime 3 месяца назад +886

    It never ceases to amaze me how incredible the original pre-rendered cutscenes look.

    • @geoffdb8118
      @geoffdb8118 3 месяца назад +27

      They really were good

    • @corey2232
      @corey2232 3 месяца назад +82

      The hair on characters looks way better in those 2001 pre-rendered scenes than they do on the modern renditions.

    • @KaiHarizor
      @KaiHarizor 3 месяца назад +58

      @@corey2232I completely agree with you. The remake kinda looks bland. Not enough fog, not enough…something. It’s just off, which is disappointing for me.

    • @lum26akua28
      @lum26akua28 3 месяца назад +61

      ​@@KaiHarizorIt's the textures. The original looks grimey and gross, and the remake looks too clean. It still looks good, it just needed more dirt and roughness to really feel like Silent Hill 2.

    • @PlasticCogLiquid
      @PlasticCogLiquid 3 месяца назад +35

      @@corey2232 +The uglification of the women.

  • @robertcarr4172
    @robertcarr4172 3 месяца назад +484

    Watching this reminds me of what a massive jump it was from ps1 to ps2.

    • @CaveyMoth
      @CaveyMoth 3 месяца назад +15

      Yeah, seeing that James' hair had actual, you know, hair texture, was mind-blowing right from the get-go.

    • @AmiteshwarSingh-u3k
      @AmiteshwarSingh-u3k 3 месяца назад +30

      Yeah, I still can't believe that mgs 1 and mgs 2 are 3 years apart, but the graphical jump was unimaginable

    • @eldenringer6466
      @eldenringer6466 3 месяца назад +3

      buuut not such a jump from ps2 to ps5 / pro. Some of the original looks better. The original cutscenes still kick ass...as do some other things...while the new can look a little too static and lifeless at times failing to capture the atmosphere of the og masterpiece

    • @beardalaxy
      @beardalaxy 3 месяца назад +7

      @@eldenringer6466 the original cutscenes were pre-rendered, so that's part of it. it is pretty amazing how well they hold up in such a low resolution honestly.

    • @hatsunemiku1348
      @hatsunemiku1348 3 месяца назад +1

      Yeah

  • @ZimpanX
    @ZimpanX 3 месяца назад +247

    With reflections looking that poor (in performance mode especially) there should be an option to disable them all together and just fall back to cube maps, to save even more performance and possible room to increase the overall resolution a bit instead.

    • @evilzinabyssranger5695
      @evilzinabyssranger5695 3 месяца назад +4

      yeah, maybe 1 extreme performance mode with no ray tracing . bEt it would gain like 10 to 15 fps

    • @Nebujin383
      @Nebujin383 3 месяца назад +3

      @@evilzinabyssranger5695 "without", and not "with no"

    • @0chancss
      @0chancss 3 месяца назад +7

      @@ZimpanX is a good idea but I don’t think is likely happening because it would be a massive patch cause cube base maps and screen space reflections are texture on his own and I think the game would surpass maybe the 100 gb in size. That reason is why both The last of us part 1 and gow ragnarok are massive games in terms of size, because the textures are duplicated to create that feeling of reflection that tries to emulate what rt does

    • @aseretto015
      @aseretto015 3 месяца назад +38

      Ray tracing is so fucking stupid, there are so many good games just with cube maps and lookes amazing

    • @zedus4042
      @zedus4042 3 месяца назад +11

      @@aseretto015 ray tracing is absolutely not stupid at all, however it is extremely expensive on performance and still barely viable on top of the line hardware. But it can visually make a scene look absolutely beautiful.

  • @SajirouPlays
    @SajirouPlays 3 месяца назад +52

    The laughability that the reason Silent Hill HAD fog was to make it RUN BETTER and now in 2024 we've got fog that makes it run worse.

    • @Ayoul
      @Ayoul 2 месяца назад +3

      Incredible that 3D rendering has changed over 20 years isn't it?

  • @hersnab
    @hersnab 3 месяца назад +510

    I've got really good at guessing who is doing the review when clicking the thumbnail before the video starts playing. Thanks for the review Tom.

    • @Stephen_Black
      @Stephen_Black 3 месяца назад +21

      My guess was either Tom Selleck or Tori Spelling. I think I’m getting worse at predicting these things.

    • @phant0mdummy
      @phant0mdummy 3 месяца назад +50

      @@Stephen_Black while those are bespoke predictions, there's an element of disillusion here. You have inherited a nearest neighbor mindset, and seem to live nearby an asylum (as it were).
      What can be done, then? It's clear that in the here and now, we are going to have to downsample our expectations for your future contributions.
      Erstwhile, our judgment of the sort of thing you bring to the fore can be considered speculative at best.
      The lumen GI is certainly bringing to light the bugbears in your unorthodoxy.
      Meanwhile, there is no sight of Alex. Fellow seems to have gone auf vider.... Schnitzel.

    • @Gryzor88
      @Gryzor88 3 месяца назад +5

      ⁠​⁠@@phant0mdummyimpressive analysis indeed. Alex might perhaps best describe it as ausgeschnitzel or krauskefarben.

    • @MysteryD
      @MysteryD 3 месяца назад +6

      @@hersnab yeah, me too. Except it's so I can avoid Oliver's lisp

    • @lm9455m
      @lm9455m 3 месяца назад +1

      @@phant0mdummy LMAOOO

  • @tehsimo
    @tehsimo 3 месяца назад +66

    They really need to sort out their TAA to solve this motion banding issue

    • @crestofhonor2349
      @crestofhonor2349 3 месяца назад +16

      Unreal engine's default TAA really sucks. It needs to be modified

  • @proassassin8473
    @proassassin8473 3 месяца назад +66

    Unreal Engine is so ass for performance. Like it’s designed to have more graphics for less cost yet it hasn’t proven that yet

    • @jamess854
      @jamess854 3 месяца назад +6

      Not to mention how awful the motion blur is in this game on PS5 and no way to turn it off.

    • @Mart-E12
      @Mart-E12 3 месяца назад +6

      They promote Nanite when it's just a dogshit tech for lazy devs

    • @hadeseye2297
      @hadeseye2297 3 месяца назад +1

      It marketing and nothing more.

    • @hadeseye2297
      @hadeseye2297 3 месяца назад +1

      @@jamess854 I turn off motion blur in each single title. Same with stupid dof that just blurs rendered image. All the details are gone.

  • @ragenfio
    @ragenfio 3 месяца назад +381

    I recently replayed the original on my CRT in RGB.
    A mystical experience that made me feel the same sensations as 23 years ago. That fog is as suffocating as it was back then...

    • @nikitos3558
      @nikitos3558 3 месяца назад +34

      Yes, I would even say the PS2 version is the best way to play the original, if you have a CRT of course

    • @GameslordXY
      @GameslordXY 3 месяца назад +5

      ​@@nikitos3558
      Well these new machines can be connected to TVs.
      Either via some adapter or natively via HDMI .

    • @robertkorth2911
      @robertkorth2911 3 месяца назад +14

      ​@nikitos3558 the enhanced edition on pc is wayyy better it's not even a competition.

    • @juanme555
      @juanme555 3 месяца назад +22

      @@robertkorth2911
      No its not.

    • @kammerdude4928
      @kammerdude4928 3 месяца назад +13

      Yeah, I replay the original often, most notably the Greatest Hits version since it uses the updated lighting and shadow engine. I had been eyeballing the 26 inch flatscreen Sanyo CRT my grandparents had for a good 4-5 years and finally asked them if I could have it, and they said yes. As for the enhanced PC edition, where do you think they pulled all the assets from to get that version to the quality it is? The PS2 version. It's still the best, highest quality, bug free, stable, all fully functioning visual effects/music/sound effects version that exists. It's not even a competition.

  • @1.N.Decent
    @1.N.Decent 3 месяца назад +54

    I feel like there's not enough haze surrounding the player character. He seems not in the same environment when the fog is heavy.

    • @TandyTerrison
      @TandyTerrison 3 месяца назад +3

      Just like real life your body temperature dissipates the fog around you.

  • @EricWongyellowchilli
    @EricWongyellowchilli 3 месяца назад +26

    0:16 antigravity vines growing side ways

  • @recover2077
    @recover2077 3 месяца назад +303

    I'm still confused why Developers aren't offering more 40fps modes that aren't Sony First party titles. Seems like a great contender for a Balanced 40fps target mode.

    • @lpnp9477
      @lpnp9477 3 месяца назад +44

      Most TVs don't display at a rate divisible by 40. 40 on a 60hz display looks awful. You would need a 120 or 240 mode for 40 to make sense.

    • @recover2077
      @recover2077 3 месяца назад +89

      @@lpnp9477 Well exactly. A lot of modern TVs support HDMI 2.1 at 120hz output with VRR. Plenty of games do this already, I'm not sure why you're seemingly against the idea?

    • @ayushsinghchauhan9558
      @ayushsinghchauhan9558 3 месяца назад +2

      time constraints I am sure

    • @desmondbrown5508
      @desmondbrown5508 3 месяца назад +16

      @@lpnp9477 Yeah, but clearly this is where displays are heading. It makes little sense to restrict the option now when this is intended to last long into the future.

    • @xacvhFAs
      @xacvhFAs 3 месяца назад +9

      @@lpnp9477so what’s your point?

  • @priceG
    @priceG 3 месяца назад +201

    We're in 2024 and still playing on sub-1080p resolutions.

    • @BradJohannsen
      @BradJohannsen 3 месяца назад +24

      Yeah because so many people demand 60fps in these slow ass games so the result is garbage image quality for smoothness.
      I hate it. 60fps should also have a clean presentation otherwise it's just artifacts moving quickly

    • @MortonSeinfeld
      @MortonSeinfeld 3 месяца назад +68

      60fps 1080? You need a pro for that. That'll be $700 + tax + tip.

    • @ardasevmis7583
      @ardasevmis7583 3 месяца назад +9

      Do not play on performance mode if you don’t want sub 1080p. Easy fix

    • @PraedythGaming
      @PraedythGaming 3 месяца назад +54

      UE5 is trash and terrible to optimise for.

    • @OTDECK
      @OTDECK 3 месяца назад +1

      Guy explains the entire map for people that have never played

  • @swianr
    @swianr 3 месяца назад +62

    I feel like the original's grungy and video tape-ish look are part of the silent hill experience

    • @hadeseye2297
      @hadeseye2297 3 месяца назад +5

      That and a lot more. If you like Lynch movies you know that atmosphere he is able to make. Same with SH 2. Here we have soap opera moaning, with a lazy mish-mash of Team Silent and bloober ideas fix, done with a Sellotape.

    • @alanlee67
      @alanlee67 3 месяца назад +2

      Also, the uncanny valley appearance of early 3d characters. They really leaned into it and made them look even more off with dark shadowing around the eyes and gaping mouths. It was great and that was definitely lost in the remake.

    • @novathepug6692
      @novathepug6692 3 месяца назад +3

      ​@@alanlee67I'm not really getting uncanny valley from the characters really. they still look phenomenal and more expressive than the new models which remind me of daytime tv drama actors

    • @Zebula77
      @Zebula77 3 месяца назад +4

      On new game + you can choose a VHS-like filter, but I was hoping they'd include the good old "film grain" option. It's not there, though, and the VHS one was a bit extreme to my liking. Maybe if they'd added a slider perhaps.

    • @novathepug6692
      @novathepug6692 3 месяца назад

      @@Zebula77 yeah I feel that also ties into what I said. it feels like a cheap production, they didn't focus on conveying atmosphere or really anything artistic

  • @LockeLeon
    @LockeLeon 3 месяца назад +910

    Imagine sending this back to 2001 with a 65' OLED TV

    • @PyromancerRift
      @PyromancerRift 3 месяца назад +41

      65" is low PPI. It suck ass.

    • @bodacious12
      @bodacious12 3 месяца назад +206

      ​@@PyromancerRiftPPI is highly dependent on distance, 4K is fine on very large tvs

    • @Pawnband
      @Pawnband 3 месяца назад +167

      People would wonder why games from 2024 have worse performance than PS2 games.

    • @Thifurious
      @Thifurious 3 месяца назад +40

      65ft?

    • @Kaptainbeer
      @Kaptainbeer 3 месяца назад +35

      You’d probably be like “wow the ps3 is gonna be awesome!”

  • @eliack95
    @eliack95 3 месяца назад +9

    When the title asks "but what about performance?", you can strap in for a bumpy ride

    • @RealJeffTidwell
      @RealJeffTidwell 3 месяца назад

      Yeah. I tested the game on PS5 in that initial section where you first control James, and immediately opted for the high-fidelity stable image, stable framerate of Quality Mode. Kinda wish it totally fixed James’ hair but it is what it is. Performance Mode needs to be much closer to a locked 60fps to be worth sacrificing any of the beauty they imbued in this title.

  • @asdtyuv
    @asdtyuv 3 месяца назад +130

    Should’ve just disabled ray tracing/lumen for standard screen space reflections and global illumination on performance mode for 60fps most people aren’t going to stand still and look at puddles during gameplay anyway

    • @0chancss
      @0chancss 3 месяца назад +4

      Yeah like The last of us part 1 and 2 that use screen space reflections with the objective of mantain 60 fps, but I think in this case Silent Hill 2 fail in the same way as Alan Wake 2 on the performance mode

    • @J0rdan912
      @J0rdan912 3 месяца назад +2

      @@0chancss Alan Wake 2 failed in every way. No PC without frame gen are able to run it properly with at least with RT low and medium preset, while consoles are struggling the same way as here - low settings, drops below 30 and 60 fps, unstable sub-1080p/1440p modes.

    • @May1stBurst
      @May1stBurst 3 месяца назад +13

      The game was designed around lumen global illumination so there's likely no fallback system. Ray traced gi is a huge upgrade and the lighting looks amazing in this game. I agree that the reflections should have been shut off though. They are too low resolution and end up looking worse than ssr.

    • @crestofhonor2349
      @crestofhonor2349 3 месяца назад +2

      Lumen GI saves a lot of development time in having to bake out each scene with the proper lighting. I do agree that they could have switched to SSR in the reflections though as it would overall be a benefit in performance mode

    • @J0rdan912
      @J0rdan912 3 месяца назад +1

      @@crestofhonor2349 That's the problem, saving time for company in exchange to worse performance for gamers and less artistic work. Backing out each scene and even shadow allowed Xbox One looking games like Halo 4 to exist and even run perfectly on a freaking Xbox 360.

  • @martijnvanderwal3976
    @martijnvanderwal3976 3 месяца назад +274

    I used to be excited for UE 5 games, but most EU 5 games that have come out suffer from low internal resolution with a crappy upscaler, not to mention the performance and stutters, especially in traversal.

    • @GameslordXY
      @GameslordXY 3 месяца назад +17

      Then don't use upscaler.
      That being said you are most likely stuck in the past and closed minded towads new things.
      Upscalers can look great.
      DLSS usually does.

    • @SixSioux
      @SixSioux 3 месяца назад +8

      I guess u must be using a console then, lmao

    • @jarlwhiterun7478
      @jarlwhiterun7478 3 месяца назад +44

      Unrealistic engine 5

    • @DravenxEyeless
      @DravenxEyeless 3 месяца назад +31

      Same. It goes like: new game? Oh, yes! UE5? Oh, no...

    • @cdavi086
      @cdavi086 3 месяца назад +19

      I don’t think I’m a fan of UE5.

  • @haznut7826
    @haznut7826 3 месяца назад +10

    No mention of traversal stutter? Getting a ton of it on PC, but don't know if it happens on PS5, looks like the video didn't have any of the places where I experienced it.

    • @mikkdc
      @mikkdc 3 месяца назад

      I'm playing on PS5 (performance mode) and haven't had any stutters when transitioning from area to area yet but have had frame drops in busier areas. The most notable one so far for me was in the open pool area of the Woodside apartments, the one which has 4 or 5 Lying Figures which attack you. Felt like it dropped into the mid 30s there.

  • @ayunoss
    @ayunoss 3 месяца назад +7

    You see these upscaling artifacts too? For me... Its always like this

  • @ForgedHorizons
    @ForgedHorizons 3 месяца назад +150

    Really want to see a PC check in. UE5 on pc can be very hit and miss in terms of optimization. Looking forward to that, but I suppose I'll know tomorrow.

    • @dr.chungusphd108
      @dr.chungusphd108 3 месяца назад +10

      @@ForgedHorizons same. I’m running on an older 3070ti so I’m a bit nervous but fingers crossed.

    • @deang.5636
      @deang.5636 3 месяца назад +29

      Unfortunately they only seem to test the 4090 for pc performance.

    • @IncessantWake
      @IncessantWake 3 месяца назад

      @@dr.chungusphd108 3070ti is a solid card for 1440p gaming. You can't go wrong.

    • @TooBokoo
      @TooBokoo 3 месяца назад +5

      As long as you've got a higher tier card from the last couple generations, you'll, at least, be able to beat PS5 and PS5 Pro performance. That's for sure.

    • @MadManCorp
      @MadManCorp 3 месяца назад +7

      UE5 has stuttering issues. That being said, if you have even a mid ranged modern pc it should run a good bit better than the outdated ps5.

  • @MortonSeinfeld
    @MortonSeinfeld 3 месяца назад +41

    I've never played a Silent Hill game before and this video just makes me want to play the original PS2 version.

    • @Dracobyte
      @Dracobyte 3 месяца назад +8

      The remake is also really good.

    • @SIPEROTH
      @SIPEROTH 3 месяца назад

      Believe me it is the better experience.

    • @G_H_O_S_T_x
      @G_H_O_S_T_x 26 дней назад

      If u never played the original then the experience is somewhat disappointing. This game feels and looks old. I think it’s intentional and old school retro gamers may love it but for me… im not sure if im gonna continue playing. Im about an hour into the game…
      I need something that plays well and looks great. These ps3 mechanics/graphics are not doing it for me.

  • @Liam_blake00
    @Liam_blake00 3 месяца назад +17

    Can confirm pc version is plagued by stuttering issues when traversing the map. Going in shops and back out again. Running across town. When the game is “loading” this all matches up with beautiful [sarcasm] VRR flicker and uneven frame times. It does look stunning but it’s a massive shame!

    • @papichuckle
      @papichuckle 3 месяца назад +1

      On top of that I've noticed the Ray traycing performance is jumpy and the only thing that really increases fps is upscaling or out right dropping the resolution
      I still can't find out what version of ue5 this is but it's giving me tech demo vibes

    • @papichuckle
      @papichuckle 3 месяца назад +3

      @CMParks10 I highly doubt this will ever get fixed, I'm assuming it's below ue5.3 and if it is then it's definitely screwed.
      Unfortunately you can tell by the steam reviews people are blinded by nostalgia and have incredibly low standards for optimisation, it's essentially another tech demo, like all ue5 games at this point

  • @DDRaHolic
    @DDRaHolic 3 месяца назад +51

    Honestly, the original cutscenes look even more amazing when put side by side with the new ones.

    • @clowndoglen
      @clowndoglen 3 месяца назад +19

      It helps the women don't look like men in the original.

    • @BlackZynfyndel
      @BlackZynfyndel 3 месяца назад +6

      @@clowndoglenis this the “pronouns” guy?

    • @Owl90
      @Owl90 3 месяца назад +2

      @@BlackZynfyndel No, it's the "I have eyes and am honest about it" guy

    • @BlackZynfyndel
      @BlackZynfyndel 3 месяца назад

      @@Owl90 whoa, how am I reading these replies and typing responses with “no eyes”?!???!!!

  • @victornguyen1175
    @victornguyen1175 3 месяца назад +288

    The complete lack of that dream-like feeling in all of the prerendered cutscenes is really frustrating. There's this odd foggy glow and wispyness to everything in the original that the remake doesn't capture at all. Everything is far too clear, and they've done very little using it as a visual element. If there's anything that's been lost, it's that.

    • @ahmedp8009
      @ahmedp8009 3 месяца назад +42

      YES! the remake is way too clean!
      Why? they should've kept that static-filter at the very least!

    • @KaiHarizor
      @KaiHarizor 3 месяца назад +31

      It looks like it was trying to copy Resident Evil.

    • @gfcomiano
      @gfcomiano 3 месяца назад +32

      There's a 90's filter that makes the game look better.

    • @VegasAceVII
      @VegasAceVII 3 месяца назад +7

      @@KaiHarizor It sure does and that is exactly what they were instructed to do most likely.

    • @60weHoodsta
      @60weHoodsta 3 месяца назад +24

      I wanna go off the limb and say that it was probably due to hardware limitations 😂😂😂 I mean. The old version is still here if you wanna have that🤦🏾‍♂️ Sheesh. The gaming community gets weirder with each generation

  • @notlikethis9932
    @notlikethis9932 3 месяца назад +15

    Can we please but stunned how good the original still looks?! WOW!

    • @ericimi
      @ericimi 3 месяца назад +3

      It looks like shit even for ps2

  • @riaz8783
    @riaz8783 3 месяца назад +48

    It feels odd saying the game looks too clean and crisp, but I think in the race for more pixels and realism, the original hazy dream-like artistic vision has been lost

    • @Gronbar6
      @Gronbar6 3 месяца назад +6

      A lot of old horror games benefits from that janky pixelated look, way batter atmosphere that new games.

    • @theinvisibleman-e8v
      @theinvisibleman-e8v 3 месяца назад +4

      Yep it’s like old analogue film, just has a better vibe, the new version could had taken time to give a more grainy washed out look.

    • @Night5225
      @Night5225 3 месяца назад +1

      I feel as though the original framed everything in a vignette of fog and faded details. The remake does seem to lose that effect, making it seem less outside of reality.

  • @Harrace
    @Harrace 3 месяца назад +79

    Hmm I never played the 2001 original seeing as I would be a newborn at the time, but looking at these comparisons, there's no denying that something about it just being old and grainy makes it a lot spookier no matter how much the remastered edition tries

    • @beardalaxy
      @beardalaxy 3 месяца назад +10

      that's why a lot of indie horror games go for that older aesthetic. it's got this certain quality to it.

    • @ralphengland8559
      @ralphengland8559 3 месяца назад +5

      You can get it running for free on pc these days. It's worth a try.

    • @BlackPaperMoon18
      @BlackPaperMoon18 3 месяца назад +2

      Same with old japanese horror movies. We cant go back 😢 different tech and screens.

    • @jericoba
      @jericoba 3 месяца назад +1

      No, not to me.

    • @mphylo2296
      @mphylo2296 3 месяца назад +2

      Highly recommend the enhanced edition mod for the original. Best way to play the original. You may have to tinker with the settings to get the film grain to look natural on your display but it’s not difficult at all. It’s got its own configuration executable. You’d think it was an official release.
      For a 1440p or 4K display you’ll probably want to select “ultra fine” grain.

  • @710rcr
    @710rcr 3 месяца назад +421

    Wow, Ps2 still look good.

    • @arioca
      @arioca 3 месяца назад +158

      There's no still. Great art is timeless.

    • @hyperfocus4866
      @hyperfocus4866 3 месяца назад +13

      @@710rcr 100%

    • @cypher5009
      @cypher5009 3 месяца назад +23

      I've always found the original to have this "ethereal" feeling to it, even more so on PC once you install the Enhanced Edition mod. It's this feeling that is missing for me in the remake, despite the graphical upgrade. I really wish Konami would release a remastered collection for the original games too, so people can enjoy them after playing the remake.

    • @nikitos3558
      @nikitos3558 3 месяца назад +19

      The PS2 version of the original is the best. Especially if you play it on a CRT

    • @MauziDerPimp
      @MauziDerPimp 3 месяца назад +24

      You can‘t beat peak PS2 times. From SH2, Devil May Cry, Onimusha, FFX, Gran Tourismo 3, God of War, MGS…nothing is left. I‘m so thankfull that i experienced the best console generation and the best Playstation gen ever

  • @nurag_s
    @nurag_s 3 месяца назад +9

    Below 900p for ps5, that is a crime of the highest order

  • @ChristopherTanner-x2w
    @ChristopherTanner-x2w 3 месяца назад +2

    A fleshed out tech review as per usual, thank you DF 👍

  • @Sairot247
    @Sairot247 3 месяца назад +30

    I'm dissapointed with the performance of the game, to think that this entire franchise was created thanks to the limitations the PS1 had

  • @RaskaTheFurry
    @RaskaTheFurry 3 месяца назад +3

    Im a firm believer in that... sometimes more detail takes away from the experience... Low detailed models give a chance to one's imagination of what it is, how it would look like,... etc.

  • @astrea555
    @astrea555 3 месяца назад +9

    It's really bothers me that the fog isn't represented in the reflections. And the reflected stuff if just black..? What is even the point?

    • @RogueMosquito
      @RogueMosquito 3 месяца назад

      Yeah it's super jarring isn't it. Like it really is a game that just didn't need ray tracing because of all the fog and could have really helped with performance, although I get the extra work for making cube maps instead, but still

  • @YuoTube-vy4ej
    @YuoTube-vy4ej 3 месяца назад +4

    Meanwhile, Cryengine is delivering 60fps at 1296p with voxel based ray tracing on the same system. Crytek also has a good, performant solution for reflections (see Neon Noir, which runs between 40 and 60fps on a GTX 1060), but it has yet to be used in a commercial game

  • @smitty8310
    @smitty8310 3 месяца назад +25

    Hopefully a heavier film grain option is added in a patch. It really was essential to the original's atmosphere.

  • @marcw3852
    @marcw3852 3 месяца назад +97

    The ghostly 'uncanny valley' of the PS2 does a lot for the atmosphere. Like some half remembered nightmare.
    I'm glad the remake has turned out well but don't think the pristine presentation will make this the definitive version

    • @cun7us
      @cun7us 3 месяца назад

      Yeah but those graphics are old and dated regardless of the atmosphere.

    • @breakthecode4634
      @breakthecode4634 3 месяца назад +10

      It's the lighting man. They have no idea how to do lighting for a horror game nowadays.

    • @Grarlic
      @Grarlic 3 месяца назад +8

      ​@@cun7us I don't think anyone is arguing that a PS2 game from 2001 has lower fidelity than a UE5 game on PS5. It's in the execution. Realistic textures, normal maps, ray tracing etc. are cheap, anyone can dump that into games now and make them look like a tech demo. Emulating the original game's style and atmosphere is the hard part.

    • @cun7us
      @cun7us 3 месяца назад +3

      @@Grarlic They emulated it just fine. I don't know why you think the original game's atmosphere is that much better. Describing the presentation of the remake as "pristine" just proves you're stuck in the past. You're better off playing PS2 games.

    • @Grarlic
      @Grarlic 3 месяца назад +3

      ​@@cun7us This is literally a video about comparing the original and remake. If you're gonna immediately cover your ears and yell 'nostalgia' because I think a couple things could've been better, then honestly, go away.

  • @Gronbar6
    @Gronbar6 3 месяца назад +21

    In my restless dreams, I see that stutter. Unreal Engine.

  • @Vartazian360
    @Vartazian360 3 месяца назад +183

    UE5 takes another casualty. It looks good but thats about it. They are ruining the industry. All these fancy features but the engine can't produce stable frametimes. This happens to 90% of UE5 games.

    • @rickdiculuss6049
      @rickdiculuss6049 3 месяца назад +13

      @Vartazian360 the consoles can't run it properly really

    • @Protege88
      @Protege88 3 месяца назад +5

      Hope you get used to it because a lot more devs are going to be using it going forward

    • @SajedShadi
      @SajedShadi 3 месяца назад +22

      ​@@rickdiculuss6049is that why Alex Twitting about poor performance and stutter on PC as well ?!

    • @GameslordXY
      @GameslordXY 3 месяца назад +1

      ​@@rickdiculuss6049
      Consoles?
      It runs on just 1.
      Pro isn't out yet.

    • @rickdiculuss6049
      @rickdiculuss6049 3 месяца назад +1

      @@SajedShadi yes lol

  • @Schnoizl
    @Schnoizl 3 месяца назад +1

    always a joy to watch a tom morgan analysis

  • @Jev55
    @Jev55 3 месяца назад +5

    It's strange to me how good the original game still looks.

  • @JohnRodrigues-z7x
    @JohnRodrigues-z7x 3 месяца назад +12

    Just goes to show you how incredible the PS2 was, I'll never forget.

  • @superstew79
    @superstew79 3 месяца назад

    Another great vid from Tom, well done mate 👏🏻👏🏻👏🏻

  • @WafflesASAP
    @WafflesASAP 3 месяца назад +2

    Any chance we're gonna get an optimized settings vid for the PC version of this?

  • @mr_ako662
    @mr_ako662 3 месяца назад +38

    I will wait for the remaster of the remake

    • @AtomicEy
      @AtomicEy 3 месяца назад +2

      xD

    • @beardalaxy
      @beardalaxy 3 месяца назад +1

      or you can play the best version of the game right now, the enhanced edition :D

    • @breakthecode4634
      @breakthecode4634 3 месяца назад

      @@mr_ako662 mods will fix it

  • @SeMarkey
    @SeMarkey 3 месяца назад +1

    I adore the static filter over the original. Not sure if this was intended or just an increase in film grain, but the look makes perfect sense. Not as noticeable if at all on the remake, would love this as an option though, gives it a higher level of grittiness.

  • @ayamylautrec7065
    @ayamylautrec7065 3 месяца назад +17

    there's some quality to the ps2 characters models that cant be matched (specially in cutscenes), they look mysterious, like they are ill and all of them have this ominous vibe and they dont have to look grotesque to transmit this feelings of depression, numbness and insanity

  • @loucipher7782
    @loucipher7782 3 месяца назад +11

    I think they actually listen to fans critic and added more fog?

    • @Kaztrofy
      @Kaztrofy 3 месяца назад +1

      You have to wait for the N64 port.

  • @chriszahka4430
    @chriszahka4430 3 месяца назад

    Thanks!

  • @dunnono00
    @dunnono00 3 месяца назад +14

    I've got to say, the original's character designs are so much more appealing and expressive, especially in regards to Maria.

    • @fluidthought42
      @fluidthought42 2 месяца назад

      Perhaps "idiosyncratic" would be a more accurate term.

  • @jimjamsam3482
    @jimjamsam3482 3 месяца назад +3

    very well written Tom

  • @yvesrn
    @yvesrn 3 месяца назад

    Another high quality video from DF. Great content! Thank you.

  • @TheSosaman7
    @TheSosaman7 3 месяца назад +9

    Not being able to lock a 30 fps is an unacceptable standard. Devs gotta do better.

  • @JorgeGomez-hx5uu
    @JorgeGomez-hx5uu 3 месяца назад +5

    Could’ve added the option for classic camera angles

  • @cmm1107
    @cmm1107 3 месяца назад

    For anyone wondering the piano song at the start is "Promise (Reprise)"

  • @Nearest_Neighbor
    @Nearest_Neighbor 3 месяца назад +4

    I'd love to see a classic camera option.

  • @kiss4luna
    @kiss4luna 3 месяца назад +7

    do you guys notice the issues every ue5 game has?

  • @Tony-qe3fl
    @Tony-qe3fl 3 месяца назад +132

    Wasn’t expecting that 90’s Filter, honestly a nice touch.
    Kudos to Bloober, I was sceptical at first, but they did a superb job with this Remake.

    • @enoc137
      @enoc137 3 месяца назад +20

      no

    • @TheProphegy
      @TheProphegy 3 месяца назад +8

      I guess I’m in the anomaly but I don’t get the skepticism of Bloober. Observer and Medium were dripping with atmosphere and I really liked both. I never played their Blair Witch game. Bloober always been great to me though I’ve only played two of their games.

    • @davidpliskin3330
      @davidpliskin3330 3 месяца назад +6

      I think the performance is unacceptable.

    • @Dribin
      @Dribin 3 месяца назад +4

      ​@@davidpliskin3330yeah playing in performance mode for it to dip into the 40s and sometimes high 30s is no bueno.

    • @KevKlopper
      @KevKlopper 3 месяца назад +2

      If they would have added a grungy film grain it would have been perfection.

  • @perpetualcollapse
    @perpetualcollapse 3 месяца назад +57

    The PC mods to make it closer to the original are going to be crazy

    • @TootTootUSA
      @TootTootUSA 3 месяца назад +11

      James the Tank Engine when?

    • @MisterAlerion
      @MisterAlerion 3 месяца назад +4

      Fixed camera angles....

    • @Godzilladad
      @Godzilladad 3 месяца назад +5

      Or just play the original on PC

    • @MisterAlerion
      @MisterAlerion 3 месяца назад +1

      @@Godzilladad I'm looking forward to the Remake.

    • @ianmitchell5979
      @ianmitchell5979 3 месяца назад +2

      I do wonder if the game will be moddable.
      It's UE5, but I don't know of many Bloober games that got mods any bigger than a reshade.
      So character designs and gameplay/camera changes are probably never gonna happen.

  • @Dorraj
    @Dorraj 3 месяца назад

    Really surprised you guys (or seemingly anyone for that matter) didn't talk about the extremely noticeable puddles and how they have very stark clear reflections (regardless of settings) that cause you to see buildings pop in before you can even see them through the fog.

  • @Rocheburger
    @Rocheburger 3 месяца назад +28

    To me, t’s just that James looks like a different dude. It’s possible modernize a character model without changing their facial identity… it’s like a television show where the actor was replaced between seasons. Here’s an example from another Konami series: MGS2’s snake model was essentially an anime character with very simplified features. But the Phantom Pain snake is photorealistic- like a real person. But somehow the features are recognizable, and it looks like an older version of that same cartoony character. It is possible.

    • @captainthunderbolt7541
      @captainthunderbolt7541 3 месяца назад +1

      In MGSV Snake has a photo-realistic look to him in terms of detail and textures - but I would say that he still has a subtle stylization to him. I don't think they were going for a 100% real look, which is why Snake avoids the uncanny valley.

    • @ralphengland8559
      @ralphengland8559 3 месяца назад +1

      I like that James in the remake looks the same in gameplay as in cutscenes.
      James in the cg cutscenes in the original looked way too different compared to the in-engine model.

    • @kichitosunow1025
      @kichitosunow1025 3 месяца назад +1

      Gonna assume you mean MGS3 and suggest you edit the comment. If not, then while you're not wrong, the Snakes from these two games are different characters and, while the closest-looking of the 4 snakes, do have subtle differences in their design

    • @TurboMintyFresh
      @TurboMintyFresh 3 месяца назад +2

      Yeah hes literally not even the same guy, in looks, mannerisms, way of speaking. Its all just off. Same with maria

  • @captainthunderbolt7541
    @captainthunderbolt7541 3 месяца назад +4

    The character designs are my sticking point here. SH 1-4 had a Team Silent inhouse character stylization which really tied the series together, and moving away from that hurts the game's feeling of authenticity for me. Of course, Bloober Team couldn't have just reused the character designs as-is, but I feel like they should have stuck a bit closer to that iconic look when re-designing them.

  • @ChristopherTanner-x2w
    @ChristopherTanner-x2w 3 месяца назад +1

    I wonder if Bloober could develop a CRT filter and a grainy type filter, separate of each other but, would be able to be both activated together and work perfectly in tandem to accomplish and integrated aesthetic to achieve the desired look of the original image?

  • @Jedi_Luke
    @Jedi_Luke 3 месяца назад +35

    So far UE5 hasn't really impressed me. The Last of Us 2 looks as good as this game when it ran on PS4 Pro.

    • @AG2Game
      @AG2Game 3 месяца назад +2

      Seems to be the case for more consoles tbh. Most games run better on UE4 while looking just as good

    • @mosthated8848
      @mosthated8848 3 месяца назад +1

      I feel UE5 is not ready UE4 was doing great.

    • @77jamess
      @77jamess 3 месяца назад +10

      From what I’ve played so far. Last of Us 2 is still way more detailed and beautiful. Water reflections are better, rain is better, facial animations are better.

    • @marcopetaccia88
      @marcopetaccia88 3 месяца назад +7

      Tlou2 looks way better I'd say

    • @Jedi_Luke
      @Jedi_Luke 3 месяца назад +2

      @@marcopetaccia88 I wouldn't say "way" better, but it looks damn good. TLOU2, Uncharted 4 and Horizon Zero Dawn are some of the best looking games on PS4. It's just sad that PS5 hasn't really put out anything that looks way better than those games, even tho it's a much more powerful console.

  • @alexsoundstuff
    @alexsoundstuff 3 месяца назад +28

    its starting to become obvious that these modern rendering practices of never baking anything and using realtime everything just dont fucking work. the powerful hardware of current year isn't going towards making the player experience better, it's being used to make the developer's jobs easier. this games performance and poor render quality are unacceptable, there are games that look better than this on the ps4.

    • @Extreme96PL
      @Extreme96PL 3 месяца назад +1

      Because it's true lol I have a few friends who work in the games industry, the whole point of ray tracing, path tracing etc was for them so they wouldn't have to bake or re-bake every time they changed something in a level, the whole "it would provide an incredible jump in lighting quality" thing is just a bonus that cant be used properly because consoles are underpowered and only high end PC can handle this, but of course no one except maybe indie studios would say that publicly. A game like Silent Hill could almost be completely baked since there are no day/night cycles and weather, and well baked lighting can look as good as RT or PT. On top of that there's no reason to use Nanite in a game like Silent Hill 2 since due to a lot of fog and generally poor visibility you can get by with normal LOD at a fairly low render distance, but it's faster and easier to just use Nanite.

  • @Skrenja
    @Skrenja 3 месяца назад +1

    I want the excessive film grain/noise back. Is there a mod for it?

  • @itsCobbi
    @itsCobbi 3 месяца назад +37

    Maybe I'm alone with this.. but this remake doesn't look like UE5.. could have been UE4 and running better..

    • @MisterAlerion
      @MisterAlerion 3 месяца назад +6

      It's all about the lighting and effects. UE5 has much, much better lighting.

    • @ehenningsen
      @ehenningsen 3 месяца назад +2

      ​@MisterAlerion I also love the UE5 feature set

  • @Gakki_Aniki
    @Gakki_Aniki 3 месяца назад +9

    The performance of this game is really bad and not optimized well.

  • @jf3180
    @jf3180 3 месяца назад

    23 years before the original is when Space Invaders came out. The fact that this remake is high profile and is really similar in gameplay shows how much we have slowed down in progress..

  • @John43461
    @John43461 3 месяца назад +8

    Huge SH fan, so I'll play it at some point, but it's amazing how the original releases two decades ago was a complete and stable game patch free. Goes to show how low our QA has fallen.

  •  3 месяца назад +3

    It's interesting that the fog was used to increase the performance on ps2.

  • @dpyxl
    @dpyxl 3 месяца назад +15

    daym i still prefer the character design of the original 2001.. OG Maria looks pretty and sinister

  • @NotOrdinaryInGames
    @NotOrdinaryInGames 3 месяца назад +3

    Do you know that the original cutscenes were motion captured by the original voice actors? Do you know that all cinematics were directed in a deliberate way? Well, now you know.
    In case, you know, in case you were foolishly thinking the old PS2 game was just randomly put together.

  • @RipeStories
    @RipeStories 3 месяца назад +156

    Is it just me or did almost all the characters look “better” in the old ps2 version? The unreal 5 character look is a bit uncanny and slightly soulless. Further, it’s outrageous how well the atmosphere in the original holds up.

    • @Dopamiin3
      @Dopamiin3 3 месяца назад +43

      they only looked good/better in the fmvs. their actual models lacked a lot of detail such as eye brows or facial expressions. sh3 and 4 do a much better job with models

    • @marcusclark1339
      @marcusclark1339 3 месяца назад +31

      yup original was better, having higher fidelity doesn't make for a better face just more detail
      they butchered there faces especially pizza man and Angela its hilarious seeing side by sides of them

    • @originalityisdead.9513
      @originalityisdead.9513 3 месяца назад

      ​@@marcusclark1339
      Angela i agree on. Pizza man now looks like a right loonatic.

    • @lpnp9477
      @lpnp9477 3 месяца назад +23

      That's not an engine thing, that's a design thing. The engine is aesthetic agnostic.

    • @TootTootUSA
      @TootTootUSA 3 месяца назад +9

      I'm with you, not a fan of these new models.

  • @Thomassassin
    @Thomassassin 3 месяца назад

    I'm doing a playthrough of SH2 on Xbox and I'm surprised at how well it holds up. Looking forward to getting into the remake.

  • @YungRolex
    @YungRolex 3 месяца назад +14

    gah damn the temporal AA ghosting is real.

  • @bykee1games56
    @bykee1games56 3 месяца назад +15

    another example of a game that focus on making the image quality of the game good, and totally neglects the performance and optimizations. I swear when NVIDIA and AMD introduced DLSS and FSR, all the game devs just abandoned the thought of optimizing their games and just add the option of (Lower the game resolution then upscale it so atleast you can have a "kinda" smooth game experience). which totally defeats the purpose of trying make the game's image quality good because you cant even enjoy it without fcking up the performance of the game.

  • @teacherfromthejungles6671
    @teacherfromthejungles6671 3 месяца назад +2

    Funny that the project "The Town of Silent Hill" also finished their work of remastering the original around this time. And I kinda want to check their efforts more than this... adaptation.

  • @astronomicalmark-yi3gw
    @astronomicalmark-yi3gw 3 месяца назад +2

    traversal stutter on pc is insane.

  • @lewishague123
    @lewishague123 3 месяца назад +14

    The decision to use UE5 will be the death of most games.

    • @Victor-rn7jz
      @Victor-rn7jz 3 месяца назад +4

      I wish the UE engine would just drop off the face of the earth. If you don't have a 4090, you're going to get stutters. And even with a 4090, you will still get stutters.

    • @arenkai
      @arenkai 3 месяца назад +1

      Blame gamers for being so obsessed with how puddles look

  • @juancarlosalonso5664
    @juancarlosalonso5664 3 месяца назад

    Thanks it looks great, can’t wait!

  • @DrakeTech-kh8hs
    @DrakeTech-kh8hs 3 месяца назад +10

    It doesn't look much better than RE4 remake, but it's 2x heavier. UE5 doing its job of being a disease in the gaming industry

    • @Gadgetmawombo
      @Gadgetmawombo 3 месяца назад

      Either that or some games takes decades to come out instead of 3-5 years. Pick your poison, not every developer can build a nice custom in-house engine for their games. Even BIG companies like Square Enix struggle with making in-house engines, see Crystal Tools and Luminous Engine.

  • @arthurbrax6561
    @arthurbrax6561 3 месяца назад +14

    I have to say I really like how the SH2 Remake looks but one thing it doesn't do well is the new character models. For MGS Delta, the developers made the remake characters looks exactly like the original ones in MGS3. Snake still looks like Snake, for the SH2 remake you have the new characters looking different from the original SH2 characters. The character designs of SH2, 3 and 4 are so good with the facial models really looking amazing. Blooper Team should have just copied the facial models of the rendered cutscenes form the original game. The new Maria really doesn't look good and her face and head are sometimes really big compared to her body

    • @beachbobftw1110
      @beachbobftw1110 3 месяца назад +2

      Unfortunately DEI and leftist politics have invaded every facet of the mainstream gaming industry. But to be fair I thought there was going to be way more of that injected into this game. This game is still nothing compared to the original

    • @Raytheman581
      @Raytheman581 3 месяца назад +3

      @@beachbobftw1110 The game is good tho, doesn't have to be exactly like the original. But you've shown your hand here, so nothing I say would persuade you.

    • @beachbobftw1110
      @beachbobftw1110 3 месяца назад

      @@Raytheman581 shown my hand? Lol you have definitely shown your hand that you never played the original 😂. And I never said the game wasn't ok. I was commenting on the DEI changes they made to the characters which i was replying to another comment about it.

  • @rocketpunch12210
    @rocketpunch12210 3 месяца назад

    Great job Tom.

  • @AvithOrtega
    @AvithOrtega 3 месяца назад +10

    I hope that John Linneman reviews this game, I am sure he has interesting things to say about the game.

    • @beardalaxy
      @beardalaxy 3 месяца назад

      i fully expect more wonderful teachings from the leader of the church of CRT :D
      will probably hear about it in a DF direct.

  • @ShigmaChannel
    @ShigmaChannel 3 месяца назад +4

    In PC, custcenes are hard-locked at 30fps. But not only cutscenes, a lot of animations during gameplay too(An early example are the curtains on the second save point room). And as usual, a lot of stuttering.
    But 30fps on PC. On 2024. Why.

  • @Extreme96PL
    @Extreme96PL 3 месяца назад

    As someone who never played the original, 90s filter looks much better in terms of atmosphere, it gives VHS horror feel which is great and fits well art style of remake. If I ever play this game I will definitely play it with the 90s filter.

  • @AbuFarouq
    @AbuFarouq 3 месяца назад +2

    With all these great lighting, i’m still wondering why the character lighting does not blend as realistic with the environment.

  • @djayjp
    @djayjp 3 месяца назад +78

    The look of the skin on the original characters was not unintentional. They're supposed to look pale and almost ghost like. So the "more realistic" looking skin of the remake is a step back in artistic direction.

    • @jarlwhiterun7478
      @jarlwhiterun7478 3 месяца назад +21

      These "fixes" to some of the '01 perceived problems have no reasoning behind them, unlike the original game where everything was deliberate. They should've had a company like Fromsoft work on this game

    • @MauziDerPimp
      @MauziDerPimp 3 месяца назад +21

      100%
      Artistic design was key in the OG game. Ppl don‘t get

    • @danb7601
      @danb7601 3 месяца назад +16

      well said, its a complete disaster and makes everything FAR less unsettling. Artistically blind and deaf

    • @joeykeilholz925
      @joeykeilholz925 3 месяца назад +1

      ​@@jarlwhiterun7478except the pc version would be so bad if fs did it

    • @MrRitchieevans
      @MrRitchieevans 3 месяца назад +14

      @@jarlwhiterun7478Fromsoft😂😂😂😂😂 people are pulling stuff out their arses now

  • @Maya_Ruinz
    @Maya_Ruinz 3 месяца назад

    Its honestly impressive how well the 2001 Silent Hill looks, given its age it still looks very good.

  • @dethskullcrusher
    @dethskullcrusher 3 месяца назад +10

    Playing SH2 Remake is half the fun, watching DF videos about it the othee half.

  • @OfficialCrowMauler
    @OfficialCrowMauler 3 месяца назад +3

    I didn’t read the title and only saw the thumbnail, and immediately thought that modders had butchered Ashley Graham.

  • @craigb89
    @craigb89 3 месяца назад +1

    Is there bullet damage shown on enemies?

  • @MysteryD
    @MysteryD 3 месяца назад +5

    0:55 ah, that iconic scene when James (thx user who corrected me) hates himself so much he bleaches his hair

    • @lpnp9477
      @lpnp9477 3 месяца назад

      You mean... James?

    • @MysteryD
      @MysteryD 3 месяца назад +1

      @@lpnp9477 uh... No! He's only James when he has brown hair

  • @AlejandroInAustin
    @AlejandroInAustin 3 месяца назад +2

    PC review by Alex when?

  • @CobraF1
    @CobraF1 3 месяца назад +1

    Fantastic review Tom! I like the detail about all the technical improvements, and the discussion about the style. Unfortunately, PS5 does seem somewhat outmatched when it comes to UE5... The PS5 Pro will likely help this game BIG time. And I never thought I'd see the day that Tom would opt to play a game at 30 fps Quality mode hahaha... At least it looks reasonably consistent at 30 fps. Quality mode would also be my choice in a situation like this. It seems as this console generation continues, more and more games have to be played at 30 fps Quality mode cause they push the consoles too hard. Or, you go with PC.

  • @tequila_tibbs7938
    @tequila_tibbs7938 3 месяца назад +3

    Original looks more atmospheric, as you noted.
    These remakes require more artistic thought than they recieve and should be done by the original team like mgs delta

  • @-TriP-
    @-TriP- 3 месяца назад +19

    been watching someone stream this, it turned out better than expected! not a fan of the new voice acting but it's otherwise seeming pretty faithful. the new sound design is great.

    • @robertlawrence9000
      @robertlawrence9000 3 месяца назад +13

      They messed up the character designs on the human characters. They don't seem as creepy and mysterious now.

    • @DoctorCyrax
      @DoctorCyrax 3 месяца назад +5

      @@robertlawrence9000 😂😂😂

    • @Godzilladad
      @Godzilladad 3 месяца назад +3

      The voice acting is great

    • @hatsunemiku1348
      @hatsunemiku1348 3 месяца назад

      ​@@Godzilladadwas great* this ones pretty doody og voices 9x better

    • @breakthecode4634
      @breakthecode4634 3 месяца назад +1

      Faithful in all but character model design.

  • @Ashtasticle94
    @Ashtasticle94 3 месяца назад +1

    I always find myself appreciating the original version more especially with how well artstyles can hold up.
    I still prefer to play the og re4 over the remake