love this series. i think an opposite of this series would be a great perspective on heroes which could be called "Why the pros DONT play". it would highlight major weaknesses etc.
You all probably dont give a shit but does anybody know of a trick to log back into an instagram account?? I was stupid forgot my login password. I love any tricks you can give me!
Also those heroes aren't categorically bad to begin with. They aren't as effective in pro play, but in general uncoordinated play they can be good. People just think pro play is the standard for all play but they are very different!
Gazlowe is extremely good in uncoordinated low-level. People will underestimate him, leave him alone to gather turrets, and not kill him ASAP in team pushes. Pros know this and will play around it.
BikeOnDeimos I've gotten wrecked by a gazlowe in ranked play, more than once. I think it's like anyone else, player skill shines through an ostensibly weaker, or less meta pick.
His high damage is what the hero is all about: cooldowns are short and there is no point of sitting on them to burst a priority target when team converges on one, because you cannot guarantee your skills will land on it, since there could be something in the way. So he pokes constantly instead and heroes mana allow for it totally. Double frontline enables him to get in range for his auto attacks and storm bow without becoming target of enemy initiation.
You are forgetting Hanzo received major buffs on his release. Also, comparing winrates of NA vs NA with EU and KR teams (>_< ).... this is very misleading. While I agree that Khroen really stands out (not only due to his hair) from the other NA pro players, and could prolly make it even at KR and EU pro scenes, he is still by no means even close to Rich, or even top EU assassin players like Snitch (flex), Poilk, Schwimpi or Cris.
i think on Hanzo he's maybe close to top EU, but overall he's not at there level. just on that one hero. i agree though rich is probably best hanzo in the world right now.
@Austin_Yun Different level of opponents. Even a low level pro will seem like a God vs master players. So you can't compare how NA pro players do at NA HGC, to how other pros do in their own leagues, since the level is VERY different. If Khroen could keep that winrate vs EU or KR teams, then I'd consider his winrates viable for comparison
What about a guide on shooting scatter arrows? I find it very hard to get the angle to adjust it just changes fast and awkward. Also how do you select talents without clicking them? If you go w build is it worth shooting a q on minions? What's the current build lately?
I think that the target practice build is underrated... If the enemy team has a lot of bulky hitboxes you can spam the shit out of your Q at a very big range.
Yes, not going to say Khroen isn't scary on Hanzo, BUT he gained quest stacks because enemy made it easy for him. Look at positioning from Garrosh at start, just shy of touching the wall, perfect. I'll admit that Khroen has mastered "simple geometry", fairly sure I would have missed right spot in more than a few.
Krešimir Turkalj actually if you notice many of his stacks were not people close to walls he was getting double stacks every w from people near and far.
Checked again, first 7 were due to "mispositioned" (I know, really harsh, don't know better word) Dehaka and Garrosh, then really nice Cassia catch followed by hit into cluster of enemies, sequence of one stack from far, then again nice catch on Garrosh, finished by middle hit. Little bit of both, slightly in favour of Khroen skill due his really good reaction time.
I think the real problem are his ults. Dragonstrike is a OMEGALUL meme, only serves as that. Dragon Arrow has a really long stun, and they should change that functionality, change the stun for an armor reduction, 50 armor reduction IMO.
we really need to know each teams average win rates to compare. i mean obviously a team like gen.G which didn't lose a single game up until the final at mid season brawl has a way above 50% win rate. there win rate at mid season brawl was 86% actually higher than there average win rate with hanzo. not the case with heroes hearth, but they still have north of a 50% win rate
Thanks for the video. As a new hanzo player, it takes me quite a bit longer to stack that lvl 1. I'm also assuming that HeroesHearth purposely jebaits enemy teams into choke points early in the match to help with the stacking.
The biggest problem with my Hanzo play is that I pick Dragonstrike way more than I should. I get it that having a global range stun arrow is awesome, but... ryuu ga waga teki wo kurau!
Totally love this videos, keep doing it please. Is MasterLeague the best site for builds? I used to watch Tentonhammer but i noticed that they change a lot from pro play and what i see on other sites.
I am still to this day mad that Blizzard nurfed Hanzo to the point of no return because a few players in the world could do so well with him. I think Khroen could play anything and make it look busted. Lets just change the whole damn game for everyone because of... well... Khroen.
I think one thing you didn't really mention is that on maps where boss control is very important like Sky Temple, Hanzo melts the boss so fast that a pro team can push the slightest advantage into a boss.
Honestly i don't really agree with the fact that you said HHE said "lets let hanzo do 100% of the damage". They took Uther with holy light's holy shock talent (lets his Q attack heroes instead of healing) plus benediction, that is a near instant combo of benediction > offensive holy light > offensive holy light. They also took malf and etc, etc is one of those tanks that can not only sustain itself (when it doesnt melt right away) but also deal constant harass, and harass stacks up when you keep it up for a long time, echo pedal for once, not my favorite etc talent but it counts. Basically i think they took that comp to abuse Hanzo's harass and then be able to jump in and be aggressive and decisive without losing someone, not to enable Hanzo, rather to protect him until they can abuse the enemy team's low health situation. Just pay close attention to the composition, malf is full heals, uther can holy light offensively or defensively depending on what the immediate need is, etc can self sustain a bit while displacing the enemy team and being healed by 2 healers, blaze has bunker to fix anything that goes horribly wrong, and as if that wasn't enough uther got divine shield (i would have taken storm, enough is enough lol). They didn't come up with this comp to enable Hanzo they did it to milk him for all he is worth. But yes, i think everything you said about hanzo is the undeniable reason people play hanzo in HL and TL, safest harass, plus, if i might add, scatter can do miracles if someone in the enemy team makes the mistake of navigating a cramped space. God knows that scatter builds can one shot squishies if aimed right in super tight spots.
When you watch this video as a Hanzo player and you have the constant impulse to click on the lower left icon when it flashes for a talent You know you've played this game too much
i disagree with ur opinion. yeah, hes a good hanzo, but thats only possoible cause of the triple frontline draft. the enemy dmg dealer cant just get in and do dmg like hanzo. jaina is about burst and not constant dmg. another reason for hanzos high dmg in the game is,...theres no other dmg dealer in the team, that could steal some dmg from hanzo till the enemy retreats. in the end is doesnt really matter if cassia and jainas dmg is lower, if they still get their burst kills. just my opionion tho.
Everything you just stated, was exactly his point in this video. But instead of being drawbacks, they were advantages. Hanzo was a great safe, sustained dmg, and finisher all in win.
Exactly. MOBAS are all about building advantages, which starts immediately on the draft screen. Any player with sense will be sick to death of how many people they get on a team who don't even realize this and just picks whatever they want rather than use picks to build their team up and/or deny the enemy team. It's not just bans that do this, picks do too. So, if Hanzo (who is floundering in casual play super-hard) can be built from a liability into a monster with appropriate picking (and he's a good pick versus specific comps, more-so if you can make him excruciatingly hard to reach), then you have your answer as to why he's strong in proper hands/compositions, compared to weaksauce in standard gameplay -- gameplay where Joe Soap Random has little to no front-line and/or no real defensive mindset and/or spend more time standing around watching a Hanzo get ravaged by dive-comps while complaining that their dead damage dealers are doing no damage. Similar can be said about a lot of heroes - even in reverse. If you go to the forums you'll see so many people STILL complaining about Genji, yet during my own ranked foray last season he one of the heroes I love seeing on the enemy team due to my natural picks being counter-material. Most of the time I saw Genji he was getting annihilated any moment he tried any shenanigans, yet then you enter a Quick Match and see Genji's having fun wrecking due to the lack of compositions, experience, or whatever. That isn't saying Genji isn't still a popular/strong pick in ranked play, just that how much impact said heroes have will starts on draft, not in the game. You don't just look at a binary tier list - you have to weigh them up vs X and Y to get the real value.
i'd just add to your comment, that also he's getting constantly mana out of malfurions innervate. he doesn't need to care that much about efficiency of his spells and can just spam them
Hanzo basically gets a level 20 talent at level 16. That talent that makes your scatter/storm pierce is HUGE power spike. As a consequence, his level 20 talents are hot hot hot garbage. Honestly, you could not even TAKE one and barely notice.
I need a tutorial on Hanzo, because I had people reporting me, because I was that bad. mechanically I don't know what they complained about aside from my dmg was small.. Was also my first Hanzo play, but I don't think it has gotten much better considering I've played 3 games as him
My tip would be to skip on the W build if you haven't already. It's the hardest to play. Just go Q build or the auto-build. The Q build makes you a really disgusting long-range poker; the AA build makes Hanzo a much better duelist which is something he normally struggles with a bit. On maps like Battlefield of Eternity, you can still do good objective damage with only having the level 4 or level 7 W talents.
i didnt learn a thing but the fact he plays scater arrows as main and I play storm bow. You are not supose to 100% perfect scater arrow they are meant to be done by chance otherwise u lose a lot of damage
While this of course is an example of a great Hanzo game, one should point out that he received healing and mana all over the game. Without the malfurion babysitting him he would be out of mana in no time.
In a game about building efficient teams and advantages for yourself in a 5v5 environment with objectives, the whole "1 v 1 in a vacuum" mindset you're using is about as efficient as having AI control the entire roster in a deathmatch to determine tier lists.
Para, he's using sight to land those arrows. If you take away the knowledge of the enemy teams position. He's guessing and then he's going to have no idea where they are.
People are so horny for stats. How efficiently a hero is played overall is a factor. However, how well it's being played in teamfights has a huge impact as well. "Look at these second to best players doing less damage together than one guy." You know, the problem with statistics is that you are almost never able to count all the factors that are at play.
Don’t get me wrong fam. It says something. It does. However, factors like farming xp and such plays in a lot. Factors such as what heroes you play against is huge. I’ll give you an extreme example. Playing thrall/artanis solo lane against rexxar with the bear, you do constant damage, because you’ll have to hit the bear to waste rexxars mana, and turn make him back; because no mana = no bear. Point is that the damage you will do to heroes that game will be misleading. This is just 1 out of millions of factors that plays in within different games, depending on maps, comps, and your role in the matchup (I’m not referring to dps/heal/tank when I say role). Perhaps your role would be to be to roam a lot catching people out. You kill many, but won’t get as high of dps. Zeratul can sometimes fit this for example. Sooo many factors bro.
Wouldn't Rich blowing 1 person up be better in almost every situation? Especially in pro play. Blow up 1 person forces ancestral. Hitting team is trading chain heal. Rich is number 1 hanzo coz he makes nasty plays against the best players. Khoren here is playing hanzo like a guldan, zoning damage with low kill potential without ult.
Basically players like Khroen ruined Hanzo for everyone else. Hanzo used to be a bit too strong, but after the dozen nerfs he is garbage for the average player.
NA 88% win rate is different from EU or KR 70% win rate. The average EU or KR teams are leagues above NA teams. Comparing their win rate like that is disingenuous, If HeroesHearth plays on EU, no way they're gonna have 88% win rate. Also, there is nothing special about his hanzo. I argue snitch and gen-g play better. And plus, these pros aren't one trick pony. You give them any hero and they can play at the highest levels. Which is why it's always a pleasure to watch EU and KR HGC. NA not so much.
yea but its more about "Freezing, Zoning and Dominating", i needed a specific guide to solo laning u know: when u i should engage, stay back or leave the lane, etc..
Idk how impressive this Hanzo player actually is...I get that he's really good but I feel like every praises that you've made about him should apply to how everyone should play every other hero. The average player knows that they're suppose to use all their abilities as often as possible on Hanzo, they all know to keep their distance playing Hanzo. Trying to aim W and taking forever is obviously not the right thing to do because you can still miss it, so you've effectively wasted time for nothing. Honestly, there's nothing impressive about this Hanzo player. What IS impressive is their composition and how good his teammates are at keeping him alive and how good they are at following up and enabling the Hanzo. The difference between pro players and your average player has nothing to do with how well they can play 1 particular hero alone, it's more so about their composition is and how good they work together as a TEAM. If you just have individual pro players go up against Gold, Plat or Diamond players in a 1v1 environment, they're really not all that superior. I'm not saying that it takes NO skills to play Hanzo well, all I'm saying is that a pretty decent Hanzo player can perform this well or better with good composition and good teammates.
I'm not gonna agree or disagree with your stance on his gameplay. But what really makes Khroen an amazing Hanzo player or any hero really...is his super legit afro. If you haven't seen it, you're missing out. It really all comes down to that fro.
Ok, that comparison to Rich play is definitely biased and American player effectiveness is massively exaggerated. I think there are certain reasons why perfect scatter has much more impact than 2 “so-so” scatters. Though, I think casual players should rather learn from this particular Hanzo just because casual players will never be as good as Rich, and even if they manage to be close mechanically means they are losing on other aspects of the game.
I like your analytical skills, as well as your Abathur play.... now for my critique.... if Genji is Japanese.... which he is , then just for the sake of pronouncing things accurately, his name is pronounced 'Ge---nji" as in "gecko" and not as in "Genesis".... Ge-n-ji ;). My purpose in pointing this out is not to belittle, simply to make you sound a sliver more awesome. Will the world fall apart at min --2:09--? nope....but a handful shall cringe. If you like being correct you'll appreciate this; if not... then oh well... I have the flu and nothing better to do than die on my couch :P. Thanks for the entertainment ;). Now for the real concern.... When will someone awesome make an official Star Craft movie? And please have better friggen character development than the Warcraft movie :P. -couch potato out-
I still think mono target Q build is the best one, in this game hanzo had no troubles, try the same as hanzo with genji or tracer or even chromie and you'd have a lot more to manage....Then I didnt felt his game was very good but just normal, the team did good as a whole but I feel I have the same lvl as him with hanzo
W build is usually best overall, especially in a structured game. I'd take AA build over Q build though. I don't care for Q build at all. But to each their own friend!
60,300 hero damage in 14m45s is actually quite mediocre. It amounts to 4,088 hero dmg/min, which I do much more of on many different sustained range dps, including Hanzo. On Hanzo, I've had plenty of games between 5,000-6,000 hero dmg/min. The obvious objection is that it's harder to damage professional players, but the damage I'm seeing Khroen do in these matches is not requiring much mechanical skill. I have a whole folder of screenshots of 5,000-6,000 dmg/min rates on various heroes if someone doubts my claims. I never considered it that incredible, more like upper 25 percentile play, but if NotParadox is saying 4,088 hero dmg/min is world best, I'm left scratching my head.
I'm watching these videos right now. Not seeing anything otherwordly. The only difference I've ever seen as you get into high Diamond and above is that team coordination goes up, less so individual mechanical skill.
I had to stop watching after the 10th time you suck up to Khroe and praise hin for hitting everyone with scatter shot, despite how you, and I can't stress this enough, urge people to not waste time, mana, and "damage that does not kill is damage wasted". Well guess what, rehgar is an AoE healer. So you contradicted yourself! All Khroen has been doing up to 9:18 (the moment i stopped watching) is blindly poking the enemy team, his damage does not matter because they can be healed back up. Sorry, I started watching you because my friends told me you are a good source to get better in hots, but you don't even know what you are saying. In this regards i believe Rich does a better job because what he does, matters.
i dont understand your points in this video. Heroes Hearth is a super mediocre team with super mediocre players like mcintyre who never achieved anything. Just because they win a lot vs non pro teams in qualifiers and therefore inflate their winrate does not make them good players. Havent seen a single good hanzo game from them vs a pro team. The hanzo in this video is not good, yes he really has the poke damage down and farms numbers, but everything he does is completely irrelevant in the end, he does not pressure, push, kill or enable anything. The entire game HH is struggling to get anything done esspecially getting kills because they have no burst damage. Had they have played against a real opponent it would have been really one sided. So this video does not even convince me the slightest that hanzo is a good pick.
No offense; but your judgement on who is better and for what reason is really inaccurate. “Look at that; he takes camp at level 1”. Do you know how normal that is? Especially in hero league higher tier. I’m pretty sure the pronounciation of genji is with a “g” as well. Bro. Do you even know the gamble you’re analyzing?
when you're so good that you single handedly get your main nerfed
love this series. i think an opposite of this series would be a great perspective on heroes which could be called "Why the pros DONT play". it would highlight major weaknesses etc.
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I was stupid forgot my login password. I love any tricks you can give me!
@Alan Cameron instablaster ;)
that moment when gazlowe have a higher winrate than most meta heroes.
Heroes with low popularity usually have high winrate.
Also those heroes aren't categorically bad to begin with. They aren't as effective in pro play, but in general uncoordinated play they can be good. People just think pro play is the standard for all play but they are very different!
He's the one man wrecking crew. Who else would give them the clamps?
Gazlowe is extremely good in uncoordinated low-level. People will underestimate him, leave him alone to gather turrets, and not kill him ASAP in team pushes. Pros know this and will play around it.
BikeOnDeimos I've gotten wrecked by a gazlowe in ranked play, more than once. I think it's like anyone else, player skill shines through an ostensibly weaker, or less meta pick.
The reason he loses a lot is because most frontlines don't be patient enough to let him poke. This also opens up the backline so he gets dived upon.
His high damage is what the hero is all about: cooldowns are short and there is no point of sitting on them to burst a priority target when team converges on one, because you cannot guarantee your skills will land on it, since there could be something in the way. So he pokes constantly instead and heroes mana allow for it totally. Double frontline enables him to get in range for his auto attacks and storm bow without becoming target of enemy initiation.
very useful collection of videos, i use about to start study hanzo and this video was much more useful tahn any shared commented build
You are forgetting Hanzo received major buffs on his release.
Also, comparing winrates of NA vs NA with EU and KR teams (>_< ).... this is very misleading.
While I agree that Khroen really stands out (not only due to his hair) from the other NA pro players, and could prolly make it even at KR and EU pro scenes, he is still by no means even close to Rich, or even top EU assassin players like Snitch (flex), Poilk, Schwimpi or Cris.
i think on Hanzo he's maybe close to top EU, but overall he's not at there level. just on that one hero. i agree though rich is probably best hanzo in the world right now.
Santtu Kähkönen I mean HHE won vs a bunch of EU and KR teams so...
I was about to comment the same thx
IDK Rich died a lot and missed a crap ton of ults
@Austin_Yun Different level of opponents. Even a low level pro will seem like a God vs master players. So you can't compare how NA pro players do at NA HGC, to how other pros do in their own leagues, since the level is VERY different.
If Khroen could keep that winrate vs EU or KR teams, then I'd consider his winrates viable for comparison
What about a guide on shooting scatter arrows? I find it very hard to get the angle to adjust it just changes fast and awkward.
Also how do you select talents without clicking them? If you go w build is it worth shooting a q on minions? What's the current build lately?
I think that the target practice build is underrated... If the enemy team has a lot of bulky hitboxes you can spam the shit out of your Q at a very big range.
its not that target practice is bad, it's definitely a good talent. But Scatter too strong
I tried a match after watching this and went out nice! Thank you so much for this analysis!
I just carried my ass through 5 matches with 4 mvps :D Hyped
Spams abilities when possible, moves in between attacks
Stays a safe distance when a skirmish breaks out
Jhin
Yes, not going to say Khroen isn't scary on Hanzo, BUT he gained quest stacks because enemy made it easy for him. Look at positioning from Garrosh at start, just shy of touching the wall, perfect.
I'll admit that Khroen has mastered "simple geometry", fairly sure I would have missed right spot in more than a few.
Krešimir Turkalj actually if you notice many of his stacks were not people close to walls he was getting double stacks every w from people near and far.
Checked again, first 7 were due to "mispositioned" (I know, really harsh, don't know better word) Dehaka and Garrosh, then really nice Cassia catch followed by hit into cluster of enemies, sequence of one stack from far, then again nice catch on Garrosh, finished by middle hit.
Little bit of both, slightly in favour of Khroen skill due his really good reaction time.
Lol the moment you watch HotS Hanzo analysis and you enjoy the video even though I actually only played this game once :D good job!
I think the real problem are his ults. Dragonstrike is a OMEGALUL meme, only serves as that. Dragon Arrow has a really long stun, and they should change that functionality, change the stun for an armor reduction, 50 armor reduction IMO.
we really need to know each teams average win rates to compare. i mean obviously a team like gen.G which didn't lose a single game up until the final at mid season brawl has a way above 50% win rate. there win rate at mid season brawl was 86% actually higher than there average win rate with hanzo.
not the case with heroes hearth, but they still have north of a 50% win rate
Nice video, will try out his playstile!
Wow! Crazy good Hanzo. Gonna have to watch this a few times..
Hanzo is a lot like KTZ in the sense that you cant think too much into it. Set it to quickcast and get a general feel for it.
why do the pros play murky
why murky play pros
or....they do not :)
Thanks for the video. As a new hanzo player, it takes me quite a bit longer to stack that lvl 1. I'm also assuming that HeroesHearth purposely jebaits enemy teams into choke points early in the match to help with the stacking.
so counter a good hanzo is high moblity hero and a hole draft that counter the other hanzo comp ?
Do a video on how to finish quests quickly and safely (and why you would pick a quest talent)
"And the good Hanzo will never die" so funny, i'd like to see what you can do when Genji jumps on you.
use d
@@artoriasonthemove2465 genji uses d too
The biggest problem with my Hanzo play is that I pick Dragonstrike way more than I should. I get it that having a global range stun arrow is awesome, but... ryuu ga waga teki wo kurau!
How is his dragonstrike nerfed if it's damage increases?
wow you get about 4,000 views in a day. That's awesome man, love the channel and content :)
Totally love this videos, keep doing it please. Is MasterLeague the best site for builds? I used to watch Tentonhammer but i noticed that they change a lot from pro play and what i see on other sites.
PyroMonkey I use a mix. Master league, hotslogs and heroes hearth.
I am still to this day mad that Blizzard nurfed Hanzo to the point of no return because a few players in the world could do so well with him. I think Khroen could play anything and make it look busted. Lets just change the whole damn game for everyone because of... well... Khroen.
I think one thing you didn't really mention is that on maps where boss control is very important like Sky Temple, Hanzo melts the boss so fast that a pro team can push the slightest advantage into a boss.
Honestly i don't really agree with the fact that you said HHE said "lets let hanzo do 100% of the damage".
They took Uther with holy light's holy shock talent (lets his Q attack heroes instead of healing) plus benediction, that is a near instant combo of benediction > offensive holy light > offensive holy light. They also took malf and etc, etc is one of those tanks that can not only sustain itself (when it doesnt melt right away) but also deal constant harass, and harass stacks up when you keep it up for a long time, echo pedal for once, not my favorite etc talent but it counts. Basically i think they took that comp to abuse Hanzo's harass and then be able to jump in and be aggressive and decisive without losing someone, not to enable Hanzo, rather to protect him until they can abuse the enemy team's low health situation.
Just pay close attention to the composition, malf is full heals, uther can holy light offensively or defensively depending on what the immediate need is, etc can self sustain a bit while displacing the enemy team and being healed by 2 healers, blaze has bunker to fix anything that goes horribly wrong, and as if that wasn't enough uther got divine shield (i would have taken storm, enough is enough lol). They didn't come up with this comp to enable Hanzo they did it to milk him for all he is worth.
But yes, i think everything you said about hanzo is the undeniable reason people play hanzo in HL and TL, safest harass, plus, if i might add, scatter can do miracles if someone in the enemy team makes the mistake of navigating a cramped space. God knows that scatter builds can one shot squishies if aimed right in super tight spots.
When you watch this video as a Hanzo player and you have the constant impulse to click on the lower left icon when it flashes for a talent
You know you've played this game too much
i disagree with ur opinion.
yeah, hes a good hanzo, but thats only possoible cause of the triple frontline draft. the enemy dmg dealer cant just get in and do dmg like hanzo. jaina is about burst and not constant dmg.
another reason for hanzos high dmg in the game is,...theres no other dmg dealer in the team, that could steal some dmg from hanzo till the enemy retreats. in the end is doesnt really matter if cassia and jainas dmg is lower, if they still get their burst kills.
just my opionion tho.
Everything you just stated, was exactly his point in this video. But instead of being drawbacks, they were advantages. Hanzo was a great safe, sustained dmg, and finisher all in win.
Exactly. MOBAS are all about building advantages, which starts immediately on the draft screen. Any player with sense will be sick to death of how many people they get on a team who don't even realize this and just picks whatever they want rather than use picks to build their team up and/or deny the enemy team. It's not just bans that do this, picks do too. So, if Hanzo (who is floundering in casual play super-hard) can be built from a liability into a monster with appropriate picking (and he's a good pick versus specific comps, more-so if you can make him excruciatingly hard to reach), then you have your answer as to why he's strong in proper hands/compositions, compared to weaksauce in standard gameplay -- gameplay where Joe Soap Random has little to no front-line and/or no real defensive mindset and/or spend more time standing around watching a Hanzo get ravaged by dive-comps while complaining that their dead damage dealers are doing no damage.
Similar can be said about a lot of heroes - even in reverse. If you go to the forums you'll see so many people STILL complaining about Genji, yet during my own ranked foray last season he one of the heroes I love seeing on the enemy team due to my natural picks being counter-material. Most of the time I saw Genji he was getting annihilated any moment he tried any shenanigans, yet then you enter a Quick Match and see Genji's having fun wrecking due to the lack of compositions, experience, or whatever. That isn't saying Genji isn't still a popular/strong pick in ranked play, just that how much impact said heroes have will starts on draft, not in the game. You don't just look at a binary tier list - you have to weigh them up vs X and Y to get the real value.
i'd just add to your comment, that also he's getting constantly mana out of malfurions innervate. he doesn't need to care that much about efficiency of his spells and can just spam them
great analysis
Actually he got dragon strike buffed from 64 to 70
actually, I play Hanzo in team league with +- 70% winrate on platina rank
Such great analysis. I am hooked.
2018, thinking you can compare NA players with KR and EU
Khroen needs an active youtube channel. Dude is seriously amazing.
Dimlu Tine he streams on twitch and hangs around a lot on other NA streamers channels
Hanzo basically gets a level 20 talent at level 16. That talent that makes your scatter/storm pierce is HUGE power spike.
As a consequence, his level 20 talents are hot hot hot garbage. Honestly, you could not even TAKE one and barely notice.
If only you can fire those scatter shots at their feet....
Also, does he set his scatter at auto cast?
puga chan..
you..
I need a tutorial on Hanzo, because I had people reporting me, because I was that bad. mechanically I don't know what they complained about aside from my dmg was small.. Was also my first Hanzo play, but I don't think it has gotten much better considering I've played 3 games as him
My tip would be to skip on the W build if you haven't already. It's the hardest to play. Just go Q build or the auto-build. The Q build makes you a really disgusting long-range poker; the AA build makes Hanzo a much better duelist which is something he normally struggles with a bit. On maps like Battlefield of Eternity, you can still do good objective damage with only having the level 4 or level 7 W talents.
@@LungDrago I'll keep that in mind next time I try him.
Am i the only one who picks more dragonstrike than dragon arrow?
Sebastian Casarrubias Santiago most likely. Dragon arrow AoE stun is the main reason he is picked so much by pro players
i didnt learn a thing but the fact he plays scater arrows as main and I play storm bow. You are not supose to 100% perfect scater arrow they are meant to be done by chance otherwise u lose a lot of damage
what i mean is I already play like that
It's way better getting the 50% attack speed quest with scatter build. You get soo much more damage.
I think this vid is less about how op hanzo is, more on how op blaze is....
While this of course is an example of a great Hanzo game, one should point out that he received healing and mana all over the game. Without the malfurion babysitting him he would be out of mana in no time.
In a game about building efficient teams and advantages for yourself in a 5v5 environment with objectives, the whole "1 v 1 in a vacuum" mindset you're using is about as efficient as having AI control the entire roster in a deathmatch to determine tier lists.
I cringe everytime I have a Hanzo on my team, everyone goes W build and ends up with 15k damage.
Then they suck. I usually have double the enemy's carry's damage with W build.
Take a shot every time you hear "scatter".
Very nice video! Could I ask for Genji next? So we can round the Shimada Brothers nicely.
I started playing when hanzo was the latest hero.
Para, he's using sight to land those arrows. If you take away the knowledge of the enemy teams position. He's guessing and then he's going to have no idea where they are.
People are so horny for stats. How efficiently a hero is played overall is a factor. However, how well it's being played in teamfights has a huge impact as well. "Look at these second to best players doing less damage together than one guy."
You know, the problem with statistics is that you are almost never able to count all the factors that are at play.
yes but at the end he almost does as much damage as the 3 next top damage dealer. If this is not huge i don't know what it is.
Don’t get me wrong fam. It says something. It does. However, factors like farming xp and such plays in a lot. Factors such as what heroes you play against is huge. I’ll give you an extreme example.
Playing thrall/artanis solo lane against rexxar with the bear, you do constant damage, because you’ll have to hit the bear to waste rexxars mana, and turn make him back; because no mana = no bear. Point is that the damage you will do to heroes that game will be misleading.
This is just 1 out of millions of factors that plays in within different games, depending on maps, comps, and your role in the matchup (I’m not referring to dps/heal/tank when I say role).
Perhaps your role would be to be to roam a lot catching people out. You kill many, but won’t get as high of dps. Zeratul can sometimes fit this for example.
Sooo many factors bro.
Like always its my continuous mission to enjoy your videos, great one indeed, here take my like good sir
Wouldn't Rich blowing 1 person up be better in almost every situation? Especially in pro play. Blow up 1 person forces ancestral. Hitting team is trading chain heal. Rich is number 1 hanzo coz he makes nasty plays against the best players. Khoren here is playing hanzo like a guldan, zoning damage with low kill potential without ult.
Basically players like Khroen ruined Hanzo for everyone else. Hanzo used to be a bit too strong, but after the dozen nerfs he is garbage for the average player.
[NOTIFICATION TEXT!] [HERO NAME!]
NA 88% win rate is different from EU or KR 70% win rate. The average EU or KR teams are leagues above NA teams. Comparing their win rate like that is disingenuous, If HeroesHearth plays on EU, no way they're gonna have 88% win rate.
Also, there is nothing special about his hanzo. I argue snitch and gen-g play better. And plus, these pros aren't one trick pony. You give them any hero and they can play at the highest levels. Which is why it's always a pleasure to watch EU and KR HGC. NA not so much.
SCSC and Reset are both better hanzo players then Rich, my thought
hey NotParadox, i wanted too see a good "How to Solo lane" guide. it would be great if u consider that.
best Regards^
Have you seen this NP vid?
ruclips.net/video/ClitdWTpyGk/видео.html
yea but its more about "Freezing, Zoning and Dominating", i needed a specific guide to solo laning u know: when u i should engage, stay back or leave the lane, etc..
Idk how impressive this Hanzo player actually is...I get that he's really good but I feel like every praises that you've made about him should apply to how everyone should play every other hero. The average player knows that they're suppose to use all their abilities as often as possible on Hanzo, they all know to keep their distance playing Hanzo. Trying to aim W and taking forever is obviously not the right thing to do because you can still miss it, so you've effectively wasted time for nothing.
Honestly, there's nothing impressive about this Hanzo player. What IS impressive is their composition and how good his teammates are at keeping him alive and how good they are at following up and enabling the Hanzo.
The difference between pro players and your average player has nothing to do with how well they can play 1 particular hero alone, it's more so about their composition is and how good they work together as a TEAM. If you just have individual pro players go up against Gold, Plat or Diamond players in a 1v1 environment, they're really not all that superior.
I'm not saying that it takes NO skills to play Hanzo well, all I'm saying is that a pretty decent Hanzo player can perform this well or better with good composition and good teammates.
I'm not gonna agree or disagree with your stance on his gameplay. But what really makes Khroen an amazing Hanzo player or any hero really...is his super legit afro. If you haven't seen it, you're missing out. It really all comes down to that fro.
Hi can you upload more video like you are playing hots Hanzo gameplay something like that
Ok, that comparison to Rich play is definitely biased and American player effectiveness is massively exaggerated. I think there are certain reasons why perfect scatter has much more impact than 2 “so-so” scatters. Though, I think casual players should rather learn from this particular Hanzo just because casual players will never be as good as Rich, and even if they manage to be close mechanically means they are losing on other aspects of the game.
Other reason he outdmg'em is uther 25% dmg reduction
"Why pro play Junkrat ?" next please.
Range only competed by Chromie + No enemy dive/you win + Great waveclear + Post-16 sustained dmg monster + Troll potential in W and E
This game was before the last nerf though, but good video
Hanzo players unfortunately play just like most Hanzos in Overwatch, randomly and idiotically.
No offense...but I don't think you have seen sCsC Hanzo. Everybody is sleeping on him and I don't know why.
even master league Hanzo have, by far, the lowest win rate... he have bad mechanics... idk why people play him.. dont really now
this guy is unreal '-'
Why don't you use P to pause the game? It's bugging me out so much, it's like going over a school board with your nails.
Afaik you can't hit immortal with 7 scatters.
keep it up :)
Because he broke af boiiiiiiiii
why hanzo so powerful but low winrate in HL? easy, they watch pro play and they pick hanzo but noob simply don't know how to use it and feed alot. XD
Why do u only have 15k subs? I dont get it.
This is not as much Why the pros play hanzo as it is ”why in want to have khroens babies”
I like your analytical skills, as well as your Abathur play.... now for my critique.... if Genji is Japanese.... which he is , then just for the sake of pronouncing things accurately, his name is pronounced 'Ge---nji" as in "gecko" and not as in "Genesis".... Ge-n-ji ;). My purpose in pointing this out is not to belittle, simply to make you sound a sliver more awesome. Will the world fall apart at min --2:09--? nope....but a handful shall cringe. If you like being correct you'll appreciate this; if not... then oh well... I have the flu and nothing better to do than die on my couch :P. Thanks for the entertainment ;). Now for the real concern.... When will someone awesome make an official Star Craft movie? And please have better friggen character development than the Warcraft movie :P. -couch potato out-
no idea why my text was lined out after I submitted...
I would say Wraxu is the best Hanzo
I still think mono target Q build is the best one, in this game hanzo had no troubles, try the same as hanzo with genji or tracer or even chromie and you'd have a lot more to manage....Then I didnt felt his game was very good but just normal, the team did good as a whole but I feel I have the same lvl as him with hanzo
W build is usually best overall, especially in a structured game. I'd take AA build over Q build though. I don't care for Q build at all. But to each their own friend!
Pros play him because he's broken af.
60,300 hero damage in 14m45s is actually quite mediocre. It amounts to 4,088 hero dmg/min, which I do much more of on many different sustained range dps, including Hanzo. On Hanzo, I've had plenty of games between 5,000-6,000 hero dmg/min.
The obvious objection is that it's harder to damage professional players, but the damage I'm seeing Khroen do in these matches is not requiring much mechanical skill.
I have a whole folder of screenshots of 5,000-6,000 dmg/min rates on various heroes if someone doubts my claims. I never considered it that incredible, more like upper 25 percentile play, but if NotParadox is saying 4,088 hero dmg/min is world best, I'm left scratching my head.
You have no idea how hard it is to play against pro players.
I'm watching these videos right now. Not seeing anything otherwordly. The only difference I've ever seen as you get into high Diamond and above is that team coordination goes up, less so individual mechanical skill.
A lot of repeated commentary. Still a nice showcase.
Ask him to marry you
I do that damage by level 10
Ok sooooo just spam W .....
Best player in the worl... north america. U-hum....
Hanzo still a soab
Guess im a pro hanzo then cuz probably better then him
He miss soo much q its crazy
too bad Hanzo is boring af.
If they will drop that uther player and choose another one they will be a champ belive me
Maybe you should repeat yourself once more:)
wtf XD i though this is overwatch
You keep repeating urself
Naw man, that's a shite hero... :D
I had to stop watching after the 10th time you suck up to Khroe and praise hin for hitting everyone with scatter shot, despite how you, and I can't stress this enough, urge people to not waste time, mana, and "damage that does not kill is damage wasted". Well guess what, rehgar is an AoE healer. So you contradicted yourself! All Khroen has been doing up to 9:18 (the moment i stopped watching) is blindly poking the enemy team, his damage does not matter because they can be healed back up.
Sorry, I started watching you because my friends told me you are a good source to get better in hots, but you don't even know what you are saying.
In this regards i believe Rich does a better job because what he does, matters.
You should look up pro league players sometime. When you say "look at this activity! Q auto! W auto!" Lol. The game is snail's pace compared to lol...
League of legends sucks and is crap compared to world of Warcraft which is the god father of all games :)
Hahahaha, NA. Worst region everm
i dont understand your points in this video.
Heroes Hearth is a super mediocre team with super mediocre players like mcintyre who never achieved anything.
Just because they win a lot vs non pro teams in qualifiers and therefore inflate their winrate does not make them good players.
Havent seen a single good hanzo game from them vs a pro team.
The hanzo in this video is not good, yes he really has the poke damage down and farms numbers, but everything he does is completely irrelevant in the end, he does not pressure, push, kill or enable anything.
The entire game HH is struggling to get anything done esspecially getting kills because they have no burst damage.
Had they have played against a real opponent it would have been really one sided.
So this video does not even convince me the slightest that hanzo is a good pick.
No offense; but your judgement on who is better and for what reason is really inaccurate. “Look at that; he takes camp at level 1”. Do you know how normal that is? Especially in hero league higher tier. I’m pretty sure the pronounciation of genji is with a “g” as well.
Bro. Do you even know the gamble you’re analyzing?
Gen - G is the Korean team pronounced JENJI not Genji that is pronounced Genji. Dumbass.
Idc. That wasn't my point. The overall assessments are poor.
No it wasnt your point. Just show you dont know the game youre commenting on.
You know your Korean. Congrats. It has nothing to do with the game in the end even if I made it sound that way.
Have a nice life brah.