I find it quite weird how I still watch these videos after selling my quest. Ig 5 years of vr and this channels awesome experiments are really what makes me enjoy this stuff
8:45 I've actually finished the HLA campaign on Integrated Radeon Vega 8 Graphics with ALVR. It was.. very blurry, but still a bit more enjoyable than PlutoSphere on a 2.4 GHz connection in Eastern Europe
@@TheMysticle computers can be worse than phones 😭 my phone runs Roblox at max graphics perfectly while my computer lags like hell when I run Roblox at max graphics
As a PCVR user myself this is really cool mystical. I started playing PCVR in February 2023 when I got my gaming PC. PCVR was only a dream of mine since I got my quest 2 back in 2020. It is a cool experience trust me.
@@Chex_VR not to be that guy but your kinda dumb the quest 2 came out early October 2020. And I thought this video was cool because it is actually possible to play under minimum requirements. I got a quest 3 recently and now I play pcvr on the quest 3.
@@Chex_VR if you look it up it says "The Quest 2 is Meta's entry-level VR headset for the metaverse. First released on October 2020, it was initially named Oculus Quest 2 but was rebranded in January 2022." Not to be that guy.
Thanks for the shopping list! 😄 I hate to admit that the only game I really truly WANT to play is minecraft VR. But having the ability to plug in and play "almost" anything would blow me away! For instance I'd love to play vertigo 1 and 2. And there's just so much more you can do with a PC then you can with stand alone.
only played VR minecraft on quest Standalone but it's soo good, even though it's like really low quality. Honestly though would recommend blade and sorcery if you're into fantasy, it's a crazy game and can run pretty efficiently with my integrated graphics card whereas minecraft can't(haven't finished watching the video as of yet). if you're into that sort of thing I would recommend it so much.
@@CarrotKing269 I've been wanting to get blade and sorcery standalone for a while! I've heard good things about it. 🙂 Will probably end up getting it here in a few months! It is stand alone right? I thought I saw it was available on the quest store~
Awesome! Thanks for the video! As a developer the more people can experience PCVR the better. I was able to crowdfund getting a minimum spec SteamVR system back in 2016 with a amd 290. However it was pretty much unusable for Quest & link cable. Was able to get it to sort of work hacking at some of the settings in the config files but pretty much had to wait in line overnight to pick up an upgrade during the pandemic to get a decent gpu at msrp. Be good to have a workflow for people who don't have recent gpu can try our stuff outside of events we're showcasing at.
my pc can run pcvr pretty decently. I ran into a lot of issues with fps and latency at first when i first got the headset, but a friend of mine gave me a good suggestion that increased my fps drastically which is unplugging my main monitor while using the headset. After doing that, i was able to run games at approximately 90 fps
I connected my non pcvr ready pc to Ethernet and tried to play vrchat and it purfectly worked I played over 6 hours and I had no crashes no anything! But ofc I played on the lowest quality without the add on that u showed ! Today I’ll prob try to make the quality better to see how far I can go! But ye im really happy, I also tried with out Ethernet and i would crash, it only worked one time! 👍🏼👍🏼👍🏼
I ran my Q2 with VD on an i3 9100f and a GTX960 4GB. Ran really well on Potato mode and SteamVR resolution of 900p. VRChat was a much better experience like this than in Standalone.
I played half of Half Life Alyx on a GTX 750 Ti with 2 gigs of VRAM and 8 gigs of PC RAM, and it was def playable! It obviously wasn't sitting around at 90 FPS but it wasn't below 30 either, for sure. VRC ran even better although I only interacted with like 5-6 people max in a couple private worlds so I doubt it would've held well if there were any more.
sounds like a horrible experience. Talk about a way to ruin a masterpiece. It's like watching End Game in 240p cam. I recommend only playing this game with a 1080ti and above. I initially played it with a 1060 (6gb) and I had to stop. The low resolution mix with bad frame rate gave me bad motion sickness. After upgrading to a 3080 gaming Pc I played the entire game again and the game was so much better. Complete night and day. When it comes to VR I wouldn't play anything with an unstable frame rate and low resolution.
@@chan13153 Oh yeah I upgraded to a 1650 laptop and it's waaaaay better obviously but some people don't have the luxury and want to experience it anyways any means necessary so I personally understand why people might go through that!
I used to play VR on a 3gb 1060 until about a year ago. I would recommend just putting asynchronous spacewarp on all the time instead of automatic, it helps create less lag spikes since it will be capping your fps. It definitely makes games on the verge of being playable much more enjoyable. This obviously only applies in virtual desktop on the quest 2,pro and 3 but most people have a quest 2 anyways so it should help some. other than that try to close all the background apps you can and if you can get a slight overclock in msi afterburner a few extra frames always help. Also if you can set the target fps to 72hz which is the same as the quest 1 then with asynchronous spacewarp your gpu only really needs to be capable of 36fps rather than the 45 you'd need if you use spacewarp and 90fps mode
My problem with Steam VR is that when I launch bigger games like Phasmophobia beat saber I can’t see out of one eye or it’s just a black and white screen I also use the same GTX 760. Oculus quest link cable too because virtual desktop is too laggy. Also, games like gorilla tag launch and work perfectly fine
Before I can go on watching your video, I feel compelled to comment with what I think Danny DeVito is saying: "Kid, I dunno shit about this stuff, but I trust you." Now I can watch the rest.
I'm running a standard GTX 1650 with 4GB of VRAM and it works beautifully despite being under minimum requirements. some games dont run amazingly but definitely more than playable. Alyx at low fidelity runs at more than 60fps at all times, Bonelab at performance mode has no issues at all, Pavlov on high can have some hitches but only with bots. I would 100% recommend the GTX 1650 to someone looking to get into PCVR on a budget.
I also have the same gpu but when I play half life alyx I get many frame drops, around 30-60fps. Do you use any mods or smth? My specs: Gpu: GTX 1650 Cpu: i7-4770 16 GB ram I use a 2.0 cable
@@Anonymous-si5ig yeah 1060 was a surprisingly good card. Still got mine in my draw lol. Gonna build a pc into my old Xbox 360 and I’m probably gonna use that card
@@vipersnakegamer5081 great, that pc would run well, are you going to build a PC inside your Xbox 360? That's a hard one, I don't have what's needed to do something like that 🤣
@@Anonymous-si5ig yeah lol. It’s probably going to be a little project for me over the summer. Probably would have to order some special tools to modify the case a bit and vertical mounting brackets, but with the size of the elite I definitely think i could make one fit
I'd love to see how this would work with some flatscreen to vr mods like L4D2 or even GTA V. Im Running a 4090 finally but my older PC is long in the tooth with a gtx 970. Gave that PC to my wife. Would love to have a solid PCVR experience. And yes, she's going to use my 4090 rig lol. That's if I ever inch around to trying these methods out on the 970 build. Great stuff!
Last year i was playing pcvr games on my 1650. It performed pretty well with stutters here and there. Games like Bonelabs/Blades and Sorcery/Half Life Alyx would especially drop frames when they were loading in to certain areas. but overall it was good enough lol. Glad to say ive upgraded since then haha
This is kind of an old comment but Thank you so much this is the info i was looking for, i have a 1650 and a pico 4 for my birthday, safe to say in a month i will be playing pcvr 100% since standalone doesnt hook me at all
i actually have HLA on a GTX 960 and i must say that it works pretty well despite some lag spikes some times but honestly, i was surprised. hell i even managed to finish the game with this gpu
As someone who used a 960 their whole life and even spent most of their VR experience with it, the 960 does take some time to get used to, especially when you used to play on a higher end pc. I now have a 4070 and everytime I look back at my old pc I was like "How could I have played vr on this computer?"
I've played VRChat on a pc with an i3-4130 and a GTX 650 1Gb with 8Gbs of ram through a cable to my Oculus Quest 2 so yes, you absolutely can do it, just don't expect more than 8 fps. (And yes, the Meta link app WILL work, just make sure you have completely up-to-date drivers!)
I play on a GTX 1050 Ti and an I7 4790K with 16 GB of DDR3 RAM and I reckon this video will help a lot, that software seems really useful for getting a better experience since I still run into lag on some games
I'm looking to spend 1700 on a new rig just for vr, I'm so addicted to vr now, I have got a very old PC and my brother got me the first Oculus rift headset for my birthday, I'm hooked at the moment, I can only play very dodgy VR but it's still a drug for me I need more I need to save money lol I clean for a living so it's gonna take me a long time to save😮
I know this is a pretty old video, but I've been playing Arkham VR on a mini PC with windows 11 pro using Intel Alder Lake N100 integrated graphics. using a quest 2 with Virtual Desktop and other than the controllers not being compatible and having to use custom settings, it's working pretty well. I also got Propagation VR to work as well, thought it was a little tougher.
i play bonelab under minimum (that's what the oculus app says but it still allows me to play) on minimum graphics it works mostly at 60 fps but with a lot of lag spikes.
I have a GTX 770 and found that I could run wireless vr just fine with a few minor tweeks. Mainly through my phone as the headset through iVRy driver, but it still worked
I have a laptop with an Ryzen 7 and a GTX 1650 (according to oculus, its unsupported). But I can play some SteamVr games, but even VRChat with minimum settings and an 80% rendering it barely holds 60-70fps. Beat saber works fine, with a bit of lagg in the menu, but its enjoyable :) I need to play without my normal glasses, so I se most of the stuff blurry ^^"
I have a 980 ti, tbh It's actually Rlly good at PCVR Ofcourse it has some issues when running modded games f.e. Modded Boneworks/Bonelab but it is playable. Otherwise It can run the full ver. of Alyx with 40-60 fps. But ofcourse a big part of a strong pcvr computer is the CPU also.
U guys have done everything except... PCVR on mac. You can get steam vr to run on it however there (so far) is no way to get the oculus dashboard to run. Even with virtual machines. I would be incredibly impressed if u guys could get that to work (me being a vr enthusiast with only a mac)
Never gonna happen, all the miserable sweaty gamer neckbeards hinder the idea of gaming let alone VR on mac because they just cry so hard at the sight of an apple user and go out of their way to act like they're better than them.
You can play oculus titles with virtual desktop underminimal requirements. Though if you bought games on your standalone headset, you cannot play them on virtual desktop. If you log in to the pc app with your account that has purchesed a game, You cannot play it. You can only play free games (unless you want to buy the games again)
i ran HLA with a 1050 and the thing i did to get 70% res and 90 hz was spacewarp allways, virtualdesktop res on potato and the most important thing, alocating ALL VIRTUAL RAM OF WINDOWS ONTO MY SSD making it run very stable, very pleasant experience and i was happy, i could play vrchat getting 40 real fps and prety stable, just needing to rejoin the world after 2 and a half hours, but that's a quest 2 batery lifetime using airlink, so no problems
Just asking how long did it take to start a game on steam home because my games won’t start and using wireless virtual desktop to launch games is to laggy. Also I’m only trying to run gorilla tag.
It's funny I don't even have a graphics card and I've played several games in pcvr on the ryzen 5 3400g vega 11 graphics and it's a bit choppy loading steam vr or the oculus pc home have not had any issues playing games though it runs 15 to 20 fps while playing games and best of all not even overclocked it also says I don't have the recommended settings for pcvr gaming
I have previously run VRChat on my OEM R7 250 2GB with the Rift-S, and the avatars remained quite clear even when adjusting the graphic settings. This setup was sufficient for video conferencing and other less demanding VR applications. I'm curious to know what the lowest-end graphics card is that has been used successfully for VR. Especially for VRchat via SteamVR specifically
I use a Quest 2 for PCVR. It has a reputation for having bad compression artifacts but there's a way to eliminate them entirely by cranking up the bitrate.
You cannot eliminate them entirely because of the processor itself. The encoder in the processor is not fast enough to go past somewhere around 500 megabit. We will have to wait for the Quest3 for them to be able to push the bitrate higher.
I´m playing Half Life Alyx with a 4th gen i7, 16gb ram DDR3, RX 580 4gb and Virtual Desktop at Potato, finished the game with no problems at good fps, the only problem is the community mods, some of them play well (Gunman Contracts 1 and 2), others not. I´ve tried a lot of VR games, The Forest, Euro Truck, After the Fall, Asseto Corsa, Dirt Rally 2.0, Project Cars, Contractors, Vail, VR Chat, Zentih, No man´s Sky, EmuVR, Lone Echo, Hitman 3, Pistol Whip, Eye of the Temple, BoneWorks, Skyrim, Borderlands 2, TWD Saints and Sinners, Vertigo Remastered and 2, Fallout4, Wanderer, Wolfenstein Cyberpilot, IEYTD, Hellblade, Budget Cuts, VTOL, Medal of Honor Above and Beyond, Stride... All of them run pretty well with FSR. The only game, that I have some issues sometimes, is No Man´s Sky, that runs well, but eventualy virtual desktop disconnect from PC and reconnects again (Lost game image for 5 secs more or less)... Edit: I was using the FSR from original creator (without GUI), after trying this one from the link I got a lot better performance, maybe it can be more tweaked, i don't know... I've played No Man's Sky for 4 or 5 hours with great performance, and no disconnections ❤
My 1650 is technically in the yellow. but with updated drivers, downscaling the resolution to minimum at 72hrts, and again to 85% resolution in steam vr. half life alyx runs well without any mods.
you can use ALVR by getting sidequest and installing ALVR on ur pc and quest. Based on my personal experience it was extremely laggy but to be fair I was using a intel Hd graphics 620
If you're bumping up resolution and refresh with a massive amount of super sampling those requirement get sky high fast. If you're running on a eight year old card its probably about time for a upgrade.
I used to have a Intel Pentium Gold, 4GB of RAM and absolutely no storage. Let's just say I only managed to see the SteamVR hub in 15fps on the lowest resolution/quality (no I didn't use a real headset I used programs such as Vridge and Trinus.)
How does this FSR compare to Virtual Desktop's Potato Mode with Snapdragon Game Super Resolution? It's not enough in many PCVR games for my 1050ti unfortunately. With Angry Brids VR though I dial the settings all the way up to Godly (with Space Warping enabled ofc) because why not. And Into the Rabbit Hole runs great at default settings.
I have a 1k starter NZXT PC, barely hitting the minimum specs, but I can play fully modded Blade and Sorcery, Skyrim, VRChat, and Half Lyfe Alex with little issue.
I am running VRChat though Beelink mini PC running on AMD 5000. I had to set it to the lowest resolution possible which makes it quite playable but depending on certain areas you go, you can get 20 to 30 fps, others you get 8 or lower. This is why I'm trying to save up to get a better PC
I run with a 1650 TI it's not on the GPU list so it's not supported nor not supported? I believe the main reason I can run decently is my 16gb of ram. IMO it's the closest setup that's borderline "VR Ready", you don't want to be much below this. I do use 72 FPS in Virtual Desktop though, I would rather stable FPS than higher FPS that jumps around. I also use potato quality in Virtual Desktop, I'm not sure what it changes though. Capable of playing B&S at higher graphics, Boneworks/Bonelab, and HLA. Also a few others such as Wand Alliances, Contractors, Swordsman VR, Project Demigod, and so on.
Hey! im really hoping you read this comment and possibly could use the info here. as someone with a GTX 1650 GPU and only 8 gigs of ram (4 of Vram), i wanted to come in and give you my experience, and how im able to play something like the RE8 VR mod somewhat consistently (haven't finished it, so there could be a part of the game my GPU struggles with, ill find out. also note: these tips are mainly for steamVR games on quest 2.) when i first got this laptop, i was a bit disappointed i couldnt run vr games well, like the forest. they could *run*.. but any graphically-demanding game would have a low FPS. RE8 vr mod ran like garbage even with 20% resolution and 72hz, AND VRperfkit installed with 60% render res. experimented with oculuskiller because i heard it helped performance (only having to use SteamVR composite instead of oculus and steamvr, etc) but it felt like it did NOTHING. recently, i made a discovery. i used ALVR this time (virtual desktop could have similar results but i havent tried it), and it gave me a HUGE performance boost! i can now run the re8 vr mode on native resolution, even when i got to the village (which is where last time it started running bad), and i can run greenhell VR on high(er) settings even though i dont think i even hit minimum settings. i feel like oculus airlink (and link) hold you back a lot, running both steamVR and oculus dashboard takes a HUGE toll in performance, and oculus hasn't given oculus dashboard much attention lately so its probably unoptimized as hell. also quick tip (might apply to VD but i did this with ALVR): DON'T increase the res on ALVR (or VD). that slows you down a lot. just keep it at native or lower it if you have to. you can get away with increasing steamVR res a lot more than you would with ALVR (and, maybe, VD). thanks for reading.
For whom who want to play or try VRChat under the minimum requirements, at the time he tried it it was rendered a loss but now with VRChat having its own settings its somewhat possible. I tried it in a private world (I was sitting at 50 fps) with all VRC settings low and inside SteamVR with settings low as well. You can go ever further if you are using a Quest 2 to try PCVR under minimum and set quest res to the lowest and get more performance. As for the worlds I have no clue how public worlds will run but I wouldn't test it as it may result in a crash. Private worlds with friends can be good just not with many people with poor avatars ( I was sitting at 29 to 30fps).
My AMD 4600g will run beat saber on low low settings. But, my 1660ti seems to do me fine. 16gb memory brings it all together. My bud has an i5 with a 1050ti. With recent leap forward with Virtual Desktop, it works really well. Again, 16GB of memory seems to be the sweet spot. I see headsets as low as $100. What's the weather usually the Oculus rift. They still look fantastic.
I recently got a gaming laptop with a 3050ti. I was super excited to play vr. Until I actually got in and it looked good but there were artifacts and the fps wasn’t what I was expecting. Then I realized that Oculus has a gpu support chart. And all the way at the bottom of the Nvidia section there is a little line that says “* Please Note: NVIDIA 3050 (laptop) and 3050ti GPUs are not recommended for use with Link.” I mean, vr works but I spent over 1,000$ on the laptop. I dont even understand why Nvidia is still producing the card, its honestly pretty bad. Although, it is better than what I had before, I wish I knew about it before I spent the money.
I'm playing half life alyx on my pc with an RX 6400 which doesnt meet the requirements due to lack of hardware encoding, but I can use ALVR to encode with CPU and it's good enough I can read the subtitles while running
I use my steam deck with VR becauase I have a WMR headset and if you have good VR legs and if you are fine with 60 fps and above the steam deck works very well. The only thing that doesn't work is SteamVR which is a big deal. But other than that I've ran Beat Saber, Gorilla Tag, Bonelab, Super Hot, Phasmophobia (has like a locked 60 FPS), Ancient Dungeons, and Into the Radius. So with someone who doesn't have a quest I will say that it works pretty well if you are fine with a little bit of FPS drops and troubleshooting. I also don't use FSR and just scale games to like 800x1000 if they don't run well or don't have a resolution setting in game. One thing to add on is that light quest games run perfectly on the steam deck like Beat Saber, Ancient Dungeons, and Gorilla Tag run perfectly with 90 FPS and with no decreasing the resolution.
Just bought a Quest 2 and frequently alternating between the Oculus AirLink and the Steam Link Apps. I'm currently trying to troubleshoot why my RX 480 (GTX 1060 equiv) and i5-6400 are both choking on things as simple as SteamVR Home around 50fps and running most games (even simple ones from back in the earliest days of PCVR like "Plank not included") are stuttering at 72fps and only running somewhat decently if I set the headset at 120fps for an effective 60fps. Meanwhile, I hear from people that ASW (asynchronous spacewarp) is a miracle by interpolating frames at 45fps to trick the eyes into perceiving 90fps, but I don't know if ASW is actually kicking in on my PC because I'm just getting a juttery plain 45fps whenever I set my settings to 90fps
Personally I think Meta should make the quest ecosystem open source instead of going down the Apple route and being the hardware and software solution for VR. Can you imagine?
I mean. It could be possible to use some form of cloud software with the quest 2 and such, For some people it might be doable depending, and I have seen a LOT of good performance on older hardware for a decent price. Ofc it may require a specific level of power via wifi and such, But it might be doable for most ppl. I love the idea of Cloud gaming in general. and if VR works really well, that is something I think a lot of people could do and enjoy!
in 2016 i bought a osvr HDK2 made by razer and was running on the top end AMD spec at the time, a FX 8370 and a rx390 8 gig with a xbox 360 controller. i can say it worked. the IR tracker sucked though and failed.
One gripe i had with this video is how little you tried to pursue air link (unless you just didnt show it) sometimes my drivers need to be reinstalled in order for my quest 1 to link up to my pc.
I can't believe somebody literally did something that i did also. My GPU was GTX 560 and it has been running VR pretty well ...ok, it was in 60 Hz, but it still worked XD
I'm running HP Pavillion (TG01-2022) desktop. It was a Lil sluggish, so I installed a NVIDIA RTX 3050. And I also doubled my RAM from 8GB to 16GB. Lastly I'm using a Quest 2 with a Link Cable. I probably got 1,200 - 1,400$ invested. It's enough to run HALF LIFE: ALYX full tilt, with 45-50 FPS.
the cheapest pcvr experience with around the performance of a quest 2 is: virtual desktop if you want the best performance, oculus link if you want to use a soundboard amd ryzen 5 4600g amd radeon rx 570 pulse 16gb ram ethernet connection (gigabit not required for best performance, tho it is recommended to use oculus link cable via oculus link which i dont have and havent tested) and of course, windows 10/11 i have used these for quite a bit and i can say that its good if you just wanna enjoy vr (also handles some roblox vr games at max graphics) also under ANY circumstances DO NOT USE STEAM LINK, the performance is EXTREMELY poor also i recommend using the "potato" graphics option (says the little im a potato line)
eac should work the same as it does in some other games where you can still use enbs, because vrperfkit/fsr injector is a dxgi file, which as far as im aware is only a clientside graphics hook.
pov me: I wonder why my vr experience is bad- this video: you need good graphics card. me again: OH THATS WHY I SEE TRIANGLES AND THAT KINDA STUFF IN VR.
Hi, I don't understand why I don't see my games on meta quest store if i try log to pc,do i have to buy the game again just cuz is a pc version? Like beat saber I bought it on the stand alone Now i have to buy it again if i want try pc version?
im currently running an amd rx 560 as my gpu and i have been able to play many popular vr games (ie boneworks/lab, blade and sorcery, contractors, gorilla tag, etc) at a pretty decent framerate (50-60fps) and i use a quest 1. i just run every game at like, half res in steam vr and use the vr performance kit injector thingy on default or sometimes lowered settings.
Honestly if you want steam for modding gorilla tag having under the requirements would probably not matter with lag for it because of the Atari graphics
I used to have an i7-2600 with no graphics card and I used this method to play gorilla tag, I could actually still play it i just had to use the oculus version and only play it casually or with mods.
As a person who has a Ryzen 5 3600 and a GTX 1650 which me and my sibling paid 350 for (we were incredibly desperate, ) My pc is able to run contractors VR, Half life alyx, Beatsaber, Township Tail, Minecraft vr, SPACE SLURPIES, roblox vr (easily), at a pretty decent fps of 75 or higher
I'm using an old ASUS prebuilt my sister got back in 2014 that she gave me a few years ago, It had a FX-8300, 12 GBs of DDR3 at 1300Mhz, And some 1 GB AMD GPU that I replaced with my EVGA GTX 1050 Ti SC, I got for $150 when it first came out, I also upgraded the RAM to 16 GBs at the same speed because the MB doesn't have Overclocking. I was mind blown that I could play most VR games with the Quest 2, Only game it really has issues with is Into the Radius VR, Sometimes Hot dogs horse shoes and handgrenades can get a little laggy, But I'm used to playing Arma 3 at like 13 to 17 fps. lmfao.
I got pcvr to work on a gt 1030 before... it was an experience alright. Though, tomorrow, I'm upgrading from a 1060-rx 6600xt so I'll be able to actually pcvr game without getting headaches lol
I play PCVR all of the time on my i7 4770 and GTX 1660 w/ 32gb ddr3 ram @ 1600mhz. It runs well, and I quite frequently play it. I'm able to play modded Bonelab, modded Beatsaber, and etc!
I played through HL:A with a 3050ti 4gb ROG laptop and Q2. This card is not officially supported by Meta, so the link/airlink not runs well at all, but with Virtual Desktop i can play it quite good on minimum and 80hz via a dedicated wifi6 router.
I know ChilloutVR allows for Mods to be used. Why not use that for testing frame rate as well? You can also Tweak in game settings to get better Performance. It's no where near as Popular as VRChat, but is similar enough, and has a Prop system. May Also be easier to run for those that want to enjoy PC VR on Lower end systems. Though may be best to wait for their next update. Unity 2021 runs great.
Bit of a stupid question, but I am on the verge of buying virtual desktop to have a go at pcvr with a intel uhd 630 (integrated graphics) and while I know it won't run pretty nor smooth, I was just wandering if I'd be able to get a semi playable experience. I have games like budget cuts hla rec room phasmophobia etc. and while I've played all of those on plutosphere and gotten a good time out of it, I sadly don't have any tokens left.
I find it quite weird how I still watch these videos after selling my quest. Ig 5 years of vr and this channels awesome experiments are really what makes me enjoy this stuff
Why did you sell it?
u should def get back to vr
There's no way you got enough money out of selling a used quest to make it worth getting rid of
Quest 3 is completely different, now it's so much clearer and better and smoother
I barely have enough to order a quest 2.. I'm 30.
8:45 I've actually finished the HLA campaign on Integrated Radeon Vega 8 Graphics with ALVR. It was.. very blurry, but still a bit more enjoyable than PlutoSphere on a 2.4 GHz connection in Eastern Europe
Yeah Vega 8 is very close to gtx 760 level but it has igpu advantage, more RAM mean more VRAM.
too many acronyms
@@EllaNonimato skill issue
I was hyped for 0.0005 seconds until I realised my pc can't run Geometry Dash at a decent fps lol
felt that
Integrated graphics moment
Worth a try 🙂 I ran PCVR on a phone after all 😂 Surely it can't be worse than that.
L
@@TheMysticle computers can be worse than phones 😭 my phone runs Roblox at max graphics perfectly while my computer lags like hell when I run Roblox at max graphics
As a PCVR user myself this is really cool mystical. I started playing PCVR in February 2023 when I got my gaming PC. PCVR was only a dream of mine since I got my quest 2 back in 2020. It is a cool experience trust me.
not to be that one guy but this is mostly just to help you the quest 2 came early 2021
@@Chex_VR not to be that guy but your kinda dumb the quest 2 came out early October 2020. And I thought this video was cool because it is actually possible to play under minimum requirements. I got a quest 3 recently and now I play pcvr on the quest 3.
@@Chex_VR if you look it up it says "The Quest 2 is Meta's entry-level VR headset for the metaverse. First released on October 2020, it was initially named Oculus Quest 2 but was rebranded in January 2022."
Not to be that guy.
@@kieran3339 sorry i meant to say that the quest 2 became an OpenXR headset in early 2021 because in 2020 it was an native only vr headset
Thanks for the shopping list! 😄
I hate to admit that the only game I really truly WANT to play is minecraft VR. But having the ability to plug in and play "almost" anything would blow me away!
For instance I'd love to play vertigo 1 and 2. And there's just so much more you can do with a PC then you can with stand alone.
only played VR minecraft on quest Standalone but it's soo good, even though it's like really low quality. Honestly though would recommend blade and sorcery if you're into fantasy, it's a crazy game and can run pretty efficiently with my integrated graphics card whereas minecraft can't(haven't finished watching the video as of yet). if you're into that sort of thing I would recommend it so much.
yeah but he still has a really good cpu, he just changed his gpu, but the cpu, ram,etc are still the same. So I don't think this would work
@@CarrotKing269 I've been wanting to get blade and sorcery standalone for a while! I've heard good things about it. 🙂
Will probably end up getting it here in a few months!
It is stand alone right? I thought I saw it was available on the quest store~
@@creewize409 I know I've got quite a bit to go before I can afford anything worth while to play PCVR
@@CaptainRyMM It is on the oculus store for quest 2 I know at least, should be called Blade and Sorcery Nomad or something along those lines
Awesome! Thanks for the video!
As a developer the more people can experience PCVR the better.
I was able to crowdfund getting a minimum spec SteamVR system back in 2016 with a amd 290. However it was pretty much unusable for Quest & link cable. Was able to get it to sort of work hacking at some of the settings in the config files but pretty much had to wait in line overnight to pick up an upgrade during the pandemic to get a decent gpu at msrp.
Be good to have a workflow for people who don't have recent gpu can try our stuff outside of events we're showcasing at.
Really loving your Aries kick you’ve been on about nodding and exploring tech. Keep it coming!
I loved this video, helped so much with my system, plus the new visuals lately are so appealing! Keep it up man!
Quest 2 on rtx 3060 works pretty well, I watch these videos to support the hobby 🎉
Finally Old Mystical Is Back Glad to see you 😊 ..... Mystry! You were missed
my pc can run pcvr pretty decently. I ran into a lot of issues with fps and latency at first when i first got the headset, but a friend of mine gave me a good suggestion that increased my fps drastically which is unplugging my main monitor while using the headset. After doing that, i was able to run games at approximately 90 fps
I connected my non pcvr ready pc to Ethernet and tried to play vrchat and it purfectly worked I played over 6 hours and I had no crashes no anything! But ofc I played on the lowest quality without the add on that u showed ! Today I’ll prob try to make the quality better to see how far I can go! But ye im really happy, I also tried with out Ethernet and i would crash, it only worked one time! 👍🏼👍🏼👍🏼
So did the pc not have the minimum requirements?
Fsr is picked up by vrchats anti cheat, good luck
I ran my Q2 with VD on an i3 9100f and a GTX960 4GB. Ran really well on Potato mode and SteamVR resolution of 900p. VRChat was a much better experience like this than in Standalone.
a GTX960 works with oculus
I played half of Half Life Alyx on a GTX 750 Ti with 2 gigs of VRAM and 8 gigs of PC RAM, and it was def playable! It obviously wasn't sitting around at 90 FPS but it wasn't below 30 either, for sure.
VRC ran even better although I only interacted with like 5-6 people max in a couple private worlds so I doubt it would've held well if there were any more.
sounds like a horrible experience. Talk about a way to ruin a masterpiece. It's like watching End Game in 240p cam. I recommend only playing this game with a 1080ti and above. I initially played it with a 1060 (6gb) and I had to stop. The low resolution mix with bad frame rate gave me bad motion sickness. After upgrading to a 3080 gaming Pc I played the entire game again and the game was so much better. Complete night and day. When it comes to VR I wouldn't play anything with an unstable frame rate and low resolution.
@@Som5thing2487 As in having a playable experience with these specs?
@@chan13153 Oh yeah I upgraded to a 1650 laptop and it's waaaaay better obviously but some people don't have the luxury and want to experience it anyways any means necessary so I personally understand why people might go through that!
How
wait how????? i need to know
I used to play VR on a 3gb 1060 until about a year ago. I would recommend just putting asynchronous spacewarp on all the time instead of automatic, it helps create less lag spikes since it will be capping your fps. It definitely makes games on the verge of being playable much more enjoyable. This obviously only applies in virtual desktop on the quest 2,pro and 3 but most people have a quest 2 anyways so it should help some. other than that try to close all the background apps you can and if you can get a slight overclock in msi afterburner a few extra frames always help. Also if you can set the target fps to 72hz which is the same as the quest 1 then with asynchronous spacewarp your gpu only really needs to be capable of 36fps rather than the 45 you'd need if you use spacewarp and 90fps mode
My problem with Steam VR is that when I launch bigger games like Phasmophobia beat saber I can’t see out of one eye or it’s just a black and white screen
I also use the same GTX 760. Oculus quest link cable too because virtual desktop is too laggy. Also, games like gorilla tag launch and work perfectly fine
Before I can go on watching your video, I feel compelled to comment with what I think Danny DeVito is saying: "Kid, I dunno shit about this stuff, but I trust you."
Now I can watch the rest.
I'm running a standard GTX 1650 with 4GB of VRAM and it works beautifully despite being under minimum requirements. some games dont run amazingly but definitely more than playable. Alyx at low fidelity runs at more than 60fps at all times, Bonelab at performance mode has no issues at all, Pavlov on high can have some hitches but only with bots. I would 100% recommend the GTX 1650 to someone looking to get into PCVR on a budget.
I also have the same gpu but when I play half life alyx I get many frame drops, around 30-60fps. Do you use any mods or smth? My specs:
Gpu: GTX 1650
Cpu: i7-4770
16 GB ram
I use a 2.0 cable
it's your cable
I played vr with a 1060 and a 15 year old cpu and it was a horrible experience yet some of the best times I’ve spent in vr😂
gtx 1060 gang, I enjoyed it too, bough rtx 2070s two weeks ago and it's not that different, gtx 1060 goated
@@Anonymous-si5ig yeah 1060 was a surprisingly good card. Still got mine in my draw lol. Gonna build a pc into my old Xbox 360 and I’m probably gonna use that card
@@vipersnakegamer5081 great, that pc would run well, are you going to build a PC inside your Xbox 360? That's a hard one, I don't have what's needed to do something like that 🤣
@@Anonymous-si5ig yeah lol. It’s probably going to be a little project for me over the summer. Probably would have to order some special tools to modify the case a bit and vertical mounting brackets, but with the size of the elite I definitely think i could make one fit
@@vipersnakegamer5081 that would be impressive, let me know how it goes if you remember this, I wish you luck
So what I'm hearing is that my 3050 ti laptop is good enough for vr then?
Yes, but the offilical link/airlink is not supported well, so you hardly recommend to use VD or ALVR or smting.
@@ATeddyBeerAI have. A 3050 laptop and it works for oculus link for me but I found out I get 2x the performance on steam link
How do you use steam link?@@Fireplay79
A GTX 1060 can run VR so it can anyways
@@Ahandle8437 a gtx 1060 can run vr in the same way that a 2013 ThinkPad can run minecraft. Barely, and with much effort.
As always, great video :3
I'd love to see how this would work with some flatscreen to vr mods like L4D2 or even GTA V. Im Running a 4090 finally but my older PC is long in the tooth with a gtx 970. Gave that PC to my wife. Would love to have a solid PCVR experience. And yes, she's going to use my 4090 rig lol. That's if I ever inch around to trying these methods out on the 970 build. Great stuff!
Last year i was playing pcvr games on my 1650. It performed pretty well with stutters here and there. Games like Bonelabs/Blades and Sorcery/Half Life Alyx would especially drop frames when they were loading in to certain areas. but overall it was good enough lol. Glad to say ive upgraded since then haha
This is kind of an old comment but Thank you so much this is the info i was looking for, i have a 1650 and a pico 4 for my birthday, safe to say in a month i will be playing pcvr 100% since standalone doesnt hook me at all
i actually have HLA on a GTX 960 and i must say that it works pretty well despite some lag spikes some times but honestly, i was surprised. hell i even managed to finish the game with this gpu
As someone who used a 960 their whole life and even spent most of their VR experience with it, the 960 does take some time to get used to, especially when you used to play on a higher end pc.
I now have a 4070 and everytime I look back at my old pc I was like "How could I have played vr on this computer?"
I've played VRChat on a pc with an i3-4130 and a GTX 650 1Gb with 8Gbs of ram through a cable to my Oculus Quest 2 so yes, you absolutely can do it, just don't expect more than 8 fps. (And yes, the Meta link app WILL work, just make sure you have completely up-to-date drivers!)
I play on a GTX 1050 Ti and an I7 4790K with 16 GB of DDR3 RAM and I reckon this video will help a lot, that software seems really useful for getting a better experience since I still run into lag on some games
1:17 - Before we begin, I feel like we should actually talk about what the minimum requirements for VR arrrrr
my pc meets all these requirements but when I got it it said it wasn't vr ready so will it still work?
Do you have the HDMI port plugged into the graphics card?
I'm looking to spend 1700 on a new rig just for vr, I'm so addicted to vr now, I have got a very old PC and my brother got me the first Oculus rift headset for my birthday, I'm hooked at the moment, I can only play very dodgy VR but it's still a drug for me I need more I need to save money lol I clean for a living so it's gonna take me a long time to save😮
I know this is a pretty old video, but I've been playing Arkham VR on a mini PC with windows 11 pro using Intel Alder Lake N100 integrated graphics. using a quest 2 with Virtual Desktop and other than the controllers not being compatible and having to use custom settings, it's working pretty well. I also got Propagation VR to work as well, thought it was a little tougher.
i play bonelab under minimum (that's what the oculus app says but it still allows me to play) on minimum graphics it works mostly at 60 fps but with a lot of lag spikes.
I forced vr on my 1030 gt and it worked actually really well with virtual desktop.
AMD FSR can be enabled on drivers level if you're running an AMD card, so you might have more luck with an old AMD GPU.
I have a GTX 770 and found that I could run wireless vr just fine with a few minor tweeks. Mainly through my phone as the headset through iVRy driver, but it still worked
YOU DON'T KNOW HOW OR WHY BUT YOU SAVED ME SO MUCH TIME AND I AM NOT GOING TO SAY ANYTHING ELSE EXEPT THANK YOU
I have a laptop with an Ryzen 7 and a GTX 1650 (according to oculus, its unsupported).
But I can play some SteamVr games, but even VRChat with minimum settings and an 80% rendering it barely holds 60-70fps. Beat saber works fine, with a bit of lagg in the menu, but its enjoyable :)
I need to play without my normal glasses, so I se most of the stuff blurry ^^"
before upgrading to a 3080ti i was using a 980ti. The 980ti did a very good job for the most part.
I have a 980 ti, tbh It's actually Rlly good at PCVR
Ofcourse it has some issues when running modded games f.e. Modded Boneworks/Bonelab but it is playable. Otherwise It can run the full ver. of Alyx with 40-60 fps. But ofcourse a big part of a strong pcvr computer is the CPU also.
I played Boneworks and Blade and Sorcery on a GTX 970 for a while. Wasn't too bad at all.
U guys have done everything except... PCVR on mac. You can get steam vr to run on it however there (so far) is no way to get the oculus dashboard to run. Even with virtual machines. I would be incredibly impressed if u guys could get that to work (me being a vr enthusiast with only a mac)
Never gonna happen, all the miserable sweaty gamer neckbeards hinder the idea of gaming let alone VR on mac because they just cry so hard at the sight of an apple user and go out of their way to act like they're better than them.
You can play oculus titles with virtual desktop underminimal requirements. Though if you bought games on your standalone headset, you cannot play them on virtual desktop. If you log in to the pc app with your account that has purchesed a game, You cannot play it. You can only play free games (unless you want to buy the games again)
i ran HLA with a 1050 and the thing i did to get 70% res and 90 hz was spacewarp allways, virtualdesktop res on potato and the most important thing, alocating ALL VIRTUAL RAM OF WINDOWS ONTO MY SSD making it run very stable, very pleasant experience and i was happy, i could play vrchat getting 40 real fps and prety stable, just needing to rejoin the world after 2 and a half hours, but that's a quest 2 batery lifetime using airlink, so no problems
Just asking how long did it take to start a game on steam home because my games won’t start and using wireless virtual desktop to launch games is to laggy.
Also I’m only trying to run gorilla tag.
It's funny I don't even have a graphics card and I've played several games in pcvr on the ryzen 5 3400g vega 11 graphics and it's a bit choppy loading steam vr or the oculus pc home have not had any issues playing games though it runs 15 to 20 fps while playing games and best of all not even overclocked it also says I don't have the recommended settings for pcvr gaming
I have previously run VRChat on my OEM R7 250 2GB with the Rift-S, and the avatars remained quite clear even when adjusting the graphic settings. This setup was sufficient for video conferencing and other less demanding VR applications. I'm curious to know what the lowest-end graphics card is that has been used successfully for VR. Especially for VRchat via SteamVR specifically
I use a Quest 2 for PCVR. It has a reputation for having bad compression artifacts but there's a way to eliminate them entirely by cranking up the bitrate.
You cannot eliminate them entirely because of the processor itself. The encoder in the processor is not fast enough to go past somewhere around 500 megabit. We will have to wait for the Quest3 for them to be able to push the bitrate higher.
I´m playing Half Life Alyx with a 4th gen i7, 16gb ram DDR3, RX 580 4gb and Virtual Desktop at Potato, finished the game with no problems at good fps, the only problem is the community mods, some of them play well (Gunman Contracts 1 and 2), others not. I´ve tried a lot of VR games, The Forest, Euro Truck, After the Fall, Asseto Corsa, Dirt Rally 2.0, Project Cars, Contractors, Vail, VR Chat, Zentih, No man´s Sky, EmuVR, Lone Echo, Hitman 3, Pistol Whip, Eye of the Temple, BoneWorks, Skyrim, Borderlands 2, TWD Saints and Sinners, Vertigo Remastered and 2, Fallout4, Wanderer, Wolfenstein Cyberpilot, IEYTD, Hellblade, Budget Cuts, VTOL, Medal of Honor Above and Beyond, Stride... All of them run pretty well with FSR. The only game, that I have some issues sometimes, is No Man´s Sky, that runs well, but eventualy virtual desktop disconnect from PC and reconnects again (Lost game image for 5 secs more or less)... Edit: I was using the FSR from original creator (without GUI), after trying this one from the link I got a lot better performance, maybe it can be more tweaked, i don't know... I've played No Man's Sky for 4 or 5 hours with great performance, and no disconnections ❤
My 1650 is technically in the yellow. but with updated drivers, downscaling the resolution to minimum at 72hrts, and again to 85% resolution in steam vr. half life alyx runs well without any mods.
I have a 1650 and it’s so laggy and it looks pixelated when I run pcvr how broooo
Is there anyway to bypass it without virtual desktop, or anyway to do it for free?
you can use ALVR by getting sidequest and installing ALVR on ur pc and quest. Based on my personal experience it was extremely laggy but to be fair I was using a intel Hd graphics 620
I have a GTX 560 and 6 GB of ram and I ran the forest at 40 fps on all low settings and I could run rec room on about 50 fps on all low settings.
If you're bumping up resolution and refresh with a massive amount of super sampling those requirement get sky high fast. If you're running on a eight year old card its probably about time for a upgrade.
I used to have a Intel Pentium Gold, 4GB of RAM and absolutely no storage. Let's just say I only managed to see the SteamVR hub in 15fps on the lowest resolution/quality (no I didn't use a real headset I used programs such as Vridge and Trinus.)
hey , if i buy a cloud pc on a laptop without a graphics card could i run that with virtual desktop on my quest?
If you’re talking about Shadow PC, yes
How does this FSR compare to Virtual Desktop's Potato Mode with Snapdragon Game Super Resolution? It's not enough in many PCVR games for my 1050ti unfortunately.
With Angry Brids VR though I dial the settings all the way up to Godly (with Space Warping enabled ofc) because why not. And Into the Rabbit Hole runs great at default settings.
I have a 1k starter NZXT PC, barely hitting the minimum specs, but I can play fully modded Blade and Sorcery, Skyrim, VRChat, and Half Lyfe Alex with little issue.
I'm quite eager to get myself Boneworks and Bonelab sometime soon. However, I'm very curious on how well they'll run under minimum requirements.
I am running VRChat though Beelink mini PC running on AMD 5000. I had to set it to the lowest resolution possible which makes it quite playable but depending on certain areas you go, you can get 20 to 30 fps, others you get 8 or lower. This is why I'm trying to save up to get a better PC
How to run real life on overheating potato machine
Danny Devito in the background 😂
I'd recommend that you also have hevc encoders, because steam link vr likes having that.
I run with a 1650 TI it's not on the GPU list so it's not supported nor not supported? I believe the main reason I can run decently is my 16gb of ram. IMO it's the closest setup that's borderline "VR Ready", you don't want to be much below this. I do use 72 FPS in Virtual Desktop though, I would rather stable FPS than higher FPS that jumps around. I also use potato quality in Virtual Desktop, I'm not sure what it changes though. Capable of playing B&S at higher graphics, Boneworks/Bonelab, and HLA. Also a few others such as Wand Alliances, Contractors, Swordsman VR, Project Demigod, and so on.
Hey! im really hoping you read this comment and possibly could use the info here. as someone with a GTX 1650 GPU and only 8 gigs of ram (4 of Vram), i wanted to come in and give you my experience, and how im able to play something like the RE8 VR mod somewhat consistently (haven't finished it, so there could be a part of the game my GPU struggles with, ill find out. also note: these tips are mainly for steamVR games on quest 2.)
when i first got this laptop, i was a bit disappointed i couldnt run vr games well, like the forest. they could *run*.. but any graphically-demanding game would have a low FPS. RE8 vr mod ran like garbage even with 20% resolution and 72hz, AND VRperfkit installed with 60% render res. experimented with oculuskiller because i heard it helped performance (only having to use SteamVR composite instead of oculus and steamvr, etc) but it felt like it did NOTHING.
recently, i made a discovery. i used ALVR this time (virtual desktop could have similar results but i havent tried it), and it gave me a HUGE performance boost!
i can now run the re8 vr mode on native resolution, even when i got to the village (which is where last time it started running bad), and i can run greenhell VR on high(er) settings even though i dont think i even hit minimum settings. i feel like oculus airlink (and link) hold you back a lot, running both steamVR and oculus dashboard takes a HUGE toll in performance, and oculus hasn't given oculus dashboard much attention lately so its probably unoptimized as hell.
also quick tip (might apply to VD but i did this with ALVR): DON'T increase the res on ALVR (or VD). that slows you down a lot. just keep it at native or lower it if you have to. you can get away with increasing steamVR res a lot more than you would with ALVR (and, maybe, VD). thanks for reading.
For whom who want to play or try VRChat under the minimum requirements, at the time he tried it it was rendered a loss but now with VRChat having its own settings its somewhat possible. I tried it in a private world (I was sitting at 50 fps) with all VRC settings low and inside SteamVR with settings low as well. You can go ever further if you are using a Quest 2 to try PCVR under minimum and set quest res to the lowest and get more performance.
As for the worlds
I have no clue how public worlds will run but I wouldn't test it as it may result in a crash. Private worlds with friends can be good just not with many people with poor avatars ( I was sitting at 29 to 30fps).
i’m getting a pc for my birthday, and i already have a quest 2. what else will i need for pcvr?
i dont understand why my pc sucks at running pcvr i have 16gb of ram and an RTX 4060 and an intel i5-13400F any tips?
Could it be the quality you're running?
Like running at 4k could really hurt performance.
@@trytrex2214 I fixed it, it was the cord I was using
Ok that's good to hear.
PCVR is a whole other experience. I would try to play VR Chat even if it meant I'd have to bring every option down to it's bare minimum settings.
My AMD 4600g will run beat saber on low low settings. But, my 1660ti seems to do me fine. 16gb memory brings it all together.
My bud has an i5 with a 1050ti. With recent leap forward with Virtual Desktop, it works really well. Again, 16GB of memory seems to be the sweet spot.
I see headsets as low as $100. What's the weather usually the Oculus rift. They still look fantastic.
I am really surprised that HL:A didn’t run that well, i have a low end GTX-1650 Max Q graphics card and it runs decent.
1650 Max-Q is better
what thing do you use to get all the info about FPS and stuff
I've been having lag with my rx 580 with a i7 2600 any tips to fix that lag I do not use ethernet will that help? I use link cable
I recently got a gaming laptop with a 3050ti. I was super excited to play vr. Until I actually got in and it looked good but there were artifacts and the fps wasn’t what I was expecting. Then I realized that Oculus has a gpu support chart. And all the way at the bottom of the Nvidia section there is a little line that says “* Please Note: NVIDIA 3050 (laptop) and 3050ti GPUs are not recommended for use with Link.” I mean, vr works but I spent over 1,000$ on the laptop. I dont even understand why Nvidia is still producing the card, its honestly pretty bad. Although, it is better than what I had before, I wish I knew about it before I spent the money.
Buddy, i have the same laptop, and noticed the official link/airlink is barely (un)usable. Then i tried VD, and it runs well. Try it.
I'm playing half life alyx on my pc with an RX 6400 which doesnt meet the requirements due to lack of hardware encoding, but I can use ALVR to encode with CPU and it's good enough I can read the subtitles while running
Do you think a basic windows 10 office computer could run anything good?
I use my steam deck with VR becauase I have a WMR headset and if you have good VR legs and if you are fine with 60 fps and above the steam deck works very well. The only thing that doesn't work is SteamVR which is a big deal. But other than that I've ran Beat Saber, Gorilla Tag, Bonelab, Super Hot, Phasmophobia (has like a locked 60 FPS), Ancient Dungeons, and Into the Radius. So with someone who doesn't have a quest I will say that it works pretty well if you are fine with a little bit of FPS drops and troubleshooting. I also don't use FSR and just scale games to like 800x1000 if they don't run well or don't have a resolution setting in game. One thing to add on is that light quest games run perfectly on the steam deck like Beat Saber, Ancient Dungeons, and Gorilla Tag run perfectly with 90 FPS and with no decreasing the resolution.
Just bought a Quest 2 and frequently alternating between the Oculus AirLink and the Steam Link Apps. I'm currently trying to troubleshoot why my RX 480 (GTX 1060 equiv) and i5-6400 are both choking on things as simple as SteamVR Home around 50fps and running most games (even simple ones from back in the earliest days of PCVR like "Plank not included") are stuttering at 72fps and only running somewhat decently if I set the headset at 120fps for an effective 60fps.
Meanwhile, I hear from people that ASW (asynchronous spacewarp) is a miracle by interpolating frames at 45fps to trick the eyes into perceiving 90fps, but I don't know if ASW is actually kicking in on my PC because I'm just getting a juttery plain 45fps whenever I set my settings to 90fps
Personally I think Meta should make the quest ecosystem open source instead of going down the Apple route and being the hardware and software solution for VR. Can you imagine?
I mean. It could be possible to use some form of cloud software with the quest 2 and such, For some people it might be doable depending, and I have seen a LOT of good performance on older hardware for a decent price. Ofc it may require a specific level of power via wifi and such, But it might be doable for most ppl. I love the idea of Cloud gaming in general. and if VR works really well, that is something I think a lot of people could do and enjoy!
in 2016 i bought a osvr HDK2 made by razer and was running on the top end AMD spec at the time, a FX 8370 and a rx390 8 gig with a xbox 360 controller. i can say it worked. the IR tracker sucked though and failed.
One gripe i had with this video is how little you tried to pursue air link (unless you just didnt show it) sometimes my drivers need to be reinstalled in order for my quest 1 to link up to my pc.
I use a GTX 1650 so I dont have any of these issues but it can lag every once and a while obvi
I can't believe somebody literally did something that i did also. My GPU was GTX 560 and it has been running VR pretty well
...ok, it was in 60 Hz, but it still worked XD
I'm running HP Pavillion (TG01-2022) desktop. It was a Lil sluggish, so I installed a NVIDIA RTX 3050. And I also doubled my RAM from 8GB to 16GB. Lastly I'm using a Quest 2 with a Link Cable.
I probably got 1,200 - 1,400$ invested. It's enough to run
HALF LIFE: ALYX full tilt,
with 45-50 FPS.
the cheapest pcvr experience with around the performance of a quest 2 is:
virtual desktop if you want the best performance, oculus link if you want to use a soundboard
amd ryzen 5 4600g
amd radeon rx 570 pulse
16gb ram
ethernet connection (gigabit not required for best performance, tho it is recommended to use oculus link cable via oculus link which i dont have and havent tested)
and of course, windows 10/11
i have used these for quite a bit and i can say that its good if you just wanna enjoy vr (also handles some roblox vr games at max graphics)
also under ANY circumstances DO NOT USE STEAM LINK, the performance is EXTREMELY poor
also i recommend using the "potato" graphics option (says the little im a potato line)
eac should work the same as it does in some other games where you can still use enbs, because vrperfkit/fsr injector is a dxgi file, which as far as im aware is only a clientside graphics hook.
pov me: I wonder why my vr experience is bad-
this video: you need good graphics card.
me again: OH THATS WHY I SEE TRIANGLES AND THAT KINDA STUFF IN VR.
will an rx 550 work? i have i5 4570 but isn't too far off from the i5 4590. i have 16GB ram, a name SSD, Win11, and usb 3.0
Hi, I don't understand why I don't see my games on meta quest store if i try log to pc,do i have to buy the game again just cuz is a pc version?
Like beat saber
I bought it on the stand alone
Now i have to buy it again if i want try pc version?
for steam i think so but for oculus probably not if you signed in to the same account
@@j.a.k.c.s.n.o yes im signed in but i don't see beat saber, maybe cuz thats a pc version? I still have no clue
@@mathertz1442 yeah probably, oculus is sometimes kinda dumb with that stuff
im currently running an amd rx 560 as my gpu and i have been able to play many popular vr games (ie boneworks/lab, blade and sorcery, contractors, gorilla tag, etc) at a pretty decent framerate (50-60fps) and i use a quest 1. i just run every game at like, half res in steam vr and use the vr performance kit injector thingy on default or sometimes lowered settings.
Holy moly we have the same gpu and I have been looking into PCvr thanks for this information what cpu do you have? I have a fx 6300
@@foolgoboom8766 I have a core i5 8500 8th gen
@@Manhunter-cq3ev ty
Honestly if you want steam for modding gorilla tag having under the requirements would probably not matter with lag for it because of the Atari graphics
I used to have an i7-2600 with no graphics card and I used this method to play gorilla tag, I could actually still play it i just had to use the oculus version and only play it casually or with mods.
As a person who has a Ryzen 5 3600 and a GTX 1650 which me and my sibling paid 350 for (we were incredibly desperate, )
My pc is able to run contractors VR, Half life alyx, Beatsaber, Township Tail, Minecraft vr, SPACE SLURPIES, roblox vr (easily), at a pretty decent fps of 75 or higher
I'm using an old ASUS prebuilt my sister got back in 2014 that she gave me a few years ago, It had a FX-8300, 12 GBs of DDR3 at 1300Mhz, And some 1 GB AMD GPU that I replaced with my EVGA GTX 1050 Ti SC, I got for $150 when it first came out, I also upgraded the RAM to 16 GBs at the same speed because the MB doesn't have Overclocking. I was mind blown that I could play most VR games with the Quest 2, Only game it really has issues with is Into the Radius VR, Sometimes Hot dogs horse shoes and handgrenades can get a little laggy, But I'm used to playing Arma 3 at like 13 to 17 fps. lmfao.
I got pcvr to work on a gt 1030 before... it was an experience alright. Though, tomorrow, I'm upgrading from a 1060-rx 6600xt so I'll be able to actually pcvr game without getting headaches lol
I play PCVR all of the time on my i7 4770 and GTX 1660 w/ 32gb ddr3 ram @ 1600mhz. It runs well, and I quite frequently play it.
I'm able to play modded Bonelab, modded Beatsaber, and etc!
In your opinion, i am going to be able to run vr with a rtx 3050 laptop half resolution 60fps at least? Thanks for making this video
It can do at least 90hz (I have a 3060ti and get 120hz)
I played through HL:A with a 3050ti 4gb ROG laptop and Q2. This card is not officially supported by Meta, so the link/airlink not runs well at all, but with Virtual Desktop i can play it quite good on minimum and 80hz via a dedicated wifi6 router.
I know ChilloutVR allows for Mods to be used. Why not use that for testing frame rate as well?
You can also Tweak in game settings to get better Performance.
It's no where near as Popular as VRChat, but is similar enough, and has a Prop system.
May Also be easier to run for those that want to enjoy PC VR on Lower end systems. Though may be best to wait for their next update. Unity 2021 runs great.
likely should mention that streaming the game to your vr headset does effect performance a wired headset would provide better performance
Hi, how do you open that board showing FPS, latency and bitrate?
Fastest click in my life, how do u play pcvr on Linux? I just now downloaded it but idk if u can.
Alvr streaming has Linux support, but oculus app will not work since there is no Linux support
@@cynotoggle yes but what about steam vr, I saw something on GitHub but I'm so new to Linux, I'm also using Slax, which is booting on a 3.3 gig usb
@@peanutnoodles2902 steam vr works with Linux all you need is to connect the headset
@Peanutnoodles I got steam vr working on steam deck, which is arch Linux but idk about other branches
@@cynotoggle thanks
Bit of a stupid question, but I am on the verge of buying virtual desktop to have a go at pcvr with a intel uhd 630 (integrated graphics) and while I know it won't run pretty nor smooth, I was just wandering if I'd be able to get a semi playable experience. I have games like budget cuts hla rec room phasmophobia etc. and while I've played all of those on plutosphere and gotten a good time out of it, I sadly don't have any tokens left.
They would barely run, you'd be lucky to get even 10 fps even at lowest settings and resolutions
@@ashleybarnes367 Makes sense. thanks for replying