Freelancer MIS in 3.23 is kinda awesome...

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  • Опубликовано: 6 сен 2024
  • #starcitizen #squadron42 #cloudimperiumgames
    Don't sit on the MIS! Hadn't touched this ship in years and took it out for a few bounties and PvP engagements and it doesn't disappoint. Slap a gunner in that god awful turret and you can handle yourself quite well.

Комментарии • 29

  • @themarveluniverseonline
    @themarveluniverseonline Месяц назад +11

    Awesome when the missiles work

    • @armoredexpeditions
      @armoredexpeditions  Месяц назад +4

      Yeah even cooler now with Rattlers having a close range lock now. But sucks when the servers don’t cooperate and your missiles go on an exploration mission around the verse

    • @kevtheancient
      @kevtheancient 14 дней назад +1

      @@armoredexpeditions Meshing should fix that when it finally comes out....SOON. That's why I rarely play anymore until those servers are more smooth.

  • @AriesLanding
    @AriesLanding Месяц назад +3

    I love the Freelancer. I hope they get a rework some day.

    • @Ghlain
      @Ghlain 25 дней назад

      They were doing some work on it 4 months ago. But i think it was shelved.

  • @endsinvention1390
    @endsinvention1390 Месяц назад +2

    This brings happiness to my soul.

  • @chriscrane1482
    @chriscrane1482 21 день назад

    That was funny. I still need to nab some Freelancer. I already love my Starfarers and Reliants. I think it would be cool to see MISC do a torpedo bomber too, just to stick with the missile theme. Im still surprised the Starfarer Gemini only gets 9 missiles with how their other fighting ships are set up.

    • @armoredexpeditions
      @armoredexpeditions  20 дней назад +1

      MISC torp ship…you officially have my attention

    • @chriscrane1482
      @chriscrane1482 20 дней назад

      ​@armoredexpeditions I mean it would fit with the rest of the line. Really I just want more MISC ships

  • @critic_empower_joke_rlaxtslife
    @critic_empower_joke_rlaxtslife 18 дней назад

    I wish for freelancer rework tbh.
    Keep cockpit, keep bladed 4x size 3 pilot ctrl'ed. Redo the wackamole cargo area for vehiche use, in/out bladed/video ctrl'ed rear turret and maybe, just maybe test out rotary engine/flaps for tighter/angular up/down axis
    Rework Reliant, massive lack in design within frame rotary wing span creating large holes, god knows why (cargo... hello cargo, missiles/stock munitions auto loader, a tad more complex mechanic research spanning facility)

    • @armoredexpeditions
      @armoredexpeditions  18 дней назад +1

      Freelancer desperately needs modernization. I’d ditch the 2 rear seats behind the pilots in favor of weapons/armor, or just a smaller cockpit and larger hold. It’s unfortunately one of those ships that just may be a victim of design improvements over the years and left out to pasture.
      Still a blast to get in for some quick fun, but if you go against any pilot in a fighter who actually knows what they’re doing it’s gunna end poorly for you. Especially with the MIS being a missile boat, but its main missile launchers only fire 1 at a time and slowly. Can’t really compete when the dirty bird is launching 6x in rapid succession and everyone else can fire 4 at the same time.

    • @critic_empower_joke_rlaxtslife
      @critic_empower_joke_rlaxtslife 18 дней назад

      I agree, although, ​I thought the MIS had 2 missiles exhaust?
      Yet because it autoload, you should be able to choose 32 missiles then ship releases 1 missile, 2 if MIS has 2 missiles exhausts as soon as it/they is/are loaded
      As for 2 back seats redundancy. 1 certainly is, third seat could be used... for maintaining missile lock trough 360 radar, for example. @armoredexpeditions

  • @Kyle-sr6jm
    @Kyle-sr6jm Месяц назад +3

    I have always had a soft spot foor the MIS
    It is a shame that MISC does both the best cockpit view, and the worst.

    • @armoredexpeditions
      @armoredexpeditions  Месяц назад

      Always enjoyed the cockpit, feels right for the ship type.

    • @JetSe77er
      @JetSe77er 10 дней назад

      I think the worst is probably the Constellation series from RSI.

  • @Luix_OS
    @Luix_OS 10 дней назад

    Well done! Do you think you win without turret gunner aswell?

    • @armoredexpeditions
      @armoredexpeditions  10 дней назад +2

      In that fight yes, that lightning pilot wasn’t very aggressive. But typically the pair of S2 guns does nothing more than keep target shields down

  • @Pitt1127
    @Pitt1127 Месяц назад

    FreelancerMis look very cool, I'm going to think about getting one

    • @armoredexpeditions
      @armoredexpeditions  Месяц назад +3

      It’s an old outdated ship, but hopefully it gets a modernization pass. Still worth it though

  • @El1qt
    @El1qt Месяц назад +2

    Is this because of master modes or the pilot was just ass? Im wondering cus I havent played in a while

    • @armoredexpeditions
      @armoredexpeditions  Месяц назад +6

      Little bit of A, little bit of B methinks. At best i consider myself a slightly above average pilot, nothing spectacular. In theory a lightning should punish a freelancer. But with triple shields now, it can take a beating and the gunner can keep pressure on the lightning when it gets out of the pilots LoS. All of that, plus rattlers being able to lock at 500m and essentially be used like pepper spray, make for a mean platform

    • @fadesound172
      @fadesound172 Месяц назад

      I’m believe the idea is to make hiring bodyguards viable. If it’s hard to run away then there’s no choice but to fight.

  • @fg1110
    @fg1110 Месяц назад

    Nice to see peopel intrading ships defend them selfs. I dont feel Mater modes is good for bigger ships because it traps you in combat if you try to escape you just grt blown up after having to drop your shields

    • @armoredexpeditions
      @armoredexpeditions  Месяц назад +1

      Yeah there’s definitely work needed on master modes, the big ships will suffer when cargo is re introduced next patch. Even the gunners can’t fire when you’re in nav mode, odd design choice.

    • @mrgas8499
      @mrgas8499 Месяц назад

      @@armoredexpeditions yh never got this,personally think if gunners can't fire,the noise and flairs need to be usable atleast

    • @armoredexpeditions
      @armoredexpeditions  Месяц назад

      @@mrgas8499yup, worst part of master modes. I’m OK with the actual flight and combat now, I made peace with it. But switching to a mode that makes you defenseless is just absurd

    • @mrgas8499
      @mrgas8499 Месяц назад

      @@armoredexpeditions yeah especially with the delay on movement and almost dsync/lag when you leave qt aswell

    • @armoredexpeditions
      @armoredexpeditions  Месяц назад

      @@mrgas8499yeah that’s the best. Coming out of QT when a group is camping OM1 at Crusader and just sitting there, stuck, understanding that you’re about to get deleted because you can’t switch to gun mode