Maya Tutorial: Ambient Occlusion (AO) Pass using Arnold

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  • Опубликовано: 12 ноя 2024

Комментарии • 23

  • @hyperface2050
    @hyperface2050 2 года назад +1

    By far the best introduction to Ambient Occlusion I've seen, and I've been looking for a LONG time. Thank you!

  • @UglyHouseStudios
    @UglyHouseStudios 3 года назад +1

    Thank you!! you have no idea how much this video helped me.

  • @joshwoloszyn
    @joshwoloszyn Год назад +1

    this is an awesome explanation and tutorial! thanks a ton

  • @StollenCrypto
    @StollenCrypto 3 года назад +1

    Perfect type of tutorial. Quick, concise, informative, and I especially liked the virtual Hi-5 at the end. Thanks!

  • @ibrahimkhurshid129
    @ibrahimkhurshid129 2 года назад +2

    Now that's what i was looking for. Amazing explanation!!!

  • @mastermcginnis
    @mastermcginnis 2 года назад

    Very succinct and clear tutorial. Thank you!

  • @Brazpantaneiro
    @Brazpantaneiro 2 года назад +1

    Very good job. Friendly, clear, and useful Infos. Thank you for it :)

  • @themarkmail
    @themarkmail Год назад

    Thank you amazing Arnold tutorial

  • @dream.interpretation
    @dream.interpretation 2 года назад

    Thanks for this nice tut. keep it up. 👍

  • @AnaCiucanu
    @AnaCiucanu 3 года назад +1

    Super useful tutorial, thank you!

  • @miguelml94
    @miguelml94 4 года назад +2

    great video! it helps me a lot!

    • @cgjcTools
      @cgjcTools  4 года назад

      Miguel ML glad to hear it! Please consider subscribing. I’m working on making these weekly!

  • @StockShot-qt2rt
    @StockShot-qt2rt 9 месяцев назад

    Thank you for your explanation

    • @cgjcTools
      @cgjcTools  6 месяцев назад

      Glad it was helpful!

  • @kavinrajv4458
    @kavinrajv4458 3 года назад +1

    nice explanation

  • @vallinborel9439
    @vallinborel9439 3 года назад +1

    Is it possible to make an 'AOV merge' between ambient occlusion and beauty in order to make a single rendering of both at the same time? If so, how do you do it ?

  • @nurb2kea
    @nurb2kea 4 года назад +2

    For a full scene AO render you can just use the custom AOV's in arnold render settings and apply the aiAmbientOcclusion shader...
    Question: How to render reflective and refractive caustics with arnold, since all lights from maya and arnold aren't emmiting any photons of some kind like in VRay.
    Is it the only way, that I have to use mesh with an aiStandard shader and emmissions enabled..to get proper caustics.???
    (Because when I light my scene with a few lights, I have to doule them with the emitting mesh to get realistic caustics. And that is double the work, and more guesswork and fake)
    Thanks in advance :-)

    • @cgjcTools
      @cgjcTools  4 года назад +1

      Nurb 2Kea thanks for your feedback. Under the Arnold shader advanced setting there should be a caustics check mark. In the settings you may have to adjust your Ray depth as well. I’ll consider making a tutorial on this soon if I get more requests.

    • @nurb2kea
      @nurb2kea 4 года назад +1

      @@cgjcTools super thanks a lot! :-)

  • @KarelChytilArt
    @KarelChytilArt 2 года назад

    Nice

  • @ZoomFromye
    @ZoomFromye Месяц назад

    🎉😂❤d😢😢 on