Gunheart - Co-op VR Madness
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- Опубликовано: 16 авг 2018
- Gunheart has been out for a while now, but the devs have been releasing fairly regular monthly updates for it. I hadn't played it in a long time so Nihilum and I decided to check it out again and holy crap is this new stuff fun. They've added a double jumping system and a ton of mods for weapons. It's almost like I'm playing Waframe but in VR... almost...
Intro song is: "The Runner" By Zack Hemsey - off his NOMAD album
Captured using ShadowPlay & Edited using Sony Movie Studio 13
Check out the VR Arcade that I'm opening: www.digitalworldsvr.com/
For my PC's specs, go here: / craig1287
For more #VR content, check out my VR playlist: • VR Gaming
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You are so underrated and deserve more subs.
Thanks, I do really appreciate that. I haven't uploaded a video in a long time. I opened a VR arcade and I've been so dang busy ever since. I hope to get back into making videos one day.
@@craig1287 What is a VR Arcade?
@@sleepless9957 I've got multiple VR stations, each 100 square feet and around 80ish different games. Here's a photo of the arcade: images.squarespace-cdn.com/content/v1/5a1651074c326df271fd1006/1563926422195-3XEO8YLF5YP0V2X8H1W5/ke17ZwdGBToddI8pDm48kLkXF2pIyv_F2eUT9F60jBl7gQa3H78H3Y0txjaiv_0fDoOvxcdMmMKkDsyUqMSsMWxHk725yiiHCCLfrh8O1z4YTzHvnKhyp6Da-NYroOW3ZGjoBKy3azqku80C789l0iyqMbMesKd95J-X4EagrgU9L3Sa3U8cogeb0tjXbfawd0urKshkc5MgdBeJmALQKw/Arcade+Interior+Light.JPG?format=1000w
@@craig1287 Woah that looks Amazing
:O
@@sleepless9957 Thanks. A lot of my customers comment on the look and atmosphere of the place. It's always nice to get compliments, as someone who isn't usually big with visual aesthetics of things.
I am a fan of the voice over. This a way better format than usual. I never really watch you on camera. I just don't. It is relevant when doing the walking examples but it could be recorded and edited in at relevant moments. The voice over offers a kind of connectedness to what is happening.
I do the camera mostly as a thing for people that don't have VR, specifically those who have never had a chance to try modern day VR. Give them something to relate to for when I do things in games like reaching over my shoulder to access items. Because of the limited FoV that comes through on the recordings, people watching it can't see when I'm firing from my hips or something like that. For someone who's never played VR, that might confuse them or something, so I just try to let them see where my hands always are, in-frame or not. I hope that made sense.
I never thought of that. Good point