@@Inward3D this is really good better than I can do it at least until I’m like 20 actually no I could probably do this good if I spent the time lol. Just scale up the model a bit more
what if you actually have a .blend file to import in the entity/anything in mixamo, because blend files dont work, only fbx and others but idk how to convert a blend file to fbx, help me out please.
I'd recommend installing Blender for that; assuming it doesn't take too much space, being a 3D modeling software it can easily turn .blend project files into .fbx, or .obj by exporting. Just go File - Export and then - FBX
github.com/stuffmatic/fSpy-Blender that's the official link to the fspy add-on for blender. By win file I assume you mean a WinRAR compressed file, which essentially is a zip file and should install into blender fine, another step you might've missed (I have no idea) is enabling the addon once you install the zip file, just search for fspy in add-ons. If you haven't yet, try downloading from the link
@@Inward3D I watched a RUclips Tutorial that showed the file that you needed to download. I just forgot to write that I had figured it out. But thanks anyways!
I used fspy to line up the cameras position, once you save it as an .fspy project file, and open it in blender, blender automatically puts the image as a image overlay. You'll need the addon for blender though.
@@Bendyyborisgamers The model was just really made for the purpose of the tutorial, and even then it's just a bunch of cubes put together; without any form of proper topology.
I'll be honest, there is no carpet texture; that's legitimately how simple it is, its just a solid color with a higher roughness, the noise and grain from the compression also sells it. but if you want a carpet texture, I would highly recommend using the one from The Stanley Parable maybe take a look here: gamebanana.com/mods/339478
@@Inward3D im late but im having a glitch with fspy, there are glitchy pixels and the camera is either upside down, not facing the 3d cursor, having the wrong aspect ratio, or having an absolutely huge lens zoom like 30+ i’ll edit when i find a fix
If backrooms had no entities and food whenever you wanted it and you could noclip whenever you wanted out at any time,someone would need a lot of money because everyone would be starting 18928 petitions for one.
As a decently experienced Blender user, I love the way you went over the basics of Blender so people can easily understand what you're doing!
Same bro i agree more!
Deserves way more than 3.6k, best explanation. I'm currently recreating lvl 974 kittys room
WOW! The final result looks like you brought the original image to life! Great work!
Man you are insane the point u went step by step and said everything u did actually understandable deserves a sub tbh
this guy deserves more subs
I’m still confused, how do you map the texture from the original image onto the walls 8:58
Thank you for that great video! 🥰 Very inspiring.
Subscribed.
This is well done, you really matched the original 4chan image. I also wanna know what are the colors are
I started off by projecting the image to the walls and floor, so the colors should be sampled directly from the OG image
@@Inward3D ok thx
@@Inward3D this is really good better than I can do it at least until I’m like 20 actually no I could probably do this good if I spent the time lol. Just scale up the model a bit more
Thank you for teaching me I wanted to know how I can make Liminal spaces myself
You should try playing The Indigo Parallel, it is really awesome, this reminds me of that game
Where is the texture for the glass just wondering if I missed it.
I don't know man.
Same
very good vid, subed
Underrated lol
whenever I import an fspy project for some reason, no matter how much I upscale the image, its just so SMALL. It's smaller then the damn cube
what if you actually have a .blend file to import in the entity/anything in mixamo, because blend files dont work, only fbx and others but idk how to convert a blend file to fbx, help me out please.
I'd recommend installing Blender for that; assuming it doesn't take too much space, being a 3D modeling software it can easily turn .blend project files into .fbx, or .obj by exporting. Just go File - Export and then - FBX
Oh thx!
When i try installing the fSpy to the addons it doesn't really do anything. Is it because I got a 'win' file instead of a 'zip'?
github.com/stuffmatic/fSpy-Blender that's the official link to the fspy add-on for blender. By win file I assume you mean a WinRAR compressed file, which essentially is a zip file and should install into blender fine, another step you might've missed (I have no idea) is enabling the addon once you install the zip file, just search for fspy in add-ons. If you haven't yet, try downloading from the link
@@Inward3D I watched a RUclips Tutorial that showed the file that you needed to download. I just forgot to write that I had figured it out. But thanks anyways!
@@Inward3DHey! I’ve come back to this video after a while because it helped me quite the amount with my blender skills. Thanks for making this video!
how do you put in the image for reference?
I used fspy to line up the cameras position, once you save it as an .fspy project file, and open it in blender, blender automatically puts the image as a image overlay. You'll need the addon for blender though.
How do u import 3d model to blender
Your back room map is kind of look like Gmod back rooms map
my fspy wont work, i am installing the zip fspy addon and i try to import it but it wont pop up...
maybe your in the wrong version of blender
@@zian_backrooms is 3.3.1 correct version?
@@darendummy9404 idk, i downloaded other fspy and it worked
@@zian_backrooms oh ok
yo can i have the monster model its amazing i wanna use it for my found footage
link of model?
Which one?
@@Inward3D the backrooms 3d model
@@Inward3D the 3d model of the backrooms
@@Bendyyborisgamers The model was just really made for the purpose of the tutorial, and even then it's just a bunch of cubes put together; without any form of proper topology.
@@Inward3D I did it, thanks for the tutorial :)
Did you find the carpet texture or did you make it yourself? Can you send the carpet texture?
I'll be honest, there is no carpet texture; that's legitimately how simple it is, its just a solid color with a higher roughness, the noise and grain from the compression also sells it. but if you want a carpet texture, I would highly recommend using the one from The Stanley Parable maybe take a look here: gamebanana.com/mods/339478
@@Inward3D aight thx
@@Inward3D im late but im having a glitch with fspy, there are glitchy pixels and the camera is either upside down, not facing the 3d cursor, having the wrong aspect ratio, or having an absolutely huge lens zoom like 30+ i’ll edit when i find a fix
What computer do you use. Since my computer is really bad at rendering.
how much bigger did you make the image?
where do i get the gigapixel app?
where do i get the fspy app?
just look it up
Kane pixel is the guy who CREAtED the backrooms
you forgot something ( Shadowman Camra how the pople do it )
when I imported my FSpy, it was full of glitchy pixels.
If backrooms had no entities and food whenever you wanted it and you could noclip whenever you wanted out at any time,someone would need a lot of money because everyone would be starting 18928 petitions for one.
Free phone charging too. There's plenty of outlets, but no one to make us pay the bills.
*_ITS IMPOSSIBLE TO BUILD MAKE THIS IN FILE FOR I'M CAN'T BUILD_*
Keep trying! You can do it! I used to think the same thing, and had to watch tutorials multiple times before I got it
15:47 king pixels💀💀💀💀
Aw yep
*_HOW TO MAKE BACKROOMS ANIMATION_*
Ээээ
Step one: create the backrooms
This was honestly such a Confusing tutorial.
Yeah, I know..
@@Inward3D but good work still fs.
YOU HAVE TO BUY GIGAPIXEL AI?!??!?!???! that's it i'm going to find you
It's worth it!