This probably wont do anything but rbwr should have lightning strikes that can affect stuff from power to random parts to just sounding all of the alarms at once (of course there should be ability to switch the lightning events off)
If you work with bypassed polisher there are no pump trips, you can forget polishers at all, for an earned point penalty when working with non bypassed polisher, and the conductivity or diff pressure goes to yellow, you risk pump trips, but this is the way to gain maximum points in other words one polisher should be used, while the other one is being regenerated, and they should be switched before any gauge hits yellow the whole process of regeneration takes aproximately 20 minutes, while polishers are rated for about an hour of work, but there is also third resin available, so it can be used while the old resin is regenerating In other words we work like this: - work with polisher one, replace resin in polisher 2 for a new ready one, in meantime regenerate resin from polisher 2 - when needed switch to polisher two, replace resin in polisher one with the one regenerated, and in meantime regenerate resin from polisher 1 and so on We can also work with two polishers, they will degenerate slower, but this is a temporary solution, as there will be only one resin waiting for replacement.
wont you make a guide on SRM and the new physics?
Yeah we a guide on srm
I love this game
Once that was 2 switches now seemly needs 12 mins to learn
This probably wont do anything but rbwr should have lightning strikes that can affect stuff from power to random parts to just sounding all of the alarms at once (of course there should be ability to switch the lightning events off)
yes
If a power plant is not even somewhat hardened against lightning strikes then it is a complete failure of a design
isnt there pump trips if bypassed or if they are on yellow
If you work with bypassed polisher there are no pump trips, you can forget polishers at all, for an earned point penalty
when working with non bypassed polisher, and the conductivity or diff pressure goes to yellow, you risk pump trips, but this is the way to gain maximum points
in other words one polisher should be used, while the other one is being regenerated, and they should be switched before any gauge hits yellow
the whole process of regeneration takes aproximately 20 minutes, while polishers are rated for about an hour of work, but there is also third resin available, so it can be used while the old resin is regenerating
In other words we work like this:
- work with polisher one, replace resin in polisher 2 for a new ready one, in meantime regenerate resin from polisher 2
- when needed switch to polisher two, replace resin in polisher one with the one regenerated, and in meantime regenerate resin from polisher 1
and so on
We can also work with two polishers, they will degenerate slower, but this is a temporary solution, as there will be only one resin waiting for replacement.
@@jarosawklimentowski5091good explanation. wish this was pinned
Why you where core?
i dont understand nothing with new controls
ban dice
the hell did dice do to you 💀💀
@@Kacper-lx3zm he exists
dice is innocent wdym
agreed@@carter608
This game is for nerds
yes
@@carter608 like me
i am nerd
yes, and it is perfect 🤓