Unity Gun Animation drive with a Gesture

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  • Опубликовано: 21 авг 2024
  • A simple video on how to Toggle a gun animation with a gesture, so bassicaly making the Gun Shoot.
    All the Assets that i used are linked in here aswell.
    The Avatar
    nardoiri.gumro...
    The Weapon
    vrcmods.com/it...

Комментарии • 22

  • @xv9866
    @xv9866 Месяц назад

    MORE OF THIS PLEASE

  • @Cold_colt
    @Cold_colt Год назад +5

    You are literally a godsend for me right now thank you so much 🙏

  • @_Sikorsky_
    @_Sikorsky_ 9 месяцев назад

    The animator recognized Off - On, but not Off - On. Also, it turns the particle symbol on, but not the particle itself

  • @teatowl6909
    @teatowl6909 11 месяцев назад +1

    Heya, love the vid but have an issue. Everythings fine up untill I add my own animation and then create transitions, but when I go to play and toggle the Right hand to 1 in parameters, nothing happens. Any ideas?

    • @crazydude6006
      @crazydude6006  11 месяцев назад

      Hello, without any further context, I might just be able to assume that you didn't have the correct layer set in the VRC avatar descriptor on the right side where it says Animator Controller = FX in my case. For your base, it might say something different.

  • @everend_xyz
    @everend_xyz 2 месяца назад +1

    @crazydude6006 Are you familiar with how to make a playable weapons so players can assult and take damage? I am wondering is that possible without c# or any type of scripting. I am looking for a person who I can ask for commision work as a dev🐯 thanks go the tut

    • @crazydude6006
      @crazydude6006  2 месяца назад

      I actually dont know, if you dont want to script you might be able to use unity colliders. For example just use a sphere as a bullet and have it collide with whatever object. and maybe a collision detector/point. but it is just a theory.. i have not tried things like that because, i only do allot of stuff in unity for VRCHAT, and vr chat is quite restrictive when it comes to impacts and damage. I Hope i could give you a little direction to maybe go towards.

    • @everend_xyz
      @everend_xyz 2 месяца назад

      @@crazydude6006 for sure) thanks I am going to continue research on this topic. And yes just getting around all of the vrchat restrictions and capabilities, all best

  • @nemesisgaming3970
    @nemesisgaming3970 Год назад +1

    Im lost, i follow the way you did it, but its not working, not sure is there something I missed

    • @crazydude6006
      @crazydude6006  Год назад +1

      What exactly is not working? if you give me more informations about the problem you are encountering, i might be able to help you further.

    • @nemesisgaming3970
      @nemesisgaming3970 Год назад +1

      @@crazydude6006 actually no need, I have found the problem and had to use a different method and worked lol

    • @crazydude6006
      @crazydude6006  Год назад +1

      @@nemesisgaming3970 Okay good to know, yeah with so many Avatars and every one of them has a different layout of bones and armatures it's quite difficult to find the right approach. But glad that it worked out for you :D.

  • @_Sikorsky_
    @_Sikorsky_ 11 месяцев назад +1

    My animator had no parameters. I have no right hand gestures

    • @crazydude6006
      @crazydude6006  11 месяцев назад

      When you imported the VRCSDK you will find a file in "Assets > VRCSDK > Examples (number) > Animation > Controllers" called vrc_AvatarV3HandsLayer or vrc_AvatarV3HandsLayer2, Duplicate which one u wish to use, and then put the file into your (Playable Layers > Gestures layer) just click on Default Gestures to be able to put something in. In the VRC Avatar Descriptor

    • @_Sikorsky_
      @_Sikorsky_ 11 месяцев назад +1

      @@crazydude6006 Sweet! I’ll have to try that next chance I get!

    • @crazydude6006
      @crazydude6006  11 месяцев назад

      @@_Sikorsky_ I hope it will work out for you, if not I will try to find another solution.

    • @_Sikorsky_
      @_Sikorsky_ 11 месяцев назад

      I attempted to try that. It made the list no longer empty, but it only showed my toggles; and not the gestures. I will try to mess with it rq@@crazydude6006

    • @_Sikorsky_
      @_Sikorsky_ 11 месяцев назад

      I made a bool named "GestureRight" and it showed up. But when it comes time to set it to "Equals 1" I only have the option to set it to true, or false
      @@crazydude6006

  • @user-en1bz1dt6v
    @user-en1bz1dt6v 11 месяцев назад

    whenever i pressed play the animation played on a loop, i followed what you did very closely. do you know what i couldve done wrong?

    • @crazydude6006
      @crazydude6006  11 месяцев назад

      Try look at 5:30 maybe the animation is still in all parts, and in the new created layer, it might be the issue.

  • @leonel121
    @leonel121 9 месяцев назад +1

    useful animation thank!!