And how can you make it transform, because I changed what you changed in that file .ini and I don't find where I can put this command and nothing worked.
In .ini u need to edit this ability to make it work in esc [GrimlockStampede TnDataProvider_Ability] UniqueId=GrimlockStampede ObjectPath=TransGame.TnAbilityGrimlockStampede [TransGame.TnAbilityGrimlockStampede] AbilityResourceDatas[0]=(GameTypes="CP,ESC,MP",ResourceRequired=0,ResourceMax=999999999999999999,InitialResourceDrain=0.1,ResourceRefillRate=1,ResourceDrainRate=0) HitMomentum=(VerticalMomentum=1000, ForwardMomentum=3250, SidewaysMomentum=2000) DamageOverride=500 SweepInfo=(Duration=0.5, SocketName=ReactionSocket_Chest, Extent = (X=600,Y=600,Z=500), AllowHitEveryFrame = false) SweeperDelay=0.2
w + download link plss
drive.google.com/file/d/1ko0aABamADUEgewrYdkLWUF7Ajp5-v_Q/view?usp=sharing
@@DenariousGaming thx :)
That's so cool. Really miss this game especially with Grimlock.
Badass.
*Bruticus next.*
How to get out of the initial room in escalation? I can not do it.
I mean, grimlock, can't shoot, then how can I get out of there.
And how can you make it transform, because I changed what you changed in that file .ini and I don't find where I can put this command and nothing worked.
awesome mod! how did you transform if there's no rage shards?
In .ini u need to edit this ability to make it work in esc
[GrimlockStampede TnDataProvider_Ability]
UniqueId=GrimlockStampede
ObjectPath=TransGame.TnAbilityGrimlockStampede
[TransGame.TnAbilityGrimlockStampede]
AbilityResourceDatas[0]=(GameTypes="CP,ESC,MP",ResourceRequired=0,ResourceMax=999999999999999999,InitialResourceDrain=0.1,ResourceRefillRate=1,ResourceDrainRate=0)
HitMomentum=(VerticalMomentum=1000, ForwardMomentum=3250, SidewaysMomentum=2000)
DamageOverride=500
SweepInfo=(Duration=0.5, SocketName=ReactionSocket_Chest, Extent = (X=600,Y=600,Z=500), AllowHitEveryFrame = false)
SweeperDelay=0.2
😮
Yes way