When building my fleet of large hovering battleships (under the name NMC in the workshop) i found it best to have an even number of naval canons on both sides of the ship, front and back or left and right, so it negates the recoil most of the time, so you can get more coverage and the recoil is pretty bearable. Just a thought. And side note, the hive missiles are kinda more of an AA weapon as far as i can tell, but i really like that idea of having them backwards and rain from the sky
I think it would be super cool if you could “lock” turret weapons so their hit boxes would be much smaller BUT it couldn’t turn. Maybe you could click and drag a radius to whatever you want, like the naval gun could be locked to 45 degrees and the hit box would reflect that
I just finished your terra tech playlist and im devastated.. Thank you for the quality content lathrix! I WANT MORE!!! MORE I SAY!!! GIVE ME MORE! hahah dont push urself tho :)
It’s similar to from the depths small missile, where it can find any small weak points after the heavy weapons deal with the main defences Edit: like it would be good against movement parts, batteries, and aircraft parts, etc.
Sorry to hear about all the issues your having...my heart and prayers are going out to you and your betrothed mate, hope she feels better and that all goes smoothly with construction, may the guardian angel watch over you both and keep you safe and as always love your content it is awesome as always...i too love blowing stuff up :)
The type 45 naval guns rotation range makes sense it's kind of realistic to real battleships where they'd have them in line and you won't want the gun to be able to rotate back into your own ship.
i'd argue more like the american 16"/50 Mark 7s on the Iowa class the turrets are flatter on the sides and don't have the weird wing-like things that the 46cm/45 type 94s had the iowa guns were a bit longer and even flatter point is, they look like any generic battleship triple gun turret
@@kuhluhOG nor do they look Japanese. They look a bit like British guns, like the Nelson's guns (which, like the terratech ones, don't have the bag things around the barrel) Definitely not french, German, or Italian The French, so obsessed with their quad turrets
Actually the old and the new battleship cannons, can be paired quite well on a tech, the (actual) battleship cannon as a “fixed” heavy duty weapon and the type 45 as high fire-rate weapon for a more “all around” defence. More or less like the char B1 and the M3 lee (a french and american pre-WWII tanks)
So, the Type 45 Naval Gun seems to be named after the real-world 5" Mk 45 Naval Gun, which is use on current-generation ships of war. The Mk 45 isn't ever going to be seen in a triple turret like that, though, which seems to be styled more after the big 16" Mk 7 cannons found on the Iowa-class Battleships.
I want to see a flier with 6 to 8 of those missile launchers, with at least 4 mounted on the back, facing backward, but with their mounting points rotated 90 degrees, so there's one upright, one mounted on each side, and one mounted upside down. Then either the same on the front or just 2 mounted a short distance apart or on wings or something. You should be able to get a full on Macross style launch pattern with the things...
for airships a combination of the different explosive weapons I think would just be broken like naval cannons for dealing with ground targets and hive missiles for other aircraft but could be easily replaced by any other decent missile based missile or even anything that can make up for it's weakness against sheilds
these hive rockets paired wit hthe railgun is my new favourite combo -rockets against small and light targets and the railguns against them heavy amrored targets
Lathrix, I have a building challenge for ya. Build a battle cruiser with a cram battery and AC flak guns with a max of 4 torpedoes/missiles you could make it themed after abadon the despoiler, or if you go with a more stalwart design call it The Cadia
holy shit. They did it. They added Naval guns. And they're glorius for adding unto huge techs/defensive guns. I like. The missiles reminds me of IFVs/Aegis Rockets from Red Alert 2
Now you need to build a battleship. Mayb just two naval guns facing foreward and one back to stop it from getting to big. That should leave a lot of room for secondary weapons.
Naval cannons on a treaded battleship and the smaller battleship cannons on the sides. Then rockets on the deck like anti missile turrets but AA instead.
those naval guns are on the YAMATO from the 2 world war 460 mm guns 9 of those guns and 3 turrets that they are mounted on the turret just so you know ;D
I prefer the battleship cannons, they do massive consistent damage and you could easily build around them. Even though the missiles are really cool when firing with a very impressive animation and have great tracking, they look a bit awkward when stacked together, which you need to do for damage, and the pre-fire delay would annoy me a bit.
"It only turns 90° so not as good for brodsider" Lathric.... it's a god for saken naval gun! Just build a dread naught broadside that will simply murder anything that even considers flanking you
Could you bring back cosmoteer? Weapons and propulsion have been expanded upon very nicely. Bigger missiles, more blasters, modular rail guns and fusable beams!
The Cannons can go 90 degrees in any direction Sophie have three facing forward and then they three or four blocks behind them you have another three facing the opposite direction you can at least hit an enemy with three cannons but if you want more of them from the side you would get six cannons of continuous fire or technically 18 cannons firing cuz each Naval Cannon has three Canon so 6 * 3 is 18 that means you can hit an enemy with E18 cannons or at least 9 Cannons and instead of having them three or four boxes where you can have them two blocks or I don't think the hitbox will allow you but it's worth a try
Can’t wait for all the land battleship designs everybody is gonna make...
Can't wait for Space Battleship Yamato
[Supreme Commander Intensifies]
Then check out the "Hailstorm MK7" on the steam workshop
i cant wait when they add seas and boats
I was actualy building (in campain) a gigant mobile base airship and this is what i needed
When building my fleet of large hovering battleships (under the name NMC in the workshop) i found it best to have an even number of naval canons on both sides of the ship, front and back or left and right, so it negates the recoil most of the time, so you can get more coverage and the recoil is pretty bearable. Just a thought. And side note, the hive missiles are kinda more of an AA weapon as far as i can tell, but i really like that idea of having them backwards and rain from the sky
ah yes, the days of dreadnoughts
with them diamond turret arrangements
# better than en echelon guns
@@sillysaili xD exactly
Ya I agree but I wish there were plain enemy's that whuld make them usfull
You NEED to make a flying battleship with 3 or 4 of those cannons!
alekxandrina sky anchor will do
Anchors, air brakes and parachutes for good measure.
Do you mean (so many that the game breaks)?like you know 30-40 of em
Agree to agree😎
I'd prefer three or four HUNDRED cannons. Pew Pew!
I think it would be super cool if you could “lock” turret weapons so their hit boxes would be much smaller BUT it couldn’t turn. Maybe you could click and drag a radius to whatever you want, like the naval gun could be locked to 45 degrees and the hit box would reflect that
Your a fuckin genius
@@thecreeperway6559 yes
Would be hard to code and htibox glitches would emerge
The Pug Well of course, but not _impossible_
GhosttheHusky didn't say it was impossible but again you could limit hitboxes, build in the saved space and then reset to full turn radius
Lathrix: Finally, a consistent source of explosive damage
Venture Avalanche Launcher: Am I a joke to you?
Btw plz do season 6, TerraTech is my favourite series
They added a few more shades of grey (thankfully not as many as 50) to the old EXP skin
I just finished your terra tech playlist and im devastated.. Thank you for the quality content lathrix!
I WANT MORE!!! MORE I SAY!!! GIVE ME MORE!
hahah dont push urself tho :)
I absolutely love the navy cannons! If only you can fire them in salvo mode, I hope terratach makes that a feature!
It’s similar to from the depths small missile, where it can find any small weak points after the heavy weapons deal with the main defences
Edit: like it would be good against movement parts, batteries, and aircraft parts, etc.
Love your terratech videos, keep up the amazing work!
Definitely
Sorry to hear about all the issues your having...my heart and prayers are going out to you and your betrothed mate, hope she feels better and that all goes smoothly with construction, may the guardian angel watch over you both and keep you safe and as always love your content it is awesome as always...i too love blowing stuff up :)
12:26: my parents at a prize giving...
Instead of marking the time after what he says, it's good to show the time about a second before he says it
Thanks for the advice, I'm still new to commenting.
Landships where?! Came as soon as i saw the notification hahahaha
Thanks for making the amazing terratech content you were one of the main reasons I started my own youtube channel!
gotta love them naval cannons......i've been waiting for something like those
Now we just need water and ships (and proper flying enemies)
@@sebastianjost YUS
LATHRIX MAKE MORE TERRA TECH VIDEOS I REALLY LOVE THIS SERIES AND WOULD LOVE TO SEE YOU DO MORE!!!
9:39 having them at the back forces the missles to hit the top of the tech, and the fops of techs are usually relatively undefended.
i'm not saying i dont mind all the R&D in all the game's your covering but say wheres the trial and error?
I'm a simple [REDACTED] : If I see Lathrix' video, It's already liked.
a simple what?
loser face a [REDACTED], did you even read it?
loser face Come on man! Don’t you know what a [REDACTED] is?
[ comment deleted.. ]
[DATA EXPUNGED]
Lathrix: finally! A new rapid fire constant explosion damage gun
Venture cannon: am I a joke to you???
Reticule Research items will stay in Reticule Research. The TerraTech devs even said it might be like the other corporations, like XP and all that.
Me: theres nothing to watch
Refreshes*
Me: ah yes both ftd and terratech in one video
I miss him playing this game
inb4 they finally add water and water traversal making terratech essentially cutesy From The Depths
The type 45 naval guns rotation range makes sense it's kind of realistic to real battleships where they'd have them in line and you won't want the gun to be able to rotate back into your own ship.
YAMATO!
no, really, these guns look like Yamato's turrets
i'd argue more like the american 16"/50 Mark 7s on the Iowa class
the turrets are flatter on the sides and don't have the weird wing-like things that the 46cm/45 type 94s had
the iowa guns were a bit longer and even flatter
point is, they look like any generic battleship triple gun turret
@@sillysaili well, they don't look like german, british, french or italian ones
@@kuhluhOG nor do they look Japanese. They look a bit like British guns, like the Nelson's guns (which, like the terratech ones, don't have the bag things around the barrel)
Definitely not french, German, or Italian
The French, so obsessed with their quad turrets
@@sillysaili they are not even close to Nelson's turrets, the front is way too angled for that
@@kuhluhOG THEY LOOK LIKE GUNS
can we agree on that?
lol
Take care, you and all of your family.
I truly love your vids!
I'm loving the series of terratech, keep going 😀
i bet a lot of people would love it if you had "Terratech Tuesdays" and "FTD Fridays"
yes please
@9:00 Yay, Devil's Tongue, a Tiberian Sun flamer
That's pretty dang sweet! Its a naval gun with the Bradleys 30 cal RoF. That's scary. Emagine a real triple cannon naval gun firing this fast lol.
Now TerraTech has cram cannons.
2020: Brings coronavirus
Lathrix: Lovely
4 hives + 1 naval cannon would be an amazing fairly small craft. Naval cannon would be the shield breaker, and the hives would be the punish.
lathland: finaly a consistent source of explosive damage
venture dual auto cannons: am i a joke to you?
Yes. Yes you are
Yay! Love the video.
I just found ur channel after like 2 yrs and pls more terratech
Actually the old and the new battleship cannons, can be paired quite well on a tech, the (actual) battleship cannon as a “fixed” heavy duty weapon and the type 45 as high fire-rate weapon for a more “all around” defence. More or less like the char B1 and the M3 lee (a french and american pre-WWII tanks)
Wow, they _really_ overhauled FtD in this most recent patch!
Danggit, it looks like I"m going to be out $25 to get yet another buildy-boomy game.
Teratech and ftd are the first games I'm buying when I get a pc
@Mike Griffith Masaki True, there is no in between you're either gonna love or just quit because of its complexity.
So, the Type 45 Naval Gun seems to be named after the real-world 5" Mk 45 Naval Gun, which is use on current-generation ships of war. The Mk 45 isn't ever going to be seen in a triple turret like that, though, which seems to be styled more after the big 16" Mk 7 cannons found on the Iowa-class Battleships.
You should make a video
"R&D Lab Tour"
I hate when Lathrix is able to build a pretty good craft, and I can’t build a single half-decent craft, ever.
Hope all works out lath. And don’t work yourself out. Wish all the best to you and family
Lathrix please get back to terratech
I really love watching you play this game so much
Lath please take all the time you need :)
I want to see a flier with 6 to 8 of those missile launchers, with at least 4 mounted on the back, facing backward, but with their mounting points rotated 90 degrees, so there's one upright, one mounted on each side, and one mounted upside down. Then either the same on the front or just 2 mounted a short distance apart or on wings or something.
You should be able to get a full on Macross style launch pattern with the things...
MISIIIIILES!
Hopefully for me the DPS target actually will exist now, as it didn’t exist in my games.
for airships a combination of the different explosive weapons I think would just be broken like naval cannons for dealing with ground targets and hive missiles for other aircraft but could be easily replaced by any other decent missile based missile or even anything that can make up for it's weakness against sheilds
I now know that terra tech is still alive
Ah, theses weapons are absolutely amazing. Minecraft and Terratech have new building blocks ahh~ as a builder I'm most pleased!
@@GageLeFox no, no its alright hearing from another builder is always appreciated
Just what I asked on their website, maybe they will continue on with the navy category and cab perks I recommended too, so excited for this
Man I Want More Of This
With those new naval cannons you should try making a flying battleship. Kind of like Battleship Yamato. That’d be pretty cool.
Oh gosh damn some ship cannons. That's pretty hot
Have a nice day! :)
The 45 Naval cannon kinda like Venture double cannon, but much faster firing rate and more DPS. Looks cooler too.
Now we need some kind of turret base for the big battleship cannon
i love how those cannon look like
You should come back to TerraTech, Payload Studios made a lot of awesome updates
plz play more terra tech i love it
Lathrix you could have a bunch of the type 40s and then you could have some of the battleship cannons. This will beat shields and anything else.
The hive missiles are like anti pest weapons you use them to evaporate smaller targets
these hive rockets paired wit hthe railgun is my new favourite combo
-rockets against small and light targets and the railguns against them heavy amrored targets
Lathrix's Hawkeye Naval Cannon test tech really looked like Onyx Watch
And I just noticed, Reticule Research looks really like the Twin Guard
"terratech is returning" my guy, its june and still no new episode
bobby wienke its july and 3 new episode
@@pengou4618 and I said June, not july
Lathrix, I have a building challenge for ya. Build a battle cruiser with a cram battery and AC flak guns with a max of 4 torpedoes/missiles you could make it themed after abadon the despoiler, or if you go with a more stalwart design call it The Cadia
Nice vid man
holy shit. They did it. They added Naval guns. And they're glorius for adding unto huge techs/defensive guns.
I like.
The missiles reminds me of IFVs/Aegis Rockets from Red Alert 2
reticule research blocks are now in the campaign
Now you need to build a battleship. Mayb just two naval guns facing foreward and one back to stop it from getting to big. That should leave a lot of room for secondary weapons.
Make a ship which is designed to broadside a ship using a mix of the naval cannons and the old standard cannon.
I love the updates
Lathland are you gonna make more TerraTech vidoes at all and show use the new missions?
Naval cannons on a treaded battleship and the smaller battleship cannons on the sides. Then rockets on the deck like anti missile turrets but AA instead.
Lath... plz make a tech with missiles coming from the side! Lol mwah ha ha ha!
those naval guns are on the YAMATO from the 2 world war 460 mm guns 9 of those guns and 3 turrets that they are mounted on the turret just so you know ;D
More terratech please! I enjoy it VERY much!!!
Last time a watched you was years ago so I didn't know these parts were new when I got terra tech a couple days ago
7:58 Cube says " why does this shower hurt me?"
I can see people building IOWA battleships now
wheeee new teratech video!
(avorion s3?)
avorion s3 cult remains quiet
I prefer the battleship cannons, they do massive consistent damage and you could easily build around them. Even though the missiles are really cool when firing with a very impressive animation and have great tracking, they look a bit awkward when stacked together, which you need to do for damage, and the pre-fire delay would annoy me a bit.
You should look at a guy with the name Border Wise
USE THE MISSLE TURRET ON YOUR BASE WALL IN THE CAMPAIGN it will look amazing
damn. an update again already. Congrats TT devs!
You're the reason I own this game.
Grats on 300k
The cannons look like the plague guards cannons
Will you make the Nomad fight in the R&D arena?
"It only turns 90° so not as good for brodsider"
Lathric.... it's a god for saken naval gun! Just build a dread naught broadside that will simply murder anything that even considers flanking you
I feel like the cannons would do better when combined on one tec so You do constant damage and a small burst of insane damage same with missles
I love the naval cannon too
stuff the battleship cannons in between the naval guns
for MAXIMUM explosions
btw you can have a button for cycling the part rotations backwards
imagine making a tech that has the naval guns but its angled to have further range.
Could you bring back cosmoteer? Weapons and propulsion have been expanded upon very nicely. Bigger missiles, more blasters, modular rail guns and fusable beams!
The Cannons can go 90 degrees in any direction Sophie have three facing forward and then they three or four blocks behind them you have another three facing the opposite direction you can at least hit an enemy with three cannons but if you want more of them from the side you would get six cannons of continuous fire or technically 18 cannons firing cuz each Naval Cannon has three Canon so 6 * 3 is 18 that means you can hit an enemy with E18 cannons or at least 9 Cannons and instead of having them three or four boxes where you can have them two blocks or I don't think the hitbox will allow you but it's worth a try
the new missiles would be a good AA thing, if it wasn't in the R&D which I don't have, also those big cannons could have a more permissive turning arc