Half-Life 2: Episode Three's cut NPC: The Blob

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  • Опубликовано: 8 ноя 2024

Комментарии • 197

  • @CharlesVanNoland
    @CharlesVanNoland 3 года назад +278

    Ah, when the watermelon blob dies it drifts to heaven.

    • @MegaZeta
      @MegaZeta Год назад +1

      Good

    • @MisterJohnDoe
      @MisterJohnDoe Год назад +6

      Like all fruit, it must too float ominously through the night.

  • @CaptPatrick01
    @CaptPatrick01 3 года назад +331

    I'm thinking of giving it a model of a low poly rat, removing the ally flag, and dropping the damage to 1. Then setting a trap where there's a roar in the sewers and Gordon jumps on top of a metal prop to avoid taking damage from the fleeing swarm. Then he investigates down that path and then an Antlion Guard bursts through the wall.

    • @liquidbismuth1044
      @liquidbismuth1044 2 года назад +15

      Is this a Jerma reference.

    • @defaultprofilepictureguy2526
      @defaultprofilepictureguy2526 2 года назад +69

      @@liquidbismuth1044 rats were not created by jerma

    • @LazyBuddyBan
      @LazyBuddyBan 2 года назад +64

      @@defaultprofilepictureguy2526 proof

    • @defaultprofilepictureguy2526
      @defaultprofilepictureguy2526 2 года назад +33

      hmm, Black Plague that was passed around by flies riding on rats, 1340’s likely before jermas creation though he may have been a deity way before he was born.

    • @Quantum_Physician
      @Quantum_Physician 2 года назад +4

      *freebird intensifies*

  • @Blurns
    @Blurns 2 года назад +102

    Valve has been trying to get swarming NPCs working since the boids in HL1.
    I figured npc_surface was actually supposed to be the hydra, and the blob was related to the cut particle storm.

    • @suicidalbanananana
      @suicidalbanananana Год назад +10

      Valve has shown some crazy experiments with swarming NPC's but they have only really used a lighter version of the code for L4D, besides that its all just experiments. There's some GDC talk about boids where they show a real cool demo of a 100 or so crows flying around a complex missile-silo-like environment that's running in HL2, where the group splits into smaller groups that go different directions and then merge again a little later, looks really cool & really captures the feel of 'smart units'. Sadly unlike the EP2 stuff the code for those boids on steroids never leaked, since most of their leaks are just marketing anyway this likely means they plan to use that version somewhere.

    • @Blurns
      @Blurns Год назад +5

      @@suicidalbanananana Yes, those are some of the uses for the swarming behavior, but if it's combined with metaballs like in npc_surface, like the part of the video where the snarks form a lambda on the wall, it could be used to create the tentacles of the hydra, which could react dynamically to explosions or being cut with a sawblade in a way that might be harder to do with just a model.
      The npc_surface the particle benchmark actually tries to use a missing model named "Hydra.mdl" but is different than the one in the leak, and uses hydra textures.
      And I mention the particle storm npc because everything we've seen it didn't really do anything other than create a visual effect that might have been an earlier attempt at the metaballs/paint. Either that, or someone really liked the blob enemy from Unreal.

  • @GermanPeter
    @GermanPeter 3 года назад +408

    Considering the fact that it seems to be on the player's side and specifically created to take down Combine, my theory is that it was an earlier version of the Antlion bait. Either you throw or just send it after enemies and they consume them.
    If true, they probably changed it to Antlions instead because while the Blob can get around obstacles, Antlions are way faster at it, as well as being easier to control, less buggy and more suitable for indoor areas (which is where most areas with them take place).

    • @nfwrambo
      @nfwrambo 3 года назад +24

      That does make sense. Why would it be labeled ep3 though? Perhaps they were planning to re use it?

    • @delphicdescant
      @delphicdescant 3 года назад +45

      Less buggy? They're literally bugs.

    • @fauxcuss2
      @fauxcuss2 3 года назад +12

      @@delphicdescant The whole reason that I'm here is to say just that and you couldn't even give me the satisfaction.

    • @shadowysn
      @shadowysn 3 года назад +28

      Or maybe it's friendly because otherwise the blob would try and attack the player in the tech demo and ruin it.

    • @scezich6126
      @scezich6126 2 года назад +1

      I think it was gonna be used in episode 3 and they would have snarks

  • @engiman7086
    @engiman7086 3 года назад +49

    4:44 the melon migration of 2007

    • @KCKrumbcake
      @KCKrumbcake 2 года назад +3

      Ah yes, I saw that episode of Xen Geographic. When the melons migrated from HL2 to Gmod.

    • @engiman7086
      @engiman7086 2 года назад +4

      @@KCKrumbcake it was truly a beautiful moment, i still hear stories these days

    • @TheRealGears
      @TheRealGears 3 месяца назад

      W O W

  • @CreatorofSecks
    @CreatorofSecks 2 года назад +293

    The "insects" in the tech demo are actually snarks from half life 1, and they are very cute. I love snarks :>

    • @milesfoster8190
      @milesfoster8190 2 года назад

      “Your son is beutiful and violent!”

    • @pipebombmailer
      @pipebombmailer 2 года назад +6

      yes we know what snarks are

    • @sam-sp5zk
      @sam-sp5zk Год назад +33

      @@pipebombmailer if so then why was the person in the video called them "Insects"😒

    • @sam-sp5zk
      @sam-sp5zk Год назад +13

      My Conclusion was he never played HL1 but that's impossible...... Right??

    • @pipebombmailer
      @pipebombmailer Год назад +3

      @@sam-sp5zk sam, how old are you

  • @noobland3601
    @noobland3601 3 года назад +92

    Wouldn't it be funny playing Gmod VR being stoned and seeing a shitload of ERROR NPCs coming towards you 😂

  • @crabulonbestgirl9130
    @crabulonbestgirl9130 3 года назад +160

    the goopy version of the blob seems scary but honestly if I saw a swarm of snarks chasing me I would be alot more scared

    • @mariajuan4597
      @mariajuan4597 3 года назад +15

      Slime vore

    • @0grilo0
      @0grilo0 3 года назад +13

      i dont follow a bug that can be killed is way less scarier then a messy blob that cant.

    • @howdyhowdyhowdie
      @howdyhowdyhowdie 3 года назад +1

      the Critters[TM]

    • @snark894
      @snark894 3 года назад +3

      nah tbh im pretty chill

    • @Amadeus_Eisenberg
      @Amadeus_Eisenberg 2 года назад +1

      @@0grilo0
      I like that punctuation at the end there. At least you tried. Cute.

  • @xypna663
    @xypna663 3 года назад +52

    This is one of the most cool thing i have seen in half life 2

  • @shadixyt
    @shadixyt Год назад +20

    This just makes me so bitter that Episode 3 will never happen now.

    • @suicidalbanananana
      @suicidalbanananana Год назад +3

      If you keep up with Half-Life stuff you know that's not true. At least not technically (it wont be called Episode3, they changed Ep2 cliffhanger & are working on something that comes after)

    • @lunathecrusader
      @lunathecrusader Год назад +7

      With how Alyx ended, there HAS to be an Episode 3 in the works… I hope…

    • @LazzyDoggiVRC
      @LazzyDoggiVRC 3 месяца назад

      @@lunathecrusaderif they dont in the next 5 years we riot

  • @LambdaField1911
    @LambdaField1911 3 года назад +19

    0:55 they are snarks

  • @badieTV
    @badieTV Год назад +4

    1:01 ⚠️ You have alerted the snark horde

  • @tpd1864blake
    @tpd1864blake 2 года назад +12

    Too bad there’s no rain in Half-Life 2, look at how good that visual was. Imagine seeing that in the game it would be so cool. Kind of looks like the L4D2 rain maybe they repurposed it. Still, imagine if throughout the uprising chapters if an overcast slowly set over head and by the end of the game it’s pouring hard

  • @huntersvoice2754
    @huntersvoice2754 3 года назад +16

    Concerning half life only Blop's were probably the base AI function for snarks to be put inside episode 2 but the idea got scrapped and was later modified and implemented into regular NPC AI.

  • @weegeequeviucoisas9854
    @weegeequeviucoisas9854 3 года назад +17

    Very informative video, not many people know about the blob so i hope this changes it in the future.

  • @JeanLucCaptain
    @JeanLucCaptain Год назад +4

    That swarm of insect actually looks scary AF. Watermelon and ERROR blob just doesn’t hit the same🤣

  • @goldfishbrain5003
    @goldfishbrain5003 2 года назад +6

    i really wish someone made a fully made version of the blob for gmod it would be awsome to see it absorbing and growing over maps like construct or spawning it in in a hl2 map and seeing it swallow everything around it.

  • @aussierhino8535
    @aussierhino8535 Год назад +4

    Might of been a boss fight called the blob of horror and it was probably based of the 1988 movie the blob

  • @gumpunk8583
    @gumpunk8583 Год назад +3

    I'd love too see portal 2's npc surface code retrofitted onto the blob someday. Would be really neat to potentially see the npc's intended look.

  • @a_wormwood
    @a_wormwood 3 года назад +5

    Came for the Half Life facts, liked for the “FUCK YOU” in the outro. Nice job, thanks for the vid.

  • @John-un3lj
    @John-un3lj Год назад +4

    5:36 Best reason to like a video ever.

  • @ROLITO-G-243
    @ROLITO-G-243 Год назад +2

    If the leeches from HL1 managed to survive on Black Mesa and multiply until they became a plague that took over the entire ocean, who says that the snarks couldn't either?
    Maybe not so much because they supposedly create their units in the corpses of the victims they attack, but imagine a section with some abandoned buildings where a swarm of snarks appears and both the player and the combine have to flee from it? (obviously the combines stay behind and are eliminated by it for the player to see)
    Considering that the NPC that would control this swarm of snarks is coded as an ally, perhaps at some point the player would be able to control it in his favor as he does with the antlions.

  • @uberspaz7484
    @uberspaz7484 2 года назад +2

    Love the outro.

  • @mryayayify
    @mryayayify Год назад +6

    Call me crazy but my theory is that the "blob" NPC could have been meant for the unknown entity featured in the Xen concept art that Andrea Wicklund made for Episode Three.

  • @thekittyshow487
    @thekittyshow487 3 года назад +16

    maybe we can get valve to finish this project because i would love some "living goop" physics in a game, let alone any physics besides solids and fake smoke (textures that just collide with the ceiling and stop)

    • @protocetid
      @protocetid 3 года назад +3

      I remember Gabe saying that HL3 had things no other FPS had done and there were leaked HL3 strings that talk about a “weaponizer” of different materials. They must have loads of different experimental mechanics they either couldn’t make a game around or just ditched for VR. We may never know.

    • @MegaZeta
      @MegaZeta Год назад +1

      How would you "get" Valve to do that

  • @chay3131
    @chay3131 Год назад +2

    I can’t help but think of sackticks, but those were tiny things.
    Perhaps there was a thought up concepts somewhere along the lines, or each object was many Sackticks, if sackticks were even related.

    • @denifnaf5874
      @denifnaf5874 Год назад

      what if the combine used sackticks to stop the shu'ulathoi from growing up

  • @gm_fun
    @gm_fun Год назад

    Probably like another type of snark like how the tentacles have the hydra.

  • @AK3601
    @AK3601 2 года назад +1

    0:17 Snark swarm
    SNARK SWARM

  • @conceptual2911
    @conceptual2911 3 года назад +54

    what if we combine npc_blob and npc_surface and fix all the bugs?

    • @shi5369
      @shi5369 3 года назад +7

      He already did

    • @npc_blob1609
      @npc_blob1609 3 года назад +19

      *she

    • @conceptual2911
      @conceptual2911 3 года назад +33

      @@npc_blob1609 just let this dude enjoy life without pushing gender pronouns in their face 24/7 over something minor. don't live in a lie sometimes someone will get a pronoun wrong or not know them or even know they have them and the go off by what they hear their voice as and that's perfectly fine.

    • @conceptual2911
      @conceptual2911 3 года назад +10

      @@shi5369 thats not on the level im thinking im talking a full code merge

    • @npc_blob1609
      @npc_blob1609 3 года назад +23

      I just corrected them no need to throw a hissy fit

  • @alejoferreiro9149
    @alejoferreiro9149 3 месяца назад

    How i didnt know this. Cool video thanks

  • @genericcreator6467
    @genericcreator6467 2 года назад +3

    The only things I can think is early l4d 2 zombie path finding but an npc (least likely) or early version of snarks in hl2 or rats (last 2 suggestions I found in the comments)

    • @suicidalbanananana
      @suicidalbanananana Год назад

      You're actually right on the money, the zombie pathfinding in both of the Left4Dead games uses a slightly simpler version of this swarm stuff, instead of moving common infected one by one they are moving as a group, wich is exactly what the npc_surface & blob are about too. Its just slightly simpler version because zombies dont need to fly :P

  • @okaythenillleave
    @okaythenillleave 9 месяцев назад

    this watermelon weighs 1 pound and deals 200 damage, per second.

  • @Ian_Paneque
    @Ian_Paneque 10 месяцев назад

    I don't think I've ever seen ANY game with an NPC like that. The code may be incomplete, but it still waaaaaay ahead of it's time!

    • @Arakus99
      @Arakus99 5 месяцев назад +1

      It kinda reminds me of the rats from the Plague Tale games? Not exactly the same tho

    • @bluegum6438
      @bluegum6438 4 месяца назад +2

      I would guess it's extremely difficult to make it look good and work seamlessly. You can get the basics down fairly easily but as you can see, it still looks very janky even after their third or fourth attempt at a swarming NPC over twenty years

  • @sourkefir
    @sourkefir 2 года назад

    To be honest, the npc in hl2 looks like when ERRORs invaded everything

  • @TranscorpHR
    @TranscorpHR 10 месяцев назад

    the mod potential this would have

  • @user85937
    @user85937 Год назад

    Seeing all these cool stuff makes me even more disappointed that we never got Episode 3.

  • @karljohan2300
    @karljohan2300 2 года назад

    man that looks fucknig scary jsut a horde ofinsects swarming over everything

  • @WK-47
    @WK-47 2 года назад

    All I can say his, nice ending... but seriously, good video/series. HL2 is simply the best.

  • @kocgum
    @kocgum Год назад

    i imagine it was supposed to be working like the snark, but in half life 2

  • @quint3ssent1a
    @quint3ssent1a 3 года назад +1

    Damn, it would be a cool idea for an enemy.

  • @ndscartridges
    @ndscartridges 3 месяца назад

    Seeing that they do not attack the player, i feel like they would kinda be like the Particle Storm, where through a cutscene or smth maybe the Rebels would have convinced it to be agaisn't the Combine.

  • @BlackMesaS2
    @BlackMesaS2 2 года назад

    Looks like a snark sorta but with yellow stripes

  • @Some_Doctor
    @Some_Doctor 3 года назад

    I think about like this thing will coming to Half Life 3

  • @bikerfrommiami
    @bikerfrommiami 3 года назад

    the snark room

  • @BallonEEE.
    @BallonEEE. 3 года назад +3

    "if you didn't like the video then FUCK YOU!"
    y'know i've been trying to find a good, yet non cheesy way to end off my videos, mind if i yoink this idea?

  • @cultpython7223
    @cultpython7223 Год назад

    I think these started as snarks but were made to be a completely different enemy, which would explain why it's not in ep1 and ep2.

  • @protocetid
    @protocetid 3 года назад

    lol it goes to blob heaven

  • @muchtoodog
    @muchtoodog Год назад

    dam that rain looks way too realistic for some reason forget about blob

  • @MrObilerator_astro
    @MrObilerator_astro 3 месяца назад

    Blob watermelon 3:37

  • @WolfrCats
    @WolfrCats 3 года назад +1

    b l o b

  • @MartusTube
    @MartusTube Год назад

    Pretty sure it would look like meat, since it has a brain, and it's Half-Life...

  • @josephdouglas6482
    @josephdouglas6482 2 года назад

    All the NPCs were cut from Episode 3..

  • @harrynoodlemeyer4450
    @harrynoodlemeyer4450 Год назад

    snarks

  • @tauon_
    @tauon_ 2 года назад

    they are meant to use hl:s snarks as the model i think (thats why it uses that model in the valve demo)

    • @MegaZeta
      @MegaZeta Год назад

      TBH they don't seem like they're meant for that model any more than the other demos are intended for the stand-in particle effects and other effects they use. Whatever the "adaptive density" feature would have done next, it probably wouldn't be taking corners with instant 90-degree orientation changes on snark models.

  • @andruwowen8485
    @andruwowen8485 Год назад

    I wonder if the repo leak revealed anything about the blob

  • @madcatmk213
    @madcatmk213 2 месяца назад

    make a video where the blob actually has the portal 2 gel model

    • @haiperbus
      @haiperbus Месяц назад

      not possible because the portal 2 blob is only possible in that game, which is the latest iteration of Source. Half life 2's version of source is much older and is the only version that even has the blob's code

  • @commandershepard7032
    @commandershepard7032 10 месяцев назад

    i think it's imbalance. just imagine: 30 blobs are attacking combine and he has no chance to survive, just struggling while they are consuming him, just for 3 second??? I hope they were going to add time for them to rest - like time to eat a corpse or something like that. its good that they are allies to gordon freeman

  • @bingisboy
    @bingisboy 3 года назад +4

    *snarks

  • @pellebelle9364
    @pellebelle9364 3 года назад

    kinda reminds me of the roaches from hl1 but more deadly

    • @clostridiumtetani9947
      @clostridiumtetani9947 3 года назад +1

      ....yeah, because the roaches from hl1 were the placeholder model. The intended model is obviously npc surface which is...a blob

    • @OhNoEveryoneDied
      @OhNoEveryoneDied 2 года назад +2

      @@clostridiumtetani9947 no those are snarks

  • @MegaZeta
    @MegaZeta Год назад +2

    *3:00* ..... I love blob.......
    🥺
    👉👈

  • @concertence
    @concertence Год назад

    Does anyone knows what are the frog looking creature in the end of the mission our benefactors

  • @rustyorange7666
    @rustyorange7666 3 года назад

    dam cool

  • @donercore
    @donercore 3 года назад

    wow

  • @o5e.r.t.b.a.d359
    @o5e.r.t.b.a.d359 Месяц назад

    Error

  • @theshadowgeneral1759
    @theshadowgeneral1759 3 года назад

    for a minute i legit thought there was a real hl2 ep3

  • @bobbinsonmatthew
    @bobbinsonmatthew Год назад

    wasnt there a movie called "the blob"???

  • @BusKitten
    @BusKitten Год назад

    how do people even add npcs to the game files?

  • @hoholpidoras
    @hoholpidoras 2 года назад +9

    Someone: Every dream has its own meaning.
    My dream: 4:44

    • @3SZ
      @3SZ Год назад

      down to the “wau”

  • @wadmodderschalton5763
    @wadmodderschalton5763 2 года назад

    I've never been able to find the black gel from Portal 2 document anywhere. (2:55)

    • @Pinsplash
      @Pinsplash  2 года назад +5

      That was made with a custom particle effect and black texture

  • @dalanrodr4727
    @dalanrodr4727 2 года назад

    episode 3

  • @tropicwhale6
    @tropicwhale6 3 года назад +6

    How do you spawn it? And is it in gmod?

    • @austinschmuck7814
      @austinschmuck7814 3 года назад

      I'm wondering the same thing, It might be able to be spawned by the normal command for npcs (npc_create npc_blob) but I'm not in a place to test it currently, I will edit this comment when I can.
      EDIT: according to this video:
      ruclips.net/video/sN9_-odxqzg/видео.html
      It can be spawned by typing "give npc_blob" (without the quotes, see the video description for more information)

  • @internetangeI_
    @internetangeI_ 3 года назад

    i want this as a gmod mod

  • @MrMattIsHigh
    @MrMattIsHigh 2 года назад

    how can i spawn npc_blob in half life 2?

    • @MrMattIsHigh
      @MrMattIsHigh 2 года назад

      @@eletronictoenails thank you very much man

  • @ernestke1392
    @ernestke1392 Год назад

    how to spawn this in gmod?

  • @missingindy
    @missingindy 3 года назад

    I think the blob kills by drowning the enemies

  • @Pablo34580
    @Pablo34580 Год назад

    it looks like the snark from the original game

  • @NoahTheGoldFox
    @NoahTheGoldFox 3 года назад +3

    They put Puro and black latex into Half Life!

  • @Pacman009
    @Pacman009 2 года назад

    btw this IS NOT hl2 e3 content this was intended for hl2 (I get it you need views)

    • @JuanGamer0202
      @JuanGamer0202 Год назад +1

      Comenting before watching the whole this is very bad from your part

    • @Pacman009
      @Pacman009 Год назад

      @@JuanGamer0202 bro it’s a comment from a year ago and I accidentally switched HL2 E3 with HL2

  • @explosivekittens
    @explosivekittens Год назад

    theyre snarks